From 36fea6b993972913c3a8422e0519239bf88686c4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9E=AB=E8=B0=B7=E5=89=91=E4=BB=99?= Date: Tue, 13 Oct 2020 02:18:39 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E5=A4=9A=E6=AC=A1=E5=9B=BA?= =?UTF-8?q?=E4=BC=A4=E9=94=99=E8=AF=AF=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- languages/zh-CN.js | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/languages/zh-CN.js b/languages/zh-CN.js index df3076e4..f3a65a03 100644 --- a/languages/zh-CN.js +++ b/languages/zh-CN.js @@ -560,7 +560,7 @@ function parseSkillDescription(skill) ){ const li = ul.appendChild(document.createElement("li")) li.className = "active-skill-li"; - li.setAttribute("data-skillid", subSkill); + li.setAttribute("data-skillid", repeatSkill[0]); li.addEventListener("click",fastShowSkill); li.appendChild(parseSkillDescription(Skills[repeatSkill[0]])); li.appendChild(document.createTextNode(`×${repeatSkill.length}次`)); @@ -825,15 +825,6 @@ function parseSkillDescription(skill) else fragment.appendChild(document.createTextNode(`宝石姬技能,未知buff类型 参数[4]:${sk[4]}`)); return fragment; - str = `${sk[0]?`${sk[0]}回合内,`:""}根据队伍内觉醒技能 ${strArr.filter(s=>s>0).map(s=>awokenN(s)).join("、")} 的数目`; - if (sk[4]==1) - str += `回复 HP ,每个觉醒回复自身回复力的${sk[5]/100}倍`; - else if (sk[4]==2) - str += `提升所有属性的攻击力,每个觉醒可以提升${sk[5]-100}%`; - else if (sk[4]==3) - str += `减少受到的伤害,每个觉醒可以减少${sk[5]}%`; - else - str = `156宝石姬技能,未知buff类型 参数[4]:${sk[4]}`; break; case 157: fullColor = [sk[0],sk[2],sk[4]].filter(s=>s!=null);