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test_mat_pixel_affine.cpp 16 kB

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  1. // Tencent is pleased to support the open source community by making ncnn available.
  2. //
  3. // Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
  4. //
  5. // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
  6. // in compliance with the License. You may obtain a copy of the License at
  7. //
  8. // https://opensource.org/licenses/BSD-3-Clause
  9. //
  10. // Unless required by applicable law or agreed to in writing, software distributed
  11. // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
  12. // CONDITIONS OF ANY KIND, either express or implied. See the License for the
  13. // specific language governing permissions and limitations under the License.
  14. #include "mat.h"
  15. #include "prng.h"
  16. #include <math.h>
  17. #include <string.h>
  18. static struct prng_rand_t g_prng_rand_state;
  19. #define SRAND(seed) prng_srand(seed, &g_prng_rand_state)
  20. #define RAND() prng_rand(&g_prng_rand_state)
  21. static ncnn::Mat generate_ncnn_logo(int w, int h)
  22. {
  23. // clang-format off
  24. // *INDENT-OFF*
  25. static const unsigned char ncnn_logo_data[16][16] =
  26. {
  27. {245, 245, 33, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 33, 245, 245},
  28. {245, 33, 33, 33, 245, 245, 245, 245, 245, 245, 245, 245, 33, 33, 33, 245},
  29. {245, 33, 158, 158, 33, 245, 245, 245, 245, 245, 245, 33, 158, 158, 33, 245},
  30. { 33, 117, 158, 224, 158, 33, 245, 245, 245, 245, 33, 158, 224, 158, 117, 33},
  31. { 33, 117, 224, 224, 224, 66, 33, 33, 33, 33, 66, 224, 224, 224, 117, 33},
  32. { 33, 189, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 189, 33},
  33. { 33, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 224, 33},
  34. { 33, 224, 224, 97, 97, 97, 97, 224, 224, 97, 97, 97, 97, 224, 224, 33},
  35. { 33, 224, 224, 97, 33, 0, 189, 224, 224, 97, 0, 33, 97, 224, 224, 33},
  36. { 33, 224, 224, 97, 33, 0, 189, 224, 224, 97, 0, 33, 97, 224, 224, 33},
  37. { 33, 224, 224, 97, 97, 97, 97, 224, 224, 97, 189, 189, 97, 224, 224, 33},
  38. { 33, 66, 66, 66, 224, 224, 224, 224, 224, 224, 224, 224, 66, 66, 66, 33},
  39. { 66, 158, 158, 66, 66, 224, 224, 224, 224, 224, 224, 66, 158, 158, 66, 66},
  40. { 66, 158, 158, 208, 66, 224, 224, 224, 224, 224, 224, 66, 158, 158, 208, 66},
  41. { 66, 224, 202, 158, 66, 224, 224, 224, 224, 224, 224, 66, 224, 202, 158, 66},
  42. { 66, 158, 224, 158, 66, 224, 224, 224, 224, 224, 224, 66, 158, 224, 158, 66}
  43. };
  44. // *INDENT-ON*
  45. // clang-format on
  46. ncnn::Mat m(w, h, (size_t)1, 1);
  47. resize_bilinear_c1((const unsigned char*)ncnn_logo_data, 16, 16, m, w, h);
  48. return m;
  49. }
  50. static ncnn::Mat RandomMat(int w, int h, int elempack)
  51. {
  52. ncnn::Mat image = generate_ncnn_logo(w, h);
  53. ncnn::Mat m(w, h, 1, (size_t)elempack, elempack);
  54. for (int i = 0; i < h; i++)
  55. {
  56. unsigned char* p = m.row<unsigned char>(i);
  57. const unsigned char* pb = image.row<const unsigned char>(i);
  58. for (int j = 0; j < w; j++)
  59. {
  60. for (int k = 0; k < elempack; k++)
  61. {
  62. p[k] = pb[0];
  63. }
  64. p += elempack;
  65. pb += 1;
  66. }
  67. }
  68. return m;
  69. }
  70. static bool NearlyEqual(unsigned char a, unsigned char b)
  71. {
  72. return abs(a - b) <= 10;
  73. }
  74. static int CompareNearlyEqual(const ncnn::Mat& a, const ncnn::Mat& b)
  75. {
  76. for (int i = 0; i < a.h; i++)
  77. {
  78. const unsigned char* pa = a.row<const unsigned char>(i);
  79. const unsigned char* pb = b.row<const unsigned char>(i);
  80. for (int j = 0; j < a.w; j++)
  81. {
  82. for (int k = 0; k < a.elempack; k++)
  83. {
  84. if (!NearlyEqual(pa[k], pb[k]))
  85. {
  86. fprintf(stderr, "value not match at h:%d w:%d [%d] expect %d but got %d\n", i, j, k, pa[k], pb[k]);
  87. return -1;
  88. }
  89. }
  90. pa += a.elempack;
  91. pb += a.elempack;
  92. }
  93. }
  94. return 0;
  95. }
  96. static int test_mat_pixel_affine_a(int w, int h)
  97. {
  98. for (int c = 1; c <= 4; c++)
  99. {
  100. ncnn::Mat a0 = RandomMat(w, h, c);
  101. float tm[6];
  102. float tm_inv[6];
  103. ncnn::get_rotation_matrix(10.f, 0.15f, w / 2, h / 2, tm);
  104. ncnn::invert_affine_transform(tm, tm_inv);
  105. ncnn::Mat a1(w / 2, h / 2, (size_t)c, c);
  106. ncnn::Mat a2 = a0.clone();
  107. if (c == 1)
  108. {
  109. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w / 2, h / 2, tm, 0);
  110. ncnn::warpaffine_bilinear_c1(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  111. }
  112. if (c == 2)
  113. {
  114. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w / 2, h / 2, tm, 0);
  115. ncnn::warpaffine_bilinear_c2(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  116. }
  117. if (c == 3)
  118. {
  119. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w / 2, h / 2, tm, 0);
  120. ncnn::warpaffine_bilinear_c3(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  121. }
  122. if (c == 4)
  123. {
  124. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w / 2, h / 2, tm, 0);
  125. ncnn::warpaffine_bilinear_c4(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  126. }
  127. if (CompareNearlyEqual(a0, a2) != 0)
  128. {
  129. fprintf(stderr, "test_mat_pixel_affine_a failed w=%d h=%d c=%d\n", w, h, c);
  130. return -1;
  131. }
  132. }
  133. return 0;
  134. }
  135. static int test_mat_pixel_affine_b(int w, int h)
  136. {
  137. for (int c = 1; c <= 4; c++)
  138. {
  139. ncnn::Mat a0 = RandomMat(w, h, c);
  140. float tm[6];
  141. float tm_inv[6];
  142. ncnn::get_rotation_matrix(20.f, 0.25f, w / 4, h / 4, tm);
  143. ncnn::invert_affine_transform(tm, tm_inv);
  144. ncnn::Mat a1(w / 4, h / 4, (size_t)c, c);
  145. ncnn::Mat a2 = a0.clone();
  146. if (c == 1)
  147. {
  148. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w / 4, h / 4, tm, 0);
  149. ncnn::warpaffine_bilinear_c1(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  150. }
  151. if (c == 2)
  152. {
  153. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w / 4, h / 4, tm, 0);
  154. ncnn::warpaffine_bilinear_c2(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  155. }
  156. if (c == 3)
  157. {
  158. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w / 4, h / 4, tm, 0);
  159. ncnn::warpaffine_bilinear_c3(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  160. }
  161. if (c == 4)
  162. {
  163. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w / 4, h / 4, tm, 0);
  164. ncnn::warpaffine_bilinear_c4(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  165. }
  166. if (CompareNearlyEqual(a0, a2) != 0)
  167. {
  168. fprintf(stderr, "test_mat_pixel_affine_b failed w=%d h=%d c=%d\n", w, h, c);
  169. return -1;
  170. }
  171. }
  172. return 0;
  173. }
  174. static int test_mat_pixel_affine_c(int w, int h)
  175. {
  176. for (int c = 1; c <= 4; c++)
  177. {
  178. ncnn::Mat a0 = RandomMat(w, h, c);
  179. float tm[6];
  180. float tm_inv[6];
  181. ncnn::get_rotation_matrix(-30.f, 0.6f, w / 2, h / 2, tm);
  182. ncnn::invert_affine_transform(tm, tm_inv);
  183. ncnn::Mat a1(w / 2, h / 2, (size_t)c, c);
  184. ncnn::Mat a2 = a0.clone();
  185. if (c == 1)
  186. {
  187. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w / 2, h / 2, tm, 0);
  188. ncnn::warpaffine_bilinear_c1(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  189. }
  190. if (c == 2)
  191. {
  192. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w / 2, h / 2, tm, 0);
  193. ncnn::warpaffine_bilinear_c2(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  194. }
  195. if (c == 3)
  196. {
  197. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w / 2, h / 2, tm, 0);
  198. ncnn::warpaffine_bilinear_c3(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  199. }
  200. if (c == 4)
  201. {
  202. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w / 2, h / 2, tm, 0);
  203. ncnn::warpaffine_bilinear_c4(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  204. }
  205. if (CompareNearlyEqual(a0, a2) != 0)
  206. {
  207. fprintf(stderr, "test_mat_pixel_affine_c failed w=%d h=%d c=%d\n", w, h, c);
  208. return -1;
  209. }
  210. }
  211. return 0;
  212. }
  213. static int test_mat_pixel_affine_d(int w, int h)
  214. {
  215. for (int c = 1; c <= 4; c++)
  216. {
  217. ncnn::Mat a0 = RandomMat(w, h, c);
  218. const float points_from[4] = {w / 8.f, h / 8.f, w / 8.f + 1.f, h / 8.f + 3.f};
  219. const float points_to[4] = {w / 2.f, h / 2.f, w / 2.f + 2.f, h / 2.f};
  220. float tm[6];
  221. float tm_inv[6];
  222. ncnn::get_affine_transform(points_from, points_to, 2, tm);
  223. ncnn::invert_affine_transform(tm, tm_inv);
  224. ncnn::Mat a1(w / 4, h / 4, (size_t)c, c);
  225. ncnn::Mat a2 = a0.clone();
  226. if (c == 1)
  227. {
  228. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w / 4, h / 4, tm, 0);
  229. ncnn::warpaffine_bilinear_c1(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  230. }
  231. if (c == 2)
  232. {
  233. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w / 4, h / 4, tm, 0);
  234. ncnn::warpaffine_bilinear_c2(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  235. }
  236. if (c == 3)
  237. {
  238. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w / 4, h / 4, tm, 0);
  239. ncnn::warpaffine_bilinear_c3(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  240. }
  241. if (c == 4)
  242. {
  243. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w / 4, h / 4, tm, 0);
  244. ncnn::warpaffine_bilinear_c4(a1, w / 4, h / 4, a2, w, h, tm_inv, -233);
  245. }
  246. if (CompareNearlyEqual(a0, a2) != 0)
  247. {
  248. fprintf(stderr, "test_mat_pixel_affine_d failed w=%d h=%d c=%d\n", w, h, c);
  249. return -1;
  250. }
  251. }
  252. return 0;
  253. }
  254. static int test_mat_pixel_affine_e(int w, int h)
  255. {
  256. for (int c = 1; c <= 4; c++)
  257. {
  258. ncnn::Mat a0 = RandomMat(w, h, c);
  259. float tm[6];
  260. float tm_inv[6];
  261. ncnn::get_rotation_matrix(-180.f, 0.5f, w / 2, h / 2, tm);
  262. ncnn::invert_affine_transform(tm, tm_inv);
  263. ncnn::Mat a1(w, h, (size_t)c, c);
  264. ncnn::Mat a2 = a0.clone();
  265. if (c == 1)
  266. {
  267. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w, h, tm, 0);
  268. ncnn::warpaffine_bilinear_c1(a1, w, h, a2, w, h, tm_inv, -233);
  269. }
  270. if (c == 2)
  271. {
  272. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w, h, tm, 0);
  273. ncnn::warpaffine_bilinear_c2(a1, w, h, a2, w, h, tm_inv, -233);
  274. }
  275. if (c == 3)
  276. {
  277. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w, h, tm, 0);
  278. ncnn::warpaffine_bilinear_c3(a1, w, h, a2, w, h, tm_inv, -233);
  279. }
  280. if (c == 4)
  281. {
  282. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w, h, tm, 0);
  283. ncnn::warpaffine_bilinear_c4(a1, w, h, a2, w, h, tm_inv, -233);
  284. }
  285. if (CompareNearlyEqual(a0, a2) != 0)
  286. {
  287. fprintf(stderr, "test_mat_pixel_affine_e failed w=%d h=%d c=%d\n", w, h, c);
  288. return -1;
  289. }
  290. }
  291. return 0;
  292. }
  293. static int test_mat_pixel_affine_f(int w, int h)
  294. {
  295. for (int c = 1; c <= 4; c++)
  296. {
  297. ncnn::Mat a0 = RandomMat(w, h, c);
  298. float tm[6];
  299. float tm_inv[6];
  300. ncnn::get_rotation_matrix(0.002f, 1.0f, w / 2, h / 2, tm);
  301. ncnn::invert_affine_transform(tm, tm_inv);
  302. ncnn::Mat a1(w * 2, h * 2, (size_t)c, c);
  303. ncnn::Mat a2 = a0.clone();
  304. if (c == 1)
  305. {
  306. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w * 2, h * 2, tm, 0);
  307. ncnn::warpaffine_bilinear_c1(a1, w * 2, h * 2, a2, w, h, tm_inv, -233);
  308. }
  309. if (c == 2)
  310. {
  311. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w * 2, h * 2, tm, 0);
  312. ncnn::warpaffine_bilinear_c2(a1, w * 2, h * 2, a2, w, h, tm_inv, -233);
  313. }
  314. if (c == 3)
  315. {
  316. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w * 2, h * 2, tm, 0);
  317. ncnn::warpaffine_bilinear_c3(a1, w * 2, h * 2, a2, w, h, tm_inv, -233);
  318. }
  319. if (c == 4)
  320. {
  321. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w * 2, h * 2, tm, 0);
  322. ncnn::warpaffine_bilinear_c4(a1, w * 2, h * 2, a2, w, h, tm_inv, -233);
  323. }
  324. if (CompareNearlyEqual(a0, a2) != 0)
  325. {
  326. fprintf(stderr, "test_mat_pixel_affine_f failed w=%d h=%d c=%d\n", w, h, c);
  327. return -1;
  328. }
  329. }
  330. return 0;
  331. }
  332. static int test_mat_pixel_affine_g(int w, int h)
  333. {
  334. for (int c = 1; c <= 4; c++)
  335. {
  336. ncnn::Mat a0 = RandomMat(w, h, c);
  337. float tm[6];
  338. float tm_inv[6];
  339. ncnn::get_rotation_matrix(0.f, 0.5f, w / 2 + 4, h / 2 - 3, tm);
  340. ncnn::invert_affine_transform(tm, tm_inv);
  341. ncnn::Mat a1(w, h, (size_t)c, c);
  342. ncnn::Mat a2 = a0.clone();
  343. if (c == 1)
  344. {
  345. ncnn::warpaffine_bilinear_c1(a0, w, h, a1, w, h, tm, 0);
  346. ncnn::warpaffine_bilinear_c1(a1, w, h, a2, w, h, tm_inv, -233);
  347. }
  348. if (c == 2)
  349. {
  350. ncnn::warpaffine_bilinear_c2(a0, w, h, a1, w, h, tm, 0);
  351. ncnn::warpaffine_bilinear_c2(a1, w, h, a2, w, h, tm_inv, -233);
  352. }
  353. if (c == 3)
  354. {
  355. ncnn::warpaffine_bilinear_c3(a0, w, h, a1, w, h, tm, 0);
  356. ncnn::warpaffine_bilinear_c3(a1, w, h, a2, w, h, tm_inv, -233);
  357. }
  358. if (c == 4)
  359. {
  360. ncnn::warpaffine_bilinear_c4(a0, w, h, a1, w, h, tm, 0);
  361. ncnn::warpaffine_bilinear_c4(a1, w, h, a2, w, h, tm_inv, -233);
  362. }
  363. if (CompareNearlyEqual(a0, a2) != 0)
  364. {
  365. fprintf(stderr, "test_mat_pixel_affine_g failed w=%d h=%d c=%d\n", w, h, c);
  366. return -1;
  367. }
  368. }
  369. return 0;
  370. }
  371. static int test_mat_pixel_affine_0()
  372. {
  373. return 0
  374. || test_mat_pixel_affine_a(60, 70)
  375. || test_mat_pixel_affine_b(60, 70)
  376. || test_mat_pixel_affine_c(60, 70)
  377. || test_mat_pixel_affine_d(60, 70)
  378. || test_mat_pixel_affine_e(60, 70)
  379. || test_mat_pixel_affine_f(60, 70)
  380. || test_mat_pixel_affine_g(60, 70)
  381. || test_mat_pixel_affine_a(120, 160)
  382. || test_mat_pixel_affine_b(120, 160)
  383. || test_mat_pixel_affine_c(120, 160)
  384. || test_mat_pixel_affine_d(120, 160)
  385. || test_mat_pixel_affine_e(120, 160)
  386. || test_mat_pixel_affine_f(120, 160)
  387. || test_mat_pixel_affine_g(120, 160)
  388. || test_mat_pixel_affine_a(220, 330)
  389. || test_mat_pixel_affine_b(220, 330)
  390. || test_mat_pixel_affine_c(220, 330)
  391. || test_mat_pixel_affine_d(220, 330)
  392. || test_mat_pixel_affine_e(220, 330)
  393. || test_mat_pixel_affine_f(220, 330)
  394. || test_mat_pixel_affine_g(220, 330);
  395. }
  396. static int test_mat_pixel_affine_yuv420sp(int w, int h)
  397. {
  398. ncnn::Mat a0(w, h * 3 / 2, (size_t)1u, 1);
  399. ncnn::Mat a0_y = RandomMat(w, h, 1);
  400. ncnn::Mat a0_uv = RandomMat(w / 2, h / 2, 2);
  401. memcpy(a0, a0_y, w * h);
  402. memcpy((unsigned char*)a0 + w * h, a0_uv, w * h / 2);
  403. float tm[6];
  404. float tm_inv[6];
  405. ncnn::get_rotation_matrix(-70.f, 0.3f, w / 2, h / 2, tm);
  406. ncnn::invert_affine_transform(tm, tm_inv);
  407. ncnn::Mat a1(w / 2, (h / 2) * 3 / 2, (size_t)1u, 1);
  408. ncnn::Mat a2 = a0.clone();
  409. ncnn::warpaffine_bilinear_yuv420sp(a0, w, h, a1, w / 2, h / 2, tm, 0);
  410. ncnn::warpaffine_bilinear_yuv420sp(a1, w / 2, h / 2, a2, w, h, tm_inv, -233);
  411. // Y
  412. if (CompareNearlyEqual(ncnn::Mat(w, h, (unsigned char*)a0, (size_t)1u, 1), ncnn::Mat(w, h, (unsigned char*)a2, (size_t)1u, 1)) != 0)
  413. {
  414. fprintf(stderr, "test_mat_pixel_affine_yuv420sp Y failed w=%d h=%d\n", w, h);
  415. return -1;
  416. }
  417. // UV
  418. if (CompareNearlyEqual(ncnn::Mat(w / 2, h / 2, (unsigned char*)a0 + w * h, (size_t)2u, 2), ncnn::Mat(w / 2, h / 2, (unsigned char*)a2 + w * h, (size_t)2u, 2)) != 0)
  419. {
  420. fprintf(stderr, "test_mat_pixel_affine_yuv420sp UV failed w=%d h=%d\n", w, h);
  421. return -1;
  422. }
  423. return 0;
  424. }
  425. static int test_mat_pixel_affine_1()
  426. {
  427. return 0
  428. || test_mat_pixel_affine_yuv420sp(40, 40)
  429. || test_mat_pixel_affine_yuv420sp(120, 160)
  430. || test_mat_pixel_affine_yuv420sp(220, 340);
  431. }
  432. int main()
  433. {
  434. SRAND(7767517);
  435. return test_mat_pixel_affine_0() || test_mat_pixel_affine_1();
  436. }