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假面第二弹

tags/v8.0
枫谷剑仙 6 years ago
parent
commit
a0d12f78c9
13 changed files with 11 additions and 10 deletions
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      images/cards_en/CARDS_057.PNG
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      images/cards_ja/CARDS_058.PNG
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      images/cards_ko/CARDS_057.PNG
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      monsters-info/custom/chs.json
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      monsters-info/custom/cht.json
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      monsters-info/extractByNode.js
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      monsters-info/mon_en.json
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      monsters-info/mon_ja.json
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      monsters-info/mon_ko.json
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      monsters-info/official-API/en.json
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      monsters-info/official-API/ja-skill.json
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      monsters-info/official-API/ja.json
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      monsters-info/official-API/ko.json

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monsters-info/custom/chs.json
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monsters-info/custom/cht.json
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monsters-info/extractByNode.js View File

@@ -235,7 +235,8 @@ officialAPI.forEach(function(lang){
linkCards.forEach(m=>{
let regRes = /link:(\d+)/.exec(m.specialAttribute);
let _m = outCards[parseInt(regRes[1])];
_m.evoRootId = m.evoRootId;
//目前这样做将变身的进化基底设置为同一个id,只适用于每个连续变身怪物id是顺序排列的,如果乱了就会出错。不按顺序的方式还没研究。
_m.evoRootId = outCards[m.id].evoRootId; // m.evoRootId;
})
let str = JSON.stringify(outCards);


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monsters-info/mon_en.json
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monsters-info/mon_ja.json
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monsters-info/mon_ko.json
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monsters-info/official-API/en.json
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monsters-info/official-API/ja-skill.json
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monsters-info/official-API/ja.json
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monsters-info/official-API/ko.json
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