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细微的文字修改

tags/v6.5
枫谷剑仙 6 years ago
parent
commit
801b35f4fa
1 changed files with 3 additions and 3 deletions
  1. +3
    -3
      languages/zh-CN.js

+ 3
- 3
languages/zh-CN.js View File

@@ -1084,7 +1084,7 @@ function parseSkillDescription(skill)
fullColor = nb(sk[0], attrsName);
str = fullColor.length>1?"同时":"相连";
str += `消除${sk[1]}个或以上的${getOrbsAttrString(sk[0])}宝珠时`;
if (sk[2]) str += `,攻击力×${sk[2]/100}倍`;
if (sk[2] && sk[2] != 100) str += `,攻击力×${sk[2]/100}倍`;
if (sk[3]) str += `,结算时连击数+${sk[3]}`;
break;
case 193:
@@ -1111,7 +1111,7 @@ function parseSkillDescription(skill)
if (!atSameTime) str+=`${sk[1]}种属性以上`;
else if(sk[0] == 31) str += `5色`;
str += `同时攻击时`;
if (sk[2] != 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[2]})}`;
if (sk[2] && sk[2] != 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[2]})}`;
if (sk[3]) str += `,结算时连击数+${sk[3]}`;
break;
case 195:
@@ -1150,7 +1150,7 @@ function parseSkillDescription(skill)
str += `同时攻击时,追加${sk[2]}点固定伤害`;
break;
case 200:
str = `相连消除${sk[1]}个或以上${getOrbsAttrString(sk[0],true)}宝珠时,追加${sk[2]}点固定伤害`;
str = `相连消除${sk[1]}个或以上${getOrbsAttrString(sk[0],true)}宝珠时,追加${sk[2]}点固定伤害`;
break;
case 201:
fullColor = sk.slice(0,4).filter(c=>c>0); //最多4串珠


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