// Copyright 2023 Tencent
// SPDX-License-Identifier: BSD-3-Clause

#include "convolution1d_vulkan.h"

#include "layer_shader_type.h"
#include "layer_type.h"

namespace ncnn {

Convolution1D_vulkan::Convolution1D_vulkan()
{
    support_vulkan = true;

    padding = 0;

    pipeline_convolution1d = 0;
}

int Convolution1D_vulkan::load_param(const ParamDict& pd)
{
    int ret = Convolution1D::load_param(pd);

    if (dynamic_weight)
    {
        support_vulkan = false;
    }

    return ret;
}

int Convolution1D_vulkan::create_pipeline(const Option& _opt)
{
    Option opt = _opt;

    const int maxk = kernel_w;
    int num_input = weight_data_size / maxk / num_output;

    int elempack = opt.use_shader_pack8 && num_input % 8 == 0 ? 8 : num_input % 4 == 0 ? 4 : 1;
    int out_elempack = opt.use_shader_pack8 && num_output % 8 == 0 ? 8 : num_output % 4 == 0 ? 4 : 1;

    {
        padding = ncnn::create_layer_vulkan(ncnn::LayerType::Padding);
        padding->vkdev = vkdev;

        ncnn::ParamDict pd;
        pd.set(0, 0);
        pd.set(1, 0);
        pd.set(2, pad_left);
        pd.set(3, pad_right);
        pd.set(4, 0);
        pd.set(5, pad_value);

        padding->load_param(pd);

        padding->create_pipeline(opt);
    }

    {
        Mat weight_data_r2 = weight_data.reshape(maxk, num_input, num_output);

        weight_data_packed.create(maxk, num_input / elempack, num_output / out_elempack, (size_t)4 * elempack * out_elempack, elempack * out_elempack);

        for (int q = 0; q + (out_elempack - 1) < num_output; q += out_elempack)
        {
            float* g00 = weight_data_packed.channel(q / out_elempack);

            for (int p = 0; p + (elempack - 1) < num_input; p += elempack)
            {
                for (int k = 0; k < maxk; k++)
                {
                    for (int i = 0; i < out_elempack; i++)
                    {
                        const Mat k0 = weight_data_r2.channel(q + i);

                        for (int j = 0; j < elempack; j++)
                        {
                            const float* k00 = k0.row(p + j);
                            g00[0] = k00[k];
                            g00++;
                        }
                    }
                }
            }
        }
    }

    if (bias_term)
    {
        convert_packing(bias_data, bias_data_packed, out_elempack, opt);
    }

    {
        std::vector<vk_specialization_type> specializations(7 + 4);
        specializations[0].i = kernel_w;
        specializations[1].i = dilation_w;
        specializations[2].i = stride_w;
        specializations[3].i = bias_term;
        specializations[4].i = activation_type;
        specializations[5].f = activation_params.w >= 1 ? activation_params[0] : 0.f;
        specializations[6].f = activation_params.w == 2 ? activation_params[1] : 0.f;
        specializations[7 + 0].i = 0;
        specializations[7 + 1].i = 0;
        specializations[7 + 2].i = 0;
        specializations[7 + 3].i = 0;

        int shader_type_index = -1;
        if (elempack == 1 && out_elempack == 1) shader_type_index = LayerShaderType::convolution1d;
        if (elempack == 4 && out_elempack == 4) shader_type_index = LayerShaderType::convolution1d_pack4;
        if (elempack == 1 && out_elempack == 4) shader_type_index = LayerShaderType::convolution1d_pack1to4;
        if (elempack == 4 && out_elempack == 1) shader_type_index = LayerShaderType::convolution1d_pack4to1;
        if (elempack == 8 && out_elempack == 8) shader_type_index = LayerShaderType::convolution1d_pack8;
        if (elempack == 1 && out_elempack == 8) shader_type_index = LayerShaderType::convolution1d_pack1to8;
        if (elempack == 8 && out_elempack == 1) shader_type_index = LayerShaderType::convolution1d_pack8to1;
        if (elempack == 4 && out_elempack == 8) shader_type_index = LayerShaderType::convolution1d_pack4to8;
        if (elempack == 8 && out_elempack == 4) shader_type_index = LayerShaderType::convolution1d_pack8to4;

        pipeline_convolution1d = new Pipeline(vkdev);
        pipeline_convolution1d->set_optimal_local_size_xyz(1, 1, 1);
        pipeline_convolution1d->create(shader_type_index, opt, specializations);
    }

    if (opt.lightmode)
    {
        weight_data.release();
        bias_data.release();
    }

    return 0;
}

int Convolution1D_vulkan::destroy_pipeline(const Option& opt)
{
    if (padding)
    {
        padding->destroy_pipeline(opt);
        delete padding;
        padding = 0;
    }

    delete pipeline_convolution1d;
    pipeline_convolution1d = 0;

    return 0;
}

int Convolution1D_vulkan::upload_model(VkTransfer& cmd, const Option& opt)
{
    if (padding)
    {
        padding->upload_model(cmd, opt);
    }

    cmd.record_upload(weight_data_packed, weight_data_gpu, opt);

    weight_data_packed.release();

    if (bias_term)
    {
        cmd.record_upload(bias_data_packed, bias_data_gpu, opt);

        bias_data_packed.release();
    }

    return 0;
}

int Convolution1D_vulkan::forward(const VkMat& bottom_blob, VkMat& top_blob, VkCompute& cmd, const Option& opt) const
{
    int w = bottom_blob.w;
    size_t elemsize = bottom_blob.elemsize;
    int elempack = bottom_blob.elempack;

    const int kernel_extent_w = dilation_w * (kernel_w - 1) + 1;

    VkMat bottom_blob_bordered = bottom_blob;
    if (pad_left > 0 || pad_right > 0)
    {
        Option opt_pad = opt;
        opt_pad.blob_vkallocator = opt.workspace_vkallocator;

        padding->forward(bottom_blob, bottom_blob_bordered, cmd, opt_pad);
    }
    else if (pad_left == -233 && pad_right == -233)
    {
        int wpad = kernel_extent_w + (w - 1) / stride_w * stride_w - w;
        if (wpad > 0)
        {
            Option opt_pad = opt;
            opt_pad.blob_vkallocator = opt.workspace_vkallocator;

            VkMat padding_param_blob(6, (size_t)4u, 1, opt.staging_vkallocator);
            int* padding_params = padding_param_blob.mapped();

            padding_params[0] = 0;
            padding_params[1] = 0;
            padding_params[2] = wpad / 2;
            padding_params[3] = wpad - wpad / 2;
            padding_params[4] = 0;
            padding_params[5] = 0;
            std::vector<VkMat> padding_inputs(2);
            padding_inputs[0] = bottom_blob;
            padding_inputs[1] = padding_param_blob;

            std::vector<VkMat> padding_outputs(1);
            padding->forward(padding_inputs, padding_outputs, cmd, opt_pad);
            bottom_blob_bordered = padding_outputs[0];
        }
    }
    else if (pad_left == -234 && pad_right == -234)
    {
        int wpad = kernel_extent_w + (w - 1) / stride_w * stride_w - w;
        if (wpad > 0)
        {
            Option opt_pad = opt;
            opt_pad.blob_vkallocator = opt.workspace_vkallocator;

            VkMat padding_param_blob(6, (size_t)4u, 1, opt.staging_vkallocator);
            int* padding_params = padding_param_blob.mapped();

            padding_params[0] = 0;
            padding_params[1] = 0;
            padding_params[2] = wpad - wpad / 2;
            padding_params[3] = wpad / 2;
            padding_params[4] = 0;
            padding_params[5] = 0;

            std::vector<VkMat> padding_inputs(2);
            padding_inputs[0] = bottom_blob;
            padding_inputs[1] = padding_param_blob;

            std::vector<VkMat> padding_outputs(1);
            padding->forward(padding_inputs, padding_outputs, cmd, opt_pad);
            bottom_blob_bordered = padding_outputs[0];
        }
    }

    int outw = (bottom_blob_bordered.w - kernel_extent_w) / stride_w + 1;

    int out_elempack = opt.use_shader_pack8 && num_output % 8 == 0 ? 8 : num_output % 4 == 0 ? 4 : 1;

    size_t out_elemsize = elemsize / elempack * out_elempack;

    top_blob.create(outw, num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
    if (top_blob.empty())
        return -100;

    std::vector<VkMat> bindings(4);
    bindings[0] = bottom_blob_bordered;
    bindings[1] = top_blob;
    bindings[2] = weight_data_gpu;
    bindings[3] = bias_data_gpu;

    std::vector<vk_constant_type> constants(4);
    constants[0].i = bottom_blob_bordered.w;
    constants[1].i = bottom_blob_bordered.h;
    constants[2].i = top_blob.w;
    constants[3].i = top_blob.h;

    VkMat dispatcher;
    dispatcher.w = (top_blob.w + 1) / 2;
    dispatcher.h = (top_blob.h + 1) / 2;
    dispatcher.c = 1;

    cmd.record_pipeline(pipeline_convolution1d, bindings, constants, dispatcher);

    return 0;
}

} // namespace ncnn
