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@@ -0,0 +1,29 @@ |
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<!doctype html>
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<html>
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<head>
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<meta charset="utf-8">
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<script type="text/javascript" src="jajson.js"></script>
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</head>
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<body>
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<script type="text/javascript">
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function g(id)
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{
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var m = gw.card[id];
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var pn = ["火","水","木","光","暗"];
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var p1 = pn[m[2]]||"无",p2 = pn[m[3]]||"无";
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var tn = ["0进化","1平衡","2体力","3回复","4龙","5神","6攻击","7恶魔","8机械","9","10","11","12觉醒","13","14强化","15卖钱"];
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var type = [];
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type.push(tn[m[5]]);
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if (m[6]!=-1) //第二个type
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type.push(tn[m[6]]);
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if (m[m.length-9]!=-1) //第三个type要倒着来
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type.push(tn[m[m.length-9]]);
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console.log(m);
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console.log("编号:%d,名字:%s,属性:%s/%s,%s退化,类型:%s,%d星,COST:%d,%s个觉醒,110级增长%d%%,卖%d MP,%s当二技",m[0],m[1],p1,p2,m[4]?"可":"不可",type.join("|"),m[7],m[8],
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m[58+m[57]*3],m[m.length-3],m[m.length-8],m[m.length-5]>2?"能":"不能"
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);
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}
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</script>
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</body>
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</html>
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