From 793620e873836ed1d9e5df95a491e1706bd3f047 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9E=AB=E8=B0=B7=E5=89=91=E4=BB=99?= Date: Thu, 23 Jan 2020 14:24:48 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=AC=A1=E5=A5=B3=E7=9A=84?= =?UTF-8?q?=E6=8A=80=E8=83=BD=E8=A7=A3=E6=9E=90?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- languages/zh-CN.js | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/languages/zh-CN.js b/languages/zh-CN.js index 6c3ee6a0..c0845508 100644 --- a/languages/zh-CN.js +++ b/languages/zh-CN.js @@ -318,7 +318,7 @@ function parseSkillDescription(skill) str = `${sk.slice(0,sk.length-1).map(t=>{return attrN(t);}).join("、")}属性宠物的回复力×${sk[sk.length-1]/100}倍`; break; case 50: - str = `${sk[0]}回合内${(sk[1]==5?"回复力":`${attrN(sk[1])}属性的攻击力`)}×${sk[2]/100}倍`; + str = `${sk[0]}回合内${(sk[1]==5?"回复力":`${attrN(sk[1])}属性的攻击力`)}${sk[2]>0?`×${sk[2]/100}倍`:"变为0"}`; break; case 51: str = `${sk[0]}回合内,所有攻击转为全体攻击`; @@ -735,7 +735,9 @@ function parseSkillDescription(skill) } break; case 132: - str = `${sk[0]}回合内,宝珠移动时间${sk[1]?`增加${sk[1]/10}秒`:""}${sk[2]?`变为${sk[2]/100}倍`:""}`; + str = `${sk[0]}回合内,宝珠移动时间`; + if (sk[1]) str += (sk[1]>0?`增加`:`减少`) + (-sk[1]/10) + `秒`; + if (sk[2]) str += sk[2]>100 ? `变为${sk[2]/100}倍` : `变为${sk[2]}%`; break; case 133: str = `使用技能时,`;