|
- const dataSourceList = [ //几个不同的游戏服务区
- {
- code:"ja",
- source:"パズル&ドラゴンズ"
- },
- {
- code:"en",
- source:"Puzzle & Dragons"
- },
- {
- code:"ko",
- source:"퍼즐앤드래곤"
- },
- ];
-
- var Cards; //怪物数据
- var Skills; //技能数据
- var currentLanguage; //当前语言
- var currentDataSource; //当前数据
- var newCkeys; //当前的Ckey
- var lastCkeys; //以前Ckey们
- var interchangeSvg; //储存划线的SVG
- var interchangePath; //储存划线的线
- var changeSwapToCopy; //储存交换“复制”和“替换”
- var controlBox; //储存整个controlBox
- var statusLine; //储存状态栏
- var formationBox; //储存整个formationBox
- var teamBigBoxs = []; //储存全部teamBigBox
- var allMembers = []; //储存所有成员,包含辅助
- var editBox; //储存整个editBox
- var showSearch; //整个程序都可以用的显示搜索函数
-
- //队员基本的留空
- var Member = function(){
- this.id=0;
- this.ability = [0,0,0];
- };
- Member.prototype.outObj = function(){
- const m = this;
- let obj = [m.id];
- if (m.level != undefined) obj[1] = m.level;
- if (m.awoken != undefined) obj[2] = m.awoken;
- if (m.plus != undefined && m.plus instanceof Array && m.plus.length>=3 && (m.plus[0]+m.plus[1]+m.plus[2])!=0)
- {
- if (m.plus[0] === m.plus[1] && m.plus[0] === m.plus[2])
- { //当3个加值一样时只生成第一个减少长度
- obj[3] = m.plus[0];
- }else
- {
- obj[3] = m.plus;
- }
- }
- if (m.latent != undefined && m.latent instanceof Array && m.latent.length>=1) obj[4] = m.latent;
- if (m.sawoken != undefined && m.sawoken>=0) obj[5] = m.sawoken;
- const card = Cards[m.id] || Cards[0]; //怪物固定数据
- const skill = Skills[card.activeSkillId];
- //有技能等级,并且技能等级低于最大等级时才记录技能
- if (m.skilllevel != undefined && m.skilllevel < skill.maxLevel) obj[6] = m.skilllevel;
- return obj;
- };
- Member.prototype.loadObj = function(m,dataVersion){
- if (m == undefined) //如果没有提供数据,直接返回默认
- {
- return;
- }
- if (dataVersion == undefined) dataVersion = 1;
- this.id = dataVersion>1 ? m[0] : m.id;
- this.level = dataVersion>1 ? m[1] : m.level;
- this.awoken = dataVersion>1 ? m[2] : m.awoken;
- if (dataVersion>1)
- {
- if (isNaN(m[3]) || m[3]==null)
- {
- this.plus = m[3];
- }else
- {
- const singlePlus = parseInt(m[3],10);//如果只有一个数字时,复制3份
- this.plus = [singlePlus,singlePlus,singlePlus];
- }
- }else
- {
- this.plus = m.plus;
- }
- if (!(this.plus instanceof Array)) this.plus = [0,0,0]; //如果加值不是数组,则改变
- this.latent = dataVersion>1 ? m[4] : m.latent;
- if (!(this.latent instanceof Array)) this.latent = []; //如果潜觉不是数组,则改变
- this.sawoken = dataVersion>1 ? m[5] : m.sawoken;
- this.skilllevel = m[6] || null;
- };
- Member.prototype.loadFromMember = function(m){
- if (m == undefined) //如果没有提供数据,直接返回默认
- {
- return;
- }
- this.id = m.id;
- };
- //只用来防坐的任何队员
- var MemberDelay = function(){
- this.id=-1;
- };
- MemberDelay.prototype = Object.create(Member.prototype);
- MemberDelay.prototype.constructor = MemberDelay;
- //辅助队员
- var MemberAssist = function(){
- this.level = 0;
- this.awoken = 0;
- this.plus = [0,0,0];
- Member.call(this);
- };
- MemberAssist.prototype = Object.create(Member.prototype);
- MemberAssist.prototype.constructor = MemberAssist;
- MemberAssist.prototype.loadFromMember = function(m){
- if (m == undefined) //如果没有提供数据,直接返回默认
- {
- return;
- }
- this.id = m.id;
- if (m.level != undefined) this.level = m.level;
- if (m.awoken != undefined) this.awoken = m.awoken;
- if (m.plus != undefined && m.plus instanceof Array && m.plus.length>=3 && (m.plus[0]+m.plus[1]+m.plus[2])>0) this.plus = JSON.parse(JSON.stringify(m.plus));
- if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
- };
- //正式队伍
- var MemberTeam = function(){
- this.latent = [];
- this.ability = [0,0,0];
- MemberAssist.call(this);
- //sawoken作为可选项目,默认不在内
- };
- MemberTeam.prototype = Object.create(MemberAssist.prototype);
- MemberTeam.prototype.constructor = MemberTeam;
- MemberTeam.prototype.loadFromMember = function(m){
- if (m == undefined) //如果没有提供数据,直接返回默认
- {
- return;
- }
- this.id = m.id;
- if (m.level != undefined) this.level = m.level;
- if (m.awoken != undefined) this.awoken = m.awoken;
- if (m.plus != undefined && m.plus instanceof Array && m.plus.length>=3 && (m.plus[0]+m.plus[1]+m.plus[2])>0) this.plus = JSON.parse(JSON.stringify(m.plus));
- if (m.latent != undefined && m.latent instanceof Array && m.latent.length>=1) this.latent = JSON.parse(JSON.stringify(m.latent));
- if (m.sawoken != undefined) this.sawoken = m.sawoken;
- if (m.ability != undefined && m.ability instanceof Array && m.plus.length>=3) this.ability = JSON.parse(JSON.stringify(m.ability));
- if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
- };
-
- var Formation = function(teamCount,memberCount){
- this.title = "";
- this.detail = "";
- this.teams = [];
- this.badge = 0;
- for (let ti=0;ti<teamCount;ti++)
- {
- const team = [[],[]];
- for (let mi=0;mi<memberCount;mi++)
- {
- team[0].push(new MemberTeam());
- team[1].push(new MemberAssist());
- }
- this.teams.push(team);
- }
- };
- Formation.prototype.outObj= function(){
- let obj = {};
- if (this.title != undefined && this.title.length>0) obj.t = this.title;
- if (this.detail != undefined && this.detail.length>0) obj.d = this.detail;
- obj.f = this.teams.map(function(t){
- return t.map(function(st){
- return st.map(function(m){
- return m.outObj();
- });
- });
- });
- if (this.badge != undefined && this.badge>0) obj.b = this.badge; //徽章
- return obj;
- };
- Formation.prototype.loadObj= function(f){
- const dataVeision = f.f?2:1; //是第几版格式
- this.title = dataVeision>1 ? f.t : f.title;
- this.detail = dataVeision>1 ? f.d : f.detail;
- this.badge = f.b ? f.b : 0; //徽章
- const teamArr = dataVeision>1 ? f.f : f.team;
- this.teams.forEach(function(t,ti){
- let tf = teamArr[ti] || [];
- t.forEach(function(st,sti){
- let fst = tf[sti] || [];
- st.forEach(function(m,mi){
- let fm = fst[mi];
- m.loadObj(fm,dataVeision);
- });
- });
- });
- };
- //获取最大潜觉数量
- function getMaxLatentCount(id)
- { //转生2和超转生3为8个格子
- if (Cards[id])
- {
- return Cards[id].is8Latent ? 8 : 6;
- }else
- {
- return 6;
- }
- }
- //切换怪物ID显示
- function toggleShowMonId()
- {
- if (controlBox.querySelector("#show-mon-id").checked)
- {
- document.body.classList.remove("not-show-mon-id");
- }else
- {
- document.body.classList.add("not-show-mon-id");
- }
- }
- //切换怪物技能CD显示
- function toggleShowMonSkillCd()
- {
- if (controlBox.querySelector("#btn-show-mon-skill-cd").checked)
- {
- document.body.classList.add("show-mon-skill-cd");
- }else
- {
- document.body.classList.remove("show-mon-skill-cd");
- }
- }
- //清除数据
- function clearData()
- {
- location.search = "";
- }
- //轮换ABC队伍
- function swapABCteam()
- {
- if (formation.teams.length>1)
- {
- formation.teams.push(formation.teams.splice(0,1)[0]); //将队伍1移动到最后
- creatNewUrl();
- refreshAll(formation);
- }
- }
- //在单人和多人之间转移数据
- function turnPage(toPage)
- {
- let pagename = null;
- switch(toPage)
- {
- case 1:
- if (formation.teams[0][0].length<6)
- {
- //把第二支队伍的队长添加到最后方
- formation.teams[0][0].push(formation.teams[1][0][0]);
- formation.teams[0][1].push(formation.teams[1][1][0]);
- }
- //删掉第2支开始的队伍
- formation.teams.splice(1);
- pagename = "solo.html";
- break;
- case 2:
- if (formation.teams.length<2)
- { //从1人到2人
- formation.teams[1] = [[],[]];
- //把右边的队长加到第二支队伍最后面
- formation.teams[1][0].splice(0,0,formation.teams[0][0].splice(5,1)[0]);
- formation.teams[1][1].splice(0,0,formation.teams[0][1].splice(5,1)[0]);
- }else
- { //从3人到2人,直接删除后面两个队伍
- //删掉第3支开始的队伍
- formation.teams.splice(2);
- //删掉前面两支队伍的战友
- formation.teams[0][0].splice(5);
- formation.teams[0][1].splice(5);
- formation.teams[1][0].splice(5);
- formation.teams[1][1].splice(5);
- }
- formation.badge = 0;
- pagename = "multi.html";
- break;
- case 3:
- if (formation.teams.length<2)
- { //从1人到3人
- }else
- { //从2人到3人
- formation.teams[0][0].push(formation.teams[1][0][0]);
- formation.teams[0][1].push(formation.teams[1][1][0]);
- formation.teams[1][0].push(formation.teams[0][0][0]);
- formation.teams[1][1].push(formation.teams[0][1][0]);
- }
- formation.badge = 0;
- pagename = "triple.html";
- break;
- }
- location.href = creatNewUrl({url:pagename, notPushState:true});
- }
- window.onload = function()
- {
- controlBox = document.body.querySelector(".control-box");
- statusLine = controlBox.querySelector(".status"); //显示当前状态的
- const helpLink = controlBox.querySelector(".help-link");
- changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy");
- interchangeSVG = document.body.querySelector("#interchange-line");
- interchangePath = interchangeSVG.querySelector("g line");
- toggleShowMonId();
- toggleShowMonSkillCd();
-
- formationBox = document.body.querySelector(".formation-box");
-
- editBox = document.body.querySelector(".edit-box");
-
-
- if (location.hostname.indexOf("gitee")>=0)
- {
- helpLink.hostname = "gitee.com";
- }
-
- //▼添加语言列表开始
- const langSelectDom = controlBox.querySelector(".languages");
- languageList.forEach(function(l){
- langSelectDom.options.add(new Option(l.name,l.i18n));
- });
-
- const parameter_i18n = getQueryString("l") || getQueryString("lang"); //获取参数指定的语言
- const browser_i18n = (navigator.language || navigator.userLanguage); //获取浏览器语言
- let havingLanguage = languageList.filter(function(l){ //筛选出符合的语言
- if (parameter_i18n) //如果已指定就用指定的语言
- return parameter_i18n.indexOf(l.i18n)>=0;
- else //否则筛选浏览器默认语言
- return browser_i18n.indexOf(l.i18n)>=0;
- });
- currentLanguage = havingLanguage.length ?
- havingLanguage.pop() : //有语言使用最后一个
- languageList[0]; //没有找到指定语言的情况下,自动用第一个语言(英语)
- document.head.querySelector("#language-css").href = "languages/"+currentLanguage.i18n+".css";
-
- const langOptionArray = Array.prototype.slice.call(langSelectDom.options);
- langOptionArray.some(function(langOpt){
- if (langOpt.value == currentLanguage.i18n)
- {
- langOpt.selected = true;
- return true;
- }
- });
- //▲添加语言列表结束
- //▼添加数据来源列表开始
- const dataSelectDom = controlBox.querySelector(".datasource");
- dataSourceList.forEach(function(ds){
- dataSelectDom.options.add(new Option(ds.source,ds.code));
- });
- const parameter_dsCode = getQueryString("s"); //获取参数指定的数据来源
- let havingDataSource = dataSourceList.filter(function(ds){ //筛选出符合的数据源
- return ds.code == parameter_dsCode;
- });
- currentDataSource = havingDataSource.length ? havingDataSource[0]: dataSourceList[0];
- document.body.classList.add("ds-"+currentDataSource.code);
- let dataSourceOptionArray = Array.prototype.slice.call(dataSelectDom.options);
- dataSourceOptionArray.some(function(dataOpt){
- if (dataOpt.value == currentDataSource.code)
- {
- dataOpt.selected = true;
- return true;
- }
- });
- const sourceDataFolder = "monsters-info";
- statusLine.classList.add("loading-check-version");
- GM_xmlhttpRequest({
- method: "GET",
- url: `${sourceDataFolder}/ckey.json`, //版本文件
- onload: function(response) {
- dealCkeyData(response.response);
- },
- onerror: function(response) {
- let isChrome = navigator.userAgent.indexOf("Chrome") >=0;
- if (isChrome && location.host.length==0 && response.response.length>0)
- {
- console.info("因为是Chrome本地打开,正在尝试读取JSON");
- dealCkeyData(response.response);
- }else
- {
- console.error("Ckey JSON数据获取失败",response);
- }
- }
- });
- //处理返回的数据
- function dealCkeyData(responseText)
- { //处理数据版本
- try
- {
- newCkeys = JSON.parse(responseText);
- }catch(e)
- {
- console.log("Ckey数据JSON解码出错",e);
- return;
- }
- const currentCkey = newCkeys.find(ckey=>ckey.code == currentDataSource.code); //获取当前语言的ckey
- lastCkeys = GM_getValue("PADDF-ckey"); //读取本地储存的原来的ckey
- try
- {
- lastCkeys = JSON.parse(lastCkeys);
- if (lastCkeys == null || !(lastCkeys instanceof Array))
- lastCkeys = [];
- }catch(e)
- {
- console.log("上次的Ckey数据JSON解码出错",e);
- return;
- }
- let lastCurrentCkeys = lastCkeys.find(ckey=>ckey.code == currentDataSource.code);
- if (!lastCurrentCkeys)
- { //如果未找到上个ckey,则添加个新的
- lastCurrentCkeys = {
- code:currentDataSource.code,
- ckey:{}
- }
- lastCkeys.push(lastCurrentCkeys);
- }
-
- statusLine.classList.remove("loading-check-version");
- statusLine.classList.add("loading-mon-info");
- if (currentCkey.ckey.card == lastCurrentCkeys.ckey.card)
- {
- console.log("Cards ckey相等,直接读取已有的数据",currentCkey.ckey.card);
- localforage.getItem(`PADDF-${currentDataSource.code}-cards`).then(function(value) {
- // This code runs once the value has been loaded
- // from the offline store.
- dealCardsData(value);
- }).catch(function(err) {
- // This code runs if there were any errors
- alert("Local Database error. Please refresh.");
- GM_deleteValue("PADDF-ckey");
- console.log(err);
- });
- }else
- {
- GM_xmlhttpRequest({
- method: "GET",
- url:`${sourceDataFolder}/mon_${currentDataSource.code}.json`, //Cards数据文件
- onload: function(response) {
- console.log("Cards ckey变化,储存新数据",currentCkey.ckey.card);
- localforage.setItem(`PADDF-${currentDataSource.code}-cards`, response.response).then(function(){
- lastCurrentCkeys.ckey.card = currentCkey.ckey.card;
- GM_setValue("PADDF-ckey", JSON.stringify(lastCkeys));
- dealCardsData(response.response);
- }).catch(function(err) {
- // This code runs if there were any errors
- console.log(err);
- });
- },
- onerror: function(response) {
- let isChrome = navigator.userAgent.indexOf("Chrome") >=0;
- if (isChrome && location.host.length==0 && response.response.length>0)
- {
- console.info("因为是Chrome本地打开,正在尝试读取JSON");
- dealCardsData(response.response);
- }else
- {
- console.error("Cards JSON数据获取失败",response);
- }
- }
- });
- }
- }
- function dealCardsData(responseText)
- {
- try
- {
- Cards = JSON.parse(responseText);
- }catch(e)
- {
- console.log("Cards数据JSON解码出错",e);
- return;
- }
- statusLine.classList.remove("loading-mon-info");
-
- statusLine.classList.add("loading-skill-info");
- const currentCkey = newCkeys.find(ckey=>ckey.code == currentDataSource.code); //获取当前语言的ckey
- const lastCurrentCkeys = lastCkeys.find(ckey=>ckey.code == currentDataSource.code);
- if (currentCkey.ckey.skill == lastCurrentCkeys.ckey.skill)
- {
- console.log("Skills ckey相等,直接读取已有的数据",currentCkey.ckey.skill);
- localforage.getItem(`PADDF-${currentDataSource.code}-skills`).then(function(value) {
- // This code runs once the value has been loaded
- // from the offline store.
- dealSkillData(value);
- }).catch(function(err) {
- // This code runs if there were any errors
- alert("Local Database error. Please refresh.");
- GM_deleteValue("PADDF-ckey");
- console.log(err);
- });
- }else
- {
- GM_xmlhttpRequest({
- method: "GET",
- url:`${sourceDataFolder}/skill_${currentDataSource.code}.json`, //Skills数据文件
- onload: function(response) {
- console.log("Skills ckey变化,储存新数据",currentCkey.ckey.skill);
- localforage.setItem(`PADDF-${currentDataSource.code}-skills`, response.response).then(function(){
- lastCurrentCkeys.ckey.skill = currentCkey.ckey.skill;
- GM_setValue("PADDF-ckey", JSON.stringify(lastCkeys));
- dealSkillData(response.response);
- }).catch(function(err) {
- // This code runs if there were any errors
- console.log(err);
- });
- },
- onerror: function(response) {
- let isChrome = navigator.userAgent.indexOf("Chrome") >=0;
- if (isChrome && location.host.length==0 && response.response.length>0)
- {
- console.info("因为是Chrome本地打开,正在尝试读取JSON");
- dealSkillData(response.response);
- }else
- {
- console.error("Skills JSON数据获取失败",response);
- }
- }
- });
- }
- }
- function dealSkillData(responseText)
- {
- try
- {
- Skills = JSON.parse(responseText);
- }catch(e)
- {
- console.log("Skills数据JSON解码出错",e);
- return;
- }
- initialize();//初始化
- statusLine.classList.remove("loading-skill-info");
- //如果通过的话就载入URL中的怪物数据
- reloadFormationData();
- }
- };
- //重新读取URL中的Data数据并刷新页面
- function reloadFormationData()
- {
- let formationData;
- try
- {
- const parameterDataString = getQueryString("d") || getQueryString("data");
- if (parameterDataString)
- {
- formationData = JSON.parse(parameterDataString);
- }
- }catch(e)
- {
- console.error("URL中队伍数据JSON解码出错",e);
- return;
- }
- if (formationData)
- {
- formation.loadObj(formationData);
- refreshAll(formation);
- }
- }
- window.onpopstate = reloadFormationData; //前进后退时修改页面
- //创建新的分享地址
- function creatNewUrl(arg){
- if (arg == undefined) arg = {};
- if (!!(window.history && history.pushState))
- { // 支持History API
- const language_i18n = arg.language || getQueryString("l") || getQueryString("lang"); //获取参数指定的语言
- const datasource = arg.datasource || getQueryString("s");
- const outObj = formation.outObj();
-
- const newSearch = new URLSearchParams();
- if (language_i18n) newSearch.set("l",language_i18n);
- if (datasource && datasource!="ja") newSearch.set("s",datasource);
- if (outObj) newSearch.set("d", JSON.stringify(outObj));
-
- const newUrl = (arg.url || "") + '?' + newSearch.toString();
-
- if (!arg.notPushState)
- {
- history.pushState(null, null, newUrl);
- }
- else
- {
- return newUrl;
- }
- }
- }
- //截图
- function capture()
- {
- statusLine.classList.add("prepare-cauture");
- const titleBox = formationBox.querySelector(".title-box");
- const detailBox = formationBox.querySelector(".detail-box");
- const txtTitle = titleBox.querySelector(".title");
- const txtDetail = detailBox.querySelector(".detail");
- //去掉可能的空白文字的编辑状态
- titleBox.classList.remove("edit");
- detailBox.classList.remove("edit");
- const downLink = controlBox.querySelector(".down-capture");
- html2canvas(formationBox).then(canvas => {
- canvas.toBlob(function(blob) {
- window.URL.revokeObjectURL(downLink.href);
- downLink.href = URL.createObjectURL(blob);
- downLink.download = `${teamsCount}P formation cauture.png`;
- downLink.click();
- statusLine.classList.remove("prepare-cauture");
- //如果是空白文字,加回编辑状态
- if (txtTitle.value.length==0)
- titleBox.classList.add("edit");
- if (txtDetail.value.length==0)
- detailBox.classList.add("edit");
- });
- //document.body.appendChild(canvas);
- });
- }
- //初始化
- function initialize()
- {
- const monstersList = editBox.querySelector("#monsters-name-list");
- let fragment = document.createDocumentFragment();
- const linkReg = "link:(\\d+)";
- Cards.forEach(function(m){ //添加下拉框候选
- const opt = fragment.appendChild(document.createElement("option"));
- opt.value = m.id;
- opt.label = m.id + " - " + returnMonsterNameArr(m, currentLanguage.searchlist, currentDataSource.code).join(" | ");
-
- const linkRes = new RegExp(linkReg,"ig").exec(m.specialAttribute);
- if (linkRes)
- {//每个有链接的符卡,把它们被链接的符卡的进化根修改到链接前的
- let _m = Cards[parseInt(linkRes[1],10)];
- _m.evoRootId = m.evoRootId;
- }
- });
- monstersList.appendChild(fragment);
-
- //标题和介绍文本框
- const titleBox = formationBox.querySelector(".title-box");
- const detailBox = formationBox.querySelector(".detail-box");
- const txtTitle = titleBox.querySelector(".title");
- const txtDetail = detailBox.querySelector(".detail");
- const txtTitleDisplay = titleBox.querySelector(".title-display");
- const txtDetailDisplay = detailBox.querySelector(".detail-display");
- txtTitle.onchange = function(){
- formation.title = this.value;
- //txtTitleDisplay.innerHTML = "";
- //txtTitleDisplay.appendChild(document.createTextNode(this.value));
- txtTitleDisplay.innerHTML = descriptionToHTML(this.value);
- creatNewUrl();
- };
- txtTitle.onblur = function(){
- if (this.value.length>0)
- titleBox.classList.remove("edit");
- };
- txtDetail.onchange = function(){
- formation.detail = this.value;
- /*txtDetailDisplay.innerHTML = "";
- const txtDetailLines = this.value.split("\n");
- txtDetailLines.forEach((line,idx)=>{
- if (idx>0) txtDetailDisplay.appendChild(document.createElement("br"));
- txtDetailDisplay.appendChild(document.createTextNode(line));
- });*/
- txtDetailDisplay.innerHTML = descriptionToHTML(this.value);
- creatNewUrl();
- };
- txtDetail.onblur = function(){
- if (this.value.length>0)
- detailBox.classList.remove("edit");
- this.style.height = txtDetailDisplay.scrollHeight+"px";
- };
- txtTitleDisplay.onclick = function(){
- titleBox.classList.add("edit");
- txtTitle.focus();
- };
- txtDetailDisplay.onclick = function(){
- detailBox.classList.add("edit");
- txtDetail.focus();
- };
-
- for (let ti=0,ti_len=formationBox.querySelectorAll(".team-bigbox").length;ti<ti_len;ti++)
- {
- teamBigBoxs.push(formationBox.querySelector(`.teams .team-${ti+1}`));
- }
-
- //将所有怪物头像添加到全局数组
- teamBigBoxs.forEach(teamBigBox=>{
- const teamBox = teamBigBox.querySelector(".team-box");
- const menbers = Array.prototype.slice.call(teamBox.querySelectorAll(".team-members .monster"));
- const assist = Array.prototype.slice.call(teamBox.querySelectorAll(".team-assist .monster"));
- menbers.forEach(m=>{
- allMembers.push(m);
- });
- assist.forEach(m=>{
- allMembers.push(m);
- });
- });
- //所有怪物头像,添加拖动交换的代码
- allMembers.forEach(m=>{
- //点击
- m.onclick = clickMonHead;
- //拖动
- m.draggable = true;
- m.ondragstart = dragStartMonHead;
- m.ondragover = dropOverMonHead;
- m.ondrop = dropMonHead;
- //触摸
- m.ontouchstart = touchstartMonHead;
- m.ontouchmove = touchmoveMonHead;
- m.ontouchend = touchendMonHead;
- m.ontouchcancel = touchcancelMonHead;
- });
-
- //添加徽章
- const className_ChoseBadges = "show-all-badges";
- teamBigBoxs.forEach(tb=>{
- //徽章
- const teamBadge = tb.querySelector(".team-badge");
- if (!teamBadge) return;
- const badges = Array.prototype.slice.call(teamBadge.querySelectorAll(".badge-bg"));
- badges.forEach((badge,bidx) => {
- badge.onclick = function(){
- if (teamBadge.classList.contains(className_ChoseBadges))
- {
- teamBadge.classList.remove(className_ChoseBadges);
- formation.badge = bidx;
- refreshTotalHP(formation.teams[0]);
- creatNewUrl();
- }else
- {
- teamBadge.classList.add(className_ChoseBadges);
- }
- };
- });
- });
-
- //编辑框
- editBox.mid = null; //储存怪物id
- editBox.awokenCount = 0; //储存怪物潜觉数量
- editBox.latent = []; //储存潜在觉醒
- editBox.isAssist = false; //储存是否为辅助宠物
- editBox.monsterHead = null;
- editBox.latentBox = null;
- editBox.memberIdx = []; //储存队伍数组下标
- editBox.show = function(){
- this.classList.remove("display-none");
- formationBox.classList.add("blur-bg");
- controlBox.classList.add("blur-bg");
- };
- editBox.hide = function(){
- this.classList.add("display-none");
- formationBox.classList.remove("blur-bg");
- controlBox.classList.remove("blur-bg");
- };
-
- const smonsterinfoBox = editBox.querySelector(".monsterinfo-box");
- const mSeriesId = smonsterinfoBox.querySelector(".monster-seriesId");
- mSeriesId.onclick = function(){ //搜索系列
- const seriesId = parseInt(this.getAttribute('data-seriesId'),10);
- if (seriesId>0)
- {
- showSearch(Cards.filter(card=>{return card.seriesId == seriesId;}));
- }
- };
- const mCollabId = smonsterinfoBox.querySelector(".monster-collabId");
- mCollabId.onclick = function(){ //搜索合作
- const collabId = parseInt(this.getAttribute('data-collabId'),10);
- if (collabId>0);
- {
- searchColla(collabId);
- }
- };
- const mAltName = smonsterinfoBox.querySelector(".monster-altName");
- mAltName.onclick = function(){ //搜索合作
- const altName = this.getAttribute('data-altName');
- const splitAltName = altName.split("|");
- if (altName.length>0);
- {
- showSearch(Cards.filter(card=>{
- return splitAltName.some(alt=>{
- return alt.length > 0 && (card.altName.indexOf(alt)>=0 || card.name.indexOf(alt)>=0);
- });
- }));
- }
- };
- //创建一个新的怪物头像
- editBox.createCardHead = function(id)
- {
- function clickHeadToNewMon()
- {
- monstersID.value = this.getAttribute("data-cardid");
- monstersID.onchange();
- return false;
- }
- const cli = document.createElement("li");
- const cdom = cli.head = createCardA(id);
- cli.appendChild(cdom);
- changeid({id:id},cdom);
- cdom.onclick = clickHeadToNewMon;
- cli.card = Cards[id];
- return cli;
- };
-
- const searchBox = editBox.querySelector(".search-box");
- const settingBox = editBox.querySelector(".setting-box");
- const searchOpen = settingBox.querySelector(".row-mon-id .open-search");
- searchOpen.onclick = function(){
- s_includeSuperAwoken.onclick();
- s_canAssist.onclick();
- searchBox.classList.toggle("display-none");
- };
-
- const s_attr1s = Array.prototype.slice.call(searchBox.querySelectorAll(".attrs .attr-list-1 .attr-radio"));
- const s_attr2s = Array.prototype.slice.call(searchBox.querySelectorAll(".attrs .attr-list-2 .attr-radio"));
- const s_fixMainColor = searchBox.querySelector("#fix-main-color");
- const s_types = Array.prototype.slice.call(searchBox.querySelectorAll(".types-div .type-check"));
- const s_awokensItems = Array.prototype.slice.call(searchBox.querySelectorAll(".awoken-div .awoken-count"));
- const s_awokensIcons = s_awokensItems.map(it=>{
- return it.querySelector(".awoken-icon");
- });
- const s_awokensCounts = s_awokensItems.map(it=>{
- return it.querySelector(".count");
- });
-
- const searchMonList = searchBox.querySelector(".search-mon-list"); //搜索结果列表
-
- const s_awokensEquivalent = searchBox.querySelector("#consider-equivalent-awoken"); //搜索等效觉醒
- const s_canAssist = searchBox.querySelector("#can-assist"); //只搜索辅助
- s_canAssist.onclick = function(){
- if (this.checked)
- searchMonList.classList.add("only-display-can-assist");
- else
- searchMonList.classList.remove("only-display-can-assist");
- }
-
- const s_sawokenDiv = searchBox.querySelector(".sawoken-div");
-
- const s_sawokens = Array.prototype.slice.call(s_sawokenDiv.querySelectorAll(".sawoken-check"));
- const s_includeSuperAwoken = searchBox.querySelector("#include-super-awoken"); //搜索超觉醒
- s_includeSuperAwoken.onclick = function(){
- if (this.checked)
- s_sawokenDiv.classList.add("display-none");
- else
- s_sawokenDiv.classList.remove("display-none");
- }
-
- function search_awokenAdd1()
- {
- const countDom = this.parentNode.querySelector(".count");
- let count = parseInt(countDom.innerHTML,10);
- if (count<9)
- {
- count++;
- countDom.innerHTML = count;
- this.parentNode.classList.remove("zero");
- }
- }
- s_awokensIcons.forEach((b,idx)=>{ //每种觉醒增加1
- b.onclick = search_awokenAdd1;
- });
- function search_awokenSub1()
- {
- let count = parseInt(this.innerHTML,10);
- if (count>0)
- {
- count--;
- this.innerHTML = count;
- if (count === 0)
- {
- this.parentNode.classList.add("zero");
- }
- }
- }
- s_awokensCounts.forEach((b,idx)=>{ //每种觉醒减少1
- b.onclick = search_awokenSub1;
- });
-
- const awokenClear = searchBox.querySelector(".awoken-div .awoken-clear");
- const sawokenClear = searchBox.querySelector(".sawoken-div .sawoken-clear");
- awokenClear.onclick = function(){ //清空觉醒选项
- s_awokensCounts.forEach(t=>{
- t.innerHTML = 0;
- });
- s_awokensItems.forEach(t=>{
- t.classList.add("zero");
- });
- };
- sawokenClear.onclick = function(){ //清空超觉醒选项
- s_sawokens.forEach(t=>{
- t.checked = false;
- });
- };
-
- const s_controlDiv = searchBox.querySelector(".control-div");
- const searchStart = s_controlDiv.querySelector(".search-start");
- const searchClose = s_controlDiv.querySelector(".search-close");
- const searchClear = s_controlDiv.querySelector(".search-clear");
- function returnCheckedInput(ipt)
- {
- return ipt.checked == true;
- }
- function returnInputValue(ipt)
- {
- return ipt.value;
- }
- function Str2Int(str)
- {
- return parseInt(str, 10);
- }
- //将搜索结果显示出来(也可用于其他的搜索)
- showSearch = function(searchArr){
- editBox.show();
- searchBox.classList.remove("display-none");
- const createCardHead = editBox.createCardHead;
-
- searchMonList.classList.add("display-none");
- searchMonList.innerHTML = "";
- if (searchArr.length>0)
- {
- let fragment = document.createDocumentFragment(); //创建节点用的临时空间
-
- const sortIndex = parseInt(s_sortList.value,10);
- const reverse = s_sortReverse.checked;
- const sortFunction = sort_function_list[sortIndex].function;
- searchArr.sort((card_a,card_b)=>{
- let sortNumber = sortFunction(card_a,card_b);
- if (reverse) sortNumber *= -1;
- return sortNumber;
- });
- searchArr.forEach(function(card){
- const cli = createCardHead(card.id);
- fragment.appendChild(cli);
- });
- searchMonList.appendChild(fragment);
- }
- searchMonList.classList.remove("display-none");
- };
- const startSearch = function(cards){
- const attr1Filter = s_attr1s.filter(returnCheckedInput).map(returnInputValue);
- const attr2Filter = s_attr2s.filter(returnCheckedInput).map(returnInputValue);
- let attr1,attr2;
- if (attr1Filter.length>0)
- {
- if (!isNaN(attr1Filter[0]))
- {
- attr1 = parseInt(attr1Filter[0],10);
- }else
- {
- attr1 = null;
- }
- }
- if (attr2Filter.length>0)
- {
- if (!isNaN(attr2Filter[0]))
- {
- attr2 = parseInt(attr2Filter[0],10);
- }else
- {
- attr2 = null;
- }
- }
- const typesFilter = s_types.filter(returnCheckedInput).map(returnInputValue).map(Str2Int);
- const sawokensFilter = s_sawokens.filter(returnCheckedInput).map(returnInputValue).map(Str2Int);
- const awokensFilter = s_awokensCounts.filter(btn=>parseInt(btn.innerHTML,10)>0).map(btn=>{
- return {id:parseInt(btn.value,10),num:parseInt(btn.innerHTML,10)};
- });
- const searchResult = searchCards(cards,
- attr1,attr2,
- s_fixMainColor.checked,
- typesFilter,
- awokensFilter,
- sawokensFilter,
- s_awokensEquivalent.checked,
- s_includeSuperAwoken.checked
- );
- console.debug("搜索条件:属性[%d,%d],固定主副%s,类型:%o,觉醒:%o,超觉醒:%o,等效觉醒%s,搜超觉醒%s。\n搜索结果:%o",
- attr1,attr2,
- s_fixMainColor.checked,
- typesFilter,
- awokensFilter,
- sawokensFilter,
- s_awokensEquivalent.checked,
- s_includeSuperAwoken.checked,
- searchResult
- );
- showSearch(searchResult);
- };
- searchBox.startSearch = startSearch;
- searchStart.onclick = function(){
- startSearch(Cards);
- };
- searchClose.onclick = function(){
- searchBox.classList.add("display-none");
- };
- searchClear.onclick = function(){ //清空搜索选项
- s_attr1s[0].checked = true;
- s_attr2s[0].checked = true;
- s_types.forEach(t=>{
- t.checked = false;
- });
- s_awokensCounts.forEach(t=>{
- t.innerHTML = 0;
- });
- s_awokensItems.forEach(t=>{
- t.classList.add("zero");
- });
- s_awokensEquivalent.checked = false;
- s_includeSuperAwoken.checked = false;
-
- s_sawokens.forEach(t=>{
- t.checked = false;
- });
-
- searchMonList.innerHTML = "";
- };
-
- const s_sortList = s_controlDiv.querySelector(".sort-list");
- const s_sortReverse = s_controlDiv.querySelector("#sort-reverse");
- //对搜索到的Cards重新排序
- function reSortCards()
- {
- const sortIndex = parseInt(s_sortList.value,10);
- const reverse = s_sortReverse.checked;
-
- searchMonList.classList.add("display-none");
- let fragment = document.createDocumentFragment(); //创建节点用的临时空间
- let headsArray = Array.prototype.slice.call(searchMonList.children);
- headsArray.sort((head_a,head_b)=>{
- let sortNumber = sort_function_list[sortIndex].function(head_a.card,head_b.card);
- if (reverse) sortNumber *= -1;
- return sortNumber;
- });
- headsArray.forEach(h=>fragment.appendChild(h));
- searchMonList.appendChild(fragment);
- searchMonList.classList.remove("display-none");
- }
- s_sortList.onchange = reSortCards;
- s_sortReverse.onchange = reSortCards;
- sort_function_list.forEach((sfunc,idx)=>{
- const newOpt = new Option(sfunc.name,idx);
- newOpt.setAttribute("data-tag",sfunc.tag);
- s_sortList.options.add(newOpt);
- });
-
- //id搜索
- const monstersID = settingBox.querySelector(".row-mon-id .m-id");
- monstersID.onchange = function(){
- if (/^\d+$/.test(this.value))
- {
- const newId = parseInt(this.value, 10);
- if (editBox.mid != newId) //避免多次运行oninput、onchange
- {
- editBox.mid = newId;
- editBoxChangeMonId(editBox.mid);
- }
- }
- };
- monstersID.oninput = monstersID.onchange;
- //觉醒
- const monEditAwokens = Array.prototype.slice.call(settingBox.querySelectorAll(".row-mon-awoken .awoken-ul .awoken-icon"));
- monEditAwokens.forEach((akDom,idx)=>{
- akDom.onclick = function(){
- editBox.awokenCount = idx;
- editBox.reCalculateAbility();
- editBox.refreshAwokens();
- };
- });
- //刷新觉醒
- editBox.refreshAwokens = ()=>{
- monEditAwokens[0].innerHTML = editBox.awokenCount;
- if (editBox.awokenCount>0 && editBox.awokenCount==(Cards[editBox.mid].awakenings.length))
- monEditAwokens[0].classList.add("full-awoken");
- else
- monEditAwokens[0].classList.remove("full-awoken");
- for(let ai=1;ai<monEditAwokens.length;ai++)
- {
- if(ai<=editBox.awokenCount)
- {
- monEditAwokens[ai].classList.remove("unselected-awoken");
- }
- else
- {
- monEditAwokens[ai].classList.add("unselected-awoken");
- }
- }
- };
-
- //超觉醒
- let monEditSAwokens = Array.prototype.slice.call(settingBox.querySelectorAll(".row-mon-super-awoken .awoken-ul .awoken-icon"));
- monEditSAwokens.forEach((akDom,idx,domArr)=>{
- akDom.onclick = function(){
- for(var ai=0;ai<domArr.length;ai++)
- {
- if(ai==idx)
- {
- domArr[ai].classList.toggle("unselected-awoken");
- }
- else
- {
- domArr[ai].classList.add("unselected-awoken");
- }
- }
- };
- });
-
- //3个快速设置this.ipt为自己的value
- function setIptToMyValue()
- {
- if (this.ipt.value != this.value)
- {
- this.ipt.value = this.value;
- this.ipt.onchange();
- }
- }
- //等级
- const monEditLv = settingBox.querySelector(".m-level");
- monEditLv.onchange = function(){
- reCalculateExp();
- reCalculateAbility();
- };
- const monEditLvMin = settingBox.querySelector(".m-level-btn-min");
- const monLvExp = settingBox.querySelector(".m-level-exp");
- monEditLvMin.ipt = monEditLv;
- monEditLvMin.onclick = setIptToMyValue;
- const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
- monEditLvMax.ipt = monEditLv;
- monEditLvMax.onclick = setIptToMyValue;
- //编辑界面重新计算怪物的经验值
- function reCalculateExp(){
- const monid = parseInt(monstersID.value || 0, 10);
- const level = parseInt(monEditLv.value || 0, 10);
- const tempMon = {
- id:monid,
- level:level
- };
- const needExp = calculateExp(tempMon);
- monLvExp.innerHTML = needExp ? parseBigNumber(needExp[0]) + (level>99?` + ${parseBigNumber(needExp[1])}` : "") : "";
- }
- editBox.reCalculateExp = reCalculateExp;
- //三维
- const rowMonAbility = settingBox.querySelector(".row-mon-ability");
- const monEditHpValue = rowMonAbility.querySelector(".m-hp-li .ability-value");
- const monEditAtkValue = rowMonAbility.querySelector(".m-atk-li .ability-value");
- const monEditRcvValue = rowMonAbility.querySelector(".m-rcv-li .ability-value");
- //加蛋
- const rowMonPlus = settingBox.querySelector(".row-mon-plus");
- const monEditAddHpLi = rowMonPlus.querySelector(".m-hp-li");
- const monEditAddAtkLi = rowMonPlus.querySelector(".m-atk-li");
- const monEditAddRcvLi = rowMonPlus.querySelector(".m-rcv-li");
- const monEditAddHp = monEditAddHpLi.querySelector(".m-plus-hp");
- monEditAddHp.onchange = reCalculateAbility;
- const monEditAddAtk = monEditAddAtkLi.querySelector(".m-plus-atk");
- monEditAddAtk.onchange = reCalculateAbility;
- const monEditAddRcv = monEditAddRcvLi.querySelector(".m-plus-rcv");
- monEditAddRcv.onchange = reCalculateAbility;
- //3个快速设置按钮
- const monEditAddHpBtn = monEditAddHpLi.querySelector(".m-plus-btn");
- monEditAddHpBtn.ipt = monEditAddHp;
- monEditAddHpBtn.onclick = setIptToMyValue;
- const monEditAddAtkBtn = monEditAddAtkLi.querySelector(".m-plus-btn");
- monEditAddAtkBtn.ipt = monEditAddAtk;
- monEditAddAtkBtn.onclick = setIptToMyValue;
- const monEditAddRcvBtn = monEditAddRcvLi.querySelector(".m-plus-btn");
- monEditAddRcvBtn.ipt = monEditAddRcv;
- monEditAddRcvBtn.onclick = setIptToMyValue;
- //297按钮
- const monEditAdd297 = rowMonPlus.querySelector(".m-plus-btn-297");
- monEditAdd297.onclick = function(){
- monEditAddHp.value = 99;
- monEditAddAtk.value = 99;
- monEditAddRcv.value = 99;
- reCalculateAbility();
- };
-
- //潜觉
- const monEditLatentUl = settingBox.querySelector(".m-latent-ul");
- const monEditLatents = Array.prototype.slice.call(monEditLatentUl.querySelectorAll("li"));
- const monEditLatentAllowableUl = settingBox.querySelector(".m-latent-allowable-ul");
- const monEditLatentsAllowable = Array.prototype.slice.call(monEditLatentAllowableUl.querySelectorAll("li"));
- editBox.refreshLatent = function(latent,monid) //刷新潜觉
- {
- const maxLatentCount = getMaxLatentCount(monid); //最大潜觉数量
- const usedHoleN = usedHole(latent);
- for (let ai=0;ai<monEditLatents.length;ai++)
- {
- if (latent[ai] != undefined)
- {
- monEditLatents[ai].className = "latent-icon latent-icon-" + latent[ai];
- }
- else if(ai<(maxLatentCount-usedHoleN+latent.length))
- {
- monEditLatents[ai].className = "latent-icon";
- }
- else
- {
- monEditLatents[ai].className = "display-none";
- }
- }
- };
-
- const rowSkill = settingBox.querySelector(".row-mon-skill");
- const skillBox = rowSkill.querySelector(".skill-box");
- const skillTitle = skillBox.querySelector(".skill-name");
- const skillCD = skillBox.querySelector(".skill-cd");
- const skillLevel = skillBox.querySelector(".m-skill-level");
- const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
- const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
-
- skillTitle.onclick = function(){
- const skillId = parseInt(this.getAttribute("data-skillid"),10); //获得当前技能ID
- const s_cards = Cards.filter(card=>card.activeSkillId === skillId); //搜索同技能怪物
- if (s_cards.length > 1)
- {
- showSearch(s_cards); //显示
- }
- }
- skillLevel.onchange = function(){
- const card = Cards[editBox.mid] || Cards[0]; //怪物固定数据
- const skill = Skills[card.activeSkillId];
- skillCD.innerHTML = skill.initialCooldown - this.value + 1;
- };
- skillLevel_1.ipt = skillLevel;
- skillLevel_1.onclick = setIptToMyValue;
- skillLevel_Max.ipt = skillLevel;
- skillLevel_Max.onclick = setIptToMyValue;
-
- //已有觉醒的去除
- function deleteLatent(){
- const aIdx = parseInt(this.value, 10);
- editBox.latent.splice(aIdx,1);
- editBox.reCalculateAbility(); //重计算三维
- editBox.refreshLatent(editBox.latent,editBox.mid); //刷新潜觉
- }
- monEditLatents.forEach((la)=>{la.onclick = deleteLatent;});
- //可选觉醒的添加
- function addLatent(){
- if (this.classList.contains("unselected-latent")) return; //不能选的觉醒直接退出
- const lIdx = parseInt(this.value); //潜觉的序号
- const usedHoleN = usedHole(editBox.latent); //使用了的格子
- const maxLatentCount = getMaxLatentCount(editBox.mid); //最大潜觉数量
- if (lIdx >= 12 && usedHoleN<=(maxLatentCount-2) || //如果能添加2格的觉醒
- lIdx < 12 && usedHoleN<=(maxLatentCount-1)) //如果能添加1格的觉醒
- {editBox.latent.push(lIdx);}
- else {return;}
- editBox.reCalculateAbility();
- editBox.refreshLatent(editBox.latent,editBox.mid);
- }
- monEditLatentsAllowable.forEach((la)=>{la.onclick = addLatent;});
-
- //编辑界面重新计算怪物的能力
- function reCalculateAbility(){
- const monid = parseInt(monstersID.value || 0, 10);
- const level = parseInt(monEditLv.value || 0, 10);
- const awoken = editBox.awokenCount;
- const plus = [
- parseInt(monEditAddHp.value || 0, 10),
- parseInt(monEditAddAtk.value || 0, 10),
- parseInt(monEditAddRcv.value || 0, 10)
- ];
- const latent = editBox.latent;
- const tempMon = {
- id:monid,
- level:level,
- plus:plus,
- awoken:awoken,
- latent:latent
- };
- const abilitys = calculateAbility(tempMon, null, true) || [0,0,0];
-
- monEditHpValue.innerHTML = abilitys[0].toLocaleString();
- monEditAtkValue.innerHTML = abilitys[1].toLocaleString();
- monEditRcvValue.innerHTML = abilitys[2].toLocaleString();
- }
- editBox.reCalculateAbility = reCalculateAbility;
-
- const btnCancel = editBox.querySelector(".button-cancel");
- const btnDone = editBox.querySelector(".button-done");
- const btnNull = editBox.querySelector(".button-null");
- const btnDelay = editBox.querySelector(".button-delay");
- btnCancel.onclick = function(){
- btnDone.classList.remove("cant-assist");
- btnDone.disabled = false;
- editBox.memberIdx = [];
- editBox.hide();
- };
- btnDone.onclick = function(){
- if (parseInt(monEditLv.value,10) == 0)
- {
- btnNull.onclick();
- return;
- }
- const mon = editBox.isAssist ? new MemberAssist() : new MemberTeam();
- const teamData = formation.teams[editBox.memberIdx[0]];
- const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
- const teamBox = teamBigBox.querySelector(".team-box");
-
- teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
-
- mon.id = parseInt(monstersID.value,10);
- const card = Cards[mon.id] || Cards[0];
- const skill = Skills[card.activeSkillId];
-
- mon.level = parseInt(monEditLv.value,10);
- mon.awoken = editBox.awokenCount;
- if (card.superAwakenings.length) //如果支持超觉醒
- {
- mon.sawoken = -1;
- for (var sai = 0;sai<monEditSAwokens.length;sai++)
- {
- if (
- !monEditSAwokens[sai].classList.contains("unselected-awoken") &&
- !monEditSAwokens[sai].classList.contains("display-none")
- )
- {
- mon.sawoken = sai;
- break;
- }
- }
- }
-
- if (card.types.some(t=>{return t == 0 || t == 12 || t == 14 || t == 15;}) &&
- (!card.overlay || mon.level>= card.maxLevel))
- { //当4种特殊type的时候是无法297和打觉醒的,但是不能叠加的在未满级时可以
- mon.plus = [0,0,0];
- }else
- {
- mon.plus[0] = parseInt(monEditAddHp.value) || 0;
- mon.plus[1] = parseInt(monEditAddAtk.value) || 0;
- mon.plus[2] = parseInt(monEditAddRcv.value) || 0;
- if (!editBox.isAssist)
- { //如果不是辅助,则可以设定潜觉
- mon.latent = editBox.latent.concat();
- }
- }
-
- const skillLevelNum = parseInt(skillLevel.value,10);
- if (skillLevelNum < skill.maxLevel)
- {
- mon.skilllevel = skillLevelNum;
- }
- changeid(mon,editBox.monsterHead,editBox.memberIdx[1] ? null : editBox.latentBox);
-
- const teamAbilityDom = teamBigBox.querySelector(".team-ability");
- refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
-
- const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
- if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData);
- const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
- if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
-
- const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
- if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom,teamData);
- const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
- if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
-
- //刷新改队员的CD
- refreshMemberSkillCD(teamBox,teamData,editBox.memberIdx[2]);
- creatNewUrl();
- editBox.hide();
- };
- window.onkeydown = function(e){
- if (!editBox.classList.contains("display-none"))
- {
- if (e.keyCode == 27)
- { //按下ESC时,自动关闭编辑窗
- btnCancel.onclick();
- }
- }
- };
- btnNull.onclick = function(){ //空位置
- const mon = new Member();
- const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
- const teamData = formation.teams[editBox.memberIdx[0]];
- teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
-
- changeid(mon ,editBox.monsterHead, editBox.latentBox);
-
- const teamAbilityDom = teamBigBox.querySelector(".team-ability");
- refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
-
- const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
- if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData);
- const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
- if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
-
- const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
- if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom,teamData);
- const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
- if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
-
- //刷新改队员的CD
- refreshMemberSkillCD(teamBigBox,teamData,editBox.memberIdx[2]);
-
- creatNewUrl();
- editBox.hide();
- };
- btnDelay.onclick = function(){ //应对威吓
- const mon = new MemberDelay();
- const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
- const teamData = formation.teams[editBox.memberIdx[0]];
- teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
-
- changeid(mon, editBox.monsterHead, editBox.latentBox);
-
- const teamAbilityDom = teamBigBox.querySelector(".team-ability");
- refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
-
- const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
- if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData);
- const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
- if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
-
- const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
- if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom,teamData);
- const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
- if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
-
- //刷新改队员的CD
- refreshMemberSkillCD(teamBigBox,teamData,editBox.memberIdx[2]);
-
- creatNewUrl();
- editBox.hide();
- };
-
- //语言选择
- const langList = controlBox.querySelector(".languages");
- langList.onchange = function(){
- creatNewUrl({"language":this.value});
- history.go();
- };
- //数据源选择
- const dataList = controlBox.querySelector(".datasource");
- dataList.onchange = function(){
- creatNewUrl({datasource:this.value});
- history.go();
- };
-
- /*添对应语言执行的JS*/
- const languageJS = document.head.appendChild(document.createElement("script"));
- languageJS.id = "language-js";
- languageJS.type = "text/javascript";
- languageJS.src = "languages/"+currentLanguage.i18n+".js";
- }
- //编辑界面点击每个怪物的头像的处理
- function clickMonHead(e)
- {
- let team = parseInt(this.getAttribute("data-team"),10);
- let assist = parseInt(this.getAttribute("data-assist"),10);
- let index = parseInt(this.getAttribute("data-index"),10);
- editMon(team,assist,index);
- return false; //没有false将会打开链接
- }
- //编辑界面每个怪物的头像的拖动
- function dragStartMonHead(e)
- {
- let team = parseInt(this.getAttribute("data-team"),10);
- let assist = parseInt(this.getAttribute("data-assist"),10);
- let index = parseInt(this.getAttribute("data-index"),10);
- e.dataTransfer.setData('from',[team,assist,index].join(","));
- }
- //编辑界面每个怪物的头像的经过,阻止事件发生
- function dropOverMonHead(e)
- {
- e.preventDefault();
- }
- //从怪物头像获取队员的队伍编号
- function getMemberArrayIndexFromMonHead(headDom)
- {
- return [
- parseInt(headDom.getAttribute("data-team"),10),
- parseInt(headDom.getAttribute("data-assist"),10),
- parseInt(headDom.getAttribute("data-index"),10),
- ];
- }
- //编辑界面每个怪物的头像的放下
- function dropMonHead(e)
- {
- const dataFrom = e.dataTransfer.getData('from').split(",").map((i)=>{return parseInt(i,10);});
- const dataTo = getMemberArrayIndexFromMonHead(this);
-
- if ((dataTo[0] != dataFrom[0]) ||
- (dataTo[1] != dataFrom[1]) ||
- (dataTo[2] != dataFrom[2]))
- { //必须有所不同才继续交换
- interchangeCard(dataFrom,dataTo);
- }
- return false; //没有false将会打开链接
- }
- //移动端编辑界面每个怪物的头像的放下
- function touchstartMonHead(e)
- {
- e.stopPropagation();
- //console.log("开始触摸",e,this);
- const tc = e.changedTouches[0];
- interchangeSVG.style.display = "none";
- interchangePath.setAttribute("x1",tc.pageX);
- interchangePath.setAttribute("y1",tc.pageY);
- interchangePath.setAttribute("x2",tc.pageX);
- interchangePath.setAttribute("y2",tc.pageY);
- }
- //移动端编辑界面每个怪物的头像的移动
- function touchmoveMonHead(e)
- {
- //console.log("移动中",e,this);
- const tc = e.changedTouches[0];
- const pX = tc.pageX, pY = tc.pageY;
- const rect = this.getBoundingClientRect();
- const top = rect.top + document.documentElement.scrollTop;
- const left = rect.left + document.documentElement.scrollLeft;
- if ((pY < top) || (pY > (top + rect.height)) ||
- (pX < left) || (pX > (left + rect.width)))
- {
- interchangeSVG.style.display = "block";
- interchangePath.setAttribute("x2",tc.pageX);
- interchangePath.setAttribute("y2",tc.pageY);
- }else
- {
- interchangeSVG.style.display = "none";
- }
- }
- //移动端编辑界面每个怪物的头像的结束
- function touchendMonHead(e)
- {
- const tc = e.changedTouches[0];
- const pX = tc.pageX, pY = tc.pageY;
- //console.log("移动结束",pX,pY,e,this);
- interchangeSVG.style.display = "none";
- interchangePath.setAttribute("x2",pX);
- interchangePath.setAttribute("y2",tc.pageY);
- let targets = allMembers.filter(m=>{
- const rect = m.getBoundingClientRect();
- const top = rect.top + document.documentElement.scrollTop;
- const left = rect.left + document.documentElement.scrollLeft;
- const inRect = (pY > top) && (pY < (top + rect.height)) &&
- (pX > left) && (pX < (left + rect.width));
- return inRect;
- });
- const target = targets.length?targets[0]:null;
- if (this != target)
- {
- //console.log("找到的对象",targets[0]);
- let dataFrom = getMemberArrayIndexFromMonHead(this);
- let dataTo = getMemberArrayIndexFromMonHead(target);
-
- if ((dataTo[0] != dataFrom[0]) ||
- (dataTo[1] != dataFrom[1]) ||
- (dataTo[2] != dataFrom[2]))
- { //必须有所不同才继续交换
- interchangeCard(dataFrom,dataTo);
- }
- }
- }
- //移动端编辑界面每个怪物的头像的取消
- function touchcancelMonHead(e)
- {
- interchangeSVG.style.display = "none";
- console.log("移动取消",e,this);
- }
- function interchangeCard(formArr,toArr)
- {
- function changeType(member,isAssist)
- {
- if (member.id == 0 || (isAssist && member.id == -1))
- {
- return new Member();
- }else
- {
- const newMember = isAssist ? new MemberTeam() : new MemberAssist();
- newMember.loadFromMember(member);
- return newMember;
- }
- }
- const isCopy = changeSwapToCopy.checked;
- let from = formation.teams[formArr[0]][formArr[1]][formArr[2]];
- let to = formation.teams[toArr[0]][toArr[1]][toArr[2]];
- if(formArr[1] != toArr[1]) //从武器拖到非武器才改变类型
- {
- from = changeType(from,formArr[1]);
- if (!isCopy) to = changeType(to,toArr[1]);
- }else if (isCopy)
- {
- const newFrom = new from.constructor();
- newFrom.loadFromMember(from);
- from = newFrom;
- }
- formation.teams[toArr[0]][toArr[1]][toArr[2]] = from;
- if (!isCopy) formation.teams[formArr[0]][formArr[1]][formArr[2]] = to;
-
- creatNewUrl(); //刷新URL
- refreshAll(formation); //刷新全部
- }
- //改变一个怪物头像
- function changeid(mon,monDom,latentDom)
- {
- let fragment = document.createDocumentFragment(); //创建节点用的临时空间
- const parentNode = monDom.parentNode;
- fragment.appendChild(monDom);
- const monId = mon.id;
- const card = Cards[monId] || Cards[0]; //怪物固定数据
- monDom.setAttribute("data-cardid", monId); //设定新的id
- if (monId<0) //如果是延迟
- {
- parentNode.classList.add("delay");
- parentNode.classList.remove("null");
- parentNode.appendChild(fragment);
- if (latentDom) latentDom.classList.add("display-none");
- return;
- }else if (monId==0) //如果是空
- {
- parentNode.classList.add("null");
- parentNode.classList.remove("delay");
- parentNode.appendChild(fragment);
- if (latentDom) latentDom.classList.add("display-none");
- return;
- }else if (monId>-1) //如果提供了id
- {
- parentNode.classList.remove("null");
- parentNode.classList.remove("delay");
- monDom.className = "monster";
- monDom.classList.add("pet-cards-" + Math.ceil(monId/100)); //添加图片编号
- const idxInPage = (monId-1) % 100; //获取当前页面的总序号
- monDom.classList.add("pet-cards-index-x-" + idxInPage % 10); //添加X方向序号
- monDom.classList.add("pet-cards-index-y-" + parseInt(idxInPage / 10)); //添加Y方向序号
- monDom.querySelector(".property").className = "property property-" + card.attrs[0]; //主属性
- monDom.querySelector(".subproperty").className = "subproperty subproperty-" + card.attrs[1]; //副属性
- monDom.title = "No." + monId + " " + (card.otLangName ? (card.otLangName[currentLanguage.searchlist[0]] || card.name) : card.name);
- monDom.href = monId.toString().replace(/^(\d+)$/ig,currentLanguage.guideURL);
- if (card.canAssist)
- monDom.classList.add("allowable-assist");
- else
- monDom.classList.remove("allowable-assist");
- if (card.awakenings.indexOf(49)>=0)//武器
- monDom.classList.add("wepon");
- else
- monDom.classList.remove("wepon");
- }
- const levelDom = monDom.querySelector(".level");
- if (levelDom) //如果提供了等级
- {
- const level = mon.level || 1;
- levelDom.innerHTML = level;
- if (level == card.maxLevel)
- { //如果等级刚好等于最大等级,则修改为“最大”的字
- levelDom.classList.add("max");
- }else
- {
- levelDom.classList.remove("max");
- }
- if (card.limitBreakIncr && level >= card.maxLevel)
- { //如果支持超觉,并且等级超过99,就添加支持超觉的蓝色
- levelDom.classList.add("_110");
- }else
- {
- levelDom.classList.remove("_110");
- }
- }
- if (mon.awoken>-1) //如果提供了觉醒
- {
- const awokenIcon = monDom.querySelector(".awoken-count");
- if (mon.awoken == 0 || card.awakenings.length < 1 || !awokenIcon) //没觉醒
- {
- awokenIcon.classList.add("display-none");
- awokenIcon.innerHTML = "";
- }else
- {
- awokenIcon.classList.remove("display-none");
- awokenIcon.innerHTML = mon.awoken;
- if (mon.awoken == card.awakenings.length)
- {
- awokenIcon.classList.add("full-awoken");
- }else
- {
- awokenIcon.classList.remove("full-awoken");
- }
- }
- }
- const sawoken = monDom.querySelector(".super-awoken");
- if (sawoken) //如果存在超觉醒的DOM且提供了超觉醒
- {
- if (mon.sawoken != undefined && mon.sawoken>=0 && card.superAwakenings.length)
- {
- const sawokenIcon = sawoken.querySelector(".awoken-icon");
- sawoken.classList.remove("display-none");
- sawokenIcon.className = "awoken-icon awoken-" + card.superAwakenings[mon.sawoken];
- }else
- {
- sawoken.classList.add("display-none");
- }
- }
- const m_id = monDom.querySelector(".id");
- if (m_id) //怪物ID
- {
- m_id.innerHTML = monId;
- }
- const plusArr = mon.plus || [0,0,0];
- const plusDom = monDom.querySelector(".plus");
- if (plusArr && plusDom) //如果提供了加值,且怪物头像内有加值
- {
- plusDom.querySelector(".hp").innerHTML = plusArr[0];
- plusDom.querySelector(".atk").innerHTML = plusArr[1];
- plusDom.querySelector(".rcv").innerHTML = plusArr[2];
- var plusCount = plusArr[0]+plusArr[1]+plusArr[2];
- if (plusCount >= 297)
- {
- plusDom.classList.add("has297");
- plusDom.classList.remove("zero");
- }else if (plusCount <= 0)
- {
- plusDom.classList.add("zero");
- plusDom.classList.remove("has297");
- }else
- {
- plusDom.classList.remove("zero");
- plusDom.classList.remove("has297");
- }
- }
- if (latentDom)
- {
- let latentDoms = Array.prototype.slice.call(latentDom.querySelectorAll("li"));
- if (mon.latent) //如果提供了潜觉
- {
- let latent = mon.latent.sort(function(a,b){
- if(b>=12 && a<12) {return 1;} //如果大于12,就排到前面
- else if(b<12 && a>=12) {return -1;} //如果小于12就排到后面
- else {return 0;} //其他情况不变
- });
- if (latent.length < 1)
- {
- latentDom.classList.add("display-none");
- }else
- {
- latentDom.classList.remove("display-none");
- }
- let usedHoleN = usedHole(latent); //使用的格子数
- let maxLatentCount = getMaxLatentCount(mon.id); //最大潜觉数量
- for (let ai=0;ai<latentDoms.length;ai++)
- {
- if (latent[ai])
- {
- latentDoms[ai].className = "latent-icon latent-icon-" + latent[ai];
- }
- else if(ai<(maxLatentCount-usedHoleN+latent.length))
- {
- latentDoms[ai].className = "latent-icon";
- }
- else
- {
- latentDoms[ai].className = "display-none";
- }
- }
- }else
- {
- latentDom.classList.add("display-none");
- }
- }
-
- const skillCdDom = monDom.querySelector(".skill");
- if (skillCdDom) //如果存在技能CD DOM
- {
- //const skill = Skills[card.activeSkillId];
- if (card.activeSkillId == 0)
- {
- skillCdDom.classList.add("display-none");
- }else
- {
- skillCdDom.classList.remove("display-none");
- }
- }
-
- parentNode.appendChild(fragment);
- }
- //点击怪物头像,出现编辑窗
- function editMon(teamNum,isAssist,indexInTeam)
- {
- //数据
- const mon = formation.teams[teamNum][isAssist][indexInTeam];
- const card = Cards[mon.id] || Cards[0];
- //const teamBigBox =
- const teamBigBox = teamBigBoxs[teamNum];
- const teamBox = teamBigBox.querySelector(".team-box");
- const memberBox = teamBox.querySelector(isAssist?".team-assist":".team-members");
- const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
-
- const monsterHead = memberLi.querySelector(".monster");
-
- editBox.show();
-
- editBox.isAssist = isAssist;
- editBox.monsterHead = monsterHead;
- editBox.memberIdx = [teamNum, isAssist, indexInTeam]; //储存队伍数组下标
- if (!isAssist)
- {
- const latentBox = teamBox.querySelector(".team-latents .latents-"+(indexInTeam+1)+" .latent-ul");
- editBox.latentBox = latentBox;
- }
-
- const settingBox = editBox.querySelector(".setting-box");
- const monstersID = settingBox.querySelector(".row-mon-id .m-id");
- monstersID.value = mon.id > 0 ? mon.id : 0;
- monstersID.onchange();
- //觉醒
- const monEditAwokens = settingBox.querySelectorAll(".row-mon-awoken .awoken-ul .awoken-icon");
- if (mon.awoken > 0 && monEditAwokens[mon.awoken]) monEditAwokens[mon.awoken].onclick();
- //超觉醒
- const monEditSAwokens = settingBox.querySelectorAll(".row-mon-super-awoken .awoken-ul .awoken-icon");
- if (mon.sawoken >= 0 && monEditSAwokens[mon.sawoken] && monEditSAwokens[mon.sawoken].classList.contains("unselected-awoken")) monEditSAwokens[mon.sawoken].onclick();
- const monEditLv = settingBox.querySelector(".row-mon-level .m-level");
- monEditLv.value = mon.level || 1;
- const monEditAddHp = settingBox.querySelector(".row-mon-plus .m-plus-hp");
- const monEditAddAtk = settingBox.querySelector(".row-mon-plus .m-plus-atk");
- const monEditAddRcv = settingBox.querySelector(".row-mon-plus .m-plus-rcv");
- if (mon.plus)
- {
- monEditAddHp.value = mon.plus[0];
- monEditAddAtk.value = mon.plus[1];
- monEditAddRcv.value = mon.plus[2];
- }
- const rowMonLatent = settingBox.querySelector(".row-mon-latent");
- const skillLevel = settingBox.querySelector(".row-mon-skill .skill-box .m-skill-level");
- if (mon.skilllevel)
- {
- skillLevel.value = mon.skilllevel;
- }
- skillLevel.onchange();
-
- const editBoxTitle = editBox.querySelector(".edit-box-title");
- const btnDelay = editBox.querySelector(".button-box .button-delay");
- if (!isAssist)
- {
- editBox.latent = mon.latent ? mon.latent.concat() : [];
- editBox.refreshLatent(editBox.latent, mon.id);
- btnDelay.classList.add("display-none");
- rowMonLatent.classList.remove("display-none");
- editBoxTitle.classList.remove("edit-box-title-assist");
- }else
- {
- btnDelay.classList.remove("display-none");
- rowMonLatent.classList.add("display-none");
- editBoxTitle.classList.add("edit-box-title-assist");
- }
- editBox.reCalculateExp();
- editBox.reCalculateAbility();
- }
- //编辑窗,修改怪物ID
- function editBoxChangeMonId(id)
- {
- const card = Cards[id] || Cards[0]; //怪物固定数据
- if (card.id == 0){
- id = 0;
- }
- const skill = Skills[card.activeSkillId];
- const leaderSkill = Skills[card.leaderSkillId];
-
- let fragment = null;
-
- const monInfoBox = editBox.querySelector(".monsterinfo-box");
- const settingBox = editBox.querySelector(".setting-box");
-
- //id搜索
- const monHead = monInfoBox.querySelector(".monster");
- changeid({id:id},monHead); //改变图像
- const mId = monInfoBox.querySelector(".monster-id");
- mId.innerHTML = id;
- const mRare = monInfoBox.querySelector(".monster-rare");
- mRare.className = "monster-rare rare-" + card.rarity;
- const mCost = monInfoBox.querySelector(".monster-cost");
- mCost.innerHTML = card.cost;
- /*const mExp = monInfoBox.querySelector(".monster-exp");
- mExp.innerHTML = card.exp.max;*/
- const mName = monInfoBox.querySelector(".monster-name");
- mName.innerHTML = returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code)[0];
- const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
- mSeriesId.innerHTML = card.seriesId;
- mSeriesId.setAttribute("data-seriesId",card.seriesId);
- if (card.seriesId == 0)
- {
- mSeriesId.classList.add("display-none");
- }else
- {
- mSeriesId.classList.remove("display-none");
- }
- const mCollabId = monInfoBox.querySelector(".monster-collabId");
- mCollabId.innerHTML = card.collabId;
- mCollabId.setAttribute("data-collabId",card.collabId);
- if (card.collabId == 0)
- {
- mCollabId.classList.add("display-none");
- }else
- {
- mCollabId.classList.remove("display-none");
- }
- const mAltName = monInfoBox.querySelector(".monster-altName");
- mAltName.innerHTML = card.altName;
- mAltName.setAttribute("data-altName",card.altName);
- /*const splitAltName = card.altName.split("|"); //取出分段的那种的第一段
- const hasGroup = splitAltName.some(alt=>{ //自己的名称是否只有一个
- return Cards.some(c=>{return c.id != card.id && c.altName.indexOf(alt)>=0;});
- });*/
- if (card.altName.length == 0)
- { //当没有合作名
- mAltName.classList.add("display-none");
- }else
- {
- mAltName.classList.remove("display-none");
- }
-
- const evoCardUl = settingBox.querySelector(".row-mon-id .evo-card-list");
- evoCardUl.style.display = "none";
- evoCardUl.innerHTML = ""; //据说直接清空HTML性能更好
-
- const evoLinkCardsIdArray = Cards.filter(function(m){
- return m.evoRootId == card.evoRootId;
- }).map(function(m){return m.id;}); //筛选出相同进化链的
-
- const createCardHead = editBox.createCardHead;
- if (evoLinkCardsIdArray.length>1)
- {
- fragment = document.createDocumentFragment(); //创建节点用的临时空间
- evoLinkCardsIdArray.forEach(function(mid){
- const cli = createCardHead(mid);
- if (mid == id)
- {
- cli.classList.add("unable-monster");
- }
- fragment.appendChild(cli);
- });
- evoCardUl.appendChild(fragment);
- evoCardUl.style.display = "block";
- }
-
- const mType = monInfoBox.querySelectorAll(".monster-type li");
- for (let ti=0;ti<mType.length;ti++)
- {
- if (ti<card.types.length)
- {
- mType[ti].className = "type-name type-name-" + card.types[ti];
- mType[ti].firstChild.className = "type-icon type-icon-" + card.types[ti];
- }else
- {
- mType[ti].className = "display-none";
- }
- }
-
- const mAwoken = settingBox.querySelectorAll(".row-mon-awoken .awoken-ul li");
- editBox.awokenCount = card.awakenings.length;
- mAwoken[0].innerHTML = editBox.awokenCount ? "★" : "0";
- for (let ai=1;ai<mAwoken.length;ai++)
- {
- if (ai<=card.awakenings.length)
- {
- mAwoken[ai].className = "awoken-icon awoken-" + card.awakenings[ai-1];
- }else
- {
- mAwoken[ai].className = "display-none";
- }
- }
-
- //超觉醒
- const mSAwokenRow = settingBox.querySelector(".row-mon-super-awoken");
- const mSAwoken = mSAwokenRow.querySelectorAll(".awoken-ul li");
- //if (!editBox.isAssist && card.superAwakenings.length>0)
- if (card.superAwakenings.length>0) //武器上也还是加入超觉醒吧
- {
- for (let ai=0;ai<mSAwoken.length;ai++)
- {
- if (ai < card.superAwakenings.length)
- {
- mSAwoken[ai].className = "awoken-icon unselected-awoken awoken-" + card.superAwakenings[ai];
- }
- else
- {
- mSAwoken[ai].className = "display-none";
- }
- }
- mSAwokenRow.classList.remove("display-none");
- }else
- {
- mSAwokenRow.classList.add("display-none");
- }
-
- const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
- monEditLvMax.innerHTML = monEditLvMax.value = card.maxLevel + (card.limitBreakIncr ? 11 : 0); //最大等级按钮
- const monEditLv = settingBox.querySelector(".m-level");
- monEditLv.value = card.maxLevel; //默认等级为最大等级而不是110
-
- const rowPlus = settingBox.querySelector(".row-mon-plus");
- const rowLatent = settingBox.querySelector(".row-mon-latent");
- const monLatentAllowUl = rowLatent.querySelector(".m-latent-allowable-ul");
- //该宠Type允许的杀,uniq是去重的自定义函数
- const allowLatent = uniq(card.types.reduce(function (previous, t, index, array) {
- return previous.concat(type_allowable_latent[t]);
- },[]));
- for(let li=17;li<=24;li++) //显示允许的杀,隐藏不允许的杀
- {
- const latentDom = monLatentAllowUl.querySelector(".latent-icon-" + li);
- if (allowLatent.indexOf(li)>=0)
- {
- if(latentDom.classList.contains("unselected-latent"))
- latentDom.classList.remove("unselected-latent");
- }else
- {
- if(!latentDom.classList.contains("unselected-latent"))
- latentDom.classList.add("unselected-latent");
- }
- }
- //怪物主动技能
- const rowSkill = settingBox.querySelector(".row-mon-skill");
- const skillBox = rowSkill.querySelector(".skill-box");
- const skillTitle = skillBox.querySelector(".skill-name");
- const skillCD = skillBox.querySelector(".skill-cd");
- const skillLevel = skillBox.querySelector(".m-skill-level");
- const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
- const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
- const skillDetail = skillBox.querySelector(".skill-datail");
-
- fragment = document.createDocumentFragment(); //创建节点用的临时空间
- fragment.appendChild(skillBox);
-
- skillTitle.innerHTML = descriptionToHTML(skill.name);
- skillTitle.setAttribute("data-skillid", skill.id);
- skillDetail.innerHTML = parseSkillDescription(skill);
- const t_maxLevel = card.overlay || card.types.indexOf(15)>=0 ? 1 : skill.maxLevel; //遇到不能升技的,最大等级强制为1
- skillLevel.max = t_maxLevel;
- skillLevel.value = t_maxLevel;
- skillLevel_Max.value = t_maxLevel;
- skillLevel_Max.innerHTML = skill.maxLevel;
- skillCD.innerHTML = skill.initialCooldown - t_maxLevel + 1;
-
- rowSkill.appendChild(fragment);
-
- //怪物队长技能
- const rowLederSkill = settingBox.querySelector(".row-mon-leader-skill");
- const lskillBox = rowLederSkill.querySelector(".skill-box");
- const lskillTitle = lskillBox.querySelector(".skill-name");
- const lskillDetail = lskillBox.querySelector(".skill-datail");
-
- fragment = document.createDocumentFragment(); //创建节点用的临时空间
- fragment.appendChild(lskillBox);
-
- lskillTitle.innerHTML = descriptionToHTML(leaderSkill.name);
- lskillDetail.innerHTML = parseSkillDescription(leaderSkill);
-
- rowLederSkill.appendChild(fragment);
-
- if (card.overlay || card.types[0] == 15 && card.types[1] == -1)
- { //当可以叠加时,不能打297和潜觉
- rowPlus.classList.add("disabled");
- rowLatent.classList.add("disabled");
- skillLevel.setAttribute("readonly",true);
- }else
- {
- rowPlus.classList.remove("disabled");
- rowLatent.classList.remove("disabled");
- skillLevel.removeAttribute("readonly");
- }
-
- if (editBox.isAssist)
- {
- const btnDone = editBox.querySelector(".button-done");
- if (!card.canAssist)
- {
- btnDone.classList.add("cant-assist");
- btnDone.disabled = true;
- }else
- {
- btnDone.classList.remove("cant-assist");
- btnDone.disabled = false;
- }
- }
- editBox.latent.length = 0;
- editBox.refreshLatent(editBox.latent,id);
- editBox.reCalculateExp();
- editBox.reCalculateAbility();
- }
- //搜索并显示合作
- function searchColla(collabId)
- {
- if (typeof(collabId) == "string") collabId = parseInt(collabId,10);
- showSearch(Cards.filter(card=>{return card.collabId == collabId;}));
- }
- //刷新整个队伍
- function refreshAll(formationData){
- let fragment = document.createDocumentFragment(); //创建节点用的临时空间
- const titleBox = fragment.appendChild(formationBox.querySelector(".title-box"));
- const detailBox = formationBox.querySelector(".detail-box");
- const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
- const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
-
- while(formationBox.childNodes.length>0)
- {
- fragment.appendChild(formationBox.childNodes[0]);
- }
-
- const txtTitle = titleBox.querySelector(".title");
- const txtDetail = detailBox.querySelector(".detail");
- txtTitle.value = formationData.title || "";
- txtDetail.value = formationData.detail || "";
- const txtTitleDisplay = titleBox.querySelector(".title-display");
- const txtDetailDisplay = detailBox.querySelector(".detail-display");
- txtTitleDisplay.innerHTML = descriptionToHTML(txtTitle.value);
- txtDetailDisplay.innerHTML = descriptionToHTML(txtDetail.value);
- if (txtTitle.value.length == 0)
- titleBox.classList.add("edit");
- else
- titleBox.classList.remove("edit");
- if (txtDetail.value.length == 0)
- detailBox.classList.add("edit");
- else
- detailBox.classList.remove("edit");
- /*txtTitleDisplay.innerHTML = "";
- txtTitleDisplay.appendChild(document.createTextNode(txtTitle.value));
- txtDetailDisplay.innerHTML = "";
- const txtDetailLines = txtDetail.value.split("\n");
- txtDetailLines.forEach((line,idx)=>{
- if (idx>0) txtDetailDisplay.appendChild(document.createElement("br"));
- txtDetailDisplay.appendChild(document.createTextNode(line));
- });*/
-
- teamBigBoxs.forEach((teamBigBox,teamNum)=>{
- const teamBox = teamBigBox.querySelector(".team-box");
- const teamData = formationData.teams[teamNum];
- const badgeBox = teamBigBox.querySelector(".team-badge");
- if (badgeBox)
- {
- const badge = badgeBox.querySelector(`#team-${teamNum}-badge-${formationData.badge}`);
- badge.checked = true;
- }
-
- const membersDom = teamBox.querySelector(".team-members");
- const latentsDom = teamBox.querySelector(".team-latents");
- const assistsDom = teamBox.querySelector(".team-assist");
- const teamAbilityDom = teamBigBox.querySelector(".team-ability");
- for (let ti=0,ti_len=membersDom.querySelectorAll(".member").length;ti<ti_len;ti++)
- {
- const member = membersDom.querySelector(`.member-${ti+1} .monster`);
- const latent = latentsDom.querySelector(`.latents-${ti+1} .latent-ul`);
- const assist = assistsDom.querySelector(`.member-${ti+1} .monster`);
- changeid(teamData[0][ti],member,latent); //队员
- changeid(teamData[1][ti],assist); //辅助
- refreshMemberSkillCD(teamBox,teamData,ti); //技能CD
- refreshAbility(teamAbilityDom, teamData, ti); //本人能力值
- }
- const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
- if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData);
-
- const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
- if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
- });
-
- if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
-
- if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
-
- formationBox.appendChild(fragment);
- txtDetail.onblur(); //这个需要放在显示出来后再改才能生效
- }
- //刷新队伍觉醒统计
- function refreshTeamAwokenCount(awokenDom,team){
- let fragment = document.createDocumentFragment(); //创建节点用的临时空间
- const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
- function setCount(aicon,number){
- if (!aicon) return; //没有这个觉醒就撤回
- const ali = aicon.parentNode;
- const countDom = ali.querySelector(".count");
- countDom.innerHTML = number;
- if (number)
- ali.classList.remove("display-none");
- else
- ali.classList.add("display-none");
- }
- const bigAwoken = [52,53,56,68,69,70]; //等于几个小觉醒的大觉醒
- for (let ai=1;ai<=72;ai++)
- {
- const aicon = awokenUL.querySelector(".awoken-" + ai);
- if (!aicon) continue; //如果没有这个觉醒图,直接跳过
- //搜索等效觉醒
- const equalIndex = equivalent_awoken.findIndex(eak=>eak.small === ai || eak.big === ai);
- if (equalIndex >= 0)
- {
- const equivalentAwoken = equivalent_awoken[equalIndex];
- if (equivalentAwoken.small === ai)
- {
- const totalNum = awokenCountInTeam(team, equivalentAwoken.small, solo) +
- awokenCountInTeam(team, equivalentAwoken.big, solo) * equivalentAwoken.times;
- setCount(aicon, totalNum);
- }else
- {
- continue;
- }
- }else
- {
- setCount(aicon,awokenCountInTeam(team,ai,solo));
- }
- }
- awokenDom.appendChild(fragment);
- }
- //刷新几个队伍觉醒统计
- function refreshFormationAwokenCount(awokenDom,teams){
- let fragment = document.createDocumentFragment(); //创建节点用的临时空间
- const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
- function setCount(aicon,number){
- if (!aicon) return; //没有这个觉醒就撤回
- const ali = aicon.parentNode;
- const countDom = ali.querySelector(".count");
- countDom.innerHTML = number;
- if (number)
- ali.classList.remove("display-none");
- else
- ali.classList.add("display-none");
- }
-
- for (var ai=1;ai<=72;ai++)
- {
- const aicon = awokenUL.querySelector(".awoken-" + ai);
- if (!aicon) continue; //如果没有这个觉醒图,直接跳过
- //搜索等效觉醒
- const equalIndex = equivalent_awoken.findIndex(eak=>eak.small === ai || eak.big === ai);
- if (equalIndex >= 0)
- {
- const equivalentAwoken = equivalent_awoken[equalIndex];
- if (equivalentAwoken.small === ai)
- {
- const totalNum = awokenCountInFormation(teams, equivalentAwoken.small, solo) +
- awokenCountInFormation(teams, equivalentAwoken.big, solo) * equivalentAwoken.times;
- setCount(aicon, totalNum);
- }else
- {
- continue;
- }
- }else
- {
- setCount(aicon,awokenCountInFormation(teams,ai,solo));
- }
- }
- awokenDom.appendChild(fragment);
- }
- //刷新能力值
- function refreshAbility(abilityDom,team,idx){
- const memberData = team[0][idx];
- const assistData = team[1][idx];
- //基底三维,如果辅助是武器,还要加上辅助的觉醒
- const mainAbility = calculateAbility(memberData, assistData, solo);
- if (mainAbility && memberData.ability)
- {
- for (let ai=0;ai<3;ai++)
- {
- memberData.ability[ai] = mainAbility[ai];
- }
- }
- if (!abilityDom) return; //如果没有dom,直接跳过
- const abilityLi = abilityDom.querySelector(".abilitys-" + (idx+1));
- const hpDom = abilityLi.querySelector(".hp");
- const atkDom = abilityLi.querySelector(".atk");
- const rcvDom = abilityLi.querySelector(".rcv");
- [hpDom,atkDom,rcvDom].forEach(function(div,ai){
- if (mainAbility)
- {
- div.classList.remove("display-none");
- div.innerHTML = memberData.ability[ai];
- }else
- {
- div.classList.add("display-none");
- div.innerHTML = 0;
- }
- });
- }
- //刷新队伍能力值合计
- function refreshTeamTotalHP(totalDom,team){
- //计算总的生命值
- if (!totalDom) return;
- const tHpDom = totalDom.querySelector(".tIf-total-hp");
- const tRcvDom = totalDom.querySelector(".tIf-total-rcv");
-
- if (tHpDom)
- {
- const tHP = team[0].reduce(function(value,mon){ //队伍计算的总HP
- return value += mon.ability ? mon.ability[0] : 0;
- },0);
- const teamHPAwoken = awokenCountInTeam(team,46,solo); //全队大血包个数
-
- let badgeHPScale = 1; //徽章倍率
- if (formation.badge == 4 && solo)
- {
- badgeHPScale = 1.05;
- }else if (formation.badge == 11 && solo)
- {
- badgeHPScale = 1.15;
- }
-
- tHpDom.innerHTML = tHP.toString() +
- (teamHPAwoken>0||badgeHPScale!=1 ?
- ("("+Math.round(tHP * (1 + 0.05 * teamHPAwoken)*badgeHPScale).toString()+")") :
- "");
- }
- if (tRcvDom)
- {
- const tRCV = team[0].reduce(function(value,mon){ //队伍计算的总回复
- return value += mon.ability ? mon.ability[2] : 0;
- },0);
- const teamRCVAwoken = awokenCountInTeam(team,47,solo); //全队大回复个数
-
- let badgeRCVScale = 1; //徽章倍率
- if (formation.badge == 3 && solo)
- {
- badgeRCVScale = 1.25;
- }else if (formation.badge == 10 && solo)
- {
- badgeRCVScale = 1.35;
- }
-
- tRcvDom.innerHTML = tRCV.toString() +
- (teamRCVAwoken>0||badgeRCVScale!=1 ?
- ("("+Math.round(tRCV * (1 + 0.10 * teamRCVAwoken)*badgeRCVScale).toString()+")") :
- "");
- }
- }
- //刷新所有队伍能力值合计
- function refreshFormationTotalHP(totalDom, teams){
- //计算总的生命值
- if (!totalDom) return;
- const tHpDom = totalDom.querySelector(".tIf-total-hp");
- const tRcvDom = totalDom.querySelector(".tIf-total-rcv");
-
- if (tHpDom)
- {
- const tHPArr = teams.map(function(team){
- const teamTHP = team[0].reduce(function(value,mon){ //队伍计算的总HP
- return value += mon.ability ? mon.ability[0] : 0;
- },0);
- const teamHPAwoken = awokenCountInTeam(team,46,solo); //全队大血包个数
- return [teamTHP,teamHPAwoken];
- });
- const tHP = tHPArr.reduce(function(value, teamHP){
- return [value[0] + teamHP[0], value[1] + Math.round(teamHP[0] * (1 + 0.05 * teamHP[1]))];
- },[0,0]);
-
- tHpDom.innerHTML = tHP[0].toString() +
- (tHP[0] != tHP[1] ? `(${tHP[1]})` : "");
- }
- if (tRcvDom)
- {
- const tRCVArr = teams.map(function(team){
- const teamTRCV = team[0].reduce(function(value,mon){ //队伍计算的总回复
- return value += mon.ability ? mon.ability[2] : 0;
- },0);
- const teamRCVAwoken = awokenCountInTeam(team,47,solo); //全队大回复个数
- return [teamTRCV,teamRCVAwoken];
- },0);
- const tRCV = tRCVArr.reduce(function(value, teamRCV){
- return [value[0] + teamRCV[0], value[1] + Math.round(teamRCV[0] * (1 + 0.10 * teamRCV[1]))];
- },[0,0]);
-
- tRcvDom.innerHTML = tRCV[0].toString() +
- (tRCV[0] != tRCV[1] ? `(${tRCV[1]})` : "");
- }
- }
- //刷新单人技能CD
- function refreshMemberSkillCD(teamDom,team,idx){
- const memberMonDom = teamDom.querySelector(`.team-members .member-${idx+1} .monster`);
- const assistMonDom = teamDom.querySelector(`.team-assist .member-${idx+1} .monster`);
- const member = team[0][idx];
- const assist = team[1][idx];
-
- const memberCard = Cards[member.id] || Cards[0];
- const memberSkill = Skills[memberCard.activeSkillId];
- const assistCard = Cards[assist.id] || Cards[0];
- const assistSkill = Skills[assistCard.activeSkillId];
-
- const memberSkillCdDom = memberMonDom.querySelector(".skill");
- const assistSkillCdDom = assistMonDom.querySelector(".skill");
-
- const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel||memberSkill.maxLevel) + 1) : 0;
- const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel||assistSkill.maxLevel) + 1) : 0;
- memberSkillCdDom.innerHTML = memberSkillCd;
- assistSkillCdDom.innerHTML = memberSkillCd + assistSkillCd;
-
- if (member.skilllevel != undefined && member.skilllevel < memberSkill.maxLevel)
- {
- memberSkillCdDom.classList.remove("max-skill");
- }else
- {
- memberSkillCdDom.classList.add("max-skill");
- }
- if (assist.skilllevel != undefined && assist.skilllevel < assistSkill.maxLevel){
- assistSkillCdDom.classList.remove("max-skill");
- }else
- {
- assistSkillCdDom.classList.add("max-skill");
- }
- }
- function localisation($tra)
- {
- if (!$tra) return;
- document.title = $tra.webpage_title;
- formationBox.querySelector(".title-box .title").placeholder = $tra.title_blank;
- formationBox.querySelector(".detail-box .detail").placeholder = $tra.detail_blank;
-
- const s_sortList = editBox.querySelector(".search-box .sort-div .sort-list");
- const sortOptions = Array.prototype.slice.call(s_sortList.options);
- sortOptions.forEach(opt=>{
- const tag = opt.getAttribute("data-tag");
- const trans = $tra.sort_name[tag];
- if (trans)
- {
- opt.text = trans;
- }
- })
- }
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