Browse Source

增加8周年数据

tags/v8.0
枫谷剑仙 6 years ago
parent
commit
beb7ef1c69
7 changed files with 13 additions and 10 deletions
  1. BIN
      images/cards_ja/CARDS_060.PNG
  2. +8
    -5
      languages/zh-CN.js
  3. +1
    -1
      monsters-info/mon_ja.json
  4. +1
    -1
      monsters-info/official-API/ja-skill.json
  5. +1
    -1
      monsters-info/official-API/ja.json
  6. +1
    -1
      monsters-info/skill_ja.json
  7. +1
    -1
      script.js

BIN
images/cards_ja/CARDS_060.PNG View File

Before After
Width: 1024  |  Height: 1024  |  Size: 127 kB Width: 1024  |  Height: 1024  |  Size: 566 kB

+ 8
- 5
languages/zh-CN.js View File

@@ -127,7 +127,7 @@ function parseSkillDescription(skill)
}
const hasMul = mulArr.filter(m=>{return m != 1;}); //不是1的数值
let str = "";
if (hasMul)
if (hasMul.length>0)
{
const hasDiff = hasMul.filter(m=>{return m != hasMul[0];}).length > 0; //存在不一样的值
if (hasDiff)
@@ -149,7 +149,7 @@ function parseSkillDescription(skill)
}
}else
{
str += "没有变化";
str += "能力值没有变化";
}
return str;
}
@@ -638,11 +638,11 @@ function parseSkillDescription(skill)
str += `,HP ${sk[3]?(sk[6]?`${sk[2]}%~${sk[5]}%`:`${sk[5]}%以上`):(sk[6]?`${sk[5]}%以下`:(sk[2]==100?`${sk[5]}以上`:`${sk[5]}%~${sk[2]}%`))}时攻击力${getFixedHpAtkRcvString({atk:sk[7]})}`;
break;
case 140:
str = `${nb(sk[0],attrsName).join("、")}宝珠强化(每颗强化珠伤害/回复增加${sk[1]}%)`;
str = `${getOrbsAttrString(sk[0])}宝珠强化(每颗强化珠伤害/回复增加${sk[1]}%)`;
break;
case 141:
let otherAttrs = sk[1] ^ sk[2]; //异或,sk[2]表示在什么珠以外生成,平时等于sk[1]
str = `${otherAttrs?`${nb(otherAttrs,attrsName).join("、")}以外`:""}随机生成${nb(sk[1],attrsName).join("、")}珠各${sk[0]}个`;
str = `${otherAttrs?`${getOrbsAttrString(otherAttrs)}以外`:""}随机生成${getOrbsAttrString(sk[1])}宝珠各${sk[0]}个`;
break;
case 142:
str = `${sk[0]}回合内自身的属性变为${attrN(sk[1])}`;
@@ -968,7 +968,7 @@ function parseSkillDescription(skill)
{//光寶珠有2COMBO或以上時,所有寵物的攻擊力3倍
str = `${nb(fullColor[0], attrsName).join("、")}宝珠有${sk[4]}串或以上时`;
}
if (sk[5]) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[5]})}`;
if (sk[5] && sk[5] !== 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[5]})}`;
if (sk[6]) str += `,受到的伤害减少${sk[6]}%`;
break;
case 172:
@@ -1162,6 +1162,9 @@ function parseSkillDescription(skill)
if (sk[0]) str += getAttrTypeString(flags(sk[0]));
str += "宠物的" + getFixedHpAtkRcvString({hp:sk[1],atk:sk[2],rcv:sk[3]});
break;
case 205:
str = `${sk[0]}回合内,${getOrbsAttrString(sk[0])}宝珠会以锁定形式掉落`;
break;
default:
str = `未知的技能类型${type}(No.${id})`;
//开发部分


+ 1
- 1
monsters-info/mon_ja.json
File diff suppressed because it is too large
View File


+ 1
- 1
monsters-info/official-API/ja-skill.json
File diff suppressed because it is too large
View File


+ 1
- 1
monsters-info/official-API/ja.json
File diff suppressed because it is too large
View File


+ 1
- 1
monsters-info/skill_ja.json
File diff suppressed because it is too large
View File


+ 1
- 1
script.js View File

@@ -1812,7 +1812,7 @@ function editBoxChangeMonId(id)

rowLederSkill.appendChild(fragment);

if (card.overlay)
if (card.overlay || card.types[0] == 15 && card.types[1] == -1)
{ //当可以叠加时,不能打297和潜觉
rowPlus.classList.add("disabled");
rowLatent.classList.add("disabled");


Loading…
Cancel
Save