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ja.css 5.6 kB

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  1. @charset "utf-8";
  2. .status.loading-mon-info .text::before{
  3. content: "モンスターデータを読み込んでいます。";
  4. }
  5. .status.loading-skill-info .text::before{
  6. content: "スキル データを読み込んでいます。";
  7. }
  8. .delay .monster::before{
  9. content: "遅 延\A対 策";
  10. }
  11. .monster .level.max::before{
  12. content: "Lv.最大";
  13. }
  14. .monster .level::before{
  15. content: "Lv.";
  16. }
  17. .monster .id::before{
  18. content: "No.";
  19. }
  20. .formation-A-bigbox::after{
  21. content: "チーム\A A";
  22. }
  23. .formation-B-bigbox::before{
  24. content: "チーム\A B";
  25. }
  26. .formation-A-box .formation-assist .member::after{
  27. content: "▼継承";
  28. }
  29. .formation-B-box .formation-assist .member::before{
  30. content: "▲継承";
  31. }
  32. .edit-box .edit-box-title::before{
  33. content: "変更メンバー";
  34. }
  35. .edit-box .edit-box-title.edit-box-title-assist::before{
  36. content: "変更継承";
  37. }
  38. .edit-box .setting-box .row-mon-id::before{
  39. content: "▼モンスターID";
  40. }
  41. .monsterinfo-box .monster-id::before{
  42. content: "No.";
  43. }
  44. .monsterinfo-box .monster-cost::before{
  45. content: "コスト:";
  46. }
  47. .monsterinfo-box .monster-collabId::before{
  48. content: "シリーズ ID:";
  49. }
  50. .monsterinfo-box .monster-altName::before{
  51. content: "シリーズの名前:";
  52. }
  53. .edit-box .setting-box .row-mon-level::before{
  54. content: "▼モンスターレベル";
  55. }
  56. .m-level-btn-min::before{
  57. content: "Lv.";
  58. }
  59. .m-level-btn-max::before{
  60. content: "最大Lv.";
  61. }
  62. .abilitys .hp::before{
  63. content: "HP:";
  64. }
  65. .abilitys .atk::before{
  66. content: "攻撃:";
  67. }
  68. .abilitys .rcv::before{
  69. content: "回復:";
  70. }
  71. .edit-box .setting-box .row-mon-awoken::before{
  72. content: "▼モンスター覚醒";
  73. }
  74. .edit-box .setting-box .row-mon-super-awoken::before{
  75. content: "▼モンスター超覚醒";
  76. }
  77. .edit-box .setting-box .row-mon-plus::before{
  78. content: "▼モンスタープラス";
  79. }
  80. .m-plus-hp-li::before{
  81. content: "HP";
  82. }
  83. .m-plus-atk-li::before{
  84. content: "攻撃";
  85. }
  86. .m-plus-rcv-li::before{
  87. content: "回復";
  88. }
  89. .edit-box .setting-box .row-mon-latent::before{
  90. content: "▼モンスター潜在覚醒";
  91. }
  92. .skill-box .skill-cd::before{
  93. content: "ターン:";
  94. }
  95. .skill-box .skill-level-label::before{
  96. content: "Lv.";
  97. }
  98. .row-mon-skill .skill-title::before{
  99. content: "スキル";
  100. }
  101. .row-mon-leader-skill .skill-title::before{
  102. content: "リーダースキル";
  103. }
  104. .edit-box .button-box .button-null::after{
  105. content: "空白のままに";
  106. }
  107. .edit-box .button-box .button-delay::after{
  108. content: "遅延対策";
  109. }
  110. .edit-box .button-box .button-cancel::after{
  111. content: "キャンセル";
  112. }
  113. .edit-box .button-box .button-done::after{
  114. content: "確認する";
  115. }
  116. .edit-box .button-box .button-done.cant-assist::after{
  117. content: "継承できない";
  118. }
  119. .awoken-total-box::before{
  120. content: "覚醒合計:";
  121. }
  122. .type-name-4::after{
  123. content: "ドラゴン";
  124. }
  125. .type-name-5::after{
  126. content: "神";
  127. }
  128. .type-name-7::after{
  129. content: "悪魔";
  130. }
  131. .type-name-8::after{
  132. content: "マシン";
  133. }
  134. .type-name-1::after{
  135. content: "バランス";
  136. }
  137. .type-name-6::after{
  138. content: "攻撃";
  139. }
  140. .type-name-2::after{
  141. content: "体力";
  142. }
  143. .type-name-3::after{
  144. content: "回復";
  145. }
  146. .type-name-0::after{
  147. content: "進化用";
  148. }
  149. .type-name-12::after{
  150. content: "能力覚醒用";
  151. }
  152. .type-name-14::after{
  153. content: "強化合成用";
  154. }
  155. .type-name-15::after{
  156. content: "売却用";
  157. }
  158. .type-name-9::after{
  159. content: "特別保護";
  160. }
  161. .control-box .datasource-label::before{
  162. content: "データ ソース:";
  163. }
  164. .control-box .btn-solo-link::before{
  165. content: "🧑ソロゲームに移動";
  166. }
  167. .control-box .btn-multi-link::before{
  168. content: "🧑‍🤝‍🧑2人協力のゲームに移動";
  169. }
  170. .control-box .btn-clear-data::before{
  171. content: "🗑️データの消去";
  172. }
  173. .control-box .btn-swap-AB-team::before{
  174. content: "🔄交換ABチーム";
  175. }
  176. .control-box .btn-show-mon-id::before{
  177. content: "⬜隠しモンスターID";
  178. }
  179. .not-show-mon-id .control-box .btn-show-mon-id::before{
  180. content: "🆔モンスターIDを表示";
  181. }
  182. .show-mon-skill-cd .control-box .btn-show-mon-skill-cd::before{
  183. content: "⬜フル スキル クールを非表示";
  184. }
  185. .control-box .btn-show-mon-skill-cd::before{
  186. content: "❄️フル スキル クールを表示";
  187. }
  188. .team-info .tIf-total-hp::before{
  189. content: "合計HP(チーム覚醒とバッジ):";
  190. }
  191. .team-info .tIf-total-rcv::before{
  192. content: "合計回復(チーム覚醒とバッジ):";
  193. }
  194. .setting-box .row-mon-id .open-search::before{
  195. content: "簡単な検索";
  196. }
  197. .search-box::before{
  198. content: "▼モンスターの検索";
  199. }
  200. .search-box .attrs .attr-list-1::before{
  201. content: "属性 1";
  202. }
  203. .search-box .attrs .attr-list-2::before{
  204. content: "属性 2";
  205. }
  206. .search-box .attrs .fix-main-color-label::after{
  207. content: "限定 属性 1->主属性,属性 2->副属性";
  208. }
  209. .attrs .attr-all::before{
  210. content: "無制限";
  211. }
  212. .attrs .attr-none::before{
  213. content: "空";
  214. }
  215. .search-box .types-div::before{
  216. content: "タイプ(OR)";
  217. }
  218. .search-box .awoken-div::before{
  219. content: "覚醒(AND)(しえ:数値をクリックすると数値が減少します)";
  220. }
  221. .search-box .sawoken-div::before{
  222. content: "超覚醒(OR)";
  223. }
  224. .control-div .search-start::before{
  225. content: "🔍検索の開始";
  226. }
  227. .control-div .search-clear::before{
  228. content: "検索を空にする";
  229. }
  230. .control-div .search-close::before{
  231. content: "検索を閉じる";
  232. }

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