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  1. const _localTranslating = {
  2. webpage_title: `P&D ${teamsCount}P Formation Maker`,
  3. addition_display: "Additional display",
  4. title_blank: "Input Formation Title",
  5. detail_blank: "Input Detail",
  6. sort_name:{
  7. sort_none: "Nope",
  8. sort_id: "Cards Id",
  9. sort_attrs : "Attribute",
  10. sort_evoRootId: "Cards Evolution Root",
  11. sort_evoRoot_Attrs : "Cards Evolution Root's Attribute",
  12. sort_rarity: "Rarity",
  13. sort_cost: "Cost",
  14. sort_skillLv1: "Maximum Skill Turn",
  15. sort_skillLvMax: "Minimum Skill Turn",
  16. sort_hpMax110: "Max HP",
  17. sort_atkMax110: "Max ATK",
  18. sort_rcvMax110: "Max RCV",
  19. sort_hpMax110_awoken: "Max HP (+Awoken)",
  20. sort_atkMax110_awoken: "Max ATK (+Awoken)",
  21. sort_rcvMax110_awoken: "Max RCV (+Awoken)",
  22. sort_abilityIndex_awoken: "Maximum Weighted Ability Index (+Awakening)",
  23. },
  24. force_reload_data: `Force refresh data`,
  25. skill_parse: {
  26. skill: {
  27. unknown: tp`Unkonwn skill type: ${'type'}`,
  28. active_turns: tp`${'actionSkill'}, for ${'turns'} turns`,
  29. random_skills: tp`Random Activates these skills:${'skills'}`,
  30. damage_enemy: tp`Inflicts ${'times'}${'damage'} ${'attr'} attack on ${'target'}${'totalDamage'}`,
  31. damage_enemy_times: tp`${'times'} `,
  32. damage_enemy_count: tp` (${'damage'} in total)`,
  33. //Inflicts a 50x attack to 1 enemy and recover 100% of the damage. Reduces unmatchable orb status by 9999 turns. 9999 turn awoken bind recovery.
  34. vampire: tp`${'damage_enemy'} and ${'icon'}recover ${'heal'} of the damage`,
  35. delay: tp`${'icon'}Delays enemies' next move`,
  36. mass_attack: tp`${'icon'}Mass attacks`,
  37. leader_change: tp`${'icon'}Switches ${'target'} with Leader Monster, use again to switch back`,
  38. no_skyfall: tp`${'icon'}No Skyfall Combos`,
  39. self_harm: tp`${'icon'}Reduces ${'stats'} by ${'value'}`,
  40. heal: tp`${'icon'}Recover ${'value'} ${'stats'}`,
  41. unbind: tp`Recovery ${'stats'} by ${'turns'} turns`,
  42. unbind_normal: tp`${'icon'}Bind`,
  43. unbind_awakenings: tp`${'icon'}Awoken bind`,
  44. unbind_matches: tp`${'icon'}Unmatchable orb`,
  45. bind_skill: tp`${'icon'}Unable to use skills`,
  46. defense_break: tp`${'icon'}Reduce enemy defense by ${'value'}`,
  47. poison: tp`${'icon'}Poisons ${'target'}, reduce ${'stats'} with ${'belong_to'} ${'value'} per turns`,
  48. time_extend: tp`${'icon'}Orb move time ${'value'}`,
  49. follow_attack: tp`${'icon'}Bonus attack equal to ${'belong_to'} ${'value'} when matching Orbs (Consider the ${'target'}'s defense)`,
  50. follow_attack_fixed: tp`inflicts ${'damage'} ${'attr'} damage`,
  51. auto_heal_buff: tp`${'icon'}Heal ${'value'} ${'stats'} every turn`,
  52. auto_heal: tp`${'icon'}Heal ${'stats'} by ${'belong_to'} ${'value'} after matching orbs`,
  53. ctw: tp`${'icon'}Move orbs freely for ${'value'}`,
  54. gravity: tp`${'icon'}Reduce ${'target'} ${'value'}`,
  55. resolve: tp`${'icon'}Survive a single hit when ${'stats'}≧${'min'}`,
  56. board_change: tp`Change all orbs to ${'orbs'}`,
  57. skill_boost: tp`Team's skills charge ${'icon'}${'turns_min'}${'turns_max'}`,
  58. skill_boost_range: tp`~${'turns'}`,
  59. add_combo: tp`Adds ${'value'} combos${'icon'}`,
  60. fixed_time: tp`[${'icon'}Fixed orb move time: ${'value'}]`,
  61. min_match_length: tp`unable to erase ${'unmatchable'} Orbs or less`, //matchable, unmatchable
  62. drop_refresh: tp`Replaces all orbs`,
  63. drum: tp`Plus a drumming sound is made when Orbs are moved`,
  64. auto_path: tp`Shows 3 combo path (Norm. Dungeon & 3 linked Orbs only)`,
  65. board7x6: tp`[${'icon'}7x6 board]`,
  66. counter_attack: tp`When attacked by an ${'target'}, ${'chance'}${'value'} ${'attr'} ${'icon'}counterattack`,
  67. change_orbs: tp`Changes ${'from'} to ${'to'} orbs`,
  68. generate_orbs: tp`Creates ${'value'} ${'orbs'} orbs each at random ${'exclude'}`,
  69. fixed_orbs: tp`Changes the ${'position'} to ${'orbs'} orbs`,
  70. orb_drop_increase: tp`Increases the skyfall of ${'orbs'} to ${'value'}`,
  71. orb_drop_increase_flag: tp`${'orbs'} skyfall ${'chance'}${'flag'}`,
  72. orb_drop_increase_chance: tp`by ${'value'}`,
  73. attr_absorb: tp`${'icon'}Attribute absorption`,
  74. combo_absorb: tp`${'icon'}Combo absorption`,
  75. damage_absorb: tp`${'icon'}Damage absorption`,
  76. damage_void: tp`${'icon'}Damage void`,
  77. void_enemy_buff: tp`Voids enemies' ${'buff'}`,
  78. change_attribute: tp`${'target'} Att. changes to ${'attrs'}`,
  79. set_orb_state_enhanced: tp`${'orbs'} ${'icon'}enhanced (${'value'} per orb)`,
  80. set_orb_state_locked: tp`${'icon'}Locks ${'value'}${'orbs'}`,
  81. set_orb_state_unlocked: tp`${'icon'}Unlocks all orbs`,
  82. set_orb_state_bound: tp`${'orbs'} are unmatchable`,
  83. rate_multiply: tp`${'rate'} ${'value'} when entering as leader`,
  84. rate_multiply_drop: tp`${'icon'}Drop rate`,
  85. rate_multiply_coin: tp`${'icon'}Coins`,
  86. rate_multiply_exp: tp`${'icon'}Rank EXP`,
  87. reduce_damage: tp`${'condition'}${'icon'}Reduces ${'attrs'} damage taken by ${'value'}`,
  88. power_up: tp`${'condition'}${'targets'}${'value'}${'reduceDamage'}${'addCombo'}${'followAttack'}`,
  89. power_up_targets: tp`[${'attrs_types'}]'s `, //attrs, types, attrs_types
  90. henshin: tp`Transforms into ${'card'}`,
  91. void_poison: tp`Voids ${'poison'} damage`,
  92. skill_proviso: tp`The follow-up effect can only be activates ${'condition'}`,
  93. obstruct_opponent: tp`Apply obstruct skill effect to ${'target'}: ${'skills'}`,
  94. obstruct_opponent_after_me: tp`The opponent ranked lower than me`,
  95. obstruct_opponent_before_me: tp`The opponent ranked higher than me`,
  96. obstruct_opponent_designated_position: tp`No.${'positions'} ranked opponents`,
  97. },
  98. power: {
  99. unknown: tp`[ Unkonwn power up: ${'type'} ]`,
  100. scale_attributes: tp`When matching ${'min'} attr. of ${'orbs'} ${'stats'}${'bonus'}`,
  101. scale_attributes_bonus: tp`, ${'bonus'} per attr. additional, up to ${'stats_max'} for ${'max'} attr.`,
  102. scale_combos: tp`When ${'min'} combos ${'stats'}${'bonus'}`,
  103. scale_combos_bonus: tp`, ${'bonus'} per combos additional, up to ${'stats_max'} for ${'max'} combos`,
  104. scale_match_attrs: tp`When matching ${'min'} combos in [${'matches'}] ${'stats'}${'bonus'}`,
  105. scale_match_attrs_bonus: tp`, ${'bonus'} per matches additional,up to ${'stats_max'} for ${'max'} matches`,
  106. scale_match_length: tp`When matching ${'min'} of ${'orbs'} ${'in_once'}${'stats'}${'bonus'}`,
  107. scale_match_length_bonus: tp`, ${'bonus'} per orbs additional,up to ${'stats_max'} for ${'max'} orbs`,
  108. scale_cross: tp`When matching each cross of 5 ${'orbs'} ${'stats'}`,
  109. scale_cross_single: tp`When matching a cross of 5 ${'orbs'} ${'stats'}`,
  110. scale_state_kind_count: tp`${'stats'} for each [${'awakenings'}${'attrs'}${'types'}] in team`,
  111. },
  112. cond: {
  113. unknown: tp`[ Unknown condition ]`,
  114. hp_equal: tp`When ${'hp'} == ${'min'} `,
  115. hp_less_or_equal: tp`When ${'hp'} ≤ ${'max'} `,
  116. hp_greater_or_equal: tp`When ${'hp'} ≥ ${'min'} `,
  117. hp_belong_to_range: tp`When ${'hp'} ∈ [${'min'},${'max'}] `,
  118. use_skill: tp`When skills used `,
  119. multi_player: tp`When in Multiplayer Mode `,
  120. remain_orbs: tp`When ≤ ${'value'} Orbs on
  121. the board `,
  122. exact_combo: tp`When exactly ${'value'} combos `,
  123. exact_match_length: tp`When matching exactly ${'value'}${'orbs'} `,
  124. exact_match_enhanced: tp` orbs including enhanced`,
  125. compo_type_card: tp`When ${'ids'} are all on team`,
  126. compo_type_series: tp`When all subs from ${'ids'} collab (Needs at least 1 sub) `,
  127. compo_type_evolution: tp`When all monsters in team are ${'ids'} `,
  128. L_shape: tp`When matching an L shape of 5 ${'orbs'} `,
  129. heal: tp`When healing at least ${'heal'} ${'stats'} with ${'orbs'} `,
  130. },
  131. position: {
  132. top: tp`${'pos'} of top rows`,
  133. bottom: tp`${'pos'} of bottom rows`,
  134. left: tp`${'pos'} of left columns`,
  135. right: tp`${'pos'} of right columns`,
  136. shape: tp`specified location`,
  137. },
  138. value: {
  139. unknown: tp`[ Unknown value: ${'type'}]`, //type
  140. const: tp`${'value'} ${'unit'}`,
  141. const_to: tp`to ${'value'}`,
  142. mul_percent: tp`${'value'}%`,
  143. mul_times: tp`×${'value'}`,
  144. mul_of_percent: tp`${'stats'}'s ${'value'}%`,
  145. mul_of_times: tp`${'stats'} ×${'value'}`,
  146. hp_scale: tp`when ${'hp'} == 100% is ${'min'} and ${'hp'} == 1 is ${'max'}`,
  147. random_atk: tp`${'atk'} ×${'min'}${'max'}`,
  148. prob: tp`${'value'} chance for `,
  149. x_awakenings: tp`count of ${'awakenings'} ×${'value'}`,
  150. },
  151. target: {
  152. self: tp`card's`,
  153. enemy: tp`Enemy`,
  154. team: tp`team`,
  155. team_last: tp`the lastest member`,
  156. enemy_all: tp`all enemys`,
  157. enemy_one: tp`1 enemy`,
  158. enemy_attr: tp`${'attr'} enemy`,
  159. },
  160. stats: {
  161. unknown: tp`[ Unknown: ${'type'}]`, //type
  162. maxhp: tp`Max HP`,
  163. hp: tp`HP`,
  164. chp: tp`current HP`,
  165. atk: tp`ATK`,
  166. rcv: tp`RCV`,
  167. teamhp: tp`Team HP`,
  168. teamatk: tp`Team ${'attrs'} ATK`,
  169. teamrcv: tp`Team RCV`,
  170. },
  171. unit: {
  172. orbs: tp``,
  173. times: tp` times`,
  174. seconds: tp` seconds`,
  175. point: tp` point`,
  176. turns: tp` turns`,
  177. },
  178. word: {
  179. comma: tp`, `,
  180. slight_pause: tp`, `,
  181. range_hyphen: tp`~`,
  182. in_once: tp`in once `,
  183. evo_type_pixel: tp`Pixel Evo`,
  184. evo_type_reincarnation: tp`Reinc. or Super Reinc. Evo`,
  185. evo_type_unknow: tp`Unknown Evo: ${'type'}`,
  186. affix_attr: tp`${'cotent'} attr.`,
  187. affix_orb: tp`${'cotent'} orbs`,
  188. affix_type: tp`${'cotent'} types`,
  189. affix_awakening: tp`${'cotent'} awoken`,
  190. affix_exclude: tp`, exclude ${'cotent'}`,
  191. },
  192. attrs: {
  193. [0]: tp`${'icon'}Fire`,
  194. [1]: tp`${'icon'}Water`,
  195. [2]: tp`${'icon'}Wood`,
  196. [3]: tp`${'icon'}Light`,
  197. [4]: tp`${'icon'}Dark`,
  198. [5]: tp`${'icon'}Recover`,
  199. [6]: tp`${'icon'}Null`,
  200. all: tp`All`,
  201. self: tp`${'icon'}Self's Attr`,
  202. fixed: tp`${'icon'}Fixed`,
  203. },
  204. orbs: {
  205. [0]: tp`${'icon'}Fire`,
  206. [1]: tp`${'icon'}Water`,
  207. [2]: tp`${'icon'}Wood`,
  208. [3]: tp`${'icon'}Light`,
  209. [4]: tp`${'icon'}Dark`,
  210. [5]: tp`${'icon'}Heal`,
  211. [6]: tp`${'icon'}Jammer`,
  212. [7]: tp`${'icon'}Poison`,
  213. [8]: tp`${'icon'}Lethal Poison`,
  214. [9]: tp`${'icon'}Bomb`,
  215. enhanced: tp`${'icon'}Enhanced`,
  216. locked: tp`${'icon'}Locked`,
  217. nail: tp`${'icon'}Nail`,
  218. variation: tp`${'icon'}Roulette (transforms every ${'time'})`,
  219. _5color: tp`${'icon'}5 Att.`,
  220. _6color: tp`${'_5color'}+${'orb_rcv'}`,
  221. all: tp`All`,
  222. any: tp`Any ${'cotent'}`,
  223. },
  224. types: {
  225. [0]: tp`${'icon'}Evo Material`,
  226. [1]: tp`${'icon'}Balanced`,
  227. [2]: tp`${'icon'}Physical`,
  228. [3]: tp`${'icon'}Healer`,
  229. [4]: tp`${'icon'}Dragon`,
  230. [5]: tp`${'icon'}God`,
  231. [6]: tp`${'icon'}Attacker`,
  232. [7]: tp`${'icon'}Devil`,
  233. [8]: tp`${'icon'}Machine`,
  234. [9]: tp`${'icon'}Special Protection`,
  235. [12]: tp`${'icon'}Awaken`,
  236. [14]: tp`${'icon'}Enhance Material`,
  237. [15]: tp`${'icon'}Redeemable`,
  238. },
  239. awokens: {
  240. [0]: tp`${'icon'}Unknown awoken`,
  241. [1]: tp`${'icon'}Enhanced HP`,
  242. [2]: tp`${'icon'}Enhanced Attack`,
  243. [3]: tp`${'icon'}Enhanced Heal`,
  244. [4]: tp`${'icon'}Reduce Fire Damage`,
  245. [5]: tp`${'icon'}Reduce Water Damage`,
  246. [6]: tp`${'icon'}Reduce Wood Damage`,
  247. [7]: tp`${'icon'}Reduce Light Damage`,
  248. [8]: tp`${'icon'}Reduce Dark Damage`,
  249. [9]: tp`${'icon'}Auto-Heal`,
  250. [10]: tp`${'icon'}Resistance-Bind`,
  251. [11]: tp`${'icon'}Resistance-Blind`,
  252. [12]: tp`${'icon'}Resistance-Jammers`,
  253. [13]: tp`${'icon'}Resistance-Poison`,
  254. [14]: tp`${'icon'}Enhanced Fire Orbs`,
  255. [15]: tp`${'icon'}Enhanced Water Orbs`,
  256. [16]: tp`${'icon'}Enhanced Wood Orbs`,
  257. [17]: tp`${'icon'}Enhanced Water Orbs`,
  258. [18]: tp`${'icon'}Enhanced Dark Orbs`,
  259. [19]: tp`${'icon'}Extend Time`,
  260. [20]: tp`${'icon'}Recover Bind`,
  261. [21]: tp`${'icon'}Skill Boost`,
  262. [22]: tp`${'icon'}Enhanced Fire Rows`,
  263. [23]: tp`${'icon'}Enhanced Water Rows`,
  264. [24]: tp`${'icon'}Enhanced Wood Rows`,
  265. [25]: tp`${'icon'}Enhanced Water Rows`,
  266. [26]: tp`${'icon'}Enhanced Dark Rows`,
  267. [27]: tp`${'icon'}Two-Pronged Attack`,
  268. [28]: tp`${'icon'}Resistance-Skill Bind`,
  269. [29]: tp`${'icon'}Enhanced Heal Orbs`,
  270. [30]: tp`${'icon'}Multi Boost`,
  271. [31]: tp`${'icon'}Dragon Killer`,
  272. [32]: tp`${'icon'}God Killer`,
  273. [33]: tp`${'icon'}Devil Killer`,
  274. [34]: tp`${'icon'}Machine Killer`,
  275. [35]: tp`${'icon'}Balanced Killer`,
  276. [36]: tp`${'icon'}Attacker Killer`,
  277. [37]: tp`${'icon'}Physical Killer`,
  278. [38]: tp`${'icon'}Healer Killer`,
  279. [39]: tp`${'icon'}Evo Killer`,
  280. [40]: tp`${'icon'}Awaken Killer`,
  281. [41]: tp`${'icon'}Enhance Killer`,
  282. [42]: tp`${'icon'}Redeemable Killer`,
  283. [43]: tp`${'icon'}Enhanced Combos`,
  284. [44]: tp`${'icon'}Guard Break`,
  285. [45]: tp`${'icon'}Bonus Attack`,
  286. [46]: tp`${'icon'}Enhanced Team HP `,
  287. [47]: tp`${'icon'}Enhanced Team RCV`,
  288. [48]: tp`${'icon'}Damage Void Piercer`,
  289. [49]: tp`${'icon'}Awoken Assist`,
  290. [50]: tp`${'icon'}Super Bonus Attack`,
  291. [51]: tp`${'icon'}Skill Charge`,
  292. [52]: tp`${'icon'}Resistance-Bind+`,
  293. [53]: tp`${'icon'}Extend Time+`,
  294. [54]: tp`${'icon'}Resistance-Clouds`,
  295. [55]: tp`${'icon'}Resistance-Immobility`,
  296. [56]: tp`${'icon'}Skill Boost+`,
  297. [57]: tp`${'icon'}50% or more HP Enhanced`,
  298. [58]: tp`${'icon'}50% or less HP Enhanced`,
  299. [59]: tp`${'icon'}L Damage Reduction`,
  300. [60]: tp`${'icon'}L Increased Attack`,
  301. [61]: tp`${'icon'}Super Enhanced Combos`,
  302. [62]: tp`${'icon'}Combo Orbs`,
  303. [63]: tp`${'icon'}Skill Voice`,
  304. [64]: tp`${'icon'}Dungeon Bonus`,
  305. [65]: tp`${'icon'}Reduced HP`,
  306. [66]: tp`${'icon'}Reduced Attack`,
  307. [67]: tp`${'icon'}Reduced RCV`,
  308. [68]: tp`${'icon'}Resistance-Blind+`,
  309. [69]: tp`${'icon'}Resistance-Jammers+`,
  310. [70]: tp`${'icon'}Resistance-Poison+`,
  311. [71]: tp`${'icon'}Blessing of Jammers`,
  312. [72]: tp`${'icon'}Blessing of Poison Orbs`,
  313. [73]: tp`${'icon'}Enhanced Fire Combos`,
  314. [74]: tp`${'icon'}Enhanced Water Combos`,
  315. [75]: tp`${'icon'}Enhanced Wood Combos`,
  316. [76]: tp`${'icon'}Enhanced Light Combos`,
  317. [77]: tp`${'icon'}Enhanced Dark Combos`,
  318. [78]: tp`${'icon'}CrossBoost`,
  319. [79]: tp`${'icon'}Enhanced 3 colors`,
  320. [80]: tp`${'icon'}Enhanced 4 colors`,
  321. [81]: tp`${'icon'}Enhanced 5 colors`,
  322. }
  323. },
  324. }
  325. deepMerge(localTranslating, _localTranslating);
  326. localisation(localTranslating);

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