diff --git a/multi.html b/multi.html
index 494a820f..d748bf5d 100644
--- a/multi.html
+++ b/multi.html
@@ -1132,18 +1132,10 @@ var formation = new Formation(teamsCount,5);
@@ -1176,9 +1168,8 @@ var formation = new Formation(teamsCount,5);
~
-
-
-
+
+
diff --git a/script-json_data.js b/script-json_data.js
index 461ab458..385fa3cb 100644
--- a/script-json_data.js
+++ b/script-json_data.js
@@ -488,7 +488,7 @@ const pdcBadgeMap = [
{pdf:12,pdc:15}, //墨镜
{pdf:13,pdc:17}, //防废
{pdf:14,pdc:16}, //防毒
- {pdf:50,pdc:14}, //月卡
+ {pdf:129,pdc:14}, //月卡
];
//pdc的潜觉对应数字
const pdcLatentMap = [
diff --git a/script-universal_function.js b/script-universal_function.js
index d4a62d60..04d53695 100644
--- a/script-universal_function.js
+++ b/script-universal_function.js
@@ -448,13 +448,11 @@ function awokenCountInTeam(team, awokenIndex, solo, teamsCount) {
//启用的觉醒数组片段
let enableAwoken = card.awakenings.slice(0, mon.awoken);
//单人、3人时,大于等于100级且297时增加超觉醒
- if ((solo || teamsCount === 3) && mon.sawoken >= 0 && mon.level >= 100 && mon.plus.every(p=>p>=99)) {
- const sAwokenT = card.superAwakenings[mon.sawoken];
- if (sAwokenT >= 0)
- enableAwoken = enableAwoken.concat(sAwokenT);
+ if ((solo || teamsCount === 3) && mon.sawoken > 0 && mon.level >= 100 && mon.plus.every(p=>p>=99)) {
+ enableAwoken.push(mon.sawoken);
}
if (assistCard && assistCard.enabled && assistCard.awakenings.includes(49)) { //如果卡片未启用
- enableAwoken = enableAwoken.concat(assistCard.awakenings.slice(0, assist.awoken));
+ enableAwoken.push(...assistCard.awakenings.slice(0, assist.awoken));
}
//相同的觉醒数
@@ -567,9 +565,8 @@ function calculateAbility(member, assist = null, solo = true, teamsCount = 1) {
//储存点亮的觉醒
let awokenList = memberCard.awakenings.slice(0, member.awoken);
//单人、3人时,大于等于100级且297时增加超觉醒
- if ((solo || teamsCount === 3) && member.sawoken >= 0 && member.level >= 100 && member.plus.every(p=>p>=99)) {
- const sAwokenT = memberCard.superAwakenings[member.sawoken];
- if (sAwokenT >= 0) awokenList.push(sAwokenT)
+ if ((solo || teamsCount === 3) && member.sawoken > 0 && member.level >= 100 && member.plus.every(p=>p>=99)) {
+ awokenList.push(member.sawoken)
}
//如果有武器还要计算武器的觉醒
let enableBouns = false;
@@ -1247,13 +1244,11 @@ function countTeamSB(team, solo) {
const memberCard = henshinBase(member);
let enableAwoken = memberCard?.awakenings?.slice(0, member.awoken) || [];
//单人、3人时,大于等于100级且297时增加超觉醒
- if ((solo || teamsCount === 3) && member.sawoken >= 0 && member.level >= 100 && member.plus.every(p=>p>=99)) {
- const sAwokenT = memberCard?.superAwakenings?.[member.sawoken];
- if (sAwokenT >= 0)
- enableAwoken = enableAwoken.concat(sAwokenT);
+ if ((solo || teamsCount === 3) && member.sawoken > 0 && member.level >= 100 && member.plus.every(p=>p>=99)) {
+ enableAwoken.push(member.sawoken);
}
- if (assist.card && assist.card.enabled && assist.card.awakenings.includes(49)) { //如果卡片未启用
- enableAwoken = enableAwoken.concat(assist.card.awakenings.slice(0, assist.awoken));
+ if (assist.card && assist.card.enabled && assist.card.awakenings.includes(49)) {
+ enableAwoken.push(...assist.card.awakenings.slice(0, assist.awoken));
}
//大SB 56,小SB 21
@@ -1319,7 +1314,7 @@ function countMoveTime(team, leader1id, leader2id, teamIdx) {
case 21: //大手指
moveTime.duration.badge = 2;
break;
- case 50: //月卡
+ case PAD_PASS_BADGE: //月卡
moveTime.duration.badge = 3;
break;
}
diff --git a/script.js b/script.js
index 896770e3..24a2c25f 100644
--- a/script.js
+++ b/script.js
@@ -20,11 +20,12 @@ let qrcodeReader; //二维码读取
let qrcodeWriter; //二维码输出
let selectedDeviceId; //视频源id
-const dataStructure = 4; //阵型输出数据的结构版本
+const dataStructure = 5; //阵型输出数据的结构版本
const cfgPrefix = "PADDF-"; //设置名称的前缀
const className_displayNone = "display-none";
const dataAttrName = "data-value"; //用于储存默认数据的属性名
const isGuideMod = !unsupportFeatures.length && Boolean(Number(getQueryString("guide"))); //是否以图鉴模式启动
+const PAD_PASS_BADGE = 1<<7 | 1; //月卡徽章编号,129
if (location.search.includes('&')) {
location.search = location.search.replace(/&/ig, '&');
@@ -186,8 +187,8 @@ Member.prototype.outObj = function() {
obj[3] = m.plus;
}
}
- if (m.latent != undefined && Array.isArray(m.latent) && m.latent.length >= 1) obj[4] = m.latent;
- if (m.sawoken != undefined && m.sawoken >= 0) obj[5] = m.sawoken;
+ if (Array.isArray(m?.latent) && m.latent.length >= 1) obj[4] = m.latent;
+ if (m?.sawoken >= 0) obj[5] = m.sawoken;
const card = Cards[m.id] || Cards[0]; //怪物固定数据
const skill = Skills[card.activeSkillId];
//有技能等级,并且技能等级低于最大等级时才记录技能
@@ -218,7 +219,11 @@ Member.prototype.loadObj = function(m, dataVersion) {
this.latent = dataVersion > 1 ? m[4] : m.latent;
if (Array.isArray(this.latent) && dataVersion <= 2) this.latent = this.latent.map(l => l >= 13 ? l + 3 : l); //修复以前自己编的潜觉编号为官方编号
if (!Array.isArray(this.latent)) this.latent = []; //如果潜觉不是数组,则改变
- this.sawoken = dataVersion > 1 ? m[5] : m.sawoken;
+ this.sawoken = dataVersion > 1 ?
+ (dataStructure < 5 ?
+ Cards[this.id].superAwakenings[m[5]] //第四版前,是超觉醒的顺序
+ : m[5] ) //第5版开始,超觉醒使用觉醒编号而不是顺序
+ : m.sawoken;
this.skilllevel = m[6] || null;
};
Member.prototype.loadFromMember = function(m) {
@@ -374,7 +379,9 @@ Formation.prototype.loadObj = function(f) {
const fm = tf[1][mi];
m.loadObj(fm, dataVeision);
});
- t[2] = tf[2] != undefined ? (dataVeision > 3 ? tf[2] : badgeConvert(tf[2])) : 1; //徽章
+ t[2] = dataVeision > 3 ? //徽章
+ (dataVeision < 5 && tf[2] == 50 ? PAD_PASS_BADGE : tf[2]) //5版开始月卡徽章用开关1<<7来识别
+ : badgeConvert(tf[2]); //1、2版老数据的徽章
t[3] = tf[3] ?? 0; //队长
}
});
@@ -400,8 +407,8 @@ Formation.prototype.loadObj = function(f) {
case 15:case 16:case 17: {
return old - 3;
}
- case 18: {
- return 50;
+ case 18: { //月卡
+ return 1<<7 | 1 ;
}
default: return 1;
}
@@ -450,8 +457,8 @@ Formation.prototype.getPdcQrStr = function()
o.set(4, m.plus[0]);
o.set(5, m.plus[1]);
o.set(6, m.plus[2]);
- o.set(7, (m.awoken != null && m.awoken >= Cards[m.id].awakenings.length) ? -1 : m.awoken);
- o.set(8, (m.sawoken != null && m.sawoken >= 0) ? Cards[m.id].superAwakenings[m.sawoken] : 0);
+ o.set(7, (m?.awoken >= Cards[m.id].awakenings.length) ? -1 : m.awoken);
+ o.set(8, m?.sawoken ?? 0);
if (a.id != 0)
{
o.set(9, a.id);
@@ -574,9 +581,9 @@ class PlayerDataDeck {
{
let datas = decks1.concat(decks2 ?? []);
let decks = datas.map(deck=>new PlayerDataDeck(deck, parsedCards));
- if (Boolean(decks2))
+ if (Boolean(decks2)) //如果开了月卡
{
- decks.forEach(deck=>{if (deck.badge === 1) deck.badge = 50;});
+ decks.forEach(deck=>{if (deck.badge === 1) deck.badge |= 1 << 7;}); //觉醒1打开月卡flag
}
return decks;
}
@@ -592,12 +599,12 @@ class PlayerDataDeck {
const ta = tAssists[idx];
if (member) {
tm.loadFromMember(member);
- tm.sawoken = Cards[member.id].superAwakenings.indexOf(member.superAwoken);
+ tm.sawoken = member.superAwoken;
tm.plus = Object.values(member.plus);
tm.skilllevel = member.skillLevel;
if (member.assist) {
ta.loadFromMember(member.assist);
- ta.sawoken = Cards[member.assist.id].superAwakenings.indexOf(member.assist.superAwoken);
+ ta.sawoken = member.assist.superAwoken;
ta.plus = Object.values(member.assist.plus);
ta.skilllevel = member.assist.skillLevel;
}
@@ -654,7 +661,7 @@ class PlayerDataCard {
m.awoken = this.awoken;
m.skilllevel = this.skillLevel;
m.plus = [this.plus.hp,this.plus.atk,this.plus.rcv];
- m.sawoken = Cards[this.id].superAwakenings.indexOf(this.superAwoken);
+ m.sawoken = this.superAwoken;
m.latent = this.latent.concat();
return m;
}
@@ -1349,7 +1356,7 @@ function reloadFormationData(event) {
if (isGuideMod && !isNaN(mid)) {
formation.teams[editingTarget[0]][editingTarget[1]][editingTarget[2]].id = mid;
}
- editMon(editingTarget[0], editingTarget[1], editingTarget[2]);
+ editBox.editMon(editingTarget[0], editingTarget[1], editingTarget[2]);
if (editingTarget && searchArr)
{
showSearch(searchArr);
@@ -1442,7 +1449,7 @@ function inputFromQrString(string)
{
const re = {code: 0, message: null};
//code 1~99 为各种编码
- if (string.substr(0,1) == "{" && string.substr(-1,1) == "}")
+ if (string[0] === "{" && string[string.length-1] === "}")
{
try{
let jo = JSON.parse(string);
@@ -1517,14 +1524,14 @@ function pdcFotmationToPdfFotmation(inputString)
}
team.members = membersStr.map(memberStr=>{
let memberArr = memberStr.split(',').map(valueStr=>{
- let idx = parseInt(valueStr.substr(0,2),36);
- let value = valueStr.substr(2);
+ let idx = parseInt(valueStr.substring(0,2),36);
+ let value = valueStr.substring(2);
if (idx !== 2)
{
value = parseInt(value,36);
}else
{
- value = value.split(/(\w{2})/).filter(Boolean).map(v=>parseInt(v,36));
+ value = value.match(/\w{2}/g).map(v=>parseInt(v,36));
}
return [idx, value];
});
@@ -1550,7 +1557,7 @@ function pdcFotmationToPdfFotmation(inputString)
if (team2Leader)
{
team2Leader.set(15,0);
- team2.splice(0,0,team2Leader);
+ team2.unshift(team2Leader);
team1.splice(team1.indexOf(team2Leader),1);
}
}
@@ -1580,7 +1587,7 @@ function pdcFotmationToPdfFotmation(inputString)
m.awoken = member.get(7) >= 0 ? member.get(7) : Cards[m.id].awakenings.length;
a.awoken = member.get(14) >= 0 ? member.get(14) : (a.id > 0 ? Cards[a.id].awakenings.length : 0);
- m.sawoken = member.get(8) ? Cards[m.id].superAwakenings.indexOf(member.get(8)) : null;
+ m.sawoken = member.get(8);
});
});
return f;
@@ -1626,6 +1633,7 @@ function initialize() {
statusLine = controlBox.querySelector(".status"); //显示当前状态的
formationBox = document.body.querySelector(".formation-box");
editBox = document.body.querySelector(".edit-box");
+ editBox.editMon = editMember;
if (isGuideMod) {
console.info('现在是 怪物图鉴 模式');
@@ -2227,7 +2235,7 @@ function initialize() {
//编辑界面点击每个怪物的头像的处理
function clickMonHead(e) {
const arr = getMemberArrayIndexFromMonHead(this);
- editMon(arr[0], arr[1], arr[2]);
+ editBox.editMon(arr[0], arr[1], arr[2]);
return false; //没有false将会打开链接
}
//编辑界面每个怪物的头像的拖动
@@ -3502,7 +3510,7 @@ function initialize() {
});
//id搜索
- settingBox.changeMonId = editBoxChangeMonId;
+ editBox.changeMonId = editBoxChangeMonId;
const monstersID = settingBox.querySelector(".row-mon-id .m-id");
const btnSearchByString = settingBox.querySelector(".row-mon-id .search-by-string");
function idChange(event)
@@ -3528,7 +3536,7 @@ function initialize() {
history.pushState(state, null, locationURL);
}
- settingBox.changeMonId(newId);
+ editBox.changeMonId(newId);
}
return true;
}else
@@ -3588,29 +3596,7 @@ function initialize() {
//超觉醒
const monEditSAwokensRow = settingBox.querySelector(".row-mon-super-awoken");
- monEditSAwokensRow.swaokenIndex = -1;
- const monEditSAwokens = Array.from(monEditSAwokensRow.querySelectorAll(".awoken-ul input[name='sawoken-choice']"));
- function notCheckMyself() {
- const value = parseInt(this.value, 10);
- if (value >= 0 && monEditSAwokensRow.swaokenIndex === value) {
- monEditSAwokens[0].click();
- return false;
- } else {
- monEditSAwokensRow.swaokenIndex = value;
- const plusArr = [monEditAddHp,monEditAddAtk,monEditAddRcv];
- //自动打上297
- if (value >= 0 && plusArr.some(ipt=>parseInt(ipt.value)<99))
- {
- console.debug("点亮超觉醒,自动设定297");
- plusArr.forEach(ipt=>ipt.value=99);
- reCalculateAbility();
- }
- }
- }
- monEditSAwokens.forEach(akDom => {
- akDom.onclick = notCheckMyself;
- });
//3个快速设置this.ipt为自己的value
function setIptToMyValue() {
if (this.ipt.value != this.value) {
@@ -3857,7 +3843,7 @@ function initialize() {
if (card.superAwakenings.length) //如果支持超觉醒
{
const mSAwokenChoIpt = monEditSAwokensRow.querySelector("input[name='sawoken-choice']:checked");
- mon.sawoken = mSAwokenChoIpt ? parseInt(mSAwokenChoIpt.value, 10) : -1;
+ mon.sawoken = parseInt(mSAwokenChoIpt?.value, 10) || 0;
}
if (card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) &&
@@ -4152,15 +4138,14 @@ function changeid(mon, monDom, latentDom, assist) {
}
const sawoken = monDom.querySelector(".super-awoken");
if (sawoken) { //如果存在超觉醒的DOM
- if (mon.sawoken != null && //怪物设定了超觉醒
- mon?.sawoken >= 0 && //怪物超觉醒编号大于0
- card.superAwakenings.length && //卡片有超觉醒
+ if (mon?.sawoken > 0 && //怪物超觉醒编号大于0
+ //card.superAwakenings.length && //卡片有超觉醒
mon.level >= 100 && //怪物大于100级
mon.plus.every(p=>p>=99) //怪物297了
) {
sawoken.classList.remove(className_displayNone);
const sawokenIcon = sawoken.querySelector(".awoken-icon");
- sawokenIcon.setAttribute("data-awoken-icon", card.superAwakenings[mon.sawoken]);
+ sawokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
} else {
sawoken.classList.add(className_displayNone);
}
@@ -4278,7 +4263,7 @@ function refreshLatent(latents, monid, latentsNode, option) {
}
};
//点击怪物头像,出现编辑窗
-function editMon(teamNum, isAssist, indexInTeam) {
+function editMember(teamNum, isAssist, indexInTeam) {
//数据
const mon = formation.teams[teamNum][isAssist][indexInTeam];
@@ -4313,9 +4298,10 @@ function editMon(teamNum, isAssist, indexInTeam) {
//if (mon.awoken > 0 && monEditAwokens[mon.awoken]) monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下,为了减少计算次数,把这一条移动到了最后面
//超觉醒
const monEditSAwokensRow = settingBox.querySelector(".row-mon-super-awoken");
- const monEditSAwokens = monEditSAwokensRow.querySelectorAll(".awoken-ul input[name='sawoken-choice']"); //单选框,0号是隐藏的
- monEditSAwokens[(mon.sawoken >= 0 && monEditSAwokens[mon.sawoken + 1]) ? mon.sawoken + 1 : 0].checked = true;
- monEditSAwokensRow.swaokenIndex = mon.sawoken;
+ const monEditSAwokens = Array.from(monEditSAwokensRow.querySelectorAll(".awoken-ul input[name='sawoken-choice']")); //单选框,0号是隐藏的
+ const noSAwokenRadio = settingBox.querySelector("#sawoken-choice-nosawoken"); //不选超觉醒的选项
+ (monEditSAwokens.find(ipt=>mon.sawoken === parseInt(ipt.value,10)) || noSAwokenRadio).checked = true;
+ monEditSAwokensRow.swaoken = mon.sawoken;
const monEditLv = settingBox.querySelector(".row-mon-level .m-level");
monEditLv.value = mon.level || 1;
@@ -4447,28 +4433,66 @@ function editBoxChangeMonId(id) {
mAwokenIpt[card.awakenings.length].click(); //选择最后一个觉醒
//超觉醒
- const monEditSAwokensRow = settingBox.querySelector(".row-mon-super-awoken");
- const mSAwoken = Array.from(monEditSAwokensRow.querySelectorAll(".awoken-ul .awoken-icon"));
- let prevSAwokens = mSAwoken.map(icon=>parseInt(icon.getAttribute("data-awoken-icon") || 0, 10)).filter(Boolean);
- if (card.superAwakenings.length > 0) //辅助时也还是加入超觉醒吧
- {
- if (card.superAwakenings.length == prevSAwokens.length &&
- card.superAwakenings.every((sak, idx)=>sak===prevSAwokens[idx]))
- {
- //切换前后超觉相同,什么都不做
+ const monEditSAwokensUl = settingBox.querySelector(".row-mon-super-awoken .awoken-ul");
+ const monEditSAwokensIcons = Array.from(monEditSAwokensUl.querySelectorAll(".awoken-icon"));
+ const noSAwokenRadio = settingBox.querySelector("#sawoken-choice-nosawoken"); //不选超觉醒的选项
+ //获得之前的所有超觉醒
+ const prevSAwokens = monEditSAwokensIcons.map(icon=>parseInt(icon.getAttribute("data-awoken-icon") || 0, 10)).filter(Boolean);
+
+ function notCheckMyself() {
+ const sawoken = parseInt(this.value, 10);
+ if (monEditSAwokensUl.swaoken === sawoken && this != noSAwokenRadio) {
+ noSAwokenRadio.click();
+ monEditSAwokensUl.swaoken = 0;
+ return false;
} else {
- for (let ai = 0; ai < mSAwoken.length; ai++) {
- if (ai < card.superAwakenings.length) {
- mSAwoken[ai].setAttribute("data-awoken-icon", card.superAwakenings[ai]);
+ monEditSAwokensUl.swaoken = sawoken;
+ const level = settingBox.querySelector(".row-mon-level .m-level");
+ const plusArr = [...settingBox.querySelectorAll(".row-mon-plus input[type='number']")];
+ if (sawoken > 0)
+ {
+ let recalFlag = false;
+ //自动100级
+ if (parseInt(level.value, 10)<100)
+ {
+ console.debug("点亮超觉醒,自动设定100级");
+ level.value = 100;
+ recalFlag = true;
}
- mSAwoken[ai].classList.toggle(className_displayNone, ai >= card.superAwakenings.length);;
+ //自动打上297
+ if (plusArr.some(ipt=>parseInt(ipt.value, 10)<99))
+ {
+ console.debug("点亮超觉醒,自动设定297");
+ plusArr.forEach(ipt=>ipt.value=99);
+ recalFlag = true;
+ }
+ if (recalFlag) editBox.reCalculateAbility();
}
- monEditSAwokensRow.querySelector("#sawoken-choice--1").click(); //选中隐藏的空超觉
}
- monEditSAwokensRow.classList.remove(className_displayNone);
+ }
+ if (card.superAwakenings.length == prevSAwokens.length &&
+ card.superAwakenings.every((sak, idx)=>sak===prevSAwokens[idx])
+ )
+ {
+ //切换前后超觉相同,什么都不做
+ //console.debug('与上一个超觉醒完全相同,不用修改超觉醒');
} else {
- monEditSAwokensRow.classList.add(className_displayNone);
- monEditSAwokensRow.querySelector("#sawoken-choice--1").click(); //选中隐藏的空超觉
+ const optionIconTemplate = settingBox.querySelector('#sawoken-option-icon');
+ monEditSAwokensUl.innerHTML = ''; //清空旧的超觉醒
+ monEditSAwokensUl.swaoken = 0;
+ card.superAwakenings.forEach((sak,idx)=>{
+ const clone = document.importNode(optionIconTemplate.content, true);
+ const input = clone.querySelector('input');
+ const label = clone.querySelector('label');
+ input.value = sak;
+ input.onclick = notCheckMyself;
+ label.setAttribute("data-awoken-icon", sak);
+ const id = `sawoken-choice-${idx}`;
+ input.id = id;
+ label.setAttribute('for', id);
+ monEditSAwokensUl.append(clone);
+ });
+ noSAwokenRadio.click(); //选中隐藏的空超觉
}
const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
@@ -4862,13 +4886,12 @@ function refreshmemberAwoken(memberAwokenDom, assistAwokenDom, team, idx) {
let memberAwokens = memberCard?.awakenings?.slice(0,memberData.awoken) || [];
//单人和三人为队员增加超觉醒
if ((solo || teamsCount === 3) &&
- memberData.sawoken != null && //怪物设定了超觉醒
- memberData.sawoken >= 0 && //怪物超觉醒编号大于0
- memberCard?.superAwakenings?.length >= 0 && //卡片有超觉醒
+ memberData.sawoken > 0 && //怪物超觉醒编号大于0
+ //memberCard?.superAwakenings?.length > 0 && //卡片有超觉醒
memberData.level >= 100 && //怪物大于100级
memberData.plus.every(p=>p>=99) //怪物297了
) {
- memberAwokens.push(memberCard.superAwakenings[memberData.sawoken]);
+ memberAwokens.push(memberData.sawoken);
}
//memberAwokens.sort();
//武器觉醒
diff --git a/solo.html b/solo.html
index e59a0297..31b6c0ff 100644
--- a/solo.html
+++ b/solo.html
@@ -96,7 +96,7 @@ var formation = new Formation(teamsCount,6);
-
+
@@ -978,18 +978,10 @@ var formation = new Formation(teamsCount,6);
@@ -1022,9 +1014,8 @@ var formation = new Formation(teamsCount,6);
~
-
-
-
+
+
diff --git a/style-monsterimages.css b/style-monsterimages.css
index 8edebc5c..dd77a756 100644
--- a/style-monsterimages.css
+++ b/style-monsterimages.css
@@ -1397,7 +1397,7 @@
.badge[data-badge-icon='23']::before{
background-position-y:calc(-30px * 23);
}
-.badge[data-badge-icon='50']::before{
+.badge[data-badge-icon='129']::before{
background-position-x: -36px;
background-position-y: 0;
}
diff --git a/style.css b/style.css
index f2b8d748..ad762b86 100644
--- a/style.css
+++ b/style.css
@@ -1209,20 +1209,20 @@ icon.inflicts::after
.member-awoken .awoken-ul,
.member-types .types-ul
{
- grid-auto-rows: 25.6px;
+ grid-auto-rows: 21px;
place-content: start center;
}
.member-awoken .awoken-ul
{
grid-gap: 2px;
- grid-template-columns: repeat(3, 25.6px);
+ grid-template-columns: repeat(4, 21px);
}
.member-awoken .awoken-icon,
.member-types .type-icon
{
filter: unset;
- transform: scale(0.80);
- margin: calc(-32px * (1 - 0.80) / 2);
+ transform: scale(0.65);
+ margin: calc(-32px * (1 - 0.65) / 2);
}
.tIf-addition-info,
.team-assist-awoken,
@@ -2147,14 +2147,10 @@ icon.inflicts::after
/*未选中的超觉醒半透明,选中的不透明*/
.row-mon-super-awoken .sawoken-choice{display:none;}
-.row-mon-super-awoken .sawoken-choice+label
+.row-mon-super-awoken .sawoken-choice:not(:checked)+label
{
opacity: var(--search-icon-unchecked);
}
-.row-mon-super-awoken .sawoken-choice:checked+label
-{
- opacity: unset;
-}
/*怪物能力横条*/
/*.row-ability{
border-color: #D5AF5B;
@@ -2274,11 +2270,10 @@ icon.inflicts::after
{
margin-left: 10px;
}
-.row-mon-level .level-value::before,
-.row-mon-level .m-level-btn-min::before,
-.row-mon-level .m-level-btn-max::before,
-.row-mon-level .m-level-btn-110::before,
-.row-mon-level .m-level-btn-120::before
+.row-mon-level :is(
+ .level-value,
+ button
+)::before
{
content: "Lv.";
}
@@ -2286,11 +2281,9 @@ icon.inflicts::after
{
font-family: var(--game-font-family );
font-size: 22px;
- line-height: 35px;
+ line-height: 22px;
}
-/*.row-mon-level .level-value::before{
- content: "Lv.";
-}*/
+
.edit-box .setting-box .m-level
{
color: inherit;
@@ -2302,27 +2295,30 @@ icon.inflicts::after
width: 100px;
height: 40px;
}
-.m-level-btn-min,
-.m-level-btn-max,
-.m-level-btn-110,
-.m-level-btn-120
+.row-mon-level button
{
box-sizing: border-box;
font-size: 18px;
padding: 0 3px;
+ vertical-align: top;
}
-.row-mon-level .m-level-btn-min::after,
-.row-mon-level .m-level-btn-max::after
+.row-mon-level button::before
{
- content: attr(value);
+ font-size: 0.75em;
}
-.row-mon-level .m-level-btn-110::after
+.row-mon-level :where(
+ .m-level-btn-min,
+ .m-level-btn-max,
+)::after
{
- content: attr(value) " (+" attr(data-limit-break-incr) "%)";
+ content: attr(value);
}
-.row-mon-level .m-level-btn-120::after
+.row-mon-level .m-level-btn-110::after
{
- content: attr(value);
+ content: "(+" attr(data-limit-break-incr) "%)";
+ color: #00A0D8;
+ font-size: 0.75em;
+ display: block;
}
.m-level-btn-110
{
diff --git a/triple.html b/triple.html
index b1520c47..fd407aef 100644
--- a/triple.html
+++ b/triple.html
@@ -110,7 +110,7 @@ var formation = new Formation(teamsCount,6);
-
+
@@ -624,7 +624,7 @@ var formation = new Formation(teamsCount,6);
-
+
@@ -1135,7 +1135,7 @@ var formation = new Formation(teamsCount,6);
-
+
@@ -2014,18 +2014,10 @@ var formation = new Formation(teamsCount,6);
@@ -2058,9 +2050,8 @@ var formation = new Formation(teamsCount,6);
~
-
-
-
+
+