diff --git a/languages/zh-CN.js b/languages/zh-CN.js index 05a7c71d..94a0f4f4 100644 --- a/languages/zh-CN.js +++ b/languages/zh-CN.js @@ -33,7 +33,7 @@ delay: tp`${'icon'}延迟敌人的攻击`, //icon mass_attack: tp`${'icon'}所有攻击变为全体攻击`, leader_change: tp`${'icon'}将自身换为队长,再次使用则换回来`, - no_skyfall: tp`${'icon'}天降的宝珠不会消除`, + no_skyfall: tp`【${'icon'}天降的宝珠不会消除】`, self_harm: tp`${'icon'}${'stats'}减少${'value'}`, heal: tp`${'icon'}回复 ${'value'} 的 ${'stats'}`, unbind_normal: tp`${'icon'}封锁状态减少${'turns'}`, diff --git a/style.css b/style.css index eb5aa52d..7a96acb8 100644 --- a/style.css +++ b/style.css @@ -3242,9 +3242,10 @@ table .orb-icon background-color: var(--board-light-color); } -.card-skill-list>.fixed-time, -.card-skill-list>.min-match-len, -.card-skill-list>.\37x6-board +.card-skill-list .no-skyfall, +.card-skill-list .fixed-time, +.card-skill-list .min-match-len, +.card-skill-list .\37x6-board { color: red; }