|
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182 |
- // Tencent is pleased to support the open source community by making ncnn available.
- //
- // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
- //
- // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
- // in compliance with the License. You may obtain a copy of the License at
- //
- // https://opensource.org/licenses/BSD-3-Clause
- //
- // Unless required by applicable law or agreed to in writing, software distributed
- // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
- // CONDITIONS OF ANY KIND, either express or implied. See the License for the
- // specific language governing permissions and limitations under the License.
-
- #version 450
-
- layout (constant_id = 0) const int top = 0;
- layout (constant_id = 1) const int bottom = 0;
- layout (constant_id = 2) const int left = 0;
- layout (constant_id = 3) const int right = 0;
- layout (constant_id = 4) const int type = 1;
- layout (constant_id = 5) const float value = 0;
-
- layout (local_size_x_id = 233) in;
- layout (local_size_y_id = 234) in;
- layout (local_size_z_id = 235) in;
-
- layout (binding = 0) readonly buffer bottom_blob { vec4 bottom_blob_data[]; };
- layout (binding = 1) writeonly buffer top_blob { vec4 top_blob_data[]; };
-
- layout (push_constant) uniform parameter
- {
- int dims;
- int w;
- int h;
- int c;
- int cstep;
-
- int outdims;
- int outw;
- int outh;
- int outc;
- int outcstep;
- } p;
-
- void main()
- {
- int gx = int(gl_GlobalInvocationID.x);
- int gy = int(gl_GlobalInvocationID.y);
- int gz = int(gl_GlobalInvocationID.z);
-
- if (gx >= p.outw || gy >= p.outh || gz >= p.outc)
- return;
-
- vec4 res;
-
- int x = gx - left;
- int y = gy - top;
-
- if (type == 0)
- {
- if (x >= 0 && x < p.w && y >= 0 && y < p.h)
- {
- int v_offset = gz * p.cstep + y * p.w + x;
- res = bottom_blob_data[v_offset];
- }
- else
- {
- res = vec4(value);
- }
- }
- else if (type == 1)
- {
- x = clamp(x, 0, p.w - 1);
- y = clamp(y, 0, p.h - 1);
-
- int v_offset = gz * p.cstep + y * p.w + x;
- res = bottom_blob_data[v_offset];
- }
-
- top_blob_data[gz * p.outcstep + gy * p.outw + gx] = res;
- }
|