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nn_AdaptiveMaxPool3d.cpp 1.6 kB

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  1. // Tencent is pleased to support the open source community by making ncnn available.
  2. //
  3. // Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
  4. //
  5. // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
  6. // in compliance with the License. You may obtain a copy of the License at
  7. //
  8. // https://opensource.org/licenses/BSD-3-Clause
  9. //
  10. // Unless required by applicable law or agreed to in writing, software distributed
  11. // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
  12. // CONDITIONS OF ANY KIND, either express or implied. See the License for the
  13. // specific language governing permissions and limitations under the License.
  14. #include "fuse_module_pass.h"
  15. namespace pnnx {
  16. class AdaptiveMaxPool3d : public FuseModulePass
  17. {
  18. public:
  19. const char* match_type_str() const
  20. {
  21. return "__torch__.torch.nn.modules.pooling.AdaptiveMaxPool3d";
  22. }
  23. const char* type_str() const
  24. {
  25. return "nn.AdaptiveMaxPool3d";
  26. }
  27. void write(Operator* op, const TorchGraphProxy& graph) const
  28. {
  29. const TorchNodeProxy* adaptive_max_pool3d = graph.find_node_by_kind("aten::adaptive_max_pool3d");
  30. const TorchNodeProxy* graph_out = graph.find_producer_node_by_value(graph.output(0));
  31. op->params["output_size"] = adaptive_max_pool3d->namedInput("output_size");
  32. op->params["return_indices"] = graph_out->kind() == "prim::TupleConstruct" ? true : false;
  33. }
  34. };
  35. REGISTER_GLOBAL_PNNX_FUSE_MODULE_PASS(AdaptiveMaxPool3d)
  36. } // namespace pnnx