| @@ -1,17 +1,17 @@ | |||||
| var Cards = []; //怪物数据 | |||||
| var Skills = []; //技能数据 | |||||
| var currentLanguage; //当前语言 | |||||
| var currentDataSource; //当前数据 | |||||
| let Cards = []; //怪物数据 | |||||
| let Skills = []; //技能数据 | |||||
| let currentLanguage; //当前语言 | |||||
| let currentDataSource; //当前数据 | |||||
| const teamBigBoxs = []; //储存全部teamBigBox | const teamBigBoxs = []; //储存全部teamBigBox | ||||
| const allMembers = []; //储存所有成员,包含辅助 | const allMembers = []; //储存所有成员,包含辅助 | ||||
| var interchangeSvg; //储存划线的SVG | |||||
| var controlBox; //储存整个controlBox | |||||
| var statusLine; //储存状态栏 | |||||
| var formationBox; //储存整个formationBox | |||||
| var editBox; //储存整个editBox | |||||
| var showSearch; //整个程序都可以用的显示搜索函数 | |||||
| let interchangeSvg; //储存划线的SVG | |||||
| let controlBox; //储存整个controlBox | |||||
| let statusLine; //储存状态栏 | |||||
| let formationBox; //储存整个formationBox | |||||
| let editBox; //储存整个editBox | |||||
| let showSearch; //整个程序都可以用的显示搜索函数 | |||||
| const dataStructure = 3; //阵型输出数据的结构版本 | const dataStructure = 3; //阵型输出数据的结构版本 | ||||
| const className_displayNone = "display-none"; | const className_displayNone = "display-none"; | ||||
| @@ -701,8 +701,11 @@ function loadData(force = false) | |||||
| function dealSkillData() | function dealSkillData() | ||||
| { | { | ||||
| const updateTime = controlBox.querySelector(".datasource-updatetime"); | |||||
| updateTime.textContent = new Date(currentCkey.updateTime).toLocaleString(undefined, { hour12: false }); | |||||
| if (controlBox) | |||||
| { | |||||
| const updateTime = controlBox.querySelector(".datasource-updatetime"); | |||||
| updateTime.textContent = new Date(currentCkey.updateTime).toLocaleString(undefined, { hour12: false }); | |||||
| } | |||||
| //initialize(); //初始化 | //initialize(); //初始化 | ||||
| if (statusLine) statusLine.classList.remove("loading-skill-info"); | if (statusLine) statusLine.classList.remove("loading-skill-info"); | ||||