| @@ -12,6 +12,9 @@ Use back to undo the last edit. | |||
| * 拖拽怪物头像即可快速交换位置或复制怪物,也支持手机触屏。 | |||
| Drag monster avatars to quickly swap positions or copy monster, also supports mobile touch screen. | |||
|  | |||
| * 如果你希望使用技能切换队长,使用切换按钮。这样可以保留原始队长强调边框,和76版面图标。 | |||
| If you want switch leader by skill, use the switch button. This preserves the original leader accent border, and the 76 board icon. | |||
|  | |||
| * 可以在编辑界面的怪物ID输入**怪物名称**或**标签**来搜索怪物。(键入回车以执行) | |||
| You can search for monsters by entering the **Monster Name** or **Tags** in the monster ID of the editing interface.(Type Enter to execute) | |||
|  | |||
| @@ -1184,7 +1184,8 @@ function parseSkillDescription(skill) { | |||
| if (!atSameTime) str+=`${sk[1]}种属性以上`; | |||
| else if(sk[0] == 31) str += `5色`; | |||
| str += `同时攻击时`; | |||
| if (sk[2] && sk[2] !== 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[2]})}`; | |||
| if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}倍`; | |||
| if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`; | |||
| if (sk[3]) str += `,受到的伤害减少${sk[3]}%`; | |||
| break; | |||
| case 171: | |||
| @@ -1326,7 +1327,7 @@ function parseSkillDescription(skill) { | |||
| if (sk[3]) str += `,结算时连击数+${sk[3]}`; | |||
| break; | |||
| case 193: | |||
| str = `以L字形消除5个${getOrbsAttrString(sk[0])}宝珠时`; | |||
| str = `以L字形消除5个${getOrbsAttrString(sk[0], true)}宝珠时`; | |||
| if (sk[1] && sk[1] != 100 || sk[2] && sk[2] != 100) str+=`,所有宠物的${getFixedHpAtkRcvString({atk:sk[1],rcv:sk[2]})}`; | |||
| if (sk[3]) str+=`,受到的伤害减少${sk[3]}%`; | |||
| break; | |||
| @@ -3724,7 +3725,7 @@ function parseSkillDescription(skill) { | |||
| } | |||
| }),addition:card=>{ | |||
| const searchTypeArray = [0,1,2,35,37,42,58,59,84,85,86,87,110,115,143,144]; | |||
| const skill = getCardSkill(card, searchTypeArray); | |||
| const skill = getCardActiveSkill(card, searchTypeArray); | |||
| const sk = skill.params; | |||
| const colors = [getCannonAttr(skill)]; | |||
| @@ -1 +1 @@ | |||
| [{"code":"ja","ckey":{"card":"d67bce748f4f9a21ffdbbbdda8f5e954","skill":"90de76ed858236283c3375b28d1908de"},"updateTime":1619201587645},{"code":"en","ckey":{"card":"9fe908706553186f9fb8bca48935b595","skill":"1b8982bce6fc6abe9755d0837a924f14"},"updateTime":1619172877295},{"code":"ko","ckey":{"card":"9f403c9f5aa33c7802018a707df30c12","skill":"ec626f8a8fff38b226eb548e47010f98"},"updateTime":1619172877295}] | |||
| [{"code":"ja","ckey":{"card":"7254c298c20793b6f32e93617321402e","skill":"2843e33804cbaba901d63d2c845c7512"},"updateTime":1619620693417},{"code":"en","ckey":{"card":"44892244addbf437b235786fad5c3671","skill":"eed4c071f5f27d1c9632d281a31c88ff"},"updateTime":1619608552303},{"code":"ko","ckey":{"card":"5d3c6444335028d1de242a16c3120d4e","skill":"b490b046001fba6bae38d95abe6647c3"},"updateTime":1619608552303}] | |||
| @@ -165,7 +165,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -176,7 +177,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -187,7 +189,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -198,7 +201,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -209,7 +213,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -285,7 +290,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -297,7 +303,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -309,7 +316,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -321,7 +329,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -333,7 +342,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -353,7 +363,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -365,7 +376,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -377,7 +389,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -389,7 +402,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-1 team-leader null"> | |||
| @@ -401,7 +415,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -476,7 +491,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -487,7 +503,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -498,7 +515,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -509,7 +527,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-1 null"> | |||
| @@ -520,7 +539,8 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -874,8 +874,8 @@ function countMoveTime(team, leader1id, leader2id, teamIdx) { | |||
| team[1].concat() | |||
| ]; | |||
| //把队伍2的队长和武器添加到复制的队伍1里面 | |||
| team[0].push(team2[0][0]); | |||
| team[1].push(team2[1][0]); | |||
| team[0].push(team2[0][team2[3]]); | |||
| team[1].push(team2[1][team2[3]]); | |||
| } | |||
| //觉醒 | |||
| @@ -240,9 +240,11 @@ var Formation = function(teamCount, memberCount) { | |||
| this.teams = []; | |||
| for (let ti = 0; ti < teamCount; ti++) { | |||
| const team = [ | |||
| [], | |||
| [], 0 | |||
| ]; //第三个是徽章 | |||
| [], //队员 | |||
| [], //辅助 | |||
| 0, //徽章 | |||
| 0, //队长更换序号 | |||
| ]; | |||
| for (let mi = 0; mi < memberCount; mi++) { | |||
| team[0].push(new MemberTeam()); | |||
| team[1].push(new MemberAssist()); | |||
| @@ -263,6 +265,7 @@ Formation.prototype.outObj = function() { | |||
| m.outObj() | |||
| ).DeleteLatter(); | |||
| if (t[2]) teamArr[2] = t[2]; | |||
| if (t[3]) teamArr[3] = t[3]; | |||
| return teamArr; | |||
| }); | |||
| obj.v = dataStructure; | |||
| @@ -284,7 +287,8 @@ Formation.prototype.loadObj = function(f) { | |||
| t[1].forEach(function(m, mi) { | |||
| m.loadObj(null); | |||
| }); | |||
| if (t[2] != undefined) t.splice(2); | |||
| t[2] = 0; | |||
| t[3] = 0; | |||
| }); | |||
| return; | |||
| } | |||
| @@ -303,7 +307,8 @@ Formation.prototype.loadObj = function(f) { | |||
| const fm = tf[1][mi]; | |||
| m.loadObj(fm, dataVeision); | |||
| }); | |||
| if (tf[2] != undefined) t[2] = tf[2]; //徽章 | |||
| t[2] = tf[2] || 0; //徽章 | |||
| t[3] = tf[3] || 0; //队长 | |||
| } | |||
| }); | |||
| if (f.b) | |||
| @@ -1038,6 +1043,159 @@ function initialize() { | |||
| allMembers.push(m); | |||
| }); | |||
| }); | |||
| //从怪物头像获取队员的队伍编号 | |||
| function getMemberArrayIndexFromMonHead(headDom) { | |||
| return [ | |||
| parseInt(headDom.getAttribute("data-team"), 10), //team | |||
| parseInt(headDom.getAttribute("data-assist"), 10), //assist | |||
| parseInt(headDom.getAttribute("data-index"), 10), //index | |||
| ]; | |||
| } | |||
| //编辑界面点击每个怪物的头像的处理 | |||
| function clickMonHead(e) { | |||
| const arr = getMemberArrayIndexFromMonHead(this); | |||
| editMon(arr[0], arr[1], arr[2]); | |||
| return false; //没有false将会打开链接 | |||
| } | |||
| //编辑界面每个怪物的头像的拖动 | |||
| function dragStartMonHead(e) { | |||
| e.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this))); | |||
| } | |||
| //编辑界面每个怪物的头像的经过,阻止事件发生 | |||
| function dropOverMonHead(e) { | |||
| e.preventDefault(); | |||
| } | |||
| //编辑界面每个怪物的头像的放下 | |||
| function dropMonHead(e) { | |||
| const dataFrom = JSON.parse(e.dataTransfer.getData('from')); | |||
| const dataTo = getMemberArrayIndexFromMonHead(this); | |||
| if ((dataTo[0] !== dataFrom[0]) || | |||
| (dataTo[1] !== dataFrom[1]) || | |||
| (dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换 | |||
| interchangeCard(dataFrom, dataTo); | |||
| } | |||
| return false; //没有false将会打开链接 | |||
| } | |||
| //移动端编辑界面每个怪物的头像的放下 | |||
| function touchstartMonHead(e) { | |||
| e.stopPropagation(); | |||
| //console.log("开始触摸",e,this); | |||
| const tc = e.changedTouches[0]; | |||
| const pX = tc.pageX, | |||
| pY = tc.pageY; | |||
| interchangeSVG.style.display = "none"; | |||
| interchangeSVG.changePoint({ x: pX, y: pY }, { x: pX, y: pY }); | |||
| } | |||
| //移动端编辑界面每个怪物的头像的移动 | |||
| function touchmoveMonHead(e) { | |||
| //console.log("移动中",e,this); | |||
| const tc = e.changedTouches[0]; | |||
| const pX = tc.pageX, | |||
| pY = tc.pageY; | |||
| const rect = this.getBoundingClientRect(); | |||
| const top = rect.top + document.documentElement.scrollTop; | |||
| const left = rect.left + document.documentElement.scrollLeft; | |||
| if ((pY < top) || (pY > (top + rect.height)) || | |||
| (pX < left) || (pX > (left + rect.width))) { | |||
| interchangeSVG.style.display = "block"; | |||
| interchangeSVG.changePoint(null, { x: pX, y: pY }); | |||
| } else { | |||
| interchangeSVG.style.display = "none"; | |||
| } | |||
| } | |||
| //移动端编辑界面每个怪物的头像的结束 | |||
| function touchendMonHead(e) { | |||
| const tc = e.changedTouches[0]; | |||
| const pX = tc.pageX, | |||
| pY = tc.pageY; | |||
| //console.log("移动结束",pX,pY,e,this); | |||
| interchangeSVG.style.display = "none"; | |||
| interchangeSVG.changePoint(null, { x: pX, y: pY }); | |||
| const target = allMembers.find(m => { | |||
| const rect = m.getBoundingClientRect(); | |||
| const top = rect.top + document.documentElement.scrollTop; | |||
| const left = rect.left + document.documentElement.scrollLeft; | |||
| const isInRect = (pY > top) && (pY < (top + rect.height)) && | |||
| (pX > left) && (pX < (left + rect.width)); | |||
| return isInRect; | |||
| }); | |||
| if (target && this != target) { | |||
| //console.log("找到的对象",targets[0]); | |||
| const dataFrom = getMemberArrayIndexFromMonHead(this); | |||
| const dataTo = getMemberArrayIndexFromMonHead(target); | |||
| if ((dataTo[0] != dataFrom[0]) || | |||
| (dataTo[1] != dataFrom[1]) || | |||
| (dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换 | |||
| interchangeCard(dataFrom, dataTo); | |||
| } | |||
| } | |||
| } | |||
| //移动端编辑界面每个怪物的头像的取消 | |||
| function touchcancelMonHead(e) { | |||
| interchangeSVG.style.display = "none"; | |||
| console.log("移动取消", e, this); | |||
| } | |||
| function interchangeCard(formArr, toArr) { | |||
| function changeType(member, isAssist) { | |||
| if (member.id == 0 || (isAssist && member.id == -1)) { | |||
| return new Member(); | |||
| } else { | |||
| const newMember = isAssist ? new MemberTeam() : new MemberAssist(); | |||
| newMember.loadFromMember(member); | |||
| return newMember; | |||
| } | |||
| } | |||
| const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换” | |||
| const isCopy = changeSwapToCopy.checked; | |||
| let from = formation.teams[formArr[0]][formArr[1]][formArr[2]]; | |||
| let to = formation.teams[toArr[0]][toArr[1]][toArr[2]]; | |||
| if (formArr[1] != toArr[1]) //从武器拖到非武器才改变类型 | |||
| { | |||
| from = changeType(from, formArr[1]); | |||
| if (!isCopy) to = changeType(to, toArr[1]); | |||
| } else if (isCopy) { | |||
| const newFrom = new from.constructor(); | |||
| newFrom.loadFromMember(from); | |||
| from = newFrom; | |||
| } | |||
| formation.teams[toArr[0]][toArr[1]][toArr[2]] = from; | |||
| if (!isCopy) formation.teams[formArr[0]][formArr[1]][formArr[2]] = to; | |||
| creatNewUrl(); //刷新URL | |||
| refreshAll(formation); //刷新全部 | |||
| } | |||
| function switchLeader(e) | |||
| { | |||
| const headDom = this.parentNode; | |||
| const arr = getMemberArrayIndexFromMonHead(headDom); | |||
| const team = formation.teams[arr[0]]; | |||
| if (team[3] > 0) //如果队伍已经换了队长 | |||
| { | |||
| if (team[3] == arr[2]) //点的就是换的队长 | |||
| { | |||
| team[3] = 0; //还原 | |||
| }else | |||
| { | |||
| team[3] = arr[2]; //改变成任何能点的换队长 | |||
| } | |||
| creatNewUrl(); //刷新URL | |||
| refreshAll(formation); //刷新全部 | |||
| }else //如果队伍没有换队长 | |||
| { | |||
| if(arr[2] > 0) //如果点的不是原队长 | |||
| { | |||
| team[3] = arr[2]; //接换成新队长 | |||
| creatNewUrl(); //刷新URL | |||
| refreshAll(formation); //刷新全部 | |||
| } | |||
| } | |||
| e.stopPropagation(); | |||
| e.preventDefault(); | |||
| } | |||
| //所有怪物头像,添加拖动交换的代码 | |||
| allMembers.forEach(m => { | |||
| //点击 | |||
| @@ -1052,6 +1210,8 @@ function initialize() { | |||
| m.ontouchmove = touchmoveMonHead; | |||
| m.ontouchend = touchendMonHead; | |||
| m.ontouchcancel = touchcancelMonHead; | |||
| //子元素 | |||
| m.querySelector(".switch-leader").onclick = switchLeader; | |||
| }); | |||
| //添加徽章 | |||
| @@ -2280,130 +2440,6 @@ function initialize() { | |||
| } | |||
| } | |||
| //从怪物头像获取队员的队伍编号 | |||
| function getMemberArrayIndexFromMonHead(headDom) { | |||
| return [ | |||
| parseInt(headDom.getAttribute("data-team"), 10), //team | |||
| parseInt(headDom.getAttribute("data-assist"), 10), //assist | |||
| parseInt(headDom.getAttribute("data-index"), 10), //index | |||
| ]; | |||
| } | |||
| //编辑界面点击每个怪物的头像的处理 | |||
| function clickMonHead(e) { | |||
| const arr = getMemberArrayIndexFromMonHead(this); | |||
| editMon(arr[0], arr[1], arr[2]); | |||
| return false; //没有false将会打开链接 | |||
| } | |||
| //编辑界面每个怪物的头像的拖动 | |||
| function dragStartMonHead(e) { | |||
| e.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this))); | |||
| } | |||
| //编辑界面每个怪物的头像的经过,阻止事件发生 | |||
| function dropOverMonHead(e) { | |||
| e.preventDefault(); | |||
| } | |||
| //编辑界面每个怪物的头像的放下 | |||
| function dropMonHead(e) { | |||
| const dataFrom = JSON.parse(e.dataTransfer.getData('from')); | |||
| const dataTo = getMemberArrayIndexFromMonHead(this); | |||
| if ((dataTo[0] !== dataFrom[0]) || | |||
| (dataTo[1] !== dataFrom[1]) || | |||
| (dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换 | |||
| interchangeCard(dataFrom, dataTo); | |||
| } | |||
| return false; //没有false将会打开链接 | |||
| } | |||
| //移动端编辑界面每个怪物的头像的放下 | |||
| function touchstartMonHead(e) { | |||
| e.stopPropagation(); | |||
| //console.log("开始触摸",e,this); | |||
| const tc = e.changedTouches[0]; | |||
| const pX = tc.pageX, | |||
| pY = tc.pageY; | |||
| interchangeSVG.style.display = "none"; | |||
| interchangeSVG.changePoint({ x: pX, y: pY }, { x: pX, y: pY }); | |||
| } | |||
| //移动端编辑界面每个怪物的头像的移动 | |||
| function touchmoveMonHead(e) { | |||
| //console.log("移动中",e,this); | |||
| const tc = e.changedTouches[0]; | |||
| const pX = tc.pageX, | |||
| pY = tc.pageY; | |||
| const rect = this.getBoundingClientRect(); | |||
| const top = rect.top + document.documentElement.scrollTop; | |||
| const left = rect.left + document.documentElement.scrollLeft; | |||
| if ((pY < top) || (pY > (top + rect.height)) || | |||
| (pX < left) || (pX > (left + rect.width))) { | |||
| interchangeSVG.style.display = "block"; | |||
| interchangeSVG.changePoint(null, { x: pX, y: pY }); | |||
| } else { | |||
| interchangeSVG.style.display = "none"; | |||
| } | |||
| } | |||
| //移动端编辑界面每个怪物的头像的结束 | |||
| function touchendMonHead(e) { | |||
| const tc = e.changedTouches[0]; | |||
| const pX = tc.pageX, | |||
| pY = tc.pageY; | |||
| //console.log("移动结束",pX,pY,e,this); | |||
| interchangeSVG.style.display = "none"; | |||
| interchangeSVG.changePoint(null, { x: pX, y: pY }); | |||
| const target = allMembers.find(m => { | |||
| const rect = m.getBoundingClientRect(); | |||
| const top = rect.top + document.documentElement.scrollTop; | |||
| const left = rect.left + document.documentElement.scrollLeft; | |||
| const isInRect = (pY > top) && (pY < (top + rect.height)) && | |||
| (pX > left) && (pX < (left + rect.width)); | |||
| return isInRect; | |||
| }); | |||
| if (target && this != target) { | |||
| //console.log("找到的对象",targets[0]); | |||
| const dataFrom = getMemberArrayIndexFromMonHead(this); | |||
| const dataTo = getMemberArrayIndexFromMonHead(target); | |||
| if ((dataTo[0] != dataFrom[0]) || | |||
| (dataTo[1] != dataFrom[1]) || | |||
| (dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换 | |||
| interchangeCard(dataFrom, dataTo); | |||
| } | |||
| } | |||
| } | |||
| //移动端编辑界面每个怪物的头像的取消 | |||
| function touchcancelMonHead(e) { | |||
| interchangeSVG.style.display = "none"; | |||
| console.log("移动取消", e, this); | |||
| } | |||
| function interchangeCard(formArr, toArr) { | |||
| function changeType(member, isAssist) { | |||
| if (member.id == 0 || (isAssist && member.id == -1)) { | |||
| return new Member(); | |||
| } else { | |||
| const newMember = isAssist ? new MemberTeam() : new MemberAssist(); | |||
| newMember.loadFromMember(member); | |||
| return newMember; | |||
| } | |||
| } | |||
| const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换” | |||
| const isCopy = changeSwapToCopy.checked; | |||
| let from = formation.teams[formArr[0]][formArr[1]][formArr[2]]; | |||
| let to = formation.teams[toArr[0]][toArr[1]][toArr[2]]; | |||
| if (formArr[1] != toArr[1]) //从武器拖到非武器才改变类型 | |||
| { | |||
| from = changeType(from, formArr[1]); | |||
| if (!isCopy) to = changeType(to, toArr[1]); | |||
| } else if (isCopy) { | |||
| const newFrom = new from.constructor(); | |||
| newFrom.loadFromMember(from); | |||
| from = newFrom; | |||
| } | |||
| formation.teams[toArr[0]][toArr[1]][toArr[2]] = from; | |||
| if (!isCopy) formation.teams[formArr[0]][formArr[1]][formArr[2]] = to; | |||
| creatNewUrl(); //刷新URL | |||
| refreshAll(formation); //刷新全部 | |||
| } | |||
| //改变一个怪物头像 | |||
| function changeid(mon, monDom, latentDom) { | |||
| let fragment = document.createDocumentFragment(); //创建节点用的临时空间 | |||
| @@ -2545,7 +2581,7 @@ function changeid(mon, monDom, latentDom) { | |||
| } | |||
| } | |||
| const skillCdDom = monDom.querySelector(".skill"); | |||
| const skillCdDom = monDom.querySelector(".skill-cd"); | |||
| if (skillCdDom) //如果存在技能CD DOM | |||
| { | |||
| //const skill = Skills[card.activeSkillId]; | |||
| @@ -2556,6 +2592,18 @@ function changeid(mon, monDom, latentDom) { | |||
| } | |||
| } | |||
| const switchLeaderDom = monDom.querySelector(".switch-leader"); | |||
| if (switchLeaderDom) //如果存在队长交换 DOM | |||
| { | |||
| const skills = getCardActiveSkills(card, [93]); //更换队长的技能 | |||
| if (skills.length > 0) { | |||
| switchLeaderDom.classList.remove(className_displayNone); | |||
| } else { | |||
| switchLeaderDom.classList.add(className_displayNone); | |||
| } | |||
| } | |||
| parentNode.appendChild(fragment); | |||
| } | |||
| //刷新潜觉 | |||
| @@ -2987,14 +3035,47 @@ function refreshAll(formationData) { | |||
| const teamMenberAwokenDom = teamBigBox.querySelector(".team-menber-awoken"); //队员觉醒 | |||
| const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒 | |||
| for (let ti = 0, ti_len = membersDom.querySelectorAll(".member").length; ti < ti_len; ti++) { | |||
| const member = membersDom.querySelector(`.member-${ti+1} .monster`); | |||
| const latent = latentsDom.querySelector(`.latents-${ti+1} .latent-ul`); | |||
| const assist = assistsDom.querySelector(`.member-${ti+1} .monster`); | |||
| //开始设置换队长 | |||
| const leaderIdx = teamData[3]; | |||
| const memberLi = membersDom.querySelector(`.member-${ti+1}`); | |||
| const latentLi = latentsDom.querySelector(`.latents-${ti+1}`); | |||
| const assistsLi = assistsDom.querySelector(`.member-${ti+1}`); | |||
| const teamAbilityLi = teamAbilityDom ? teamAbilityDom.querySelector(`.abilitys-${ti+1}`) : undefined; | |||
| const teamMenberAwokenLi = teamAbilityDom ? teamMenberAwokenDom.querySelector(`.menber-awoken-${ti+1}`) : undefined; | |||
| const teamAssistAwokenLi = teamAbilityDom ? teamAssistAwokenDom.querySelector(`.menber-awoken-${ti+1}`) : undefined; | |||
| [memberLi,latentLi,assistsLi,teamAbilityLi,teamMenberAwokenLi,teamAssistAwokenLi].forEach(dom=>{ | |||
| if (!dom) | |||
| { | |||
| return; | |||
| } | |||
| if (leaderIdx > 0 && ti == 0) | |||
| { | |||
| dom.style.transform = `translateX(${leaderIdx*108}px)`; | |||
| } | |||
| else if (leaderIdx > 0 && ti == leaderIdx) | |||
| { | |||
| dom.style.transform = `translateX(${ti*-108}px)`; | |||
| }else | |||
| { | |||
| dom.style.transform = null; | |||
| } | |||
| }); | |||
| //修改显示内容 | |||
| const member = memberLi.querySelector(`.monster`); | |||
| const assist = assistsLi.querySelector(`.monster`); | |||
| const latent = latentLi.querySelector(`.latent-ul`); | |||
| changeid(teamData[0][ti], member, latent); //队员 | |||
| changeid(teamData[1][ti], assist); //辅助 | |||
| //如果换队长技能 | |||
| if (leaderIdx == 0 && (ti == 0 || ti == 5)) | |||
| { | |||
| member.querySelector(".switch-leader").classList.add(className_displayNone); | |||
| assist.querySelector(".switch-leader").classList.add(className_displayNone); | |||
| } | |||
| refreshMemberSkillCD(teamBox, teamData, ti); //技能CD | |||
| refreshAbility(teamAbilityDom, teamData, ti); //本人能力值 | |||
| refreshMenberAwoken(teamMenberAwokenDom, teamAssistAwokenDom, teamData, ti); //本人觉醒 | |||
| } | |||
| const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计 | |||
| if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, teamNum); | |||
| @@ -3237,8 +3318,8 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) { | |||
| const teams = formation.teams; | |||
| const leader1id = team[0][0].id; | |||
| const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][0].id : teams[1][0][0].id) : team[0][5].id; | |||
| const leader1id = team[0][team[3] || 0].id; | |||
| const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][teams[0][3] || 0].id : teams[1][0][teams[1][3] || 0].id) : team[0][5].id; | |||
| if (tHpDom) { | |||
| const reduceScales1 = getReduceScales(leader1id); | |||
| @@ -3322,7 +3403,10 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) { | |||
| if (tEffectDom) { | |||
| const _76board = tEffectDom.querySelector("._76board"); | |||
| if (tIf_Effect_76board(leader1id,leader2id)) | |||
| //76版队长技能不被欢队长所影响 | |||
| const leader1id_original = team[0][0].id; | |||
| const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][0].id : teams[1][0][0].id) : team[0][5].id; | |||
| if (tIf_Effect_76board(leader1id_original,leader2id_original)) | |||
| { | |||
| _76board.classList.remove(className_displayNone); | |||
| }else | |||
| @@ -3375,8 +3459,8 @@ function refreshFormationTotalHP(totalDom, teams) { | |||
| const tEffectDom = totalDom.querySelector(".tIf-effect"); | |||
| //因为目前仅用于2P,所以直接在外面固定写了 | |||
| const leader1id = teams[0][0][0].id; | |||
| const leader2id = teams[1][0][0].id; | |||
| const leader1id = teams[0][0][teams[0][3] || 0].id; | |||
| const leader2id = teams[1][0][teams[1][3] || 0].id; | |||
| if (tHpDom) { | |||
| @@ -3442,7 +3526,10 @@ function refreshFormationTotalHP(totalDom, teams) { | |||
| if (tEffectDom) { | |||
| const _76board = tEffectDom.querySelector("._76board"); | |||
| if (tIf_Effect_76board(leader1id,leader2id)) | |||
| //76版队长技能不被欢队长所影响 | |||
| const leader1id_original = teams[0][0][0].id; | |||
| const leader2id_original = teams[1][0][0].id; | |||
| if (tIf_Effect_76board(leader1id_original,leader2id_original)) | |||
| { | |||
| _76board.classList.remove(className_displayNone); | |||
| }else | |||
| @@ -3499,8 +3586,8 @@ function refreshMemberSkillCD(teamDom, team, idx) { | |||
| const assistCard = Cards[assist.id] || Cards[0]; | |||
| const assistSkill = Skills[assistCard.activeSkillId]; | |||
| const memberSkillCdDom = memberMonDom.querySelector(".skill"); | |||
| const assistSkillCdDom = assistMonDom.querySelector(".skill"); | |||
| const memberSkillCdDom = memberMonDom.querySelector(".skill-cd"); | |||
| const assistSkillCdDom = assistMonDom.querySelector(".skill-cd"); | |||
| const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel || memberSkill.maxLevel) + 1) : 0; | |||
| const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel || assistSkill.maxLevel) + 1) : 0; | |||
| @@ -111,7 +111,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -122,7 +123,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -133,7 +135,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -144,7 +147,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -155,7 +159,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 null"> | |||
| @@ -166,7 +171,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -254,7 +260,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -266,7 +273,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -278,7 +286,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -290,7 +299,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -302,7 +312,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 team-leader null"> | |||
| @@ -314,7 +325,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -502,11 +502,11 @@ ul{ | |||
| /*.monster .id::before{ | |||
| content: "No."; | |||
| }*/ | |||
| .monster .skill::before{ | |||
| .monster .skill-cd::before{ | |||
| content:"CD"; | |||
| font-size: 10px; | |||
| } | |||
| .monster .skill{ | |||
| .monster .skill-cd{ | |||
| font-size: 13px; | |||
| line-height: 13px; | |||
| color:white; | |||
| @@ -515,12 +515,33 @@ ul{ | |||
| right:0; | |||
| bottom:0; | |||
| } | |||
| .monster .skill.max-skill{ | |||
| .monster .skill-cd.max-skill{ | |||
| display: none; | |||
| } | |||
| .show-mon-skill-cd .monster .skill.max-skill{ | |||
| .show-mon-skill-cd .monster .skill-cd.max-skill{ | |||
| display: block; | |||
| } | |||
| /*交换队长技的图标*/ | |||
| .monster .switch-leader | |||
| { | |||
| position: absolute; | |||
| right: 0px; | |||
| bottom: 17px; | |||
| width: 23px; | |||
| height: 25px; | |||
| background-image: url(images/icon-switch-leader.png); | |||
| background-position: center; | |||
| background-repeat: no-repeat; | |||
| } | |||
| .monster .switch-leader:hover | |||
| { | |||
| box-shadow: red 0 0 5px; | |||
| } | |||
| .monster .switch-leader:active | |||
| { | |||
| animation: icon-active 0.2s; | |||
| } | |||
| .not-show-awoken-count .formation-box .team-total-info, /*单个队伍血量统计*/ | |||
| .not-show-awoken-count .formation-box .team-ability, /*单个队伍三维*/ | |||
| .not-show-awoken-count .formation-box .team-awoken, /*单个队伍觉醒统计*/ | |||
| @@ -701,7 +722,6 @@ ul{ | |||
| .tIf-total-hp .reduce .awoken-bind::before, | |||
| .tIf-total-move .general::before, | |||
| .tIf-total-move .awoken-bind::before, | |||
| .tIf-total-move.fixed-move-time::after, | |||
| .tIf-effect icon::before, | |||
| icon.poison-no-effect::after, | |||
| .hp-range-table th::before | |||
| @@ -821,6 +841,19 @@ icon.poison-no-effect::after, | |||
| .tIf-total-move.fixed-move-time{ | |||
| position: relative; | |||
| } | |||
| .tIf-total-move.fixed-move-time::after { | |||
| content: " "; | |||
| display: inline-block; | |||
| width: 32px; | |||
| height: 32px; | |||
| background-image: url(images/latent.png); | |||
| background-position-x: -32px; | |||
| transform: scale(0.5); | |||
| position: absolute; | |||
| left: 0; | |||
| top: 0; | |||
| } | |||
| @keyframes hidden-visible-animate{ | |||
| from { | |||
| opacity: 1; | |||
| @@ -829,7 +862,6 @@ icon.poison-no-effect::after, | |||
| opacity: 0; | |||
| } | |||
| } | |||
| .tIf-total-move.fixed-move-time::after, | |||
| icon.poison-no-effect::after | |||
| { | |||
| background-image: url(images/icon-bind.png); | |||
| @@ -126,7 +126,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -137,7 +138,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -148,7 +150,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -159,7 +162,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -170,7 +174,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 null"> | |||
| @@ -181,7 +186,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -269,7 +275,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -281,7 +288,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -293,7 +301,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -305,7 +314,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -317,7 +327,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 team-leader null"> | |||
| @@ -329,7 +340,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -547,7 +559,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -558,7 +571,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -569,7 +583,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -580,7 +595,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -591,7 +607,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 null"> | |||
| @@ -602,7 +619,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -690,7 +708,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -702,7 +721,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -714,7 +734,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -726,7 +747,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -738,7 +760,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 team-leader null"> | |||
| @@ -750,7 +773,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -968,7 +992,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -979,7 +1004,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -990,7 +1016,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -1001,7 +1028,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -1012,7 +1040,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 null"> | |||
| @@ -1023,7 +1052,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="awoken-count-num"></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||
| @@ -1111,7 +1141,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-2 null"> | |||
| @@ -1123,7 +1154,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-3 null"> | |||
| @@ -1135,7 +1167,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-4 null"> | |||
| @@ -1147,7 +1180,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-5 null"> | |||
| @@ -1159,7 +1193,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| <li class="member member-6 team-leader null"> | |||
| @@ -1171,7 +1206,8 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="super-awoken display-none"><div class="awoken-icon"></div></div> | |||
| <div class="level"></div> | |||
| <div class="id"></div> | |||
| <div class="skill"></div> | |||
| <div class="skill-cd"></div> | |||
| <div class="switch-leader display-none"></div> | |||
| </a> | |||
| </li> | |||
| </ul> | |||