@charset "utf-8"; label[for="languages"]::after{ content: "言語:"; } .monster.delay::before{ content: "遅 延\A対 策"; } .monster .level.max::after{ content: "最大"; } .team-box-name .box-name::before { content: "チーム"; } .team-assist-label .assist-label::after { content: "継承"; } .search-mon-list .index-preview::before { content: "加重:"; } .edit-box .edit-box-title::before{ content: "変更メンバー"; } .edit-box .edit-box-title.edit-box-title-assist::before{ content: "変更継承"; } .monsterinfo-box .monster-id::before{ content: "No."; } .monsterinfo-groupId .monster-seriesId::before{ content: "シリーズ ID:"; } .monsterinfo-groupId .monster-collabId::before{ content: "コラボ ID:"; } .monsterinfo-groupId .monster-gachaId::before{ content: "ガチャ ID:"; } .monsterinfo-box .monster-altName::before{ content: "タグで"; } .m-level-exp::before{ content: "必要な経験値:"; } .edit-box .setting-box .row-mon-awoken::before{ content: "▼覚醒"; } .edit-box .setting-box .row-mon-super-awoken::before{ content: "▼超覚醒"; } .row-mon-ability .m-hp-li::before, #dialog-dungeon-enchance label[for="dungeon-hp"]::before { content: "HP:"; } .row-mon-ability .m-atk-li::before, #dialog-dungeon-enchance label[for="dungeon-atk"]::before { content: "攻撃:"; } .row-mon-ability .m-rcv-li::before, #dialog-dungeon-enchance label[for="dungeon-rcv"]::before { content: "回復:"; } .edit-box .setting-box .monster-cost::before{ content: "コスト:"; } .edit-box .setting-box .row-mon-latent details>summary::before{ content: "モンスター潜在覚醒"; } .skill-box .skill-cd::before, .search-mon-list .cd-preview::before { content: "ターン:"; } .search-mon-list .cd-preview::before { width: 34px; } .skill-box .skill-level-label::before{ content: "Lv."; } .row-mon-skill .type-title::before, .row-mon-skill .type-title::after { content: "スキル"; } .row-mon-skill .evolved-skill .type-title::before, .row-mon-skill .evolved-skill .type-title::after { content: "進化スキル"; } .row-mon-leader-skill .type-title::before, .row-mon-leader-skill .type-title::after { content: "リーダースキル"; } label[for="show-skill-original"]::after{ content: "原文"; } label[for="merge-skill"]::after{ content: "マージ"; } .edit-box .button-box .button-null::after{ content: "空白のままに"; } .edit-box .button-box .button-delay::after{ content: "遅延対策"; } .edit-box .button-box .button-cancel::after{ content: "キャンセル"; } .edit-box .button-box .button-done::after{ content: "確認する"; } .edit-box .button-box .button-done.cant-assist::after{ content: "継承できない"; } .edit-box .button-box .button-done.only-assist::after{ content: "継承のみ可能"; } .team-awoken-effect::before{ content: "チーム覚醒効果:"; } .team-awoken::before{ content: "チーム覚醒:"; } .formation-awoken::before{ content: "総覚醒:"; } .type-name[data-type-name='4']::after{ content: "ドラゴン"; } .type-name[data-type-name='5']::after{ content: "神"; } .type-name[data-type-name='7']::after{ content: "悪魔"; } .type-name[data-type-name='8']::after{ content: "マシン"; } .type-name[data-type-name='1']::after{ content: "バランス"; } .type-name[data-type-name='6']::after{ content: "攻撃"; } .type-name[data-type-name='2']::after{ content: "体力"; } .type-name[data-type-name='3']::after{ content: "回復"; } .type-name[data-type-name='0']::after{ content: "進化用"; } .type-name[data-type-name='12']::after{ content: "能力覚醒用"; } .type-name[data-type-name='14']::after{ content: "強化合成用"; } .type-name[data-type-name='15']::after{ content: "売却用"; } .type-name[data-type-name='9']::after{ content: "特別保護"; } label[for="datasource"]::after{ content: "ゲーム:"; } #player-number::before{ content: "ジャップ:"; } label[for="player-number-1"]::after{ content: "ソロ"; } label[for="player-number-2"]::after{ content: "2人"; } label[for="player-number-3"]::after{ content: "3人"; } .control-box .btn-guide-link::before{ content: "📓図鑑モード"; } #btn-clear-data::after{ content: "データの消去"; } #draw-screenshot::after{ content: "スクリーンショットを描く"; } label[for="screenshot-transparent"]::after{ content: "透明"; } #btn-player-data::after{ content: "私の箱"; } #btn-swap-team::after{ content: "スワプティ"; } #lbl-henshin-change::after{ content: "変身"; } #btn-remove-assist::after{ content: "アシストを解除"; } .control-box .config-display-list summary::before{ content:"情報表示内容の開閉器一覧"; } label[for="use-side-mode"]::after{ content:"編集画面でサイドバーモードを使用"; } label[for="show-card-id"]::after{ content:"カード番号"; } label[for="show-card-rarity"]::after{ content:"カードの希少性"; } label[for="show-member-level"]::after{ content:"メンバーのレベル"; } label[for="show-member-plus-point"]::after{ content:"メンバーのプラス・ポイント"; } label[for="show-member-awoken-count"]::after{ content:"メンバーの覚醒数のアイコン"; } label[for="show-member-skill-cd"]::after{ content:"メンバーのスキルCD"; } label[for="show-member-ability"]::after{ content:"メンバーの能力"; } label[for="show-member-types"]::after{ content:"メンバーのタイプ"; } label[for="show-member-awoken"]::after{ content:"メンバーの覚醒一覧"; } label[for="show-team-total-info"]::after{ content:"チームのHP情報"; } label[for="show-team-awoken-count"]::after{ content:"チームの覚醒合計"; } label[for="show-team-awoken-effect"]::after{ content:"チームの覚醒効果の計算"; } label[for="show-meter"]::after{ content:"測光バーとして表示"; } label[for="show-team-attrtype-count"]::after{ content:"チームの希少性、属性、タイプの合計"; } label[for="change-swap-to-copy"]::after{ content:"ドラッグ時にコピー (またはCtrlを押したまま)"; } label[for="default-level"]::after { content: "デフォルト Lv."; } label[for="show-rich-text-tools"]::after{ content:"リッチテキストツールバー"; } .tIf-total-move .general::after, .tIf-total-move .awoken-bind::after { content: " 秒"; } #dialog-hp-detail .dialog-title::before { content: "HP 範囲減傷の詳細"; } .hp-range-table .hp-range th::before { content: "HP 範囲"; } .hp-range-table .reduce-scale .reduce-probability:before { content: "確率 "; } .hp-range-table caption::before { content: "すべての属性の敵"; } .hp-range-table[data-attr="0"] caption::before { content: "火属性の敵"; } .hp-range-table[data-attr="1"] caption::before { content: "水属性の敵"; } .hp-range-table[data-attr="2"] caption::before { content: "木属性の敵"; } .hp-range-table[data-attr="3"] caption::before { content: "光属性の敵"; } .hp-range-table[data-attr="4"] caption::before { content: "暗属性の敵"; } .search-box>summary::after{ content: "🔎モンスターの検索"; } label[for="fix-main-color"]::after{ content: "属性の順序は、選択した順序と一致"; } .search-box label[for="consider-equivalent-awoken"]::after{ content: "同時に同等の覚醒を検索"; } .search-box label[for="include-super-awoken"]::after{ content: "超覚醒を含む"; } .search-box label[for="show-official-awoken-sorting"]::after{ content: "公式の覚醒ソートを使用"; } .search-box .search-list-length::before{ content: "結果の数:"; } .search-box .sort-div::before{ content: "並べ替え:"; } .search-box label[for="sort-reverse"]::after{ content: "逆序"; } .search-box .additional-div::before{ content: "追加の表示:"; } .search-box label[for="add-show-awoken"]::after{ content: "覚醒リスト"; } .search-box label[for="add-show-CD"]::after{ content: "スキルターン"; } .search-box label[for="add-show-abilities"]::after{ content: "能力値"; } .search-box label[for="add-show-abilities-with-awoken"]::after{ content: "能力値 (+覚醒)"; } .attrs-div .attr[data-attr-icon='-1']::before{ content: "空"; } .search-box .types-div::before{ content: "タイプ:"; } .search-box .rare-div::before{ content: "希少性(OR):"; } .search-box .awoken-option::before{ content: "▼觉醒(AND)"; } .search-box .rare-clear::before, #dialog-dungeon-enchance .dialog-clear::before { content: "リセット"; } .search-box .awoken-clear::before, .search-box .sawoken-clear::before, #attr-clear::before { content: "クリア"; } .search-box .awoken-div .all-awokens::before{ content: "▼覚醒"; } .search-box .sawoken-detail summary::before{ content: "超覚醒(OR)"; } .search-box .special-div::before{ content: "▼特別な検索"; } .search-box .fast-switch::before { content: "クイックスイッチ:"; } label[for="can-assist"]::after{ content: "アシスト可能"; } label[for="can-level-limit-breakthrough"]::after { content: "レベル限界突破可能"; } label[for="have-8-latent-slot"]::after { content: "8格潜在覚醒"; } label[for="not-weapon"]::after { content: "武器ではない"; } label[for="box-have"]::after { content: "ケースに所有することを強調"; } .control-div .search-start::before{ content: "🔍検索の開始"; } .control-div .search-clear::before{ content: "検索を空にする"; } .control-div .search-close::before{ content: "検索を閉じる"; } .control-div .search-share::before{ content: "検索を分け合う"; } #dialog-search-string .dialog-title::before { content: "タグで検索"; } .dialog-close::after, .mask-close::after { content: "閉じる"; } .dialog .dialog-content .additional-string::before { content: "他の言語"; } .search-evolution-by-this::after { content: "このカードを進化的な素材として必要とするカード"; } label[for="real-time-change-card"]::after { content: "カードを即座に更新"; } .base .evo-type::before, .base .evo-type::after { content: "ベース"; } .evolution .evo-type::before, .evolution .evo-type::after { content: "進化"; } .ult-evo .evo-type::before, .ult-evo .evo-type::after { content: "究極進化"; } .reincarnation .evo-type::before, .reincarnation .evo-type::after { content: "転生進化"; } .pixel-evo .evo-type::before, .pixel-evo .evo-type::after { content: "ドット進化"; } .assist-evo .evo-type::before, .assist-evo .evo-type::after { content: "アシスト進化"; } .super-reincarnation .evo-type::before, .super-reincarnation .evo-type::after { content: "超転生進化"; } .super-ult-evo .evo-type::before, .super-ult-evo .evo-type::after { content: "超究極進化"; } .ordeal-evo .evo-type::before, .ordeal-evo .evo-type::after { content: "試練進化"; } .pixel-evo .evo-type { transform: scaleX(0.90); margin: calc(-100px * (1 - 0.90) / 2); } .assist-evo .evo-type { transform: scaleX(0.80); margin: calc(-100px * (1 - 0.80) / 2); } .henshin .evo-type::before, .henshin .evo-type::after { content: "変身"; } .random-henshin .evo-type::before, .random-henshin .evo-type::after { content: "ランダムで変身"; } .random-henshin .evo-type { transform: scaleX(0.70); margin: calc(-100px * (1 - 0.70) / 2); } .henshin-loop .evo-type::before, .henshin-loop .evo-type::after { content: "ループ変身"; } .control-box .btn-qrcode::after{ content: "QR コード と データ交換"; } .read-qr-box::before { content: "QRコードを読み取る:"; } .save-qr-box::before { content: "QRコードを生成:"; } .formation-link-from-string>a:empty::before { content: "文字列から読み取られた列リンク"; } label[for="sourceSelect"]::before { content: "ビデオ ソースの選択:"; } #qr-code-frame .save-qr-img::after { content: "QRコードイメージを保存"; } #qr-code-frame .read-qr-camera::after { content: "カメラでスキャンする"; } #qr-code-frame .read-qr-camera.running::after { content: "カメラの使用を停止"; } #qr-code-frame .read-qr-file::after { content: "画像ファイルを読み取る"; } #qr-code-frame .read-string::after { content: "文字列を読み取ります"; } #qr-code-frame .paddb-team-edit::before { content: "チーム データを PADDB にアップロード:"; } label[for="paddb-username"]::before { content: "PADDB ユーザー ID:"; } label[for="paddb-password"]::before { content: "PADDB パスワード:"; } label[for="paddb-team-id"]::before { content: "PADDBチームリンク:"; } #paddb-save-or-upload-team::before { content: "保存"; } #paddb-team-id:placeholder-shown+#paddb-save-or-upload-team::before { content: "新しいチームをアップロード"; } body:not(.external-link-support) #external-support::after { content: "PADDB 関連機能を使用するセカンダリ スクリプトをインストール"; } label[for="qr-data-type-pdf"]::before { content: "P&D Dash Formation"; } label[for="qr-data-type-pdc"]::before { content: "パズドラダメージ計算 (PDC)"; } label[for="qr-data-type-daddb"]::before { content: "DADDB"; } label[for="qr-data-type-paddb"]::before { content: "PADDB (ソロのみ)"; } #btn-set-dungeon-enchance::after { content: "ダンジョン強化"; } #dialog-dungeon-enchance .dialog-title::before { content: "ダンジョン強化倍率設定"; } .dialog-confirm::before { content: "確認"; } #dialog-dungeon-enchance .rare-list::before { content: "有効な希少性:"; } #dialog-dungeon-enchance .attr-list::before { content: "有効な属性:"; } #dialog-dungeon-enchance .type-list::before { content: "有効なタイプ:"; } #dialog-dungeon-enchance .collab-list::before { content: "有効コラボID:"; } #dialog-dungeon-enchance .gacha-list::before { content: "有効ガチャID:"; } #dialog-dungeon-enchance .benefit-list::before { content: "陰と陽の加護:"; } #dialog-dungeon-enchance .current-stage-list::before { content: "現在の層数:"; } #dialog-dungeon-enchance .broken-parts-list::before { content: "破壊部位の数:"; } #dialog-dungeon-enchance .collab-list::after, #dialog-dungeon-enchance .gacha-list::after { content: "(複数のIDは\",\"で区切ります)"; } #dialog-dungeon-enchance .stats-list::before { content: "強化倍率:"; } #player-data-frame .player-box-title::after { content: "プレイヤー データ"; } #player-data-frame .how-to-use::after { content: "使い方"; } #player-data-frame .upload-data::after { content: "データを開きます"; } .player-card .set-default::after { content: "データをバインド"; } .player-card .open-show-box::after { content: "Box データを表示"; } .player-card .lvexp::before { content: "EXP"; } .player-card .lvexp .level::before { content: "ランク"; transform: scaleX(0.7); margin: calc(-46px * (1 - 0.7) / 2); } .player-card .stama::before { content: "スタミナ"; transform: scaleX(0.7); margin: calc(-64px * (1 - 0.7) / 2); width: 64px; }