Browse Source

Merge branch 'master' into skillParser

tags/v19.0
枫谷剑仙 5 years ago
parent
commit
e138a2e20f
25 changed files with 425 additions and 234 deletions
  1. BIN
      document/tips-switch-leader.png
  2. +3
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      help.md
  3. BIN
      images/cards_ja/CARDS_073.PNG
  4. BIN
      images/icon-switch-leader.png
  5. +4
    -3
      languages/zh-CN.js
  6. +1
    -1
      monsters-info/ckey.json
  7. +1
    -1
      monsters-info/custom/chs.json
  8. +1
    -1
      monsters-info/custom/cht.json
  9. +1
    -1
      monsters-info/mon_en.json
  10. +1
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      monsters-info/mon_ja.json
  11. +1
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      monsters-info/mon_ko.json
  12. +1
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      monsters-info/official-API/en-skill.json
  13. +1
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      monsters-info/official-API/ja-card.json
  14. +1
    -1
      monsters-info/official-API/ja-skill.json
  15. +1
    -1
      monsters-info/official-API/ko-card.json
  16. +1
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      monsters-info/official-API/ko-skill.json
  17. +1
    -1
      monsters-info/skill_en.json
  18. +1
    -1
      monsters-info/skill_ja.json
  19. +1
    -1
      monsters-info/skill_ko.json
  20. +40
    -20
      multi.html
  21. +2
    -2
      script-universal_function.js
  22. +228
    -141
      script.js
  23. +24
    -12
      solo.html
  24. +38
    -6
      style.css
  25. +72
    -36
      triple.html

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document/tips-switch-leader.png View File

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+ 3
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help.md View File

@@ -12,6 +12,9 @@ Use back to undo the last edit.
* 拖拽怪物头像即可快速交换位置或复制怪物,也支持手机触屏。
Drag monster avatars to quickly swap positions or copy monster, also supports mobile touch screen.
![切换位置](document/tips-interchangeCard.png)
* 如果你希望使用技能切换队长,使用切换按钮。这样可以保留原始队长强调边框,和76版面图标。
If you want switch leader by skill, use the switch button. This preserves the original leader accent border, and the 76 board icon.
![切换位置](document/tips-switch-leader.png)
* 可以在编辑界面的怪物ID输入**怪物名称**或**标签**来搜索怪物。(键入回车以执行)
You can search for monsters by entering the **Monster Name** or **Tags** in the monster ID of the editing interface.(Type Enter to execute)
![搜索怪物名称](document/tips-search-name.png)


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+ 4
- 3
languages/zh-CN.js View File

@@ -1184,7 +1184,8 @@ function parseSkillDescription(skill) {
if (!atSameTime) str+=`${sk[1]}种属性以上`;
else if(sk[0] == 31) str += `5色`;
str += `同时攻击时`;
if (sk[2] && sk[2] !== 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[2]})}`;
if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}倍`;
if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`;
if (sk[3]) str += `,受到的伤害减少${sk[3]}%`;
break;
case 171:
@@ -1326,7 +1327,7 @@ function parseSkillDescription(skill) {
if (sk[3]) str += `,结算时连击数+${sk[3]}`;
break;
case 193:
str = `以L字形消除5个${getOrbsAttrString(sk[0])}宝珠时`;
str = `以L字形消除5个${getOrbsAttrString(sk[0], true)}宝珠时`;
if (sk[1] && sk[1] != 100 || sk[2] && sk[2] != 100) str+=`,所有宠物的${getFixedHpAtkRcvString({atk:sk[1],rcv:sk[2]})}`;
if (sk[3]) str+=`,受到的伤害减少${sk[3]}%`;
break;
@@ -3724,7 +3725,7 @@ function parseSkillDescription(skill) {
}
}),addition:card=>{
const searchTypeArray = [0,1,2,35,37,42,58,59,84,85,86,87,110,115,143,144];
const skill = getCardSkill(card, searchTypeArray);
const skill = getCardActiveSkill(card, searchTypeArray);
const sk = skill.params;
const colors = [getCannonAttr(skill)];


+ 1
- 1
monsters-info/ckey.json View File

@@ -1 +1 @@
[{"code":"ja","ckey":{"card":"d67bce748f4f9a21ffdbbbdda8f5e954","skill":"90de76ed858236283c3375b28d1908de"},"updateTime":1619201587645},{"code":"en","ckey":{"card":"9fe908706553186f9fb8bca48935b595","skill":"1b8982bce6fc6abe9755d0837a924f14"},"updateTime":1619172877295},{"code":"ko","ckey":{"card":"9f403c9f5aa33c7802018a707df30c12","skill":"ec626f8a8fff38b226eb548e47010f98"},"updateTime":1619172877295}]
[{"code":"ja","ckey":{"card":"7254c298c20793b6f32e93617321402e","skill":"2843e33804cbaba901d63d2c845c7512"},"updateTime":1619620693417},{"code":"en","ckey":{"card":"44892244addbf437b235786fad5c3671","skill":"eed4c071f5f27d1c9632d281a31c88ff"},"updateTime":1619608552303},{"code":"ko","ckey":{"card":"5d3c6444335028d1de242a16c3120d4e","skill":"b490b046001fba6bae38d95abe6647c3"},"updateTime":1619608552303}]

+ 1
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monsters-info/custom/chs.json
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monsters-info/custom/cht.json
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monsters-info/mon_en.json
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monsters-info/mon_ja.json
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monsters-info/official-API/en-skill.json
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monsters-info/official-API/ja-card.json
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+ 1
- 1
monsters-info/official-API/ja-skill.json
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- 1
monsters-info/official-API/ko-card.json
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monsters-info/official-API/ko-skill.json
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monsters-info/skill_en.json
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monsters-info/skill_ja.json
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monsters-info/skill_ko.json
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+ 40
- 20
multi.html View File

@@ -165,7 +165,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -176,7 +177,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -187,7 +189,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -198,7 +201,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -209,7 +213,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -285,7 +290,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -297,7 +303,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -309,7 +316,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -321,7 +329,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -333,7 +342,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -353,7 +363,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -365,7 +376,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -377,7 +389,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -389,7 +402,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-1 team-leader null">
@@ -401,7 +415,8 @@ var formation = new Formation(teamsCount,5);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -476,7 +491,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -487,7 +503,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -498,7 +515,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -509,7 +527,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-1 null">
@@ -520,7 +539,8 @@ var formation = new Formation(teamsCount,5);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>


+ 2
- 2
script-universal_function.js View File

@@ -874,8 +874,8 @@ function countMoveTime(team, leader1id, leader2id, teamIdx) {
team[1].concat()
];
//把队伍2的队长和武器添加到复制的队伍1里面
team[0].push(team2[0][0]);
team[1].push(team2[1][0]);
team[0].push(team2[0][team2[3]]);
team[1].push(team2[1][team2[3]]);
}
//觉醒


+ 228
- 141
script.js View File

@@ -240,9 +240,11 @@ var Formation = function(teamCount, memberCount) {
this.teams = [];
for (let ti = 0; ti < teamCount; ti++) {
const team = [
[],
[], 0
]; //第三个是徽章
[], //队员
[], //辅助
0, //徽章
0, //队长更换序号
];
for (let mi = 0; mi < memberCount; mi++) {
team[0].push(new MemberTeam());
team[1].push(new MemberAssist());
@@ -263,6 +265,7 @@ Formation.prototype.outObj = function() {
m.outObj()
).DeleteLatter();
if (t[2]) teamArr[2] = t[2];
if (t[3]) teamArr[3] = t[3];
return teamArr;
});
obj.v = dataStructure;
@@ -284,7 +287,8 @@ Formation.prototype.loadObj = function(f) {
t[1].forEach(function(m, mi) {
m.loadObj(null);
});
if (t[2] != undefined) t.splice(2);
t[2] = 0;
t[3] = 0;
});
return;
}
@@ -303,7 +307,8 @@ Formation.prototype.loadObj = function(f) {
const fm = tf[1][mi];
m.loadObj(fm, dataVeision);
});
if (tf[2] != undefined) t[2] = tf[2]; //徽章
t[2] = tf[2] || 0; //徽章
t[3] = tf[3] || 0; //队长
}
});
if (f.b)
@@ -1038,6 +1043,159 @@ function initialize() {
allMembers.push(m);
});
});
//从怪物头像获取队员的队伍编号
function getMemberArrayIndexFromMonHead(headDom) {
return [
parseInt(headDom.getAttribute("data-team"), 10), //team
parseInt(headDom.getAttribute("data-assist"), 10), //assist
parseInt(headDom.getAttribute("data-index"), 10), //index
];
}
//编辑界面点击每个怪物的头像的处理
function clickMonHead(e) {
const arr = getMemberArrayIndexFromMonHead(this);
editMon(arr[0], arr[1], arr[2]);
return false; //没有false将会打开链接
}
//编辑界面每个怪物的头像的拖动
function dragStartMonHead(e) {
e.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this)));
}
//编辑界面每个怪物的头像的经过,阻止事件发生
function dropOverMonHead(e) {
e.preventDefault();
}
//编辑界面每个怪物的头像的放下
function dropMonHead(e) {
const dataFrom = JSON.parse(e.dataTransfer.getData('from'));
const dataTo = getMemberArrayIndexFromMonHead(this);

if ((dataTo[0] !== dataFrom[0]) ||
(dataTo[1] !== dataFrom[1]) ||
(dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换
interchangeCard(dataFrom, dataTo);
}
return false; //没有false将会打开链接
}
//移动端编辑界面每个怪物的头像的放下
function touchstartMonHead(e) {
e.stopPropagation();
//console.log("开始触摸",e,this);
const tc = e.changedTouches[0];
const pX = tc.pageX,
pY = tc.pageY;
interchangeSVG.style.display = "none";
interchangeSVG.changePoint({ x: pX, y: pY }, { x: pX, y: pY });
}
//移动端编辑界面每个怪物的头像的移动
function touchmoveMonHead(e) {
//console.log("移动中",e,this);
const tc = e.changedTouches[0];
const pX = tc.pageX,
pY = tc.pageY;
const rect = this.getBoundingClientRect();
const top = rect.top + document.documentElement.scrollTop;
const left = rect.left + document.documentElement.scrollLeft;
if ((pY < top) || (pY > (top + rect.height)) ||
(pX < left) || (pX > (left + rect.width))) {
interchangeSVG.style.display = "block";
interchangeSVG.changePoint(null, { x: pX, y: pY });
} else {
interchangeSVG.style.display = "none";
}
}
//移动端编辑界面每个怪物的头像的结束
function touchendMonHead(e) {
const tc = e.changedTouches[0];
const pX = tc.pageX,
pY = tc.pageY;
//console.log("移动结束",pX,pY,e,this);
interchangeSVG.style.display = "none";
interchangeSVG.changePoint(null, { x: pX, y: pY });
const target = allMembers.find(m => {
const rect = m.getBoundingClientRect();
const top = rect.top + document.documentElement.scrollTop;
const left = rect.left + document.documentElement.scrollLeft;
const isInRect = (pY > top) && (pY < (top + rect.height)) &&
(pX > left) && (pX < (left + rect.width));
return isInRect;
});
if (target && this != target) {
//console.log("找到的对象",targets[0]);
const dataFrom = getMemberArrayIndexFromMonHead(this);
const dataTo = getMemberArrayIndexFromMonHead(target);

if ((dataTo[0] != dataFrom[0]) ||
(dataTo[1] != dataFrom[1]) ||
(dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换
interchangeCard(dataFrom, dataTo);
}
}
}
//移动端编辑界面每个怪物的头像的取消
function touchcancelMonHead(e) {
interchangeSVG.style.display = "none";
console.log("移动取消", e, this);
}
function interchangeCard(formArr, toArr) {
function changeType(member, isAssist) {
if (member.id == 0 || (isAssist && member.id == -1)) {
return new Member();
} else {
const newMember = isAssist ? new MemberTeam() : new MemberAssist();
newMember.loadFromMember(member);
return newMember;
}
}
const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换”
const isCopy = changeSwapToCopy.checked;
let from = formation.teams[formArr[0]][formArr[1]][formArr[2]];
let to = formation.teams[toArr[0]][toArr[1]][toArr[2]];
if (formArr[1] != toArr[1]) //从武器拖到非武器才改变类型
{
from = changeType(from, formArr[1]);
if (!isCopy) to = changeType(to, toArr[1]);
} else if (isCopy) {
const newFrom = new from.constructor();
newFrom.loadFromMember(from);
from = newFrom;
}
formation.teams[toArr[0]][toArr[1]][toArr[2]] = from;
if (!isCopy) formation.teams[formArr[0]][formArr[1]][formArr[2]] = to;
creatNewUrl(); //刷新URL
refreshAll(formation); //刷新全部
}
function switchLeader(e)
{
const headDom = this.parentNode;
const arr = getMemberArrayIndexFromMonHead(headDom);
const team = formation.teams[arr[0]];
if (team[3] > 0) //如果队伍已经换了队长
{
if (team[3] == arr[2]) //点的就是换的队长
{
team[3] = 0; //还原
}else
{
team[3] = arr[2]; //改变成任何能点的换队长
}
creatNewUrl(); //刷新URL
refreshAll(formation); //刷新全部
}else //如果队伍没有换队长
{
if(arr[2] > 0) //如果点的不是原队长
{
team[3] = arr[2]; //接换成新队长
creatNewUrl(); //刷新URL
refreshAll(formation); //刷新全部
}
}

e.stopPropagation();
e.preventDefault();
}
//所有怪物头像,添加拖动交换的代码
allMembers.forEach(m => {
//点击
@@ -1052,6 +1210,8 @@ function initialize() {
m.ontouchmove = touchmoveMonHead;
m.ontouchend = touchendMonHead;
m.ontouchcancel = touchcancelMonHead;
//子元素
m.querySelector(".switch-leader").onclick = switchLeader;
});

//添加徽章
@@ -2280,130 +2440,6 @@ function initialize() {
}
}

//从怪物头像获取队员的队伍编号
function getMemberArrayIndexFromMonHead(headDom) {
return [
parseInt(headDom.getAttribute("data-team"), 10), //team
parseInt(headDom.getAttribute("data-assist"), 10), //assist
parseInt(headDom.getAttribute("data-index"), 10), //index
];
}
//编辑界面点击每个怪物的头像的处理
function clickMonHead(e) {
const arr = getMemberArrayIndexFromMonHead(this);
editMon(arr[0], arr[1], arr[2]);
return false; //没有false将会打开链接
}
//编辑界面每个怪物的头像的拖动
function dragStartMonHead(e) {
e.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this)));
}
//编辑界面每个怪物的头像的经过,阻止事件发生
function dropOverMonHead(e) {
e.preventDefault();
}
//编辑界面每个怪物的头像的放下
function dropMonHead(e) {
const dataFrom = JSON.parse(e.dataTransfer.getData('from'));
const dataTo = getMemberArrayIndexFromMonHead(this);

if ((dataTo[0] !== dataFrom[0]) ||
(dataTo[1] !== dataFrom[1]) ||
(dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换
interchangeCard(dataFrom, dataTo);
}
return false; //没有false将会打开链接
}
//移动端编辑界面每个怪物的头像的放下
function touchstartMonHead(e) {
e.stopPropagation();
//console.log("开始触摸",e,this);
const tc = e.changedTouches[0];
const pX = tc.pageX,
pY = tc.pageY;
interchangeSVG.style.display = "none";
interchangeSVG.changePoint({ x: pX, y: pY }, { x: pX, y: pY });
}
//移动端编辑界面每个怪物的头像的移动
function touchmoveMonHead(e) {
//console.log("移动中",e,this);
const tc = e.changedTouches[0];
const pX = tc.pageX,
pY = tc.pageY;
const rect = this.getBoundingClientRect();
const top = rect.top + document.documentElement.scrollTop;
const left = rect.left + document.documentElement.scrollLeft;
if ((pY < top) || (pY > (top + rect.height)) ||
(pX < left) || (pX > (left + rect.width))) {
interchangeSVG.style.display = "block";
interchangeSVG.changePoint(null, { x: pX, y: pY });
} else {
interchangeSVG.style.display = "none";
}
}
//移动端编辑界面每个怪物的头像的结束
function touchendMonHead(e) {
const tc = e.changedTouches[0];
const pX = tc.pageX,
pY = tc.pageY;
//console.log("移动结束",pX,pY,e,this);
interchangeSVG.style.display = "none";
interchangeSVG.changePoint(null, { x: pX, y: pY });
const target = allMembers.find(m => {
const rect = m.getBoundingClientRect();
const top = rect.top + document.documentElement.scrollTop;
const left = rect.left + document.documentElement.scrollLeft;
const isInRect = (pY > top) && (pY < (top + rect.height)) &&
(pX > left) && (pX < (left + rect.width));
return isInRect;
});
if (target && this != target) {
//console.log("找到的对象",targets[0]);
const dataFrom = getMemberArrayIndexFromMonHead(this);
const dataTo = getMemberArrayIndexFromMonHead(target);

if ((dataTo[0] != dataFrom[0]) ||
(dataTo[1] != dataFrom[1]) ||
(dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换
interchangeCard(dataFrom, dataTo);
}
}
}
//移动端编辑界面每个怪物的头像的取消
function touchcancelMonHead(e) {
interchangeSVG.style.display = "none";
console.log("移动取消", e, this);
}

function interchangeCard(formArr, toArr) {
function changeType(member, isAssist) {
if (member.id == 0 || (isAssist && member.id == -1)) {
return new Member();
} else {
const newMember = isAssist ? new MemberTeam() : new MemberAssist();
newMember.loadFromMember(member);
return newMember;
}
}
const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换”
const isCopy = changeSwapToCopy.checked;
let from = formation.teams[formArr[0]][formArr[1]][formArr[2]];
let to = formation.teams[toArr[0]][toArr[1]][toArr[2]];
if (formArr[1] != toArr[1]) //从武器拖到非武器才改变类型
{
from = changeType(from, formArr[1]);
if (!isCopy) to = changeType(to, toArr[1]);
} else if (isCopy) {
const newFrom = new from.constructor();
newFrom.loadFromMember(from);
from = newFrom;
}
formation.teams[toArr[0]][toArr[1]][toArr[2]] = from;
if (!isCopy) formation.teams[formArr[0]][formArr[1]][formArr[2]] = to;

creatNewUrl(); //刷新URL
refreshAll(formation); //刷新全部
}
//改变一个怪物头像
function changeid(mon, monDom, latentDom) {
let fragment = document.createDocumentFragment(); //创建节点用的临时空间
@@ -2545,7 +2581,7 @@ function changeid(mon, monDom, latentDom) {
}
}

const skillCdDom = monDom.querySelector(".skill");
const skillCdDom = monDom.querySelector(".skill-cd");
if (skillCdDom) //如果存在技能CD DOM
{
//const skill = Skills[card.activeSkillId];
@@ -2556,6 +2592,18 @@ function changeid(mon, monDom, latentDom) {
}
}

const switchLeaderDom = monDom.querySelector(".switch-leader");
if (switchLeaderDom) //如果存在队长交换 DOM
{
const skills = getCardActiveSkills(card, [93]); //更换队长的技能
if (skills.length > 0) {
switchLeaderDom.classList.remove(className_displayNone);
} else {
switchLeaderDom.classList.add(className_displayNone);
}
}

parentNode.appendChild(fragment);
}
//刷新潜觉
@@ -2987,14 +3035,47 @@ function refreshAll(formationData) {
const teamMenberAwokenDom = teamBigBox.querySelector(".team-menber-awoken"); //队员觉醒
const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
for (let ti = 0, ti_len = membersDom.querySelectorAll(".member").length; ti < ti_len; ti++) {
const member = membersDom.querySelector(`.member-${ti+1} .monster`);
const latent = latentsDom.querySelector(`.latents-${ti+1} .latent-ul`);
const assist = assistsDom.querySelector(`.member-${ti+1} .monster`);
//开始设置换队长
const leaderIdx = teamData[3];
const memberLi = membersDom.querySelector(`.member-${ti+1}`);
const latentLi = latentsDom.querySelector(`.latents-${ti+1}`);
const assistsLi = assistsDom.querySelector(`.member-${ti+1}`);
const teamAbilityLi = teamAbilityDom ? teamAbilityDom.querySelector(`.abilitys-${ti+1}`) : undefined;
const teamMenberAwokenLi = teamAbilityDom ? teamMenberAwokenDom.querySelector(`.menber-awoken-${ti+1}`) : undefined;
const teamAssistAwokenLi = teamAbilityDom ? teamAssistAwokenDom.querySelector(`.menber-awoken-${ti+1}`) : undefined;
[memberLi,latentLi,assistsLi,teamAbilityLi,teamMenberAwokenLi,teamAssistAwokenLi].forEach(dom=>{
if (!dom)
{
return;
}
if (leaderIdx > 0 && ti == 0)
{
dom.style.transform = `translateX(${leaderIdx*108}px)`;
}
else if (leaderIdx > 0 && ti == leaderIdx)
{
dom.style.transform = `translateX(${ti*-108}px)`;
}else
{
dom.style.transform = null;
}
});
//修改显示内容
const member = memberLi.querySelector(`.monster`);
const assist = assistsLi.querySelector(`.monster`);
const latent = latentLi.querySelector(`.latent-ul`);
changeid(teamData[0][ti], member, latent); //队员
changeid(teamData[1][ti], assist); //辅助
//如果换队长技能
if (leaderIdx == 0 && (ti == 0 || ti == 5))
{
member.querySelector(".switch-leader").classList.add(className_displayNone);
assist.querySelector(".switch-leader").classList.add(className_displayNone);
}
refreshMemberSkillCD(teamBox, teamData, ti); //技能CD
refreshAbility(teamAbilityDom, teamData, ti); //本人能力值
refreshMenberAwoken(teamMenberAwokenDom, teamAssistAwokenDom, teamData, ti); //本人觉醒

}
const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, teamNum);
@@ -3237,8 +3318,8 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) {

const teams = formation.teams;

const leader1id = team[0][0].id;
const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][0].id : teams[1][0][0].id) : team[0][5].id;
const leader1id = team[0][team[3] || 0].id;
const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][teams[0][3] || 0].id : teams[1][0][teams[1][3] || 0].id) : team[0][5].id;

if (tHpDom) {
const reduceScales1 = getReduceScales(leader1id);
@@ -3322,7 +3403,10 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) {

if (tEffectDom) {
const _76board = tEffectDom.querySelector("._76board");
if (tIf_Effect_76board(leader1id,leader2id))
//76版队长技能不被欢队长所影响
const leader1id_original = team[0][0].id;
const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][0].id : teams[1][0][0].id) : team[0][5].id;
if (tIf_Effect_76board(leader1id_original,leader2id_original))
{
_76board.classList.remove(className_displayNone);
}else
@@ -3375,8 +3459,8 @@ function refreshFormationTotalHP(totalDom, teams) {
const tEffectDom = totalDom.querySelector(".tIf-effect");
//因为目前仅用于2P,所以直接在外面固定写了
const leader1id = teams[0][0][0].id;
const leader2id = teams[1][0][0].id;
const leader1id = teams[0][0][teams[0][3] || 0].id;
const leader2id = teams[1][0][teams[1][3] || 0].id;

if (tHpDom) {

@@ -3442,7 +3526,10 @@ function refreshFormationTotalHP(totalDom, teams) {

if (tEffectDom) {
const _76board = tEffectDom.querySelector("._76board");
if (tIf_Effect_76board(leader1id,leader2id))
//76版队长技能不被欢队长所影响
const leader1id_original = teams[0][0][0].id;
const leader2id_original = teams[1][0][0].id;
if (tIf_Effect_76board(leader1id_original,leader2id_original))
{
_76board.classList.remove(className_displayNone);
}else
@@ -3499,8 +3586,8 @@ function refreshMemberSkillCD(teamDom, team, idx) {
const assistCard = Cards[assist.id] || Cards[0];
const assistSkill = Skills[assistCard.activeSkillId];

const memberSkillCdDom = memberMonDom.querySelector(".skill");
const assistSkillCdDom = assistMonDom.querySelector(".skill");
const memberSkillCdDom = memberMonDom.querySelector(".skill-cd");
const assistSkillCdDom = assistMonDom.querySelector(".skill-cd");

const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel || memberSkill.maxLevel) + 1) : 0;
const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel || assistSkill.maxLevel) + 1) : 0;


+ 24
- 12
solo.html View File

@@ -111,7 +111,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -122,7 +123,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -133,7 +135,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -144,7 +147,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -155,7 +159,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 null">
@@ -166,7 +171,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -254,7 +260,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -266,7 +273,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -278,7 +286,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -290,7 +299,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -302,7 +312,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 team-leader null">
@@ -314,7 +325,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>


+ 38
- 6
style.css View File

@@ -502,11 +502,11 @@ ul{
/*.monster .id::before{
content: "No.";
}*/
.monster .skill::before{
.monster .skill-cd::before{
content:"CD";
font-size: 10px;
}
.monster .skill{
.monster .skill-cd{
font-size: 13px;
line-height: 13px;
color:white;
@@ -515,12 +515,33 @@ ul{
right:0;
bottom:0;
}
.monster .skill.max-skill{
.monster .skill-cd.max-skill{
display: none;
}
.show-mon-skill-cd .monster .skill.max-skill{
.show-mon-skill-cd .monster .skill-cd.max-skill{
display: block;
}
/*交换队长技的图标*/
.monster .switch-leader
{
position: absolute;
right: 0px;
bottom: 17px;
width: 23px;
height: 25px;
background-image: url(images/icon-switch-leader.png);
background-position: center;
background-repeat: no-repeat;
}
.monster .switch-leader:hover
{
box-shadow: red 0 0 5px;
}
.monster .switch-leader:active
{
animation: icon-active 0.2s;
}

.not-show-awoken-count .formation-box .team-total-info, /*单个队伍血量统计*/
.not-show-awoken-count .formation-box .team-ability, /*单个队伍三维*/
.not-show-awoken-count .formation-box .team-awoken, /*单个队伍觉醒统计*/
@@ -701,7 +722,6 @@ ul{
.tIf-total-hp .reduce .awoken-bind::before,
.tIf-total-move .general::before,
.tIf-total-move .awoken-bind::before,
.tIf-total-move.fixed-move-time::after,
.tIf-effect icon::before,
icon.poison-no-effect::after,
.hp-range-table th::before
@@ -821,6 +841,19 @@ icon.poison-no-effect::after,
.tIf-total-move.fixed-move-time{
position: relative;
}
.tIf-total-move.fixed-move-time::after {
content: " ";
display: inline-block;
width: 32px;
height: 32px;
background-image: url(images/latent.png);
background-position-x: -32px;
transform: scale(0.5);
position: absolute;
left: 0;
top: 0;
}

@keyframes hidden-visible-animate{
from {
opacity: 1;
@@ -829,7 +862,6 @@ icon.poison-no-effect::after,
opacity: 0;
}
}
.tIf-total-move.fixed-move-time::after,
icon.poison-no-effect::after
{
background-image: url(images/icon-bind.png);


+ 72
- 36
triple.html View File

@@ -126,7 +126,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -137,7 +138,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -148,7 +150,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -159,7 +162,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -170,7 +174,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 null">
@@ -181,7 +186,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -269,7 +275,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -281,7 +288,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -293,7 +301,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -305,7 +314,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -317,7 +327,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 team-leader null">
@@ -329,7 +340,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -547,7 +559,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -558,7 +571,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -569,7 +583,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -580,7 +595,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -591,7 +607,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 null">
@@ -602,7 +619,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -690,7 +708,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -702,7 +721,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -714,7 +734,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -726,7 +747,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -738,7 +760,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 team-leader null">
@@ -750,7 +773,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -968,7 +992,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -979,7 +1004,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -990,7 +1016,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -1001,7 +1028,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -1012,7 +1040,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 null">
@@ -1023,7 +1052,8 @@ var formation = new Formation(teamsCount,6);
<div class="awoken-count-num"></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>
@@ -1111,7 +1141,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-2 null">
@@ -1123,7 +1154,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-3 null">
@@ -1135,7 +1167,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-4 null">
@@ -1147,7 +1180,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-5 null">
@@ -1159,7 +1193,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
<li class="member member-6 team-leader null">
@@ -1171,7 +1206,8 @@ var formation = new Formation(teamsCount,6);
<div class="super-awoken display-none"><div class="awoken-icon"></div></div>
<div class="level"></div>
<div class="id"></div>
<div class="skill"></div>
<div class="skill-cd"></div>
<div class="switch-leader display-none"></div>
</a>
</li>
</ul>


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