# Conflicts: # languages/en.css # languages/ko.csstags/v19.0
| @@ -1,16 +1,12 @@ | |||
| 智龙迷城队伍图制作工具 | Puzzle & Dragons Formation Maker | |||
| 智龙急速阵型 | P&D Dash Formation | |||
| ====== | |||
| 这个工具可以帮助你方便的制作和分享车队阵型或单人队形。易用的编辑界面,电脑、手机上都可以轻松使用。 | |||
| This tool can help you easily create and share Swipe Formation or Solo Formation. Easy to use editing interface and use on your PC and Phone. | |||
| 这是一个智龙迷城队伍图制作工具。 | |||
| This is a Puzzle & Dragons Formation Maker. | |||
| ### 目前支持的语言 | Supported Languages | |||
| 1. 中文(简体) | |||
| 1. 中文(繁體) | |||
| 1. English | |||
| 1. 日本語 (by Bing Microsoft Translator) | |||
| 1. 한국어 (by Bing Microsoft Translator) | |||
| 这个工具可以帮助你方便的制作和分享车队阵型或单人队形。电脑、智能手机上都可以轻松使用。 | |||
| This tool can help you easily create and share Swipe Formation or Solo Formation. Easy to use on your PC and Smart Phone. | |||
| ### 预览 \| Preview | |||
| ### 预览 | Preview | |||
| | **单人 \| Solo** | **2人协力 \| 2P** | | |||
| | :---: | :---: | | |||
| @@ -18,19 +14,13 @@ This tool can help you easily create and share Swipe Formation or Solo Formation | |||
| | **3人协力 \| 3P** | **手机 \| Mobile** | | |||
| |  |  | | |||
| # 如何使用 | HOW TO USE | |||
| ## 快速使用在线版 | Online Quick Start | |||
| * <https://mapaler.github.io/PADDashFormation/> (Github Pages) | |||
| [Firefox](https://www.mozilla.org/firefox/new/) is recommended on your phone for better performance. Chrome is very slow when searching for a large number of cards | |||
| * http://mapaler.gitee.io/paddashformation/ (码云的镜象,国内用这个更快 | Chinese mirror) | |||
| * <https://mapaler.gitee.io/paddashformation/> (码云的镜象,国内用这个更快 | Chinese mirror) | |||
| 手机上使用 [火狐浏览器](https://www.mozilla.org/firefox/new/) 具有更好的性能,Chrome 卡死了。 | |||
| ### 示例链接 | Sample Link | |||
| * [单人示例](http://mapaler.gitee.io/paddashformation/solo.html?d={"t"%3A"千鸟^ff3600^【7×6版面】^p换队长打里·异形"%2C"d"%3A"%25{m5537}可以换%25{m3524}"%2C"f"%3A[[[[5537%2C110%2C9%2C99%2C[18%2C11%2C11%2C10%2C11]%2C1]%2C[5141%2C110%2C9%2C99%2C[11%2C11%2C11%2C11%2C11%2C10]%2C2]%2C[5004%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C0]%2C[5658%2C110%2C9%2C99%2C[19%2C11%2C11%2C11%2C11]%2C0]%2C[3898%2C110%2C9%2C99%2C[25%2C11%2C11%2C11%2C11]%2C0]%2C[5658%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C2]]%2C[[5573%2C1%2C7%2C99]%2C[5591%2C1%2C6%2C99]%2C[5582%2C1%2C6]%2C[5656%2C1%2C6]%2C[4897%2C99%2C5%2C99]%2C[5420%2C99%2C5%2Cnull%2Cnull%2Cnull%2C1]]]]%2C"b"%3A13}) | [Solo Sample](//mapaler.github.io/PADDashFormation/solo.html?d={"t"%3A"千鸟^ff3600^【7×6版面】^p换队长打里·异形"%2C"d"%3A"%25{m5537}可以换%25{m3524}"%2C"f"%3A[[[[5537%2C110%2C9%2C99%2C[18%2C11%2C11%2C10%2C11]%2C1]%2C[5141%2C110%2C9%2C99%2C[11%2C11%2C11%2C11%2C11%2C10]%2C2]%2C[5004%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C0]%2C[5658%2C110%2C9%2C99%2C[19%2C11%2C11%2C11%2C11]%2C0]%2C[3898%2C110%2C9%2C99%2C[25%2C11%2C11%2C11%2C11]%2C0]%2C[5658%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C2]]%2C[[5573%2C1%2C7%2C99]%2C[5591%2C1%2C6%2C99]%2C[5582%2C1%2C6]%2C[5656%2C1%2C6]%2C[4897%2C99%2C5%2C99]%2C[5420%2C99%2C5%2Cnull%2Cnull%2Cnull%2C1]]]]%2C"b"%3A13}) | |||
| * [2P车队示例](http://mapaler.gitee.io/paddashformation/multi.html?d={"t"%3A"我的^2288FF^水^p车队%20|%20My%20^2288FF^Water^p%20Swip%20Formation"%2C"d"%3A"%25{m2186}最好换%25{m4877}\n%25{m4877}%20is%20better%20than%20%25{m2186}"%2C"f"%3A[[[[4691%2C104%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[2186%2C101%2C8%2C99%2C[20%2C20%2C20]%2C0]%2C[4877%2C101%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4793%2C99%2C7%2C99]%2C[4877%2C101%2C9%2C99%2C[23%2C23%2C11%2C11]]]%2C[[4252%2C38%2C9]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]]]%2C[[[4691%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[4877%2C102%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4877%2C101%2C9%2C99%2C[23%2C23%2C11%2C11]]%2C[4793%2C99%2C7%2C99%2C[21%2C21%2C21]]%2C[2186%2C101%2C8%2C99%2Cnull%2C0]]%2C[[4394%2C12%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2C99%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]]]]}) | [2P Multi Formation Sample](//mapaler.github.io/PADDashFormation/multi.html?d={"t"%3A"我的^2288FF^水^p车队%20|%20My%20^2288FF^Water^p%20Swip%20Formation"%2C"d"%3A"%25{m2186}最好换%25{m4877}\n%25{m4877}%20is%20better%20than%20%25{m2186}"%2C"f"%3A[[[[4691%2C104%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[2186%2C101%2C8%2C99%2C[20%2C20%2C20]%2C0]%2C[4877%2C101%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4793%2C99%2C7%2C99]%2C[4877%2C101%2C9%2C99%2C[23%2C23%2C11%2C11]]]%2C[[4252%2C38%2C9]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]]]%2C[[[4691%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[4877%2C102%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4877%2C101%2C9%2C99%2C[23%2C23%2C11%2C11]]%2C[4793%2C99%2C7%2C99%2C[21%2C21%2C21]]%2C[2186%2C101%2C8%2C99%2Cnull%2C0]]%2C[[4394%2C12%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2C99%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]]]]}) | |||
| * [3P协力示例](http://mapaler.gitee.io/paddashformation/triple.html?d={"t"%3A"3P%20Sample"%2C"d"%3A"3P没啥好的例子"%2C"f"%3A[[[[4691%2C104%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[2186%2C101%2C8%2C99%2C[20%2C20%2C20]%2C0]%2C[4877%2C101%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4793%2C99%2C7%2C99]%2C[5322%2C101%2C9%2C99%2C[20%2C20%2C20]]%2C[4691%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]]%2C[[4252%2C38%2C9]%2C[5632%2C1%2C6%2C99]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4828%2C5%2C3]%2C[4394%2C12%2C3%2Cnull%2Cnull%2Cnull%2C1]]]%2C[[[4691%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[2186%2C101%2C8%2C99%2Cnull%2C0]%2C[4877%2C102%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4793%2C99%2C7%2C99%2C[21%2C21%2C21]]%2C[4877%2C101%2C9%2C99%2C[23%2C23%2C11%2C11]]%2C[4691%2C104%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]]%2C[[4394%2C12%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4252%2C38%2C9]]]%2C[[[5888%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4877%2C99%2C9%2C99]%2C[4877%2C99%2C9%2C99]%2C[4877%2C99%2C9%2C99]%2C[2540%2C110%2C8%2C99%2C[11%2C11%2C11%2C11%2C11%2C11]%2C0]%2C[5887%2C99%2C9%2Cnull%2C[11%2C11%2C11%2C11%2C11%2C11]]]%2C[[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]]]]}) | [3P Multi Formation Sample](//mapaler.github.io/PADDashFormation/triple.html?d={"t"%3A"3P%20Sample"%2C"d"%3A"3P没啥好的例子"%2C"f"%3A[[[[4691%2C104%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[2186%2C101%2C8%2C99%2C[20%2C20%2C20]%2C0]%2C[4877%2C101%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4793%2C99%2C7%2C99]%2C[5322%2C101%2C9%2C99%2C[20%2C20%2C20]]%2C[4691%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]]%2C[[4252%2C38%2C9]%2C[5632%2C1%2C6%2C99]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4828%2C5%2C3]%2C[4394%2C12%2C3%2Cnull%2Cnull%2Cnull%2C1]]]%2C[[[4691%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]%2C[2186%2C101%2C8%2C99%2Cnull%2C0]%2C[4877%2C102%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4793%2C99%2C7%2C99%2C[21%2C21%2C21]]%2C[4877%2C101%2C9%2C99%2C[23%2C23%2C11%2C11]]%2C[4691%2C104%2C9%2C99%2C[19%2C19%2C11%2C11]%2C1]]%2C[[4394%2C12%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4155%2C1%2C7%2Cnull%2Cnull%2Cnull%2C1]%2C[4394%2C1%2C3%2Cnull%2Cnull%2Cnull%2C1]%2C[4252%2C38%2C9]]]%2C[[[5888%2C110%2C9%2C99%2C[19%2C19%2C11%2C11]]%2C[4877%2C99%2C9%2C99]%2C[4877%2C99%2C9%2C99]%2C[4877%2C99%2C9%2C99]%2C[2540%2C110%2C8%2C99%2C[11%2C11%2C11%2C11%2C11%2C11]%2C0]%2C[5887%2C99%2C9%2Cnull%2C[11%2C11%2C11%2C11%2C11%2C11]]]%2C[[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]%2C[0%2C0%2C0]]]]}) | |||
| ## 下载后使用本地版 | Use the local version after downloaded | |||
| [下载压缩包](//gitee.com/mapaler/PADDashFormation/repository/archive/master)或`git clone`后使用浏览器打开`index.html`。 | |||
| [Download ZIP](//codeload.github.com/Mapaler/PADDashFormation/zip/master) or `git clone`, and open the `index.html` with Browser. | |||
| @@ -41,7 +31,14 @@ Chrome browser need start with the additional argument `--allow-file-access-from | |||
| ## [帮助和提示 | Help and Tips](help.md) | |||
| # 翻译我 | TRANSLATE ME | |||
| # 翻译我 | Translate me | |||
| ## 目前支持的语言 | Languages currently supported | |||
| 1. 中文(简体) | |||
| 1. 中文(繁體) | |||
| 1. English | |||
| 1. 日本語 (by Bing Microsoft Translator) | |||
| 1. 한국어 (by Bing Microsoft Translator) | |||
| ## How to **Pull requests** | |||
| 1. Click **Fork** In the page top right corner. Fork your own copy of this repository to your account. | |||
| 1. Use Git to clone/pull repository locally for modification (How to modify please see below). | |||
| @@ -1,19 +1,30 @@ | |||
| 智龙迷城队伍图制作工具帮助<br>Help of *Puzzle & Dragons Formation Maker* | |||
| 智龙迷城队伍图制作工具使用技巧<br>Tips of *Puzzle & Dragons Formation Maker* | |||
| ====== | |||
| * 直接复制网址即可分享组队或自己添加收藏夹保存。你可以使用*短网址服务*进一步缩短网址。 | |||
| Copy the URL directly to share the Formation, or add a Bookmark to archives. You can use any *Short URL Service* to further shorten the URL. | |||
| ## 目录 | Index | |||
| * [分享队伍 | Share your team](#分享--share) | |||
| * [队伍编辑技巧 | Convenient tips for edit](#编辑技巧--editing-tips) | |||
| * [搜索图鉴 | Search cards](#搜索图鉴--search-cards) | |||
| * [文字说明的高级功能 | Advanced of the description](#文字的高级功能--advanced-of-text-detail) | |||
| * [其他 | Others](#其他--others) | |||
| * [报告BUG | Report BUG](#报告bug--report-bug) | |||
| ## 分享 | Share | |||
| ### 通过网址分享和收藏队伍 | Share and collect teams by URL | |||
| 直接复制网址即可分享组队或自己添加收藏夹保存。 | |||
| Copy the URL directly to share the Formation, or add a Bookmark to collect. | |||
|  | |||
| 你也可以使用浏览器扩展生成二维码来分享网址。 | |||
| You can also share the URL in QR code by browser extensions. | |||
| * 可以使用摄像头读取队伍二维码 | |||
| 为了更方便的分享,你可以使用任意第三方*短网址服务*进一步缩短网址。 | |||
| For easier sharing, you can further shorten your URL using any third-party *Short URL Service*. Like, [bitly](https://bitly.com/). | |||
| ### 二维码分享 | Share by QR Code | |||
| 可以使用摄像头读取队伍二维码 | |||
| You can use the camera to read the Formation QR code | |||
|  | |||
| 读取到的队伍会显示为链接 | |||
| The read Formation appears as a link | |||
|  | |||
| 目前可以读取 | Currently can read: | |||
| 1. 本程序格式的二维码 | |||
| This program format QR code | |||
| 1. 本程序自有格式的二维码 | |||
| This program's own format QR code | |||
|  | |||
| 1. 使用浏览器扩展生成本程序组队网址链接的二维码 | |||
| QR code of this program Formation URL which generated by browser extension. | |||
| @@ -21,33 +32,53 @@ The read Formation appears as a link | |||
| 1. PDC 的二维码 | |||
| PDC format QR code | |||
|  | |||
| * 使用后退即可撤销上一次修改。 | |||
| Use back to undo the last edit. | |||
| ## 编辑技巧 | Editing tips | |||
| * 使用**后退**即可撤销上一次修改,需要重做则使用前进。 | |||
| Use **Back** to undo the last edit, redo with Forward. | |||
|  | |||
| * 拖拽怪物头像即可快速交换位置或复制怪物,也支持手机触屏。 | |||
| Drag monster avatars to quickly swap positions or copy monster, also supports mobile touch screen. | |||
|  | |||
| * **拖拽**卡片头像即可快速交换位置,也支持手机触屏。 | |||
| **Drag** card avatars to quickly swap member's positions, also supports mobile touch screen. | |||
|  | |||
| 使用顶部的开关可以切换到复制模式 | |||
| Use the switch at the top can switch to copy mode. | |||
| * 如果你希望使用技能切换队长,使用切换按钮。这样可以保留原始队长强调边框,和76版面图标。 | |||
| If you want switch leader by skill, use the switch button. This preserves the original leader accent border, and the 76 board icon. | |||
|  | |||
| * 可以在编辑界面的怪物ID输入**怪物名称**或**标签**来搜索怪物。(键入回车以执行) | |||
| You can search for monsters by entering the **Monster Name** or **Tags** in the monster ID of the editing interface.(Type Enter to execute) | |||
| * 使用`Ctrl + ←/→`,或小键盘上的`←/→`(需关闭`NumLock`)可以快速切换变身。 | |||
| You can using `Ctrl + ←/→` or `←/→` on keypad (turn `NumLock` off) to quickly change Henshin. | |||
|  | |||
|  | |||
| ## 搜索图鉴 | Search cards | |||
| * 可以在编辑界面的怪物ID输入**怪物名称**或**标签**来搜索卡片。 | |||
| You can search for card by entering the **Monster Name** or **Tags** in the monster ID of the editing interface. | |||
|  | |||
| 点击**系列ID**或**标签**,可搜索该系列 | |||
| Clisk the **Series ID** or **Tags** to search for series. | |||
|  | |||
| * 点击编辑界面的怪物头像可以跳转到攻略网站。 | |||
| Click on the monster avatar in the editing interface to jump to the Guide. | |||
| * 点击**技能名称**,可搜索相同主动技能宠物 | |||
| Click on **Skill Name** to search for the same active skills Cards. | |||
|  | |||
| * 点击**系列ID**或**标签**,可搜索该系列 | |||
| Click the **Series ID** or **Tags** to search for series. | |||
|  | |||
| * 复制本版本游戏数据的**标签**,可在游戏中搜索系列名称 | |||
| Copy the **Tag** of this version of the game data can search for the series in the game. | |||
|  | |||
| * 点击编辑界面的卡片头像可以跳转到攻略网站。 | |||
| Click on the card avatar in the editing interface to jump to the Guide. | |||
|  | |||
| 在队伍界面和搜索结果的怪物头像上,点击鼠标中键也可以跳转到攻略网站。在手机上则是长按怪物头像然后选择在新标签页打开。 | |||
| Or click the middle mouse button on the monster avatar of the formation interface and search results to jump to the Guide. On your phone, you're long-pressing the monster avatar and then selecting to open it in a new tab. | |||
|  | |||
| ## 文字的高级功能 | Advanced of text detail | |||
| * 队伍标题与队伍说明可以使用`^16进制颜色代码^内容^p`来改变内容颜色; | |||
| Formation Title and Detail can use the `^[Hex Color Code]^Content^p` to change the color of the Content. | |||
|  | |||
| `%{m怪物ID}`可以显示怪物头像。 | |||
| `%{m[Monster ID]}` can display the monster avatar. | |||
|  | |||
| ## 其他 | Others | |||
| * 2人只显示部分共用的觉醒的统计(不包括超觉醒),单人和三人则全部显示。 | |||
| The 2P Multi Games Mode shows only several common awoken statistics (excluding super-awakening), but the Solo and 3P Mode shows all. | |||
| * 内建的截图按钮依靠 [html2canvas](https://github.com/niklasvh/html2canvas/),会有一些绘制错误,浏览器的截图扩展能够更加还原显示的真实样子。 | |||
| @@ -56,5 +87,5 @@ Built-in screenshot button relies on [html2canvas](https://github.com/niklasvh/h | |||
| If you just want to use this program as a simple guide, you can add `guide=1` to the parameters, such as `https://mapaler.github.io/PADDashFormation/solo.html?guide=1`. When you enter the page in guide mode, the monster modification interface opens directly and the background is opaque. | |||
| ## 报告BUG | Report BUG | |||
| 如果发现 BUG,请先按 Ctrl+F5 强制刷新后测试,如仍有问题可以在 [Issues](//github.com/Mapaler/PADDashFormation/issues) 报告。 | |||
| If a BUG is found, first test again after force refresh by Ctrl-F5, if there is still a problem, you can report it at the [Issues](//github.com/Mapaler/PADDashFormation/issues). | |||
| 如果发现 BUG,请先按 Ctrl+F5 强制刷新,并点击数据更新时间按钮强制更新数据。如仍存在问题可以在 [Issues](//github.com/Mapaler/PADDashFormation/issues) 报告。 | |||
| If a BUG is found, first test again after force refresh by Ctrl-F5, then click the Data Update Time button to force update the data. If there is still a problem, you can report it at the [Issues](//github.com/Mapaler/PADDashFormation/issues). | |||
| @@ -308,9 +308,6 @@ | |||
| content: "Dark Attribute Enemy"; | |||
| } | |||
| .setting-box .row-mon-id .open-search::before{ | |||
| content: "Simple Search"; | |||
| } | |||
| .search-box::before{ | |||
| content: "Search Cards"; | |||
| } | |||
| @@ -415,6 +412,10 @@ | |||
| { | |||
| content: "⛓️Evo Search"; | |||
| } | |||
| .search-evolution-by-this::after | |||
| { | |||
| content: "Cards that need this card as evolutionary material"; | |||
| } | |||
| .real-time-change-card-label::after | |||
| { | |||
| content: "Real-Time change card"; | |||
| @@ -553,4 +554,4 @@ label[for="qr-data-type-pdf"]::before | |||
| label[for="qr-data-type-pdc"]::before | |||
| { | |||
| content: "P&D Damage Caculater (PDC)"; | |||
| } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| const localTranslating = { | |||
| localTranslating = { | |||
| webpage_title: `P&D ${teamsCount}P Formation Maker`, | |||
| title_blank: `Input Formation Title`, | |||
| detail_blank: `Input Detail`, | |||
| @@ -300,9 +300,6 @@ | |||
| content: "暗属性の敵"; | |||
| } | |||
| .setting-box .row-mon-id .open-search::before{ | |||
| content: "簡単な検索"; | |||
| } | |||
| .search-box::before{ | |||
| content: "モンスターの検索"; | |||
| } | |||
| @@ -407,6 +404,10 @@ | |||
| { | |||
| content: "⛓️進化サーチ"; | |||
| } | |||
| .search-evolution-by-this::after | |||
| { | |||
| content: "このカードを進化的な素材として必要とするカード"; | |||
| } | |||
| .real-time-change-card-label::after | |||
| { | |||
| content: "カードを即座に更新します"; | |||
| @@ -1,4 +1,4 @@ | |||
| const localTranslating = { | |||
| localTranslating = { | |||
| webpage_title: `パズル&ドラゴンズ${teamsCount}人のチーム図作成ツール`, | |||
| title_blank: "入力タイトル", | |||
| detail_blank: "入力詳細", | |||
| @@ -297,9 +297,6 @@ | |||
| content: "숨겨진 속성의 적"; | |||
| } | |||
| .setting-box .row-mon-id .open-search::before{ | |||
| content: "간단한 검색"; | |||
| } | |||
| .search-box::before{ | |||
| content: "몬스터 검색"; | |||
| } | |||
| @@ -404,6 +401,10 @@ | |||
| { | |||
| content: "⛓️진화 계통"; | |||
| } | |||
| .search-evolution-by-this::after | |||
| { | |||
| content: "진화 자료로이 카드를 필요로하는 카드"; | |||
| } | |||
| .real-time-change-card-label::after | |||
| { | |||
| content: "카드를 즉시 업데이트합니다"; | |||
| @@ -511,4 +512,4 @@ label[for="qr-data-type-pdf"]::before | |||
| label[for="qr-data-type-pdc"]::before | |||
| { | |||
| content: "퍼즐앤드래곤 데미지 카큐라터 (PDC)"; | |||
| } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| const localTranslating = { | |||
| localTranslating = { | |||
| webpage_title: `퍼즐앤드래곤 ${teamsCount} 명의 팀 다이어그램 작성 도구`, | |||
| title_blank: "입력 제목", | |||
| detail_blank: "입력 내용", | |||
| @@ -1,5 +1,5 @@ | |||
| document.title = `智龙迷城${teamsCount}人队伍图制作工具`; | |||
| const localTranslating = { | |||
| document.title = localTranslating.webpage_title; | |||
| localTranslating = { | |||
| skill_parse: { | |||
| skill: { | |||
| unknown: tp`未知的技能类型:${'type'}`, //type | |||
| @@ -249,7 +249,7 @@ function parseSkillDescription(skill) { | |||
| } | |||
| const mulName = ["HP", "攻击力", "回复力"]; | |||
| //获取固定的三维成长的名称 | |||
| function getFixedHpAtkRcvString(values) { | |||
| function getFixedHpAtkRcvString(values, scale = true) { | |||
| let mulArr = null; | |||
| if (Array.isArray(values)) { | |||
| mulArr = [ | |||
| @@ -269,7 +269,7 @@ function parseSkillDescription(skill) { | |||
| if (hasMul.length > 0) { | |||
| const hasDiff = hasMul.filter(m => m != hasMul[0]).length > 0; //存在不一样的值 | |||
| if (hasDiff) { | |||
| str += mulArr.map((m, i) => (m > 0 && m != 1) ? (mulName[i] + (m >= 1 ? `×${m}倍` : `变为${m*100}%`)) : null).filter(s => s != null).join(","); | |||
| str += mulArr.map((m, i) => (m > 0 && m != 1) ? (mulName[i] + (scale ? (m >= 1 ? `×${m}倍` : `变为${m*100}%`) : `增加${m*100}%`)) : null).filter(s => s != null).join(","); | |||
| } else { | |||
| let hasMulName = mulName.filter((n, i) => mulArr[i] != 1); | |||
| if (hasMulName.length >= 3) { | |||
| @@ -277,7 +277,7 @@ function parseSkillDescription(skill) { | |||
| } else { | |||
| str += hasMulName.join("和"); | |||
| } | |||
| str += hasMul[0] >= 1 ? `×${hasMul[0]}倍` : `变为${hasMul[0]*100}%`; | |||
| str += scale ? (hasMul[0] >= 1 ? `×${hasMul[0]}倍` : `变为${hasMul[0]*100}%`) : `增加${hasMul[0]*100}%`; | |||
| } | |||
| } else { | |||
| str += "能力值没有变化"; | |||
| @@ -1210,8 +1210,9 @@ function parseSkillDescription(skill) { | |||
| break; | |||
| case 169: //5COMBO或以上時受到的傷害減少25%、攻擊力6倍; | |||
| str = `${sk[0]}连击或以上时`; | |||
| if (sk[1] && sk[1] !== 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[1]})}`; | |||
| if (sk[1] && sk[1] !== 100) str += `,所有宠物的攻击力×${sk[1]/100}倍`; | |||
| if (sk[2]) str += `,受到的伤害减少${sk[2]}%`; | |||
| if (sk[4]) str += `;此后每多1连击攻击力+${sk[3]/100}倍,最大${sk[4]}连击时×${(sk[4] - sk[0]) * sk[3]/100 + sk[1]/100}倍`; | |||
| break; | |||
| case 170: | |||
| fullColor = nb(sk[0], attrsName); | |||
| @@ -1231,9 +1232,9 @@ function parseSkillDescription(skill) { | |||
| if (!atSameTime) str+=`${sk[1]}种属性以上`; | |||
| else if(sk[0] == 31) str += `5色`; | |||
| str += `同时攻击时`; | |||
| if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}倍`; | |||
| if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`; | |||
| if (sk[2] && sk[2] !== 100) str += `,所有宠物的攻击力×${sk[2]/100}倍`; | |||
| if (sk[3]) str += `,受到的伤害减少${sk[3]}%`; | |||
| if (sk[4]) str += `;此后每多1种属性攻击力+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时×${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`; | |||
| break; | |||
| case 171: | |||
| fullColor = sk.slice(0,4).filter(c=>c>0); //最多4串珠 | |||
| @@ -1547,6 +1548,12 @@ function parseSkillDescription(skill) { | |||
| case 224: | |||
| str = `${sk[0]}回合内,敌人全体变为${attrN(sk[1])}属性。(不受防护盾的影响)`; | |||
| break; | |||
| case 228: | |||
| str = `${sk[0]}回合内,队伍中每存在1个${getAttrTypeString(flags(sk[1]), flags(sk[2]))}时,${getFixedHpAtkRcvString({atk:sk[3],rcv:sk[4]}, false)}`; | |||
| break; | |||
| case 229: | |||
| str = `队伍中每存在1个${getAttrTypeString(flags(sk[0]), flags(sk[1]))}时,${getFixedHpAtkRcvString({hp:sk[2],atk:sk[3],rcv:sk[4]}, false)}`; | |||
| break; | |||
| default: | |||
| str = `未知的技能类型${type}(No.${id})`; | |||
| //开发部分 | |||
| @@ -3117,7 +3124,7 @@ function parseSkillDescription(skill) { | |||
| } | |||
| })}, | |||
| {name:"以觉醒数量为倍率类技能(宝石姬)",function:cards=>cards.filter(card=>{ | |||
| const searchTypeArray = [156,168]; | |||
| const searchTypeArray = [156,168,228]; | |||
| const skill = Skills[card.activeSkillId]; | |||
| if (searchTypeArray.includes(skill.type)) | |||
| return true; | |||
| @@ -3129,11 +3136,17 @@ function parseSkillDescription(skill) { | |||
| { | |||
| name:"回复力 buff(顶降回复)", | |||
| function:cards=>{ | |||
| const searchTypeArray = [50,90]; | |||
| const searchTypeArray = [50,90,228]; | |||
| function getRecScale(as) | |||
| { | |||
| const sk = as.params; | |||
| return sk.slice(1,sk.length>2?-1:undefined).includes(5) && sk.length > 2 ? sk[sk.length-1] : 0; | |||
| if (as.type == 228) | |||
| { | |||
| return sk[4] || 0; | |||
| }else | |||
| { | |||
| return sk.slice(1,sk.length>2?-1:undefined).includes(5) && sk.length > 2 ? sk[sk.length-1] : 0; | |||
| } | |||
| } | |||
| return cards.filter(card=>{ | |||
| const skills = getCardActiveSkills(card, searchTypeArray); | |||
| @@ -3148,11 +3161,17 @@ function parseSkillDescription(skill) { | |||
| }); | |||
| }, | |||
| addition:card=>{ | |||
| const searchTypeArray = [50,90]; | |||
| const searchTypeArray = [50,90,228]; | |||
| function getRecScale(as) | |||
| { | |||
| const sk = as.params; | |||
| return sk.slice(1,sk.length>2?-1:undefined).includes(5) && sk.length > 2 ? sk[sk.length-1] : 0; | |||
| if (as.type == 228) | |||
| { | |||
| return sk[4] || 0; | |||
| }else | |||
| { | |||
| return sk.slice(1,sk.length>2?-1:undefined).includes(5) && sk.length > 2 ? sk[sk.length-1] : 0; | |||
| } | |||
| } | |||
| const skills = getCardActiveSkills(card, searchTypeArray); | |||
| const skill = skills.find(as=>getRecScale(as) > 0); | |||
| @@ -3164,11 +3183,13 @@ function parseSkillDescription(skill) { | |||
| 88,92, //类型的 | |||
| 50,90, //属性的,要排除回复力 | |||
| 156,168, //宝石姬 | |||
| 228, //属性、类型数量 | |||
| ]; | |||
| const skill = Skills[card.activeSkillId]; | |||
| if ((skill.type==88 || skill.type==92) || //类型的 | |||
| (skill.type==50 || skill.type==90) && skill.params.slice(1,skill.params.length>2?-1:undefined).some(sk=>sk!=5) || //属性的,要排除回复力 | |||
| skill.type==156 && skill.params[4] == 2 || skill.type==168 //宝石姬的 | |||
| skill.type==156 && skill.params[4] == 2 || skill.type==168 || //宝石姬的 | |||
| skill.type==228 && skill.params[3] > 0 //属性、类型数量 | |||
| ) | |||
| return true; | |||
| else if (skill.type == 116 || skill.type == 118){ | |||
| @@ -3176,7 +3197,8 @@ function parseSkillDescription(skill) { | |||
| return subskills.some(subskill=> | |||
| (subskill.type==88 || subskill.type==92) || //类型的 | |||
| (subskill.type==50 || subskill.type==90) && subskill.params.slice(1,subskill.params.length>2?-1:undefined).some(sk=>sk!=5) || //属性的,要排除回复力 | |||
| subskill.type==156 && subskill.params[4] == 2 || subskill.type==168 //宝石姬的 | |||
| subskill.type==156 && subskill.params[4] == 2 || subskill.type==168 ||//宝石姬的 | |||
| subskill.type==228 && subskill.params[3] > 0 //属性、类型数量 | |||
| ); | |||
| } | |||
| })}, | |||
| @@ -303,9 +303,6 @@ | |||
| content: "暗屬性敵人"; | |||
| } | |||
| .setting-box .row-mon-id .open-search::before{ | |||
| content: "簡易搜索"; | |||
| } | |||
| .search-box::before{ | |||
| content: "搜索怪物"; | |||
| } | |||
| @@ -410,6 +407,10 @@ | |||
| { | |||
| content: "⛓️進化鏈"; | |||
| } | |||
| .search-evolution-by-this::after | |||
| { | |||
| content: "需要此寵物作為進化素材的寵物"; | |||
| } | |||
| .real-time-change-card-label::after | |||
| { | |||
| content: "即時更新卡片"; | |||
| @@ -1,4 +1,4 @@ | |||
| const localTranslating = { | |||
| localTranslating = { | |||
| webpage_title: `龍族拼圖${teamsCount}人隊伍圖製作工具`, | |||
| title_blank: "輸入隊伍標題", | |||
| detail_blank: "輸入說明", | |||
| @@ -303,9 +303,6 @@ | |||
| content: "暗属性敵人"; | |||
| } | |||
| .setting-box .row-mon-id .open-search::before{ | |||
| content: "简易搜索"; | |||
| } | |||
| .search-box::before{ | |||
| content: "搜索怪物"; | |||
| } | |||
| @@ -410,6 +407,10 @@ | |||
| { | |||
| content: "⛓️进化链"; | |||
| } | |||
| .search-evolution-by-this::after | |||
| { | |||
| content: "需要此宠物作为进化素材的宠物"; | |||
| } | |||
| .real-time-change-card-label::after | |||
| { | |||
| content: "即时更新卡片"; | |||
| @@ -1 +1 @@ | |||
| document.title = `智龙迷城${teamsCount}人队伍图制作工具`; | |||
| document.title = localTranslating.webpage_title; | |||
| @@ -1 +1 @@ | |||
| [{"code":"ja","ckey":{"card":"349663b3b9ea313f4e0d22f417e100cf","skill":"24ecdf1bc637b4f50b024d90aa215d20"},"updateTime":1624018972296},{"code":"en","ckey":{"card":"d319d706397dc21a08788aa61d733692","skill":"c0a598c2008ec8de8ea94b32c4c02046"},"updateTime":1624018972296},{"code":"ko","ckey":{"card":"918aa14ff6595d5e83f1d8349615d483","skill":"d38ac2d5ce2ad97612cedc6792833b22"},"updateTime":1624018972296}] | |||
| [{"code":"ja","ckey":{"card":"1662af91b3c6c65dcacd7c5f59e3779c","skill":"fbbceb29e8fa54610addce49e5a4c627"},"updateTime":1626437692992},{"code":"en","ckey":{"card":"f968e7c08d9a708a236e956d7050e05a","skill":"fa1024dd36232eb43c030a2499814960"},"updateTime":1626352490457},{"code":"ko","ckey":{"card":"6b1f4e5b5f428ad3303257ac0b118bf2","skill":"17c7e55b774b6fed3eaea6bc5a0c027d"},"updateTime":1626352490457}] | |||
| @@ -29,9 +29,7 @@ var formation = new Formation(teamsCount,5); | |||
| </script> | |||
| <style type="text/css"> | |||
| .show-team-name-right .team-total-info .team-awoken, | |||
| .show-team-name-right .team-total-info>div, | |||
| .show-team-name-left .team-total-info .team-awoken, | |||
| .show-team-name-left .team-total-info>div | |||
| .formation-total-info .tIf-effect, | |||
| .formation-total-info .tIf-total-hp | |||
| { | |||
| @@ -65,7 +63,6 @@ var formation = new Formation(teamsCount,5); | |||
| <button class="btn-solo-link" onclick="turnPage(1,arguments[0]);"></button> | |||
| <button class="btn-triple-link" onclick="turnPage(3,arguments[0]);"></button> | |||
| <button class="btn-swap-AB-team" onclick="swapABCteam();"></button> | |||
| <span class="lbl-henshin-change"><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button></span> | |||
| <a class="help-link" target="_blank" href="https://github.com/Mapaler/PADDashFormation/blob/master/help.md"></a> | |||
| </div> | |||
| <div> | |||
| @@ -75,6 +72,9 @@ var formation = new Formation(teamsCount,5); | |||
| <input type="checkbox" class="config-checkbox-ipt" name="change-swap-to-copy" id="change-swap-to-copy"><label class="config-checkbox-lbl change-swap-to-copy-lbl" for="change-swap-to-copy"><div class="config-checkbox-lbl-cicle"></div></label> | |||
| </div> | |||
| <div class="status"><span class="icon"></span><span class="text"></span></div> | |||
| <div> | |||
| <span class="lbl-henshin-change"><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button></span> | |||
| </div> | |||
| </div> | |||
| <div class="formation-box"> | |||
| <div class="title-box edit"><input type="text" class="title" placeholder="输入队伍标题" /><h1 class="title-display"></h1></div> | |||
| @@ -100,6 +100,29 @@ var formation = new Formation(teamsCount,5); | |||
| <ul class="teams"> | |||
| <li class="team-bigbox team-1 show-team-name-right"> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-addition-info"> | |||
| <ul class="tIf-attrs"> | |||
| <li><icon class="attr" data-attr-icon="0"><!--火--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="1"><!--水--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="2"><!--木--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="3"><!--光--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="4"><!--暗--></icon></li> | |||
| </ul> | |||
| <ul class="tIf-types"> | |||
| <li><icon class="type-icon" data-type-icon="4"><!--龍--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="5"><!--神--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="7"><!--惡魔--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="8"><!--机械--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="1"><!--平衡--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="6"><!--攻撃--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="2"><!--体力--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="3"><!--回復--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="0"><!--進化用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="12"><!--能力覺醒用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="14"><!--強化合成用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="15"><!--販賣用--></icon></li> | |||
| </ul> | |||
| </div> | |||
| <div class="tIf-total-move"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| @@ -604,6 +627,29 @@ var formation = new Formation(teamsCount,5); | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="50"></span><span class="count"></span></li><!--方块心追--> | |||
| </ul> | |||
| </div> | |||
| <div class="tIf-addition-info"> | |||
| <ul class="tIf-attrs"> | |||
| <li><icon class="attr" data-attr-icon="0"><!--火--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="1"><!--水--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="2"><!--木--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="3"><!--光--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="4"><!--暗--></icon></li> | |||
| </ul> | |||
| <ul class="tIf-types"> | |||
| <li><icon class="type-icon" data-type-icon="4"><!--龍--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="5"><!--神--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="7"><!--惡魔--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="8"><!--机械--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="1"><!--平衡--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="6"><!--攻撃--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="2"><!--体力--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="3"><!--回復--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="0"><!--進化用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="12"><!--能力覺醒用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="14"><!--強化合成用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="15"><!--販賣用--></icon></li> | |||
| </ul> | |||
| </div> | |||
| </div> | |||
| </li> | |||
| </ul> | |||
| @@ -781,6 +827,9 @@ var formation = new Formation(teamsCount,5); | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="76"></button><!--2串光--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="77"></button><!--2串暗--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="78"></button><!--十字--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="79"></button><!--3色--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="80"></button><!--4色--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="81"></button><!--5色--></li> | |||
| </ul> | |||
| </div> | |||
| <div class="sawoken-div"><!--超觉醒--> | |||
| @@ -864,6 +913,9 @@ var formation = new Formation(teamsCount,5); | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="76" id="search-awoken-76" /><label class="awoken-icon" data-awoken-icon="76" for="search-awoken-76"></label><!--2串光--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="77" id="search-awoken-77" /><label class="awoken-icon" data-awoken-icon="77" for="search-awoken-77"></label><!--2串暗--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="78" id="search-awoken-78" /><label class="awoken-icon" data-awoken-icon="78" for="search-awoken-78"></label><!--十字--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="79" id="search-awoken-79" /><label class="awoken-icon" data-awoken-icon="79" for="search-awoken-79"></label><!--3色--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="80" id="search-awoken-80" /><label class="awoken-icon" data-awoken-icon="80" for="search-awoken-80"></label><!--4色--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="81" id="search-awoken-81" /><label class="awoken-icon" data-awoken-icon="81" for="search-awoken-81"></label><!--5色--></li> | |||
| </ul> | |||
| </div> | |||
| <div class="control-div"><!--控制栏--> | |||
| @@ -917,7 +969,7 @@ var formation = new Formation(teamsCount,5); | |||
| <div class="setting-row row-mon-id"> | |||
| <input type="checkbox" class="config-checkbox-ipt" name="real-time-change-card" id="real-time-change-card"><label class="config-checkbox-lbl real-time-change-card-label" for="real-time-change-card"><div class="config-checkbox-lbl-cicle"></div></label> | |||
| <button class="open-evolutionary-tree"></button> | |||
| <button class="open-search"></button><!--搜索怪物按钮--> | |||
| <button class="search-evolution-by-this"><icon class="type-icon" data-type-icon="0"></icon></button> | |||
| <input type="search" class="m-id" list="monsters-name-list"/><button class="search-by-string"></button> | |||
| <datalist id="monsters-name-list"></datalist> | |||
| <ul class="evo-card-list"></ul> | |||
| @@ -68,7 +68,8 @@ const official_awoken_sorting = [ | |||
| 4, 5, 6, 7, 8, 35, 36, 37, 38, | |||
| 1, 2, 3, 46, 47, 39, 40, 41, 42, | |||
| 65, 66, 67, 9, 71, 72, 30, 64, 63, | |||
| 73, 74, 75, 76, 77, 78]; | |||
| 73, 74, 75, 76, 77, 78, 79, 80, 81 | |||
| ]; | |||
| //pdc的徽章对应数字 | |||
| const pdcBadgeMap = [ | |||
| @@ -158,6 +159,7 @@ const sort_function_list = [ | |||
| }}, | |||
| {tag:"sort_rarity",name:"稀有度",function:(a,b)=>a.rarity-b.rarity}, | |||
| {tag:"sort_cost",name:"消耗",function:(a,b)=>a.cost-b.cost}, | |||
| {tag:"sort_mp",name:"MP",function:(a,b)=>a.mp-b.mp}, | |||
| {tag:"sort_skillLv1",name:"技能最大冷却时间",function:(a,b)=>Skills[a.activeSkillId].initialCooldown-Skills[b.activeSkillId].initialCooldown}, | |||
| {tag:"sort_skillLvMax",name:"技能最小冷却时间",function:(a,b)=>{ | |||
| const skill_a = Skills[a.activeSkillId],skill_b = Skills[b.activeSkillId]; | |||
| @@ -715,6 +715,17 @@ function countTeamHp(memberArr, leader1id, leader2id, solo, noAwoken = false) { | |||
| break; | |||
| } | |||
| break; | |||
| case 229:{ //队员中存在每个属性或Type都算一次 | |||
| let cardsArr = memberArr.filter(m => m.id > 0).map(m => Cards[m.id]); //所有的卡片 | |||
| let attrsArr = cardsArr.flatMap(card => card.attr); //所有卡片的属性 | |||
| let typesArr = cardsArr.flatMap(card => card.types); //所有卡片的类型 | |||
| let correspondingAttrs = flags(sk[0]); //符合的属性 | |||
| let correspondingTypes = flags(sk[1]); //符合的类型 | |||
| let correspondingTimes = attrsArr.filter(a=>correspondingAttrs.includes(a)).length + typesArr.filter(t=>correspondingTypes.includes(t)).length; //符合的次数 | |||
| scale = sk[2] * correspondingTimes / 100 + 1; | |||
| //console.log('属性、类型个数动态倍率,当前队长HP倍率为 %s',scale); | |||
| break; | |||
| } | |||
| case 138: //调用其他队长技 | |||
| scale = sk.reduce((pmul, skid) => pmul * memberHpMul(card, Skills[skid], memberArr, solo), 1) | |||
| break; | |||
| @@ -25,6 +25,9 @@ const isGuideMod = Boolean(Number(getQueryString("guide"))); //是否以图鉴 | |||
| if (location.search.includes('&')) { | |||
| location.search = location.search.replace(/&/ig, '&'); | |||
| } | |||
| let localTranslating = { | |||
| webpage_title: `智龙迷城${teamsCount}人队伍图制作工具`, | |||
| } | |||
| //一开始就加载当前语言 | |||
| if (currentLanguage == undefined) | |||
| @@ -1530,6 +1533,8 @@ function initialize() { | |||
| txtTitle.onchange = function() { | |||
| formation.title = this.value; | |||
| txtTitleDisplay.innerHTML = descriptionToHTML(this.value); | |||
| let titleStr = txtTitleDisplay.textContent.trim(); | |||
| document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title; | |||
| creatNewUrl(); | |||
| }; | |||
| txtTitle.onblur = function() { | |||
| @@ -2127,13 +2132,8 @@ function initialize() { | |||
| evolutionaryTreeMask_Close.onclick = function(){evolutionaryTreeMask.hide();}; | |||
| const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree"); | |||
| openEvolutionaryTree.onclick = function() {evolutionaryTreeMask.show(editBox.mid)}; | |||
| const searchOpen = settingBox.querySelector(".row-mon-id .open-search"); | |||
| searchOpen.onclick = function() { | |||
| s_includeSuperAwoken.onchange(); | |||
| s_canAssist.onchange(); | |||
| searchBox.classList.toggle(className_displayNone); | |||
| }; | |||
| const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this"); | |||
| searchEvolutionByThis.onclick = function() {showSearch(Cards.filter(card=>card.evoMaterials.includes(editBox.mid)))}; | |||
| const s_attr1s = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list-1 .attr-radio")); | |||
| const s_attr2s = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list-2 .attr-radio")); | |||
| @@ -2551,6 +2551,8 @@ function initialize() { | |||
| //如果键入回车,字符串长度大于0,且不是数字,则执行字符串搜索 | |||
| if (e.key == "Enter" && this.value.length > 0 && !/^\d+$/.test(this.value)) | |||
| { | |||
| s_includeSuperAwoken.onchange(); | |||
| s_canAssist.onchange(); | |||
| showSearch(searchByString(this.value)); | |||
| } | |||
| } | |||
| @@ -2566,6 +2568,8 @@ function initialize() { | |||
| //字符串搜索 | |||
| btnSearchByString.onclick = function() { | |||
| s_includeSuperAwoken.onchange(); | |||
| s_canAssist.onchange(); | |||
| showSearch(searchByString(monstersID.value)); | |||
| }; | |||
| //觉醒 | |||
| @@ -2871,11 +2875,26 @@ function initialize() { | |||
| editBox.hide(); | |||
| }; | |||
| window.addEventListener("keydown",function(event) { | |||
| if (!editBox.classList.contains(className_displayNone)) { | |||
| if (!editBox.classList.contains(className_displayNone)) | |||
| { //编辑窗打开 | |||
| if (event.key === "Escape") { //按下ESC时,自动关闭编辑窗 | |||
| btnCancel.onclick(); | |||
| } | |||
| } | |||
| else | |||
| { | |||
| //如果按Ctrl+左右方向键,或者是小键盘上的左右方向键(关闭Num),快速切换变身 | |||
| if (event.key === "ArrowLeft" | |||
| && (event.code == "Numpad4" || event.ctrlKey)) | |||
| { | |||
| henshinStep(-1); | |||
| } | |||
| else if (event.key === "ArrowRight" | |||
| && (event.code == "Numpad6" || event.ctrlKey)) | |||
| { | |||
| henshinStep(+1); | |||
| } | |||
| } | |||
| }); | |||
| btnNull.onclick = function() { //空位置 | |||
| const mon = new Member(); | |||
| @@ -3049,7 +3068,7 @@ function changeid(mon, monDom, latentDom) { | |||
| awokenIcon.setAttribute(dataAttrName, mon.awoken || 0); | |||
| if (mon.awoken != null) //如果提供了觉醒 | |||
| { | |||
| if (mon.awoken > 0 && mon.awoken == card.awakenings.length) { | |||
| if (card.awakenings.length > 0 && mon.awoken >= card.awakenings.length) { | |||
| awokenIcon.classList.add("full-awoken"); | |||
| } else { | |||
| awokenIcon.classList.remove("full-awoken"); | |||
| @@ -3349,6 +3368,14 @@ function editBoxChangeMonId(id) { | |||
| { | |||
| openEvolutionaryTree.classList.add(className_displayNone); //隐藏进化树按钮 | |||
| } | |||
| const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this"); | |||
| if (card.types.includes(0)) | |||
| { | |||
| searchEvolutionByThis.classList.remove(className_displayNone); | |||
| }else | |||
| { | |||
| searchEvolutionByThis.classList.add(className_displayNone); | |||
| } | |||
| const mType = monInfoBox.querySelectorAll(".monster-type li"); | |||
| for (let ti = 0; ti < mType.length; ti++) { | |||
| @@ -3536,6 +3563,8 @@ function refreshAll(formationData) { | |||
| const txtTitleDisplay = titleBox.querySelector(".title-display"); | |||
| const txtDetailDisplay = detailBox.querySelector(".detail-display"); | |||
| txtTitleDisplay.innerHTML = descriptionToHTML(txtTitle.value); | |||
| let titleStr = txtTitleDisplay.textContent.trim(); | |||
| document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title; | |||
| txtDetailDisplay.innerHTML = descriptionToHTML(txtDetail.value); | |||
| if (txtTitle.value.length == 0) | |||
| titleBox.classList.add("edit"); | |||
| @@ -3579,13 +3608,13 @@ function refreshAll(formationData) { | |||
| { | |||
| return; | |||
| } | |||
| if (leaderIdx > 0 && ti == 0) | |||
| if (leaderIdx > 0 && ti == 0) //队长 | |||
| { | |||
| dom.style.transform = `translateX(${leaderIdx*108}px)`; | |||
| dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-leaderIdx)*-108}px)` : `translateX(${leaderIdx*108}px)`; | |||
| } | |||
| else if (leaderIdx > 0 && ti == leaderIdx) | |||
| else if (leaderIdx > 0 && ti == leaderIdx) //队长员 | |||
| { | |||
| dom.style.transform = `translateX(${ti*-108}px)`; | |||
| dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-ti)*108}px)` : `translateX(${ti*-108}px)`; | |||
| }else | |||
| { | |||
| dom.style.transform = null; | |||
| @@ -3855,6 +3884,8 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) { | |||
| const leader1id = team[0][team[3] || 0].id; | |||
| const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][teams[0][3] || 0].id : teams[1][0][teams[1][3] || 0].id) : team[0][5].id; | |||
| const team_2p = teamsCount===2 ? team[0].concat((teamIdx === 1 ? teams[0][0] : teams[1][0])) : team[0]; | |||
| if (tHpDom) { | |||
| const reduceScales1 = getReduceScales(leader1id); | |||
| const reduceScales2 = getReduceScales(leader2id); | |||
| @@ -3935,6 +3966,39 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) { | |||
| } | |||
| } | |||
| const tAttrsDom = totalDom.querySelector(".tIf-attrs"); | |||
| const tTypesDom = totalDom.querySelector(".tIf-types"); | |||
| //统计队伍颜色个数 | |||
| if (tAttrsDom) | |||
| { | |||
| const attrDoms = Array.from(tAttrsDom.querySelectorAll(".attr")); | |||
| attrDoms.forEach(attrDom=>{ | |||
| const attrId = parseInt(attrDom.getAttribute("data-attr-icon")); | |||
| const attrCount = team_2p.reduce((pre,member)=>{ | |||
| if (member.id <= 0) return pre; | |||
| const card = Cards[member.id] || Cards[0]; | |||
| const attrNum = card.attrs.filter(a=>a==attrId).length; | |||
| return pre + attrNum; | |||
| },0); | |||
| attrDom.setAttribute(dataAttrName, attrCount); | |||
| }); | |||
| } | |||
| //统计队伍类型个数 | |||
| if (tTypesDom) | |||
| { | |||
| const typeDoms = Array.from(tTypesDom.querySelectorAll(".type-icon")); | |||
| typeDoms.forEach(typeDom=>{ | |||
| const typeId = parseInt(typeDom.getAttribute("data-type-icon")); | |||
| const typeCount = team_2p.reduce((pre,member)=>{ | |||
| if (member.id <= 0) return pre; | |||
| const card = Cards[member.id] || Cards[0]; | |||
| const typeNum = card.types.filter(a=>a==typeId).length; | |||
| return pre + typeNum; | |||
| },0); | |||
| typeDom.setAttribute(dataAttrName, typeCount); | |||
| }); | |||
| } | |||
| if (tEffectDom) { | |||
| const _76board = tEffectDom.querySelector("._76board"); | |||
| //76版队长技能不被欢队长所影响 | |||
| @@ -43,7 +43,6 @@ var formation = new Formation(teamsCount,6); | |||
| <a class="down-capture display-none" target="_blank"></a> | |||
| <button class="btn-multi-link" onclick="turnPage(2,arguments[0]);"></button> | |||
| <button class="btn-triple-link" onclick="turnPage(3,arguments[0]);"></button> | |||
| <span class="lbl-henshin-change"><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button></span> | |||
| <a class="help-link" target="_blank" href="https://github.com/Mapaler/PADDashFormation/blob/master/help.md"></a> | |||
| </div> | |||
| <div> | |||
| @@ -53,6 +52,9 @@ var formation = new Formation(teamsCount,6); | |||
| <input type="checkbox" class="config-checkbox-ipt" name="change-swap-to-copy" id="change-swap-to-copy"><label class="config-checkbox-lbl change-swap-to-copy-lbl" for="change-swap-to-copy"><div class="config-checkbox-lbl-cicle"></div></label> | |||
| </div> | |||
| <div class="status"><span class="icon"></span><span class="text"></span></div> | |||
| <div> | |||
| <span class="lbl-henshin-change"><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button></span> | |||
| </div> | |||
| </div> | |||
| <div class="formation-box"> | |||
| <div class="title-box edit"><input type="text" class="title" placeholder="输入队伍标题" /><h1 class="title-display"></h1></div> | |||
| @@ -78,30 +80,53 @@ var formation = new Formation(teamsCount,6); | |||
| <li><input type="radio" name="team-1-badge" class="badge-radio" value="16" id="team-1-badge-16"><label class="badge" data-badge-icon="16" for="team-1-badge-16"></label></li> | |||
| <li><input type="radio" name="team-1-badge" class="badge-radio" value="17" id="team-1-badge-17"><label class="badge" data-badge-icon="17" for="team-1-badge-17"></label></li> | |||
| <li><input type="radio" name="team-1-badge" class="badge-radio" value="18" id="team-1-badge-18"><label class="badge" data-badge-icon="18" for="team-1-badge-18"></label></li> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| <div class="tIf-total-move"> | |||
| </ul> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-addition-info"> | |||
| <ul class="tIf-attrs"> | |||
| <li><icon class="attr" data-attr-icon="0"><!--火--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="1"><!--水--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="2"><!--木--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="3"><!--光--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="4"><!--暗--></icon></li> | |||
| </ul> | |||
| <ul class="tIf-types"> | |||
| <li><icon class="type-icon" data-type-icon="4"><!--龍--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="5"><!--神--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="7"><!--惡魔--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="8"><!--机械--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="1"><!--平衡--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="6"><!--攻撃--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="2"><!--体力--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="3"><!--回復--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="0"><!--進化用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="12"><!--能力覺醒用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="14"><!--強化合成用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="15"><!--販賣用--></icon></li> | |||
| </ul> | |||
| </div> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| </ul> | |||
| <div class="tIf-total-move"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| </div> | |||
| <div class="team-box-name"> | |||
| <div class="team-box"> | |||
| <ul class="team-assist"> | |||
| @@ -487,6 +512,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="76"></span><span class="count"></span></li><!--2串光--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="77"></span><span class="count"></span></li><!--2串暗--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="78"></span><span class="count"></span></li><!--十字--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="79"></span><span class="count"></span></li><!--3色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="80"></span><span class="count"></span></li><!--4色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="81"></span><span class="count"></span></li><!--5色--> | |||
| </ul> | |||
| </div> | |||
| </li> | |||
| @@ -653,6 +681,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="76"></button><!--2串光--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="77"></button><!--2串暗--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="78"></button><!--十字--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="79"></button><!--3色--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="80"></button><!--4色--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="81"></button><!--5色--></li> | |||
| </ul> | |||
| </div> | |||
| <div class="sawoken-div"><!--超觉醒--> | |||
| @@ -736,6 +767,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="76" id="search-awoken-76" /><label class="awoken-icon" data-awoken-icon="76" for="search-awoken-76"></label><!--2串光--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="77" id="search-awoken-77" /><label class="awoken-icon" data-awoken-icon="77" for="search-awoken-77"></label><!--2串暗--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="78" id="search-awoken-78" /><label class="awoken-icon" data-awoken-icon="78" for="search-awoken-78"></label><!--十字--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="79" id="search-awoken-79" /><label class="awoken-icon" data-awoken-icon="79" for="search-awoken-79"></label><!--3色--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="80" id="search-awoken-80" /><label class="awoken-icon" data-awoken-icon="80" for="search-awoken-80"></label><!--4色--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="81" id="search-awoken-81" /><label class="awoken-icon" data-awoken-icon="81" for="search-awoken-81"></label><!--5色--></li> | |||
| </ul> | |||
| </div> | |||
| <div class="control-div"><!--控制栏--> | |||
| @@ -789,7 +823,7 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="setting-row row-mon-id"> | |||
| <input type="checkbox" class="config-checkbox-ipt" name="real-time-change-card" id="real-time-change-card"><label class="config-checkbox-lbl real-time-change-card-label" for="real-time-change-card"><div class="config-checkbox-lbl-cicle"></div></label> | |||
| <button class="open-evolutionary-tree"></button> | |||
| <button class="open-search"></button><!--搜索怪物按钮--> | |||
| <button class="search-evolution-by-this"><icon class="type-icon" data-type-icon="0"></icon></button> | |||
| <input type="search" class="m-id" list="monsters-name-list"/><button class="search-by-string"></button> | |||
| <datalist id="monsters-name-list"></datalist> | |||
| <ul class="evo-card-list"></ul> | |||
| @@ -613,6 +613,15 @@ | |||
| .awoken-icon[data-awoken-icon='78']{/*十字*/ | |||
| background-position-y:calc(-32px * 78); | |||
| } | |||
| .awoken-icon[data-awoken-icon='79']{/*3色*/ | |||
| background-position-y:calc(-32px * 79); | |||
| } | |||
| .awoken-icon[data-awoken-icon='80']{/*4色*/ | |||
| background-position-y:calc(-32px * 80); | |||
| } | |||
| .awoken-icon[data-awoken-icon='81']{/*5色*/ | |||
| background-position-y:calc(-32px * 81); | |||
| } | |||
| /*类型*/ | |||
| .type-icon{ | |||
| background-image: url(images/type.png); | |||
| @@ -727,7 +727,7 @@ ul{ | |||
| font-size: 15px; | |||
| vertical-align: bottom; | |||
| } | |||
| .formation-box .team-badge .team-total-info | |||
| .formation-box .team-total-info | |||
| { | |||
| display: inline-block; | |||
| } | |||
| @@ -949,6 +949,48 @@ icon.inflicts::after | |||
| content: attr(data-inflicts); | |||
| } | |||
| /*队伍内属性、type的个数统计*/ | |||
| .tIf-attrs, | |||
| .tIf-types | |||
| { | |||
| display: inline-block; | |||
| vertical-align: top; | |||
| } | |||
| .tIf-attrs>li, | |||
| .tIf-types>li | |||
| { | |||
| display: inline-block; | |||
| } | |||
| .tIf-attrs icon.attr, | |||
| .tIf-types icon.type-icon | |||
| { | |||
| position: relative; | |||
| font-family: var(--game-font-family); | |||
| color: white; | |||
| line-height: 32px; | |||
| font-size: 16px; | |||
| } | |||
| .tIf-attrs icon.attr:not([data-value]), | |||
| .tIf-types icon.type-icon:not([data-value]), | |||
| .tIf-attrs icon.attr[data-value="0"], | |||
| .tIf-types icon.type-icon[data-value="0"] | |||
| { | |||
| display: none; | |||
| } | |||
| .tIf-attrs icon.attr::before, | |||
| .tIf-types icon.type-icon::before | |||
| { | |||
| content: "x"attr(data-value); | |||
| position: absolute; | |||
| right: 0; | |||
| bottom: 0; | |||
| font-size: 16px; | |||
| line-height: 17px; | |||
| -webkit-text-stroke: 1px black; | |||
| text-stroke: 1px black; | |||
| text-shadow: black 1px 1px 1px; | |||
| } | |||
| /*队伍的潜觉*/ | |||
| .team-latents .latents{ | |||
| width: var(--head-block-width); | |||
| @@ -1153,6 +1195,13 @@ icon.inflicts::after | |||
| transform: scale(0.80); | |||
| margin: calc(-32px * (1 - 0.80) / 2); | |||
| } | |||
| .tIf-addition-info, | |||
| .team-assist-awoken, | |||
| .team-menber-awoken | |||
| { | |||
| display : none; | |||
| } | |||
| .show-mon-awoken .tIf-addition-info, | |||
| .show-mon-awoken .team-assist-awoken, | |||
| .show-mon-awoken .team-menber-awoken | |||
| { | |||
| @@ -1807,6 +1856,7 @@ icon.inflicts::after | |||
| border: 1px solid white; | |||
| border-radius: 5px; | |||
| background: grey; | |||
| width: 100%; | |||
| } | |||
| .search-box .search-list-length | |||
| { | |||
| @@ -2534,7 +2584,10 @@ icon.inflicts::after | |||
| content: "🕴️变身"; | |||
| } | |||
| */ | |||
| .control-box .lbl-henshin-change button | |||
| { | |||
| font-size: 2em; | |||
| } | |||
| .control-box .btn-henshin-back::before{ | |||
| content: "◀️"; | |||
| } | |||
| @@ -2686,6 +2739,11 @@ table .orb-icon | |||
| { | |||
| content: "⛓️进化链"; | |||
| }*/ | |||
| .search-evolution-by-this icon | |||
| { | |||
| transform: scale(50%); | |||
| margin: -8px; | |||
| } | |||
| .mask | |||
| { | |||
| @@ -57,7 +57,6 @@ var formation = new Formation(teamsCount,6); | |||
| <button class="btn-solo-link" onclick="turnPage(1,arguments[0]);"></button> | |||
| <button class="btn-multi-link" onclick="turnPage(2,arguments[0]);"></button> | |||
| <button class="btn-swap-ABC-team" onclick="swapABCteam();"></button> | |||
| <span class="lbl-henshin-change"><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button></span> | |||
| <a class="help-link" target="_blank" href="https://github.com/Mapaler/PADDashFormation/blob/master/help.md"></a> | |||
| </div> | |||
| <div> | |||
| @@ -68,6 +67,9 @@ var formation = new Formation(teamsCount,6); | |||
| <input type="checkbox" class="config-checkbox-ipt" name="change-swap-to-copy" id="change-swap-to-copy"><label class="config-checkbox-lbl change-swap-to-copy-lbl" for="change-swap-to-copy"><div class="config-checkbox-lbl-cicle"></div></label> | |||
| </div> | |||
| <div class="status"><span class="icon"></span><span class="text"></span></div> | |||
| <div> | |||
| <span class="lbl-henshin-change"><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button></span> | |||
| </div> | |||
| </div> | |||
| <div class="formation-box"> | |||
| <div class="title-box edit"><input type="text" class="title" placeholder="输入队伍标题" /><h1 class="title-display"></h1></div> | |||
| @@ -93,30 +95,53 @@ var formation = new Formation(teamsCount,6); | |||
| <li><input type="radio" name="team-1-badge" class="badge-radio" value="16" id="team-1-badge-16"><label class="badge" data-badge-icon="16" for="team-1-badge-16"></label></li> | |||
| <li><input type="radio" name="team-1-badge" class="badge-radio" value="17" id="team-1-badge-17"><label class="badge" data-badge-icon="17" for="team-1-badge-17"></label></li> | |||
| <li><input type="radio" name="team-1-badge" class="badge-radio" value="18" id="team-1-badge-18"><label class="badge" data-badge-icon="18" for="team-1-badge-18"></label></li> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| <div class="tIf-total-move"> | |||
| </ul> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-addition-info"> | |||
| <ul class="tIf-attrs"> | |||
| <li><icon class="attr" data-attr-icon="0"><!--火--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="1"><!--水--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="2"><!--木--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="3"><!--光--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="4"><!--暗--></icon></li> | |||
| </ul> | |||
| <ul class="tIf-types"> | |||
| <li><icon class="type-icon" data-type-icon="4"><!--龍--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="5"><!--神--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="7"><!--惡魔--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="8"><!--机械--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="1"><!--平衡--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="6"><!--攻撃--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="2"><!--体力--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="3"><!--回復--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="0"><!--進化用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="12"><!--能力覺醒用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="14"><!--強化合成用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="15"><!--販賣用--></icon></li> | |||
| </ul> | |||
| </div> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| </ul> | |||
| <div class="tIf-total-move"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| </div> | |||
| <div class="team-box-name"> | |||
| <div class="team-box"> | |||
| <ul class="team-assist"> | |||
| @@ -502,6 +527,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="76"></span><span class="count"></span></li><!--2串光--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="77"></span><span class="count"></span></li><!--2串暗--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="78"></span><span class="count"></span></li><!--十字--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="79"></span><span class="count"></span></li><!--3色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="80"></span><span class="count"></span></li><!--4色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="81"></span><span class="count"></span></li><!--5色--> | |||
| </ul> | |||
| </div> | |||
| </li> | |||
| @@ -526,30 +554,53 @@ var formation = new Formation(teamsCount,6); | |||
| <li><input type="radio" name="team-2-badge" class="badge-radio" value="16" id="team-2-badge-16"><label class="badge" data-badge-icon="16" for="team-2-badge-16"></label></li> | |||
| <li><input type="radio" name="team-2-badge" class="badge-radio" value="17" id="team-2-badge-17"><label class="badge" data-badge-icon="17" for="team-2-badge-17"></label></li> | |||
| <li><input type="radio" name="team-2-badge" class="badge-radio" value="18" id="team-2-badge-18"><label class="badge" data-badge-icon="18" for="team-2-badge-18"></label></li> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| <div class="tIf-total-move"> | |||
| </ul> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-addition-info"> | |||
| <ul class="tIf-attrs"> | |||
| <li><icon class="attr" data-attr-icon="0"><!--火--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="1"><!--水--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="2"><!--木--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="3"><!--光--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="4"><!--暗--></icon></li> | |||
| </ul> | |||
| <ul class="tIf-types"> | |||
| <li><icon class="type-icon" data-type-icon="4"><!--龍--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="5"><!--神--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="7"><!--惡魔--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="8"><!--机械--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="1"><!--平衡--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="6"><!--攻撃--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="2"><!--体力--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="3"><!--回復--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="0"><!--進化用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="12"><!--能力覺醒用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="14"><!--強化合成用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="15"><!--販賣用--></icon></li> | |||
| </ul> | |||
| </div> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| </ul> | |||
| <div class="tIf-total-move"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| </div> | |||
| <div class="team-box-name"> | |||
| <div class="team-box"> | |||
| <ul class="team-assist"> | |||
| @@ -935,6 +986,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="76"></span><span class="count"></span></li><!--2串光--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="77"></span><span class="count"></span></li><!--2串暗--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="78"></span><span class="count"></span></li><!--十字--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="79"></span><span class="count"></span></li><!--3色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="80"></span><span class="count"></span></li><!--4色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="81"></span><span class="count"></span></li><!--5色--> | |||
| </ul> | |||
| </div> | |||
| </li> | |||
| @@ -959,30 +1013,53 @@ var formation = new Formation(teamsCount,6); | |||
| <li><input type="radio" name="team-3-badge" class="badge-radio" value="16" id="team-3-badge-16"><label class="badge" data-badge-icon="16" for="team-3-badge-16"></label></li> | |||
| <li><input type="radio" name="team-3-badge" class="badge-radio" value="17" id="team-3-badge-17"><label class="badge" data-badge-icon="17" for="team-3-badge-17"></label></li> | |||
| <li><input type="radio" name="team-3-badge" class="badge-radio" value="18" id="team-3-badge-18"><label class="badge" data-badge-icon="18" for="team-3-badge-18"></label></li> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| <div class="tIf-total-move"> | |||
| </ul> | |||
| <div class="team-total-info"> | |||
| <div class="tIf-addition-info"> | |||
| <ul class="tIf-attrs"> | |||
| <li><icon class="attr" data-attr-icon="0"><!--火--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="1"><!--水--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="2"><!--木--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="3"><!--光--></icon></li> | |||
| <li><icon class="attr" data-attr-icon="4"><!--暗--></icon></li> | |||
| </ul> | |||
| <ul class="tIf-types"> | |||
| <li><icon class="type-icon" data-type-icon="4"><!--龍--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="5"><!--神--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="7"><!--惡魔--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="8"><!--机械--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="1"><!--平衡--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="6"><!--攻撃--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="2"><!--体力--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="3"><!--回復--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="0"><!--進化用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="12"><!--能力覺醒用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="14"><!--強化合成用--></icon></li> | |||
| <li><icon class="type-icon" data-type-icon="15"><!--販賣用--></icon></li> | |||
| </ul> | |||
| </div> | |||
| <div class="tIf-total-hp"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| <span class="reduce"> | |||
| <span class="reduce-scale"></span> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| <canvas height="20" width="100" class="reduce-details display-none"></canvas> | |||
| </span> | |||
| </div> | |||
| </ul> | |||
| <div class="tIf-total-move"> | |||
| <span class="general"></span> | |||
| <span class="awoken-bind"></span> | |||
| </div> | |||
| <div class="tIf-effect"> | |||
| <icon class="_76board display-none"></icon> | |||
| <icon class="no-skyfall display-none"></icon> | |||
| <icon class="poison-no-effect display-none"></icon> | |||
| <icon class="add-combo display-none"></icon> | |||
| <icon class="inflicts display-none"></icon> | |||
| </div> | |||
| </div> | |||
| <div class="team-box-name"> | |||
| <div class="team-box"> | |||
| <ul class="team-assist"> | |||
| @@ -1368,6 +1445,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="76"></span><span class="count"></span></li><!--2串光--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="77"></span><span class="count"></span></li><!--2串暗--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="78"></span><span class="count"></span></li><!--十字--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="79"></span><span class="count"></span></li><!--3色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="80"></span><span class="count"></span></li><!--4色--> | |||
| <li class="awoken-count display-none"><span class="awoken-icon" data-awoken-icon="81"></span><span class="count"></span></li><!--5色--> | |||
| </ul> | |||
| </div> | |||
| </li> | |||
| @@ -1534,6 +1614,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="76"></button><!--2串光--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="77"></button><!--2串暗--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="78"></button><!--十字--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="79"></button><!--3色--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="80"></button><!--4色--></li> | |||
| <li class="awoken-count"><button class="awoken-icon" data-awoken-icon="81"></button><!--5色--></li> | |||
| </ul> | |||
| </div> | |||
| <div class="sawoken-div"><!--超觉醒--> | |||
| @@ -1617,6 +1700,9 @@ var formation = new Formation(teamsCount,6); | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="76" id="search-awoken-76" /><label class="awoken-icon" data-awoken-icon="76" for="search-awoken-76"></label><!--2串光--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="77" id="search-awoken-77" /><label class="awoken-icon" data-awoken-icon="77" for="search-awoken-77"></label><!--2串暗--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="78" id="search-awoken-78" /><label class="awoken-icon" data-awoken-icon="78" for="search-awoken-78"></label><!--十字--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="79" id="search-awoken-79" /><label class="awoken-icon" data-awoken-icon="79" for="search-awoken-79"></label><!--3色--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="80" id="search-awoken-80" /><label class="awoken-icon" data-awoken-icon="80" for="search-awoken-80"></label><!--4色--></li> | |||
| <li class="awoken-count"><input type="checkbox" class="sawoken-check" name="types" value="81" id="search-awoken-81" /><label class="awoken-icon" data-awoken-icon="81" for="search-awoken-81"></label><!--5色--></li> | |||
| </ul> | |||
| </div> | |||
| <div class="control-div"><!--控制栏--> | |||
| @@ -1670,7 +1756,7 @@ var formation = new Formation(teamsCount,6); | |||
| <div class="setting-row row-mon-id"> | |||
| <input type="checkbox" class="config-checkbox-ipt" name="real-time-change-card" id="real-time-change-card"><label class="config-checkbox-lbl real-time-change-card-label" for="real-time-change-card"><div class="config-checkbox-lbl-cicle"></div></label> | |||
| <button class="open-evolutionary-tree"></button> | |||
| <button class="open-search"></button><!--搜索怪物按钮--> | |||
| <button class="search-evolution-by-this"><icon class="type-icon" data-type-icon="0"></icon></button> | |||
| <input type="search" class="m-id" list="monsters-name-list"/><button class="search-by-string"></button> | |||
| <datalist id="monsters-name-list"></datalist> | |||
| <ul class="evo-card-list"></ul> | |||