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retinaface.cpp 14 kB

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  1. // Tencent is pleased to support the open source community by making ncnn available.
  2. //
  3. // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
  4. //
  5. // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
  6. // in compliance with the License. You may obtain a copy of the License at
  7. //
  8. // https://opensource.org/licenses/BSD-3-Clause
  9. //
  10. // Unless required by applicable law or agreed to in writing, software distributed
  11. // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
  12. // CONDITIONS OF ANY KIND, either express or implied. See the License for the
  13. // specific language governing permissions and limitations under the License.
  14. #include "net.h"
  15. #if defined(USE_NCNN_SIMPLEOCV)
  16. #include "simpleocv.h"
  17. #else
  18. #include <opencv2/core/core.hpp>
  19. #include <opencv2/highgui/highgui.hpp>
  20. #include <opencv2/imgproc/imgproc.hpp>
  21. #endif
  22. #include <stdio.h>
  23. #include <vector>
  24. struct FaceObject
  25. {
  26. cv::Rect_<float> rect;
  27. cv::Point2f landmark[5];
  28. float prob;
  29. };
  30. static inline float intersection_area(const FaceObject& a, const FaceObject& b)
  31. {
  32. cv::Rect_<float> inter = a.rect & b.rect;
  33. return inter.area();
  34. }
  35. static void qsort_descent_inplace(std::vector<FaceObject>& faceobjects, int left, int right)
  36. {
  37. int i = left;
  38. int j = right;
  39. float p = faceobjects[(left + right) / 2].prob;
  40. while (i <= j)
  41. {
  42. while (faceobjects[i].prob > p)
  43. i++;
  44. while (faceobjects[j].prob < p)
  45. j--;
  46. if (i <= j)
  47. {
  48. // swap
  49. std::swap(faceobjects[i], faceobjects[j]);
  50. i++;
  51. j--;
  52. }
  53. }
  54. #pragma omp parallel sections
  55. {
  56. #pragma omp section
  57. {
  58. if (left < j) qsort_descent_inplace(faceobjects, left, j);
  59. }
  60. #pragma omp section
  61. {
  62. if (i < right) qsort_descent_inplace(faceobjects, i, right);
  63. }
  64. }
  65. }
  66. static void qsort_descent_inplace(std::vector<FaceObject>& faceobjects)
  67. {
  68. if (faceobjects.empty())
  69. return;
  70. qsort_descent_inplace(faceobjects, 0, faceobjects.size() - 1);
  71. }
  72. static void nms_sorted_bboxes(const std::vector<FaceObject>& faceobjects, std::vector<int>& picked, float nms_threshold)
  73. {
  74. picked.clear();
  75. const int n = faceobjects.size();
  76. std::vector<float> areas(n);
  77. for (int i = 0; i < n; i++)
  78. {
  79. areas[i] = faceobjects[i].rect.area();
  80. }
  81. for (int i = 0; i < n; i++)
  82. {
  83. const FaceObject& a = faceobjects[i];
  84. int keep = 1;
  85. for (int j = 0; j < (int)picked.size(); j++)
  86. {
  87. const FaceObject& b = faceobjects[picked[j]];
  88. // intersection over union
  89. float inter_area = intersection_area(a, b);
  90. float union_area = areas[i] + areas[picked[j]] - inter_area;
  91. // float IoU = inter_area / union_area
  92. if (inter_area / union_area > nms_threshold)
  93. keep = 0;
  94. }
  95. if (keep)
  96. picked.push_back(i);
  97. }
  98. }
  99. // copy from src/layer/proposal.cpp
  100. static ncnn::Mat generate_anchors(int base_size, const ncnn::Mat& ratios, const ncnn::Mat& scales)
  101. {
  102. int num_ratio = ratios.w;
  103. int num_scale = scales.w;
  104. ncnn::Mat anchors;
  105. anchors.create(4, num_ratio * num_scale);
  106. const float cx = base_size * 0.5f;
  107. const float cy = base_size * 0.5f;
  108. for (int i = 0; i < num_ratio; i++)
  109. {
  110. float ar = ratios[i];
  111. int r_w = round(base_size / sqrt(ar));
  112. int r_h = round(r_w * ar); //round(base_size * sqrt(ar));
  113. for (int j = 0; j < num_scale; j++)
  114. {
  115. float scale = scales[j];
  116. float rs_w = r_w * scale;
  117. float rs_h = r_h * scale;
  118. float* anchor = anchors.row(i * num_scale + j);
  119. anchor[0] = cx - rs_w * 0.5f;
  120. anchor[1] = cy - rs_h * 0.5f;
  121. anchor[2] = cx + rs_w * 0.5f;
  122. anchor[3] = cy + rs_h * 0.5f;
  123. }
  124. }
  125. return anchors;
  126. }
  127. static void generate_proposals(const ncnn::Mat& anchors, int feat_stride, const ncnn::Mat& score_blob, const ncnn::Mat& bbox_blob, const ncnn::Mat& landmark_blob, float prob_threshold, std::vector<FaceObject>& faceobjects)
  128. {
  129. int w = score_blob.w;
  130. int h = score_blob.h;
  131. // generate face proposal from bbox deltas and shifted anchors
  132. const int num_anchors = anchors.h;
  133. for (int q = 0; q < num_anchors; q++)
  134. {
  135. const float* anchor = anchors.row(q);
  136. const ncnn::Mat score = score_blob.channel(q + num_anchors);
  137. const ncnn::Mat bbox = bbox_blob.channel_range(q * 4, 4);
  138. const ncnn::Mat landmark = landmark_blob.channel_range(q * 10, 10);
  139. // shifted anchor
  140. float anchor_y = anchor[1];
  141. float anchor_w = anchor[2] - anchor[0];
  142. float anchor_h = anchor[3] - anchor[1];
  143. for (int i = 0; i < h; i++)
  144. {
  145. float anchor_x = anchor[0];
  146. for (int j = 0; j < w; j++)
  147. {
  148. int index = i * w + j;
  149. float prob = score[index];
  150. if (prob >= prob_threshold)
  151. {
  152. // apply center size
  153. float dx = bbox.channel(0)[index];
  154. float dy = bbox.channel(1)[index];
  155. float dw = bbox.channel(2)[index];
  156. float dh = bbox.channel(3)[index];
  157. float cx = anchor_x + anchor_w * 0.5f;
  158. float cy = anchor_y + anchor_h * 0.5f;
  159. float pb_cx = cx + anchor_w * dx;
  160. float pb_cy = cy + anchor_h * dy;
  161. float pb_w = anchor_w * exp(dw);
  162. float pb_h = anchor_h * exp(dh);
  163. float x0 = pb_cx - pb_w * 0.5f;
  164. float y0 = pb_cy - pb_h * 0.5f;
  165. float x1 = pb_cx + pb_w * 0.5f;
  166. float y1 = pb_cy + pb_h * 0.5f;
  167. FaceObject obj;
  168. obj.rect.x = x0;
  169. obj.rect.y = y0;
  170. obj.rect.width = x1 - x0 + 1;
  171. obj.rect.height = y1 - y0 + 1;
  172. obj.landmark[0].x = cx + (anchor_w + 1) * landmark.channel(0)[index];
  173. obj.landmark[0].y = cy + (anchor_h + 1) * landmark.channel(1)[index];
  174. obj.landmark[1].x = cx + (anchor_w + 1) * landmark.channel(2)[index];
  175. obj.landmark[1].y = cy + (anchor_h + 1) * landmark.channel(3)[index];
  176. obj.landmark[2].x = cx + (anchor_w + 1) * landmark.channel(4)[index];
  177. obj.landmark[2].y = cy + (anchor_h + 1) * landmark.channel(5)[index];
  178. obj.landmark[3].x = cx + (anchor_w + 1) * landmark.channel(6)[index];
  179. obj.landmark[3].y = cy + (anchor_h + 1) * landmark.channel(7)[index];
  180. obj.landmark[4].x = cx + (anchor_w + 1) * landmark.channel(8)[index];
  181. obj.landmark[4].y = cy + (anchor_h + 1) * landmark.channel(9)[index];
  182. obj.prob = prob;
  183. faceobjects.push_back(obj);
  184. }
  185. anchor_x += feat_stride;
  186. }
  187. anchor_y += feat_stride;
  188. }
  189. }
  190. }
  191. static int detect_retinaface(const cv::Mat& bgr, std::vector<FaceObject>& faceobjects)
  192. {
  193. ncnn::Net retinaface;
  194. retinaface.opt.use_vulkan_compute = true;
  195. // model is converted from
  196. // https://github.com/deepinsight/insightface/tree/master/RetinaFace#retinaface-pretrained-models
  197. // https://github.com/deepinsight/insightface/issues/669
  198. // the ncnn model https://github.com/nihui/ncnn-assets/tree/master/models
  199. // retinaface.load_param("retinaface-R50.param");
  200. // retinaface.load_model("retinaface-R50.bin");
  201. if (retinaface.load_param("mnet.25-opt.param"))
  202. exit(-1);
  203. if (retinaface.load_model("mnet.25-opt.bin"))
  204. exit(-1);
  205. const float prob_threshold = 0.8f;
  206. const float nms_threshold = 0.4f;
  207. int img_w = bgr.cols;
  208. int img_h = bgr.rows;
  209. ncnn::Mat in = ncnn::Mat::from_pixels(bgr.data, ncnn::Mat::PIXEL_BGR2RGB, img_w, img_h);
  210. ncnn::Extractor ex = retinaface.create_extractor();
  211. ex.input("data", in);
  212. std::vector<FaceObject> faceproposals;
  213. // stride 32
  214. {
  215. ncnn::Mat score_blob, bbox_blob, landmark_blob;
  216. ex.extract("face_rpn_cls_prob_reshape_stride32", score_blob);
  217. ex.extract("face_rpn_bbox_pred_stride32", bbox_blob);
  218. ex.extract("face_rpn_landmark_pred_stride32", landmark_blob);
  219. const int base_size = 16;
  220. const int feat_stride = 32;
  221. ncnn::Mat ratios(1);
  222. ratios[0] = 1.f;
  223. ncnn::Mat scales(2);
  224. scales[0] = 32.f;
  225. scales[1] = 16.f;
  226. ncnn::Mat anchors = generate_anchors(base_size, ratios, scales);
  227. std::vector<FaceObject> faceobjects32;
  228. generate_proposals(anchors, feat_stride, score_blob, bbox_blob, landmark_blob, prob_threshold, faceobjects32);
  229. faceproposals.insert(faceproposals.end(), faceobjects32.begin(), faceobjects32.end());
  230. }
  231. // stride 16
  232. {
  233. ncnn::Mat score_blob, bbox_blob, landmark_blob;
  234. ex.extract("face_rpn_cls_prob_reshape_stride16", score_blob);
  235. ex.extract("face_rpn_bbox_pred_stride16", bbox_blob);
  236. ex.extract("face_rpn_landmark_pred_stride16", landmark_blob);
  237. const int base_size = 16;
  238. const int feat_stride = 16;
  239. ncnn::Mat ratios(1);
  240. ratios[0] = 1.f;
  241. ncnn::Mat scales(2);
  242. scales[0] = 8.f;
  243. scales[1] = 4.f;
  244. ncnn::Mat anchors = generate_anchors(base_size, ratios, scales);
  245. std::vector<FaceObject> faceobjects16;
  246. generate_proposals(anchors, feat_stride, score_blob, bbox_blob, landmark_blob, prob_threshold, faceobjects16);
  247. faceproposals.insert(faceproposals.end(), faceobjects16.begin(), faceobjects16.end());
  248. }
  249. // stride 8
  250. {
  251. ncnn::Mat score_blob, bbox_blob, landmark_blob;
  252. ex.extract("face_rpn_cls_prob_reshape_stride8", score_blob);
  253. ex.extract("face_rpn_bbox_pred_stride8", bbox_blob);
  254. ex.extract("face_rpn_landmark_pred_stride8", landmark_blob);
  255. const int base_size = 16;
  256. const int feat_stride = 8;
  257. ncnn::Mat ratios(1);
  258. ratios[0] = 1.f;
  259. ncnn::Mat scales(2);
  260. scales[0] = 2.f;
  261. scales[1] = 1.f;
  262. ncnn::Mat anchors = generate_anchors(base_size, ratios, scales);
  263. std::vector<FaceObject> faceobjects8;
  264. generate_proposals(anchors, feat_stride, score_blob, bbox_blob, landmark_blob, prob_threshold, faceobjects8);
  265. faceproposals.insert(faceproposals.end(), faceobjects8.begin(), faceobjects8.end());
  266. }
  267. // sort all proposals by score from highest to lowest
  268. qsort_descent_inplace(faceproposals);
  269. // apply nms with nms_threshold
  270. std::vector<int> picked;
  271. nms_sorted_bboxes(faceproposals, picked, nms_threshold);
  272. int face_count = picked.size();
  273. faceobjects.resize(face_count);
  274. for (int i = 0; i < face_count; i++)
  275. {
  276. faceobjects[i] = faceproposals[picked[i]];
  277. // clip to image size
  278. float x0 = faceobjects[i].rect.x;
  279. float y0 = faceobjects[i].rect.y;
  280. float x1 = x0 + faceobjects[i].rect.width;
  281. float y1 = y0 + faceobjects[i].rect.height;
  282. x0 = std::max(std::min(x0, (float)img_w - 1), 0.f);
  283. y0 = std::max(std::min(y0, (float)img_h - 1), 0.f);
  284. x1 = std::max(std::min(x1, (float)img_w - 1), 0.f);
  285. y1 = std::max(std::min(y1, (float)img_h - 1), 0.f);
  286. faceobjects[i].rect.x = x0;
  287. faceobjects[i].rect.y = y0;
  288. faceobjects[i].rect.width = x1 - x0;
  289. faceobjects[i].rect.height = y1 - y0;
  290. }
  291. return 0;
  292. }
  293. static void draw_faceobjects(const cv::Mat& bgr, const std::vector<FaceObject>& faceobjects)
  294. {
  295. cv::Mat image = bgr.clone();
  296. for (size_t i = 0; i < faceobjects.size(); i++)
  297. {
  298. const FaceObject& obj = faceobjects[i];
  299. fprintf(stderr, "%.5f at %.2f %.2f %.2f x %.2f\n", obj.prob,
  300. obj.rect.x, obj.rect.y, obj.rect.width, obj.rect.height);
  301. cv::rectangle(image, obj.rect, cv::Scalar(0, 255, 0));
  302. cv::circle(image, obj.landmark[0], 2, cv::Scalar(0, 255, 255), -1);
  303. cv::circle(image, obj.landmark[1], 2, cv::Scalar(0, 255, 255), -1);
  304. cv::circle(image, obj.landmark[2], 2, cv::Scalar(0, 255, 255), -1);
  305. cv::circle(image, obj.landmark[3], 2, cv::Scalar(0, 255, 255), -1);
  306. cv::circle(image, obj.landmark[4], 2, cv::Scalar(0, 255, 255), -1);
  307. char text[256];
  308. sprintf(text, "%.1f%%", obj.prob * 100);
  309. int baseLine = 0;
  310. cv::Size label_size = cv::getTextSize(text, cv::FONT_HERSHEY_SIMPLEX, 0.5, 1, &baseLine);
  311. int x = obj.rect.x;
  312. int y = obj.rect.y - label_size.height - baseLine;
  313. if (y < 0)
  314. y = 0;
  315. if (x + label_size.width > image.cols)
  316. x = image.cols - label_size.width;
  317. cv::rectangle(image, cv::Rect(cv::Point(x, y), cv::Size(label_size.width, label_size.height + baseLine)),
  318. cv::Scalar(255, 255, 255), -1);
  319. cv::putText(image, text, cv::Point(x, y + label_size.height),
  320. cv::FONT_HERSHEY_SIMPLEX, 0.5, cv::Scalar(0, 0, 0));
  321. }
  322. cv::imshow("image", image);
  323. cv::waitKey(0);
  324. }
  325. int main(int argc, char** argv)
  326. {
  327. if (argc != 2)
  328. {
  329. fprintf(stderr, "Usage: %s [imagepath]\n", argv[0]);
  330. return -1;
  331. }
  332. const char* imagepath = argv[1];
  333. cv::Mat m = cv::imread(imagepath, 1);
  334. if (m.empty())
  335. {
  336. fprintf(stderr, "cv::imread %s failed\n", imagepath);
  337. return -1;
  338. }
  339. std::vector<FaceObject> faceobjects;
  340. detect_retinaface(m, faceobjects);
  341. draw_faceobjects(m, faceobjects);
  342. return 0;
  343. }