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- // Tencent is pleased to support the open source community by making ncnn available.
- //
- // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
- //
- // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
- // in compliance with the License. You may obtain a copy of the License at
- //
- // https://opensource.org/licenses/BSD-3-Clause
- //
- // Unless required by applicable law or agreed to in writing, software distributed
- // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
- // CONDITIONS OF ANY KIND, either express or implied. See the License for the
- // specific language governing permissions and limitations under the License.
-
- #version 450
-
- layout (constant_id = 0) const int kernel_w = 1;
- layout (constant_id = 1) const int kernel_h = 1;
- layout (constant_id = 2) const int dilation_w = 1;
- layout (constant_id = 3) const int dilation_h = 1;
- layout (constant_id = 4) const int stride_w = 1;
- layout (constant_id = 5) const int stride_h = 1;
- layout (constant_id = 6) const int bias_term = 0;
-
- layout (local_size_x_id = 233) in;
- layout (local_size_y_id = 234) in;
- layout (local_size_z_id = 235) in;
-
- layout (binding = 0) readonly buffer bottom_blob { float bottom_blob_data[]; };
- layout (binding = 1) writeonly buffer top_blob { vec4 top_blob_data[]; };
- layout (binding = 2) readonly buffer weight_blob { vec4 weight_data[]; };
- layout (binding = 3) readonly buffer bias_blob { vec4 bias_data[]; };
-
- layout (push_constant) uniform parameter
- {
- int dims;
- int w;
- int h;
- int c;
- int cstep;
-
- int outdims;
- int outw;
- int outh;
- int outc;
- int outcstep;
- } p;
-
- void main()
- {
- int gx = int(gl_GlobalInvocationID.x);
- int gy = int(gl_GlobalInvocationID.y);
- int gz = int(gl_GlobalInvocationID.z);
-
- if (gx >= p.outw || gy >= p.outh || gz >= p.outc)
- return;
-
- vec4 sum;
-
- if (bias_term == 1)
- {
- sum = bias_data[gz];
- }
- else
- {
- sum = vec4(0.0);
- }
-
- int w_offset = gz * p.c * kernel_w * kernel_h;
-
- for (int z = 0; z < p.c; z++)
- {
- int v_offset = z * p.cstep + gy * stride_h * p.w + gx * stride_w;
-
- for (int y = 0; y < kernel_h; y++)
- {
- for (int x = 0; x < kernel_w; x++)
- {
- float v = bottom_blob_data[v_offset + x * dilation_w];
-
- vec4 k = weight_data[w_offset + x];
-
- sum += v * k;
- }
-
- v_offset += dilation_h * p.w;
- w_offset += kernel_w;
- }
- }
-
- top_blob_data[gz * p.outcstep + gy * p.outw + gx] = sum;
- }
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