| @@ -119,6 +119,9 @@ | |||||
| .edit-box .setting-box .row-mon-latent::before{ | .edit-box .setting-box .row-mon-latent::before{ | ||||
| content: "▼Latent Awoken"; | content: "▼Latent Awoken"; | ||||
| } | } | ||||
| .edit-box .setting-box .hide-less-use-latent-label::after{ | |||||
| content: "Hide less used latents"; | |||||
| } | |||||
| .skill-box .skill-cd::before{ | .skill-box .skill-cd::before{ | ||||
| content: "Turn(s):"; | content: "Turn(s):"; | ||||
| @@ -118,6 +118,9 @@ | |||||
| .edit-box .setting-box .row-mon-latent::before{ | .edit-box .setting-box .row-mon-latent::before{ | ||||
| content: "▼モンスター潜在覚醒"; | content: "▼モンスター潜在覚醒"; | ||||
| } | } | ||||
| .edit-box .setting-box .hide-less-use-latent-label::after{ | |||||
| content: "使用の少ない潜在覚醒を隠す"; | |||||
| } | |||||
| .skill-box .skill-cd::before{ | .skill-box .skill-cd::before{ | ||||
| content: "ターン:"; | content: "ターン:"; | ||||
| @@ -118,6 +118,9 @@ | |||||
| .edit-box .setting-box .row-mon-latent::before{ | .edit-box .setting-box .row-mon-latent::before{ | ||||
| content: "▼몬스터 숨어있는"; | content: "▼몬스터 숨어있는"; | ||||
| } | } | ||||
| .edit-box .setting-box .hide-less-use-latent-label::after{ | |||||
| content: "덜 사용되는 숨어있는 숨기기"; | |||||
| } | |||||
| .skill-box .skill-cd::before{ | .skill-box .skill-cd::before{ | ||||
| content: "턴:"; | content: "턴:"; | ||||
| @@ -121,6 +121,9 @@ | |||||
| .edit-box .setting-box .row-mon-latent::before{ | .edit-box .setting-box .row-mon-latent::before{ | ||||
| content: "▼潛在覺醒"; | content: "▼潛在覺醒"; | ||||
| } | } | ||||
| .edit-box .setting-box .hide-less-use-latent-label::after{ | |||||
| content: "隱藏少用的潛覺"; | |||||
| } | |||||
| .skill-box .skill-cd::before{ | .skill-box .skill-cd::before{ | ||||
| content: "回合:"; | content: "回合:"; | ||||
| @@ -121,6 +121,9 @@ | |||||
| .edit-box .setting-box .row-mon-latent::before{ | .edit-box .setting-box .row-mon-latent::before{ | ||||
| content: "▼潜在觉醒"; | content: "▼潜在觉醒"; | ||||
| } | } | ||||
| .edit-box .setting-box .hide-less-use-latent-label::after{ | |||||
| content: "隐藏少用的潜觉"; | |||||
| } | |||||
| .skill-box .skill-cd::before{ | .skill-box .skill-cd::before{ | ||||
| content: "回合:"; | content: "回合:"; | ||||
| @@ -754,6 +754,7 @@ var formation = new Formation(teamsCount,5); | |||||
| </div> | </div> | ||||
| <div class="setting-row row-mon-latent"> | <div class="setting-row row-mon-latent"> | ||||
| <!--潜在觉醒--> | <!--潜在觉醒--> | ||||
| <input type="checkbox" class="config-checkbox-ipt" name="hide-less-use-latent" id="hide-less-use-latent"><label class="config-checkbox-lbl hide-less-use-latent-label" for="hide-less-use-latent"><div class="config-checkbox-lbl-cicle"></div></label> | |||||
| <div class="m-latent-ul-div"> | <div class="m-latent-ul-div"> | ||||
| <ul class="m-latent-ul"> | <ul class="m-latent-ul"> | ||||
| <li class="latent-icon" value="0"></li> | <li class="latent-icon" value="0"></li> | ||||
| @@ -777,21 +778,21 @@ var formation = new Formation(teamsCount,5); | |||||
| <li class="latent-icon" data-latent-icon="8"></li><!--木盾--> | <li class="latent-icon" data-latent-icon="8"></li><!--木盾--> | ||||
| <li class="latent-icon" data-latent-icon="9"></li><!--光盾--> | <li class="latent-icon" data-latent-icon="9"></li><!--光盾--> | ||||
| <li class="latent-icon" data-latent-icon="10"></li><!--暗盾--> | <li class="latent-icon" data-latent-icon="10"></li><!--暗盾--> | ||||
| <li class="latent-icon" data-latent-icon="11"></li><!--防坐--> | |||||
| <li class="latent-icon frequent" data-latent-icon="11"></li><!--防坐--> | |||||
| <li class="latent-icon" data-latent-icon="12"></li><!--三维--> | <li class="latent-icon" data-latent-icon="12"></li><!--三维--> | ||||
| <!--有3个未启用--> | <!--有3个未启用--> | ||||
| <li class="latent-icon" data-latent-icon="16"></li><!--进化杀--> | <li class="latent-icon" data-latent-icon="16"></li><!--进化杀--> | ||||
| <li class="latent-icon" data-latent-icon="17"></li><!--觉醒杀--> | <li class="latent-icon" data-latent-icon="17"></li><!--觉醒杀--> | ||||
| <li class="latent-icon" data-latent-icon="18"></li><!--强化杀--> | <li class="latent-icon" data-latent-icon="18"></li><!--强化杀--> | ||||
| <li class="latent-icon" data-latent-icon="19"></li><!--卖钱杀--> | <li class="latent-icon" data-latent-icon="19"></li><!--卖钱杀--> | ||||
| <li class="latent-icon" data-latent-icon="20"></li><!--神杀--> | |||||
| <li class="latent-icon" data-latent-icon="21"></li><!--龙杀--> | |||||
| <li class="latent-icon" data-latent-icon="22"></li><!--恶魔杀--> | |||||
| <li class="latent-icon" data-latent-icon="23"></li><!--机械杀--> | |||||
| <li class="latent-icon" data-latent-icon="24"></li><!--平衡杀--> | |||||
| <li class="latent-icon" data-latent-icon="25"></li><!--攻击杀--> | |||||
| <li class="latent-icon" data-latent-icon="26"></li><!--体力杀--> | |||||
| <li class="latent-icon" data-latent-icon="27"></li><!--回复杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="20"></li><!--神杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="21"></li><!--龙杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="22"></li><!--恶魔杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="23"></li><!--机械杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="24"></li><!--平衡杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="25"></li><!--攻击杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="26"></li><!--体力杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="27"></li><!--回复杀--> | |||||
| <li class="latent-icon" data-latent-icon="28"></li><!--大HP--> | <li class="latent-icon" data-latent-icon="28"></li><!--大HP--> | ||||
| <li class="latent-icon" data-latent-icon="29"></li><!--大攻击--> | <li class="latent-icon" data-latent-icon="29"></li><!--大攻击--> | ||||
| <li class="latent-icon" data-latent-icon="30"></li><!--大回复--> | <li class="latent-icon" data-latent-icon="30"></li><!--大回复--> | ||||
| @@ -1176,6 +1176,14 @@ function initialize() | |||||
| { | { | ||||
| refreshLatent(latent,monid,monEditLatents); | refreshLatent(latent,monid,monEditLatents); | ||||
| }; | }; | ||||
| const s_hideLessUseLetent = settingBox.querySelector("#hide-less-use-latent"); | |||||
| const hideClassName = 'hide-less-use-latent'; | |||||
| s_hideLessUseLetent.onchange = function(){ | |||||
| toggleDomClassName(this, hideClassName, true, monEditLatentAllowableUl); | |||||
| localStorage.setItem("PADDF-" + hideClassName, this.checked ? 1 : 0); | |||||
| } | |||||
| s_hideLessUseLetent.checked = Boolean(parseInt(localStorage.getItem("PADDF-" + hideClassName))); | |||||
| s_hideLessUseLetent.onchange(); | |||||
| const rowSkill = settingBox.querySelector(".row-mon-skill"); | const rowSkill = settingBox.querySelector(".row-mon-skill"); | ||||
| const skillBox = rowSkill.querySelector(".skill-box"); | const skillBox = rowSkill.querySelector(".skill-box"); | ||||
| @@ -706,6 +706,7 @@ var formation = new Formation(teamsCount,6); | |||||
| </div> | </div> | ||||
| <div class="setting-row row-mon-latent"> | <div class="setting-row row-mon-latent"> | ||||
| <!--潜在觉醒--> | <!--潜在觉醒--> | ||||
| <input type="checkbox" class="config-checkbox-ipt" name="hide-less-use-latent" id="hide-less-use-latent"><label class="config-checkbox-lbl hide-less-use-latent-label" for="hide-less-use-latent"><div class="config-checkbox-lbl-cicle"></div></label> | |||||
| <div class="m-latent-ul-div"> | <div class="m-latent-ul-div"> | ||||
| <ul class="m-latent-ul"> | <ul class="m-latent-ul"> | ||||
| <li class="latent-icon" value="0"></li> | <li class="latent-icon" value="0"></li> | ||||
| @@ -729,21 +730,21 @@ var formation = new Formation(teamsCount,6); | |||||
| <li class="latent-icon" data-latent-icon="8"></li><!--木盾--> | <li class="latent-icon" data-latent-icon="8"></li><!--木盾--> | ||||
| <li class="latent-icon" data-latent-icon="9"></li><!--光盾--> | <li class="latent-icon" data-latent-icon="9"></li><!--光盾--> | ||||
| <li class="latent-icon" data-latent-icon="10"></li><!--暗盾--> | <li class="latent-icon" data-latent-icon="10"></li><!--暗盾--> | ||||
| <li class="latent-icon" data-latent-icon="11"></li><!--防坐--> | |||||
| <li class="latent-icon frequent" data-latent-icon="11"></li><!--防坐--> | |||||
| <li class="latent-icon" data-latent-icon="12"></li><!--三维--> | <li class="latent-icon" data-latent-icon="12"></li><!--三维--> | ||||
| <!--有3个未启用--> | <!--有3个未启用--> | ||||
| <li class="latent-icon" data-latent-icon="16"></li><!--进化杀--> | <li class="latent-icon" data-latent-icon="16"></li><!--进化杀--> | ||||
| <li class="latent-icon" data-latent-icon="17"></li><!--觉醒杀--> | <li class="latent-icon" data-latent-icon="17"></li><!--觉醒杀--> | ||||
| <li class="latent-icon" data-latent-icon="18"></li><!--强化杀--> | <li class="latent-icon" data-latent-icon="18"></li><!--强化杀--> | ||||
| <li class="latent-icon" data-latent-icon="19"></li><!--卖钱杀--> | <li class="latent-icon" data-latent-icon="19"></li><!--卖钱杀--> | ||||
| <li class="latent-icon" data-latent-icon="20"></li><!--神杀--> | |||||
| <li class="latent-icon" data-latent-icon="21"></li><!--龙杀--> | |||||
| <li class="latent-icon" data-latent-icon="22"></li><!--恶魔杀--> | |||||
| <li class="latent-icon" data-latent-icon="23"></li><!--机械杀--> | |||||
| <li class="latent-icon" data-latent-icon="24"></li><!--平衡杀--> | |||||
| <li class="latent-icon" data-latent-icon="25"></li><!--攻击杀--> | |||||
| <li class="latent-icon" data-latent-icon="26"></li><!--体力杀--> | |||||
| <li class="latent-icon" data-latent-icon="27"></li><!--回复杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="20"></li><!--神杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="21"></li><!--龙杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="22"></li><!--恶魔杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="23"></li><!--机械杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="24"></li><!--平衡杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="25"></li><!--攻击杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="26"></li><!--体力杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="27"></li><!--回复杀--> | |||||
| <li class="latent-icon" data-latent-icon="28"></li><!--大HP--> | <li class="latent-icon" data-latent-icon="28"></li><!--大HP--> | ||||
| <li class="latent-icon" data-latent-icon="29"></li><!--大攻击--> | <li class="latent-icon" data-latent-icon="29"></li><!--大攻击--> | ||||
| <li class="latent-icon" data-latent-icon="30"></li><!--大回复--> | <li class="latent-icon" data-latent-icon="30"></li><!--大回复--> | ||||
| @@ -1376,7 +1376,15 @@ ul{ | |||||
| .m-latent-allowable-ul .latent-icon:last-of-type{ | .m-latent-allowable-ul .latent-icon:last-of-type{ | ||||
| margin-right: unset; | margin-right: unset; | ||||
| } | } | ||||
| .m-latent-allowable-ul.hide-less-use-latent .latent-icon{ | |||||
| display: none; | |||||
| } | |||||
| .m-latent-allowable-ul.hide-less-use-latent .latent-icon.frequent{ | |||||
| display: inline-block; | |||||
| } | |||||
| .hide-less-use-latent-label{ | |||||
| margin-left: 5px; | |||||
| } | |||||
| /*没有打觉醒的空格,没有手指*/ | /*没有打觉醒的空格,没有手指*/ | ||||
| .m-latent-ul .latent-icon{ | .m-latent-ul .latent-icon{ | ||||
| cursor: default; | cursor: default; | ||||
| @@ -1392,10 +1400,15 @@ ul{ | |||||
| filter: grayscale(100%); | filter: grayscale(100%); | ||||
| } | } | ||||
| .edit-box .setting-box .row-mon-skill, | |||||
| .edit-box .setting-box .row-mon-leader-skill{ | |||||
| margin-top:5px; | |||||
| .edit-box .setting-box .row-mon-skill | |||||
| { | |||||
| margin-bottom:5px; | |||||
| } | } | ||||
| /*.edit-box .setting-box .row-mon-skill, | |||||
| .edit-box .setting-box .row-mon-leader-skill | |||||
| { | |||||
| margin-top:5px; | |||||
| }*/ | |||||
| /*.skill-box .skill-cd::before{ | /*.skill-box .skill-cd::before{ | ||||
| content: "冷却回合:"; | content: "冷却回合:"; | ||||
| } | } | ||||
| @@ -1401,6 +1401,7 @@ var formation = new Formation(teamsCount,6); | |||||
| </div> | </div> | ||||
| <div class="setting-row row-mon-latent"> | <div class="setting-row row-mon-latent"> | ||||
| <!--潜在觉醒--> | <!--潜在觉醒--> | ||||
| <input type="checkbox" class="config-checkbox-ipt" name="hide-less-use-latent" id="hide-less-use-latent"><label class="config-checkbox-lbl hide-less-use-latent-label" for="hide-less-use-latent"><div class="config-checkbox-lbl-cicle"></div></label> | |||||
| <div class="m-latent-ul-div"> | <div class="m-latent-ul-div"> | ||||
| <ul class="m-latent-ul"> | <ul class="m-latent-ul"> | ||||
| <li class="latent-icon" value="0"></li> | <li class="latent-icon" value="0"></li> | ||||
| @@ -1424,21 +1425,21 @@ var formation = new Formation(teamsCount,6); | |||||
| <li class="latent-icon" data-latent-icon="8"></li><!--木盾--> | <li class="latent-icon" data-latent-icon="8"></li><!--木盾--> | ||||
| <li class="latent-icon" data-latent-icon="9"></li><!--光盾--> | <li class="latent-icon" data-latent-icon="9"></li><!--光盾--> | ||||
| <li class="latent-icon" data-latent-icon="10"></li><!--暗盾--> | <li class="latent-icon" data-latent-icon="10"></li><!--暗盾--> | ||||
| <li class="latent-icon" data-latent-icon="11"></li><!--防坐--> | |||||
| <li class="latent-icon frequent" data-latent-icon="11"></li><!--防坐--> | |||||
| <li class="latent-icon" data-latent-icon="12"></li><!--三维--> | <li class="latent-icon" data-latent-icon="12"></li><!--三维--> | ||||
| <!--有3个未启用--> | <!--有3个未启用--> | ||||
| <li class="latent-icon" data-latent-icon="16"></li><!--进化杀--> | <li class="latent-icon" data-latent-icon="16"></li><!--进化杀--> | ||||
| <li class="latent-icon" data-latent-icon="17"></li><!--觉醒杀--> | <li class="latent-icon" data-latent-icon="17"></li><!--觉醒杀--> | ||||
| <li class="latent-icon" data-latent-icon="18"></li><!--强化杀--> | <li class="latent-icon" data-latent-icon="18"></li><!--强化杀--> | ||||
| <li class="latent-icon" data-latent-icon="19"></li><!--卖钱杀--> | <li class="latent-icon" data-latent-icon="19"></li><!--卖钱杀--> | ||||
| <li class="latent-icon" data-latent-icon="20"></li><!--神杀--> | |||||
| <li class="latent-icon" data-latent-icon="21"></li><!--龙杀--> | |||||
| <li class="latent-icon" data-latent-icon="22"></li><!--恶魔杀--> | |||||
| <li class="latent-icon" data-latent-icon="23"></li><!--机械杀--> | |||||
| <li class="latent-icon" data-latent-icon="24"></li><!--平衡杀--> | |||||
| <li class="latent-icon" data-latent-icon="25"></li><!--攻击杀--> | |||||
| <li class="latent-icon" data-latent-icon="26"></li><!--体力杀--> | |||||
| <li class="latent-icon" data-latent-icon="27"></li><!--回复杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="20"></li><!--神杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="21"></li><!--龙杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="22"></li><!--恶魔杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="23"></li><!--机械杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="24"></li><!--平衡杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="25"></li><!--攻击杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="26"></li><!--体力杀--> | |||||
| <li class="latent-icon frequent" data-latent-icon="27"></li><!--回复杀--> | |||||
| <li class="latent-icon" data-latent-icon="28"></li><!--大HP--> | <li class="latent-icon" data-latent-icon="28"></li><!--大HP--> | ||||
| <li class="latent-icon" data-latent-icon="29"></li><!--大攻击--> | <li class="latent-icon" data-latent-icon="29"></li><!--大攻击--> | ||||
| <li class="latent-icon" data-latent-icon="30"></li><!--大回复--> | <li class="latent-icon" data-latent-icon="30"></li><!--大回复--> | ||||