|
|
|
@@ -1434,6 +1434,9 @@ function parseSkillDescription(skill) { |
|
|
|
case 214: //封自己的技能
|
|
|
|
str = `${sk[0]}回合内,玩家自身队伍无法使用主动技能`;
|
|
|
|
break;
|
|
|
|
case 215: //十字属性珠+C
|
|
|
|
str = `${sk[0]}回合内,${getOrbsAttrString(sk[1])}宝珠无法消除`;
|
|
|
|
break;
|
|
|
|
case 218: //坐自己
|
|
|
|
str = `自身以外的宠物技能坐下↓${sk[0]}${sk[0]!=sk[1]?`~${sk[1]}`:""}回合`;
|
|
|
|
break;
|
|
|
|
@@ -2489,6 +2492,16 @@ function parseSkillDescription(skill) { |
|
|
|
return subskills.some(subskill=>subskill.type == searchType);
|
|
|
|
}
|
|
|
|
})},
|
|
|
|
{name:"自封消珠(能干啥?)",function:cards=>cards.filter(card=>{
|
|
|
|
const searchType = 215;
|
|
|
|
const skill = Skills[card.activeSkillId];
|
|
|
|
if (skill.type == searchType)
|
|
|
|
return true;
|
|
|
|
else if (skill.type == 116 || skill.type == 118){
|
|
|
|
const subskills = skill.params.map(id=>Skills[id]);
|
|
|
|
return subskills.some(subskill=>subskill.type == searchType);
|
|
|
|
}
|
|
|
|
})},
|
|
|
|
]},
|
|
|
|
{group:"-----锁珠类-----", functions: [
|
|
|
|
{name:"解锁",function:cards=>cards.filter(card=>{
|
|
|
|
|