You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

script.js 249 kB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430
  1. let Cards = []; //怪物数据
  2. let Skills = []; //技能数据
  3. let PlayerDatas = []; //玩家数据
  4. let currentLanguage; //当前语言
  5. let currentDataSource; //当前数据
  6. let currentPlayerData; //当前玩家数据
  7. let markedFilter = []; //收藏的特殊搜索
  8. let defaultLevel = 99; //默认等级
  9. const teamBigBoxs = []; //储存全部teamBigBox
  10. const allMembers = []; //储存所有成员,包含辅助
  11. let interchangeSvg; //储存划线的SVG
  12. let controlBox; //储存整个controlBox
  13. let statusLine; //储存状态栏
  14. let formationBox; //储存整个formationBox
  15. let editBox; //储存整个editBox
  16. let showSearch; //整个程序都可以用的显示搜索函数
  17. let qrcodeReader; //二维码读取
  18. let qrcodeWriter; //二维码输出
  19. let selectedDeviceId; //视频源id
  20. const dataStructure = 5; //阵型输出数据的结构版本
  21. const cfgPrefix = "PADDF-"; //设置名称的前缀
  22. const className_displayNone = "display-none";
  23. const dataAttrName = "data-value"; //用于储存默认数据的属性名
  24. const isGuideMod = !unsupportFeatures.length && Boolean(Number(getQueryString("guide"))); //是否以图鉴模式启动
  25. //用油猴扩展装上,把GM_xmlhttpRequest引入的脚本
  26. const ExternalLinkScriptURL = "https://greasyfork.org/scripts/458521";
  27. const paddbPathPrefix = "/team/"; //PADDB的获取队伍网址格式
  28. if (location.search.includes('&')) {
  29. location.search = location.search.replace(/&/ig, '&');
  30. }
  31. if ('serviceWorker' in navigator) {
  32. navigator.serviceWorker.register('service-worker.js', {scope: './'})
  33. .then(function(registration) {
  34. console.debug('service worker 注册成功',registration);
  35. }).catch(function(error) {
  36. console.error('servcie worker 注册失败',error);
  37. });
  38. } else {
  39. console.error('浏览器不支持 servcie worker');
  40. }
  41. //一开始就加载当前语言
  42. if (currentLanguage == undefined)
  43. {
  44. const parameter_i18n = getQueryString(["l","lang"]); //获取参数指定的语言
  45. const browser_i18n = navigator.language; //获取浏览器语言
  46. if (parameter_i18n) //有指定语言的话,只找i18n完全相同的
  47. {
  48. currentLanguage = languageList.find(lang => lang.i18n == parameter_i18n) || languageList[0];
  49. }
  50. if (!currentLanguage) //如果还没有就直接搜索浏览器语言
  51. {
  52. currentLanguage = languageList.find(lang => { //筛选出符合的语言
  53. if (lang.i18n_RegExp)
  54. {
  55. return lang.i18n_RegExp.test(browser_i18n); //匹配正则表达式
  56. }else
  57. {
  58. return browser_i18n.includes(lang.i18n); //文字上的搜索包含
  59. }
  60. }) || languageList[0]; //没有找到指定语言的情况下,自动用第一个语言(英语)
  61. }
  62. //因为Script在Head里面,所以可以这里head已经加载好可以使用
  63. document.head.querySelector("#language-css").href = `languages/${currentLanguage.i18n}.css`;
  64. }
  65. //一开始就加载当前数据
  66. if (currentDataSource == undefined)
  67. {
  68. const parameter_dsCode = getQueryString("s"); //获取参数指定的数据来源
  69. currentDataSource = dataSourceList.find(ds => ds.code == parameter_dsCode) || dataSourceList[0]; //筛选出符合的数据源
  70. }
  71. const dbName = "PADDF";
  72. let db = null;
  73. const DBOpenRequest = indexedDB.open(dbName, 4);
  74. DBOpenRequest.onsuccess = function(event) {
  75. db = event.target.result; //DBOpenRequest.result;
  76. console.log("PADDF:数据库已可使用");
  77. loadData();
  78. };
  79. DBOpenRequest.onerror = function(event) {
  80. // 错误处理
  81. console.log("PADDF:数据库无法启用,删除可能存在的异常数据库。",event);
  82. indexedDB.deleteDatabase(dbName); //直接把整个数据库删掉
  83. console.log("也可能是隐私模式导致无法启用数据库,于是尝试不保存的情况下读取数据。");
  84. loadData();
  85. //alert('Some errors have occurred, please refresh the page.');
  86. //history.go(); //直接强制刷新
  87. };
  88. DBOpenRequest.onupgradeneeded = function(event) {
  89. let db = event.target.result;
  90. let store;
  91. switch (true)
  92. {
  93. case event.oldVersion < 2:
  94. store = db.createObjectStore("cards");
  95. store = db.createObjectStore("skills");
  96. case event.oldVersion < 3:
  97. store = db.createObjectStore("palyer_datas", { keyPath: 'name' });
  98. }
  99. // 使用事务的 oncomplete 事件确保在插入数据前对象仓库已经创建完毕
  100. store.transaction.oncomplete = function(event) {
  101. console.log("PADDF:数据库建立完毕");
  102. };
  103. };
  104. /*class Member2
  105. {
  106. constructor(oldmember, isAssist)
  107. {
  108. //this.index = oldmember?.index ?? 0;
  109. this.id = oldmember?.id ?? 0;
  110. //this.exp = oldmember?.exp ?? 0;
  111. this.level = oldmember?.level ?? 1;
  112. this.plus = oldmember?.plus ?? {hp:0,atk:0,rcv:0};
  113. this.awoken = oldmember.awoken ?? 0;
  114. this.superAwoken = oldmember.superAwoken ?? null;
  115. this.latent = oldmember?.latent.concat() ?? [];
  116. this.skillLevel = oldmember.skillLevel ?? 0;
  117. this.assist = oldmember.assist ?? null;
  118. this.isAssist = Boolean(isAssist !== undefined ? isAssist : oldmember?.isAssist);
  119. }
  120. calculateAbility(solo,teamCount){
  121. const card = Cards[this.id];
  122. let bonus = null;
  123. if (!this.isAssist &&
  124. this.assist &&
  125. this.assist.id>0 &&
  126. Cards[this.assist.id].attrs[0] === card.attrs[0]
  127. ){
  128. bonus = this.assist.calculateAbility(solo,teamCount);
  129. }
  130. }
  131. toJSON(){
  132. }
  133. }*/
  134. //队员基本的留空
  135. var Member = function(id = 0) {
  136. this.id = id;
  137. this.ability = [0, 0, 0];
  138. this.abilityNoAwoken = [0, 0, 0];
  139. };
  140. //让 Member 能直接获取 card
  141. Object.defineProperty(Member.prototype, "card", {
  142. get() { return Cards[this.id]; }
  143. })
  144. Member.prototype.effectiveAwokens = function(assist) {
  145. const memberCard = this.card;
  146. let enableAwoken = memberCard?.awakenings?.slice(0, this.awoken) || [];
  147. //单人、3人时,大于等于100级且297时增加超觉醒
  148. if ((solo || teamsCount === 3) && this.sawoken > 0 && this.level >= 100 && this.plus.every(p=>p>=99)) {
  149. enableAwoken.push(this.sawoken);
  150. }
  151. //添加武器
  152. if (assist instanceof Member && assist?.card?.awakenings?.includes(49)) {
  153. enableAwoken.push(...assist.card.awakenings.slice(0, assist.awoken));
  154. }
  155. return enableAwoken;
  156. }
  157. Member.prototype.getAttrsTypesWithWeapon = function(assist) {
  158. let memberCard = this.card, assistCard = assist?.card;
  159. if (this.id <= 0 || !memberCard) return null; //跳过 id 0
  160. let attrs = [...memberCard.attrs]; //属性只有两个,因此用固定的数组
  161. let types = new Set(memberCard.types); //Type 用Set,确保不会重复
  162. let changeAttr, appendTypes;
  163. if (assistCard?.awakenings?.includes(49)) { //如果有武器
  164. //更改副属性
  165. changeAttr = assistCard.awakenings.find(ak=>ak >= 91 && ak <= 95);
  166. if (changeAttr) attrs[1] = changeAttr - 91;
  167. //添加类型
  168. appendTypes = assistCard.awakenings.filter(ak=>ak >= 83 && ak <= 90);
  169. appendTypes = appendTypes.map(type=>
  170. typekiller_for_type.find(t=>(type - 52) === t.awoken).type);
  171. appendTypes.forEach(appendType=>types.add(appendType));
  172. }
  173. return {
  174. attrs: attrs, changeAttr: Boolean(changeAttr),
  175. types: Array.from(types), appendType: Boolean(appendTypes?.length)
  176. };
  177. }
  178. Member.prototype.outObj = function() {
  179. const m = this;
  180. if (m.id == 0) return null;
  181. let obj = [m.id];
  182. if (m.level != undefined) obj[1] = m.level;
  183. if (m.awoken != undefined) obj[2] = m.awoken;
  184. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) != 0) {
  185. if (m.plus[0] === m.plus[1] && m.plus[0] === m.plus[2]) { //当3个加值一样时只生成第一个减少长度
  186. obj[3] = m.plus[0];
  187. } else {
  188. obj[3] = m.plus;
  189. }
  190. }
  191. if (Array.isArray(m?.latent) && m.latent.length >= 1) obj[4] = m.latent;
  192. if (m?.sawoken >= 0) obj[5] = m.sawoken;
  193. const card = Cards[m.id] || Cards[0]; //怪物固定数据
  194. const skill = Skills[card.activeSkillId];
  195. //有技能等级,并且技能等级低于最大等级时才记录技能
  196. if (m.skilllevel != undefined && m.skilllevel < skill.maxLevel) obj[6] = m.skilllevel;
  197. return obj;
  198. };
  199. Member.prototype.loadObj = function(m, dataVersion) {
  200. if (m == undefined) //如果没有提供数据,直接返回默认
  201. {
  202. this.id = 0;
  203. return;
  204. }
  205. if (dataVersion == undefined) dataVersion = 1;
  206. this.id = dataVersion > 1 ? m[0] : m.id;
  207. this.level = dataVersion > 1 ? m[1] : m.level;
  208. this.awoken = dataVersion > 1 ? m[2] : m.awoken;
  209. if (dataVersion > 1) {
  210. if (isNaN(m[3]) || m[3] == null) {
  211. this.plus = m[3];
  212. } else {
  213. const singlePlus = parseInt(m[3], 10); //如果只有一个数字时,复制3份
  214. this.plus = [singlePlus, singlePlus, singlePlus];
  215. }
  216. } else {
  217. this.plus = m.plus;
  218. }
  219. if (!Array.isArray(this.plus)) this.plus = [0, 0, 0]; //如果加值不是数组,则改变
  220. this.latent = dataVersion > 1 ? m[4] : m.latent;
  221. if (Array.isArray(this.latent) && dataVersion <= 2) this.latent = this.latent.map(l => l >= 13 ? l + 3 : l); //修复以前自己编的潜觉编号为官方编号
  222. if (!Array.isArray(this.latent)) this.latent = []; //如果潜觉不是数组,则改变
  223. this.sawoken = dataVersion > 1 ?
  224. (dataVersion < 5 ?
  225. Cards[this.id].superAwakenings[m[5]] //第四版前,是超觉醒的顺序
  226. : m[5] ) //第5版开始,超觉醒使用觉醒编号而不是顺序
  227. : m.sawoken;
  228. this.skilllevel = m[6] || null;
  229. };
  230. Member.prototype.loadFromMember = function(m) {
  231. if (m == undefined) //如果没有提供数据,直接返回默认
  232. {
  233. return;
  234. }
  235. this.id = m.id;
  236. };
  237. //只用来防坐的任何队员
  238. var MemberDelay = function() {
  239. this.id = -1;
  240. };
  241. MemberDelay.prototype = Object.create(Member.prototype);
  242. MemberDelay.prototype.constructor = MemberDelay;
  243. //辅助队员
  244. var MemberAssist = function() {
  245. this.level = 0;
  246. this.awoken = 0;
  247. this.plus = [0, 0, 0];
  248. Member.call(this);
  249. };
  250. MemberAssist.prototype = Object.create(Member.prototype);
  251. MemberAssist.prototype.constructor = MemberAssist;
  252. MemberAssist.prototype.loadFromMember = function(m) {
  253. if (m == undefined) //如果没有提供数据,直接返回默认
  254. {
  255. return;
  256. }
  257. this.id = m.id;
  258. if (m.level != undefined) this.level = m.level;
  259. if (m.awoken != undefined) this.awoken = m.awoken;
  260. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  261. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  262. };
  263. //正式队伍
  264. var MemberTeam = function() {
  265. this.latent = [];
  266. MemberAssist.call(this);
  267. //sawoken作为可选项目,默认不在内
  268. };
  269. MemberTeam.prototype = Object.create(MemberAssist.prototype);
  270. MemberTeam.prototype.constructor = MemberTeam;
  271. MemberTeam.prototype.loadFromMember = function(m) {
  272. if (m == undefined) //如果没有提供数据,直接返回默认
  273. {
  274. return;
  275. }
  276. this.id = m.id;
  277. if (m.level != undefined) this.level = m.level;
  278. if (m.awoken != undefined) this.awoken = m.awoken;
  279. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  280. if (m.latent != undefined && Array.isArray(m.latent) && m.latent.length >= 1) this.latent = JSON.parse(JSON.stringify(m.latent));
  281. if (m.sawoken != undefined) this.sawoken = m.sawoken;
  282. if (m.ability != undefined && Array.isArray(m.ability) && m.plus.length >= 3) this.ability = JSON.parse(JSON.stringify(m.ability));
  283. if (m.abilityNoAwoken != undefined && Array.isArray(m.abilityNoAwoken) && m.plus.length >= 3) this.abilityNoAwoken = JSON.parse(JSON.stringify(m.abilityNoAwoken));
  284. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  285. };
  286. let Formation = function(teamCount, memberCount) {
  287. this.title = "";
  288. this.detail = "";
  289. this.teams = [];
  290. this.dungeonEnchance = {
  291. attrs: [],
  292. types: [],
  293. rarities: [],
  294. collabs: [],
  295. gachas: [],
  296. rate: {
  297. hp: 1,
  298. atk: 1,
  299. rcv: 1
  300. }
  301. }
  302. for (let ti = 0; ti < teamCount; ti++) {
  303. const team = [
  304. [], //队员
  305. [], //辅助
  306. 0, //徽章
  307. 0, //队长更换序号
  308. ];
  309. for (let mi = 0; mi < memberCount; mi++) {
  310. team[0].push(new MemberTeam());
  311. team[1].push(new MemberAssist());
  312. }
  313. this.teams.push(team);
  314. }
  315. };
  316. //初始化队伍结构
  317. let formation = new Formation(teamsCount, teamsCount == 2 ? 5 : 6);
  318. Formation.prototype.outObj = function() {
  319. const obj = {};
  320. if (this?.title?.length > 0) obj.t = this.title;
  321. if (this?.detail?.length > 0) obj.d = this.detail;
  322. obj.f = this.teams.map(t => {
  323. const teamArr = [];
  324. teamArr[0] = t[0].map(m =>
  325. m.outObj()
  326. ).deleteLatter();
  327. teamArr[1] = t[1].map(m =>
  328. m.outObj()
  329. ).deleteLatter();
  330. if (t[2]) teamArr[2] = t[2];
  331. if (t[3]) teamArr[3] = t[3];
  332. return teamArr;
  333. });
  334. let dge = this.dungeonEnchance;
  335. if (Object.values(dge.rate).some(rate => rate != 1)) obj.r = [
  336. [reflags(dge.types),reflags(dge.attrs),reflags(dge.rarities),dge.collabs.length ? dge.collabs : 0,dge.gachas.length ? dge.gachas : 0].deleteLatter(0), //类型,属性,星级
  337. [dge.rate.hp,dge.rate.atk,dge.rate.rcv].deleteLatter(1)
  338. ];
  339. obj.v = dataStructure;
  340. /*if (obj.f.every(team=>team[0].length == 0 && team[1].length == 0 && team[2] == undefined) &&
  341. !obj.t &&
  342. !obj.d)
  343. return null;*/
  344. return obj;
  345. };
  346. Formation.prototype.loadObj = function(f) {
  347. let dge = this.dungeonEnchance;
  348. if (f == undefined) //如果没有提供数据,要返回空的
  349. {
  350. this.title = "";
  351. this.detail = "";
  352. this.teams.forEach(function(t, ti) {
  353. t[0].forEach(function(m, mi) {
  354. m.loadObj(null);
  355. });
  356. t[1].forEach(function(m, mi) {
  357. m.loadObj(null);
  358. });
  359. t[2] = 1;
  360. t[3] = 0;
  361. });
  362. dge.rarities.length = 0;
  363. dge.attrs.length = 0;
  364. dge.types.length = 0;
  365. dge.rate.hp = 1;
  366. dge.rate.atk = 1;
  367. dge.rate.rcv = 1;
  368. return;
  369. }
  370. const dataVeision = f?.v ?? (f.f ? 2 : 1); //是第几版格式
  371. this.title = dataVeision > 1 ? f.t : f.title;
  372. this.detail = dataVeision > 1 ? f.d : f.detail;
  373. const loadTeamArr = dataVeision > 1 ? f.f : f.team;
  374. this.teams.forEach(function(t, ti) {
  375. const tf = loadTeamArr[ti];
  376. if (tf) {
  377. t[0].forEach(function(m, mi) {
  378. const fm = tf[0][mi];
  379. m.loadObj(fm, dataVeision);
  380. });
  381. t[1].forEach(function(m, mi) {
  382. const fm = tf[1][mi];
  383. m.loadObj(fm, dataVeision);
  384. });
  385. t[2] = dataVeision > 3 ? //徽章
  386. (dataVeision < 5 && tf[2] == 50 ? PAD_PASS_BADGE : tf[2]) //5版开始月卡徽章用开关1<<7来识别
  387. : badgeConvert(tf[2]); //1、2版老数据的徽章
  388. t[3] = tf[3] ?? 0; //队长
  389. }
  390. });
  391. function badgeConvert(old)
  392. {
  393. switch (old)
  394. {
  395. case 0:case 1:case 2:case 3:case 4:case 5:case 6:case 7:case 8: {
  396. return old + 1;
  397. }
  398. case 9: {
  399. return 11;
  400. }
  401. case 10:case 11:case 12: {
  402. return old + 7;
  403. }
  404. case 13: {
  405. return 21;
  406. }
  407. case 14: {
  408. return 10;
  409. }
  410. case 15:case 16:case 17: {
  411. return old - 3;
  412. }
  413. case 18: { //月卡
  414. return 1<<7 | 1 ;
  415. }
  416. default: return 1;
  417. }
  418. }
  419. if (f.r)
  420. {
  421. if (Array.isArray(f.r[0])) {
  422. let effective = f.r[0];
  423. let rates = f.r[1];
  424. dge.types = flags(effective[0] ?? 0);
  425. dge.attrs = flags(effective[1] ?? 0);
  426. dge.rarities = flags(effective[2] ?? 0);
  427. dge.collabs = effective[3]?.length ? effective[3] : [];
  428. dge.gachas = effective[4]?.length ? effective[4] : [];
  429. dge.rate.hp = rates[0] ?? 1;
  430. dge.rate.atk = rates[1] ?? 1;
  431. dge.rate.rcv = rates[2] ?? 1;
  432. } else {
  433. dge.attrs = flags(f.r[0] ?? 0);
  434. dge.types = flags(f.r[1] ?? 0);
  435. dge.rarities.length = 0;
  436. dge.rate.hp = f.r[2] ?? 1;
  437. dge.rate.atk = f.r[3] ?? 1;
  438. dge.rate.rcv = f.r[4] ?? 1;
  439. }
  440. }
  441. if (f.b)
  442. this.teams[0][2] = f.b; //原来模式的徽章
  443. };
  444. Formation.prototype.getPdfQrObj = function(keepDataSource = true)
  445. {
  446. let qrObj = {
  447. d:this.outObj()
  448. };
  449. if (keepDataSource) qrObj.s = currentDataSource.code;
  450. return qrObj;
  451. }
  452. Formation.prototype.getPdcQrStr = function()
  453. {
  454. function genMemberMap(m, a, position = 0)
  455. {
  456. const o = new Map();
  457. o.set(0, m.id);
  458. if (m.latent.length)
  459. o.set(2, m.latent.map(pdfLtent=>pdcLatentMap.find(latent=>latent.pdf === pdfLtent).pdc.toString(36).padStart(2,'0')).join('')); //潜觉
  460. o.set(3, m.level);
  461. o.set(4, m.plus[0]);
  462. o.set(5, m.plus[1]);
  463. o.set(6, m.plus[2]);
  464. o.set(7, (m?.awoken >= Cards[m.id].awakenings.length) ? -1 : m.awoken);
  465. o.set(8, m?.sawoken ?? 0);
  466. if (a.id != 0)
  467. {
  468. o.set(9, a.id);
  469. o.set(10, a.level);
  470. o.set(11, a.plus[0]);
  471. o.set(12, a.plus[1]);
  472. o.set(13, a.plus[2]);
  473. o.set(14, (a.awoken != null && a.awoken >= Cards[a.id].awakenings.length) ? -1 : a.awoken);
  474. }
  475. o.set(15, position);
  476. return o;
  477. }
  478. let outArr = [
  479. [1,this.teams.length - 1]
  480. ];
  481. if (this.teams.length == 2)
  482. {
  483. const team1 = this.teams[0];
  484. const team2 = this.teams[1];
  485. team1[0].push(team2[0].shift());
  486. team1[1].push(team2[1].shift());
  487. }
  488. let pdcTeamsStr = this.teams.map((t,idx,arr)=>{
  489. let teamArr = [
  490. pdcBadgeMap.find(badge=>badge.pdf === t[2])?.pdc || 0 //徽章
  491. ];
  492. const membersArr = t[0];
  493. const assistArr = t[1];
  494. for (let i=0;i<membersArr.length;i++)
  495. {
  496. if (membersArr[i].id > 0 || assistArr[i].id > 0)
  497. {
  498. let pdcMemberMap = genMemberMap(membersArr[i], assistArr[i], (arr.length == 2 && idx == 1) ? i+1 : i); //2人协力时,队伍2编号0是空的
  499. let pdcMemberArr = Array.from(pdcMemberMap);
  500. pdcMemberStr = pdcMemberArr.map(item => {
  501. if (item[1] == undefined)
  502. {
  503. return null;
  504. }
  505. return [
  506. item[0].toString(36).padStart(2,'0'),
  507. item[1].toString(36).padStart(2,'0')
  508. ].join('')}).filter(item=>item).join(',');
  509. teamArr.push(pdcMemberStr);
  510. }
  511. }
  512. return teamArr.join('}');
  513. });
  514. if (this.teams.length == 2)
  515. {
  516. const team1 = this.teams[0];
  517. const team2 = this.teams[1];
  518. team2[0].splice(0,0,team1[0].pop());
  519. team2[1].splice(0,0,team1[1].pop());
  520. }
  521. outArr = outArr.concat(pdcTeamsStr);
  522. return outArr.join(']');
  523. }
  524. Formation.prototype.getPaddbQrObj = function(keepDataSource = true)
  525. {
  526. //PadDb服务器出现没有的怪物就会崩溃,在这里主动保护一下,转换为 1319
  527. function protectPadDbId(cardid) {
  528. return cardid > 9934 ? 1319 : cardFixId(cardid, true);
  529. }
  530. //PADDB目前只支持单人队伍
  531. const t = this.teams[0];
  532. let teamObj = {
  533. name: this.title,
  534. badge: paddbBadgeMap.find(badge=>badge.pdf === t[2]).paddb,
  535. memo: this.detail,
  536. monsters: {},
  537. assists: {},
  538. }
  539. //返回一个变身角色的变身根ID
  540. function returnHenshinRootId(mid)
  541. {
  542. const m = Cards[mid];
  543. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  544. { //只有变身来源小于目前id的,才继续找base
  545. mid = returnHenshinRootId(m.henshinFrom[0]);
  546. }
  547. return mid;
  548. }
  549. for (let i = 0; i < t[0].length; i++) {
  550. const m = t[0][i], a = t[1][i];
  551. //计算基底的变身情况
  552. let num = protectPadDbId(m.id, true), transform = null;
  553. if (m.card?.henshinFrom?.length > 0 //是变身
  554. && m.level <= m.card.maxLevel //等级不超过99
  555. ) {
  556. transform = m.id;
  557. num = returnHenshinRootId(m.id);
  558. }
  559. teamObj.monsters[i] = m.id <= 0 ? null : {
  560. num: num,
  561. level: m.level,
  562. awoken: m.awoken,
  563. plus: m.plus.concat(),
  564. active_skill_level: m.skilllevel ?? Skills[m.card.activeSkillId].maxLevel,
  565. transform: transform,
  566. super_awoken: m.sawoken + 2,
  567. latent_awokens: m.latent.map(n=>paddbLatentMap.find(latent=>latent.pdf === n).paddb),
  568. };
  569. teamObj.assists[i] = a.id <= 0 ? null : {
  570. num: a.id,
  571. level: a.level,
  572. plus: a.plus.every(n=>n>=99), //只需要true和false
  573. active_skill_level: a.skilllevel ?? Skills[a.card.activeSkillId].maxLevel,
  574. };
  575. }
  576. let qrObj = {
  577. // userId:"",
  578. // password:"",
  579. name: this.title,
  580. // "tags":[""],
  581. mons: t[0].concat(t[1]).map(m=>m.id > 0 ? protectPadDbId(m.id, true) : ""),
  582. team: JSON.stringify(teamObj),
  583. };
  584. return qrObj;
  585. }
  586. Formation.prototype.getQrStr = function(type)
  587. {
  588. switch (type) {
  589. case 'paddf': {
  590. return JSON.stringify(this.getPdfQrObj());
  591. }
  592. case 'paddb': {
  593. return JSON.stringify(this.getPaddbQrObj());
  594. }
  595. case 'pdc':
  596. default: {
  597. return this.getPdcQrStr();
  598. }
  599. }
  600. }
  601. Formation.prototype.removeAssist = function() {
  602. this.teams.forEach(team=>{
  603. const assists = team[1];
  604. for (let i = 0; i < assists.length; i++) {
  605. assists[i] = new MemberAssist();
  606. }
  607. });
  608. createNewUrl();
  609. refreshAll(formation);
  610. }
  611. class PlayerData
  612. {
  613. constructor(data)
  614. {
  615. Object.assign(this, data);
  616. this.parsedCards = PlayerDataCard.parseDataArray(data.card);
  617. this.parsedDecks = PlayerDataDeck.parseDataArray(
  618. data.decksb.decks,
  619. data?.decksbs?.decks,
  620. this.parsedCards);
  621. }
  622. }
  623. class PlayerDataDeck {
  624. constructor(data, parsedCards) {
  625. const e = data.entries();
  626. this.membersIndex = [
  627. e.next().value[1],
  628. e.next().value[1],
  629. e.next().value[1],
  630. e.next().value[1],
  631. e.next().value[1],
  632. ];
  633. this.badge = e.next().value[1];
  634. this.membersIndex.push(e.next().value[1]);
  635. if (parsedCards)
  636. {
  637. this.members = this.membersIndex.map(id=>id===0 ? null : parsedCards.find(m=>m.index === id));
  638. }
  639. e.next(); //未知
  640. e.next(); //未知
  641. if (!e.next().done)
  642. {
  643. console.warn("出现未知的用户队伍数据");
  644. }
  645. }
  646. static parseDataArray(decks1, decks2, parsedCards)
  647. {
  648. let datas = decks1.concat(decks2 ?? []);
  649. let decks = datas.map(deck=>new PlayerDataDeck(deck, parsedCards));
  650. if (Boolean(decks2)) //如果开了月卡
  651. {
  652. decks.forEach(deck=>{if (deck.badge === 1) deck.badge |= 1 << 7;}); //觉醒1打开月卡flag
  653. }
  654. return decks;
  655. }
  656. toFormation()
  657. {
  658. const f = new Formation(1, 6);
  659. const team = f.teams[0];
  660. team[2] = this.badge;
  661. const tMembers = team[0];
  662. const tAssists = team[1];
  663. this.members.forEach((member, idx)=>{
  664. const tm = tMembers[idx];
  665. const ta = tAssists[idx];
  666. if (member) {
  667. tm.loadFromMember(member);
  668. tm.sawoken = member.superAwoken;
  669. tm.plus = Object.values(member.plus);
  670. tm.skilllevel = member.skillLevel;
  671. if (member.assist) {
  672. ta.loadFromMember(member.assist);
  673. ta.sawoken = member.assist.superAwoken;
  674. ta.plus = Object.values(member.assist.plus);
  675. ta.skilllevel = member.assist.skillLevel;
  676. }
  677. }
  678. });
  679. return f;
  680. }
  681. }
  682. class PlayerDataCard {
  683. constructor(data) {
  684. const e = data.entries();
  685. this.index = e.next().value[1];
  686. this.exp = e.next().value[1];
  687. this.level = e.next().value[1];
  688. this.skillLevel = e.next().value[1]; //未知
  689. e.next(); //未知
  690. this.id = e.next().value[1];
  691. //叠加型用他们的经验来表示数量
  692. const card = Cards[this.id];
  693. this.count = 1;
  694. if (card && card.stacking)
  695. {
  696. this.count = this.exp;
  697. this.exp = 0;
  698. }
  699. this.plus = {
  700. hp : e.next().value[1],
  701. atk: e.next().value[1],
  702. rcv: e.next().value[1]
  703. };
  704. this.awoken = e.next().value[1];
  705. let parsedLatent = this.parseLatent(e.next().value[1]);
  706. this.latentMaxCount = parsedLatent.latentCount;
  707. this.latent = this.deleteRepeatLatent(parsedLatent.latent.reverse());
  708. this.assistIndex = e.next().value[1];
  709. e.next(); //未知
  710. this.superAwoken = e.next().value[1];
  711. e.next(); //未知
  712. if (!e.next().done)
  713. {
  714. console.warn("出现未知的用户箱子卡片数据");
  715. }
  716. //console.log(b);
  717. }
  718. toOldMember()
  719. {
  720. const m = new Member();
  721. m.id = this.id;
  722. m.level = this.level;
  723. m.awoken = this.awoken;
  724. m.skilllevel = this.skillLevel;
  725. m.plus = [this.plus.hp,this.plus.atk,this.plus.rcv];
  726. m.sawoken = this.superAwoken;
  727. m.latent = this.latent.concat();
  728. return m;
  729. }
  730. static parseDataArray(datas)
  731. {
  732. const parsedCards = datas.map(ocard=>new PlayerDataCard(ocard));
  733. parsedCards.forEach(mon=>{
  734. mon.assist = mon.assistIndex === 0 ? null : parsedCards.find(m=>m.index === mon.assistIndex);
  735. });
  736. return parsedCards;
  737. }
  738. parseLatent(number)
  739. {
  740. let latentNumber = BigInt(number);
  741. const obj = {
  742. latent: [],
  743. latentCount: 6,
  744. };
  745. //console.log("原始数字",latentNumber.toString(2));
  746. const latentVersion = latentNumber & 0b111n; //记录版本,111是用几位来做记录,也就是最多7位
  747. latentNumber >>= 3n; //右移3位
  748. //console.log("读取潜觉记录位数",latentNumber.toString(2));
  749. const changeLatentCount = Boolean(latentNumber & 1n); //1时就是开孔了
  750. latentNumber >>= 1n; //右移1位
  751. //console.log("读取潜觉格子数是否改变",latentNumber.toString(2));
  752. if (changeLatentCount)
  753. {
  754. obj.latentCount = Number(latentNumber & 0b1111n);
  755. latentNumber >>= 4n;
  756. //console.log("读取潜觉格子数",latentNumber.toString(2));
  757. }
  758. const rightbnum = latentVersion > 6n ? 7n : 5n; //右移的距离
  759. const getbnum = 2n ** rightbnum - 1n; //逻辑与的数字 //latentVersion > 6 ? 0b1111111n : 0b11111n;
  760. while (latentNumber > 0n)
  761. {
  762. obj.latent.push(Number(latentNumber & getbnum));
  763. latentNumber >>= rightbnum;
  764. //console.log("读取一个潜觉",latentNumber.toString(2));
  765. }
  766. return obj;
  767. }
  768. deleteRepeatLatent(olatents)
  769. {
  770. //splice性能太差,改成push一个新的数组
  771. const latents = [];
  772. for (let ai = 0; ai < olatents.length;)
  773. {
  774. const latent = olatents[ai];
  775. latents.push(latent);
  776. const useHole = latentUseHole(latent);
  777. ai += useHole;
  778. }
  779. return latents;
  780. }
  781. }
  782. //进化树
  783. class EvoTree
  784. {
  785. constructor(mid, parent = null)
  786. {
  787. if (!mid) return;
  788. const _this = this;
  789. this.parent = parent;
  790. if (parent == null) //如果没有提供父级,则寻找进化根
  791. {
  792. //返回一个角色的根ID
  793. function returnRootId(mid)
  794. {
  795. mid = Cards[mid].evoRootId;
  796. const m = Cards[mid];
  797. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  798. { //只有变身来源小于目前id的,才继续找base,为了解决黑魔导女孩的问题,将来如果需要要可以改成检测是否能110级
  799. mid = returnRootId(m.henshinFrom[0]);
  800. }
  801. return mid;
  802. }
  803. mid = returnRootId(mid);
  804. }
  805. const card = Cards[mid];
  806. this.id = mid;
  807. this.idArr = parent ? parent.idArr.concat() : [];
  808. this.card = card;
  809. this.children = [];
  810. this.evoType = null;
  811. if (parent == null)
  812. {
  813. this.evoType = "Base";
  814. }
  815. else if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  816. {
  817. if (parent.card.henshinTo.length > 1) {
  818. this.evoType = "Random Henshin";
  819. //限定最多两层随机变身
  820. if (parent?.parent?.card?.henshinTo?.length > 1) {
  821. return this;
  822. }
  823. }
  824. else
  825. this.evoType = "Henshin";
  826. }
  827. else
  828. {
  829. if (card.evoMaterials.includes(3826)) //像素进化
  830. {
  831. this.evoType = "Pixel Evo";
  832. }else if (card.awakenings.includes(49)) //武器
  833. {
  834. this.evoType = "Assist Evo";
  835. }else if (card.isUltEvo) //究进
  836. {
  837. if (parent.card.isUltEvo) //超究进
  838. {
  839. this.evoType = "Super Ult Evo";
  840. }else
  841. {
  842. this.evoType = "Ult Evo";
  843. }
  844. }else
  845. {
  846. if (parent.card.isUltEvo) //转生
  847. {
  848. this.evoType = "Reincarnation";
  849. }else if(parent.evoType == "Reincarnation")
  850. {
  851. this.evoType = "Super Reincarnation";
  852. }else
  853. {
  854. this.evoType = "Evolution";
  855. }
  856. }
  857. }
  858. if (this.idArr.includes(mid))
  859. {
  860. if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  861. {
  862. this.evoType = "Henshin Loop";
  863. }
  864. return this;
  865. }else
  866. {
  867. this.idArr.push(mid);
  868. }
  869. if (Array.isArray(card.henshinTo)) {
  870. card.henshinTo.forEach(toId=>this.children.push(new EvoTree(toId, _this)), this);
  871. }
  872. if (this.evoType != "Henshin")
  873. this.children.push(...Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  874. //this.children = (card.henshinTo && card.henshinTo != card.evoRootId ? [new EvoTree(card.henshinTo,_this)] : []).concat(Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  875. };
  876. toListNode()
  877. {
  878. const createCardHead = editBox.createCardHead;
  879. const tBox = document.createElement("div");
  880. tBox.className = "evo-box";
  881. const evoPanel = tBox.appendChild(document.createElement("div"));
  882. evoPanel.className = "evo-panel " + this.evoType.toLowerCase().replace(/\s/g,"-");
  883. const evotPanel_L = evoPanel.appendChild(document.createElement("div"));
  884. evotPanel_L.className = "evo-panel-left";
  885. const evotPanel_R = evoPanel.appendChild(document.createElement("div"));
  886. evotPanel_R.className = "evo-panel-right";
  887. const evoTypeDiv = evotPanel_L.appendChild(document.createElement("div"));
  888. evoTypeDiv.className = "evo-type-div";
  889. const evoType = evoTypeDiv.appendChild(document.createElement("span"));
  890. evoType.className = "evo-type";
  891. const monHead = evotPanel_L.appendChild(createCardHead(this.id, {noTreeCount: true}));
  892. monHead.className = "monster-head";
  893. const monName = evotPanel_R.appendChild(document.createElement("div"));
  894. monName.className = "monster-name";
  895. monName.textContent = returnMonsterNameArr(this.card, currentLanguage.searchlist, currentDataSource.code)[0];
  896. const evotMaterials = evotPanel_R.appendChild(document.createElement("ul"));
  897. evotMaterials.className = "evo-materials";
  898. this.card.evoMaterials.forEach(mid=>{
  899. //const li = evotMaterials.appendChild(document.createElement("li"));
  900. evotMaterials.appendChild(createCardHead(mid, {noTreeCount: true}));
  901. });
  902. const evoSubEvo = tBox.appendChild(document.createElement("ul"));
  903. evoSubEvo.className = "evo-subevo";
  904. this.children.forEach(subEvo=>{
  905. const li = evoSubEvo.appendChild(document.createElement("li"));
  906. li.appendChild(subEvo.toListNode());
  907. });
  908. return tBox;
  909. };
  910. }
  911. //进化树
  912. class RequirementTree extends EvoTree
  913. {
  914. static gemNames = {
  915. ja: "希石",
  916. en: "Gem",
  917. ko: "휘석",
  918. };
  919. constructor(mid, parent = null)
  920. {
  921. if (!mid) return;
  922. super();
  923. const _this = this;
  924. this.parent = parent;
  925. const card = Cards[mid];
  926. this.id = mid;
  927. this.idArr = parent ? parent.idArr.concat() : [];
  928. this.card = card;
  929. this.children = [];
  930. this.evoType = "requirement";
  931. this.idArr.push(mid);
  932. let gemName = RequirementTree.gemNames[currentDataSource.code];
  933. if (card.evoBaseId && card.evoRootId !== mid) {
  934. let realMaterials = []
  935. for (const materialId of card.evoMaterials.filter(Boolean)) {
  936. const materialCard = Cards[materialId];
  937. if (!materialCard) continue;
  938. if (materialCard.types.includes(0) && materialCard.name.includes(gemName)) { //必须是进化型,并且有稀石字样
  939. //console.log("查咨进化素材:", materialCard);
  940. let maybeCard = Cards.find(_card =>
  941. !_card.types.includes(0) && //必须不是进化类型
  942. _card.activeSkillId === materialCard.activeSkillId && //技能一致
  943. materialCard.name.includes(_card.name) && //稀石名字包含原始名字
  944. _card.evoRootId != _card.id //忽略原始形态没有进化的
  945. );
  946. //console.log("查询结果:", maybeCard);
  947. if (maybeCard && !_this.idArr.includes(maybeCard.id)) {
  948. //console.log(card, maybeCard);
  949. realMaterials.push(maybeCard.id);
  950. };
  951. }
  952. }
  953. let materials = realMaterials.map(materialId=>new RequirementTree(materialId, _this));
  954. this.children.push(...materials);
  955. this.children.push(new RequirementTree(card.evoBaseId, _this));
  956. }
  957. };
  958. }
  959. //队长技能类型的翻译
  960. class LeaderSkillType{
  961. constructor(flags1, flags2){
  962. this.matchMode = {
  963. multipleAttr: Boolean(flags1 & 1 << 0),
  964. rowMatch: Boolean(flags1 & 1 << 1),
  965. combo: Boolean(flags1 & 1 << 2),
  966. sameColor: Boolean(flags1 & 1 << 3),
  967. LShape: Boolean(flags1 & 1 << 4),
  968. crossMatch: Boolean(flags1 & 1 << 5),
  969. heartCrossMatch: Boolean(flags1 & 1 << 6),
  970. remainOrbs: Boolean(flags1 & 1 << 7),
  971. enhanced5Orbs: Boolean(flags1 & 1 << 8),
  972. };
  973. this.restriction = {
  974. attrEnhance: Boolean(flags1 & 1 << 9),
  975. typeEnhance: Boolean(flags1 & 1 << 10),
  976. board7x6: Boolean(flags1 & 1 << 11),
  977. noSkyfall: Boolean(flags1 & 1 << 12),
  978. HpRange: Boolean(flags1 & 1 << 13),
  979. useSkill: Boolean(flags1 & 1 << 14),
  980. moveTimeDecrease_Fixed: Boolean(flags1 & 1 << 15),
  981. minMatchLen: Boolean(flags1 & 1 << 16),
  982. specialTeam: Boolean(flags1 & 1 << 17),
  983. effectWhenRecover: Boolean(flags1 & 1 << 18),
  984. };
  985. this.appendEffects = {
  986. addCombo: Boolean(flags1 & 1 << 21),
  987. fixedFollowAttack: Boolean(flags1 & 1 << 22),
  988. scaleFollowAttack: Boolean(flags1 & 1 << 23),
  989. reduce49down: Boolean(flags1 & 1 << 24),
  990. reduce50: Boolean(flags1 & 1 << 25),
  991. reduce51up: Boolean(flags1 & 1 << 26),
  992. moveTimeIncrease: Boolean(flags1 & 1 << 20),
  993. rateMultiplyExp_Coin: Boolean(flags1 & 1 << 27),
  994. rateMultiplyDrop: Boolean(flags1 & 1 << 28),
  995. voidPoison: Boolean(flags1 & 1 << 29),
  996. counterAttack: Boolean(flags1 & 1 << 30),
  997. autoHeal: Boolean(flags1 & 1 << 31),
  998. unbindAwokenBind: Boolean(flags1 & 1 << 19),
  999. resolve: Boolean(flags2 & 1 << 0),
  1000. predictionFalling: Boolean(flags2 & 1 << 1),
  1001. };
  1002. }
  1003. }
  1004. //清除数据
  1005. function clearData()
  1006. {
  1007. const locationURL = new URL(location);
  1008. locationURL.searchParams.delete('d'); //删除数据
  1009. locationURL.searchParams.delete('l'); //删除语言
  1010. locationURL.searchParams.delete('_id'); //删除PADDB的ID
  1011. location = locationURL.toString();
  1012. }
  1013. //轮换ABC队伍
  1014. function swapABCteam()
  1015. {
  1016. if (formation.teams.length > 1) {
  1017. formation.teams.push(formation.teams.splice(0, 1)[0]); //将队伍1移动到最后
  1018. createNewUrl();
  1019. refreshAll(formation);
  1020. }
  1021. }
  1022. function henshinStep(step)
  1023. {
  1024. if (step == 0) return;
  1025. function gotoHenshin(card, nstep)
  1026. {
  1027. if (nstep > 0 && Array.isArray(card.henshinTo))
  1028. {
  1029. let max = Math.randomInteger(card.henshinTo.length - 1);
  1030. return gotoHenshin(Cards[card.henshinTo[max]], --nstep);
  1031. }
  1032. else if (nstep < 0 && Array.isArray(card.henshinFrom))
  1033. {
  1034. return gotoHenshin(Cards[card.henshinFrom[0]], ++nstep);
  1035. }
  1036. else
  1037. {
  1038. return card;
  1039. }
  1040. }
  1041. formation.teams.forEach(team=>{
  1042. team[0].forEach(member=>{
  1043. const mid = member.id;
  1044. const card = Cards[mid];
  1045. if (step > 0 ? Array.isArray(card.henshinTo) : (Array.isArray(card.henshinFrom) && member.level <= 99))
  1046. { //要变身前的才进行操作
  1047. const _card = gotoHenshin(card, step);
  1048. member.id = _card.id;
  1049. member.awoken = _card.awakenings.length;
  1050. }
  1051. });
  1052. });
  1053. createNewUrl();
  1054. refreshAll(formation);
  1055. }
  1056. //在单人和多人之间转移数据
  1057. function turnPage(toPage, e = null) {
  1058. let pagename = null;
  1059. switch (toPage) {
  1060. case 1:
  1061. if (formation.teams[0][0].length < 6) {
  1062. //把第二支队伍的队长添加到最后方
  1063. formation.teams[0][0].push(formation.teams[1][0][0]);
  1064. formation.teams[0][1].push(formation.teams[1][1][0]);
  1065. }
  1066. //删掉第2支开始的队伍
  1067. formation.teams.splice(1);
  1068. pagename = "solo.html";
  1069. break;
  1070. case 2:
  1071. if (formation.teams.length < 2) { //从1人到2人
  1072. formation.teams[1] = [
  1073. [],
  1074. []
  1075. ];
  1076. //把右边的队长加到第二支队伍最后面
  1077. formation.teams[1][0].splice(0, 0, formation.teams[0][0].splice(5, 1)[0]);
  1078. formation.teams[1][1].splice(0, 0, formation.teams[0][1].splice(5, 1)[0]);
  1079. } else { //从3人到2人,直接删除后面两个队伍
  1080. //删掉第3支开始的队伍
  1081. formation.teams.splice(2);
  1082. //删掉前面两支队伍的战友
  1083. formation.teams[0][0].splice(5);
  1084. formation.teams[0][1].splice(5);
  1085. formation.teams[1][0].splice(5);
  1086. formation.teams[1][1].splice(5);
  1087. }
  1088. formation.badge = 0;
  1089. pagename = "multi.html";
  1090. break;
  1091. case 3:
  1092. if (formation.teams.length < 2) { //从1人到3人
  1093. } else { //从2人到3人
  1094. formation.teams[0][0].push(formation.teams[1][0][0]);
  1095. formation.teams[0][1].push(formation.teams[1][1][0]);
  1096. formation.teams[1][0].push(formation.teams[0][0][0]);
  1097. formation.teams[1][1].push(formation.teams[0][1][0]);
  1098. }
  1099. formation.badge = 0;
  1100. pagename = "triple.html";
  1101. break;
  1102. }
  1103. const newURL = createNewUrl({ url: pagename, notPushState: true });
  1104. if (e && e.ctrlKey) {
  1105. window.open(newURL);
  1106. } else {
  1107. location.href = newURL;
  1108. }
  1109. }
  1110. function loadData(force = false)
  1111. {
  1112. if (force)
  1113. console.info('强制更新数据。');
  1114. const _time = new Date().getTime();
  1115. //开始读取解析怪物数据
  1116. const sourceDataFolder = "monsters-info";
  1117. statusLine?.writeText(localTranslating.status_message.loading_check_version);
  1118. GM_xmlhttpRequest({
  1119. method: "GET",
  1120. url: `${sourceDataFolder}/ckey.json${force?`?t=${_time}`:''}`, //版本文件
  1121. onload: function(response) {
  1122. dealCkeyData(response.response);
  1123. },
  1124. onerror: function(response) {
  1125. console.error("新的 Ckey JSON 数据获取失败。", response);
  1126. return;
  1127. }
  1128. });
  1129. //处理返回的数据
  1130. function dealCkeyData(responseText)
  1131. { //处理数据版本
  1132. let newCkeys; //当前的Ckey们
  1133. let lastCkeys; //以前Ckey们
  1134. let currentCkey; //获取当前语言的ckey
  1135. let lastCurrentCkey; //以前的当前语言的ckey
  1136. try {
  1137. newCkeys = JSON.parse(responseText);
  1138. } catch (e) {
  1139. console.error("新的 Ckey 数据 JSON 解码出错。", e);
  1140. return;
  1141. }
  1142. console.debug("目前使用的数据区服是 %s。", currentDataSource.code);
  1143. currentCkey = newCkeys.find(ckey => ckey.code == currentDataSource.code); //获取当前语言的ckey
  1144. try {
  1145. lastCkeys = JSON.parse(localStorage.getItem(cfgPrefix + "ckey")); //读取本地储存的原来的ckey
  1146. if (!Boolean(lastCkeys) || !Array.isArray(lastCkeys))
  1147. lastCkeys = [];
  1148. } catch (e) {
  1149. console.error("旧的 Ckey 数据 JSON 解码出错。", e);
  1150. lastCkeys = [];
  1151. }
  1152. lastCurrentCkey = lastCkeys.find(ckey => ckey.code == currentDataSource.code);
  1153. if (!lastCurrentCkey) { //如果未找到上个ckey,则添加个新的
  1154. lastCurrentCkey = {
  1155. code: currentDataSource.code,
  1156. ckey: {},
  1157. updateTime: null
  1158. };
  1159. lastCkeys.push(lastCurrentCkey);
  1160. }
  1161. statusLine?.writeText(localTranslating.status_message.loading_mon_info);
  1162. if (!force && db && currentCkey.ckey.card == lastCurrentCkey.ckey.card) {
  1163. console.debug("Cards ckey相等,直接读取已有的数据。");
  1164. const transaction = db.transaction([`cards`]);
  1165. const objectStore = transaction.objectStore(`cards`);
  1166. const request = objectStore.get(currentDataSource.code);
  1167. request.onerror = function(event) {
  1168. console.error("Cards 数据库内容读取失败,需重新下载。");
  1169. downloadCardsData();
  1170. };
  1171. request.onsuccess = function(event) {
  1172. if (Array.isArray(request.result))
  1173. {
  1174. Cards = loadExtraCardsData(request.result);
  1175. dealCardsData(Cards);
  1176. }else
  1177. {
  1178. console.info("Cards 数据库内容不存在,需重新下载。");
  1179. downloadCardsData();
  1180. }
  1181. };
  1182. } else {
  1183. console.log("Cards 需重新下载。");
  1184. downloadCardsData();
  1185. }
  1186. function downloadCardsData()
  1187. {
  1188. GM_xmlhttpRequest({
  1189. method: "GET",
  1190. url: `${sourceDataFolder}/mon_${currentDataSource.code}.json?t=${_time}`, //Cards数据文件
  1191. onload: function(response) {
  1192. try {
  1193. Cards = loadExtraCardsData(JSON.parse(response.response));
  1194. } catch (e) {
  1195. console.error("Cards 数据 JSON 解码出错。", e);
  1196. return;
  1197. }
  1198. if (db)
  1199. {
  1200. const transaction = db.transaction([`cards`], "readwrite");
  1201. transaction.oncomplete = function(event) {
  1202. console.log("Cards 数据库写入完毕。");
  1203. lastCurrentCkey.ckey.card = currentCkey.ckey.card;
  1204. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1205. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1206. dealCardsData(Cards);
  1207. };
  1208. const objectStore = transaction.objectStore(`cards`);
  1209. objectStore.put(Cards,currentDataSource.code);
  1210. }else //隐私模式无法启动数据库
  1211. {
  1212. dealCardsData(Cards);
  1213. }
  1214. },
  1215. onerror: function(response) {
  1216. console.error("Cards JSON 数据获取失败。", response);
  1217. }
  1218. });
  1219. }
  1220. function loadExtraCardsData(_cards)
  1221. {
  1222. let splitIdx = _cards.findIndex((card, id)=>card?.id !== id);
  1223. let cards = _cards.slice(0, splitIdx);
  1224. for (let i = splitIdx + 1; i < _cards.length; i++)
  1225. {
  1226. const card = _cards[i];
  1227. if (card.searchFlags) card.leaderSkillTypes = new LeaderSkillType(...card.searchFlags);
  1228. card.onlyAssist = Boolean(card.flags & 1<<4);
  1229. /*card.unk01p = flags(card.unk01);
  1230. card.unk02p = flags(card.unk02);
  1231. card.unk03p = flags(card.unk03);
  1232. card.unk04p = flags(card.unk04);
  1233. card.unk05p = flags(card.unk05);
  1234. card.unk06p = flags(card.unk06);
  1235. card.unk07p = flags(card.unk07);
  1236. card.unk08p = flags(card.unk08);*/
  1237. cards[card?.id] = card;
  1238. }
  1239. return cards;
  1240. }
  1241. function dealCardsData(_cards)
  1242. {
  1243. if (editBox)
  1244. {
  1245. const monstersList = editBox.querySelector("#monsters-name-list");
  1246. let fragment = document.createDocumentFragment();
  1247. _cards.forEach(function(card, idx, arr) { //添加下拉框候选
  1248. const opt = fragment.appendChild(document.createElement("option"));
  1249. opt.value = card.id;
  1250. opt.label = card.id + " - " + returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code).join(" | ");
  1251. });
  1252. monstersList.appendChild(fragment);
  1253. }
  1254. statusLine?.writeText(localTranslating.status_message.loading_skill_info);
  1255. if (!force && db && currentCkey.ckey.skill == lastCurrentCkey.ckey.skill) {
  1256. console.debug("Skills ckey相等,直接读取已有的数据。");
  1257. const transaction = db.transaction([`skills`]);
  1258. const objectStore = transaction.objectStore(`skills`);
  1259. const request = objectStore.get(currentDataSource.code);
  1260. request.onerror = function(event) {
  1261. console.error("Skills 数据库内容读取失败。");
  1262. };
  1263. request.onsuccess = function(event) {
  1264. if (Array.isArray(request.result))
  1265. {
  1266. Skills = request.result;
  1267. dealSkillData(Skills);
  1268. }else
  1269. {
  1270. console.info("Skills 数据库内容不存在,需重新下载。");
  1271. downloadSkillData();
  1272. }
  1273. };
  1274. } else {
  1275. console.log("Skills 需重新下载。");
  1276. downloadSkillData();
  1277. }
  1278. function downloadSkillData()
  1279. {
  1280. GM_xmlhttpRequest({
  1281. method: "GET",
  1282. url: `${sourceDataFolder}/skill_${currentDataSource.code}.json?t=${_time}`, //Skills数据文件
  1283. onload: function(response) {
  1284. try {
  1285. Skills = JSON.parse(response.response);
  1286. } catch (e) {
  1287. console.log("Skills 数据 JSON 解码出错", e);
  1288. return;
  1289. }
  1290. if (db)
  1291. {
  1292. const transaction = db.transaction([`skills`], "readwrite");
  1293. transaction.oncomplete = function(event) {
  1294. console.log("Skills 数据库写入完毕。");
  1295. lastCurrentCkey.ckey.skill = currentCkey.ckey.skill;
  1296. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1297. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1298. dealSkillData(Skills);
  1299. };
  1300. const objectStore = transaction.objectStore(`skills`);
  1301. objectStore.put(Skills,currentDataSource.code);
  1302. }else //隐私模式无法启动数据库
  1303. {
  1304. dealSkillData(Skills);
  1305. }
  1306. },
  1307. onerror: function(response) {
  1308. console.error("Skills JSON 数据获取失败", response);
  1309. }
  1310. });
  1311. }
  1312. function dealSkillData(_skills)
  1313. {
  1314. //显示数据更新时间
  1315. let controlBoxHook = setInterval(checkControlBox, 500); //循环检测controlBox
  1316. checkControlBox();
  1317. function checkControlBox()
  1318. {
  1319. if (controlBox)
  1320. {
  1321. const updateTime = controlBox.querySelector(".datasource-updatetime");
  1322. updateTime.textContent = new Date(currentCkey.updateTime).toLocaleString(undefined, { hour12: false });
  1323. clearInterval(controlBoxHook);
  1324. }
  1325. }
  1326. //initialize(); //初始化
  1327. statusLine?.writeText();
  1328. //如果通过的话就载入URL中的怪物数据
  1329. let formationBoxHook = setInterval(checkFormationBox, 500); //循环检测formationBox
  1330. checkFormationBox();
  1331. function checkFormationBox()
  1332. {
  1333. if (formationBox?.querySelector('.teams'))
  1334. {
  1335. reloadFormationData();
  1336. clearInterval(formationBoxHook);
  1337. }
  1338. }
  1339. //读取储存的所有玩家数据
  1340. if (db) dbReadAll(db, "palyer_datas").then(datas=>{
  1341. PlayerDatas = datas.map(data=>new PlayerData(data));
  1342. currentPlayerData = PlayerDatas.find(data=>data.name == localStorage.getItem(cfgPrefix + "default-player-name"));
  1343. //document.body.querySelector("#player-data-frame").show(); //debug用显示
  1344. });
  1345. }
  1346. }
  1347. }
  1348. }
  1349. //重新读取URL中的Data数据并刷新页面
  1350. function reloadFormationData(event) {
  1351. let formationData;
  1352. if (!(formationData = event?.state?.outForm))
  1353. {
  1354. //如果没有现有数据
  1355. try {
  1356. const parameterDataString = getQueryString(["d","data"]);
  1357. formationData = JSON.parse(parameterDataString);
  1358. //console.log("从URL读取",formationData);
  1359. } catch (e) {
  1360. console.error("URL中队伍数据JSON解码出错", e);
  1361. return;
  1362. }
  1363. }
  1364. formation.loadObj(formationData);
  1365. const _id = getQueryString("_id");
  1366. if (_id) {
  1367. const paddbTeamId = document.querySelector("#paddb-team-id");
  1368. paddbTeamId.value = `https://paddb.net/team/${_id}`;
  1369. }
  1370. //编辑模式直接打开编辑框
  1371. let editingTarget = ((str)=>{
  1372. try {
  1373. const arr = JSON.parse(str);
  1374. return (Array.isArray(arr) && arr.length >= 3 && arr.slice(0,3).every(n=>typeof n == "number")) ? arr : null;
  1375. } catch (error) {
  1376. return null;
  1377. }
  1378. })(sessionStorage.getItem('editing'));
  1379. if (!editingTarget && isGuideMod) editingTarget = [0,0,0];
  1380. if (editingTarget)
  1381. {
  1382. const mid = event?.state?.mid ?? parseInt(getQueryString("id"), 10);
  1383. const searchArr = event?.state?.searchArr ?? (str=>{
  1384. try {
  1385. const arr = JSON.parse(str);
  1386. if (Array.isArray(arr) && arr.every(item=>Number.isInteger(item))) {
  1387. return arr;
  1388. } else return;
  1389. } catch (error) {
  1390. return;
  1391. }
  1392. })(getQueryString("show-search")); //显示指定的ID数组
  1393. if (isGuideMod && !isNaN(mid)) {
  1394. formation.teams[editingTarget[0]][editingTarget[1]][editingTarget[2]].id = mid;
  1395. }
  1396. editBox.editMon(editingTarget[0], editingTarget[1], editingTarget[2]);
  1397. if (editingTarget && searchArr)
  1398. {
  1399. showSearch(searchArr);
  1400. }
  1401. } else {
  1402. editBox.hide();
  1403. }
  1404. //恢复上一次的搜索状态
  1405. const searchOptions = ((str)=>{
  1406. try {
  1407. const obj = JSON.parse(str);
  1408. return obj.attrs ? obj : null;
  1409. } catch (error) {
  1410. return null;
  1411. }
  1412. })(getQueryString('search-options') || sessionStorage.getItem('search-options'));
  1413. if (searchOptions) {
  1414. editBox?.querySelector(".search-box")?.recoverySearchStatus(searchOptions);
  1415. }
  1416. refreshAll(formation);
  1417. }
  1418. window.addEventListener('popstate',reloadFormationData); //前进后退时修改页面
  1419. //创建新的分享地址
  1420. function createNewUrl(arg) {
  1421. if (arg == undefined) arg = {};
  1422. if (window.history?.pushState) { // 支持History API
  1423. const language_i18n = arg.language || getQueryString(["l","lang"]); //获取参数指定的语言
  1424. const datasource = arg.datasource || getQueryString("s");
  1425. const _id = arg._id || getQueryString("_id");
  1426. const outObj = formation.outObj();
  1427. const newSearch = new URLSearchParams();
  1428. if (language_i18n) newSearch.set("l", language_i18n);
  1429. if (datasource && datasource != "ja") newSearch.set("s", datasource);
  1430. if (getQueryString("guide")) newSearch.set("guide", getQueryString("guide"));
  1431. if (getQueryString("id")) newSearch.set("id", getQueryString("id"));
  1432. if (outObj)
  1433. {
  1434. const dataJsonStr = JSON.stringify(outObj); //数据部分的字符串
  1435. newSearch.set("d", dataJsonStr);
  1436. }
  1437. if (_id) newSearch.set("_id", _id);
  1438. const newUrl = (arg.url || "") + (newSearch.toString().length > 0 ? '?' + newSearch.toString() : "");
  1439. if (!arg.notPushState) {
  1440. history.pushState({outForm: outObj}, null, newUrl.length > 0 ? newUrl : location.pathname);
  1441. } else {
  1442. return newUrl;
  1443. }
  1444. }
  1445. }
  1446. function qrObjToUrl(obj)
  1447. {
  1448. let fileName;
  1449. switch (obj.d.f.length)
  1450. {
  1451. case 1:{
  1452. fileName = "solo.html";
  1453. break;
  1454. }
  1455. case 2:{
  1456. fileName = "multi.html";
  1457. break;
  1458. }
  1459. case 3:{
  1460. fileName = "triple.html";
  1461. break;
  1462. }
  1463. }
  1464. const newUrl = new URL(fileName, location);
  1465. newUrl.searchParams.set("d",JSON.stringify(obj.d));
  1466. //数据服版本
  1467. if (!obj.s || obj.s == "ja")
  1468. {
  1469. newUrl.searchParams.delete("s");
  1470. }else
  1471. {
  1472. newUrl.searchParams.set("s", obj.s);
  1473. }
  1474. //保持当前的语言
  1475. let l = getQueryString("l");
  1476. if (l)
  1477. {
  1478. newUrl.searchParams.set("l", l);
  1479. }
  1480. //数据服版本
  1481. if (obj.paddbId)
  1482. {
  1483. newUrl.searchParams.set("_id", obj.paddbId);
  1484. }
  1485. return newUrl;
  1486. }
  1487. //解析从QR图里获取的字符串
  1488. async function inputFromQrString(string)
  1489. {
  1490. const re = {type: 0, error: 0};
  1491. const ERROR_Unsupported_format = 1,
  1492. ERROR_No_formation_data = 2,
  1493. ERROR_illegal_JSON_format = 3,
  1494. ERROR_illegal_URL_format = 4;
  1495. function paddbObjToURL(obj) {
  1496. const newFotmation = paddbFotmationToPdfFotmation(obj);
  1497. const qrObj = newFotmation.getPdfQrObj(false);
  1498. qrObj.paddbId = obj._id;
  1499. return qrObjToUrl(qrObj);
  1500. }
  1501. //JSON 类
  1502. if (string.startsWith("{") && string.endsWith("}"))
  1503. { //生成的二维码
  1504. try{
  1505. let obj = JSON.parse(string);
  1506. if (typeof obj?.d == "object") { //PADDF的对象格式
  1507. re.type = "PADDF";
  1508. //re.message = "发现队伍数据 | Formation data founded";
  1509. re.url = qrObjToUrl(obj);
  1510. }
  1511. else if (typeof obj?.team == "string" && obj.team[0] === "{" && obj.team[obj.team.length-1] === "}") { //PADDB的对象格式
  1512. re.type = "PADDB";
  1513. re.url = paddbObjToURL(obj)
  1514. }
  1515. else {
  1516. re.error = ERROR_No_formation_data;
  1517. //re.message = "无队伍数据 | No formation data";
  1518. }
  1519. }catch(error){
  1520. console.error(error);
  1521. re.error = ERROR_illegal_JSON_format;
  1522. //re.message = "错误的 JSON 格式 | The illegal JSON format";
  1523. }
  1524. }
  1525. //URL 类
  1526. else if (string.startsWith("https://") || string.startsWith("http://") || string.startsWith("file://"))
  1527. { //网址二维码
  1528. let url = new URL(string);
  1529. if (url.searchParams.get('d')) { //PADDF的网址格式
  1530. try{
  1531. let obj = {
  1532. d: JSON.parse(url.searchParams.get('d')),
  1533. s: url.searchParams.get('s'),
  1534. paddbId: url.searchParams.get('_id'),
  1535. }
  1536. re.type = "PADDF";
  1537. //re.message = "发现队伍数据 | Formation data founded";
  1538. re.url = qrObjToUrl(obj);
  1539. } catch(error) {
  1540. console.error(error);
  1541. re.error = ERROR_illegal_URL_format;
  1542. //re.message = "错误的 网址 格式 | The illegal URL format";
  1543. }
  1544. }
  1545. //PADDB 的网址格式,之后要调用脚本功能获取跨域JSON
  1546. else if(url.host == "paddb.net" && url.pathname.startsWith(paddbPathPrefix)) {
  1547. const teamId = url.pathname.substring(url.pathname.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  1548. re.type = "PADDB";
  1549. //re.message = "发现 PADDB 网址 | PADDB URL found";
  1550. const txtStringInput = document.body.querySelector("#qr-code-frame .action-button-box .string-input"); //输入的字符串
  1551. const btnExternalSupport = document.body.querySelector("#external-support");
  1552. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  1553. let postBody = JSON.stringify({id: teamId});
  1554. const options = {
  1555. method: "POST",
  1556. url: "https://api2.paddb.net/getTeam",
  1557. data: postBody,
  1558. headers: {
  1559. "Content-Type": "application/json",
  1560. "User-Agent": "okhttp/4.9.2",
  1561. //如果只有ascii字符可以用postBody.length
  1562. "Content-Length": new Blob([postBody], {type: "application/json"}).size,
  1563. }
  1564. };
  1565. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  1566. try{
  1567. let obj = JSON.parse(txtStringInput.value = response.response);
  1568. re.url = paddbObjToURL(obj)
  1569. } catch(error) {
  1570. console.error(error);
  1571. re.error = ERROR_illegal_JSON_format;
  1572. }
  1573. } else {
  1574. re.error = ERROR_Unsupported_format;
  1575. re.message = localTranslating.link_read_message.need_user_script;
  1576. re.url = ExternalLinkScriptURL;
  1577. re.urlName = localTranslating.link_read_message.user_script_link;
  1578. }
  1579. }
  1580. else {
  1581. re.error = ERROR_No_formation_data;
  1582. //re.message = "无队伍数据 | No formation data";
  1583. }
  1584. }
  1585. //PDC
  1586. else if(/^\d[\d\-\w,\]}]+}/.test(string))
  1587. {
  1588. re.type = "PDC";
  1589. //re.message = "发现 PDC 格式 | PDC format found";
  1590. const newFotmation = pdcFotmationToPdfFotmation(string);
  1591. re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  1592. }
  1593. // //快速输入类,仅为评估支持
  1594. // else if(/^>\s\d+(?:|\d+)?(?:,\s*\d+(?:|\d+)?)*\s*$/.test(string))
  1595. // {
  1596. // re.type = "FastInput";
  1597. // const newFotmation = FastInputToPdfFotmation(string);
  1598. // re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  1599. // }
  1600. else
  1601. {
  1602. re.error = ERROR_Unsupported_format;
  1603. //re.message = "不支持的格式 | Unsupported format";
  1604. }
  1605. return re;
  1606. }
  1607. //解析PDC的数据
  1608. function pdcFotmationToPdfFotmation(inputString)
  1609. {
  1610. function readPDC(string)
  1611. {
  1612. let teamsStr = string.split(']');
  1613. let baseInfo = teamsStr.shift().split(',');
  1614. let teamsArr = teamsStr.map(teamStr=>
  1615. {
  1616. let membersStr = teamStr.split('}').filter(Boolean);
  1617. const team = {
  1618. badge: parseInt(membersStr.shift(),10) //第一个元素是徽章,是10进制。读取并从数组内删掉,剩下的都是队员
  1619. }
  1620. team.members = membersStr.map(memberStr=>{
  1621. let memberArr = memberStr.split(',').map(valueStr=>{
  1622. let idx = parseInt(valueStr.substring(0,2),36);
  1623. let value = valueStr.substring(2);
  1624. if (idx !== 2)
  1625. {
  1626. value = parseInt(value,36);
  1627. }else
  1628. {
  1629. value = value.match(/\w{2}/g).map(v=>parseInt(v,36));
  1630. }
  1631. return [idx, value];
  1632. });
  1633. return new Map(memberArr);
  1634. });
  1635. return team;
  1636. }
  1637. );
  1638. let pdcFotmation = {
  1639. version: parseInt(baseInfo[0],10),
  1640. teamCount: parseInt(baseInfo[1],10)+1,
  1641. teams: teamsArr
  1642. }
  1643. return pdcFotmation;
  1644. }
  1645. let pdcFotmation = readPDC(inputString);
  1646. const f = new Formation(pdcFotmation.teamCount, pdcFotmation.teamCount == 2 ? 5 : 6);
  1647. if (pdcFotmation.teamCount == 2)
  1648. {
  1649. const team1 = pdcFotmation.teams[0].members;
  1650. const team2 = pdcFotmation.teams[1].members;
  1651. let team2Leader = team1.find(member=>member.get(15) == 5);
  1652. if (team2Leader)
  1653. {
  1654. team2Leader.set(15,0);
  1655. team2.unshift(team2Leader);
  1656. team1.splice(team1.indexOf(team2Leader),1);
  1657. }
  1658. }
  1659. pdcFotmation.teams.forEach((pdcTeam,ti)=>{
  1660. const t = f.teams[ti];
  1661. const membersArr = t[0];
  1662. const assistArr = t[1];
  1663. //队伍徽章
  1664. t[2] = pdcTeam.badge === 0 ? 0 : pdcBadgeMap.find(badge=>badge.pdc === pdcTeam.badge).pdf;
  1665. pdcTeam.members.forEach((member)=>{
  1666. const m = membersArr[member.get(15) || 0];
  1667. const a = assistArr[member.get(15) || 0];
  1668. m.id = member.get(0) || 0;
  1669. a.id = member.get(9) || 0; //延迟是-1刚好一样
  1670. if (member.get(2))
  1671. {
  1672. m.latent = member.get(2).map(pdcLatent=>pdcLatentMap.find(latent=>latent.pdc === pdcLatent)?.pdf ?? 0);
  1673. }
  1674. m.level = member.get(3) || 1;
  1675. a.level = member.get(10) || 1;
  1676. m.plus[0] = member.get(4) || 0;
  1677. m.plus[1] = member.get(5) || 0;
  1678. m.plus[2] = member.get(6) || 0;
  1679. a.plus[0] = member.get(11) || 0;
  1680. a.plus[1] = member.get(12) || 0;
  1681. a.plus[2] = member.get(13) || 0;
  1682. m.awoken = member.get(7) >= 0 ? member.get(7) : Cards[m.id].awakenings.length;
  1683. a.awoken = member.get(14) >= 0 ? member.get(14) : (a.id > 0 ? Cards[a.id].awakenings.length : 0);
  1684. m.sawoken = member.get(8);
  1685. });
  1686. });
  1687. return f;
  1688. }
  1689. //解析PADDB的数据
  1690. function paddbFotmationToPdfFotmation(obj)
  1691. {
  1692. const team = JSON.parse(obj.team);
  1693. const f = new Formation(1, 6);
  1694. f.title = team.name;
  1695. f.detail = team.memo;
  1696. const t = f.teams[0];
  1697. //队伍徽章
  1698. t[2] = paddbBadgeMap.find(badge=>badge.paddb === team.badge).pdf;
  1699. const members = t[0], assists = t[1];
  1700. for (let i = 0; i< members.length; i++) {
  1701. const m = members[i], a = assists[i], dm = team.monsters[i], da = team.assists[i];
  1702. if (dm) {
  1703. m.id = dm.transform || dm.num;
  1704. m.level = dm.level;
  1705. m.plus = dm.plus.concat();
  1706. m.awoken = (dm.transform && dm.transform !== dm.numdm) //有变身状态时
  1707. ? Cards[dm.transform].awakenings.length //变身后的觉醒全满
  1708. : dm.awoken;
  1709. m.sawoken = dm.super_awoken - 2;
  1710. m.latent = dm.latent_awokens.map(paddbLatent=>paddbLatentMap.find(latent=>latent.paddb === paddbLatent)?.pdf ?? 0);
  1711. m.skilllevel = dm.active_skill_level;
  1712. }
  1713. if (da) {
  1714. a.id = da.num;
  1715. a.level = da.level;
  1716. a.awoken = Cards[da.num].awakenings.length;
  1717. a.plus = da.plus ? [99,99,99]:[0,0,0];
  1718. a.skilllevel = da.active_skill_level;
  1719. }
  1720. }
  1721. return f;
  1722. }
  1723. //截图
  1724. function captureScreenshot(target) {
  1725. statusLine?.writeText(localTranslating.status_message.prepare_capture);
  1726. //去掉可能的空白文字的编辑状态
  1727. formationBox.classList.remove("edit-code");
  1728. const downLink = controlBox.querySelector(".down-capture");
  1729. setTimeout(()=>{
  1730. html2canvas(target, {backgroundColor: null}).then(canvas => {
  1731. canvas.toBlob(function(blob) {
  1732. window.URL.revokeObjectURL(downLink.href);
  1733. downLink.href = URL.createObjectURL(blob);
  1734. downLink.download = `${document.title}.png`;
  1735. downLink.click();
  1736. statusLine?.writeText();
  1737. });
  1738. //document.body.appendChild(canvas);
  1739. });
  1740. },500);
  1741. }
  1742. window.onload = initialize; //界面初始化
  1743. //初始化
  1744. function initialize() {
  1745. document.body.lang = currentLanguage.i18n;
  1746. qrcodeReader = new ZXing.BrowserQRCodeReader(); //二维码读取
  1747. qrcodeWriter = new ZXing.BrowserQRCodeSvgWriter(); //二维码生成
  1748. controlBox = document.body.querySelector(".control-box");
  1749. statusLine = controlBox.querySelector(".status"); //显示当前状态的
  1750. statusLine.writeText = function(text) {
  1751. this.innerHTML = '';
  1752. if (text) this.textContent = text;
  1753. };
  1754. formationBox = document.body.querySelector(".formation-box");
  1755. editBox = document.body.querySelector(".edit-box");
  1756. editBox.editMon = editMember;
  1757. formationBox.refreshDocumentTitle = function() {
  1758. let titleStr = txtTitleDisplay.textContent.trim();
  1759. document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title;
  1760. }
  1761. if (isGuideMod) {
  1762. console.info('现在是 怪物图鉴 模式');
  1763. document.body.classList.add('guide-mod');
  1764. }
  1765. //▼添加语言列表开始
  1766. const langSelectDom = controlBox.querySelector(".languages");
  1767. languageList.forEach(lang =>
  1768. langSelectDom.options.add(new Option(lang.name, lang.i18n))
  1769. );
  1770. const langOptionArray = Array.from(langSelectDom.options);
  1771. langOptionArray.find(langOpt => langOpt.value == currentLanguage.i18n).selected = true;
  1772. //▲添加语言列表结束
  1773. //▼添加数据来源列表开始
  1774. const dataSelectDom = controlBox.querySelector(".datasource");
  1775. dataSourceList.forEach(ds =>
  1776. dataSelectDom.options.add(new Option(ds.source, ds.code))
  1777. );
  1778. const dataSourceOptionArray = Array.from(dataSelectDom.options);
  1779. dataSourceOptionArray.find(dataOpt => dataOpt.value == currentDataSource.code).selected = true;
  1780. //添加数据class
  1781. document.body.dataset.gameSource = currentDataSource.code;
  1782. //document.body.classList.add("ds-" + currentDataSource.code);
  1783. //▲添加数据来源列表结束
  1784. //设定初始的显示设置
  1785. //初始化开关
  1786. function initializeSwitch(checkbox) {
  1787. //开关设置的快速保存
  1788. function switchFastSave(event) {
  1789. document.body.classList.toggle(this.id, this.checked);
  1790. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  1791. }
  1792. if (!checkbox) return;
  1793. checkbox.onchange = switchFastSave;
  1794. checkbox.checked = localStorage_getBoolean(cfgPrefix + checkbox.id, true);
  1795. checkbox.onchange(false);
  1796. return checkbox;
  1797. }
  1798. const displaySwitchList = Array.from(document.querySelectorAll(".config-display-list .switch-ipt"));
  1799. displaySwitchList.forEach(initializeSwitch);
  1800. //默认等级
  1801. const iptDefaultLevel = document.getElementById("default-level");
  1802. iptDefaultLevel.value = localStorage.getItem(cfgPrefix + iptDefaultLevel.id);
  1803. iptDefaultLevel.onchange = function(event){
  1804. let num = Number(this.value);
  1805. defaultLevel = num || this.placeholder;
  1806. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, this.value);
  1807. }
  1808. iptDefaultLevel.onchange(false);
  1809. //触屏使用的切换显示的线条
  1810. interchangeSvg = document.body.querySelector("#interchange-line");
  1811. interchangeSvg.line = interchangeSvg.querySelector("g line");
  1812. interchangeSvg.changePoint = function(p1, p2) {
  1813. const line = this.line;
  1814. if (p1 && p1.x != undefined)
  1815. line.setAttribute("x1", p1.x);
  1816. if (p1 && p1.y != undefined)
  1817. line.setAttribute("y1", p1.y);
  1818. if (p2 && p2.x != undefined)
  1819. line.setAttribute("x2", p2.x);
  1820. if (p2 && p2.y != undefined)
  1821. line.setAttribute("y2", p2.y);
  1822. };
  1823. //初始化所有mask的关闭按钮
  1824. const masks = document.body.querySelectorAll(".mask");
  1825. masks.forEach(mask=>{
  1826. mask.show = function(arg){
  1827. this?.initialize?.(arg);
  1828. this.classList.remove(className_displayNone);
  1829. };
  1830. mask.btnClose = mask.querySelector(".mask-close");
  1831. mask.btnClose.onclick = function(){
  1832. mask?.hide?.();
  1833. mask.classList.add(className_displayNone);
  1834. };
  1835. });
  1836. const qrCodeFrame = document.body.querySelector("#qr-code-frame");
  1837. const btnQrCode = controlBox.querySelector(`.btn-qrcode`);
  1838. btnQrCode.onclick = function(){
  1839. qrCodeFrame.show();
  1840. };
  1841. qrCodeFrame.initialize = function(){
  1842. //如果检测到功能
  1843. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  1844. document.body.classList.add("external-link-support");
  1845. }
  1846. const qrSaveBox = this.content.saveBox;
  1847. const qrReadBox = this.content.readBox;
  1848. qrReadBox.info.show('');
  1849. qrReadBox.videoBox.classList.add(className_displayNone);
  1850. let qrTypeRadio = qrSaveBox.qrDataType.find(radio=>radio.checked);
  1851. if (qrTypeRadio) qrTypeRadio.onclick(); //打开二维码窗口就先产生二维码
  1852. };
  1853. qrCodeFrame.hide = function(){qrcodeReader.reset();};
  1854. const qrContent = qrCodeFrame.content = qrCodeFrame.querySelector(".mask-content");
  1855. const qrReadBox = qrContent.readBox = qrContent.querySelector(".read-qr-box");
  1856. const qrSaveBox = qrContent.saveBox = qrContent.querySelector(".save-qr-box");
  1857. qrReadBox.readString = qrReadBox.querySelector(".read-string");
  1858. qrReadBox.readQrCamera = qrReadBox.querySelector(".read-qr-camera");
  1859. qrReadBox.readQrFile = qrReadBox.querySelector(".read-qr-file");
  1860. qrReadBox.filePicker = qrReadBox.querySelector(".file-select");
  1861. qrReadBox.info = qrReadBox.querySelector(".info");
  1862. qrReadBox.info.code = qrReadBox.info.querySelector(".result-code");
  1863. qrReadBox.info.message = qrReadBox.info.querySelector(".result-message");
  1864. qrReadBox.info.newLink = qrReadBox.info.querySelector(".formation-link-from-string>a");
  1865. qrReadBox.video = qrReadBox.querySelector("#video");
  1866. qrReadBox.videoBox = qrReadBox.querySelector(".video-box");
  1867. qrReadBox.sourceSelect = qrReadBox.querySelector("#sourceSelect");
  1868. qrReadBox.qrStr = qrReadBox.querySelector(".string-input");
  1869. qrReadBox.info.show = function(message, code = 0, error = false, url="", urlName="") {
  1870. qrReadBox.info.message.innerHTML = '';
  1871. qrReadBox.info.message.append(message);
  1872. qrReadBox.info.code.textContent = code;
  1873. qrReadBox.info.code.classList.toggle(className_displayNone, code===0);
  1874. qrReadBox.info.code.classList.toggle("error", error);
  1875. qrReadBox.info.newLink.classList.toggle(className_displayNone, url.length===0);
  1876. qrReadBox.info.newLink.href = url;
  1877. qrReadBox.info.newLink.textContent = urlName;
  1878. }
  1879. qrReadBox.readString.onclick = async function()
  1880. {
  1881. if (qrReadBox.qrStr.value.length === 0) return;
  1882. this.disabled = true;
  1883. let inputResult = await inputFromQrString(qrReadBox.qrStr.value);
  1884. this.disabled = false;
  1885. let lrm = localTranslating.link_read_message;
  1886. let message;
  1887. if (inputResult.message) {
  1888. message = inputResult.message;
  1889. }
  1890. else if (inputResult.type) {
  1891. message = lrm.success({type: lrm.type[inputResult.type]});
  1892. }
  1893. else {
  1894. message = lrm.error[inputResult.error];
  1895. }
  1896. qrReadBox.info.show(
  1897. message,
  1898. inputResult.type || inputResult.error,
  1899. Boolean(inputResult.error),
  1900. inputResult.url,
  1901. inputResult.urlName
  1902. );
  1903. }
  1904. qrSaveBox.qrImage = qrSaveBox.querySelector(".qr-code-image");
  1905. qrSaveBox.qrStr = qrSaveBox.querySelector(".string-output");
  1906. qrSaveBox.qrStr.onchange = function()
  1907. {
  1908. qrCodeFrame.refreshQrCode(this.value);
  1909. }
  1910. qrSaveBox.qrDataType = Array.from(qrSaveBox.querySelectorAll(".qr-data-type-radio"));
  1911. qrSaveBox.qrDataType.forEach(radio=>radio.onclick = function(){
  1912. let qrstr = formation.getQrStr(this.value);
  1913. qrSaveBox.qrStr.value = qrstr;
  1914. qrSaveBox.qrStr.onchange();
  1915. });
  1916. qrSaveBox.saveQrImg = qrSaveBox.querySelector(".save-qr-img");
  1917. qrCodeFrame.ondragenter = ()=>false;
  1918. qrCodeFrame.ondragover = ()=>false;
  1919. qrCodeFrame.ondrop = function(e)
  1920. {
  1921. imagesSelected(e.dataTransfer.files);
  1922. e.stopPropagation();
  1923. e.preventDefault();
  1924. }
  1925. qrCodeFrame.refreshQrCode = function(string)
  1926. {
  1927. const qrImg = this.content.saveBox.qrImage;
  1928. URL.revokeObjectURL(qrImg.src);
  1929. const hints = new Map();
  1930. const EncodeHintType = ZXing.EncodeHintType;
  1931. //hints.set(EncodeHintType.MARGIN, 0);
  1932. //hints.set(EncodeHintType.CHARACTER_SET, "UTF8");
  1933. const qrWidth = 500,qrHeight = 500;
  1934. let svgElement = qrcodeWriter.write(string, qrWidth, qrHeight, hints);
  1935. let svgData = new XMLSerializer().serializeToString(svgElement);
  1936. let blob = new Blob([svgData], {type : 'image/svg+xml'});
  1937. let svgUrl = URL.createObjectURL(blob);
  1938. qrImg.src = svgUrl;
  1939. loadImage(svgUrl).then(function(img) {
  1940. let cavansWidth = qrWidth * 2, cavansHeight = qrHeight * 2;
  1941. let cavans = document.createElement("canvas");
  1942. cavans.width = cavansWidth;
  1943. cavans.height = cavansHeight;
  1944. let ctx = cavans.getContext('2d');
  1945. ctx.fillStyle="white";
  1946. ctx.fillRect(0, 0, cavansWidth, cavansHeight)
  1947. ctx.drawImage(img, 0, 0, cavansWidth, cavansHeight);
  1948. cavans.toBlob(function(blob) {
  1949. const saveQrImg = qrSaveBox.saveQrImg;
  1950. URL.revokeObjectURL(saveQrImg.href);
  1951. const downLink = URL.createObjectURL(blob);
  1952. saveQrImg.download = formation.title || "PAD Dash Formation QR";
  1953. saveQrImg.href = downLink;
  1954. });
  1955. svgElement = null;
  1956. svgData = null;
  1957. blob = null;
  1958. img = null;
  1959. cavans = null;
  1960. ctx = null;
  1961. }, function(err) {
  1962. console.log(err);
  1963. });
  1964. }
  1965. qrReadBox.readQrFile.onclick = function()
  1966. {
  1967. qrReadBox.filePicker.click();
  1968. }
  1969. qrReadBox.filePicker.onchange = function()
  1970. {
  1971. imagesSelected(this.files);
  1972. }
  1973. async function imagesSelected(myFiles) {
  1974. if (myFiles.length < 1) return;
  1975. const file = myFiles[0];
  1976. let img = await loadImage(URL.createObjectURL(file));
  1977. let cavans = document.createElement("canvas");
  1978. cavans.width = img.width + 100;
  1979. cavans.height = img.height + 100;
  1980. let ctx = cavans.getContext('2d');
  1981. ctx.fillStyle="white";
  1982. ctx.fillRect(0, 0, cavans.width, cavans.height);
  1983. ctx.drawImage(img, 100, 100);
  1984. cavans.toBlob(async function(blob){
  1985. let newFileURL = URL.createObjectURL(blob),
  1986. newImg = await loadImage(newFileURL);
  1987. qrcodeReader.decodeFromImage(newImg).then((result) => {
  1988. console.debug('Found QR code!', result);
  1989. let reText = result.text;
  1990. if (reText.startsWith("\u001a")) reText = reText.substring(1);
  1991. qrReadBox.qrStr.value = reText;
  1992. qrReadBox.readString.onclick();
  1993. }).catch((err) => {
  1994. console.error(err);
  1995. if (err) {
  1996. if (err instanceof ZXing.NotFoundException) {
  1997. qrReadBox.info.show('No QR code found.');
  1998. }
  1999. if (err instanceof ZXing.ChecksumException) {
  2000. qrReadBox.info.show('A code was found, but it\'s read value was not valid.');
  2001. }
  2002. if (err instanceof ZXing.FormatException) {
  2003. qrReadBox.info.show('A code was found, but it was in a invalid format.');
  2004. }
  2005. }
  2006. });
  2007. console.debug(`Started decode for image from ${newImg.src}`);
  2008. });
  2009. // qrcodeReader.decodeFromImage(img).then((result) => {
  2010. // console.debug('Found QR code!', result);
  2011. // qrReadBox.qrStr.value = result.text;
  2012. // qrReadBox.readString.onclick();
  2013. // }).catch((err) => {
  2014. // console.error(err);
  2015. // if (err) {
  2016. // if (err instanceof ZXing.NotFoundException) {
  2017. // qrReadBox.info.show('No QR code found.');
  2018. // }
  2019. // if (err instanceof ZXing.ChecksumException) {
  2020. // qrReadBox.info.show('A code was found, but it\'s read value was not valid.');
  2021. // }
  2022. // if (err instanceof ZXing.FormatException) {
  2023. // qrReadBox.info.show('A code was found, but it was in a invalid format.');
  2024. // }
  2025. // }
  2026. // });
  2027. // console.debug(`Started decode for image from ${img.src}`);
  2028. }
  2029. if (location.protocol == "http:" && location.host != "localhost" && location.host != "127.0.0.1")
  2030. { //http不支持攝像頭
  2031. //qrReadBox.readQrCamera.classList.add(className_displayNone);
  2032. qrReadBox.readQrCamera.onclick = function()
  2033. {
  2034. if(confirm("需要 https 环境下才支持调用摄像头,是否跳转?\nCalling the camera is required in an https environment, do you want to jump?"))
  2035. location.protocol = "https:" //跳到https
  2036. }
  2037. }else
  2038. {
  2039. function scanContinuously()
  2040. {
  2041. qrcodeReader.decodeFromInputVideoDeviceContinuously(selectedDeviceId, 'video', (result, err) => {
  2042. if (result) {
  2043. // properly decoded qr code
  2044. console.debug('Found QR code!', result);
  2045. qrReadBox.qrStr.value = result.text;
  2046. qrReadBox.readString.onclick();
  2047. }
  2048. if (err) {
  2049. if (err instanceof ZXing.NotFoundException) {
  2050. console.debug('No QR code found.')
  2051. }
  2052. if (err instanceof ZXing.ChecksumException) {
  2053. console.debug('A code was found, but it\'s read value was not valid.')
  2054. }
  2055. if (err instanceof ZXing.FormatException) {
  2056. console.debug('A code was found, but it was in a invalid format.')
  2057. }
  2058. }
  2059. });
  2060. }
  2061. qrcodeReader.getVideoInputDevices()
  2062. .then((videoInputDevices) => {
  2063. const sourceSelect_id = "selected-device-id";
  2064. selectedDeviceId = localStorage.getItem(cfgPrefix + sourceSelect_id);
  2065. if (videoInputDevices.every(device=>device.deviceId != selectedDeviceId))
  2066. {
  2067. selectedDeviceId = videoInputDevices[0].deviceId;
  2068. }
  2069. if (videoInputDevices.length >= 1) {
  2070. videoInputDevices.forEach((element) => {
  2071. const sourceOption = document.createElement('option');
  2072. sourceOption.text = element.label
  2073. sourceOption.value = element.deviceId
  2074. qrReadBox.sourceSelect.appendChild(sourceOption)
  2075. });
  2076. qrReadBox.sourceSelect.selectedIndex = videoInputDevices.findIndex(device=>device.deviceId == selectedDeviceId);
  2077. qrReadBox.sourceSelect.onchange = function() {
  2078. selectedDeviceId = this.value;
  2079. localStorage.setItem(cfgPrefix + sourceSelect_id, this.value);
  2080. if (qrReadBox.readQrCamera.classList.contains("running"))
  2081. {
  2082. qrcodeReader.reset();
  2083. scanContinuously();
  2084. }
  2085. };
  2086. }
  2087. qrReadBox.readQrCamera.onclick = function()
  2088. {
  2089. if (this.classList.contains("running"))
  2090. {
  2091. qrcodeReader.reset();
  2092. qrReadBox.videoBox.classList.add(className_displayNone);
  2093. qrReadBox.info.show('');
  2094. }else
  2095. {
  2096. qrReadBox.videoBox.classList.remove(className_displayNone);
  2097. scanContinuously();
  2098. }
  2099. this.classList.toggle("running");
  2100. }
  2101. })
  2102. .catch((err) => {
  2103. console.error(err)
  2104. });
  2105. }
  2106. const btnExternalSupport = qrCodeFrame.querySelector("#external-support");
  2107. //btnExternalSupport.href = ExternalLinkScriptURL;
  2108. const paddbTeamEdit = qrContent.querySelector(".paddb-team-edit");
  2109. //paddb的用户名和密码
  2110. const paddbUsername = paddbTeamEdit.querySelector("#paddb-username");
  2111. const paddbPassword = paddbTeamEdit.querySelector("#paddb-password");
  2112. paddbUsername.value = localStorage.getItem(cfgPrefix + paddbUsername.id);
  2113. paddbPassword.value = localStorage.getItem(cfgPrefix + paddbPassword.id);
  2114. paddbUsername.onchange = paddbPassword.onchange = function(e){
  2115. if (e) localStorage.setItem(cfgPrefix + this.id, this.value);
  2116. }
  2117. const paddbTeamId = document.querySelector("#paddb-team-id");
  2118. paddbTeamId.onchange = function(){
  2119. try {
  2120. let str = this.value;
  2121. const teamId = str.substring(str.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2122. createNewUrl({_id:teamId});
  2123. } catch (error) {
  2124. console.log(error);
  2125. }
  2126. }
  2127. const paddbSaveOrUpload = document.querySelector("#paddb-save-or-upload-team");
  2128. paddbSaveOrUpload.onclick = async function(){
  2129. this.disabled = true;
  2130. if (!btnExternalSupport?.asyncGM_xmlhttpRequest) {
  2131. alert(localTranslating.link_read_message.need_user_script);
  2132. return;
  2133. }
  2134. let obj = formation.getPaddbQrObj();
  2135. obj.userId = paddbUsername.value;
  2136. obj.password = paddbPassword.value;
  2137. obj.tags = [obj.userId];
  2138. let postBody = JSON.stringify(obj);
  2139. const options = {
  2140. method: "POST",
  2141. data: postBody,
  2142. headers: {
  2143. "Content-Type": "application/json",
  2144. "User-Agent": "okhttp/4.9.2",
  2145. //如果只有ascii字符可以用postBody.length
  2146. "Content-Length": new Blob([postBody], {type: "application/json"}).size,
  2147. }
  2148. };
  2149. const isNewUpload = paddbTeamId.value.length === 0;
  2150. if (isNewUpload) {
  2151. options.url = "https://api2.paddb.net/uploadTeam";
  2152. } else {
  2153. const teamId = paddbTeamId.value.substring(paddbTeamId.value.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2154. options.url = `https://api2.paddb.net/editTeam/${teamId}`;
  2155. }
  2156. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  2157. if (response.status === 401) {
  2158. alert(localTranslating.link_read_message.paddb_unauthorized);
  2159. } else if (response.status === 200) {
  2160. if (isNewUpload) {
  2161. paddbTeamId.value = response.response;
  2162. paddbTeamId.onchange();
  2163. }
  2164. alert(localTranslating.link_read_message.paddb_success);
  2165. } else {
  2166. alert(localTranslating.link_read_message.error[0]);
  2167. }
  2168. this.disabled = false;
  2169. }
  2170. const playerDataFrame = document.body.querySelector("#player-data-frame");
  2171. const btnPlayerData = controlBox.querySelector(`.btn-player-data`);
  2172. btnPlayerData.onclick = function(){
  2173. playerDataFrame.show();
  2174. };
  2175. playerDataFrame.uploadData = playerDataFrame.querySelector(".upload-data");
  2176. playerDataFrame.filePicker = playerDataFrame.querySelector(".file-select");
  2177. playerDataFrame.playerList = playerDataFrame.querySelector(".player-datas-list");
  2178. playerDataFrame.uploadData.onclick = function(){ playerDataFrame.filePicker.click(); };
  2179. playerDataFrame.filePicker.onchange = function(){ uploadPlayerData(this.files); };
  2180. playerDataFrame.initialize = function(){
  2181. this.playerList.innerHTML = '';
  2182. for (const playerData of PlayerDatas)
  2183. {
  2184. this.playerList.add(playerData);
  2185. }
  2186. };
  2187. function deletPlayerData(e)
  2188. {
  2189. const table = this.parentNode.parentNode.parentNode.parentNode;
  2190. table.parentNode.remove();
  2191. if (currentPlayerData == table.data) currentPlayerData = null;
  2192. PlayerDatas.splice(PlayerDatas.indexOf(table.data), 1);
  2193. const name = table.getAttribute("data-player-name");
  2194. dbDelete(db, "palyer_datas", name);
  2195. }
  2196. function setPlayerDataDefault(e)
  2197. {
  2198. const table = this.parentNode.parentNode.parentNode.parentNode;
  2199. const cfgName = cfgPrefix + "default-player-name";
  2200. const dataPlayerName = table.getAttribute("data-player-name");
  2201. const checkInput = table.parentNode.querySelector("[name=default-player-data]");
  2202. if (localStorage.getItem(cfgName) === dataPlayerName || e === true) {
  2203. currentPlayerData = null;
  2204. localStorage.removeItem(cfgName);
  2205. checkInput.checked = false;
  2206. } else {
  2207. currentPlayerData = table.data;
  2208. localStorage.setItem(cfgName, dataPlayerName);
  2209. checkInput.checked = true;
  2210. }
  2211. }
  2212. function openShowBox(e)
  2213. {
  2214. const table = this.parentNode.parentNode.parentNode.parentNode;
  2215. table.querySelector(".set-default").onclick(); //打开箱子前先绑定这个数据
  2216. showSearch(table.data.parsedCards.map(m=>m.toOldMember()));
  2217. playerDataFrame.btnClose.onclick(true);
  2218. }
  2219. playerDataFrame.playerList.add = function(data) {
  2220. this.appendChild(this.newPlayerData(data));
  2221. }
  2222. playerDataFrame.playerList.newPlayerData = function(data) {
  2223. const t = playerDataFrame.querySelector('#template-player-datas');
  2224. const clone = document.importNode(t.content, true);
  2225. const table = clone.querySelector("table");
  2226. table.data = data;
  2227. if (currentPlayerData == table.data) table.parentNode.querySelector("[name=default-player-data]").checked = true;
  2228. table.setAttribute("data-player-name", data.name);
  2229. const tbody = table.tBodies[0];
  2230. tbody.querySelector(".set-default").onclick = setPlayerDataDefault;
  2231. tbody.querySelector(".delete").onclick = deletPlayerData;
  2232. tbody.querySelector(".open-show-box").onclick = openShowBox;
  2233. changeid({id: data.vs_icon}, tbody.querySelector(".avatar .monster"));
  2234. tbody.querySelector(".avatar .monster").onclick = function (){
  2235. }
  2236. let name = tbody.querySelector(".name");
  2237. name.textContent = data.name;
  2238. name.setAttribute("data-camp", data.camp);
  2239. let lvexp = tbody.querySelector(".lvexp");
  2240. lvexp.querySelector(".progress-bar .bar").style.width = `${(data.exp - data.curLvExp) / (data.nextLvExp - data.curLvExp) * 100}%`;
  2241. lvexp.querySelector(".level").textContent = data.lv;
  2242. let stama = tbody.querySelector(".stama");
  2243. //第一管体力
  2244. stama.querySelector(".progress-bar .bar").style.width = `${Math.min(data.sta / data.sta_max, 1) * 100}%`;
  2245. //第二管体力
  2246. stama.querySelector(".progress-bar .bar2").style.width = `${Math.max(data.sta - data.sta_max, 0) / data.sta_max * 100}%`;
  2247. let sta_cur = stama.querySelector(".sta_number .sta_cur");
  2248. sta_cur.textContent = data.sta;
  2249. if (data.sta > data.sta_max) sta_cur.classList.add("stama-beyond");
  2250. stama.querySelector(".sta_number .sta_max").textContent = data.sta_max;
  2251. tbody.querySelector(".gold").textContent = data.gold.bigNumberToString();
  2252. tbody.querySelector(".coin").textContent = data.coin.bigNumberToString();
  2253. const deckList = tbody.querySelector(".decks .deck");
  2254. const teamLink = tbody.querySelector(".decks .team-link");
  2255. const radioList = tbody.querySelector(".decks .deck-radio-list");
  2256. data.parsedDecks.forEach((deck,idx)=>{
  2257. const li = radioList.appendChild(document.createElement("li"));
  2258. const ipt = li.appendChild(document.createElement("input"));
  2259. ipt.className = "deck-choose";
  2260. ipt.type = "radio";
  2261. ipt.name = `decks-${data.name}`;
  2262. ipt.value = idx;
  2263. ipt.onclick = changeDeck;
  2264. ipt.deck = deck;
  2265. });
  2266. radioList.querySelectorAll(".deck-choose")[data.curDeck < 100 ? (data.curDeck || 0) : (data.curDeck - 100 + data.decksb.decks.length)]?.click();
  2267. function changeDeck(e)
  2268. {
  2269. const deck = this.deck;
  2270. const lis = Array.from(deckList.querySelectorAll(":scope>li"));
  2271. lis.forEach((li,idx)=>{
  2272. changeid(deck.members[idx] ?? {id: 0}, li.querySelector(".monster:not(.assist)"));
  2273. changeid(deck.members[idx]?.assist ?? {id: 0}, li.querySelector(".monster.assist"));
  2274. });
  2275. const newFotmation = deck.toFormation();
  2276. teamLink.href = qrObjToUrl(newFotmation.getPdfQrObj(true));
  2277. }
  2278. return clone;
  2279. }
  2280. async function uploadPlayerData(myFiles) {
  2281. if (myFiles.length < 1) return;
  2282. for (const myFile of myFiles) {
  2283. try {
  2284. const reader = await fileReader(myFile, {readType: "text"});
  2285. const data = JSON.parse(reader.result);
  2286. const playerData = new PlayerData(data);
  2287. let dataCount = 0;
  2288. if (db) {
  2289. dataCount = await dbCount(db, "palyer_datas", data.name);
  2290. await dbWrite(db, "palyer_datas", data);
  2291. }
  2292. let oldIdx = PlayerDatas.findIndex(dt=>dt.name == data.name);
  2293. if (dataCount && oldIdx >= 0) { //如果已经存在,就更新旧的数据
  2294. PlayerDatas.splice(oldIdx, 1, playerData);
  2295. const liArr = playerDataFrame.playerList.querySelectorAll(":scope>li");
  2296. liArr[oldIdx] && liArr[oldIdx].remove();
  2297. playerDataFrame.playerList.insertBefore(playerDataFrame.playerList.newPlayerData(playerData), liArr[oldIdx+1]);
  2298. } else {
  2299. PlayerDatas.push(playerData);
  2300. playerDataFrame.playerList.add(playerData);
  2301. }
  2302. } catch (error) {
  2303. console.error(error);
  2304. }
  2305. }
  2306. }
  2307. let docSelection = document.getSelection();
  2308. //标题和介绍文本框
  2309. const titleBox = formationBox.querySelector(".title-box");
  2310. const detailBox = formationBox.querySelector(".detail-box");
  2311. const txtTitle = titleBox.querySelector(".title-code");
  2312. const txtDetail = detailBox.querySelector(".detail-code");
  2313. const txtTitleDisplay = titleBox.querySelector(".title-display");
  2314. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  2315. const richTextTools = document.getElementById("rich-text-tools");
  2316. const siwtchCodeMode = document.getElementById("siwtch-code-mode");
  2317. const setFontColor = document.getElementById("set-font-color");
  2318. const colorChooser = document.getElementById("color-chooser");
  2319. const insertCardAvatar = document.getElementById("insert-card-avatar");
  2320. const insertAwokenIcon = document.getElementById("insert-awoken-icon");
  2321. const insertLatentIcon = document.getElementById("insert-latent-icon");
  2322. const insertTypeIcon = document.getElementById("insert-type-icon");
  2323. const insertOrbIcon = document.getElementById("insert-orb-icon");
  2324. const insertAwokenIconList = insertAwokenIcon.list = document.createElement("ul");
  2325. insertAwokenIconList.className = "awoken-ul " + className_displayNone;
  2326. const insertLatentIconList = insertLatentIcon.list = document.createElement("ul");
  2327. insertLatentIconList.className = "m-latent-allowable-ul " + className_displayNone;
  2328. const insertTypeIconList = insertTypeIcon.list = document.createElement("ul");
  2329. insertTypeIconList.className = "types-ul " + className_displayNone;
  2330. const insertOrbList = insertOrbIcon.list = document.createElement("ul");
  2331. insertOrbList.className = "orb-ul " + className_displayNone;
  2332. for (let id of official_awoken_sorting) {
  2333. const li = document.createElement("li");
  2334. const icon = li.appendChild(createIndexedIcon('awoken', id));
  2335. icon.onclick = insertIconToText;
  2336. insertAwokenIconList.appendChild(li);
  2337. }
  2338. for (let id of new Set(pdcLatentMap.map(obj=>obj.pdf))) {
  2339. const li = document.createElement("li");
  2340. const icon = li.appendChild(createIndexedIcon('latent', id));
  2341. icon.onclick = insertIconToText;
  2342. insertLatentIconList.appendChild(li);
  2343. }
  2344. for (let obj of typekiller_for_type) {
  2345. const li = document.createElement("li");
  2346. const icon = li.appendChild(createIndexedIcon('type', obj.type));
  2347. icon.onclick = insertIconToText;
  2348. insertTypeIconList.appendChild(li);
  2349. }
  2350. for (let i=0;i<10;i++) {
  2351. const li = document.createElement("li");
  2352. const icon = li.appendChild(createIndexedIcon('orb', i));
  2353. icon.onclick = insertIconToText;
  2354. insertOrbList.appendChild(li);
  2355. }
  2356. richTextTools.append(
  2357. insertTypeIconList,
  2358. insertAwokenIconList,
  2359. insertLatentIconList,
  2360. insertOrbList
  2361. );
  2362. //切换代码模式
  2363. siwtchCodeMode.onclick = function(){
  2364. if (this.checked) { //进入代码模式
  2365. txtDetail.style.height = txtDetailDisplay.scrollHeight + "px";
  2366. txtTitleDisplay.onblur();
  2367. txtDetailDisplay.onblur();
  2368. } else { //退出代码模式
  2369. txtTitle.onchange();
  2370. txtDetail.onchange();
  2371. }
  2372. formationBox.classList.toggle("edit-code", this.checked);
  2373. }
  2374. siwtchCodeMode.checked = false;
  2375. //设置文字颜色
  2376. function setSelectionFontColor(color) {
  2377. //如果并没有任何选择区,则返回
  2378. if (docSelection.rangeCount < 1) return;
  2379. const range = docSelection.getRangeAt(0);
  2380. let editingCode = formationBox.classList.contains("edit-code");
  2381. let target; //编辑目标
  2382. if (titleBox.contains(range.commonAncestorContainer)) {
  2383. target = editingCode ? txtTitle : txtTitleDisplay;
  2384. }
  2385. else if (detailBox.contains(range.commonAncestorContainer)) {
  2386. target = editingCode ? txtDetail : txtDetailDisplay;
  2387. }
  2388. else {
  2389. return;
  2390. }
  2391. if (editingCode)
  2392. { //文本编辑模式
  2393. let startPos = target.selectionStart;
  2394. let endPos = target.selectionEnd;
  2395. let restoreTop = target.scrollTop;
  2396. let str = target.value.substring(startPos, endPos) //选择区域
  2397. .replace(/\^(\w+?)\^([^\^]+?)\^p/igm, "$2"); //去除之前的颜色
  2398. let colorStr = `^${color.substring(1)}^${str}^p`; //加上新的颜色
  2399. target.setRangeText(str);
  2400. if (restoreTop > 0) {
  2401. target.scrollTop = restoreTop;
  2402. }
  2403. target.setRangeText(colorStr);
  2404. target.focus();
  2405. target.onchange();
  2406. } else
  2407. { //富文本模式
  2408. const docObj = range.extractContents(); //移动了Range 中的内容从文档树到DocumentFragment(文档片段对象)。
  2409. let parent = range.commonAncestorContainer.parentElement;
  2410. if (parent !== target && parent.textContent.length == 0) parent.remove();
  2411. range.deleteContents();
  2412. let dom
  2413. if (color === "#000000") {
  2414. dom = document.createTextNode(docObj.textContent);
  2415. } else {
  2416. dom = document.createElement('span');
  2417. dom.style.color = color;
  2418. dom.append(docObj.textContent);
  2419. }
  2420. range.insertNode(dom);
  2421. range.setStartAfter(dom);
  2422. target.onblur();
  2423. target.focus();
  2424. }
  2425. }
  2426. setFontColor.onclick = function(){
  2427. setSelectionFontColor(colorChooser.value);
  2428. }
  2429. colorChooser.value = localStorage.getItem(cfgPrefix + colorChooser.id) || "#FF0000";
  2430. colorChooser.onchange = function(event){
  2431. setFontColor.style.color = this.value;
  2432. if (event) {
  2433. localStorage.setItem(cfgPrefix + this.id, this.value);
  2434. setFontColor.onclick(); //改变一次颜色
  2435. }
  2436. }
  2437. colorChooser.onchange(false);
  2438. //添加头像图标
  2439. insertCardAvatar.onclick = insertIconToText
  2440. //添加其他序号图标
  2441. function insertIconToText() {
  2442. //如果并没有任何选择区,则返回
  2443. if (docSelection.rangeCount < 1) return;
  2444. const range = docSelection.getRangeAt(0);
  2445. let editingCode = formationBox.classList.contains("edit-code");
  2446. let target; //编辑目标
  2447. if (titleBox.contains(range.commonAncestorContainer)) {
  2448. target = editingCode ? txtTitle : txtTitleDisplay;
  2449. }
  2450. else if (detailBox.contains(range.commonAncestorContainer)) {
  2451. target = editingCode ? txtDetail : txtDetailDisplay;
  2452. }
  2453. else {
  2454. return;
  2455. }
  2456. let type, sType, id;
  2457. if (this == insertCardAvatar) { //插入怪物头像
  2458. type = 'card';
  2459. sType = 'm';
  2460. //首先读取选择的数字
  2461. id = parseInt(
  2462. editingCode
  2463. ? target.value.substring(target.selectionStart, target.selectionEnd)
  2464. : range.toString().trim()
  2465. , 10);
  2466. //如果选择区域不是数字,则请求输入
  2467. if (!Number.isInteger(id)) {
  2468. id = prompt(localTranslating.request_input({info: localTranslating.sort_name.sort_id}).textContent);
  2469. id = parseInt(id,10);
  2470. if (!Number.isInteger(id)) { return; }
  2471. }
  2472. }
  2473. else if(this.classList.contains("awoken-icon")) { //觉醒
  2474. type = 'awoken';
  2475. sType = 'a';
  2476. id = this.getAttribute("data-awoken-icon");
  2477. }
  2478. else if(this.classList.contains("type-icon")) { //类型
  2479. type = 'type';
  2480. sType = 't';
  2481. id = this.getAttribute("data-type-icon");
  2482. }
  2483. else if(this.classList.contains("orb")) { //宝珠
  2484. type = 'orb';
  2485. sType = 'o';
  2486. id = this.getAttribute("data-orb-icon");
  2487. }
  2488. else if(this.classList.contains("latent-icon")) { //潜觉
  2489. type = 'latent';
  2490. sType = 'l';
  2491. id = this.getAttribute("data-latent-icon");
  2492. }
  2493. if (editingCode)
  2494. { //文本编辑模式
  2495. let str = createIndexedIconCode(sType, id);
  2496. // target.setRangeText(str);
  2497. //保持编辑光标在原来的位置
  2498. if (target.selectionStart || target.selectionStart == '0') {
  2499. let startPos = target.selectionStart;
  2500. // let endPos = target.selectionEnd;
  2501. let restoreTop = target.scrollTop;
  2502. // target.value = target.value.substring(0, startPos) + str + target.value.substring(endPos, target.value.length);
  2503. target.setRangeText(str);
  2504. if (restoreTop > 0) {
  2505. target.scrollTop = restoreTop;
  2506. }
  2507. target.focus();
  2508. target.selectionStart = startPos + str.length;
  2509. target.selectionEnd = startPos + str.length;
  2510. } else {
  2511. target.setRangeText(str);
  2512. // target.value += str;
  2513. target.focus();
  2514. }
  2515. target.onchange();
  2516. } else
  2517. { //富文本模式
  2518. let dom = createIndexedIcon(type, id);
  2519. if (range.commonAncestorContainer == target && range.startOffset === 0 && range.endOffset === 0)
  2520. { //内容为空时
  2521. target.appendChild(dom);
  2522. } else {
  2523. range.deleteContents();
  2524. range.insertNode(dom);
  2525. }
  2526. range.setStartAfter(dom);
  2527. target.onblur();
  2528. target.focus();
  2529. }
  2530. }
  2531. function createIndexedIconCode(type, id) {
  2532. return `{${type}.${id}}`;
  2533. }
  2534. function showInsertIconList() {
  2535. //如果自身的列表已经打开了,则隐藏
  2536. if (this.list.classList.toggle(className_displayNone)) return;
  2537. //否则隐藏其他的列表
  2538. [
  2539. insertAwokenIcon.list,
  2540. insertLatentIcon.list,
  2541. insertTypeIcon.list,
  2542. insertOrbIcon.list,
  2543. ].forEach(ul=>ul.classList.toggle(className_displayNone, ul != this.list));
  2544. }
  2545. insertAwokenIcon.onclick = showInsertIconList;
  2546. insertLatentIcon.onclick = showInsertIconList;
  2547. insertTypeIcon.onclick = showInsertIconList;
  2548. insertOrbIcon.onclick = showInsertIconList;
  2549. function richTextToCode(parentElement){
  2550. function rgbToHex(str) { //RGB(A)颜色转换为HEX十六进制的颜色值
  2551. let res = /rgba?\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*(?:,\s*([.\d]+)\s*)?\)/ig.exec(str.replace(/\s/g,''));
  2552. if (res) {
  2553. let [,r,g,b,a] = res;
  2554. let rgb = [r,g,b].map(s=>parseInt(s,10));
  2555. if (a) { //将小数点的Alpha转成8位
  2556. rgb.push(Math.round(parseFloat(a) * 0xFF));
  2557. }
  2558. return rgb.map(n=>n.toString(16).padStart(2,'0')).join('');
  2559. }
  2560. else if (res = /#([a-fA-F0-9]{6,8})/i.exec(str))
  2561. {
  2562. return res[1];
  2563. }
  2564. else if (str === "blue"){ //特殊翻译
  2565. return 'qs';
  2566. }
  2567. else {
  2568. return str;
  2569. }
  2570. }
  2571. let code = [];
  2572. for (let node of parentElement.childNodes) {
  2573. if (node?.lastChild?.nodeName == "BR") node.lastChild.revome();
  2574. if (node.nodeName == "#text"){ //纯文本
  2575. code.push(node.nodeValue);
  2576. continue;
  2577. } else if (node.nodeName == "FONT" && node.color || node.nodeName == "SPAN" && node.style.color) { //文字颜色
  2578. let colorStr = rgbToHex(node.nodeName == "FONT" && node.color || node.nodeName == "SPAN" && node.style.color);
  2579. code.push(`^${colorStr}^${richTextToCode(node)}^p`);
  2580. continue;
  2581. } else if (node.nodeName == "DIV") {
  2582. let lastStr = code[code.length-1];
  2583. if (lastStr && lastStr[lastStr.length-1] !== '\n') {
  2584. code.push('\n');
  2585. }
  2586. code.push(richTextToCode(node)+'\n');
  2587. continue;
  2588. } else if (node.nodeName == "BR") {
  2589. code.push('\n');
  2590. continue;
  2591. }
  2592. let sType, id;
  2593. if(node.classList.contains("detail-mon")) { //卡片头像
  2594. const mon = node.querySelector(".monster");
  2595. if (!mon) continue;
  2596. sType = 'm';
  2597. id = mon.getAttribute("data-cardid");
  2598. }
  2599. else if(node.classList.contains("awoken-icon")) { //觉醒
  2600. sType = 'a';
  2601. id = node.getAttribute("data-awoken-icon");
  2602. }
  2603. else if(node.classList.contains("type-icon")) { //类型
  2604. sType = 't';
  2605. id = node.getAttribute("data-type-icon");
  2606. }
  2607. else if(node.classList.contains("orb")) { //宝珠
  2608. sType = 'o';
  2609. id = node.getAttribute("data-orb-icon");
  2610. }
  2611. else if(node.classList.contains("latent-icon")) { //潜觉
  2612. sType = 'l';
  2613. id = node.getAttribute("data-latent-icon");
  2614. } else {
  2615. continue;
  2616. }
  2617. code.push(createIndexedIconCode(sType, id));
  2618. }
  2619. return code.join('');
  2620. }
  2621. //标题删除所有的换行
  2622. txtTitleDisplay.onblur = function(){
  2623. for (let node of Array.from(this.children)) {
  2624. if (node.nodeName == "BR") node.remove();
  2625. }
  2626. formation.title = txtTitle.value = richTextToCode(this).replaceAll('\n','');
  2627. formationBox.refreshDocumentTitle();
  2628. createNewUrl();
  2629. }
  2630. txtDetailDisplay.onblur = function(){
  2631. //没有内容或者只有一个换行时,清空内容
  2632. if (this.textContent.length == 0 || this.textContent == "\n") {
  2633. for (let node of this.childNodes) {
  2634. if (node.nodeName == "#text" || node.nodeName == "BR") {
  2635. node.remove();
  2636. }
  2637. }
  2638. }
  2639. formation.detail = txtDetail.value = richTextToCode(this);
  2640. createNewUrl();
  2641. }
  2642. txtTitle.onchange = function() {
  2643. formation.title = this.value;
  2644. txtTitleDisplay.innerHTML = '';
  2645. txtTitleDisplay.append(descriptionToHTML(this.value));
  2646. formationBox.refreshDocumentTitle();
  2647. createNewUrl();
  2648. };
  2649. txtDetail.onchange = function() {
  2650. formation.detail = this.value;
  2651. txtDetailDisplay.innerHTML = '';
  2652. txtDetailDisplay.append(descriptionToHTML(this.value));
  2653. createNewUrl();
  2654. };
  2655. //设置为可以拖放已经编辑好的队伍
  2656. function richTextDropHandler(event) {
  2657. let formStr = event.dataTransfer.getData('from');
  2658. if (formStr) {
  2659. event.preventDefault();
  2660. const [teamNum, isAssist, indexInTeam] = JSON.parse(formStr);
  2661. const mon = formation.teams[teamNum][isAssist][indexInTeam]
  2662. event.target.insertAdjacentElement('afterbegin', createIndexedIcon('card', mon.id));
  2663. }
  2664. }
  2665. txtTitleDisplay.ondrop = richTextDropHandler;
  2666. txtDetailDisplay.ondrop = richTextDropHandler;
  2667. //这个写法的目的其实是为了确保添加顺序与1、2、3一致,即便打乱了顺序,也能正确添加
  2668. for (let ti = 0, ti_len = formationBox.querySelectorAll(".team-bigbox").length; ti < ti_len; ti++) {
  2669. teamBigBoxs.push(formationBox.querySelector(`.teams .team-${ti+1}`));
  2670. }
  2671. //将所有怪物头像添加到全局数组
  2672. teamBigBoxs.forEach(teamBigBox => {
  2673. const teamBox = teamBigBox.querySelector(".team-box");
  2674. const members = Array.from(teamBox.querySelectorAll(".team-members .monster"));
  2675. const assist = Array.from(teamBox.querySelectorAll(".team-assist .monster"));
  2676. members.forEach(m => {
  2677. allMembers.push(m);
  2678. });
  2679. assist.forEach(m => {
  2680. allMembers.push(m);
  2681. });
  2682. });
  2683. //从怪物头像获取队员的队伍编号
  2684. function getMemberArrayIndexFromMonHead(headDom) {
  2685. return [
  2686. parseInt(headDom.getAttribute("data-team"), 10), //team
  2687. parseInt(headDom.getAttribute("data-assist"), 10), //assist
  2688. parseInt(headDom.getAttribute("data-index"), 10), //index
  2689. ];
  2690. }
  2691. //编辑界面点击每个怪物的头像的处理
  2692. function clickMonHead(e) {
  2693. const arr = getMemberArrayIndexFromMonHead(this);
  2694. editBox.editMon(arr[0], arr[1], arr[2]);
  2695. return false; //没有false将会打开链接
  2696. }
  2697. //编辑界面每个怪物的头像的拖动
  2698. function dragStartMonHead(event) {
  2699. // const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换”
  2700. // e.dataTransfer.dropEffect = changeSwapToCopy.checked ? 'copy' : 'move';
  2701. event.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this)));
  2702. }
  2703. //编辑界面每个怪物的头像的经过,阻止事件发生
  2704. function dropOverMonHead(event) {
  2705. event.preventDefault();
  2706. }
  2707. //编辑界面每个怪物的头像的放下
  2708. function dropMonHead(event) {
  2709. let formStr = event.dataTransfer.getData('from');
  2710. if (!formStr) return false;
  2711. const dataFrom = JSON.parse(formStr);
  2712. const dataTo = getMemberArrayIndexFromMonHead(this);
  2713. if ((dataTo[0] !== dataFrom[0]) ||
  2714. (dataTo[1] !== dataFrom[1]) ||
  2715. (dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换
  2716. interchangeCard(dataFrom, dataTo, event.ctrlKey);
  2717. }
  2718. return false; //没有false将会打开链接
  2719. }
  2720. //移动端编辑界面每个怪物的头像的放下
  2721. function touchstartMonHead(e) {
  2722. e.stopPropagation();
  2723. //console.log("开始触摸",e,this);
  2724. const tc = e.changedTouches[0];
  2725. const pX = tc.pageX,
  2726. pY = tc.pageY;
  2727. interchangeSvg.style.display = "none";
  2728. interchangeSvg.changePoint({ x: pX, y: pY }, { x: pX, y: pY });
  2729. }
  2730. //移动端编辑界面每个怪物的头像的移动
  2731. function touchmoveMonHead(e) {
  2732. //console.log("移动中",e,this);
  2733. const tc = e.changedTouches[0];
  2734. const pX = tc.pageX,
  2735. pY = tc.pageY;
  2736. const rect = this.getBoundingClientRect();
  2737. const top = rect.top + document.documentElement.scrollTop;
  2738. const left = rect.left + document.documentElement.scrollLeft;
  2739. if ((pY < top) || (pY > (top + rect.height)) ||
  2740. (pX < left) || (pX > (left + rect.width))) {
  2741. interchangeSvg.style.display = "block";
  2742. interchangeSvg.changePoint(null, { x: pX, y: pY });
  2743. } else {
  2744. interchangeSvg.style.display = "none";
  2745. }
  2746. }
  2747. //移动端编辑界面每个怪物的头像的结束
  2748. function touchendMonHead(e) {
  2749. const tc = e.changedTouches[0];
  2750. const pX = tc.pageX,
  2751. pY = tc.pageY;
  2752. //console.log("移动结束",pX,pY,e,this);
  2753. interchangeSvg.style.display = "none";
  2754. interchangeSvg.changePoint(null, { x: pX, y: pY });
  2755. const target = allMembers.find(m => {
  2756. const rect = m.getBoundingClientRect();
  2757. const top = rect.top + document.documentElement.scrollTop;
  2758. const left = rect.left + document.documentElement.scrollLeft;
  2759. const isInRect = (pY > top) && (pY < (top + rect.height)) &&
  2760. (pX > left) && (pX < (left + rect.width));
  2761. return isInRect;
  2762. });
  2763. if (target && this != target) {
  2764. //console.log("找到的对象",targets[0]);
  2765. const dataFrom = getMemberArrayIndexFromMonHead(this);
  2766. const dataTo = getMemberArrayIndexFromMonHead(target);
  2767. if ((dataTo[0] != dataFrom[0]) ||
  2768. (dataTo[1] != dataFrom[1]) ||
  2769. (dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换
  2770. interchangeCard(dataFrom, dataTo);
  2771. }
  2772. }
  2773. }
  2774. //移动端编辑界面每个怪物的头像的取消
  2775. function touchcancelMonHead(event) {
  2776. interchangeSvg.style.display = "none";
  2777. console.log("移动取消", event, this);
  2778. }
  2779. function interchangeCard(formArr, toArr, isCopy) {
  2780. //优先使用传入的复制,然后才是考虑开关
  2781. isCopy = isCopy || controlBox.querySelector("#change-swap-to-copy").checked; //储存交换“复制”和“替换”
  2782. const [fromTeamNum, fromIsAssist, fromIndexInTeam] = formArr;
  2783. const [toTeamNum, toIsAssist, toIndexInTeam] = toArr;
  2784. function changeType(member, isAssist) {
  2785. if (member.id == 0 || (isAssist && member.id == -1)) {
  2786. return new Member();
  2787. } else {
  2788. const newMember = isAssist ? new MemberTeam() : new MemberAssist();
  2789. newMember.loadFromMember(member);
  2790. return newMember;
  2791. }
  2792. }
  2793. let from = formation.teams[fromTeamNum][fromIsAssist][fromIndexInTeam];
  2794. let to = formation.teams[toTeamNum][toIsAssist][toIndexInTeam];
  2795. let fromCard = from.card, toCard = to.card;
  2796. if (toIsAssist && (!fromCard?.canAssist && from.id > 0 || !fromIsAssist && toCard.onlyAssist) ||
  2797. fromIsAssist && (!toCard?.canAssist && to.id > 0 || !toIsAssist && fromCard.onlyAssist))
  2798. {
  2799. [formArr, toArr].filter(([teamNum, isAssist, indexInTeam])=>{
  2800. const member = formation.teams[teamNum][isAssist][indexInTeam];
  2801. const card = member.card;
  2802. if (member.id>0 && (!card?.canAssist || card.onlyAssist)) {
  2803. const teamBigBox = teamBigBoxs[teamNum];
  2804. const teamBox = teamBigBox.querySelector(".team-box");
  2805. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  2806. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  2807. const monsterHead = memberLi.querySelector(".monster");
  2808. monsterHead.classList.add("show-disabled-action");
  2809. monsterHead.onanimationend = function() {
  2810. this.classList.remove("show-disabled-action");
  2811. this.onanimationend = null;
  2812. }
  2813. console.warn("该角色%s%s能作为辅助 %o",
  2814. !card?.canAssist ? "不能" : "",
  2815. card?.onlyAssist ? "只能" : "",
  2816. card);
  2817. } else {
  2818. return false;
  2819. }
  2820. })
  2821. return;
  2822. }
  2823. if (fromIsAssist != toIsAssist) //从武器拖到非武器才改变类型
  2824. {
  2825. from = changeType(from, fromIsAssist);
  2826. if (!isCopy) to = changeType(to, toIsAssist);
  2827. } else if (isCopy) {
  2828. const newFrom = new from.constructor();
  2829. newFrom.loadFromMember(from);
  2830. from = newFrom;
  2831. }
  2832. formation.teams[toTeamNum][toIsAssist][toIndexInTeam] = from;
  2833. if (!isCopy) formation.teams[fromTeamNum][fromIsAssist][fromIndexInTeam] = to;
  2834. createNewUrl(); //刷新URL
  2835. refreshAll(formation); //刷新全部
  2836. }
  2837. function switchLeader(e)
  2838. {
  2839. const headDom = this.parentNode;
  2840. const arr = getMemberArrayIndexFromMonHead(headDom);
  2841. const team = formation.teams[arr[0]];
  2842. const member = team[arr[1]][arr[2]];
  2843. const card = Cards[member.id] || Cards[0];
  2844. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  2845. if (skills.length < 1) return;
  2846. const skill = skills[0];
  2847. if (team[3] > 0) //如果队伍已经换了队长
  2848. {
  2849. if (skill.type == 227 //固定与右侧换队长
  2850. || team[3] == arr[2]) //点的就是换的队长
  2851. {
  2852. team[3] = 0; //还原
  2853. }else
  2854. {
  2855. team[3] = arr[2]; //改变成任何能点的换队长
  2856. }
  2857. }else //如果队伍没有换队长
  2858. {
  2859. if (skill.type == 227) //固定与右侧换队长
  2860. {
  2861. let myTeam = team[0].slice(0,5);
  2862. team[3] = myTeam.length - 1 - myTeam.concat().reverse().findIndex(m=>m.id>0);
  2863. }
  2864. else if(arr[2] > 0) //如果点的不是原队长
  2865. {
  2866. team[3] = arr[2]; //接换成新队长
  2867. }
  2868. }
  2869. createNewUrl(); //刷新URL
  2870. refreshAll(formation); //刷新全部
  2871. e.stopPropagation();
  2872. e.preventDefault();
  2873. }
  2874. //所有怪物头像,添加拖动交换的代码
  2875. allMembers.forEach(m => {
  2876. //点击
  2877. m.onclick = clickMonHead;
  2878. //拖动
  2879. m.draggable = true;
  2880. m.ondragstart = dragStartMonHead;
  2881. m.ondragover = dropOverMonHead;
  2882. m.ondrop = dropMonHead;
  2883. //触摸
  2884. m.ontouchstart = touchstartMonHead;
  2885. m.ontouchmove = touchmoveMonHead;
  2886. m.ontouchend = touchendMonHead;
  2887. m.ontouchcancel = touchcancelMonHead;
  2888. //子元素
  2889. m.querySelector(".switch-leader").onclick = switchLeader;
  2890. });
  2891. //添加徽章
  2892. const className_ChoseBadges = "show-all-badges";
  2893. teamBigBoxs.forEach((teamBigBox, teamIdx) => {
  2894. //徽章
  2895. const teamBadge = teamBigBox.querySelector(".team-badge");
  2896. if (!teamBadge) return;
  2897. const badges = Array.from(teamBadge.querySelectorAll(".badge-radio"));
  2898. function setBadge() {
  2899. if (teamBadge.classList.contains(className_ChoseBadges)) {
  2900. const team = formation.teams[teamIdx];
  2901. teamBadge.classList.remove(className_ChoseBadges);
  2902. team[2] = parseInt(this.value, 10);
  2903. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  2904. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, team, teamIdx);
  2905. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  2906. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, team, teamIdx);
  2907. createNewUrl();
  2908. } else {
  2909. teamBadge.classList.add(className_ChoseBadges);
  2910. }
  2911. }
  2912. badges.forEach(badge => badge.onclick = setBadge);
  2913. });
  2914. //显示HP的详细值
  2915. const hpDetailDialog = formationBox.querySelector(".dialog-hp-detail");
  2916. hpDetailDialog.initialing = function(reduceAttrRanges, reduceAttrRangesWithOutAwoken, tHP, tHPNoAwoken)
  2917. {
  2918. const dialogContent = this.querySelector(".dialog-content");
  2919. const fragment = document.createDocumentFragment();
  2920. function insertHpRangeTable(reduceRanges, reduceRangesWithOutAwoken, tHP, tHPNoAwoken, attr)
  2921. {
  2922. const table = document.createElement("table");
  2923. table.className = "hp-range-table";
  2924. table.setAttribute("data-attr", attr);
  2925. table.createCaption();
  2926. const tHead = table.createTHead();
  2927. const tBody = table.createTBody();
  2928. const rangeRow = tHead.insertRow();
  2929. rangeRow.className = "hp-range";
  2930. rangeRow.appendChild(document.createElement("th"));
  2931. const rageHpRow = tBody.insertRow();
  2932. rageHpRow.className = "general";
  2933. rageHpRow.appendChild(document.createElement("th"));
  2934. const rageHpNoAwokenRow = tBody.insertRow();
  2935. rageHpNoAwokenRow.className = "awoken-bind";
  2936. rageHpNoAwokenRow.appendChild(document.createElement("th"));
  2937. const reduceRow = tBody.insertRow();
  2938. reduceRow.className = "reduce-scale";
  2939. reduceRow.appendChild(document.createElement("th"));
  2940. const reduceHpRow = tBody.insertRow();
  2941. reduceHpRow.className = "reduce-general";
  2942. const reduceHpRowTitle = reduceHpRow.appendChild(document.createElement("th"));
  2943. const reduceHpRowTitleSheild = reduceHpRowTitle.appendChild(document.createElement("icon"));
  2944. reduceHpRowTitleSheild.className = "sheild";
  2945. const reduceHpNoAwokenRow = tBody.insertRow();
  2946. reduceHpNoAwokenRow.className = "reduce-awoken-bind";
  2947. const reduceHpNoAwokenRowTitle = reduceHpNoAwokenRow.appendChild(document.createElement("th"));
  2948. const reduceHpNoAwokenRowTitleSheild = reduceHpNoAwokenRowTitle.appendChild(document.createElement("icon"));
  2949. reduceHpNoAwokenRowTitleSheild.className = "sheild";
  2950. for (let ri=0;ri<reduceRanges.length;ri++) {
  2951. const range = reduceRanges[ri];
  2952. const rangeWOA = reduceRangesWithOutAwoken[ri];
  2953. const hpRange = rangeRow.insertCell();
  2954. const hpRangeMin = hpRange.appendChild(document.createElement("span"));
  2955. hpRangeMin.className = "hp-range-min";
  2956. hpRangeMin.textContent = range.min;
  2957. hpRange.append(" ~ ");
  2958. const hpRangeMax = hpRange.appendChild(document.createElement("span"));
  2959. hpRangeMax.className = "hp-range-max";
  2960. hpRangeMax.textContent = range.max;
  2961. const hpGeneral = rageHpRow.insertCell();
  2962. hpGeneral.textContent = `${Math.round(tHP * (range.min / 100)).bigNumberToString()} ~ ${Math.round(tHP * (range.max/100)).bigNumberToString()}`;
  2963. const hpAwokenBind = rageHpNoAwokenRow.insertCell();
  2964. hpAwokenBind.textContent = `${Math.round(tHPNoAwoken * (range.min / 100)).bigNumberToString()} ~ ${Math.round(tHPNoAwoken * (range.max/100)).bigNumberToString()}`;
  2965. const reduce = reduceRow.insertCell();
  2966. const reduceScale = reduce.appendChild(document.createElement("span"));
  2967. reduceScale.textContent = `${parseFloat((range.scale * 100).toFixed(2))}`;
  2968. if (rangeWOA.scale !== range.scale) {
  2969. reduce.appendChild(document.createTextNode("/"));
  2970. const reduceScaleWithOutAwoken = reduce.appendChild(document.createElement("span"));
  2971. reduceScaleWithOutAwoken.textContent = `${parseFloat((rangeWOA.scale * 100).toFixed(2))}`;
  2972. }
  2973. if (range.probability < 1)
  2974. {
  2975. reduce.append("(");
  2976. const reduceProb = reduce.appendChild(document.createElement("span"));
  2977. reduceProb.className = "reduce-probability";
  2978. reduceProb.textContent = `${(range.probability * 100).toFixed(0)}`;
  2979. reduce.append(")");
  2980. }
  2981. const reduceGeneral = reduceHpRow.insertCell();
  2982. reduceGeneral.textContent = `${Math.round(tHP * (range.min / 100) / (1 - range.scale)).bigNumberToString()} ~ ${Math.round(tHP * (range.max/100) / (1 - range.scale)).bigNumberToString()}`;
  2983. const reduceAwokenBind = reduceHpNoAwokenRow.insertCell();
  2984. reduceAwokenBind.textContent = `${Math.round(tHPNoAwoken * (rangeWOA.min / 100) / (1 - rangeWOA.scale)).bigNumberToString()} ~ ${Math.round(tHPNoAwoken * (rangeWOA.max/100) / (1 - rangeWOA.scale)).bigNumberToString()}`;
  2985. }
  2986. return table;
  2987. }
  2988. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  2989. {
  2990. for (let ri=0;ri<reduceAttrRanges.length;ri++) {
  2991. fragment.appendChild(insertHpRangeTable(reduceAttrRanges[ri], reduceAttrRangesWithOutAwoken[ri], tHP, tHPNoAwoken, ri));
  2992. }
  2993. }
  2994. else //只有阶梯盾
  2995. {
  2996. fragment.appendChild(insertHpRangeTable(reduceAttrRanges[0], reduceAttrRangesWithOutAwoken[0], tHP, tHPNoAwoken, 31));
  2997. }
  2998. dialogContent.innerHTML = "";
  2999. dialogContent.appendChild(fragment);
  3000. }
  3001. //初始化Dialog
  3002. dialogInitialing(hpDetailDialog);
  3003. const reduceDetailsBars = Array.from(formationBox.querySelectorAll(".tIf-total-hp .reduce-details"));
  3004. reduceDetailsBars.forEach(bar => {
  3005. bar.onclick = function(){
  3006. hpDetailDialog.show(this.reduceAttrRangesWithShieldAwoken, this.reduceAttrRanges, this.tHP, this.tHPNoAwoken);
  3007. };
  3008. });
  3009. //设置地下城倍率
  3010. const dungeonEnchanceDialog = document.body.querySelector(".dialog-dungeon-enchance");
  3011. const dialogContent = dungeonEnchanceDialog.querySelector(".dialog-content");
  3012. const rareDoms = Array.from(dialogContent.querySelectorAll(".rare-list .rare-check"));
  3013. const attrDoms = Array.from(dialogContent.querySelectorAll(".attr-list .attr-check"));
  3014. const typeDoms = Array.from(dialogContent.querySelectorAll(".type-list .type-check"));
  3015. const collabIdIpt = dialogContent.querySelector("#dungeon-collab-id");
  3016. const gachaIdIpt = dialogContent.querySelector("#dungeon-gacha-id");
  3017. dungeonEnchanceDialog.initialing = function(formation){
  3018. const dge = formation.dungeonEnchance;
  3019. function runCheck(checkBox){
  3020. checkBox.checked = this.includes(parseInt(checkBox.value));
  3021. }
  3022. rareDoms.forEach(runCheck,dge.rarities);
  3023. attrDoms.forEach(runCheck,dge.attrs);
  3024. typeDoms.forEach(runCheck,dge.types);
  3025. collabIdIpt.value = dge.collabs.join();
  3026. gachaIdIpt.value = dge.gachas.join();
  3027. const {hp, atk, rcv} = dge.rate;
  3028. dialogContent.querySelector("#dungeon-hp").value = hp;
  3029. dialogContent.querySelector("#dungeon-atk").value = atk;
  3030. dialogContent.querySelector("#dungeon-rcv").value = rcv;
  3031. this.classList.remove(className_displayNone);
  3032. }
  3033. //初始化Dialog
  3034. dialogInitialing(dungeonEnchanceDialog);
  3035. const dungeonEnchanceDialogConfirm = dungeonEnchanceDialog.querySelector(".dialog-confirm");
  3036. dungeonEnchanceDialogConfirm.onclick = function(){
  3037. const rarities = returnCheckBoxsValues(rareDoms).map(Str2Int);
  3038. const attrs = returnCheckBoxsValues(attrDoms).map(Str2Int);
  3039. const types = returnCheckBoxsValues(typeDoms).map(Str2Int);
  3040. const dge = formation.dungeonEnchance;
  3041. dge.rarities = rarities;
  3042. dge.attrs = attrs;
  3043. dge.types = types;
  3044. dge.rate.hp = Number(dialogContent.querySelector("#dungeon-hp").value);
  3045. dge.rate.atk = Number(dialogContent.querySelector("#dungeon-atk").value);
  3046. dge.rate.rcv = Number(dialogContent.querySelector("#dungeon-rcv").value);
  3047. dge.collabs = collabIdIpt.value.split(',').map(str=>Number(str)).filter(Boolean);
  3048. dge.gachas = gachaIdIpt.value.split(',').map(str=>Number(str)).filter(Boolean);
  3049. dungeonEnchanceDialog.close();
  3050. createNewUrl();
  3051. refreshAll(formation);
  3052. };
  3053. const dungeonEnchanceDialogClear = dungeonEnchanceDialog.querySelector(".dialog-clear");
  3054. dungeonEnchanceDialogClear.onclick = function(){
  3055. function unchecked(checkBox) {
  3056. checkBox.checked = false;
  3057. }
  3058. rareDoms.forEach(unchecked);
  3059. attrDoms.forEach(unchecked);
  3060. typeDoms.forEach(unchecked);
  3061. collabIdIpt.value = '';
  3062. gachaIdIpt.value = '';
  3063. dialogContent.querySelector("#dungeon-hp").value = 1;
  3064. dialogContent.querySelector("#dungeon-atk").value = 1;
  3065. dialogContent.querySelector("#dungeon-rcv").value = 1;
  3066. };
  3067. const dungeonEnchanceDialogOpen = controlBox.querySelector("#btn-set-dungeon-enchance");
  3068. dungeonEnchanceDialogOpen.onclick = function(){
  3069. dungeonEnchanceDialog.show(formation);
  3070. };
  3071. //编辑框
  3072. editBox.mid = null; //储存怪物id
  3073. editBox.latent = []; //储存潜在觉醒
  3074. editBox.isAssist = false; //储存是否为辅助宠物
  3075. editBox.monsterHead = null;
  3076. editBox.latentBox = null;
  3077. editBox.memberIdx = []; //储存队伍数组下标
  3078. editBox.show = function() {
  3079. this.classList.remove(className_displayNone);
  3080. formationBox.classList.add("blur-bg");
  3081. controlBox.classList.add("blur-bg");
  3082. };
  3083. editBox.hide = function() {
  3084. this.classList.add(className_displayNone);
  3085. formationBox.classList.remove("blur-bg");
  3086. controlBox.classList.remove("blur-bg");
  3087. // if (isGuideMod) {
  3088. // const url = new URL(location);
  3089. // url.searchParams.delete("guide");
  3090. // url.searchParams.delete("id");
  3091. // history.replaceState(null,null,url);
  3092. // }
  3093. //删除编辑模式
  3094. sessionStorage.removeItem('editing');
  3095. };
  3096. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  3097. const searchBox = editBox.querySelector(".search-box");
  3098. const settingBox = editBox.querySelector(".setting-box");
  3099. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  3100. mSeriesId.onclick = function() { //搜索系列
  3101. const seriesId = parseInt(this.getAttribute(dataAttrName), 10);
  3102. if (seriesId > 0) {
  3103. showSearch(Cards.filter(card => card.seriesId == seriesId));
  3104. }
  3105. };
  3106. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  3107. mCollabId.onclick = function() { //搜索合作
  3108. const collabId = parseInt(this.getAttribute(dataAttrName), 10);
  3109. if (collabId > 0); {
  3110. showSearch(Cards.filter(card => card.collabId == collabId));
  3111. }
  3112. };
  3113. const mGachaId = monInfoBox.querySelector(".monster-gachaId");
  3114. mGachaId.onclick = function() { //搜索合作
  3115. const gachaId = parseInt(this.getAttribute(dataAttrName), 10);
  3116. if (gachaId > 0); {
  3117. showSearch(Cards.filter(card => card.gachaId == gachaId));
  3118. }
  3119. };
  3120. //以字符串搜索窗口
  3121. const stringSearchDialog = settingBox.querySelector(".dialog-search-string");
  3122. function searchByString(str)
  3123. { // 考虑了一下onlyInTag被废弃了,因为和游戏内搜索不符
  3124. str = str.trim();
  3125. if (str === '0') { //如果搜索0,则打开最新的50个
  3126. return Cards.filter(card=>card.enabled).slice(-50);
  3127. } else if (str.length>0)
  3128. {
  3129. return Cards.filter(card =>
  3130. {
  3131. const names = [card.name];
  3132. if (card.otLangName)
  3133. {
  3134. names.push(...Object.values(card.otLangName));
  3135. }
  3136. const tags = card.altName.concat();
  3137. if (card.otTags)
  3138. {
  3139. tags.push(...card.otTags);
  3140. }
  3141. return tags.some(astr=>astr.toLowerCase().includes(str.toLowerCase())) ||
  3142. names.some(astr=>astr.toLowerCase().includes(str.toLowerCase()));
  3143. }
  3144. );
  3145. }else
  3146. {
  3147. return [];
  3148. }
  3149. }
  3150. function copyString(input)
  3151. {
  3152. input.focus(); //设input为焦点
  3153. input.select(); //选择全部
  3154. if (navigator?.clipboard?.writeText) { //优先使用新API
  3155. navigator.clipboard.writeText(input.value);
  3156. } else if (document.execCommand('copy')) {
  3157. document.execCommand('copy');
  3158. }
  3159. //input.blur(); //取消焦点
  3160. }
  3161. stringSearchDialog.initialing = function(originalStrArr = [], additionalStrArr = [])
  3162. {
  3163. const stringSearchContent = this.querySelector(".dialog-content");
  3164. const fragment = document.createDocumentFragment();
  3165. if (originalStrArr.length > 0 && originalStrArr[0].length > 0)
  3166. {
  3167. const ul_original = document.createElement("ul");
  3168. ul_original.className = "original-string";
  3169. originalStrArr.forEach(str=>{
  3170. const li = ul_original.appendChild(document.createElement("li"));
  3171. const ipt = li.appendChild(document.createElement("input"));
  3172. ipt.className = "string-value";
  3173. ipt.value = str;
  3174. ipt.readOnly = true;
  3175. const copyBtn = li.appendChild(document.createElement("button"));
  3176. copyBtn.className = "string-copy";
  3177. copyBtn.onclick = function(){copyString(ipt)};
  3178. const searchBtn = li.appendChild(document.createElement("button"));
  3179. searchBtn.className = "string-search";
  3180. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  3181. });
  3182. fragment.appendChild(ul_original);
  3183. }
  3184. if (additionalStrArr.length > 0 && additionalStrArr[0].length > 0)
  3185. {
  3186. const ul_additional = document.createElement("ul");
  3187. ul_additional.className = "additional-string";
  3188. additionalStrArr.forEach(str=>{
  3189. const li = ul_additional.appendChild(document.createElement("li"));
  3190. const ipt = li.appendChild(document.createElement("input"));
  3191. ipt.className = "string-value";
  3192. ipt.value = str;
  3193. ipt.readOnly = true;
  3194. const searchBtn = li.appendChild(document.createElement("button"));
  3195. searchBtn.className = "string-search";
  3196. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  3197. });
  3198. fragment.appendChild(ul_additional);
  3199. }
  3200. stringSearchContent.innerHTML = "";
  3201. stringSearchContent.appendChild(fragment);
  3202. }
  3203. stringSearchDialog.close = function()
  3204. {
  3205. this.classList.add(className_displayNone);
  3206. }
  3207. function dialogShowFunction(...arg){
  3208. this?.initialing(...arg); //自身初始化
  3209. this.classList.remove(className_displayNone);
  3210. };
  3211. function dialogCloseFunction(){
  3212. this.classList.add(className_displayNone);
  3213. };
  3214. function dialogCloseButtonFunction(){
  3215. this.parentElement.parentElement.close();
  3216. };
  3217. function dialogInitialing(dialog){
  3218. dialog.show = dialogShowFunction;
  3219. dialog.close = dialogCloseFunction;
  3220. const closeButton = dialog.querySelector(".dialog-close");
  3221. closeButton.onclick = dialogCloseButtonFunction;
  3222. }
  3223. //初始化Dialog
  3224. dialogInitialing(stringSearchDialog);
  3225. const mAltName = monInfoBox.querySelector(".monster-altName");
  3226. mAltName.onclick = function() { //搜索合作
  3227. //const mid = parseInt(this.getAttribute('data-monId'));
  3228. const card = Cards[editBox.mid];
  3229. if (card)
  3230. {
  3231. stringSearchDialog.show(card.altName, card.otTags);
  3232. }
  3233. };
  3234. //创建一个新的怪物头像
  3235. editBox.createCardHead = function(id, options = {}) {
  3236. function clickHeadToNewMon() {
  3237. monstersID.value = this.card.id;
  3238. monstersID.onchange();
  3239. return false; //取消链接的默认操作
  3240. }
  3241. const cli = document.createElement("li");
  3242. const cdom = cli.head = createCardA(options);
  3243. cli.appendChild(cdom);
  3244. let card;
  3245. if (id instanceof Member) {
  3246. changeid(id, cdom);
  3247. card = id.card;
  3248. } else {
  3249. changeid({ id: id }, cdom);
  3250. card = Cards[id];
  3251. }
  3252. cli.card = card;
  3253. if (card?.canAssist)
  3254. cli.classList.add("allowable-assist");
  3255. if (options.showCD)
  3256. {
  3257. const CDPreview = cli.appendChild(document.createElement("div"));
  3258. CDPreview.className = "cd-preview";
  3259. if (card.activeSkillId>0)
  3260. {
  3261. const skill = Skills[card.activeSkillId];
  3262. const CD_Max = skill.initialCooldown;
  3263. const CD_Min = skill.initialCooldown - skill.maxLevel + 1;
  3264. const CD_MinDom = CDPreview.appendChild(document.createElement("span"));
  3265. CD_MinDom.className = "cd-min";
  3266. if (CD_Max !== CD_Min)
  3267. {
  3268. CD_MinDom.textContent = CD_Min;
  3269. }else
  3270. {
  3271. CD_MinDom.classList.add(className_displayNone);
  3272. }
  3273. const CD_MaxDom = CDPreview.appendChild(document.createElement("span"));
  3274. CD_MaxDom.className = "cd-max";
  3275. CD_MaxDom.textContent = CD_Max;
  3276. if (skill.type === 232 || skill.type === 233) {
  3277. CDPreview.appendChild(document.createElement("br"));
  3278. const CD_EvoDom = CDPreview.appendChild(document.createElement("span"));
  3279. CD_EvoDom.className = "cd-evo";
  3280. CD_EvoDom.textContent = skill.params.slice(1).map(id=>Skills[id].initialCooldown).join('➔');
  3281. if (skill.type === 233) CD_EvoDom.classList.add("loop-evo-skill");
  3282. }
  3283. }
  3284. }
  3285. //产生一个能力值列表
  3286. function creatAbilitiesList(abilities) {
  3287. const abilitiesPreview = document.createElement("ul");
  3288. abilitiesPreview.className = "abilities-preview";
  3289. const hpDom = abilitiesPreview.appendChild(document.createElement("li"));
  3290. hpDom.className = "hp-preview";
  3291. hpDom.textContent = abilities.hp;
  3292. const atkDom = abilitiesPreview.appendChild(document.createElement("li"));
  3293. atkDom.className = "atk-preview";
  3294. atkDom.textContent = abilities.atk;
  3295. const rcvDom = abilitiesPreview.appendChild(document.createElement("li"));
  3296. rcvDom.className = "rcv-preview";
  3297. rcvDom.textContent = abilities.rcv;
  3298. const indexDom = abilitiesPreview.appendChild(document.createElement("li"));
  3299. indexDom.className = "index-preview";
  3300. indexDom.textContent = Math.round(abilities.hp/10 + abilities.atk/5 + abilities.rcv/3);
  3301. return abilitiesPreview;
  3302. }
  3303. if (options.showAbilities || options.showAbilitiesWithAwoken)
  3304. {
  3305. const abilities_2status = calculateAbility_max(id, solo, teamsCount, 120);
  3306. if (options.showAbilities && abilities_2status)
  3307. {
  3308. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.noAwoken));
  3309. }
  3310. if (options.showAbilitiesWithAwoken && abilities_2status)
  3311. {
  3312. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.withAwoken));
  3313. abilitiesPreview.classList.add("abilities-with-awoken-preview");
  3314. }
  3315. }
  3316. if (options.showAwoken)
  3317. {
  3318. //产生一个觉醒列表
  3319. function creatAwokenList(awokens) {
  3320. const ul = document.createElement("ul");
  3321. ul.className = "awoken-ul";
  3322. awokens.forEach(ak=>{
  3323. const li = ul.appendChild(document.createElement("li"));
  3324. const icon = li.appendChild(document.createElement("icon"));
  3325. icon.className = "awoken-icon";
  3326. icon.setAttribute("data-awoken-icon",ak);
  3327. });
  3328. return ul;
  3329. }
  3330. const awokenPreview = cli.appendChild(document.createElement("div"));
  3331. awokenPreview.className = "awoken-preview";
  3332. if (card.awakenings.length)
  3333. {
  3334. const akUl = awokenPreview.appendChild(creatAwokenList(card.awakenings)); //添加觉醒
  3335. akUl.classList.add("awoken-preview-awakenings");
  3336. }
  3337. if (card.superAwakenings.length)
  3338. {
  3339. const sakUl = awokenPreview.appendChild(creatAwokenList(card.superAwakenings)); //添加超觉醒
  3340. sakUl.classList.add("awoken-preview-superAwakenings");
  3341. }
  3342. }
  3343. if (options.customAddition)
  3344. {
  3345. options.customAddition.forEach(func=>{
  3346. const c_addition = cli.appendChild(document.createElement("div"));
  3347. c_addition.className = "custom-addition";
  3348. let content = func(card);
  3349. content && c_addition.append(content);
  3350. });
  3351. }
  3352. cli.onclick = clickHeadToNewMon;
  3353. return cli;
  3354. };
  3355. //显示进化树
  3356. const evolutionaryTreeMask = settingBox.querySelector(".mask-evolutionary-tree");
  3357. evolutionaryTreeMask.initialize = function(monid)
  3358. {
  3359. const maskContent = this.querySelector(".mask-content");
  3360. const fragment = document.createDocumentFragment();
  3361. const evoTree = new EvoTree(monid);
  3362. fragment.appendChild(evoTree.toListNode());
  3363. maskContent.innerHTML = "";
  3364. maskContent.appendChild(fragment);
  3365. }
  3366. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  3367. openEvolutionaryTree.onclick = function(event) {
  3368. if (event.ctrlKey) { //显示进化需求树,不是常用功能,就不做额外的按钮了,所以按住Ctrl点击生效
  3369. evolutionaryTreeMask.showRequirementTree(editBox.mid);
  3370. } else {
  3371. evolutionaryTreeMask.show(editBox.mid);
  3372. }
  3373. };
  3374. //显示进化需求树
  3375. evolutionaryTreeMask.showRequirementTree = function(monid)
  3376. {
  3377. const maskContent = this.querySelector(".mask-content");
  3378. const fragment = document.createDocumentFragment();
  3379. const evoTree = new RequirementTree(monid);
  3380. fragment.appendChild(evoTree.toListNode());
  3381. maskContent.innerHTML = "";
  3382. maskContent.appendChild(fragment);
  3383. this.classList.remove(className_displayNone);
  3384. }
  3385. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  3386. searchEvolutionByThis.onclick = function() {showSearch(Cards.filter(card=>card.evoMaterials.includes(editBox.mid)))};
  3387. const s_attr_lists = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list")).map(list=>Array.from(list.querySelectorAll("input[type=\"radio\"]")));
  3388. const s_fixMainColor = searchBox.querySelector("#fix-main-color");
  3389. const s_typesDiv = searchBox.querySelector(".types-div");
  3390. const s_typeAndOr = s_typesDiv.querySelector("#type-and-or");
  3391. const s_typesUl = s_typesDiv.querySelector(".type-list");
  3392. const s_typesLi = Array.from(s_typesUl.querySelectorAll("li"));
  3393. const s_types = s_typesLi.map(li=>li.querySelector(".type-check")); //checkbox集合
  3394. const attrPreview = searchBox.querySelector(".attrs-div .monster");
  3395. //3种属性选择的预览
  3396. const s_attr_preview_attrs = Array.from(attrPreview.querySelectorAll(".attrs .attr"));
  3397. function s_attr_onclick(){
  3398. const attrIdx = parseInt(this.name[this.name.length-1],10) - 1;
  3399. const valueFlag = parseInt(this.value, 2);
  3400. const values = flags(valueFlag);
  3401. let attr = values.length === 1 ? values[0] : 'any';
  3402. if (attrIdx>0 && attr === 6) attr = -1;
  3403. s_attr_preview_attrs[attrIdx].dataset.attr = attr;
  3404. }
  3405. s_attr_lists.forEach(s_attr_list=>
  3406. s_attr_list.forEach(s_attr=>{
  3407. s_attr.onclick = s_attr_onclick;
  3408. if (s_attr.checked) s_attr.onclick();
  3409. })
  3410. );
  3411. //可以自行打开图片设定头像的彩蛋
  3412. const avatarSelect = attrPreview.querySelector("#avatar-select");
  3413. const customAvatar = attrPreview.querySelector(".custom-avatar");
  3414. avatarSelect.onchange = async function(event){
  3415. let img = await createImageBitmap(event.target.files[0]);
  3416. customAvatar.style.backgroundImage = `none`;
  3417. const ctx = customAvatar.getContext("2d");
  3418. let imgScale = Math.max(customAvatar.offsetWidth / img.width, customAvatar.offsetHeight / img.height);
  3419. //清空画布
  3420. ctx.clearRect(0, 0, customAvatar.offsetWidth, customAvatar.offsetHeight);
  3421. //保持比例居中填充画图
  3422. ctx.drawImage(img,
  3423. -(img.width * imgScale - customAvatar.offsetWidth) / 2,
  3424. -(img.height * imgScale - customAvatar.offsetHeight) / 2,
  3425. img.width * imgScale,
  3426. img.height * imgScale
  3427. );
  3428. img.close();
  3429. btnCustomAvatarSave.classList.remove(className_displayNone);
  3430. };
  3431. const btnCustomAvatarSave = searchBox.querySelector(".attrs-div #avatar-save");
  3432. btnCustomAvatarSave.onclick = function(event) {
  3433. const downLink = controlBox.querySelector(".down-capture");
  3434. html2canvas(attrPreview, {backgroundColor: null}).then(canvas => {
  3435. canvas.toBlob(function(blob) {
  3436. window.URL.revokeObjectURL(downLink.href);
  3437. downLink.href = URL.createObjectURL(blob);
  3438. downLink.download = `custom-avatar.png`;
  3439. downLink.click();
  3440. });
  3441. });
  3442. }
  3443. function s_types_onchange(){
  3444. const newClassName = `type-killer-${this.value}`;
  3445. s_typesUl.classList.toggle(newClassName, this.checked && s_typeAndOr.checked);
  3446. }
  3447. s_types.forEach(checkBox=>checkBox.onchange = s_types_onchange);
  3448. const s_types_latentUl = s_typesDiv.querySelector(".latent-list");
  3449. const s_types_latentli = Array.from(s_types_latentUl.querySelectorAll("li"));
  3450. function s_types_latentli_onclick(){
  3451. const latenttype = parseInt(this.getAttribute("data-latent-icon"));
  3452. const killerTypes = typekiller_for_type.filter(o=>o.allowableLatent.includes(latenttype)).map(o=>o.type);
  3453. s_types.forEach(checkbox=>{
  3454. const type = parseInt(checkbox.value);
  3455. checkbox.checked = killerTypes.includes(type);
  3456. });
  3457. }
  3458. s_types_latentli.forEach(latent=>latent.onclick = s_types_latentli_onclick);
  3459. s_typeAndOr.onchange = function(){
  3460. s_types.forEach(checkBox=>checkBox.onchange());
  3461. s_types_latentUl.classList.toggle(className_displayNone, this.checked);;
  3462. };
  3463. s_typeAndOr.onchange();
  3464. //稀有度筛选
  3465. const s_rareDiv = searchBox.querySelector(".rare-div");
  3466. const s_rareLst = s_rareDiv.querySelector(".rare-list");
  3467. const s_rareChecks = Array.from(s_rareLst.querySelectorAll("input[name='search-rare']"));
  3468. const s_rareClear = s_rareDiv.querySelector(".rare-clear");
  3469. s_rareClear.onclick = function(){
  3470. s_rareChecks.forEach(i => i.checked = false);
  3471. }
  3472. const s_awokensDiv = searchBox.querySelector(".awoken-div");
  3473. const s_awokensUl = s_awokensDiv.querySelector(":scope .all-awokens .awoken-ul");
  3474. const s_awokensLi = Array.from(s_awokensUl.querySelectorAll(".awoken-count"));
  3475. const s_awokensIcons = s_awokensLi.map(li => li.querySelector(".awoken-icon"));
  3476. s_awokensUl.originalSorting = s_awokensIcons.map(icon => parseInt(icon.getAttribute("data-awoken-icon"), 10)); //储存觉醒列表的原始排序
  3477. const searchMonList = editBox.querySelector(".search-mon-list"); //搜索结果列表
  3478. searchMonList.originalHeads = null; //用于存放原始搜索结果
  3479. const s_awokensEquivalent = searchBox.querySelector("#consider-equivalent-awoken"); //搜索等效觉醒
  3480. const s_canAssist = searchBox.querySelector("#can-assist"); //只搜索辅助
  3481. const s_canLevelLimitBreakthrough = searchBox.querySelector("#can-level-limit-breakthrough"); //可以突破等级上限
  3482. const s_have8LatentSlot = searchBox.querySelector("#have-8-latent-slot"); //有8格潜觉
  3483. const s_notWeapon = searchBox.querySelector("#not-weapon"); //不是武器
  3484. s_notWeapon.onchange = function(){
  3485. //勾选不是武器时,去掉觉醒里的武器
  3486. if (this.checked) {
  3487. const awokenBtn = s_awokensIcons.find(btn => parseInt(btn.getAttribute("data-awoken-icon"), 10) == 49);
  3488. if (awokenBtn) awokenBtn.removeAttribute("data-awoken-count");
  3489. const addedAwokenIcons = Array.from(s_selectedAwokensUl.querySelectorAll('[data-awoken-icon="49"]'));
  3490. addedAwokenIcons.forEach(icon=>icon.parentNode.remove());
  3491. }
  3492. }
  3493. //强调箱子拥有开关
  3494. const s_boxHave = document.getElementById("box-have");
  3495. s_boxHave.checked = localStorage_getBoolean(cfgPrefix + s_boxHave.id);
  3496. s_boxHave.onchange = function(e) {
  3497. document.body.classList.toggle("emphasize-box-have", this.checked);;
  3498. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  3499. };
  3500. s_boxHave.onchange(false);
  3501. const s_sawokensDetail = searchBox.querySelector(".sawoken-detail");
  3502. s_sawokensDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-sawoken');
  3503. s_sawokensDetail.querySelector("summary").onclick = function(event) {
  3504. if (event instanceof Event) localStorage.setItem(cfgPrefix + 'hide-sawoken', Number(!s_sawokensDetail.open));
  3505. }
  3506. const s_sawokensUl = s_sawokensDetail.querySelector(".awoken-ul");
  3507. const s_sawokensLi = Array.from(s_sawokensUl.querySelectorAll(".awoken-count"));
  3508. s_sawokensUl.originalSorting = s_sawokensLi.map(li => parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10));
  3509. const s_sawokens = s_sawokensLi.map(li => li.querySelector(".sawoken-check"));
  3510. const s_includeSuperAwoken = searchBox.querySelector("#include-super-awoken"); //搜索超觉醒
  3511. s_includeSuperAwoken.onchange = function() {
  3512. s_sawokensDetail.classList.toggle(className_displayNone, this.checked);;
  3513. };
  3514. s_includeSuperAwoken.onchange();
  3515. //显示官方觉醒排序开关
  3516. const s_showOfficialAwokenSorting = document.getElementById("show-official-awoken-sorting");
  3517. s_showOfficialAwokenSorting.checked = localStorage_getBoolean(cfgPrefix + s_showOfficialAwokenSorting.id);
  3518. s_showOfficialAwokenSorting.onchange = function(e){
  3519. const checked = this.checked;
  3520. if (e) localStorage.setItem(cfgPrefix + this.id, Number(checked));
  3521. const fragmentAwoken = document.createDocumentFragment();
  3522. const fragmentSawoken = document.createDocumentFragment();
  3523. const awokenSorting = checked ? official_awoken_sorting : s_awokensUl.originalSorting;
  3524. const sawokenSorting = checked ? official_awoken_sorting : s_sawokensUl.originalSorting;
  3525. function appendLi(id) {
  3526. const li = this.iconLis.find(li=>
  3527. parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10) === id
  3528. );
  3529. li && this.fragment.appendChild(li);
  3530. }
  3531. awokenSorting.forEach(appendLi, {iconLis: s_awokensLi, fragment: fragmentAwoken});
  3532. sawokenSorting.forEach(appendLi, {iconLis: s_sawokensLi, fragment: fragmentSawoken});
  3533. const className = "official-awoken-sorting";
  3534. s_awokensDiv.classList.toggle(className, checked);
  3535. s_awokensUl.appendChild(fragmentAwoken);
  3536. s_sawokensUl.appendChild(fragmentSawoken);
  3537. };
  3538. s_showOfficialAwokenSorting.onchange(false);
  3539. const s_selectedAwokensUl = searchBox.querySelector(".selected-awokens");
  3540. function search_awokenAdd1() {
  3541. let count = parseInt(this.getAttribute("data-awoken-count") || 0, 10);
  3542. const maxCount = parseInt(this.getAttribute("data-max-count") || 9, 10);
  3543. if (count < maxCount) {
  3544. count++;
  3545. this.setAttribute("data-awoken-count", count);
  3546. const iconLi = document.createElement("li");
  3547. const icon = iconLi.appendChild(document.createElement("icon"))
  3548. icon.className = "awoken-icon";
  3549. icon.setAttribute("data-awoken-icon", this.getAttribute("data-awoken-icon"));
  3550. icon.onclick = search_awokenSub1;
  3551. s_selectedAwokensUl.appendChild(iconLi);
  3552. }
  3553. }
  3554. function search_awokenSub1() {
  3555. const awokenId = this.getAttribute("data-awoken-icon");
  3556. const awokenIcon = s_awokensIcons.find(icon=>icon.getAttribute("data-awoken-icon") == awokenId);
  3557. let count = parseInt(awokenIcon.getAttribute("data-awoken-count") || 0, 10);
  3558. if (count > 0) {
  3559. count--;
  3560. awokenIcon.setAttribute("data-awoken-count", count);
  3561. }
  3562. this.parentNode.remove();
  3563. }
  3564. s_awokensIcons.forEach(btn => {
  3565. btn.onclick = search_awokenAdd1; //每种觉醒增加1
  3566. const aid = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  3567. if (aid == 49) { //如果是武器
  3568. btn.addEventListener('click', function(){
  3569. //自动去掉勾选可以110
  3570. s_canLevelLimitBreakthrough.checked = false;
  3571. //自动去掉勾选8格潜觉
  3572. s_have8LatentSlot.checked = false;
  3573. //自动去掉勾选仅武器
  3574. s_notWeapon.checked = false;
  3575. //自动恢复所有类型
  3576. s_types.forEach(chk=>chk.checked=false);
  3577. //自动恢复所有星级
  3578. s_rareClear.onclick();
  3579. });
  3580. }
  3581. });
  3582. const awokenClear = searchBox.querySelector(".awoken-clear");
  3583. awokenClear.onclick = function() { //清空觉醒选项
  3584. s_awokensIcons.forEach(t => {
  3585. t.setAttribute("data-awoken-count", 0);
  3586. });
  3587. s_sawokens.forEach(t => {
  3588. t.checked = false;
  3589. });
  3590. s_selectedAwokensUl.innerHTML = "";
  3591. };
  3592. //特殊搜索部分
  3593. const s_specialDiv = searchBox.querySelector(".special-div");
  3594. const specialAdd = s_specialDiv.querySelector(".special-add");
  3595. const specialClear = s_specialDiv.querySelector(".special-clear");
  3596. const specialStar = s_specialDiv.querySelector(".special-star");
  3597. const specialFilterUl = s_specialDiv.querySelector(".special-filter-list");
  3598. const specialFilterFirstLi = specialFilterUl.querySelector("li");
  3599. const specialFirstSelect = specialFilterFirstLi.querySelector(".special-filter");
  3600. function newSpecialSearchOption(func, idx1, idx2)
  3601. {
  3602. const funcName = returnMonsterNameArr(func, currentLanguage.searchlist, currentDataSource.code)[0];
  3603. return new Option(
  3604. funcName + (func.addition ? " " + localTranslating.addition_display : ""), //有附加显示的,名称增加一个附加显示图标
  3605. idx1 + (idx2 != null ? "|" + idx2 : "") //值为 组序号|组内序号
  3606. );
  3607. }
  3608. //读取储存的筛选收藏列表
  3609. const strMakedConfig = JSON.parse(localStorage.getItem(cfgPrefix + "marked-filter"));
  3610. if (Array.isArray(strMakedConfig)) {
  3611. strMakedConfig.forEach(([groupName, filterName])=>{
  3612. const idx1 = specialSearchFunctions.findIndex(group=>group.name == groupName);
  3613. if (idx1 < 0 ) return;
  3614. if (filterName !== undefined) {
  3615. const idx2 = specialSearchFunctions[idx1].functions.findIndex(func=>func.name == filterName);
  3616. if (idx2 < 0 ) return;
  3617. markedFilter.push([idx1, idx2]);
  3618. } else {
  3619. markedFilter.push([idx1]);
  3620. }
  3621. });
  3622. }
  3623. specialFirstSelect.refreshList = function() {
  3624. const _this = specialFirstSelect;
  3625. function addNewOption(sfunc, groudIndex){
  3626. if (sfunc.group)
  3627. {
  3628. const groupName = returnMonsterNameArr(sfunc, currentLanguage.searchlist, currentDataSource.code)[0];
  3629. const optgroup = _this.appendChild(document.createElement("optgroup"));
  3630. optgroup.label = groupName;
  3631. if (sfunc.functions)
  3632. {
  3633. sfunc.functions.forEach((_sfunc, filterIndex)=>{
  3634. optgroup.appendChild(newSpecialSearchOption(_sfunc, groudIndex, filterIndex));
  3635. });
  3636. }
  3637. }else
  3638. {
  3639. _this.options.add(newSpecialSearchOption(sfunc, groudIndex));
  3640. }
  3641. }
  3642. _this.innerHTML = '';
  3643. addNewOption(specialSearchFunctions[0], 0);
  3644. if (markedFilter.length > 0) {
  3645. const groupName = "=====★=====";
  3646. const optgroup = _this.appendChild(document.createElement("optgroup"));
  3647. optgroup.label = groupName;
  3648. markedFilter.forEach(([groudIndex, filterIndex])=>{
  3649. const funcObj = filterIndex !== undefined ? specialSearchFunctions[groudIndex].functions[filterIndex] : specialSearchFunctions[groudIndex];
  3650. optgroup.appendChild(newSpecialSearchOption(funcObj, groudIndex, filterIndex));
  3651. });
  3652. }
  3653. for (let idx = 1; idx < specialSearchFunctions.length; idx++) {
  3654. addNewOption(specialSearchFunctions[idx], idx);
  3655. }
  3656. }
  3657. specialFirstSelect.onchange = function() {
  3658. const [selectGroudIndex, selectFilterIndex] = specialFirstSelect.value.split("|").map(Number);
  3659. let markIdx = markedFilter.findIndex(([groudIndex, filterIndex])=>groudIndex === selectGroudIndex && filterIndex === selectFilterIndex);
  3660. if (markIdx >= 0) {//已经存在的收藏
  3661. specialStar.classList.add("marked");
  3662. } else {
  3663. specialStar.classList.remove("marked");
  3664. }
  3665. }
  3666. //只添加第一个列表,后面的全部通过克隆的方式复现
  3667. specialFirstSelect.refreshList();
  3668. specialAdd.onclick = function(event) {
  3669. const specialFilterLi = specialFilterFirstLi.cloneNode(true);
  3670. const specialFilterSelection = specialFilterLi.querySelector(".special-filter");
  3671. specialFilterUl.appendChild(specialFilterLi);
  3672. return specialFilterSelection;
  3673. }
  3674. //specialAdd.onclick(); //先运行一次产生两个
  3675. specialClear.onclick = function() {
  3676. searchMonList.customAddition = null;
  3677. specialFilterUl.innerHTML = "";
  3678. specialFilterUl.appendChild(specialFilterFirstLi);
  3679. specialFirstSelect.selectedIndex = 0;
  3680. }
  3681. specialStar.onclick = function() {
  3682. const indexs = specialFirstSelect.value.split("|").map(Number);
  3683. let markIdx = markedFilter.findIndex(arr=>arr[0] === indexs[0] && arr[1] === indexs[1]);
  3684. if (markIdx >= 0) {//已经存在的收藏
  3685. markedFilter.splice(markIdx,1);
  3686. } else {
  3687. markedFilter.push(indexs);
  3688. }
  3689. specialFirstSelect.refreshList(); //刷新列表
  3690. specialStar.classList.remove("marked"); //去掉自身的收藏标记
  3691. //储存设置
  3692. let strMakedConfig = markedFilter.map(indexs=>{
  3693. let arr = [specialSearchFunctions[indexs[0]].name];
  3694. if (indexs.length > 1) arr.push(specialSearchFunctions[indexs[0]].functions[indexs[1]].name);
  3695. return arr;})
  3696. localStorage.setItem(cfgPrefix + "marked-filter", JSON.stringify(strMakedConfig));
  3697. }
  3698. const s_controlDiv = searchBox.querySelector(".control-div");
  3699. const searchStart = s_controlDiv.querySelector(".search-start");
  3700. const searchClose = s_controlDiv.querySelector(".search-close");
  3701. const searchClear = s_controlDiv.querySelector(".search-clear");
  3702. const searchShare = s_controlDiv.querySelector(".search-share");
  3703. searchShare.onclick = function() {
  3704. const options = searchBox.getSearchOptions();
  3705. const optionJSON = JSON.stringify(options);
  3706. const locationURL = new URL(location);
  3707. locationURL.searchParams.set('search-options', optionJSON);
  3708. const idArr = searchMonList.originalHeads?.map(head=>head.card.id) ?? [];
  3709. locationURL.searchParams.set('show-search', JSON.stringify(idArr));
  3710. showAnyStringDialog.show(locationURL.toString());
  3711. }
  3712. const showAnyStringDialog = settingBox.querySelector(".dialog-show-any-string");
  3713. showAnyStringDialog.initialing = function(str) {
  3714. const ipt = this.querySelector(".string-value");
  3715. ipt.value = str;
  3716. }
  3717. showAnyStringDialog.querySelector('.string-copy').onclick = function(){
  3718. copyString(showAnyStringDialog.querySelector(".string-value"));
  3719. }
  3720. //初始化Dialog
  3721. dialogInitialing(showAnyStringDialog);
  3722. function returnCheckedInput(ipt) {
  3723. return ipt.checked;
  3724. }
  3725. function returnInputValue(ipt) {
  3726. return ipt.value;
  3727. }
  3728. function returnRadiosValue(radioArr) {
  3729. const checkedRadio = radioArr.find(returnCheckedInput);
  3730. const firstCheckedValue = checkedRadio ? returnInputValue(checkedRadio) : undefined;
  3731. return firstCheckedValue;
  3732. }
  3733. function returnCheckBoxsValues(checkBoxsArr) {
  3734. const checkedCheckBoxs = checkBoxsArr.filter(returnCheckedInput);
  3735. const checkedValues = checkedCheckBoxs.map(returnInputValue);
  3736. return checkedValues;
  3737. }
  3738. function Str2Int(str) {
  3739. return parseInt(str, 10);
  3740. }
  3741. //将搜索结果显示出来(也可用于其他的搜索)
  3742. const s_add_show_awoken = searchBox.querySelector("#add-show-awoken"); //是否显示觉醒
  3743. const s_add_show_CD = searchBox.querySelector("#add-show-CD"); //是否显示CD
  3744. const s_add_show_abilities = searchBox.querySelector("#add-show-abilities"); //是否显示三维
  3745. const s_add_show_abilities_with_awoken = searchBox.querySelector("#add-show-abilities-with-awoken"); //是否显示计算觉醒的三维
  3746. const searchResultCount = searchBox.querySelector(".search-list-length");
  3747. showSearch = function(searchArr, customAdditionalFunction)
  3748. {
  3749. if (typeof(searchArr) === "number") {
  3750. searchArr = [searchArr];
  3751. } else if (Array.isArray(searchArr)) { //如果传入的内容是数字,就转成card对象
  3752. searchArr = searchArr.map(id=>typeof(id) === "object" ? id : Cards[id]);
  3753. } else {
  3754. return; //如果不是数组就直接取消下一步
  3755. }
  3756. //如果之前打开了附加显示,继续沿用
  3757. if (customAdditionalFunction === undefined && searchMonList?.customAddition?.length) {
  3758. customAdditionalFunction = searchMonList.customAddition;
  3759. }
  3760. searchBox.open = true;
  3761. searchMonList.classList.remove(className_displayNone);
  3762. editBox.show();
  3763. const createCardHead = editBox.createCardHead;
  3764. searchMonList.classList.add(className_displayNone);
  3765. searchMonList.innerHTML = ""; //清空旧的
  3766. //辅助回收内存
  3767. if (Array.isArray(searchMonList.originalHeads))
  3768. {
  3769. searchMonList.originalHeads.forEach(item=>item = null);
  3770. searchMonList.originalHeads = null;
  3771. }
  3772. if (searchArr.length > 0) {
  3773. const fragment = document.createDocumentFragment(); //创建节点用的临时空间
  3774. //获取原始排序的头像列表
  3775. const additionalOption = { //搜索列表的额外选项
  3776. showAwoken: s_add_show_awoken.checked,
  3777. showCD: s_add_show_CD.checked,
  3778. showAbilities: s_add_show_abilities.checked,
  3779. showAbilitiesWithAwoken: s_add_show_abilities_with_awoken.checked,
  3780. customAddition: Array.isArray(customAdditionalFunction) ? customAdditionalFunction : (typeof customAdditionalFunction == "function" ? [customAdditionalFunction] : [])
  3781. };
  3782. searchMonList.originalHeads = searchArr.map(card => {
  3783. if (card instanceof Member) {
  3784. return createCardHead(card, additionalOption);
  3785. } else {
  3786. return createCardHead(card.id, additionalOption);
  3787. }
  3788. });
  3789. searchMonList.customAddition = additionalOption.customAddition;
  3790. //对头像列表进行排序
  3791. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  3792. headsArray.forEach(head => fragment.appendChild(head));
  3793. searchMonList.appendChild(fragment);
  3794. //目前这里添加会导致无限循环,无法后退
  3795. //const idArr = searchMonList.originalHeads.map(head=>head.card.id);
  3796. //const state = {searchArr:idArr,mid:editBox.mid};
  3797. //history.pushState(state, null, location);
  3798. }
  3799. searchResultCount.setAttribute("data-search-result-count", searchArr.length);
  3800. searchMonList.classList.remove(className_displayNone);
  3801. };
  3802. //对已经搜索到的Cards重新附加显示
  3803. function reShowSearch()
  3804. {
  3805. if (Array.isArray(searchMonList.originalHeads))
  3806. {
  3807. const oldArr = searchMonList.originalHeads.map(head=>head.card);
  3808. showSearch(oldArr, searchMonList.customAddition);
  3809. }
  3810. }
  3811. s_add_show_awoken.onchange = reShowSearch;
  3812. s_add_show_CD.onchange = reShowSearch;
  3813. s_add_show_abilities.onchange = reShowSearch;
  3814. s_add_show_abilities_with_awoken.onchange = reShowSearch;
  3815. //恢复搜索状态
  3816. searchBox.recoverySearchStatus = function({attrs, fixMainColor, types, typeAndOr, rares, awokens, sawokens, equalAk, incSawoken, canAssist, canLv110, is8Latent, notWeapon, specialFilters}) {
  3817. //属性这里是用的2进制写
  3818. attrs.forEach((attr, ai)=>{
  3819. const attr_list = s_attr_lists[ai];
  3820. let ipt = attr_list.find(opt=>parseInt(opt.value,2) == attr) || attr_list[0];
  3821. ipt.checked = true;
  3822. ipt.onclick();
  3823. });
  3824. s_fixMainColor.checked = fixMainColor;
  3825. s_types.forEach(opt=>opt.checked = types.includes(parseInt(opt.value,10)));
  3826. s_typeAndOr.checked = typeAndOr;
  3827. s_rareChecks.forEach(opt=>opt.checked = rares.includes(parseInt(opt.value,10)));
  3828. s_selectedAwokensUl.innerHTML = "";
  3829. //添加觉醒
  3830. s_awokensIcons.forEach(btn=>{
  3831. btn.removeAttribute("data-awoken-count"); //先移除旧的所有数值
  3832. const aid = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  3833. const awoken = awokens.find(ak=>ak.id === aid); //获取觉醒添加个数
  3834. for (let i = 0; i < awoken?.num; i++) { //循环点击那么多次
  3835. btn.onclick();
  3836. }
  3837. });
  3838. s_sawokens.forEach(opt=>opt.checked = sawokens.includes(parseInt(opt.value,10)));
  3839. s_awokensEquivalent.checked = equalAk;
  3840. s_includeSuperAwoken.checked = incSawoken;
  3841. s_canAssist.checked = canAssist;
  3842. s_canLevelLimitBreakthrough.checked = canLv110;
  3843. s_have8LatentSlot.checked = is8Latent;
  3844. s_notWeapon.checked = notWeapon;
  3845. //保留之前的特殊搜索,不需要完全新增
  3846. const specialFilterSelections = Array.from(specialFilterUl.querySelectorAll(".special-filter"));
  3847. //将筛选个数增加到需要的个数
  3848. for (let i = specialFilterSelections.length; i < specialFilters.length; i++) {
  3849. specialFilterSelections.push(specialAdd.onclick());
  3850. }
  3851. //将每一个搜索都设置好
  3852. for (let i = 0; i < specialFilters.length; i++) {
  3853. const filterSelection = specialFilterSelections[i];
  3854. const filter = specialFilters[i];
  3855. filterSelection.value = filter.join("|");
  3856. }
  3857. }
  3858. //导出当前的搜索状态
  3859. searchBox.getSearchOptions = function(){
  3860. const attrs = s_attr_lists.map(list=>parseInt(returnRadiosValue(list), 2) || 0);
  3861. const types = returnCheckBoxsValues(s_types).map(Str2Int);
  3862. const rares = returnCheckBoxsValues(s_rareChecks).map(Str2Int);
  3863. const sawokens = returnCheckBoxsValues(s_sawokens).map(Str2Int);
  3864. const awokens = s_awokensIcons.filter(btn => parseInt(btn.getAttribute("data-awoken-count"), 10) > 0).map(btn => {
  3865. return {
  3866. id: parseInt(btn.getAttribute("data-awoken-icon"), 10),
  3867. num: parseInt(btn.getAttribute("data-awoken-count"), 10)
  3868. };
  3869. });
  3870. //储存设置用于页面刷新的状态恢复
  3871. const specialFilters = Array.from(specialFilterUl.querySelectorAll(".special-filter"))
  3872. .map(select=>select.value.split("|").map(Number)) //将字符串"1|2"转换成数组[1,2]
  3873. .filter(([f1, f2])=>!(f1===0&&f2===undefined)); //去掉0号筛选
  3874. const options = {
  3875. attrs,
  3876. fixMainColor: s_fixMainColor.checked,
  3877. types,
  3878. typeAndOr: s_typeAndOr.checked,
  3879. rares,
  3880. awokens,
  3881. sawokens,
  3882. equalAk: s_awokensEquivalent.checked,
  3883. incSawoken: s_includeSuperAwoken.checked,
  3884. canAssist: s_canAssist.checked,
  3885. canLv110: s_canLevelLimitBreakthrough.checked,
  3886. is8Latent: s_have8LatentSlot.checked,
  3887. notWeapon: s_notWeapon.checked,
  3888. specialFilters,
  3889. };
  3890. return options;
  3891. }
  3892. searchStart.onclick = function(event) {
  3893. let customAdditionalFunction = [];
  3894. const options = searchBox.getSearchOptions();
  3895. let searchResult = searchCards(Cards, options);
  3896. //进行特殊附加搜索
  3897. const specialFilters = options.specialFilters.map(([name1, name2])=>
  3898. name2 !== undefined ? specialSearchFunctions[name1].functions[name2] : specialSearchFunctions[name1]
  3899. );
  3900. searchResult = specialFilters.reduce((pre,funcObj)=>
  3901. {
  3902. if (!funcObj) return pre;
  3903. if (funcObj.addition && !customAdditionalFunction.includes(funcObj.addition)) customAdditionalFunction.push(funcObj.addition); //如果有附加显示,则添加到列表
  3904. return funcObj.function(pre); //结果进一步筛选
  3905. }, searchResult);
  3906. const optionJSON = JSON.stringify(options);
  3907. sessionStorage.setItem('search-options', optionJSON);
  3908. //显示搜索结果
  3909. showSearch(searchResult, customAdditionalFunction);
  3910. if (location.search.includes("search-options=")) {
  3911. //去掉URL内的搜索内容分享,避免干扰
  3912. const locationURL = new URL(location);
  3913. locationURL.searchParams.delete('search-options');
  3914. locationURL.searchParams.delete('show-search');
  3915. history.replaceState(null, null, locationURL);
  3916. }
  3917. };
  3918. searchClose.onclick = function() {
  3919. searchBox.open = false;
  3920. searchMonList.classList.add(className_displayNone);
  3921. };
  3922. searchClear.onclick = function() { //清空搜索选项
  3923. s_attr_lists.forEach(list=>{
  3924. list[0].checked = true;
  3925. list[0].onclick();
  3926. });
  3927. s_types.forEach(t => {
  3928. t.checked = false;
  3929. });
  3930. s_typeAndOr.onchange();
  3931. s_rareClear.onclick();
  3932. awokenClear.onclick();
  3933. specialClear.onclick();
  3934. s_canAssist.checked = false;
  3935. s_canLevelLimitBreakthrough.checked = false;
  3936. s_have8LatentSlot.checked = false;
  3937. searchMonList.originalHeads = null;
  3938. searchResultCount.setAttribute("data-search-result-count", 0);
  3939. searchMonList.innerHTML = "";
  3940. sessionStorage.removeItem('search-options');
  3941. };
  3942. const s_sortList = s_controlDiv.querySelector(".sort-list");
  3943. const s_sortReverse = s_controlDiv.querySelector("#sort-reverse");
  3944. //对heads重新排序
  3945. function sortHeadsArray(heads) {
  3946. if (!heads || heads.length === 0) return; //没有数据时,直接返回
  3947. const sortIndex = parseInt(s_sortList.value, 10);
  3948. const reverse = s_sortReverse.checked;
  3949. let headsArray = heads.concat();
  3950. headsArray.sort((head_a, head_b) => {
  3951. const card_a = head_a.card,
  3952. card_b = head_b.card;
  3953. let sortNumber = sort_function_list[sortIndex].function(card_a, card_b);
  3954. //if (reverse) sortNumber *= -1; //会导致默认情况无法逆序
  3955. return sortNumber;
  3956. });
  3957. if (reverse) headsArray.reverse();
  3958. return headsArray;
  3959. }
  3960. //对已经搜索到的Cards重新排序
  3961. function reSortCards() {
  3962. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  3963. if (!headsArray || headsArray.length === 0) return; //没有数据时,直接返回
  3964. searchMonList.classList.add(className_displayNone);
  3965. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  3966. headsArray.forEach(head => fragment.appendChild(head));
  3967. searchMonList.appendChild(fragment);
  3968. searchMonList.classList.remove(className_displayNone);
  3969. }
  3970. s_sortList.onchange = reSortCards;
  3971. s_sortReverse.onchange = reSortCards;
  3972. sort_function_list.forEach((sfunc, idx) => {
  3973. const newOpt = new Option(sfunc.name, idx);
  3974. newOpt.setAttribute("data-tag", sfunc.tag);
  3975. s_sortList.options.add(newOpt);
  3976. });
  3977. //id搜索
  3978. editBox.changeMonId = editBoxChangeMonId;
  3979. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  3980. const btnSearchByString = settingBox.querySelector(".row-mon-id .search-by-string");
  3981. function idChange(event)
  3982. {
  3983. if (/^\d+$/.test(this.value)) {
  3984. const newId = parseInt(this.value, 10);
  3985. if (editBox.mid != newId) //避免多次运行oninput、onchange
  3986. {
  3987. editBox.mid = newId;
  3988. //图鉴模式记录上一次的内容
  3989. if (isGuideMod)
  3990. {
  3991. const idArr = searchMonList.originalHeads?.map(head=>head.card.id) ?? [];
  3992. const state = {searchArr:idArr,mid:newId};
  3993. const locationURL = new URL(location);
  3994. if (newId === 0) {
  3995. locationURL.searchParams.delete('id');
  3996. }else
  3997. {
  3998. locationURL.searchParams.set('id', newId);
  3999. }
  4000. history.pushState(state, null, locationURL);
  4001. }
  4002. editBox.changeMonId(newId);
  4003. }
  4004. return true;
  4005. }else
  4006. {
  4007. return false;
  4008. }
  4009. }
  4010. monstersID.onchange = idChange;
  4011. monstersID.onkeydown = function(event) {
  4012. //如果键入回车,字符串长度大于0,且不是数字,则执行字符串搜索
  4013. if (event.key === "Enter" && this.value.length > 0 && !/^\d+$/.test(this.value))
  4014. {
  4015. showSearch(searchByString(this.value));
  4016. }
  4017. }
  4018. //输入id数字即时更新的开关
  4019. const realTimeClassName = 'real-time-change-card';
  4020. const s_realTimeChangeCard = settingBox.querySelector(`#${realTimeClassName}`);
  4021. s_realTimeChangeCard.onchange = function(e) {
  4022. monstersID.oninput = this.checked ? idChange : null;
  4023. if (e) localStorage.setItem(cfgPrefix + realTimeClassName, Number(this.checked));
  4024. }
  4025. s_realTimeChangeCard.checked = Boolean(Number(localStorage.getItem(cfgPrefix + realTimeClassName)));
  4026. s_realTimeChangeCard.onchange(false);
  4027. //字符串搜索
  4028. btnSearchByString.onclick = function() {
  4029. showSearch(searchByString(monstersID.value));
  4030. };
  4031. //觉醒
  4032. const monEditOuterAwokensRow = editBox.querySelector(".row-awoken-sawoken");
  4033. const monEditAwokensRow = monInfoBox.querySelector(".row-mon-awoken");
  4034. const awokenCountLabel = monEditAwokensRow.querySelector(".awoken-count-num");
  4035. const monEditAwokens = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul input[name='awoken-number']"));
  4036. function checkAwoken() {
  4037. const card = Cards[editBox.mid ?? 0];
  4038. const value = parseInt(this.value, 10);
  4039. awokenCountLabel.setAttribute(dataAttrName, value);
  4040. awokenCountLabel.classList.toggle("full-awoken", value > 0 && value == card?.awakenings?.length);
  4041. reCalculateAbility();
  4042. }
  4043. monEditAwokens.forEach(akDom => akDom.onclick = checkAwoken);
  4044. const monEditAwokensLabel = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul .awoken-icon"));
  4045. function playVoiceAwoken() { //点击label才播放语音
  4046. if (parseInt(this.getAttribute("data-awoken-icon"), 10) === 63) {
  4047. const card = Cards[editBox.mid];
  4048. const sndURL = `sound/voice/${currentDataSource.code}/padv${card.voiceId.toString().padStart(3,'0')}.wav`;
  4049. const decoder = new Adpcm(adpcm_wasm, pcmImportObj);
  4050. decoder.resetDecodeState(new Adpcm.State(0, 0));
  4051. decodeAudio(sndURL, decoder.decode.bind(decoder));
  4052. }
  4053. }
  4054. monEditAwokensLabel.forEach(akDom => akDom.onclick = playVoiceAwoken);
  4055. //超觉醒
  4056. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4057. mSAwokenIcon.onclick = function(){
  4058. this.setAttribute("data-awoken-icon", 0);
  4059. }
  4060. //3个快速设置this.ipt为自己的value
  4061. function setIptToMyValue() {
  4062. if (this.ipt.value != this.value) {
  4063. this.ipt.value = this.value;
  4064. this.ipt.onchange();
  4065. }
  4066. }
  4067. //等级
  4068. const monEditLv = settingBox.querySelector(".m-level");
  4069. monEditLv.onchange = function() {
  4070. reCalculateExp();
  4071. reCalculateAbility();
  4072. };
  4073. const monEditLvMin = settingBox.querySelector(".m-level-btn-min");
  4074. const monLvExp = settingBox.querySelector(".m-level-exp");
  4075. monEditLvMin.ipt = monEditLv;
  4076. monEditLvMin.onclick = setIptToMyValue;
  4077. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  4078. monEditLvMax.ipt = monEditLv;
  4079. monEditLvMax.onclick = setIptToMyValue;
  4080. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  4081. monEditLv110.ipt = monEditLv;
  4082. monEditLv110.onclick = setIptToMyValue;
  4083. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  4084. monEditLv120.ipt = monEditLv;
  4085. monEditLv120.onclick = setIptToMyValue;
  4086. //编辑界面重新计算怪物的经验值
  4087. function reCalculateExp() {
  4088. const monid = editBox.mid;
  4089. const level = parseInt(monEditLv.value || 0, 10);
  4090. const tempMon = {
  4091. id: monid,
  4092. level: level
  4093. };
  4094. const needExpArr = calculateExp(tempMon);
  4095. monLvExp.textContent = needExpArr ? needExpArr.map(exp=>exp.bigNumberToString()).join(" + ") : "";
  4096. }
  4097. editBox.reCalculateExp = reCalculateExp;
  4098. //三维
  4099. const rowMonAbility = settingBox.querySelector(".row-mon-ability");
  4100. const monEditHpValue = rowMonAbility.querySelector(".m-hp-li .ability-value");
  4101. const monEditAtkValue = rowMonAbility.querySelector(".m-atk-li .ability-value");
  4102. const monEditRcvValue = rowMonAbility.querySelector(".m-rcv-li .ability-value");
  4103. //加蛋
  4104. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  4105. const monEditAddHp = rowMonPlus.querySelector(".m-plus-hp");
  4106. monEditAddHp.onchange = reCalculateAbility;
  4107. const monEditAddAtk = rowMonPlus.querySelector(".m-plus-atk");
  4108. monEditAddAtk.onchange = reCalculateAbility;
  4109. const monEditAddRcv = rowMonPlus.querySelector(".m-plus-rcv");
  4110. monEditAddRcv.onchange = reCalculateAbility;
  4111. //297按钮
  4112. const monEditPlusFastSettings = Array.from(rowMonPlus.querySelectorAll(".m-plus-fast-setting"));
  4113. monEditPlusFastSettings.forEach(btn=>btn.onclick=plusFastSetting);
  4114. function plusFastSetting(){
  4115. const sumPlus = parseInt(this.value, 10);
  4116. let one_plus = Math.floor(sumPlus / 3);
  4117. monEditAddHp.value = one_plus;
  4118. monEditAddAtk.value = one_plus;
  4119. monEditAddRcv.value = one_plus;
  4120. reCalculateAbility();
  4121. }
  4122. //潜觉
  4123. const monEditLatentUl = settingBox.querySelector(".row-mon-latent .latent-ul");
  4124. const monEditLatents = Array.from(monEditLatentUl?.querySelectorAll("li"));
  4125. const monEditLatentAllowableDetail = settingBox.querySelector(".row-mon-latent details");
  4126. const monEditLatentAllowableUl = monEditLatentAllowableDetail.querySelector(".m-latent-allowable-ul");
  4127. const monEditLatentsAllowable = Array.from(monEditLatentAllowableUl.querySelectorAll("li"));
  4128. monEditLatentAllowableDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-latent');
  4129. monEditLatentAllowableDetail.onclick = function(event) {
  4130. if (event instanceof Event) localStorage.setItem(cfgPrefix + 'hide-latent', Number(!this.open));
  4131. }
  4132. editBox.refreshLatent = function(latent, monid) {//刷新潜觉
  4133. refreshLatent(latent, new Member(monid), monEditLatentUl);
  4134. };
  4135. const rowSkill = settingBox.querySelector(".row-mon-skill");
  4136. const skillBox = rowSkill.querySelector(".skill-box");
  4137. const skillTitle = skillBox.querySelector(".skill-name");
  4138. const skillCD = skillBox.querySelector(".skill-cd");
  4139. const skillLevel = skillBox.querySelector(".m-skill-level");
  4140. const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  4141. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  4142. skillTitle.onclick = fastShowSkill;
  4143. skillLevel.onchange = function() {
  4144. const card = Cards[editBox.mid] || Cards[0]; //怪物固定数据
  4145. const skill = Skills[card.activeSkillId];
  4146. skillCD.textContent = skill?.initialCooldown - this.value + 1;
  4147. };
  4148. skillLevel_1.ipt = skillLevel;
  4149. skillLevel_1.onclick = setIptToMyValue;
  4150. skillLevel_Max.ipt = skillLevel;
  4151. skillLevel_Max.onclick = setIptToMyValue;
  4152. const rowLeaderSkill = settingBox.querySelector(".row-mon-leader-skill");
  4153. const leaderSkillBox = rowLeaderSkill.querySelector(".skill-box");
  4154. const lskillTitle = leaderSkillBox.querySelector(".skill-name");
  4155. lskillTitle.onclick = fastShowSkill;
  4156. //显示原文开关
  4157. const showSkillOriginal = document.getElementById("show-skill-original");
  4158. showSkillOriginal.checked = localStorage_getBoolean(cfgPrefix + showSkillOriginal.id);
  4159. showSkillOriginal.onchange = function(event) {
  4160. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4161. skillBox.classList.toggle(this.id, this.checked);;
  4162. leaderSkillBox.classList.toggle(this.id, this.checked);;
  4163. };
  4164. showSkillOriginal.onchange(false);
  4165. editBox.refreshSkillParse = function(skp, lskp){
  4166. const skillDetailParsed = skp ?? skillBox.querySelector(".skill-datail-parsed");
  4167. const lskillDetailParsed = lskp ?? leaderSkillBox.querySelector(".skill-datail-parsed");
  4168. const card = Cards[this.mid] || Cards[0];
  4169. if (!card) return;
  4170. try {
  4171. skillDetailParsed.innerHTML = "";
  4172. const parsedActiveSkill = skillParser(card.activeSkillId);
  4173. const isEvolvedSkill = parsedActiveSkill.some(skill=>skill.kind == SkillKinds.EvolvedSkills);
  4174. skillBox.classList.toggle("evolved-skill", isEvolvedSkill);
  4175. skillDetailParsed.appendChild(renderSkillEntry(parsedActiveSkill));
  4176. } catch (error) {
  4177. console.error("%o 主动技 %d 解析出错", card, card.activeSkillId, error);
  4178. skillDetailParsed.appendChild(renderSkillEntry([{kind: SkillKinds.Error}]));
  4179. }
  4180. try {
  4181. lskillDetailParsed.innerHTML = "";
  4182. const parsedLeaderSkill = skillParser(card.leaderSkillId);
  4183. lskillDetailParsed.appendChild(renderSkillEntry(parsedLeaderSkill));
  4184. } catch (error) {
  4185. console.error("%o 队长技 %d 解析出错", card, card.leaderSkillId, error);
  4186. lskillDetailParsed.appendChild(renderSkillEntry([{kind: SkillKinds.Error}]));
  4187. }
  4188. };
  4189. //合并技能开关
  4190. const mergeSill = document.getElementById("merge-skill");
  4191. mergeSill.checked = localStorage_getBoolean(cfgPrefix + mergeSill.id);
  4192. mergeSill.onchange = function(event){
  4193. if (event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4194. merge_skill = this.checked;
  4195. editBox.refreshSkillParse();
  4196. };
  4197. mergeSill.onchange(false);
  4198. //已有觉醒的去除
  4199. function deleteLatent(e) {
  4200. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  4201. const aIdx = editBox.latent.indexOf(lIdx);
  4202. if (aIdx >= 0)
  4203. {
  4204. editBox.latent.splice(aIdx, 1);
  4205. editBox.reCalculateAbility(); //重计算三维
  4206. editBox.refreshLatent(editBox.latent, editBox.mid); //刷新潜觉
  4207. }
  4208. }
  4209. monEditLatents.forEach(la => la.onclick = deleteLatent);
  4210. //可选觉醒的添加
  4211. function addLatent() {
  4212. if (this.classList.contains("unallowable-latent")) return; //不能选的觉醒直接退出
  4213. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  4214. const maxLatentCount = getMaxLatentCount(editBox.mid); //最大潜觉数量
  4215. const usedHoleN = usedHole(editBox.latent); //已经使用了的格子
  4216. const enabledHole = maxLatentCount - usedHoleN; //还剩余的格子
  4217. if (latentUseHole(lIdx) <= enabledHole)
  4218. editBox.latent.push(lIdx);
  4219. else
  4220. return;
  4221. editBox.reCalculateAbility();
  4222. editBox.refreshLatent(editBox.latent, editBox.mid);
  4223. }
  4224. monEditLatentsAllowable.forEach(la => la.onclick = addLatent);
  4225. //编辑界面重新计算怪物的能力
  4226. function reCalculateAbility() {
  4227. const monid = editBox.mid;
  4228. const level = parseInt(monEditLv.value || 0, 10);
  4229. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  4230. const awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  4231. const plus = [
  4232. parseInt(monEditAddHp.value || 0, 10),
  4233. parseInt(monEditAddAtk.value || 0, 10),
  4234. parseInt(monEditAddRcv.value || 0, 10)
  4235. ];
  4236. const latent = editBox.latent;
  4237. const tempMon = {
  4238. id: monid,
  4239. level: level,
  4240. plus: plus,
  4241. awoken: awoken,
  4242. latent: latent
  4243. };
  4244. const abilitys = calculateAbility(tempMon, null, solo, teamsCount);
  4245. monEditLatentUl.classList.toggle("level-super-break", level > 110);; //切换潜觉为120级
  4246. monEditHpValue.textContent = abilitys ? abilitys[0][0].toLocaleString() : 0;
  4247. monEditAtkValue.textContent = abilitys ? abilitys[1][0].toLocaleString() : 0;
  4248. monEditRcvValue.textContent = abilitys ? abilitys[2][0].toLocaleString() : 0;
  4249. }
  4250. editBox.reCalculateAbility = reCalculateAbility;
  4251. const btnCancel = editBox.querySelector(".button-cancel");
  4252. const btnDone = editBox.querySelector(".button-done");
  4253. const btnNull = editBox.querySelector(".button-null");
  4254. const btnDelay = editBox.querySelector(".button-delay");
  4255. btnCancel.onclick = function() {
  4256. btnDone.classList.remove("cant-assist");
  4257. btnDone.disabled = false;
  4258. editBox.memberIdx = [];
  4259. editBox.hide();
  4260. };
  4261. btnDone.onclick = function() {
  4262. if (parseInt(monEditLv.value, 10) == 0) {
  4263. btnNull.onclick();
  4264. return;
  4265. }
  4266. const mon = editBox.isAssist ? new MemberAssist() : new MemberTeam();
  4267. const teamData = formation.teams[editBox.memberIdx[0]];
  4268. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4269. const teamBox = teamBigBox.querySelector(".team-box");
  4270. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4271. mon.id = editBox.mid;
  4272. const card = mon.card || Cards[0];
  4273. const skill = Skills[card.activeSkillId];
  4274. mon.level = parseInt(monEditLv.value, 10);
  4275. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  4276. mon.awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  4277. if (card.superAwakenings.length) //如果支持超觉醒
  4278. {
  4279. mon.sawoken = parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) || 0;
  4280. }
  4281. if (card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) &&
  4282. mon.level >= card.maxLevel) { //当4种特殊type的时候是无法297和打觉醒的,但是不能叠加的在未满级时可以
  4283. mon.plus = [0, 0, 0];
  4284. } else {
  4285. mon.plus[0] = parseInt(monEditAddHp.value) || 0;
  4286. mon.plus[1] = parseInt(monEditAddAtk.value) || 0;
  4287. mon.plus[2] = parseInt(monEditAddRcv.value) || 0;
  4288. if (!editBox.isAssist) { //如果不是辅助,则可以设定潜觉
  4289. mon.latent = editBox.latent.concat();
  4290. }
  4291. }
  4292. const skillLevelNum = parseInt(skillLevel.value, 10);
  4293. if (skillLevelNum < skill.maxLevel) {
  4294. mon.skilllevel = skillLevelNum;
  4295. }
  4296. changeid(mon, editBox.monsterHead,
  4297. editBox.memberIdx[1] ? null : editBox.latentBox, //潜觉Node
  4298. editBox.memberIdx[1] ? null : teamData[1][editBox.memberIdx[2]] //assist数据
  4299. );
  4300. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4301. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4302. let changeAttrTypeWeapon = false;
  4303. let awokens = card.awakenings;
  4304. if (!editBox.isAssist) {//如果改的不是辅助
  4305. awokens = teamData[editBox.memberIdx[1] + 1][editBox.memberIdx[2]].card.awakenings;
  4306. }
  4307. if (awokens.includes(49) && awokens.some(ak => ak >= 83 && ak <= 95)) changeAttrTypeWeapon = true;
  4308. //如果是2人协力,且修改的是队长的情况,为了刷新另一个队伍时间计算,直接刷新整个队形
  4309. if (teamsCount === 2 && editBox.memberIdx[2] === 0 || changeAttrTypeWeapon) {
  4310. refreshAll(formation);
  4311. } else {
  4312. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4313. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  4314. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4315. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4316. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  4317. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, teamData, editBox.memberIdx[0]);
  4318. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  4319. if (teamMemberTypesDom) refreshMemberTypes(teamMemberTypesDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4320. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  4321. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4322. if (teamMemberAwokenDom && teamAssistAwokenDom) refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4323. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4324. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4325. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4326. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4327. //刷新该队员的CD
  4328. refreshMemberSkillCD(teamBox, teamData, editBox.memberIdx[2]);
  4329. }
  4330. createNewUrl();
  4331. editBox.hide();
  4332. };
  4333. window.addEventListener("keydown",function(event) {
  4334. if (!editBox.classList.contains(className_displayNone))
  4335. { //编辑窗打开
  4336. if (event.key === "Escape") { //按下ESC时,自动关闭编辑窗
  4337. btnCancel.onclick();
  4338. }
  4339. }
  4340. else
  4341. {
  4342. let selection = window.getSelection(), selectNodes = selection?.focusNode?.childNodes;
  4343. //如果正在编辑文本,则不执行快捷键操作
  4344. if (selectNodes && Array.from(selectNodes).some(node=>node?.nodeName === "TEXTAREA" || node?.nodeName === "INPUT"))
  4345. return;
  4346. //如果按Ctrl+左右方向键,或者是小键盘上的左右方向键(关闭Num),快速切换变身
  4347. if (event.key === "ArrowLeft"
  4348. && (event.code == "Numpad4" || event.ctrlKey))
  4349. { //变身后退
  4350. henshinStep(-1);
  4351. }
  4352. else if (event.key === "ArrowRight"
  4353. && (event.code == "Numpad6" || event.ctrlKey))
  4354. { //变身前进
  4355. henshinStep(+1);
  4356. }
  4357. }
  4358. });
  4359. btnNull.onclick = function() { //空位置
  4360. const mon = new Member();
  4361. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4362. const teamData = formation.teams[editBox.memberIdx[0]];
  4363. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4364. changeid(mon, editBox.monsterHead, editBox.latentBox);
  4365. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4366. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4367. refreshAll(formation);
  4368. createNewUrl();
  4369. editBox.hide();
  4370. };
  4371. btnDelay.onclick = function() { //应对威吓
  4372. const mon = new MemberDelay();
  4373. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4374. const teamData = formation.teams[editBox.memberIdx[0]];
  4375. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4376. changeid(mon, editBox.monsterHead, editBox.latentBox);
  4377. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4378. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4379. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4380. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  4381. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4382. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4383. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  4384. if (teamMemberTypesDom) refreshMemberTypes(teamMemberTypesDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4385. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  4386. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4387. if (teamMemberAwokenDom && teamAssistAwokenDom) refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4388. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4389. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4390. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4391. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4392. //刷新改队员的CD
  4393. refreshMemberSkillCD(teamBigBox, teamData, editBox.memberIdx[2]);
  4394. createNewUrl();
  4395. editBox.hide();
  4396. };
  4397. //语言选择
  4398. const langList = controlBox.querySelector(".languages");
  4399. langList.onchange = function() {
  4400. createNewUrl({ "language": this.value });
  4401. history.go();
  4402. };
  4403. //数据源选择
  4404. const dataList = controlBox.querySelector(".datasource");
  4405. dataList.onchange = function() {
  4406. createNewUrl({ datasource: this.value });
  4407. history.go();
  4408. };
  4409. /*添对应语言执行的JS*/
  4410. const languageJS = document.head.appendChild(document.createElement("script"));
  4411. languageJS.id = "language-js";
  4412. languageJS.type = "text/javascript";
  4413. languageJS.src = "languages/" + currentLanguage.i18n + ".js";
  4414. if (isGuideMod) //图鉴模式直接打开搜索框
  4415. {
  4416. showSearch([]);
  4417. //if (monstersID.value.length == 0) editBoxChangeMonId(0);
  4418. }
  4419. }
  4420. //搜出一个卡片包含变身的的完整进化树,用于平铺显示
  4421. function buildEvoTreeIdsArray(card, includeHenshin = true) {
  4422. function loopAddHenshin(card, cardSet)
  4423. {
  4424. function idToCard(id) {return Cards[id]}
  4425. function filterCard(_card) {
  4426. return _card && !cardSet.has(_card);
  4427. }
  4428. function addCard(_card) {
  4429. cardSet.add(_card);
  4430. loopAddHenshin(_card, cardSet);
  4431. }
  4432. //从本卡片变身到的
  4433. if (Array.isArray(card.henshinFrom)) {
  4434. const cardTo = card.henshinFrom.map(idToCard).filter(filterCard);
  4435. cardTo.forEach(addCard);
  4436. }
  4437. //变身到本卡片的(多个)
  4438. if (Array.isArray(card.henshinTo)) {
  4439. const cardsFrom = card.henshinTo.map(idToCard).filter(filterCard);
  4440. cardsFrom.forEach(addCard);
  4441. }
  4442. //如果本角色可以变身为其他人,则继续搜索进化链,被变身的就不需要了。
  4443. const evoCards = Cards.filter(_card=>_card.evoRootId == card.evoRootId && !cardSet.has(_card));
  4444. evoCards.forEach(addCard);
  4445. }
  4446. let evoLinkCardsArray = card.evoRootId ? Cards.filter(m=>m.evoRootId == card.evoRootId) : []; //筛选出相同进化链的 Card
  4447. //let evoLinkCardsIdArray = evoLinkCardsArray.map(m=>m.id); //相同进化链的ID
  4448. const evoLinkCardsSet = new Set(evoLinkCardsArray);
  4449. if (includeHenshin) {
  4450. evoLinkCardsArray.forEach(card=>{
  4451. loopAddHenshin(card, evoLinkCardsSet);
  4452. });
  4453. }
  4454. let evoLinkCardsIdArray = [...evoLinkCardsSet].map(card=>card.id); //只保留id
  4455. evoLinkCardsIdArray.sort((a,b)=>a-b); //按ID大小排序
  4456. return evoLinkCardsIdArray;
  4457. }
  4458. //改变一个怪物头像
  4459. function changeid(mon, monDom, latentDom, assist) {
  4460. //let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4461. //const parentNode = monDom.parentNode;
  4462. //fragment.appendChild(monDom);
  4463. const monId = mon.id;
  4464. const card = Cards[monId] || Cards[0]; //怪物固定数据
  4465. if (!card) { //如果搜不到怪物就退出操作
  4466. parentNode.appendChild(fragment);
  4467. return;
  4468. }
  4469. monDom.setAttribute("data-cardid", monId); //设定新的id
  4470. if (monId < 0) //如果是延迟
  4471. {
  4472. monDom.removeAttribute("href");
  4473. monDom.removeAttribute("title");
  4474. monDom.classList.add("delay");
  4475. monDom.classList.remove("null");
  4476. //parentNode.appendChild(fragment);
  4477. if (latentDom) latentDom.classList.add(className_displayNone);
  4478. return;
  4479. } else if (monId == 0) //如果是空
  4480. {
  4481. monDom.removeAttribute("href");
  4482. monDom.removeAttribute("title");
  4483. monDom.classList.add("null");
  4484. monDom.classList.remove("delay");
  4485. //parentNode.appendChild(fragment);
  4486. if (latentDom) latentDom.classList.add(className_displayNone);
  4487. return;
  4488. } else if (monId > -1) //如果提供了id
  4489. {
  4490. monDom.classList.remove("null");
  4491. monDom.classList.remove("delay");
  4492. monDom.setAttribute("data-cards-pic-idx", Math.ceil(monId % 1e5 / 100)); //添加图片编号
  4493. const idxInPage = (monId - 1) % 100; //获取当前页面的总序号
  4494. monDom.setAttribute("data-cards-pic-x", idxInPage % 10); //添加X方向序号
  4495. monDom.setAttribute("data-cards-pic-y", Math.floor(idxInPage / 10)); //添加Y方向序号
  4496. const attrDoms = monDom.querySelectorAll(".attr"); //所有属性边框
  4497. attrDoms[0].setAttribute("data-attr", card.attrs[0]); //主属性
  4498. let subAttribute = card.attrs[1] ?? -1; //正常的副属性
  4499. let assistCard = Cards[assist?.id];
  4500. let changeAttr;
  4501. if (assistCard && assistCard.awakenings.includes(49) && //如果传入了辅助武器
  4502. (changeAttr = assistCard.awakenings.find(ak=>ak >= 91 && ak <= 95)) //搜索改副属性的觉醒
  4503. ) {
  4504. subAttribute = changeAttr - 91; //更改副属性
  4505. }
  4506. attrDoms[1].setAttribute("data-attr", subAttribute); //副属性
  4507. attrDoms[1].classList.toggle("changed-sub-attr", Boolean(changeAttr));
  4508. attrDoms[2].setAttribute("data-attr", card.attrs[2] ?? -1); //第三属性
  4509. monDom.title = "No." + monId + " " + (card.otLangName ? (card.otLangName[currentLanguage.searchlist[0]] || card.name) : card.name);
  4510. monDom.href = currentLanguage.guideURL(monId, card.name);
  4511. monDom.classList.toggle("allowable-assist", card.canAssist);; //可作为辅助
  4512. monDom.classList.toggle("wepon", card.awakenings.includes(49));; //武器
  4513. }
  4514. const levelDom = monDom.querySelector(".level");
  4515. if (levelDom) { //如果提供了等级
  4516. if (mon.level) {
  4517. const level = mon.level ?? 1;
  4518. levelDom.setAttribute(dataAttrName, level);
  4519. levelDom.classList.toggle("max", level === card.maxLevel);;
  4520. //如果等级刚好等于最大等级,则修改为“最大”的字
  4521. if (level >= 111 && level <= 120 && card.limitBreakIncr) {
  4522. levelDom.setAttribute("data-level-range", "120");
  4523. } else if (level >= 99 && level <= 110 && card.limitBreakIncr) {
  4524. levelDom.setAttribute("data-level-range", "110");
  4525. } else if (level > card.maxLevel) {
  4526. levelDom.setAttribute("data-level-range", "error");
  4527. } else {
  4528. levelDom.setAttribute("data-level-range", "99");
  4529. }
  4530. levelDom.classList.remove(className_displayNone);
  4531. } else {
  4532. levelDom.classList.add(className_displayNone);
  4533. }
  4534. }
  4535. const awokenIcon = monDom.querySelector(".awoken-count-num");
  4536. if (awokenIcon) {
  4537. awokenIcon.setAttribute(dataAttrName, mon.awoken || 0);
  4538. if (mon.awoken != null) { //如果提供了觉醒
  4539. awokenIcon.classList.toggle("full-awoken", card.awakenings.length > 0 && mon.awoken >= card.awakenings.length);;
  4540. }else if(card.awakenings.length) {
  4541. awokenIcon.classList.add("full-awoken");
  4542. }
  4543. }
  4544. const sawoken = monDom.querySelector(".super-awoken");
  4545. if (sawoken) { //如果存在超觉醒的DOM
  4546. if (mon?.sawoken > 0 && //怪物超觉醒编号大于0
  4547. //card.superAwakenings.length && //卡片有超觉醒
  4548. mon.level >= 100 && //怪物大于100级
  4549. mon.plus.every(p=>p>=99) //怪物297了
  4550. ) {
  4551. sawoken.classList.remove(className_displayNone);
  4552. const sawokenIcon = sawoken.querySelector(".awoken-icon");
  4553. sawokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
  4554. } else {
  4555. sawoken.classList.add(className_displayNone);
  4556. }
  4557. }
  4558. const m_id = monDom.querySelector(".id");
  4559. if (m_id) { //怪物ID
  4560. m_id.textContent = monId;
  4561. }
  4562. const plusDom = monDom.querySelector(".plus");
  4563. if (plusDom) //如果提供了加值,且怪物头像内有加值
  4564. {
  4565. const plusArr = {
  4566. hp: mon?.plus?.[0] ?? 0,
  4567. atk: mon?.plus?.[1] ?? 0,
  4568. rcv: mon?.plus?.[2] ?? 0,
  4569. };
  4570. const plusCount = plusArr.hp + plusArr.atk + plusArr.rcv;
  4571. if (plusCount <= 0) {
  4572. plusDom.classList.add(className_displayNone);
  4573. } else if (plusCount === 297) {
  4574. plusDom.classList.add("has297");
  4575. plusDom.classList.remove(className_displayNone);
  4576. } else {
  4577. plusDom.querySelector(".hp").textContent = plusArr.hp;
  4578. plusDom.querySelector(".atk").textContent = plusArr.atk;
  4579. plusDom.querySelector(".rcv").textContent = plusArr.rcv;
  4580. plusDom.classList.remove("has297");
  4581. plusDom.classList.remove(className_displayNone);
  4582. }
  4583. }
  4584. if (latentDom) {
  4585. if (mon.latent) //如果提供了潜觉
  4586. {
  4587. const level = mon.level ?? 1;
  4588. const latent = mon.latent;
  4589. if (latent.length < 1) {
  4590. latentDom.classList.add(className_displayNone);
  4591. } else {
  4592. refreshLatent(latent, mon, latentDom, {sort:true, assist});
  4593. latentDom.classList.remove(className_displayNone);
  4594. }
  4595. latentDom.classList.toggle("level-super-break", level > 110);; //切换潜觉为120级
  4596. } else {
  4597. latentDom.classList.add(className_displayNone);
  4598. }
  4599. }
  4600. const skillCdDom = monDom.querySelector(".skill-cd");
  4601. if (skillCdDom) //如果存在技能CD DOM
  4602. {
  4603. skillCdDom.classList.toggle(className_displayNone, !card.activeSkillId);;
  4604. }
  4605. const switchLeaderDom = monDom.querySelector(".switch-leader");
  4606. if (switchLeaderDom) //如果存在队长交换 DOM
  4607. {
  4608. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  4609. switchLeaderDom.classList.toggle(className_displayNone, !skills.length);;
  4610. }
  4611. const m_rarity = monDom.querySelector(".rarity");
  4612. if (m_rarity) { //怪物ID
  4613. m_rarity.setAttribute(dataAttrName,card.rarity);
  4614. }
  4615. const countInBox = monDom.querySelector(".count-in-box");
  4616. if (countInBox && currentPlayerData) { //如果存在当前绑定用户数据
  4617. function cardsCount(pre,cur) {
  4618. return pre + cur.count;
  4619. }
  4620. let sameIdCount = currentPlayerData.parsedCards.filter(mon=>mon.id === monId).reduce(cardsCount, 0);
  4621. monDom.setAttribute("data-box-have", sameIdCount === 0 ? 0 : 1);
  4622. const countSameId = countInBox.querySelector(".same-id");
  4623. if (countSameId) {
  4624. countSameId.setAttribute("data-same-id", sameIdCount);
  4625. }
  4626. const countEvoTree = countInBox.querySelector(".evo-tree");
  4627. if (countEvoTree) {
  4628. let evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  4629. let evoTreeCount = currentPlayerData.parsedCards.filter(mon=>evoLinkCardsIdArray.includes(mon.id)).reduce(cardsCount, 0);
  4630. if (sameIdCount === 0 && evoTreeCount > 0) {
  4631. monDom.setAttribute("data-box-have", 2);
  4632. }
  4633. countEvoTree.setAttribute("data-evo-tree", evoTreeCount - sameIdCount);
  4634. }
  4635. }
  4636. //parentNode.appendChild(fragment);
  4637. }
  4638. //刷新潜觉
  4639. function refreshLatent(latents, member, latentsNode, option) {
  4640. const maxLatentCount = getMaxLatentCount(member.id); //最大潜觉数量
  4641. const iconArr = latentsNode.querySelectorAll('.latent-icon');
  4642. latentsNode.classList.toggle("block-8", maxLatentCount>6);
  4643. latents = latents.concat();
  4644. if (option?.sort) latents.sort((a, b) => latentUseHole(b) - latentUseHole(a));
  4645. //如果传入了辅助,才进行有效觉醒的计算,否则算作只有本人的。
  4646. let effectiveAwokens = option?.assist instanceof Member ? member.effectiveAwokens(option.assist) : null;
  4647. let latentIndex = 0, usedHoleN = 0;
  4648. //如果传入了武器,就添加有效觉醒
  4649. for (let ai = 0; ai < iconArr.length; ai++) {
  4650. const icon = iconArr[ai], latent = latents[latentIndex];
  4651. if (latent != undefined && ai >= usedHoleN && ai < maxLatentCount) //有潜觉
  4652. {
  4653. const thisHoleN = latentUseHole(latent);
  4654. icon.setAttribute("data-latent-icon", latent);
  4655. icon.setAttribute("data-latent-hole", thisHoleN);
  4656. let enableLatent = true;
  4657. //搜索需要觉醒的潜觉
  4658. if (effectiveAwokens) { //如果有有效觉醒,说明需要计算辅助,否则在单人编辑状态是不需要判断是否需要觉醒的
  4659. let needAwokenLatent = allowable_latent.needAwoken.find(obj=>obj.latent == latent);
  4660. if (needAwokenLatent) { //如果是需要觉醒的潜觉
  4661. let needAwokens = new Set([needAwokenLatent.awoken]);
  4662. equivalent_awoken.forEach(obj=>{
  4663. //如果搜索到等效觉醒,把大小值都添加到需要的觉醒
  4664. if (obj.small === needAwokenLatent.awoken || obj.big === needAwokenLatent.awoken) {
  4665. needAwokens.add(obj.small);
  4666. needAwokens.add(obj.big);
  4667. }
  4668. });
  4669. //如果需要的觉醒,在有效觉醒里全都没有
  4670. if ([...needAwokens].every(ak=>!effectiveAwokens.includes(ak)))
  4671. enableLatent = false;
  4672. }
  4673. }
  4674. icon.classList.toggle('unallowable-latent', !enableLatent);
  4675. usedHoleN += thisHoleN;
  4676. latentIndex++;
  4677. } else {
  4678. icon.removeAttribute("data-latent-icon");
  4679. icon.removeAttribute("data-latent-hole");
  4680. }
  4681. }
  4682. };
  4683. //点击怪物头像,出现编辑窗
  4684. function editMember(teamNum, isAssist, indexInTeam) {
  4685. //数据
  4686. const mon = formation.teams[teamNum][isAssist][indexInTeam];
  4687. //设定编辑模式
  4688. sessionStorage.setItem('editing',JSON.stringify([teamNum, isAssist, indexInTeam]));
  4689. const teamBigBox = teamBigBoxs[teamNum];
  4690. const teamBox = teamBigBox.querySelector(".team-box");
  4691. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  4692. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  4693. const monsterHead = memberLi.querySelector(".monster");
  4694. editBox.show();
  4695. editBox.isAssist = isAssist;
  4696. editBox.monsterHead = monsterHead;
  4697. editBox.memberIdx = [teamNum, isAssist, indexInTeam]; //储存队伍数组下标
  4698. if (!isAssist) {
  4699. const latentBox = teamBox.querySelector(".team-latents .latents-" + (indexInTeam + 1) + " .latent-ul");
  4700. editBox.latentBox = latentBox;
  4701. } else {
  4702. editBox.latentBox = null;
  4703. }
  4704. const settingBox = editBox.querySelector(".setting-box");
  4705. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  4706. monstersID.value = mon.id > 0 ? mon.id : 0;
  4707. monstersID.onchange();
  4708. //觉醒
  4709. const monEditOuterAwokensRow = editBox.querySelector(".row-awoken-sawoken");
  4710. const monEditAwokens = monEditOuterAwokensRow.querySelectorAll(".row-mon-awoken .awoken-ul input[name='awoken-number']");
  4711. //if (mon.awoken > 0 && monEditAwokens[mon.awoken]) monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下,为了减少计算次数,把这一条移动到了最后面
  4712. //超觉醒
  4713. //const monEditCurrentSAwokenRow = monEditOuterAwokensRow.querySelector(".current-super-awoken");
  4714. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4715. mSAwokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
  4716. const monEditLv = settingBox.querySelector(".row-mon-level .m-level");
  4717. monEditLv.value = mon.level || 1;
  4718. const monEditAddHp = settingBox.querySelector(".row-mon-plus .m-plus-hp");
  4719. const monEditAddAtk = settingBox.querySelector(".row-mon-plus .m-plus-atk");
  4720. const monEditAddRcv = settingBox.querySelector(".row-mon-plus .m-plus-rcv");
  4721. if (mon.plus && mon.id > 0) {
  4722. monEditAddHp.value = mon.plus[0];
  4723. monEditAddAtk.value = mon.plus[1];
  4724. monEditAddRcv.value = mon.plus[2];
  4725. }
  4726. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  4727. const skillLevel = settingBox.querySelector(".row-mon-skill .skill-box .m-skill-level");
  4728. if (mon.skilllevel) {
  4729. skillLevel.value = mon.skilllevel;
  4730. }
  4731. skillLevel?.onchange();
  4732. const editBoxTitle = editBox.querySelector(".edit-box-title");
  4733. const btnDelay = editBox.querySelector(".button-box .button-delay");
  4734. if (!isAssist) {
  4735. editBox.latent = mon.latent ? mon.latent.concat() : [];
  4736. editBox.refreshLatent(editBox.latent, mon.id);
  4737. }
  4738. rowMonLatent.classList.toggle(className_displayNone, isAssist);;
  4739. editBoxTitle.classList.toggle("edit-box-title-assist", isAssist);;
  4740. btnDelay.classList.toggle(className_displayNone, !isAssist);;
  4741. editBox.reCalculateExp();
  4742. if (mon.awoken !== undefined && monEditAwokens[mon.awoken])
  4743. monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下
  4744. else
  4745. editBox.reCalculateAbility();
  4746. }
  4747. //编辑窗,修改怪物ID
  4748. function editBoxChangeMonId(id) {
  4749. const card = Cards[id] ?? Cards[0]; //怪物固定数据
  4750. if (!card) { //如果搜不到怪物就直接返回,不做任何操作
  4751. const errorMsg = "The game data has not been loaded successfully.\n游戏数据尚未加载成功。";
  4752. alert(errorMsg);
  4753. console.error(errorMsg);
  4754. return;
  4755. }
  4756. if (card?.id === 0) {
  4757. id = 0;
  4758. }
  4759. //const skill = Skills[card.activeSkillId];
  4760. //const leaderSkill = Skills[card.leaderSkillId];
  4761. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  4762. const settingBox = editBox.querySelector(".setting-box");
  4763. //id搜索
  4764. const monHead = monInfoBox.querySelector(".monster");
  4765. changeid({ id: id }, monHead); //改变图像
  4766. const mId = monInfoBox.querySelector(".monster-id");
  4767. mId.textContent = id;
  4768. const mRare = monInfoBox.querySelector(".monster-rare");
  4769. mRare.setAttribute("data-rarity", card.rarity);
  4770. const mMP = monInfoBox.querySelector(".monster-mp");
  4771. mMP.textContent = card.sellMP.toLocaleString();
  4772. const mName = monInfoBox.querySelector(".monster-name");
  4773. mName.textContent = returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code)[0];
  4774. mName.title = card.name;
  4775. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  4776. mSeriesId.textContent = card.seriesId;
  4777. mSeriesId.setAttribute(dataAttrName, card.seriesId);
  4778. mSeriesId.classList.toggle(className_displayNone, !card.seriesId);
  4779. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  4780. mCollabId.textContent = card.collabId;
  4781. mCollabId.setAttribute(dataAttrName, card.collabId);
  4782. mCollabId.classList.toggle(className_displayNone, !card.collabId);
  4783. const mGachaId = monInfoBox.querySelector(".monster-gachaId");
  4784. mGachaId.textContent = card.gachaId;
  4785. mGachaId.setAttribute(dataAttrName, card.gachaId);
  4786. mGachaId.classList.toggle(className_displayNone, !card.gachaId);
  4787. const mAltName = monInfoBox.querySelector(".monster-altName");
  4788. //没有合作名就隐藏
  4789. mAltName.classList.toggle(className_displayNone, card.altName.length < 1 && card?.otTags?.length < 1);;
  4790. const evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  4791. const createCardHead = editBox.createCardHead;
  4792. const evoCardUl = settingBox.querySelector(".row-mon-id .evo-card-list");
  4793. evoCardUl.classList.add(className_displayNone);
  4794. evoCardUl.innerHTML = ""; //据说直接清空HTML性能更好
  4795. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  4796. if (evoLinkCardsIdArray.length > 1) {
  4797. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4798. evoLinkCardsIdArray.forEach(function(mid) {
  4799. const cli = createCardHead(mid, {noTreeCount: true});
  4800. if (mid == id) {
  4801. cli.classList.add("unable-monster");
  4802. }
  4803. fragment.appendChild(cli);
  4804. });
  4805. evoCardUl.appendChild(fragment);
  4806. evoCardUl.classList.remove(className_displayNone);
  4807. openEvolutionaryTree.classList.remove(className_displayNone); //显示进化树按钮
  4808. }else
  4809. {
  4810. openEvolutionaryTree.classList.add(className_displayNone); //隐藏进化树按钮
  4811. }
  4812. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  4813. //对于进化型才显示
  4814. searchEvolutionByThis.classList.toggle(className_displayNone, !card.types.includes(0));;
  4815. const mType = monInfoBox.querySelectorAll(".monster-type li");
  4816. for (let ti = 0; ti < mType.length; ti++) {
  4817. if (ti < card.types.length && card.types[ti] >= 0) {
  4818. mType[ti].setAttribute("data-type-name", card.types[ti]);
  4819. mType[ti].querySelector(".type-icon").setAttribute("data-type-icon", card.types[ti]);
  4820. mType[ti].classList.remove(className_displayNone);
  4821. } else {
  4822. mType[ti].classList.add(className_displayNone);
  4823. }
  4824. }
  4825. //觉醒
  4826. const monEditOuterAwokensRow = monInfoBox.querySelector(".row-awoken-sawoken");
  4827. //没有觉醒时整体隐藏
  4828. monEditOuterAwokensRow.classList.toggle(className_displayNone, card.awakenings.length == 0 && card.superAwakenings.length == 0);
  4829. const monEditAwokensRow = monEditOuterAwokensRow.querySelector(".row-mon-awoken");
  4830. const mAwokenIcon = monEditAwokensRow.querySelectorAll(".awoken-icon");
  4831. const mAwokenIpt = monEditAwokensRow.querySelectorAll("input[name='awoken-number']");
  4832. monEditAwokensRow.classList.toggle("allowable-assist", card.canAssist);;
  4833. for (let ai = 0; ai < mAwokenIcon.length; ai++) {
  4834. if (ai < card.awakenings.length) {
  4835. mAwokenIcon[ai].setAttribute("data-awoken-icon", card.awakenings[ai]);
  4836. }
  4837. mAwokenIcon[ai].classList.toggle(className_displayNone, ai >= card.awakenings.length);;
  4838. }
  4839. mAwokenIpt[card.awakenings.length].click(); //选择最后一个觉醒
  4840. //超觉醒
  4841. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4842. const monEditSAwokensRow = monEditOuterAwokensRow.querySelector(".row-mon-super-awoken");
  4843. const monEditSAwokensUl = monEditSAwokensRow.querySelector(".awoken-ul");
  4844. //获得之前的所有超觉醒
  4845. const prevSAwoken = parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) || 0;
  4846. function setSAwoken() {
  4847. const sawoken = parseInt(this.getAttribute("data-awoken-icon"), 10) || 0;
  4848. mSAwokenIcon.setAttribute("data-awoken-icon", sawoken);
  4849. const level = settingBox.querySelector(".row-mon-level .m-level");
  4850. const plusArr = [...settingBox.querySelectorAll(".row-mon-plus input[type='number']")];
  4851. if (sawoken > 0)
  4852. {
  4853. let recalFlag = false;
  4854. //自动100级
  4855. if (parseInt(level.value, 10)<100)
  4856. {
  4857. console.debug("点亮超觉醒,自动设定100级");
  4858. level.value = 100;
  4859. recalFlag = true;
  4860. }
  4861. //自动打上297
  4862. if (plusArr.some(ipt=>parseInt(ipt.value, 10)<99))
  4863. {
  4864. console.debug("点亮超觉醒,自动设定297");
  4865. plusArr.forEach(ipt=>ipt.value=99);
  4866. recalFlag = true;
  4867. }
  4868. if (recalFlag) editBox.reCalculateAbility();
  4869. }
  4870. }
  4871. //怪物没有超觉醒时隐藏超觉醒
  4872. const monEditCurrentSAwokenRow = monEditOuterAwokensRow.querySelector(".current-super-awoken");
  4873. monEditCurrentSAwokenRow.classList.toggle(className_displayNone, card.superAwakenings.length == 0);
  4874. monEditSAwokensRow.classList.toggle(className_displayNone, card.superAwakenings.length == 0);
  4875. if (!card.superAwakenings.includes(prevSAwoken)){
  4876. mSAwokenIcon.setAttribute("data-awoken-icon", 0);
  4877. //切换后没有相同超觉,则直接撤销这个超觉
  4878. }
  4879. monEditSAwokensUl.innerHTML = ''; //清空旧的超觉醒
  4880. card.superAwakenings.forEach((sak,idx)=>{
  4881. const btn = document.createElement("button");
  4882. btn.className = "awoken-icon";
  4883. btn.setAttribute("data-awoken-icon", sak);
  4884. btn.onclick = setSAwoken;
  4885. monEditSAwokensUl.append(btn);
  4886. });
  4887. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  4888. //monEditLvMax.textContent = monEditLvMax.value = card.maxLevel;
  4889. monEditLvMax.value = card.maxLevel;
  4890. const monEditLv = settingBox.querySelector(".m-level");
  4891. monEditLv.max = card.limitBreakIncr ? 120 : card.maxLevel; //最大可设定等级
  4892. monEditLv.value = Math.min(defaultLevel, card.limitBreakIncr ? 120 : card.maxLevel); //默认等级
  4893. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  4894. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  4895. monEditLv110.setAttribute("data-limit-break-incr",card.limitBreakIncr);
  4896. monEditLv110.classList.toggle(className_displayNone, !card.limitBreakIncr);;
  4897. monEditLv120.classList.toggle(className_displayNone, !card.limitBreakIncr);;
  4898. const mCost = settingBox.querySelector(".monster-cost");
  4899. mCost.textContent = card.cost;
  4900. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  4901. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  4902. const monLatentAllowUl = rowMonLatent.querySelector(".m-latent-allowable-ul");
  4903. let allowLatent = [];
  4904. if (!editBox.isAssist) {
  4905. //该宠Type允许的杀,set不会出现重复的
  4906. //获取类型允许的潜觉
  4907. function getAllowLatent(card) {
  4908. const latentSet = new Set(allowable_latent.common);
  4909. allowable_latent.needAwoken.forEach(obj=>latentSet.add(obj.latent));
  4910. card.types.filter(i => i >= 0)
  4911. .map(type => typekiller_for_type.find(t=>t.type==type).allowableLatent)
  4912. .forEach(tA => tA.forEach(t => latentSet.add(t)));
  4913. if (card.limitBreakIncr) {
  4914. allowable_latent.v120.forEach(t => (t!==49 || t===49 && card.attrs[0]===6) && latentSet.add(t));
  4915. }
  4916. return Array.from(latentSet);
  4917. }
  4918. allowLatent = getAllowLatent(card);
  4919. const latentIcons = Array.from(monLatentAllowUl.querySelectorAll(`.latent-icon[data-latent-icon]`));
  4920. latentIcons.forEach(icon => { //显示允许的潜觉,隐藏不允许的潜觉
  4921. const ltId = parseInt(icon.getAttribute("data-latent-icon"),10);
  4922. icon.classList.toggle("unallowable-latent", !allowLatent.includes(ltId));;
  4923. });
  4924. }
  4925. //怪物主动技能
  4926. const rowSkill = settingBox.querySelector(".row-mon-skill");
  4927. const skillBox = rowSkill.querySelector(".skill-box");
  4928. const skillTitle = skillBox.querySelector(".skill-name");
  4929. const skillCD = skillBox.querySelector(".skill-cd");
  4930. const skillLevel = skillBox.querySelector(".m-skill-level");
  4931. //const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  4932. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  4933. const skillDetailParsed = skillBox.querySelector(".skill-datail-parsed");
  4934. const skillDetailOriginal = skillBox.querySelector(".skill-datail-original");
  4935. const activeskill = Skills[card.activeSkillId];
  4936. const leaderSkill = Skills[card.leaderSkillId];
  4937. let frg1 = document.createDocumentFragment(); //创建节点用的临时空间
  4938. frg1.appendChild(skillBox);
  4939. skillTitle.textContent = activeskill?.name;
  4940. skillTitle.setAttribute("data-skillid", activeskill?.id);
  4941. skillDetailOriginal.innerHTML = "";
  4942. skillDetailOriginal.appendChild(parseSkillDescription(activeskill));
  4943. const t_maxLevel = card.stacking ? 1 : activeskill?.maxLevel; //遇到不能升技的,最大等级强制为1
  4944. skillLevel.max = t_maxLevel;
  4945. skillLevel.value = t_maxLevel;
  4946. skillLevel_Max.value = t_maxLevel;
  4947. //skillLevel_Max.textContent = activeskill.maxLevel;
  4948. skillCD.textContent = activeskill?.initialCooldown - t_maxLevel + 1;
  4949. //怪物队长技能
  4950. const rowLederSkill = settingBox.querySelector(".row-mon-leader-skill");
  4951. const lskillBox = rowLederSkill.querySelector(".skill-box");
  4952. const lskillTitle = lskillBox.querySelector(".skill-name");
  4953. const lskillDetailParsed = lskillBox.querySelector(".skill-datail-parsed");
  4954. const lskillDetailOriginal = lskillBox.querySelector(".skill-datail-original");
  4955. let frg2 = document.createDocumentFragment(); //创建节点用的临时空间
  4956. frg2.appendChild(lskillBox);
  4957. lskillTitle.textContent = leaderSkill?.name;
  4958. lskillTitle.setAttribute("data-skillid", leaderSkill?.id);
  4959. lskillDetailOriginal.innerHTML = "";
  4960. lskillDetailOriginal.appendChild(parseSkillDescription(leaderSkill));
  4961. editBox.refreshSkillParse(skillDetailParsed, lskillDetailParsed);
  4962. rowSkill.appendChild(frg1);
  4963. rowLederSkill.appendChild(frg2);
  4964. let noPowerup = card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) && card.maxLevel <= 1;
  4965. skillLevel.readOnly = noPowerup;
  4966. rowMonPlus.classList.toggle("disabled", noPowerup);
  4967. rowMonLatent.classList.toggle("disabled", noPowerup || card.onlyAssist); //极少数情况会出现仅允许当武器的,不能打潜觉
  4968. if (noPowerup) { //当可以叠加时,不能打297和潜觉
  4969. rowMonPlus.querySelector(".m-plus-hp").value = 0;
  4970. rowMonPlus.querySelector(".m-plus-atk").value = 0;
  4971. rowMonPlus.querySelector(".m-plus-rcv").value = 0;
  4972. }
  4973. const btnDone = editBox.querySelector(".button-done");
  4974. if (editBox.isAssist) {
  4975. btnDone.classList.toggle("cant-assist", !card.canAssist);
  4976. btnDone.disabled = !card.canAssist;
  4977. } else {
  4978. btnDone.classList.toggle("only-assist", card.onlyAssist);
  4979. btnDone.disabled = card.onlyAssist;
  4980. }
  4981. //去除所有不能再打的潜觉
  4982. editBox.latent = editBox.latent.filter(lat => allowLatent.includes(lat));
  4983. editBox.refreshLatent(editBox.latent, id);
  4984. editBox.reCalculateExp();
  4985. editBox.reCalculateAbility();
  4986. }
  4987. //刷新整个队伍
  4988. function refreshAll(formationData) {
  4989. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4990. const titleBox = formationBox.querySelector(".title-box");
  4991. const detailBox = formationBox.querySelector(".detail-box");
  4992. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4993. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4994. const dungeonEnchanceDom = formationBox.querySelector(".dungeon-enchance"); //地下城强化
  4995. fragment.append(...formationBox.childNodes);
  4996. const txtTitle = titleBox.querySelector(".title-code");
  4997. const txtDetail = detailBox.querySelector(".detail-code");
  4998. txtTitle.value = formationData.title || "";
  4999. txtDetail.value = formationData.detail || "";
  5000. const txtTitleDisplay = titleBox.querySelector(".title-display");
  5001. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  5002. txtTitleDisplay.innerHTML = '';
  5003. txtTitleDisplay.append(descriptionToHTML(txtTitle.value));
  5004. formationBox.refreshDocumentTitle();
  5005. txtDetailDisplay.innerHTML = '';
  5006. txtDetailDisplay.append(descriptionToHTML(txtDetail.value));
  5007. //地下城强化的显示,稀有度没有现成的,所以这里来循环生成
  5008. const dge = formationData.dungeonEnchance;
  5009. if (Object.values(dge.rate).some(rate => rate != 1)) //如果有任何一个属性的比率不为1,才产生强化图标
  5010. {
  5011. dungeonEnchanceDom.innerHTML = '';
  5012. if (dge.rarities.length > 0) {
  5013. dge.rarities.forEach(rarity=>{
  5014. const icon = dungeonEnchanceDom.appendChild(document.createElement("icon"));
  5015. icon.className = "rare-icon";
  5016. icon.setAttribute("data-rare-icon", rarity);
  5017. })
  5018. }
  5019. if (dge?.collabs?.length) { //添加合作的ID名称
  5020. dungeonEnchanceDom.appendChild(localTranslating?.skill_parse?.target?.collab_id({id:dge.collabs.join()}));
  5021. }
  5022. if (dge?.gachas?.length) { //添加抽蛋的ID名称
  5023. dungeonEnchanceDom.appendChild(localTranslating?.skill_parse?.target?.gacha_id({id:dge.gachas.join()}));
  5024. }
  5025. let skill = powerUp(dge.attrs, dge.types, p.mul({hp: dge.rate.hp * 100, atk: dge.rate.atk * 100, rcv: dge.rate.rcv * 100}));
  5026. dungeonEnchanceDom.appendChild(renderSkill(skill));
  5027. dungeonEnchanceDom.classList.remove(className_displayNone);
  5028. }else
  5029. {
  5030. dungeonEnchanceDom.classList.add(className_displayNone);
  5031. }
  5032. teamBigBoxs.forEach((teamBigBox, teamNum) => {
  5033. const teamBox = teamBigBox.querySelector(".team-box");
  5034. const teamData = formationData.teams[teamNum];
  5035. const badgeBox = teamBigBox.querySelector(".team-badge");
  5036. if (badgeBox) {
  5037. const badge = badgeBox.querySelector(`#team-${teamNum+1}-badge-${teamData[2] || 0}`);
  5038. if (badge)
  5039. {
  5040. //为了解决火狐在代码片段里无法正确修改checked的问题,所以事先把所有的都切换到false
  5041. const badges = Array.from(badgeBox.querySelectorAll(`.badge-radio`));
  5042. badges.forEach(badge=>badge.checked = false);
  5043. badge.checked = true;
  5044. }
  5045. }
  5046. const membersDom = teamBox.querySelector(".team-members");
  5047. const latentsDom = teamBox.querySelector(".team-latents");
  5048. const assistsDom = teamBox.querySelector(".team-assist");
  5049. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  5050. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  5051. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  5052. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  5053. for (let ti = 0, ti_len = membersDom.querySelectorAll(".member").length; ti < ti_len; ti++) {
  5054. const leaderIdx = teamData[3]; //开始设置换队长
  5055. const memberLi = membersDom.querySelector(`.member-${ti+1}`);
  5056. const latentLi = latentsDom.querySelector(`.latents-${ti+1}`);
  5057. const assistsLi = assistsDom.querySelector(`.member-${ti+1}`);
  5058. const teamAbilityLi = teamAbilityDom && teamAbilityDom.querySelector(`.abilitys-${ti+1}`);
  5059. const teamMemberTypesLi = teamMemberTypesDom && teamMemberTypesDom.querySelector(`.member-types-${ti+1}`);
  5060. const teamMemberAwokenLi = teamAbilityDom && teamMemberAwokenDom.querySelector(`.member-awoken-${ti+1}`);
  5061. const teamAssistAwokenLi = teamAbilityDom && teamAssistAwokenDom.querySelector(`.member-awoken-${ti+1}`);
  5062. [
  5063. memberLi,
  5064. latentLi,
  5065. assistsLi,
  5066. teamAbilityLi,
  5067. teamMemberTypesLi,
  5068. teamMemberAwokenLi,
  5069. teamAssistAwokenLi
  5070. ].forEach(dom=>{
  5071. if (!dom) return;
  5072. if (leaderIdx > 0 && ti == 0) //队长
  5073. {
  5074. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-leaderIdx)*-108}px)` : `translateX(${leaderIdx*108}px)`;
  5075. }
  5076. else if (leaderIdx > 0 && ti == leaderIdx) //队长员
  5077. {
  5078. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-ti)*108}px)` : `translateX(${ti*-108}px)`;
  5079. }else
  5080. {
  5081. dom.style.transform = null;
  5082. }
  5083. });
  5084. //修改显示内容
  5085. const memberDom = memberLi.querySelector(`.monster`);
  5086. const assistDom = assistsLi.querySelector(`.monster`);
  5087. const latentDom = latentLi.querySelector(`.latent-ul`);
  5088. const member = teamData[0][ti], assist = teamData[1][ti];
  5089. const memberCard = member.card || Cards[0], assistCard = assist.card || Cards[0];
  5090. changeid(member, memberDom, latentDom, assist); //队员
  5091. changeid(assist, assistDom); //辅助
  5092. const enableBouns = member.id > 0 && assist.id > 0 && ( //基底和武器都不是空
  5093. memberCard.attrs[0] === assistCard.attrs[0] || //如果主属性相等
  5094. memberCard.attrs[0]===6 || assistCard.attrs[0]===6 //或任一为仅副属性
  5095. );
  5096. teamAbilityLi?.classList?.toggle("enable-bouns", enableBouns);
  5097. //隐藏队长的自身换为换队长的技能
  5098. if (ti == 5 || //好友队长永远隐藏
  5099. leaderIdx == 0 && ti == 0 ) //当没换队长时,自身队长的欢队长技能隐藏
  5100. {
  5101. const skills_m = getCardActiveSkills(memberCard, [93, 227]); //更换队长的技能
  5102. const skills_a = getCardActiveSkills(assistCard, [93, 227]); //更换队长的技能
  5103. if (skills_m.length == 0 || skills_m[0].type != 227)
  5104. {
  5105. memberDom.querySelector(".switch-leader").classList.add(className_displayNone);
  5106. }
  5107. if (skills_a.length == 0 || skills_a[0].type != 227)
  5108. {
  5109. assistDom.querySelector(".switch-leader").classList.add(className_displayNone);
  5110. }
  5111. }
  5112. refreshMemberSkillCD(teamBox, teamData, ti); //技能CD
  5113. refreshAbility(teamAbilityDom, teamData, ti); //本人能力值
  5114. refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, ti); //本人觉醒
  5115. refreshMemberTypes(teamMemberTypesDom, teamData, ti); //本人类型
  5116. }
  5117. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  5118. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, teamNum);
  5119. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  5120. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  5121. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  5122. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, teamData, teamNum);
  5123. });
  5124. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  5125. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  5126. formationBox.appendChild(fragment);
  5127. // txtDetail.onblur(); //这个需要放在显示出来后再改才能生效
  5128. }
  5129. //刷新队伍觉醒效果计算
  5130. function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
  5131. let targetIcon;
  5132. //解析两个队长技
  5133. let leader1 = team[0][team[3] || 0], //换队长或者默认队长
  5134. leader2 = team[0][5];
  5135. let parseLSkill1 = skillParser(leader1?.card?.leaderSkillId),
  5136. parseLSkill2 = skillParser(leader2?.card?.leaderSkillId);
  5137. //防绑
  5138. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"52\"]")) {
  5139. const teamFlagsMembers = Array.from(targetIcon.parentElement.querySelectorAll(".team-flags li"));
  5140. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 52);
  5141. //储存附加 52 即大防绑的队长技能
  5142. let lsAwoken = parseLSkill1.concat(parseLSkill2).filter(skill=>skill.kind == SkillKinds.ImpartAwakenings);
  5143. for (let mi=0; mi < team[0].length; mi++) {
  5144. const memberData = team[0][mi];
  5145. const assistData = team[1][mi];
  5146. let thisAwokenNum = 0;
  5147. if (team[2] === 8 && mi === 0) {
  5148. thisAwokenNum = 2;
  5149. } else {
  5150. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5151. if (lsAwoken.length) { //增加队长技赋予的觉醒
  5152. const {attrs=[], types=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5153. lsAwoken.forEach(pls=>{
  5154. if (attrs.some(a => pls.attrs.includes(a)) || types.some(t => pls.types.includes(t))) {
  5155. effectiveAwokens.push(...pls.awakenings);
  5156. }
  5157. });
  5158. }
  5159. thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5160. }
  5161. teamFlagsMembers[mi].setAttribute(dataAttrName, Math.round(Math.min(thisAwokenNum/2,1)*100));
  5162. }
  5163. }
  5164. //自动回复
  5165. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"9\"]")) {
  5166. const targetValue = targetIcon.parentElement.querySelector(".count");
  5167. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 9);
  5168. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5169. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5170. let count = thisAwokenNum * 1000; //普通觉醒每个加1000
  5171. //储存附加 52 即大防绑的队长技能
  5172. let lsAwoken1 = parseLSkill1.filter(skill=>skill.kind == SkillKinds.AutoHeal),
  5173. lsAwoken2 = parseLSkill1.filter(skill=>skill.kind == SkillKinds.AutoHeal);
  5174. if (lsAwoken1.length) {
  5175. count += leader1.ability[2] * lsAwoken1[0].value.value;
  5176. }
  5177. if (lsAwoken2.length) {
  5178. count += leader2.ability[2] * lsAwoken2[0].value.value;
  5179. }
  5180. for (let mi=0; mi < team[0].length; mi++) {
  5181. const memberData = team[0][mi];
  5182. let latentCount = memberData?.latent?.filter(l=>l===5).length;
  5183. if (latentCount>0) { //自动回复潜觉,不考虑任何297和觉醒
  5184. let memberCard = memberData.card;
  5185. //计算没有297的纯三维
  5186. let memberRCV = Math.round(curve(memberCard.rcv, memberData.level, memberCard.maxLevel, memberCard.limitBreakIncr, 5));
  5187. count += Math.round(memberRCV * 0.15 * latentCount); //回复力的15%
  5188. } else {
  5189. continue;
  5190. }
  5191. }
  5192. targetValue.setAttribute(dataAttrName, count.bigNumberToString());
  5193. }
  5194. //颜色盾
  5195. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"4\"]")) {
  5196. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5197. const teamLatents = team[0].flatMap(m=>m.latent); //因为盾是固定值,所以直接平面化所有的潜觉
  5198. for (let oi=0; oi < orbs.length; oi++) {
  5199. let orb = orbs[oi];
  5200. const thisAwokenNum = awokenCountInTeam(team, 4+oi, solo, teamsCount);
  5201. let prob = thisAwokenNum * 0.07 //普通觉醒7%
  5202. + teamLatents.filter(l=>l===6+oi).length * 0.01 //小潜觉 1%
  5203. + teamLatents.filter(l=>l===32+oi).length * 0.03; //大潜觉 3%
  5204. orb.setAttribute(dataAttrName,Math.round(Math.min(prob,1)*100));
  5205. }
  5206. }
  5207. //掉+珠
  5208. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"14\"]")) {
  5209. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5210. for (let oi=0; oi < orbs.length; oi++) {
  5211. let orb = orbs[oi];
  5212. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === (oi < 5 ? 14+oi : 29));
  5213. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5214. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5215. let prob = thisAwokenNum * 0.2; //普通觉醒20%
  5216. orb.setAttribute(dataAttrName,Math.round(Math.min(prob,1)*100));
  5217. }
  5218. }
  5219. //SX
  5220. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"28\"]")) {
  5221. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5222. const thisAwokenNum = awokenCountInTeam(team, 28, solo, teamsCount);
  5223. let prob = thisAwokenNum / 5;
  5224. if (team[2] == 9) prob += 0.5;
  5225. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5226. }
  5227. //暗
  5228. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"68\"]")) {
  5229. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5230. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 68);
  5231. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5232. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5233. let prob = thisAwokenNum / 5;
  5234. if (team[2] == 12) prob += 0.5;
  5235. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5236. }
  5237. //废
  5238. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"69\"]")) {
  5239. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5240. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 69);
  5241. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5242. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5243. let prob = thisAwokenNum / 5;
  5244. if (team[2] == 13) prob += 0.5;
  5245. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5246. }
  5247. //毒
  5248. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"70\"]")) {
  5249. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5250. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 70);
  5251. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5252. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5253. let prob = thisAwokenNum / 5;
  5254. if (team[2] == 14) prob += 0.5;
  5255. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5256. }
  5257. //云
  5258. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"54\"]")) {
  5259. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5260. const thisAwokenNum = awokenCountInTeam(team, 54, solo, teamsCount);
  5261. let prob = thisAwokenNum / 1;
  5262. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5263. }
  5264. //封条
  5265. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"55\"]")) {
  5266. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5267. const thisAwokenNum = awokenCountInTeam(team, 55, solo, teamsCount);
  5268. let prob = thisAwokenNum / 1;
  5269. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5270. }
  5271. //掉废
  5272. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"14\"]")) {
  5273. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5274. let prob = team[0].some(member=>member?.latent?.includes(14)) ? 1 : 0;
  5275. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5276. }
  5277. //掉毒
  5278. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"15\"]")) {
  5279. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5280. let prob = team[0].some(member=>member?.latent?.includes(15)) ? 1 : 0;
  5281. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5282. }
  5283. //心横解转转
  5284. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"40\"]")) {
  5285. const targetValue = targetIcon.parentElement.querySelector(".count");
  5286. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 20);
  5287. let count = 0;
  5288. for (let mi=0; mi < team[0].length; mi++) {
  5289. const memberData = team[0][mi];
  5290. const assistData = team[1][mi];
  5291. if (memberData?.latent?.includes(40)) {
  5292. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5293. count += effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5294. } else {
  5295. continue;
  5296. }
  5297. }
  5298. targetValue.setAttribute(dataAttrName, count);
  5299. }
  5300. //心追解云封
  5301. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"46\"]")) {
  5302. const targetValue = targetIcon.parentElement.querySelector(".count");
  5303. let count = 0;
  5304. for (let mi=0; mi < team[0].length; mi++) {
  5305. const memberData = team[0][mi];
  5306. const assistData = team[1][mi];
  5307. if (memberData?.latent?.includes(46)) {
  5308. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5309. count += effectiveAwokens.filter(ak=>ak==45).length;
  5310. } else {
  5311. continue;
  5312. }
  5313. }
  5314. targetValue.setAttribute(dataAttrName, count);
  5315. }
  5316. //普通L
  5317. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"60\"]")) {
  5318. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5319. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 60);
  5320. let count = new Array(orbs.length).fill(0);
  5321. for (let mi=0; mi < team[0].length; mi++) {
  5322. const memberData = team[0][mi];
  5323. const assistData = team[1][mi];
  5324. let effectiveAwokens = memberData?.effectiveAwokens(assistData);
  5325. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5326. if (thisAwokenNum == 0) continue;
  5327. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5328. attrs.distinct().forEach(attr=>{
  5329. count[attr] += thisAwokenNum;
  5330. });
  5331. }
  5332. orbs.forEach((orb,oi)=>{
  5333. orb.setAttribute(dataAttrName,count[oi]);
  5334. });
  5335. }
  5336. //L解禁武器
  5337. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"48\"]")) {
  5338. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5339. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 60);
  5340. let count = new Array(orbs.length).fill(0);
  5341. for (let mi=0; mi < team[0].length; mi++) {
  5342. const memberData = team[0][mi];
  5343. //const assistData = team[1][mi]; //L解禁武器,武器上的L无意义
  5344. if (memberData?.latent?.includes(48)) {
  5345. let effectiveAwokens = memberData.effectiveAwokens();
  5346. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5347. if (thisAwokenNum == 0) continue;
  5348. const {attrs=[]} = memberData.getAttrsTypesWithWeapon() || {};
  5349. attrs.distinct().forEach(attr=>{
  5350. count[attr] += thisAwokenNum;
  5351. });
  5352. } else {
  5353. continue;
  5354. }
  5355. }
  5356. orbs.forEach((orb,oi)=>{
  5357. orb.setAttribute(dataAttrName,count[oi]);
  5358. });
  5359. }
  5360. //普通十字
  5361. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"78\"]")) {
  5362. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5363. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5364. let count = new Array(orbs.length).fill(0);
  5365. for (let mi=0; mi < team[0].length; mi++) {
  5366. const memberData = team[0][mi];
  5367. const assistData = team[1][mi];
  5368. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5369. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5370. if (thisAwokenNum == 0) continue;
  5371. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5372. attrs.distinct().forEach(attr=>{
  5373. count[attr] += thisAwokenNum;
  5374. });
  5375. }
  5376. orbs.forEach((orb,oi)=>{
  5377. orb.setAttribute(dataAttrName,count[oi]);
  5378. });
  5379. }
  5380. //U解禁消
  5381. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"41\"]")) {
  5382. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5383. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 27);
  5384. let count = new Array(orbs.length).fill(0);
  5385. for (let mi=0; mi < team[0].length; mi++) {
  5386. const memberData = team[0][mi];
  5387. //const assistData = team[1][mi]; //L解禁武器,武器上的L无意义
  5388. if (memberData?.latent?.includes(41)) {
  5389. let effectiveAwokens = memberData.effectiveAwokens();
  5390. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5391. if (thisAwokenNum == 0) continue;
  5392. const {attrs=[]} = memberData.getAttrsTypesWithWeapon() || {};
  5393. attrs.distinct().forEach(attr=>{
  5394. count[attr] += thisAwokenNum;
  5395. });
  5396. } else {
  5397. continue;
  5398. }
  5399. }
  5400. orbs.forEach((orb,oi)=>{
  5401. orb.setAttribute(dataAttrName,count[oi]);
  5402. });
  5403. }
  5404. //普通C珠
  5405. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"62\"]")) {
  5406. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5407. //目前没有大觉醒
  5408. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5409. let count = new Array(orbs.length).fill(0);
  5410. for (let mi=0; mi < team[0].length; mi++) {
  5411. const memberData = team[0][mi];
  5412. const assistData = team[1][mi];
  5413. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5414. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5415. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==62).length;
  5416. if (thisAwokenNum == 0) continue;
  5417. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5418. attrs.distinct().forEach(attr=>{
  5419. count[attr] += thisAwokenNum;
  5420. });
  5421. }
  5422. orbs.forEach((orb,oi)=>{
  5423. orb.setAttribute(dataAttrName,count[oi]);
  5424. });
  5425. }
  5426. //C珠破吸
  5427. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"39\"]")) {
  5428. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5429. //目前没有大觉醒
  5430. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 27);
  5431. let count = new Array(orbs.length).fill(0);
  5432. for (let mi=0; mi < team[0].length; mi++) {
  5433. const memberData = team[0][mi];
  5434. //const assistData = team[1][mi]; //L解禁武器,武器上的L无意义
  5435. if (memberData.latent.includes(39)) {
  5436. let effectiveAwokens = memberData.effectiveAwokens();
  5437. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5438. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==62).length;
  5439. if (thisAwokenNum == 0) continue;
  5440. const {attrs=[]} = memberData.getAttrsTypesWithWeapon() || {};
  5441. attrs.distinct().forEach(attr=>{
  5442. count[attr] += thisAwokenNum;
  5443. });
  5444. } else {
  5445. continue;
  5446. }
  5447. }
  5448. orbs.forEach((orb,oi)=>{
  5449. orb.setAttribute(dataAttrName,count[oi]);
  5450. });
  5451. }
  5452. //普通T字
  5453. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"126\"]")) {
  5454. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5455. //目前没有大觉醒
  5456. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5457. let count = new Array(orbs.length).fill(0);
  5458. for (let mi=0; mi < team[0].length; mi++) {
  5459. const memberData = team[0][mi];
  5460. const assistData = team[1][mi];
  5461. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5462. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5463. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==126).length;
  5464. if (thisAwokenNum == 0) continue;
  5465. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5466. attrs.distinct().forEach(attr=>{
  5467. count[attr] += thisAwokenNum;
  5468. });
  5469. }
  5470. orbs.forEach((orb,oi)=>{
  5471. orb.setAttribute(dataAttrName,count[oi]);
  5472. });
  5473. }
  5474. }
  5475. //刷新队伍觉醒统计
  5476. function refreshTeamAwokenCount(awokenDom, team) {
  5477. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5478. official_awoken_sorting.forEach(ak=>{
  5479. let totalNum = 0;
  5480. //搜索等效觉醒
  5481. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ak || eak.big === ak);
  5482. if (equivalentAwoken?.small === ak)
  5483. { //等效觉醒小
  5484. totalNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5485. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5486. } else if (equivalentAwoken?.big === ak)
  5487. { //等效觉醒大就跳过
  5488. return;
  5489. } else
  5490. { //普通觉醒
  5491. totalNum = awokenCountInTeam(team, ak, solo, teamsCount);
  5492. }
  5493. if (totalNum == 0) return;
  5494. const li = document.createElement("li");
  5495. li.className = "awoken-count";
  5496. const icon = li.appendChild(document.createElement("icon"));
  5497. icon.className = "awoken-icon";
  5498. icon.setAttribute("data-awoken-icon", ak);
  5499. const span = li.appendChild(document.createElement("span"));
  5500. span.className = "count";
  5501. span.textContent = totalNum;
  5502. fragment.appendChild(li);
  5503. });
  5504. const awokenUL = awokenDom.querySelector(".awoken-ul");
  5505. awokenUL.innerHTML = '';
  5506. awokenUL.append(fragment);
  5507. }
  5508. //刷新阵型觉醒统计
  5509. function refreshFormationAwokenCount(awokenDom, teams) {
  5510. function awokenSetCount(aicon, number) {
  5511. if (!aicon) return; //没有这个觉醒就撤回
  5512. const ali = aicon.parentNode;
  5513. const countDom = ali.querySelector(".count");
  5514. countDom.textContent = number;
  5515. if (number)
  5516. ali.classList.remove(className_displayNone);
  5517. else
  5518. ali.classList.add(className_displayNone);
  5519. }
  5520. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5521. const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
  5522. const aicons = Array.from(awokenUL.querySelectorAll(`.awoken-icon[data-awoken-icon]`));
  5523. const acs = aicons.map(aicon=>{
  5524. const ai = parseInt(aicon.getAttribute("data-awoken-icon"),10);
  5525. let totalNum = 0;
  5526. //搜索等效觉醒
  5527. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ai || eak.big === ai);
  5528. if (equivalentAwoken)
  5529. {
  5530. if (equivalentAwoken.small === ai)
  5531. {
  5532. totalNum = awokenCountInFormation(teams, equivalentAwoken.small, solo) +
  5533. awokenCountInFormation(teams, equivalentAwoken.big, solo) * equivalentAwoken.times;
  5534. }
  5535. } else
  5536. {
  5537. totalNum = awokenCountInFormation(teams, ai, solo);
  5538. }
  5539. awokenSetCount(aicon, totalNum);
  5540. return {a:ai,c:totalNum};
  5541. });
  5542. if (acs.every(ac=>ac.c==0))
  5543. {
  5544. awokenDom.classList.add(className_displayNone);
  5545. } else
  5546. {
  5547. awokenDom.classList.remove(className_displayNone);
  5548. }
  5549. awokenDom.appendChild(fragment);
  5550. }
  5551. //刷新能力值
  5552. function refreshAbility(abilityDom, team, idx) {
  5553. const memberData = team[0][idx];
  5554. const assistData = team[1][idx];
  5555. //基底三维,如果辅助是武器,还要加上辅助的觉醒
  5556. const mainAbility = calculateAbility(memberData, assistData, solo, teamsCount);
  5557. if (mainAbility && memberData.ability) {
  5558. for (let ai = 0; ai < 3; ai++) {
  5559. memberData.ability[ai] = mainAbility[ai][0];
  5560. memberData.abilityNoAwoken[ai] = mainAbility[ai][1];
  5561. }
  5562. }
  5563. if (!abilityDom) return; //如果没有dom,直接跳过
  5564. const abilityLi = abilityDom.querySelector(".abilitys-" + (idx + 1));
  5565. const hpDom = abilityLi.querySelector(".hp");
  5566. const atkDom = abilityLi.querySelector(".atk");
  5567. const rcvDom = abilityLi.querySelector(".rcv");
  5568. [hpDom, atkDom, rcvDom].forEach(function(div, ai) {
  5569. if (mainAbility) {
  5570. div.classList.remove(className_displayNone);
  5571. div.textContent = memberData.ability[ai];
  5572. } else {
  5573. div.classList.add(className_displayNone);
  5574. div.textContent = 0;
  5575. }
  5576. });
  5577. }
  5578. //刷新队员
  5579. function refreshMemberTypes(memberTypesDom, team, idx) {
  5580. if (!memberTypesDom) return; //如果没有dom,直接跳过
  5581. const member = team[0][idx];
  5582. const assist = team[1][idx];
  5583. let {types = [], appendType = false} = member.getAttrsTypesWithWeapon(assist) || {};
  5584. appendType = appendType && (types.length > member.card.types.length); //appendType还需要满足type数量大于角色真实的type
  5585. const memberTypesUl = memberTypesDom.querySelector(`.member-types-${idx + 1} .types-ul`);
  5586. memberTypesUl.innerHTML = '';
  5587. for (let i = 0;i < types.length; i++) {
  5588. const iconLi = document.createElement("li");
  5589. const icon = iconLi.appendChild(document.createElement("icon"))
  5590. icon.className = "type-icon";
  5591. icon.setAttribute("data-type-icon", types[i]);
  5592. if (appendType && i == (types.length - 1)) {
  5593. iconLi.classList.add('append-type');
  5594. }
  5595. memberTypesUl.appendChild(iconLi);
  5596. }
  5597. }
  5598. //刷新队员觉醒
  5599. function refreshMemberAwoken(memberAwokenDom, assistAwokenDom, team, idx) {
  5600. if (!memberAwokenDom) return; //如果没有dom,直接跳过
  5601. const memberData = team[0][idx];
  5602. const assistData = team[1][idx];
  5603. const memberCard = Cards[memberData.id] || Cards[0];
  5604. const assistCard = Cards[assistData.id] || Cards[0];
  5605. //队员觉醒
  5606. let memberAwokens = memberData.effectiveAwokens() || [];
  5607. //memberAwokens.sort();
  5608. //武器觉醒
  5609. let assistAwokens = assistData.effectiveAwokens() || [];
  5610. if (!assistAwokens?.includes(49)) assistAwokens = []; //清空非武器的觉醒
  5611. //assistAwokens.sort();
  5612. /*if (assistAwokens.includes(49))
  5613. {
  5614. memberAwokens = memberAwokens.concat(assistAwokens);
  5615. }*/
  5616. const memberAwokenUl = memberAwokenDom.querySelector(`.member-awoken-${idx + 1} .awoken-ul`);
  5617. const assistAwokenUl = assistAwokenDom.querySelector(`.member-awoken-${idx + 1} .awoken-ul`);
  5618. /* //通用的
  5619. function countNum(arr) {
  5620. const map = arr.reduce(function(preMap, value){
  5621. return preMap.set(value, (preMap.get(value) || 0) + 1);
  5622. }, new Map());
  5623. return Array.from(map);
  5624. };*/
  5625. function countAwokenNum(arr) {
  5626. const map = arr.reduce(function(preMap, value){
  5627. const eak = equivalent_awoken.find(eako => eako.big === value);
  5628. if (eak)
  5629. {
  5630. return preMap.set(eak.small, (preMap.get(eak.small) || 0) + eak.times);
  5631. }else
  5632. {
  5633. return preMap.set(value, (preMap.get(value) || 0) + 1);
  5634. }
  5635. }, new Map());
  5636. return Array.from(map);
  5637. };
  5638. /*const hideAwokens = [49,1,2,3,63];
  5639. if (solo) hideAwokens.push(30); //协力觉醒
  5640. if (!solo) hideAwokens.push(63); //掉落觉醒
  5641. memberAwokens = memberAwokens.filter(ak=>!hideAwokens.includes(ak));*/
  5642. let memberAwokensCount = countAwokenNum(memberAwokens);
  5643. memberAwokenUl.innerHTML = '';
  5644. memberAwokensCount.forEach(akc=>{
  5645. const iconLi = document.createElement("li");
  5646. const icon = iconLi.appendChild(document.createElement("icon"))
  5647. icon.className = "awoken-icon";
  5648. icon.setAttribute("data-awoken-icon", akc[0]);
  5649. icon.setAttribute("data-awoken-count", akc[1]);
  5650. memberAwokenUl.appendChild(iconLi);
  5651. });
  5652. let assistAwokensCount = countAwokenNum(assistAwokens);
  5653. assistAwokenUl.innerHTML = '';
  5654. assistAwokensCount.forEach(akc=>{
  5655. const iconLi = document.createElement("li");
  5656. const icon = iconLi.appendChild(document.createElement("icon"))
  5657. icon.className = "awoken-icon";
  5658. icon.setAttribute("data-awoken-icon", akc[0]);
  5659. icon.setAttribute("data-awoken-count", akc[1]);
  5660. assistAwokenUl.appendChild(iconLi);
  5661. });
  5662. }
  5663. function setTextContentAndAttribute(dom,str)
  5664. {
  5665. if (!dom) return;
  5666. dom.textContent = str;
  5667. dom.setAttribute(dataAttrName, str);
  5668. }
  5669. function drawHpInfo(hpBarDom, reduceAttrRanges)
  5670. {
  5671. const width = hpBarDom.width, height = hpBarDom.height;
  5672. let ctx = hpBarDom.getContext("2d");
  5673. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  5674. {
  5675. const attrColors = ['crimson','cornflowerblue','green','goldenrod','purple'];
  5676. reduceAttrRanges.forEach((reduceRanges, ridx)=>{
  5677. //console.table(reduceRanges);
  5678. ctx.fillStyle = attrColors[ridx];
  5679. ctx.fillRect(0, height / 5 * ridx, width, height / 5 * (ridx + 1));
  5680. reduceRanges.forEach(range=>{
  5681. ctx.fillStyle = `rgba(0, 0, 0, 0.5)`;
  5682. ctx.fillRect(width * (range.min / 100), height / 5 * ridx, width * (range.max / 100), height / 5 * (1 - range.scale));
  5683. });
  5684. });
  5685. }
  5686. else //只有阶梯盾
  5687. {
  5688. const reduceRanges = reduceAttrRanges[0];
  5689. //创建线性颜色渐变对象
  5690. const canvasGradient = ctx.createLinearGradient(0, 0, 0, height);
  5691. canvasGradient.addColorStop(0, "#EE99AA");
  5692. canvasGradient.addColorStop(0.4, "#FFDDEE");
  5693. canvasGradient.addColorStop(1, "#EE9999");
  5694. ctx.fillStyle = canvasGradient;
  5695. ctx.fillRect(0, 0, width, height);
  5696. reduceRanges.forEach(range=>{
  5697. ctx.fillStyle = `rgba(204, 0 ,85, 0.7)`;
  5698. ctx.fillRect(width * (range.min / 100), 0, width * ((range.max - range.min) / 100), height * (1 - range.scale));
  5699. });
  5700. }
  5701. }
  5702. //刷新队伍能力值合计
  5703. function refreshTeamTotalHP(totalDom, team, teamIdx) {
  5704. //计算总的生命值
  5705. if (!totalDom) return;
  5706. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  5707. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  5708. const tMoveDom = totalDom.querySelector(".tIf-total-move");
  5709. const tEffectDom = totalDom.querySelector(".tIf-effect");
  5710. const teams = formation.teams;
  5711. const leader1id = team[0][team[3] || 0].id;
  5712. const leader2id = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][teams[0][3] || 0].id : teams[1][0][teams[1][3] || 0].id) : team[0][5].id;
  5713. //计算当前队伍,2P时则是需要特殊处理
  5714. const team_2p = teamsCount===2 ? team[0].concat((teamIdx === 1 ? teams[0][0][0] : teams[1][0][0])) : team[0];
  5715. const assistTeam_2p = teamsCount===2 ? team[1].concat((teamIdx === 1 ? teams[0][1][0] : teams[1][1][0])) : team[1];
  5716. if (tHpDom) {
  5717. const reduceScales1 = getReduceScales(leader1id);
  5718. const reduceScales2 = getReduceScales(leader2id);
  5719. const reduceAttrSeildAwokenScales = getAttrShieldAwokenReduceScales(team);
  5720. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  5721. const reduceAttrRangesWithShieldAwoken = getReduceRange(reduceScales1.concat(reduceScales2, reduceAttrSeildAwokenScales));
  5722. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  5723. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  5724. const hpBar = totalDom.querySelector(".reduce-details");
  5725. if (reduceAttrRangesWithShieldAwoken.some(r=>r != reduceAttrRangesWithShieldAwoken[0]) ||
  5726. reduceAttrRangesWithShieldAwoken[0].length > 1 ||
  5727. reduceAttrRangesWithShieldAwoken[0][0].probability < 1) //有HP阶梯盾或者有指定属性减伤或者减伤几率不是100%
  5728. {
  5729. drawHpInfo(hpBar, reduceAttrRangesWithShieldAwoken);
  5730. hpBar.classList.remove(className_displayNone);
  5731. }else
  5732. {
  5733. hpBar.classList.add(className_displayNone);
  5734. }
  5735. const totalReduce = leastScale.scale;
  5736. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  5737. const teamHPNoAwokenArr = countTeamHp(team, leader1id, leader2id, solo, true);
  5738. let tHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  5739. let tHPNoAwoken = teamHPNoAwokenArr.reduce((pv, v) => pv + v); //队伍计算的总HP无觉醒
  5740. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount); //全队大血包个数
  5741. let badgeHPScale = 1; //徽章倍率
  5742. if (team[2] == 5 && (solo || teamsCount === 3)) {
  5743. badgeHPScale = 1.05;
  5744. } else if (team[2] == 18 && (solo || teamsCount === 3)) {
  5745. badgeHPScale = 1.15;
  5746. } else if (team[2] == 20 && (solo || teamsCount === 3)) {
  5747. badgeHPScale = 1.10;
  5748. }
  5749. tHP = Math.round(Math.round(tHP * (1 + 0.05 * teamHPAwoken)) * badgeHPScale);
  5750. tHPNoAwoken = Math.round(Math.round(tHPNoAwoken) * badgeHPScale);
  5751. //记录到bar中,方便打开详情时调用
  5752. hpBar.reduceAttrRangesWithShieldAwoken = reduceAttrRangesWithShieldAwoken; //有盾觉醒的
  5753. hpBar.reduceAttrRanges = reduceAttrRanges; //没有盾觉醒的
  5754. hpBar.tHP = tHP;
  5755. hpBar.tHPNoAwoken = tHPNoAwoken;
  5756. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  5757. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  5758. const tHpDom_general = tHpDom.querySelector(".general");
  5759. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  5760. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  5761. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  5762. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  5763. tHpDom_reduce.classList.toggle("no-reduce", totalReduce == 0);
  5764. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  5765. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  5766. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  5767. }
  5768. if (tSBDom) {
  5769. const sbn = countTeamSB(team, solo);
  5770. const tSBDom_general = tSBDom.querySelector(".general");
  5771. setTextContentAndAttribute(tSBDom_general, sbn);
  5772. }
  5773. if (tMoveDom) {
  5774. const moveTime = countMoveTime(team, leader1id, leader2id, teamIdx);
  5775. const tMoveDom_general = tMoveDom.querySelector(".general");
  5776. const tMoveDom_noAwoken = tMoveDom.querySelector(".awoken-bind");
  5777. if (moveTime.fixed) //固定时间的
  5778. {
  5779. tMoveDom.classList.add("fixed-move-time");
  5780. setTextContentAndAttribute(tMoveDom_general, moveTime.duration.leader);
  5781. setTextContentAndAttribute(tMoveDom_noAwoken, moveTime.duration.leader);
  5782. } else
  5783. {
  5784. tMoveDom.classList.remove("fixed-move-time");
  5785. setTextContentAndAttribute(tMoveDom_general, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge + moveTime.duration.awoken).keepCounts());
  5786. setTextContentAndAttribute(tMoveDom_noAwoken, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge).keepCounts());
  5787. }
  5788. }
  5789. const tRarityDom = totalDom.querySelector(".tIf-rarity");
  5790. const tAttrsDom = totalDom.querySelector(".tIf-attrs");
  5791. const tTypesDom = totalDom.querySelector(".tIf-types");
  5792. //统计队伍稀有度总数
  5793. if (tRarityDom)
  5794. {
  5795. const rarityDoms = tRarityDom.querySelector(".rarity");
  5796. const rarityCount = team[0].slice(0,5).reduce((pre,member)=>{
  5797. if (member.id <= 0) return pre;
  5798. const card = Cards[member.id] || Cards[0];
  5799. return pre + (card?.rarity ?? 0);
  5800. },0);
  5801. rarityDoms.setAttribute(dataAttrName, rarityCount);
  5802. }
  5803. //统计队伍属性/类型个数
  5804. if (tAttrsDom || tTypesDom)
  5805. {
  5806. const {attrs, types} = countTeamTotalAttrsTypes(team_2p, assistTeam_2p);
  5807. if (tAttrsDom) {
  5808. const attrDoms = Array.from(tAttrsDom.querySelectorAll(".attr"));
  5809. attrDoms.forEach(attrDom=>{
  5810. const attrId = parseInt(attrDom.getAttribute("data-attr-icon"));
  5811. attrDom.setAttribute(dataAttrName, attrs[attrId] || 0);
  5812. });
  5813. }
  5814. if (tTypesDom) {
  5815. const typeDoms = Array.from(tTypesDom.querySelectorAll(".type-icon"));
  5816. typeDoms.forEach(typeDom=>{
  5817. const typeId = parseInt(typeDom.getAttribute("data-type-icon"));
  5818. typeDom.setAttribute(dataAttrName, types[typeId] || 0);
  5819. });
  5820. }
  5821. }
  5822. if (tEffectDom) {
  5823. //76版队长技能不被换队长所影响
  5824. const leader1id_original = team[0][0].id;
  5825. const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teams[0][0][0].id : teams[1][0][0].id) : team[0][5].id;
  5826. let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
  5827. refreshEffectDom(tEffectDom, effect);
  5828. }
  5829. }
  5830. function refreshEffectDom(tEffectDom, effect) {
  5831. const _76board = tEffectDom.querySelector(".icon-skill[data-icon-type='board-size-change']");
  5832. _76board && _76board.classList.toggle(className_displayNone, !effect.board76);
  5833. const noSkyfall = tEffectDom.querySelector(".icon-skill[data-icon-type='no-skyfall']");
  5834. noSkyfall && noSkyfall.classList.toggle(className_displayNone, !effect.noSkyfall);
  5835. const poisonNoEffect = tEffectDom.querySelector(".poison-no-effect");
  5836. poisonNoEffect && poisonNoEffect.classList.toggle(className_displayNone, !effect.poisonNoEffect);
  5837. const resolve = tEffectDom.querySelector(".icon-skill[data-icon-type='resolve']");
  5838. resolve && resolve.classList.toggle(className_displayNone, !effect.resolve);
  5839. const addCombo = tEffectDom.querySelector(".icon-skill[data-icon-type='add-combo']");
  5840. if (addCombo) {
  5841. addCombo.classList.toggle(className_displayNone, effect.addCombo.every(n=>n<1));
  5842. addCombo.setAttribute("data-add-combo", effect.addCombo.filter(Boolean).join("/"));
  5843. }
  5844. const inflicts = tEffectDom.querySelector(".inflicts");
  5845. if (inflicts) {
  5846. inflicts.classList.toggle(className_displayNone, effect.inflicts.every(n=>n<1));
  5847. inflicts.setAttribute("data-inflicts", effect.inflicts.filter(Boolean).map(v=>v.bigNumberToString()).join("/"));
  5848. }
  5849. }
  5850. //刷新所有队伍能力值合计
  5851. function refreshFormationTotalHP(totalDom, teams) {
  5852. //计算总的生命值
  5853. if (!totalDom) return;
  5854. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  5855. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  5856. const tEffectDom = totalDom.querySelector(".tIf-effect");
  5857. //因为目前仅用于2P,所以直接在外面固定写了
  5858. const leader1id = teams[0][0][teams[0][3] || 0].id;
  5859. const leader2id = teams[1][0][teams[1][3] || 0].id;
  5860. if (tHpDom) {
  5861. const reduceScales1 = getReduceScales(leader1id);
  5862. const reduceScales2 = getReduceScales(leader2id);
  5863. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  5864. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  5865. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  5866. const hpBar = totalDom.querySelector(".reduce-details");
  5867. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0]) || reduceAttrRanges[0].length > 1 || reduceAttrRanges[0][0].probability < 1) //有阶梯盾或者有指定属性减伤或者减伤比例不是100%
  5868. {
  5869. drawHpInfo(hpBar, reduceAttrRanges);
  5870. hpBar.classList.remove(className_displayNone);
  5871. }else
  5872. {
  5873. hpBar.classList.add(className_displayNone);
  5874. }
  5875. const totalReduce = leastScale.scale;
  5876. const tHPArr = teams.map(function(team) {
  5877. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  5878. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  5879. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount); //全队大血包个数
  5880. return Math.round(teamTHP * (1 + 0.05 * teamHPAwoken));
  5881. });
  5882. const tHPNoAwokenArr = teams.map(function(team) {
  5883. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo, true);
  5884. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  5885. return Math.round(teamTHP);
  5886. });
  5887. const tHP = tHPArr.reduce((pv, v) => pv + v);
  5888. const tHPNoAwoken = tHPNoAwokenArr.reduce((pv, v) => pv + v);
  5889. //记录到bar中,方便打开详情时调用
  5890. hpBar.reduceAttrRanges = reduceAttrRanges;
  5891. hpBar.tHP = tHP;
  5892. hpBar.tHPNoAwoken = tHPNoAwoken;
  5893. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  5894. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  5895. const tHpDom_general = tHpDom.querySelector(".general");
  5896. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  5897. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  5898. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  5899. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  5900. if (totalReduce > 0)
  5901. tHpDom_reduce.classList.remove("no-reduce");
  5902. else
  5903. tHpDom_reduce.classList.add("no-reduce");
  5904. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  5905. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  5906. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  5907. }
  5908. if (tSBDom) {
  5909. const sbn1 = countTeamSB(teams[0], solo);
  5910. const sbn2 = countTeamSB(teams[1], solo);
  5911. const tSBDom_general = tSBDom.querySelector(".general");
  5912. setTextContentAndAttribute(tSBDom_general, sbn1 + sbn2);
  5913. }
  5914. if (tEffectDom) {
  5915. //76版队长技能不被换队长所影响
  5916. const leader1id_original = teams[0][0][0].id;
  5917. const leader2id_original = teams[1][0][0].id;
  5918. let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
  5919. refreshEffectDom(tEffectDom, effect);
  5920. }
  5921. }
  5922. //刷新单人技能CD
  5923. function refreshMemberSkillCD(teamDom, team, idx) {
  5924. const memberMonDom = teamDom.querySelector(`.team-members .member-${idx+1} .monster`);
  5925. const assistMonDom = teamDom.querySelector(`.team-assist .member-${idx+1} .monster`);
  5926. const member = team[0][idx];
  5927. const assist = team[1][idx];
  5928. const memberCard = Cards[member.id] || Cards[0];
  5929. const memberSkill = Skills[memberCard?.activeSkillId];
  5930. const assistCard = Cards[assist.id] || Cards[0];
  5931. const assistSkill = Skills[assistCard?.activeSkillId];
  5932. const memberSkillCdDom = memberMonDom.querySelector(".skill-cd");
  5933. const assistSkillCdDom = assistMonDom.querySelector(".skill-cd");
  5934. const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel || memberSkill.maxLevel) + 1) : 0;
  5935. const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel || assistSkill.maxLevel) + 1) : 0;
  5936. memberSkillCdDom.innerHTML = '';
  5937. assistSkillCdDom.innerHTML = '';
  5938. memberSkillCdDom.classList.toggle("loop-skill", memberSkill.type == 233);
  5939. if (memberSkill.type == 232 || memberSkill.type == 233) //232是单向进化技能,显示。233是循环进化技能,就不显示了
  5940. {
  5941. memberSkillCdDom.append(memberSkillCd);
  5942. assistSkillCdDom.append(memberSkillCd+ assistSkillCd);
  5943. memberSkill.params.slice(1).forEach(subSkillId=>{
  5944. const subSkill = Skills[subSkillId];
  5945. const memberEvoSkillCd = subSkill.initialCooldown - subSkill.maxLevel + 1;
  5946. memberSkillCdDom.append(document.createElement("br"),memberEvoSkillCd);
  5947. assistSkillCdDom.append(document.createElement("br"),memberEvoSkillCd+ assistSkillCd);
  5948. });
  5949. } else {
  5950. memberSkillCdDom.append(memberSkillCd);
  5951. assistSkillCdDom.append(memberSkillCd + assistSkillCd);
  5952. }
  5953. if (member?.skilllevel != undefined && member?.skilllevel < memberSkill?.maxLevel) {
  5954. memberSkillCdDom.classList.remove("max-skill");
  5955. } else {
  5956. memberSkillCdDom.classList.add("max-skill");
  5957. }
  5958. if (assist?.skilllevel != undefined && assist?.skilllevel < assistSkill?.maxLevel) {
  5959. assistSkillCdDom.classList.remove("max-skill");
  5960. } else {
  5961. assistSkillCdDom.classList.add("max-skill");
  5962. }
  5963. }
  5964. //按住Ctrl点击技能在控制台输出技能的对象
  5965. function fastShowSkill(event) {
  5966. const skillId = parseInt(this.getAttribute("data-skillid"), 10); //获得当前技能ID
  5967. if (event.ctrlKey) {
  5968. const skillId = parseInt(this.getAttribute("data-skillid"), 10);
  5969. console.debug(Skills[skillId]);
  5970. return;
  5971. };
  5972. const s_cards = Cards.filter(card => card.activeSkillId === skillId || card.leaderSkillId === skillId); //搜索同技能怪物
  5973. if (s_cards.length > 1) {
  5974. showSearch(s_cards); //显示
  5975. }
  5976. }
  5977. function localisation($tra) {
  5978. if (!$tra) return;
  5979. document.title = $tra.webpage_title;
  5980. controlBox.querySelector(".datasource-updatetime").title = $tra.force_reload_data;
  5981. formationBox.querySelector(".title-box .title-code").placeholder = $tra.title_blank;
  5982. formationBox.querySelector(".title-box .title-display").setAttribute("placeholder",$tra.title_blank);
  5983. formationBox.querySelector(".detail-box .detail-code").placeholder = $tra.detail_blank;
  5984. formationBox.querySelector(".detail-box .detail-display").setAttribute("placeholder",$tra.detail_blank);
  5985. const s_sortList = editBox.querySelector(".search-box .sort-div .sort-list");
  5986. const sortOptions = Array.from(s_sortList.options);
  5987. sortOptions.forEach(opt => {
  5988. const tag = opt.getAttribute("data-tag");
  5989. const trans = $tra.sort_name[tag];
  5990. if (trans) {
  5991. opt.text = trans;
  5992. }
  5993. });
  5994. }

智龙迷城队伍图制作工具