You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

script.js 272 kB

2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430643164326433643464356436643764386439644064416442644364446445644664476448644964506451645264536454645564566457645864596460646164626463646464656466646764686469647064716472647364746475647664776478647964806481648264836484648564866487648864896490649164926493649464956496649764986499650065016502650365046505650665076508650965106511651265136514651565166517651865196520652165226523652465256526652765286529653065316532653365346535653665376538653965406541654265436544654565466547654865496550655165526553655465556556655765586559656065616562656365646565656665676568656965706571657265736574657565766577657865796580658165826583658465856586658765886589659065916592659365946595659665976598659966006601660266036604660566066607660866096610661166126613661466156616661766186619662066216622662366246625662666276628662966306631663266336634663566366637663866396640664166426643664466456646664766486649665066516652665366546655665666576658665966606661666266636664666566666667666866696670667166726673667466756676667766786679668066816682668366846685668666876688668966906691669266936694669566966697669866996700670167026703670467056706670767086709671067116712671367146715671667176718671967206721672267236724672567266727672867296730673167326733673467356736673767386739674067416742674367446745674667476748674967506751675267536754675567566757675867596760676167626763676467656766676767686769677067716772677367746775677667776778677967806781678267836784678567866787678867896790679167926793679467956796679767986799680068016802680368046805680668076808680968106811681268136814681568166817681868196820682168226823682468256826682768286829683068316832683368346835683668376838683968406841684268436844684568466847684868496850685168526853685468556856685768586859686068616862686368646865686668676868686968706871687268736874687568766877687868796880688168826883688468856886688768886889689068916892689368946895689668976898689969006901690269036904690569066907690869096910691169126913691469156916691769186919692069216922692369246925692669276928692969306931693269336934693569366937693869396940694169426943694469456946694769486949695069516952695369546955695669576958695969606961696269636964696569666967696869696970697169726973697469756976697769786979698069816982698369846985698669876988698969906991699269936994699569966997699869997000700170027003700470057006700770087009701070117012701370147015701670177018701970207021702270237024702570267027702870297030703170327033703470357036703770387039704070417042704370447045704670477048704970507051705270537054705570567057705870597060706170627063706470657066706770687069707070717072707370747075
  1. let Cards = []; //怪物数据
  2. let Skills = []; //技能数据
  3. let PlayerDatas = []; //玩家数据
  4. let currentLanguage; //当前语言
  5. let currentDataSource; //当前数据
  6. let currentPlayerData; //当前玩家数据
  7. let markedFilter = []; //收藏的特殊搜索
  8. let defaultLevel = 99; //默认等级
  9. const teamBigBoxs = []; //储存全部teamBigBox
  10. const allMembers = []; //储存所有成员,包含辅助
  11. let interchangeSvg; //储存划线的SVG
  12. let controlBox; //储存整个controlBox
  13. let statusLine; //储存状态栏
  14. let formationBox; //储存整个formationBox
  15. let editBox; //储存整个editBox
  16. let showSearch; //整个程序都可以用的显示搜索函数
  17. let qrcodeReader; //二维码读取
  18. let qrcodeWriter; //二维码输出
  19. let selectedDeviceId; //视频源id
  20. const dataStructure = 5; //阵型输出数据的结构版本
  21. const cfgPrefix = "PADDF-"; //设置名称的前缀
  22. const className_displayNone = "display-none";
  23. const dataAttrName = "data-value"; //用于储存默认数据的属性名
  24. const isGuideMod = !unsupportFeatures.length && Boolean(Number(getQueryString("guide"))); //是否以图鉴模式启动
  25. //用油猴扩展装上,把GM_xmlhttpRequest引入的脚本
  26. const ExternalLinkScriptURL = "https://greasyfork.org/scripts/458521";
  27. const paddbPathPrefix = "/team/"; //PADDB的获取队伍网址格式
  28. const uploadMessage = "Use PADDashFormation to read the Team URL and restore correct team for ID > 9934.\nhttps://github.com/Mapaler/PADDashFormation";
  29. if (location.search.includes('&')) {
  30. location.search = location.search.replace(/&/ig, '&');
  31. }
  32. if ('serviceWorker' in navigator) {
  33. navigator.serviceWorker.register('service-worker.js', {scope: './'})
  34. .then(function(registration) {
  35. console.debug('service worker 注册成功',registration);
  36. }).catch(function(error) {
  37. console.error('servcie worker 注册失败',error);
  38. });
  39. } else {
  40. console.error('浏览器不支持 servcie worker');
  41. }
  42. //一开始就加载当前语言
  43. if (currentLanguage == undefined)
  44. {
  45. const parameter_i18n = getQueryString(["l","lang"]); //获取参数指定的语言
  46. const browser_i18n = navigator.language; //获取浏览器语言
  47. if (parameter_i18n) //有指定语言的话,只找i18n完全相同的
  48. {
  49. currentLanguage = languageList.find(lang => lang.i18n == parameter_i18n) || languageList[0];
  50. }
  51. if (!currentLanguage) //如果还没有就直接搜索浏览器语言
  52. {
  53. currentLanguage = languageList.find(lang => { //筛选出符合的语言
  54. if (lang.i18n_RegExp)
  55. {
  56. return lang.i18n_RegExp.test(browser_i18n); //匹配正则表达式
  57. }else
  58. {
  59. return browser_i18n.includes(lang.i18n); //文字上的搜索包含
  60. }
  61. }) || languageList[0]; //没有找到指定语言的情况下,自动用第一个语言(英语)
  62. }
  63. //因为Script在Head里面,所以可以这里head已经加载好可以使用
  64. document.head.querySelector("#language-css").href = `languages/${currentLanguage.i18n}.css`;
  65. }
  66. //一开始就加载当前数据
  67. if (currentDataSource == undefined)
  68. {
  69. const parameter_dsCode = getQueryString("s"); //获取参数指定的数据来源
  70. currentDataSource = dataSourceList.find(ds => ds.code == parameter_dsCode) || dataSourceList[0]; //筛选出符合的数据源
  71. }
  72. const dbName = "PADDF";
  73. let db = null;
  74. const DBOpenRequest = indexedDB.open(dbName, 4);
  75. DBOpenRequest.onsuccess = function(event) {
  76. db = event.target.result; //DBOpenRequest.result;
  77. console.log("PADDF:数据库已可使用");
  78. loadData();
  79. };
  80. DBOpenRequest.onerror = function(event) {
  81. // 错误处理
  82. console.log("PADDF:数据库无法启用,删除可能存在的异常数据库。",event);
  83. indexedDB.deleteDatabase(dbName); //直接把整个数据库删掉
  84. console.log("也可能是隐私模式导致无法启用数据库,于是尝试不保存的情况下读取数据。");
  85. loadData();
  86. //alert('Some errors have occurred, please refresh the page.');
  87. //history.go(); //直接强制刷新
  88. };
  89. DBOpenRequest.onupgradeneeded = function(event) {
  90. let db = event.target.result;
  91. let store;
  92. switch (true)
  93. {
  94. case event.oldVersion < 2:
  95. store = db.createObjectStore("cards");
  96. store = db.createObjectStore("skills");
  97. case event.oldVersion < 3:
  98. store = db.createObjectStore("palyer_datas", { keyPath: 'name' });
  99. }
  100. // 使用事务的 oncomplete 事件确保在插入数据前对象仓库已经创建完毕
  101. store.transaction.oncomplete = function(event) {
  102. console.log("PADDF:数据库建立完毕");
  103. };
  104. };
  105. /*class Member2
  106. {
  107. constructor(oldmember, isAssist)
  108. {
  109. //this.index = oldmember?.index ?? 0;
  110. this.id = oldmember?.id ?? 0;
  111. //this.exp = oldmember?.exp ?? 0;
  112. this.level = oldmember?.level ?? 1;
  113. this.plus = oldmember?.plus ?? {hp:0,atk:0,rcv:0};
  114. this.awoken = oldmember.awoken ?? 0;
  115. this.superAwoken = oldmember.superAwoken ?? null;
  116. this.latent = oldmember?.latent.concat() ?? [];
  117. this.skillLevel = oldmember.skillLevel ?? 0;
  118. this.assist = oldmember.assist ?? null;
  119. this.isAssist = Boolean(isAssist !== undefined ? isAssist : oldmember?.isAssist);
  120. }
  121. calculateAbility(solo,teamCount){
  122. const card = Cards[this.id];
  123. let bonus = null;
  124. if (!this.isAssist &&
  125. this.assist &&
  126. this.assist.id>0 &&
  127. Cards[this.assist.id].attrs[0] === card.attrs[0]
  128. ){
  129. bonus = this.assist.calculateAbility(solo,teamCount);
  130. }
  131. }
  132. toJSON(){
  133. }
  134. }*/
  135. //队员基本的留空
  136. var Member = function(id = 0) {
  137. this.id = id;
  138. this.ability = [0, 0, 0];
  139. this.abilityNoAwoken = [0, 0, 0];
  140. };
  141. //让 Member 能直接获取 card
  142. Object.defineProperty(Member.prototype, "card", {
  143. get() { return Cards[this.id]; }
  144. })
  145. Member.prototype.effectiveAwokens = function(assist) {
  146. const memberCard = this.card;
  147. let enableAwoken = memberCard?.awakenings?.slice(0, this.awoken) || [];
  148. //单人、3人时,大于等于100级且297时增加超觉醒
  149. if ((solo || teamsCount === 3) && this.sawoken > 0 && this.level >= 100 && this.plus.every(p=>p>=99)) {
  150. enableAwoken.push(this.sawoken);
  151. }
  152. //添加武器
  153. if (assist instanceof Member && assist?.card?.awakenings?.includes(49)) {
  154. enableAwoken.push(...assist.card.awakenings.slice(0, assist.awoken));
  155. }
  156. return enableAwoken;
  157. }
  158. Member.prototype.getAttrsTypesWithWeapon = function(assist) {
  159. let memberCard = this.card, assistCard = assist?.card,
  160. assistAwakenings = assistCard?.awakenings?.slice(0, assist.awoken);
  161. if (this.id <= 0 || !memberCard) return null; //跳过 id 0
  162. let attrs = [...memberCard.attrs]; //属性只有两个,因此用固定的数组
  163. let types = new Set(memberCard.types); //Type 用Set,确保不会重复
  164. let changeAttr, appendTypes;
  165. if (assistAwakenings?.includes(49)) { //如果有武器
  166. //更改副属性
  167. changeAttr = assistAwakenings.find(ak=>ak >= 91 && ak <= 95); //筛选出武器觉醒
  168. if (changeAttr) attrs[1] = changeAttr - 91; //变换为属性
  169. //添加类型
  170. appendTypes = assistAwakenings.filter(ak=>ak >= 83 && ak <= 90); //筛选出武器觉醒
  171. appendTypes = appendTypes.map(type=> //变换为类型
  172. typekiller_for_type.find(t=>(type - 52) === t.awoken).type);
  173. appendTypes = appendTypes.filter(ak=>!types.has(ak)); //去除重复的
  174. appendTypes.forEach(appendType=>types.add(appendType)); //添加到类型里
  175. }
  176. return {
  177. attrs: attrs, isChangeAttr: Boolean(changeAttr),
  178. types: Array.from(types), isAppendType: Boolean(appendTypes?.length), appendTypes
  179. };
  180. }
  181. Member.prototype.outObj = function() {
  182. const m = this;
  183. if (m.id == 0) return null;
  184. let obj = [m.id];
  185. if (m.level != undefined) obj[1] = m.level;
  186. if (m.awoken != undefined) obj[2] = m.awoken;
  187. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) != 0) {
  188. if (m.plus[0] === m.plus[1] && m.plus[0] === m.plus[2]) { //当3个加值一样时只生成第一个减少长度
  189. obj[3] = m.plus[0];
  190. } else {
  191. obj[3] = m.plus;
  192. }
  193. }
  194. if (Array.isArray(m?.latent) && m.latent.length >= 1) obj[4] = m.latent;
  195. if (m?.sawoken >= 0) obj[5] = m.sawoken;
  196. const card = Cards[m.id] || Cards[0]; //怪物固定数据
  197. const skill = Skills[card.activeSkillId];
  198. //有技能等级,并且技能等级低于最大等级时才记录技能
  199. if (m.skilllevel != undefined && m.skilllevel < skill.maxLevel) obj[6] = m.skilllevel;
  200. return obj;
  201. };
  202. Member.prototype.loadObj = function(m, dataVersion) {
  203. if (m == undefined) //如果没有提供数据,直接返回默认
  204. {
  205. this.id = 0;
  206. return;
  207. }
  208. if (dataVersion == undefined) dataVersion = 1;
  209. this.id = dataVersion > 1 ? m[0] : m.id;
  210. this.level = dataVersion > 1 ? m[1] : m.level;
  211. this.awoken = dataVersion > 1 ? m[2] : m.awoken;
  212. if (dataVersion > 1) {
  213. if (isNaN(m[3]) || m[3] == null) {
  214. this.plus = m[3];
  215. } else {
  216. const singlePlus = parseInt(m[3], 10); //如果只有一个数字时,复制3份
  217. this.plus = [singlePlus, singlePlus, singlePlus];
  218. }
  219. } else {
  220. this.plus = m.plus;
  221. }
  222. if (!Array.isArray(this.plus)) this.plus = [0, 0, 0]; //如果加值不是数组,则改变
  223. this.latent = dataVersion > 1 ? m[4] : m.latent;
  224. if (Array.isArray(this.latent) && dataVersion <= 2) this.latent = this.latent.map(l => l >= 13 ? l + 3 : l); //修复以前自己编的潜觉编号为官方编号
  225. if (!Array.isArray(this.latent)) this.latent = []; //如果潜觉不是数组,则改变
  226. this.sawoken = dataVersion > 1 ?
  227. (dataVersion < 5 ?
  228. Cards[this.id].superAwakenings[m[5]] //第四版前,是超觉醒的顺序
  229. : m[5] ) //第5版开始,超觉醒使用觉醒编号而不是顺序
  230. : m.sawoken;
  231. this.skilllevel = m[6] || null;
  232. };
  233. Member.prototype.loadFromMember = function(m) {
  234. if (m == undefined) //如果没有提供数据,直接返回默认
  235. {
  236. return;
  237. }
  238. this.id = m.id;
  239. };
  240. //只用来防坐的任何队员
  241. var MemberDelay = function() {
  242. this.id = -1;
  243. };
  244. MemberDelay.prototype = Object.create(Member.prototype);
  245. MemberDelay.prototype.constructor = MemberDelay;
  246. //辅助队员
  247. var MemberAssist = function() {
  248. this.level = 0;
  249. this.awoken = 0;
  250. this.plus = [0, 0, 0];
  251. Member.call(this);
  252. };
  253. MemberAssist.prototype = Object.create(Member.prototype);
  254. MemberAssist.prototype.constructor = MemberAssist;
  255. MemberAssist.prototype.loadFromMember = function(m) {
  256. if (m == undefined) //如果没有提供数据,直接返回默认
  257. {
  258. return;
  259. }
  260. this.id = m.id;
  261. if (m.level != undefined) this.level = m.level;
  262. if (m.awoken != undefined) this.awoken = m.awoken;
  263. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  264. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  265. };
  266. //正式队伍
  267. var MemberTeam = function() {
  268. this.latent = [];
  269. MemberAssist.call(this);
  270. //sawoken作为可选项目,默认不在内
  271. };
  272. MemberTeam.prototype = Object.create(MemberAssist.prototype);
  273. MemberTeam.prototype.constructor = MemberTeam;
  274. MemberTeam.prototype.loadFromMember = function(m) {
  275. if (m == undefined) //如果没有提供数据,直接返回默认
  276. {
  277. return;
  278. }
  279. this.id = m.id;
  280. if (m.level != undefined) this.level = m.level;
  281. if (m.awoken != undefined) this.awoken = m.awoken;
  282. if (Array.isArray(m?.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  283. if (Array.isArray(m?.latent) && m.latent.length >= 1) this.latent = JSON.parse(JSON.stringify(m.latent));
  284. if (m.sawoken != undefined) this.sawoken = m.sawoken;
  285. if (Array.isArray(m?.ability) && m.ability.length >= 3) this.ability = JSON.parse(JSON.stringify(m.ability));
  286. if (Array.isArray(m?.abilityNoAwoken) && m.abilityNoAwoken.length >= 3) this.abilityNoAwoken = JSON.parse(JSON.stringify(m.abilityNoAwoken));
  287. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  288. };
  289. let Formation = function(teamCount, memberCount) {
  290. this.title = "";
  291. this.detail = "";
  292. this.teams = [];
  293. this.dungeonEnchance = {
  294. attrs: [],
  295. types: [],
  296. rarities: [],
  297. collabs: [],
  298. gachas: [],
  299. rate: {
  300. hp: 1,
  301. atk: 1,
  302. rcv: 1
  303. }
  304. }
  305. for (let ti = 0; ti < teamCount; ti++) {
  306. const team = [
  307. [], //队员
  308. [], //辅助
  309. 0, //徽章
  310. 0, //队长更换序号
  311. ];
  312. for (let mi = 0; mi < memberCount; mi++) {
  313. team[0].push(new MemberTeam());
  314. team[1].push(new MemberAssist());
  315. }
  316. this.teams.push(team);
  317. }
  318. };
  319. //初始化队伍结构
  320. let formation = new Formation(teamsCount, teamsCount == 2 ? 5 : 6);
  321. Formation.prototype.outObj = function() {
  322. const obj = {};
  323. if (this?.title?.length > 0) obj.t = this.title;
  324. if (this?.detail?.length > 0) obj.d = this.detail;
  325. obj.f = this.teams.map(t => {
  326. const teamArr = [];
  327. teamArr[0] = t[0].map(m =>
  328. m.outObj()
  329. ).deleteLatter();
  330. teamArr[1] = t[1].map(m =>
  331. m.outObj()
  332. ).deleteLatter();
  333. if (t[2]) teamArr[2] = t[2];
  334. if (t[3]) teamArr[3] = t[3];
  335. return teamArr;
  336. });
  337. let dge = this.dungeonEnchance;
  338. if (Object.values(dge.rate).some(rate => rate != 1) || dge.benefit || dge.stage>1) obj.r = [
  339. [reflags(dge.types),reflags(dge.attrs),reflags(dge.rarities),dge.collabs.length ? dge.collabs : 0,dge.gachas.length ? dge.gachas : 0].deleteLatter(0), //类型,属性,星级
  340. [dge.rate.hp,dge.rate.atk,dge.rate.rcv].deleteLatter(1),
  341. dge.benefit || 0, //地下城阴阳加护
  342. dge.stage || 1 //地下城层数
  343. ];
  344. obj.v = dataStructure;
  345. /*if (obj.f.every(team=>team[0].length == 0 && team[1].length == 0 && team[2] == undefined) &&
  346. !obj.t &&
  347. !obj.d)
  348. return null;*/
  349. return obj;
  350. };
  351. Formation.prototype.loadObj = function(f) {
  352. let dge = this.dungeonEnchance;
  353. if (f == undefined) //如果没有提供数据,要返回空的
  354. {
  355. this.title = "";
  356. this.detail = "";
  357. this.teams.forEach(function(t, ti) {
  358. t[0].forEach(function(m, mi) {
  359. m.loadObj(null);
  360. });
  361. t[1].forEach(function(m, mi) {
  362. m.loadObj(null);
  363. });
  364. t[2] = 1;
  365. t[3] = 0;
  366. });
  367. dge.rarities.length = 0;
  368. dge.attrs.length = 0;
  369. dge.types.length = 0;
  370. dge.rate.hp = 1;
  371. dge.rate.atk = 1;
  372. dge.rate.rcv = 1;
  373. dge.benefit = 0;
  374. dge.stage = 1;
  375. return;
  376. }
  377. const dataVeision = f?.v ?? (f.f ? 2 : 1); //是第几版格式
  378. this.title = dataVeision > 1 ? f.t : f.title;
  379. this.detail = dataVeision > 1 ? f.d : f.detail;
  380. const loadTeamArr = dataVeision > 1 ? f.f : f.team;
  381. this.teams.forEach(function(t, ti) {
  382. const tf = loadTeamArr[ti];
  383. if (tf) {
  384. t[0].forEach(function(m, mi) {
  385. const fm = tf[0][mi];
  386. m.loadObj(fm, dataVeision);
  387. });
  388. t[1].forEach(function(m, mi) {
  389. const fm = tf[1][mi];
  390. m.loadObj(fm, dataVeision);
  391. });
  392. t[2] = dataVeision > 3 ? //徽章
  393. (dataVeision < 5 && tf[2] == 50 ? PAD_PASS_BADGE : tf[2]) //5版开始月卡徽章用开关1<<7来识别
  394. : badgeConvert(tf[2]); //1、2版老数据的徽章
  395. t[3] = tf[3] ?? 0; //队长
  396. }
  397. });
  398. function badgeConvert(old)
  399. {
  400. switch (old)
  401. {
  402. case 0:case 1:case 2:case 3:case 4:case 5:case 6:case 7:case 8: {
  403. return old + 1;
  404. }
  405. case 9: {
  406. return 11;
  407. }
  408. case 10:case 11:case 12: {
  409. return old + 7;
  410. }
  411. case 13: {
  412. return 21;
  413. }
  414. case 14: {
  415. return 10;
  416. }
  417. case 15:case 16:case 17: {
  418. return old - 3;
  419. }
  420. case 18: { //月卡
  421. return 1<<7 | 1 ;
  422. }
  423. default: return 1;
  424. }
  425. }
  426. if (f.r)
  427. {
  428. if (Array.isArray(f.r[0])) {
  429. const [[types, attrs, rarities, collabs, gachas] = [], [hp , atk, rcv] = [], benefit, stage] = f.r;
  430. dge.types = flags(types ?? 0);
  431. dge.attrs = flags(attrs ?? 0);
  432. dge.rarities = flags(rarities ?? 0);
  433. dge.collabs = collabs?.length ? collabs : [];
  434. dge.gachas = gachas?.length ? gachas : [];
  435. dge.rate.hp = hp ?? 1;
  436. dge.rate.atk = atk ?? 1;
  437. dge.rate.rcv = rcv ?? 1;
  438. dge.benefit = benefit || 0;
  439. dge.stage = stage || 1;
  440. } else {
  441. dge.attrs = flags(f.r[0] ?? 0);
  442. dge.types = flags(f.r[1] ?? 0);
  443. dge.rarities.length = 0;
  444. dge.rate.hp = f.r[2] ?? 1;
  445. dge.rate.atk = f.r[3] ?? 1;
  446. dge.rate.rcv = f.r[4] ?? 1;
  447. }
  448. }
  449. if (f.b)
  450. this.teams[0][2] = f.b; //原来模式的徽章
  451. };
  452. Formation.prototype.getPdfQrObj = function(keepDataSource = true)
  453. {
  454. let qrObj = {
  455. d:this.outObj()
  456. };
  457. if (keepDataSource) qrObj.s = currentDataSource.code;
  458. return qrObj;
  459. }
  460. //pdc的徽章对应数字
  461. Formation.pdcBadgeMap = [
  462. {pdf:undefined,pdc:0}, //什么都没有
  463. {pdf:1,pdc:10}, //无限cost
  464. {pdf:2,pdc:12}, //小手指
  465. {pdf:3,pdc:9}, //全体攻击
  466. {pdf:4,pdc:5}, //小回复
  467. {pdf:5,pdc:1}, //小血量
  468. {pdf:6,pdc:3}, //小攻击
  469. {pdf:7,pdc:8}, //SB
  470. {pdf:8,pdc:18}, //队长防封
  471. {pdf:9,pdc:19}, //SX
  472. {pdf:11,pdc:7}, //无天降
  473. {pdf:17,pdc:6}, //大回复
  474. {pdf:18,pdc:2}, //大血量
  475. {pdf:19,pdc:4}, //大攻击
  476. {pdf:20,pdc:null}, //三维
  477. {pdf:21,pdc:13}, //大手指
  478. {pdf:10,pdc:11}, //加经验
  479. {pdf:12,pdc:15}, //墨镜
  480. {pdf:13,pdc:17}, //防废
  481. {pdf:14,pdc:16}, //防毒
  482. {pdf:PAD_PASS_BADGE,pdc:14}, //月卡
  483. ];
  484. //pdc的潜觉对应数字
  485. Formation.pdcLatentMap = [
  486. {pdf:1,pdc:1}, //HP
  487. {pdf:2,pdc:0}, //攻击
  488. {pdf:3,pdc:2}, //回复
  489. {pdf:4,pdc:19}, //手指
  490. {pdf:5,pdc:13}, //自回
  491. {pdf:6,pdc:14}, //火盾
  492. {pdf:7,pdc:15}, //水盾
  493. {pdf:8,pdc:16}, //木盾
  494. {pdf:9,pdc:17}, //光盾
  495. {pdf:10,pdc:18}, //暗盾
  496. {pdf:11,pdc:12}, //防坐
  497. {pdf:12,pdc:3}, //三维
  498. {pdf:13,pdc:35}, //不被换队长
  499. {pdf:13,pdc:47}, //不被换队长 ×1.5
  500. {pdf:14,pdc:37}, //不掉废
  501. {pdf:15,pdc:36}, //不掉毒
  502. {pdf:16,pdc:24}, //进化杀
  503. {pdf:17,pdc:25}, //觉醒杀
  504. {pdf:18,pdc:26}, //强化杀
  505. {pdf:19,pdc:27}, //卖钱杀
  506. {pdf:20,pdc:4}, //神杀
  507. {pdf:21,pdc:5}, //龙杀
  508. {pdf:22,pdc:6}, //恶魔杀
  509. {pdf:23,pdc:7}, //机械杀
  510. {pdf:24,pdc:8}, //平衡杀
  511. {pdf:25,pdc:9}, //攻击杀
  512. {pdf:26,pdc:10}, //体力杀
  513. {pdf:27,pdc:11}, //回复杀
  514. {pdf:28,pdc:20}, //大HP
  515. {pdf:29,pdc:21}, //大攻击
  516. {pdf:30,pdc:22}, //大回复
  517. {pdf:31,pdc:23}, //大手指
  518. {pdf:32,pdc:28}, //大火盾
  519. {pdf:33,pdc:29}, //大水盾
  520. {pdf:34,pdc:30}, //大木盾
  521. {pdf:35,pdc:31}, //大光盾
  522. {pdf:36,pdc:32}, //大暗盾
  523. {pdf:37,pdc:33}, //6色破无效
  524. {pdf:37,pdc:45}, //6色破无效 ×1.5
  525. {pdf:38,pdc:34}, //3色破属吸
  526. {pdf:38,pdc:46}, //3色破属吸 ×1.5
  527. {pdf:39,pdc:40}, //C珠破吸
  528. {pdf:39,pdc:50}, //C珠破吸 ×1.5
  529. {pdf:40,pdc:39}, //心横解转转
  530. {pdf:40,pdc:49}, //心横解转转 ×1.5
  531. {pdf:41,pdc:38}, //U解禁消
  532. {pdf:41,pdc:48}, //U解禁消 ×1.5
  533. {pdf:42,pdc:41}, //伤害上限×2
  534. {pdf:43,pdc:42}, //HP++
  535. {pdf:44,pdc:43}, //攻击++
  536. {pdf:45,pdc:44}, //回复++
  537. {pdf:46,pdc:51}, //心追解云封
  538. {pdf:46,pdc:52}, //心追解云封 ×1.5
  539. {pdf:47,pdc:53}, //心L大SB
  540. {pdf:47,pdc:54}, //心L大SB ×1.5
  541. {pdf:48,pdc:55}, //L解禁武器
  542. {pdf:48,pdc:56}, //L解禁武器 ×1.8
  543. {pdf:49,pdc:57}, //伤害上限×3
  544. ];
  545. Formation.prototype.getPdcQrStr = function()
  546. {
  547. function genMemberMap(m, a, position = 0)
  548. {
  549. const o = new Map();
  550. o.set(0, m.id);
  551. if (m.latent.length)
  552. o.set(2, m.latent.map(pdfLtent=> Formation.pdcLatentMap.find(latent=>latent.pdf === pdfLtent).pdc.toString(36).padStart(2,'0')).join('')); //潜觉
  553. o.set(3, m.level);
  554. o.set(4, m.plus[0]);
  555. o.set(5, m.plus[1]);
  556. o.set(6, m.plus[2]);
  557. o.set(7, (m?.awoken >= Cards[m.id].awakenings.length) ? -1 : m.awoken);
  558. o.set(8, m?.sawoken ?? 0);
  559. if (a.id != 0)
  560. {
  561. o.set(9, a.id);
  562. o.set(10, a.level);
  563. o.set(11, a.plus[0]);
  564. o.set(12, a.plus[1]);
  565. o.set(13, a.plus[2]);
  566. o.set(14, (a.awoken != null && a.awoken >= Cards[a.id].awakenings.length) ? -1 : a.awoken);
  567. }
  568. o.set(15, position);
  569. return o;
  570. }
  571. let outArr = [
  572. [1,this.teams.length - 1]
  573. ];
  574. if (this.teams.length == 2)
  575. {
  576. const team1 = this.teams[0];
  577. const team2 = this.teams[1];
  578. team1[0].push(team2[0].shift());
  579. team1[1].push(team2[1].shift());
  580. }
  581. let pdcTeamsStr = this.teams.map((t,idx,arr)=>{
  582. let teamArr = [
  583. Formation.pdcBadgeMap.find(badge=>badge.pdf === t[2])?.pdc || 0 //徽章
  584. ];
  585. const membersArr = t[0];
  586. const assistArr = t[1];
  587. for (let i=0;i<membersArr.length;i++)
  588. {
  589. if (membersArr[i].id > 0 || assistArr[i].id > 0)
  590. {
  591. let pdcMemberMap = genMemberMap(membersArr[i], assistArr[i], (arr.length == 2 && idx == 1) ? i+1 : i); //2人协力时,队伍2编号0是空的
  592. let pdcMemberArr = Array.from(pdcMemberMap);
  593. pdcMemberStr = pdcMemberArr.map(item => {
  594. if (item[1] == undefined)
  595. {
  596. return null;
  597. }
  598. return [
  599. item[0].toString(36).padStart(2,'0'),
  600. item[1].toString(36).padStart(2,'0')
  601. ].join('')}).filter(item=>item).join(',');
  602. teamArr.push(pdcMemberStr);
  603. }
  604. }
  605. return teamArr.join('}');
  606. });
  607. if (this.teams.length == 2)
  608. {
  609. const team1 = this.teams[0];
  610. const team2 = this.teams[1];
  611. team2[0].splice(0,0,team1[0].pop());
  612. team2[1].splice(0,0,team1[1].pop());
  613. }
  614. outArr = outArr.concat(pdcTeamsStr);
  615. return outArr.join(']');
  616. }
  617. //paddb的徽章对应数字
  618. Formation.paddbBadgeMap = [
  619. {pdf:undefined,paddb:0}, //什么都没有
  620. {pdf:1,paddb:1}, //无限cost
  621. {pdf:2,paddb:2}, //小手指
  622. {pdf:3,paddb:3}, //全体攻击
  623. {pdf:4,paddb:4}, //小回复
  624. {pdf:5,paddb:5}, //小血量
  625. {pdf:6,paddb:6}, //小攻击
  626. {pdf:7,paddb:7}, //SB
  627. {pdf:8,paddb:8}, //队长防封
  628. {pdf:9,paddb:9}, //SX
  629. {pdf:11,paddb:14}, //无天降
  630. {pdf:17,paddb:10}, //大回复
  631. {pdf:18,paddb:11}, //大血量
  632. {pdf:19,paddb:12}, //大攻击
  633. {pdf:20,paddb:null}, //三维
  634. {pdf:21,paddb:13}, //大手指
  635. {pdf:10,paddb:18}, //加经验
  636. {pdf:12,paddb:15}, //墨镜
  637. {pdf:13,paddb:16}, //防废
  638. {pdf:14,paddb:17}, //防毒
  639. {pdf:PAD_PASS_BADGE,paddb:19}, //月卡
  640. ];
  641. //paddb的潜觉对应数字
  642. Formation.paddbLatentMap = [
  643. {pdf:1,paddb:13}, //HP
  644. {pdf:2,paddb:14}, //攻击
  645. {pdf:3,paddb:15}, //回复
  646. {pdf:4,paddb:16}, //手指
  647. {pdf:5,paddb:17}, //自回
  648. {pdf:6,paddb:19}, //火盾
  649. {pdf:7,paddb:20}, //水盾
  650. {pdf:8,paddb:21}, //木盾
  651. {pdf:9,paddb:22}, //光盾
  652. {pdf:10,paddb:23}, //暗盾
  653. {pdf:11,paddb:18}, //防坐
  654. {pdf:12,paddb:27}, //三维
  655. {pdf:13,paddb:38}, //不被换队长
  656. {pdf:14,paddb:37}, //不掉废
  657. {pdf:15,paddb:36}, //不掉毒
  658. {pdf:16,paddb:12}, //进化杀
  659. {pdf:17,paddb:9}, //觉醒杀
  660. {pdf:18,paddb:10}, //强化杀
  661. {pdf:19,paddb:11}, //卖钱杀
  662. {pdf:20,paddb:2}, //神杀
  663. {pdf:21,paddb:1}, //龙杀
  664. {pdf:22,paddb:3}, //恶魔杀
  665. {pdf:23,paddb:4}, //机械杀
  666. {pdf:24,paddb:8}, //平衡杀
  667. {pdf:25,paddb:5}, //攻击杀
  668. {pdf:26,paddb:6}, //体力杀
  669. {pdf:27,paddb:7}, //回复杀
  670. {pdf:28,paddb:24}, //大HP
  671. {pdf:29,paddb:25}, //大攻击
  672. {pdf:30,paddb:26}, //大回复
  673. {pdf:31,paddb:33}, //大手指
  674. {pdf:32,paddb:28}, //大火盾
  675. {pdf:33,paddb:29}, //大水盾
  676. {pdf:34,paddb:30}, //大木盾
  677. {pdf:35,paddb:31}, //大光盾
  678. {pdf:36,paddb:32}, //大暗盾
  679. {pdf:37,paddb:35}, //6色破无效
  680. {pdf:38,paddb:34}, //3色破属吸
  681. {pdf:39,paddb:41}, //C珠破吸
  682. {pdf:40,paddb:40}, //心横解转转
  683. {pdf:41,paddb:39}, //U解禁消
  684. {pdf:42,paddb:42}, //伤害上限×2
  685. {pdf:43,paddb:43}, //HP++
  686. {pdf:44,paddb:44}, //攻击++
  687. {pdf:45,paddb:45}, //回复++
  688. {pdf:46,paddb:46}, //心追解云封
  689. {pdf:47,paddb:47}, //心L大SB
  690. {pdf:48,paddb:48}, //L解禁武器
  691. {pdf:49,paddb:49}, //伤害上限×3
  692. ];
  693. Formation.prototype.getPaddbQrObj = function(keepDataSource = true)
  694. {
  695. //PadDb服务器出现没有的怪物就会崩溃,在这里主动保护一下,转换为 1319
  696. function protectPadDbId(cardid) {
  697. if (cardid === null) return cardid;
  698. return cardid > 9934 ? 1319 : cardFixId(cardid, true);
  699. }
  700. //PadDb服务器出现没有的怪物就会崩溃,在这里主动保护一下,转换为 1319
  701. function changePadDbIdLevel(cardid) {
  702. return cardid > 9934 ;
  703. }
  704. //PADDB目前只支持单人队伍
  705. const t = this.teams[0];
  706. let teamObj = {
  707. name: this.title,
  708. badge: Formation.paddbBadgeMap.find(badge=>badge.pdf === t[2]).paddb,
  709. memo: (this.detail || '') + '\n' + uploadMessage,
  710. monsters: {},
  711. assists: {},
  712. }
  713. //返回一个变身角色的变身根ID
  714. function returnHenshinRootId(mid)
  715. {
  716. const m = Cards[mid];
  717. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  718. { //只有变身来源小于目前id的,才继续找base
  719. mid = returnHenshinRootId(m.henshinFrom[0]);
  720. }
  721. return mid;
  722. }
  723. for (let i = 0; i < t[0].length; i++) {
  724. const m = t[0][i], a = t[1][i];
  725. //计算基底的变身情况
  726. let num, transform;
  727. if (m.card?.henshinFrom?.length > 0 //是变身
  728. && m.level <= m.card.maxLevel //等级不超过99
  729. ) {
  730. num = returnHenshinRootId(m.id);
  731. transform = m.id;
  732. } else {
  733. num = m.id;
  734. transform = null;
  735. }
  736. let memberIdChange = changePadDbIdLevel(transform || num);
  737. teamObj.monsters[i] = m.id <= 0 ? null : {
  738. num: memberIdChange ? m.level : num,// protectPadDbId(num, true),
  739. level: memberIdChange ? (transform || num) : m.level,
  740. awoken: m.awoken,
  741. plus: m.plus.concat(),
  742. active_skill_level: m.skilllevel ?? Skills[m.card.activeSkillId].maxLevel,
  743. transform: memberIdChange ? m.level : num,
  744. super_awoken: m.sawoken + 2,
  745. latent_awokens: m.latent.map(n=>Formation.paddbLatentMap.find(latent=>latent.pdf === n).paddb),
  746. };
  747. let assistIdChange = changePadDbIdLevel(a.id);
  748. teamObj.assists[i] = a.id <= 0 ? null : {
  749. num: assistIdChange ? a.level : a.id,
  750. level: assistIdChange ? a.id : a.level,
  751. plus: a.plus.every(n=>n>=99), //只需要true和false
  752. active_skill_level: a.skilllevel ?? Skills[a.card.activeSkillId].maxLevel,
  753. };
  754. }
  755. let qrObj = {
  756. // userId:"",
  757. // password:"",
  758. name: this.title,
  759. // "tags":[""],
  760. mons: t[0].concat(t[1]).map(m=>m.id > 0 ? protectPadDbId(m.id, true) : ""),
  761. team: JSON.stringify(teamObj),
  762. };
  763. return qrObj;
  764. }
  765. Formation.prototype.getSanbonV1Url = function()
  766. {
  767. const region = sanbonTranslateRegion(currentDataSource.code);
  768. const sanbonUrl = new URL(`https://sanbon.me/${region}/team-builder`);
  769. const search = sanbonUrl.searchParams;
  770. //sanbon目前只支持单人队伍
  771. const [members,assists,badge] = this.teams[0];
  772. for (let i = 0; i < members.length; i++) {
  773. const m = members[i], a = assists[i];
  774. m.id > 0 && search.set(`${i}`, m.id);
  775. m.sawoken > 0 && search.set(`${i}s`, m.sawoken);
  776. m?.latent?.length > 0 && search.set(`${i}l`, m.latent.join());
  777. a.id > 0 && search.set(`${i}a`, a.id);
  778. }
  779. badge > 0 && search.set(`badge`, badge & 0x7f);
  780. return sanbonUrl;
  781. }
  782. function sanbonTranslateRegion(code) {
  783. switch (code) {
  784. case "ja": return "jp";
  785. case "ko": return "kr";
  786. case "en": return "na";
  787. }
  788. };
  789. Formation.prototype.getSanbonV2Script = function()
  790. {
  791. function cardFlattened(card) {
  792. if (typeof(card) == 'undefined') return 0;
  793. const available_killers = {};
  794. for (let i = 20; i <= 27; i++) {
  795. available_killers[i] = false;
  796. }
  797. card.types.filter(i => i >= 0)
  798. .flatMap(type => typekiller_for_type.find(t=>t.type==type).allowableLatent)
  799. .forEach(t => available_killers[t] = true);
  800. const o = {
  801. region: sanbonTranslateRegion(currentDataSource.code),
  802. num: card.id,
  803. name: card.name,
  804. rarity: card.rarity,
  805. cost: card.cost,
  806. attributes: card.attrs,
  807. types: card.types,
  808. awokens: card.awakenings,
  809. super_awokens: card.superAwakenings,
  810. available_killers: available_killers,
  811. level_final: card.limitBreakIncr ? 120 : card.maxLevel,
  812. stat_final: {
  813. "hp": card.hp.max,
  814. "atk": card.atk.max,
  815. "rcv": card.rcv.max,
  816. },
  817. assistable: card.canAssist,
  818. latent_extendable: card.is8Latent,
  819. showing_active_skills: [],
  820. showing_leader_skills: [],
  821. transforms: buildEvoTreeIdsArray(card),
  822. }
  823. return o;
  824. }
  825. //sanbon目前只支持单人队伍
  826. const [members,assists,badge] = this.teams[0];
  827. const scriptLines = [`(()=>{
  828. "use strict";
  829. const tbs = JSON.parse(sessionStorage.getItem("team-build-store"));
  830. const team = tbs.state;
  831. team.badge = ${badge & 0x7F};`];
  832. const _members = {};
  833. for (let i = 0; i < members.length; i++) {
  834. const m = members[i], a = assists[i];
  835. const _m = {
  836. num: m.id,
  837. level: m.level,
  838. superAwoken: m.sawoken,
  839. latentAwokens: m.latent.concat(),
  840. awokenCount: m.awoken,
  841. hpPlus: m.plus[0],
  842. atkPlus: m.plus[1],
  843. rcvPlus: m.plus[2],
  844. assistNum: a.id,
  845. assistLevel: a.level,
  846. assistPlus: a?.plus?.every(p=>p>=99) ?? false,
  847. flattened: cardFlattened(m.card),
  848. assistFlattened: cardFlattened(a.card),
  849. }
  850. _members[i] = _m;
  851. /*
  852. scriptLines.push(`const m${i} = team.members[${i}];
  853. m${i}.num = ${m.id};
  854. m${i}.level = ${m.level};
  855. m${i}.superAwoken = ${m.sawoken};
  856. m${i}.latentAwokens = ${JSON.stringify(m.latent)};
  857. m${i}.awokenCount = ${m.awoken};
  858. m${i}.hpPlus = ${m.plus[0]};
  859. m${i}.atkPlus = ${m.plus[1]};
  860. m${i}.rcvPlus = ${m.plus[2]};
  861. m${i}.assistNum = ${a.id};
  862. m${i}.assistLevel = ${a.level};
  863. m${i}.assistPlus = ${a.plus.every(p=>p>=99) ? 'true' : 'false'};
  864. if (m${i}.flattened == 0) m${i}.flattened = {};
  865. m${i}.flattened.awokens = ${JSON.stringify(m.card.awakenings)};
  866. m${i}.flattened.super_awokens = ${JSON.stringify(m.card.superAwakenings)};
  867. m${i}.flattened.available_killers = ${JSON.stringify(m.card.superAwakenings)};
  868. if (m${i}.assistFlattened == 0) m${i}.assistFlattened = {};
  869. m${i}.assistFlattened.awokens = ${JSON.stringify(a.id > 0 ? a.card.awakenings : [])};
  870. m${i}.assistFlattened.super_awokens = ${JSON.stringify(a.id > 0 ? a.card.superAwakenings : [])};
  871. `);*/
  872. }
  873. scriptLines.push(`team.members = ${JSON.stringify(_members)}`);
  874. scriptLines.push(`sessionStorage.setItem("team-build-store", JSON.stringify(tbs));
  875. location.reload();
  876. })();`);
  877. return scriptLines.join('\n');
  878. }
  879. //paddb的徽章对应数字
  880. Formation.daddbBadgeMap = [
  881. {pdf:undefined,daddb:0}, //什么都没有
  882. {pdf:1,daddb:0}, //无限cost
  883. {pdf:2,daddb:1}, //小手指
  884. {pdf:3,daddb:2}, //全体攻击
  885. {pdf:4,daddb:3}, //小回复
  886. {pdf:5,daddb:4}, //小血量
  887. {pdf:6,daddb:5}, //小攻击
  888. {pdf:7,daddb:6}, //SB
  889. {pdf:8,daddb:7}, //队长防封
  890. {pdf:9,daddb:8}, //SX
  891. {pdf:11,daddb:13}, //无天降
  892. {pdf:17,daddb:9}, //大回复
  893. {pdf:18,daddb:10}, //大血量
  894. {pdf:19,daddb:11}, //大攻击
  895. {pdf:20,daddb:null}, //三维
  896. {pdf:21,daddb:12}, //大手指
  897. {pdf:10,daddb:17}, //加经验
  898. {pdf:12,daddb:14}, //墨镜
  899. {pdf:13,daddb:15}, //防废
  900. {pdf:14,daddb:16}, //防毒
  901. {pdf:PAD_PASS_BADGE,daddb:18}, //月卡
  902. ];
  903. //paddb的潜觉对应数字
  904. Formation.daddbLatentMap = [
  905. {pdf:1,daddb:[0,1]}, //HP
  906. {pdf:2,daddb:[0,2]}, //攻击
  907. {pdf:3,daddb:[0,3]}, //回复
  908. {pdf:4,daddb:[0,4]}, //手指
  909. {pdf:5,daddb:[0,5]}, //自回
  910. {pdf:6,daddb:[0,6]}, //火盾
  911. {pdf:7,daddb:[0,7]}, //水盾
  912. {pdf:8,daddb:[0,8]}, //木盾
  913. {pdf:9,daddb:[0,9]}, //光盾
  914. {pdf:10,daddb:[0,10]}, //暗盾
  915. {pdf:11,daddb:[0,0]}, //防坐
  916. {pdf:12,daddb:[1,15]}, //三维
  917. {pdf:13,daddb:[2,4]}, //不被换队长
  918. {pdf:14,daddb:[2,3]}, //不掉废
  919. {pdf:15,daddb:[2,2]}, //不掉毒
  920. {pdf:16,daddb:[1,11]}, //进化杀
  921. {pdf:17,daddb:[1,8]}, //觉醒杀
  922. {pdf:18,daddb:[1,9]}, //强化杀
  923. {pdf:19,daddb:[1,10]}, //卖钱杀
  924. {pdf:20,daddb:[1,1]}, //神杀
  925. {pdf:21,daddb:[1,0]}, //龙杀
  926. {pdf:22,daddb:[1,2]}, //恶魔杀
  927. {pdf:23,daddb:[1,3]}, //机械杀
  928. {pdf:24,daddb:[1,7]}, //平衡杀
  929. {pdf:25,daddb:[1,4]}, //攻击杀
  930. {pdf:26,daddb:[1,5]}, //体力杀
  931. {pdf:27,daddb:[1,6]}, //回复杀
  932. {pdf:28,daddb:[1,12]}, //大HP
  933. {pdf:29,daddb:[1,13]}, //大攻击
  934. {pdf:30,daddb:[1,14]}, //大回复
  935. {pdf:31,daddb:[1,21]}, //大手指
  936. {pdf:32,daddb:[1,16]}, //大火盾
  937. {pdf:33,daddb:[1,17]}, //大水盾
  938. {pdf:34,daddb:[1,18]}, //大木盾
  939. {pdf:35,daddb:[1,19]}, //大光盾
  940. {pdf:36,daddb:[1,20]}, //大暗盾
  941. {pdf:37,daddb:[2,1]}, //6色破无效
  942. {pdf:38,daddb:[2,0]}, //3色破属吸
  943. {pdf:39,daddb:[2,7]}, //C珠破吸
  944. {pdf:40,daddb:[2,6]}, //心横解转转
  945. {pdf:41,daddb:[2,5]}, //U解禁消
  946. {pdf:42,daddb:[2,8]}, //伤害上限×2
  947. {pdf:43,daddb:[1,22]}, //HP++
  948. {pdf:44,daddb:[1,23]}, //攻击++
  949. {pdf:45,daddb:[1,24]}, //回复++
  950. {pdf:46,daddb:[2,9]}, //心追解云封
  951. {pdf:47,daddb:[2,10]}, //心L大SB
  952. {pdf:48,daddb:[2,12]}, //L解禁武器
  953. {pdf:49,daddb:[2,11]}, //伤害上限×3
  954. ];
  955. Formation.prototype.getDaddbQrObj = function()
  956. {
  957. //PADDB目前只支持单人队伍
  958. const [members,assists,badge] = this.teams[0];
  959. let teamObj = {
  960. name: this.title,
  961. badge: Formation.daddbBadgeMap.find(_badge=>_badge.pdf === badge).daddb,
  962. staffs: [],
  963. }
  964. for (let i = 0; i < members.length; i++) {
  965. const m = members[i], a = assists[i];
  966. teamObj.staffs[i] = {
  967. staf: m.id || -1,
  968. eq: a.id || -1,
  969. sawak: m.sawoken || -1,
  970. qawak: m.latent.map(n=>Formation.daddbLatentMap.find(latent=>latent.pdf === n).daddb),
  971. };
  972. }
  973. return teamObj;
  974. }
  975. Formation.prototype.getQrStr = function(type)
  976. {
  977. switch (type) {
  978. case 'paddf': {
  979. return JSON.stringify(this.getPdfQrObj());
  980. }
  981. case 'paddb': {
  982. return JSON.stringify(this.getPaddbQrObj());
  983. }
  984. case 'daddb': {
  985. return JSON.stringify(this.getDaddbQrObj());
  986. }
  987. case 'sanbon-v1': {
  988. return this.getSanbonV1Url();
  989. }
  990. case 'sanbon-v2': {
  991. return this.getSanbonV2Script();
  992. }
  993. case 'pdc':
  994. default: {
  995. return this.getPdcQrStr();
  996. }
  997. }
  998. }
  999. Formation.prototype.removeAssist = function() {
  1000. this.teams.forEach(team=>{
  1001. const assists = team[1];
  1002. for (let i = 0; i < assists.length; i++) {
  1003. assists[i] = new MemberAssist();
  1004. }
  1005. });
  1006. createNewUrl();
  1007. refreshAll(formation);
  1008. }
  1009. class PlayerData
  1010. {
  1011. constructor(data)
  1012. {
  1013. Object.assign(this, data);
  1014. this.parsedCards = PlayerDataCard.parseDataArray(data.card);
  1015. this.parsedDecks = PlayerDataDeck.parseDataArray(
  1016. data.decksb.decks,
  1017. data?.decksbs?.decks,
  1018. this.parsedCards);
  1019. }
  1020. }
  1021. class PlayerDataDeck {
  1022. constructor(data, parsedCards) {
  1023. const e = data.entries();
  1024. this.membersIndex = [
  1025. e.next().value[1],
  1026. e.next().value[1],
  1027. e.next().value[1],
  1028. e.next().value[1],
  1029. e.next().value[1],
  1030. ];
  1031. this.badge = e.next().value[1];
  1032. this.membersIndex.push(e.next().value[1]);
  1033. if (parsedCards)
  1034. {
  1035. this.members = this.membersIndex.map(id=>id===0 ? null : parsedCards.find(m=>m.index === id));
  1036. }
  1037. e.next(); //未知
  1038. e.next(); //未知
  1039. if (!e.next().done)
  1040. {
  1041. console.warn("出现未知的用户队伍数据");
  1042. }
  1043. }
  1044. static parseDataArray(decks1, decks2, parsedCards)
  1045. {
  1046. let datas = decks1.concat(decks2 ?? []);
  1047. let decks = datas.map(deck=>new PlayerDataDeck(deck, parsedCards));
  1048. if (Boolean(decks2)) //如果开了月卡
  1049. {
  1050. decks.forEach(deck=>{if (deck.badge === 1) deck.badge |= 1 << 7;}); //觉醒1打开月卡flag
  1051. }
  1052. return decks;
  1053. }
  1054. toFormation()
  1055. {
  1056. const f = new Formation(1, 6);
  1057. const team = f.teams[0];
  1058. team[2] = this.badge;
  1059. const tMembers = team[0];
  1060. const tAssists = team[1];
  1061. this.members.forEach((member, idx)=>{
  1062. const tm = tMembers[idx];
  1063. const ta = tAssists[idx];
  1064. if (member) {
  1065. tm.loadFromMember(member);
  1066. tm.sawoken = member.superAwoken;
  1067. tm.plus = Object.values(member.plus);
  1068. tm.skilllevel = member.skillLevel;
  1069. if (member.assist) {
  1070. ta.loadFromMember(member.assist);
  1071. ta.sawoken = member.assist.superAwoken;
  1072. ta.plus = Object.values(member.assist.plus);
  1073. ta.skilllevel = member.assist.skillLevel;
  1074. }
  1075. }
  1076. });
  1077. return f;
  1078. }
  1079. }
  1080. class PlayerDataCard {
  1081. constructor(data) {
  1082. const e = data.entries();
  1083. this.index = e.next().value[1];
  1084. this.exp = e.next().value[1];
  1085. this.level = e.next().value[1];
  1086. this.skillLevel = e.next().value[1]; //未知
  1087. e.next(); //未知
  1088. this.id = e.next().value[1];
  1089. //叠加型用他们的经验来表示数量
  1090. const card = Cards[this.id];
  1091. this.count = 1;
  1092. if (card && card.stacking)
  1093. {
  1094. this.count = this.exp;
  1095. this.exp = 0;
  1096. }
  1097. this.plus = {
  1098. hp : e.next().value[1],
  1099. atk: e.next().value[1],
  1100. rcv: e.next().value[1]
  1101. };
  1102. this.awoken = e.next().value[1];
  1103. let parsedLatent = this.parseLatent(e.next().value[1]);
  1104. this.latentBlocksNum = parsedLatent.latentBlocksNum;
  1105. this.latent = this.deleteRepeatLatent(parsedLatent.latent.reverse());
  1106. this.assistIndex = e.next().value[1];
  1107. e.next(); //未知
  1108. this.superAwoken = e.next().value[1];
  1109. e.next(); //未知
  1110. if (!e.next().done)
  1111. {
  1112. console.warn("出现未知的用户箱子卡片数据");
  1113. }
  1114. //console.log(b);
  1115. }
  1116. toOldMember()
  1117. {
  1118. const m = new Member();
  1119. m.id = this.id;
  1120. m.level = this.level;
  1121. m.awoken = this.awoken;
  1122. m.skilllevel = this.skillLevel;
  1123. m.plus = [this.plus.hp,this.plus.atk,this.plus.rcv];
  1124. m.sawoken = this.superAwoken;
  1125. m.latent = this.latent.concat();
  1126. return m;
  1127. }
  1128. static parseDataArray(datas)
  1129. {
  1130. const parsedCards = datas.map(ocard=>new PlayerDataCard(ocard));
  1131. parsedCards.forEach(mon=>{
  1132. mon.assist = mon.assistIndex === 0 ? null : parsedCards.find(m=>m.index === mon.assistIndex);
  1133. });
  1134. return parsedCards;
  1135. }
  1136. parseLatent(number)
  1137. {
  1138. let latentNumber = BigInt(number);
  1139. const obj = {
  1140. latent: [],
  1141. latentBlocksNum: 6,
  1142. };
  1143. //console.log("原始数字",latentNumber.toString(2));
  1144. const latentVersion = latentNumber & 0b111n; //记录版本,111是用几位来做记录,也就是最多7位
  1145. latentNumber >>= 3n; //右移3位
  1146. //console.log("读取潜觉记录位数",latentNumber.toString(2));
  1147. const changeLatentBlocksNum = Boolean(latentNumber & 1n); //1时就是开孔了
  1148. latentNumber >>= 1n; //右移1位
  1149. //console.log("读取潜觉格子数是否改变",latentNumber.toString(2));
  1150. if (changeLatentBlocksNum)
  1151. {
  1152. obj.latentBlocksNum = Number(latentNumber & 0b1111n);
  1153. latentNumber >>= 4n;
  1154. //console.log("读取潜觉格子数",latentNumber.toString(2));
  1155. }
  1156. const rightbnum = latentVersion > 6n ? 7n : 5n; //右移的距离
  1157. const getbnum = (1n << rightbnum) - 1n; //逻辑与的数字 //latentVersion > 6 ? 0b1111111n : 0b11111n;
  1158. while (latentNumber > 0n)
  1159. {
  1160. obj.latent.push(Number(latentNumber & getbnum));
  1161. latentNumber >>= rightbnum;
  1162. //console.log("读取一个潜觉",latentNumber.toString(2));
  1163. }
  1164. return obj;
  1165. }
  1166. deleteRepeatLatent(olatents)
  1167. {
  1168. //splice性能太差,改成push一个新的数组
  1169. const latents = [];
  1170. for (let ai = 0; ai < olatents.length;)
  1171. {
  1172. const latent = olatents[ai];
  1173. latents.push(latent);
  1174. const useHole = latentUseHole(latent);
  1175. ai += useHole;
  1176. }
  1177. return latents;
  1178. }
  1179. }
  1180. //进化树
  1181. class EvoTree
  1182. {
  1183. constructor(mid, parent = null)
  1184. {
  1185. if (!mid) return;
  1186. const _this = this;
  1187. this.parent = parent;
  1188. if (parent == null) //如果没有提供父级,则寻找进化根
  1189. {
  1190. //返回一个角色的根ID
  1191. function returnRootId(mid)
  1192. {
  1193. mid = Cards[mid].evoRootId;
  1194. const m = Cards[mid];
  1195. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  1196. { //只有变身来源小于目前id的,才继续找base,为了解决黑魔导女孩的问题,将来如果需要要可以改成检测是否能110级
  1197. mid = returnRootId(m.henshinFrom[0]);
  1198. }
  1199. return mid;
  1200. }
  1201. mid = returnRootId(mid);
  1202. }
  1203. const card = Cards[mid];
  1204. this.id = mid;
  1205. this.idArr = parent ? parent.idArr.concat() : [];
  1206. this.card = card;
  1207. this.children = [];
  1208. this.evoType = null;
  1209. if (parent == null)
  1210. {
  1211. this.evoType = "Base";
  1212. }
  1213. else if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  1214. {
  1215. if (parent.card.henshinTo.length > 1) {
  1216. this.evoType = "Random Henshin";
  1217. //限定最多两层随机变身
  1218. if (parent?.parent?.card?.henshinTo?.length > 1) {
  1219. return this;
  1220. }
  1221. }
  1222. else
  1223. this.evoType = "Henshin";
  1224. }
  1225. else
  1226. {
  1227. if (card.evoMaterials[0] === 0xFFFF) //试练进化
  1228. {
  1229. this.evoType = "Ordeal Evo";
  1230. }else if (card.evoMaterials.includes(3826)) //像素进化
  1231. {
  1232. this.evoType = "Pixel Evo";
  1233. }else if (card.awakenings.includes(49)) //武器
  1234. {
  1235. this.evoType = "Assist Evo";
  1236. }else if (card.isUltEvo) //究进
  1237. {
  1238. if (parent.card.isUltEvo) //超究进
  1239. {
  1240. this.evoType = "Super Ult Evo";
  1241. }else
  1242. {
  1243. this.evoType = "Ult Evo";
  1244. }
  1245. }else
  1246. {
  1247. if (parent.card.isUltEvo) //转生
  1248. {
  1249. this.evoType = "Reincarnation";
  1250. }else if(parent.evoType == "Reincarnation")
  1251. {
  1252. this.evoType = "Super Reincarnation";
  1253. }else
  1254. {
  1255. this.evoType = "Evolution";
  1256. }
  1257. }
  1258. }
  1259. if (this.idArr.includes(mid))
  1260. {
  1261. if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  1262. {
  1263. this.evoType = "Henshin Loop";
  1264. }
  1265. return this;
  1266. }else
  1267. {
  1268. this.idArr.push(mid);
  1269. }
  1270. if (Array.isArray(card.henshinTo)) {
  1271. card.henshinTo.forEach(toId=>this.children.push(new EvoTree(toId, _this)), this);
  1272. }
  1273. if (this.evoType != "Henshin")
  1274. this.children.push(...Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  1275. //this.children = (card.henshinTo && card.henshinTo != card.evoRootId ? [new EvoTree(card.henshinTo,_this)] : []).concat(Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  1276. };
  1277. toListNode()
  1278. {
  1279. const createCardHead = editBox.createCardHead;
  1280. const tBox = document.createElement("div");
  1281. tBox.className = "evo-box";
  1282. const evoPanel = tBox.appendChild(document.createElement("div"));
  1283. evoPanel.className = "evo-panel " + this.evoType.toLowerCase().replace(/\s/g,"-");
  1284. const evotPanel_L = evoPanel.appendChild(document.createElement("div"));
  1285. evotPanel_L.className = "evo-panel-left";
  1286. const evotPanel_R = evoPanel.appendChild(document.createElement("div"));
  1287. evotPanel_R.className = "evo-panel-right";
  1288. const evoTypeDiv = evotPanel_L.appendChild(document.createElement("div"));
  1289. evoTypeDiv.className = "evo-type-div";
  1290. const evoType = evoTypeDiv.appendChild(document.createElement("span"));
  1291. evoType.className = "evo-type";
  1292. const monHead = evotPanel_L.appendChild(createCardHead(this.id, {noTreeCount: true}));
  1293. monHead.className = "monster-head";
  1294. const monName = evotPanel_R.appendChild(document.createElement("div"));
  1295. monName.className = "monster-name";
  1296. monName.textContent = returnMonsterNameArr(this.card, currentLanguage.searchlist, currentDataSource.code)[0];
  1297. const evotMaterials = evotPanel_R.appendChild(document.createElement("ul"));
  1298. evotMaterials.className = "evo-materials";
  1299. (this.evoType === "Ordeal Evo" ? [0,0,0,0,0] : this.card.evoMaterials).forEach(mid=>{
  1300. //const li = evotMaterials.appendChild(document.createElement("li"));
  1301. evotMaterials.appendChild(createCardHead(mid, {noTreeCount: true}));
  1302. });
  1303. const evoSubEvo = tBox.appendChild(document.createElement("ul"));
  1304. evoSubEvo.className = "evo-subevo";
  1305. this.children.forEach(subEvo=>{
  1306. const li = evoSubEvo.appendChild(document.createElement("li"));
  1307. li.appendChild(subEvo.toListNode());
  1308. });
  1309. return tBox;
  1310. };
  1311. }
  1312. //进化树
  1313. class RequirementTree extends EvoTree
  1314. {
  1315. static gemNames = {
  1316. ja: "希石",
  1317. en: "Gem",
  1318. ko: "휘석",
  1319. };
  1320. constructor(mid, parent = null)
  1321. {
  1322. if (!mid) return;
  1323. super();
  1324. const _this = this;
  1325. this.parent = parent;
  1326. const card = Cards[mid];
  1327. this.id = mid;
  1328. this.idArr = parent ? parent.idArr.concat() : [];
  1329. this.card = card;
  1330. this.children = [];
  1331. this.evoType = "requirement";
  1332. this.idArr.push(mid);
  1333. let gemName = RequirementTree.gemNames[currentDataSource.code];
  1334. if (card.evoBaseId && card.evoRootId !== mid) {
  1335. let realMaterials = []
  1336. for (const materialId of card.evoMaterials.filter(Boolean)) {
  1337. const materialCard = Cards[materialId];
  1338. if (!materialCard) continue;
  1339. if (materialCard.types.includes(0) && materialCard.name.includes(gemName)) { //必须是进化型,并且有稀石字样
  1340. //console.log("查咨进化素材:", materialCard);
  1341. let maybeCard = Cards.find(_card =>
  1342. !_card.types.includes(0) && //必须不是进化类型
  1343. _card.activeSkillId === materialCard.activeSkillId && //技能一致
  1344. materialCard.name.includes(_card.name) && //稀石名字包含原始名字
  1345. _card.evoRootId != _card.id //忽略原始形态没有进化的
  1346. );
  1347. //console.log("查询结果:", maybeCard);
  1348. if (maybeCard && !_this.idArr.includes(maybeCard.id)) {
  1349. //console.log(card, maybeCard);
  1350. realMaterials.push(maybeCard.id);
  1351. };
  1352. }
  1353. }
  1354. let materials = realMaterials.map(materialId=>new RequirementTree(materialId, _this));
  1355. this.children.push(...materials);
  1356. this.children.push(new RequirementTree(card.evoBaseId, _this));
  1357. }
  1358. };
  1359. }
  1360. //队长技能类型的翻译
  1361. class LeaderSkillType{
  1362. constructor(flags1, flags2){
  1363. this.matchMode = {
  1364. multipleAttr: Boolean(flags1 & 1 << 0),
  1365. rowMatch: Boolean(flags1 & 1 << 1),
  1366. combo: Boolean(flags1 & 1 << 2),
  1367. sameColor: Boolean(flags1 & 1 << 3),
  1368. LShape: Boolean(flags1 & 1 << 4),
  1369. crossMatch: Boolean(flags1 & 1 << 5),
  1370. heartCrossMatch: Boolean(flags1 & 1 << 6),
  1371. remainOrbs: Boolean(flags1 & 1 << 7),
  1372. enhanced5Orbs: Boolean(flags1 & 1 << 8),
  1373. };
  1374. this.restriction = {
  1375. attrEnhance: Boolean(flags1 & 1 << 9),
  1376. typeEnhance: Boolean(flags1 & 1 << 10),
  1377. board7x6: Boolean(flags1 & 1 << 11),
  1378. noSkyfall: Boolean(flags1 & 1 << 12),
  1379. HpRange: Boolean(flags1 & 1 << 13),
  1380. useSkill: Boolean(flags1 & 1 << 14),
  1381. moveTimeDecrease_Fixed: Boolean(flags1 & 1 << 15),
  1382. minMatchLen: Boolean(flags1 & 1 << 16),
  1383. specialTeam: Boolean(flags1 & 1 << 17),
  1384. effectWhenRecover: Boolean(flags1 & 1 << 18),
  1385. };
  1386. this.appendEffects = {
  1387. addCombo: Boolean(flags1 & 1 << 21),
  1388. fixedFollowAttack: Boolean(flags1 & 1 << 22),
  1389. scaleFollowAttack: Boolean(flags1 & 1 << 23),
  1390. reduce49down: Boolean(flags1 & 1 << 24),
  1391. reduce50: Boolean(flags1 & 1 << 25),
  1392. reduce51up: Boolean(flags1 & 1 << 26),
  1393. moveTimeIncrease: Boolean(flags1 & 1 << 20),
  1394. rateMultiplyExp_Coin: Boolean(flags1 & 1 << 27),
  1395. rateMultiplyDrop: Boolean(flags1 & 1 << 28),
  1396. voidPoison: Boolean(flags1 & 1 << 29),
  1397. counterAttack: Boolean(flags1 & 1 << 30),
  1398. autoHeal: Boolean(flags1 & 1 << 31),
  1399. unbindAwokenBind: Boolean(flags1 & 1 << 19),
  1400. resolve: Boolean(flags2 & 1 << 0),
  1401. predictionFalling: Boolean(flags2 & 1 << 1),
  1402. };
  1403. }
  1404. }
  1405. //清除数据
  1406. function clearData()
  1407. {
  1408. const locationURL = new URL(location);
  1409. locationURL.searchParams.delete('d'); //删除数据
  1410. locationURL.searchParams.delete('l'); //删除语言
  1411. locationURL.searchParams.delete('_id'); //删除PADDB的ID
  1412. location = locationURL.toString();
  1413. }
  1414. //轮换ABC队伍
  1415. function swapABCteam()
  1416. {
  1417. if (formation.teams.length > 1) {
  1418. formation.teams.push(formation.teams.splice(0, 1)[0]); //将队伍1移动到最后
  1419. createNewUrl();
  1420. refreshAll(formation);
  1421. }
  1422. }
  1423. function henshinStep(step)
  1424. {
  1425. if (step == 0) return;
  1426. function gotoHenshin(card, nstep)
  1427. {
  1428. if (nstep > 0 && Array.isArray(card.henshinTo))
  1429. {
  1430. let max = Math.randomInteger(card.henshinTo.length - 1);
  1431. return gotoHenshin(Cards[card.henshinTo[max]], --nstep);
  1432. }
  1433. else if (nstep < 0 && Array.isArray(card.henshinFrom))
  1434. {
  1435. return gotoHenshin(Cards[card.henshinFrom[0]], ++nstep);
  1436. }
  1437. else
  1438. {
  1439. return card;
  1440. }
  1441. }
  1442. formation.teams.forEach(team=>{
  1443. team[0].forEach(member=>{
  1444. const mid = member.id;
  1445. const card = Cards[mid];
  1446. if (step > 0 ? Array.isArray(card.henshinTo) : (Array.isArray(card.henshinFrom) && member.level <= 99))
  1447. { //要变身前的才进行操作
  1448. const _card = gotoHenshin(card, step);
  1449. member.id = _card.id;
  1450. member.awoken = _card.awakenings.length;
  1451. }
  1452. });
  1453. });
  1454. createNewUrl({replaceState: true});
  1455. refreshAll(formation);
  1456. }
  1457. //在单人和多人之间转移数据
  1458. function turnPage(toPage, e = null) {
  1459. let pagename = null;
  1460. switch (toPage) {
  1461. case 1:
  1462. if (formation.teams[0][0].length < 6) {
  1463. //把第二支队伍的队长添加到最后方
  1464. formation.teams[0][0].push(formation.teams[1][0][0]);
  1465. formation.teams[0][1].push(formation.teams[1][1][0]);
  1466. }
  1467. //删掉第2支开始的队伍
  1468. formation.teams.splice(1);
  1469. pagename = "solo.html";
  1470. break;
  1471. case 2:
  1472. if (formation.teams.length < 2) { //从1人到2人
  1473. formation.teams[1] = [
  1474. [],
  1475. []
  1476. ];
  1477. //把右边的队长加到第二支队伍最后面
  1478. formation.teams[1][0].splice(0, 0, formation.teams[0][0].splice(5, 1)[0]);
  1479. formation.teams[1][1].splice(0, 0, formation.teams[0][1].splice(5, 1)[0]);
  1480. } else { //从3人到2人,直接删除后面两个队伍
  1481. //删掉第3支开始的队伍
  1482. formation.teams.splice(2);
  1483. //删掉前面两支队伍的战友
  1484. formation.teams[0][0].splice(5);
  1485. formation.teams[0][1].splice(5);
  1486. formation.teams[1][0].splice(5);
  1487. formation.teams[1][1].splice(5);
  1488. }
  1489. formation.badge = 0;
  1490. pagename = "multi.html";
  1491. break;
  1492. case 3:
  1493. if (formation.teams.length < 2) { //从1人到3人
  1494. } else { //从2人到3人
  1495. formation.teams[0][0].push(formation.teams[1][0][0]);
  1496. formation.teams[0][1].push(formation.teams[1][1][0]);
  1497. formation.teams[1][0].push(formation.teams[0][0][0]);
  1498. formation.teams[1][1].push(formation.teams[0][1][0]);
  1499. }
  1500. formation.badge = 0;
  1501. pagename = "triple.html";
  1502. break;
  1503. }
  1504. const newURL = createNewUrl({ url: pagename, onlyReturnUrl: true });
  1505. if (e && e.ctrlKey) {
  1506. window.open(newURL);
  1507. } else {
  1508. location.href = newURL;
  1509. }
  1510. }
  1511. function loadData(force = false)
  1512. {
  1513. if (force)
  1514. console.info('强制更新数据。');
  1515. const _time = new Date().getTime();
  1516. //开始读取解析怪物数据
  1517. const sourceDataFolder = "monsters-info";
  1518. statusLine?.writeText(localTranslating.status_message.loading_check_version);
  1519. GM_xmlhttpRequest({
  1520. method: "GET",
  1521. url: `${sourceDataFolder}/ckey.json${force?`?t=${_time}`:''}`, //版本文件
  1522. onload: function(response) {
  1523. dealCkeyData(response.response);
  1524. },
  1525. onerror: function(response) {
  1526. console.error("新的 Ckey JSON 数据获取失败。", response);
  1527. return;
  1528. }
  1529. });
  1530. //处理返回的数据
  1531. function dealCkeyData(responseText)
  1532. { //处理数据版本
  1533. let newCkeys; //当前的Ckey们
  1534. let lastCkeys; //以前Ckey们
  1535. let currentCkey; //获取当前语言的ckey
  1536. let lastCurrentCkey; //以前的当前语言的ckey
  1537. try {
  1538. newCkeys = JSON.parse(responseText);
  1539. } catch (e) {
  1540. console.error("新的 Ckey 数据 JSON 解码出错。", e);
  1541. return;
  1542. }
  1543. console.debug("目前使用的数据区服是 %s。", currentDataSource.code);
  1544. currentCkey = newCkeys.find(ckey => ckey.code == currentDataSource.code); //获取当前语言的ckey
  1545. try {
  1546. lastCkeys = JSON.parse(localStorage.getItem(cfgPrefix + "ckey")); //读取本地储存的原来的ckey
  1547. if (!Boolean(lastCkeys) || !Array.isArray(lastCkeys))
  1548. lastCkeys = [];
  1549. } catch (e) {
  1550. console.error("旧的 Ckey 数据 JSON 解码出错。", e);
  1551. lastCkeys = [];
  1552. }
  1553. lastCurrentCkey = lastCkeys.find(ckey => ckey.code == currentDataSource.code);
  1554. if (!lastCurrentCkey) { //如果未找到上个ckey,则添加个新的
  1555. lastCurrentCkey = {
  1556. code: currentDataSource.code,
  1557. ckey: {},
  1558. updateTime: null
  1559. };
  1560. lastCkeys.push(lastCurrentCkey);
  1561. }
  1562. statusLine?.writeText(localTranslating.status_message.loading_mon_info);
  1563. if (!force && db && currentCkey.ckey.card == lastCurrentCkey.ckey.card) {
  1564. console.debug("Cards ckey相等,直接读取已有的数据。");
  1565. const transaction = db.transaction([`cards`]);
  1566. const objectStore = transaction.objectStore(`cards`);
  1567. const request = objectStore.get(currentDataSource.code);
  1568. request.onerror = function(event) {
  1569. console.error("Cards 数据库内容读取失败,需重新下载。");
  1570. downloadCardsData();
  1571. };
  1572. request.onsuccess = function(event) {
  1573. if (Array.isArray(request.result))
  1574. {
  1575. Cards = loadExtraCardsData(request.result);
  1576. dealCardsData(Cards);
  1577. }else
  1578. {
  1579. console.info("Cards 数据库内容不存在,需重新下载。");
  1580. downloadCardsData();
  1581. }
  1582. };
  1583. } else {
  1584. console.log("Cards 需重新下载。");
  1585. downloadCardsData();
  1586. }
  1587. function downloadCardsData()
  1588. {
  1589. GM_xmlhttpRequest({
  1590. method: "GET",
  1591. url: `${sourceDataFolder}/mon_${currentDataSource.code}.json?t=${_time}`, //Cards数据文件
  1592. onload: function(response) {
  1593. try {
  1594. Cards = loadExtraCardsData(JSON.parse(response.response));
  1595. } catch (e) {
  1596. console.error("Cards 数据 JSON 解码出错。", e);
  1597. return;
  1598. }
  1599. if (db)
  1600. {
  1601. const transaction = db.transaction([`cards`], "readwrite");
  1602. transaction.oncomplete = function(event) {
  1603. console.log("Cards 数据库写入完毕。");
  1604. lastCurrentCkey.ckey.card = currentCkey.ckey.card;
  1605. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1606. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1607. dealCardsData(Cards);
  1608. };
  1609. const objectStore = transaction.objectStore(`cards`);
  1610. objectStore.put(Cards,currentDataSource.code);
  1611. }else //隐私模式无法启动数据库
  1612. {
  1613. dealCardsData(Cards);
  1614. }
  1615. },
  1616. onerror: function(response) {
  1617. console.error("Cards JSON 数据获取失败。", response);
  1618. }
  1619. });
  1620. }
  1621. function loadExtraCardsData(_cards)
  1622. {
  1623. let splitIdx = _cards.findIndex((card, id)=>card?.id !== id);
  1624. let cards = _cards.slice(0, splitIdx);
  1625. for (let i = splitIdx + 1; i < _cards.length; i++)
  1626. {
  1627. const card = _cards[i];
  1628. if (card.searchFlags) card.leaderSkillTypes = new LeaderSkillType(...card.searchFlags);
  1629. card.onlyAssist = Boolean(card.flags & 1<<4);
  1630. /*card.unk01p = flags(card.unk01);
  1631. card.unk02p = flags(card.unk02);
  1632. card.unk03p = flags(card.unk03);
  1633. card.unk04p = flags(card.unk04);
  1634. card.unk05p = flags(card.unk05);
  1635. card.unk06p = flags(card.unk06);
  1636. card.unk07p = flags(card.unk07);
  1637. card.unk08p = flags(card.unk08);*/
  1638. cards[card?.id] = card;
  1639. }
  1640. return cards;
  1641. }
  1642. function dealCardsData(_cards)
  1643. {
  1644. statusLine?.writeText(localTranslating.status_message.loading_skill_info);
  1645. if (!force && db && currentCkey.ckey.skill == lastCurrentCkey.ckey.skill) {
  1646. console.debug("Skills ckey相等,直接读取已有的数据。");
  1647. const transaction = db.transaction([`skills`]);
  1648. const objectStore = transaction.objectStore(`skills`);
  1649. const request = objectStore.get(currentDataSource.code);
  1650. request.onerror = function(event) {
  1651. console.error("Skills 数据库内容读取失败。");
  1652. };
  1653. request.onsuccess = function(event) {
  1654. if (Array.isArray(request.result))
  1655. {
  1656. Skills = request.result;
  1657. dealSkillData(Skills);
  1658. }else
  1659. {
  1660. console.info("Skills 数据库内容不存在,需重新下载。");
  1661. downloadSkillData();
  1662. }
  1663. };
  1664. } else {
  1665. console.log("Skills 需重新下载。");
  1666. downloadSkillData();
  1667. }
  1668. function downloadSkillData()
  1669. {
  1670. GM_xmlhttpRequest({
  1671. method: "GET",
  1672. url: `${sourceDataFolder}/skill_${currentDataSource.code}.json?t=${_time}`, //Skills数据文件
  1673. onload: function(response) {
  1674. try {
  1675. Skills = JSON.parse(response.response);
  1676. } catch (e) {
  1677. console.log("Skills 数据 JSON 解码出错", e);
  1678. return;
  1679. }
  1680. if (db)
  1681. {
  1682. const transaction = db.transaction([`skills`], "readwrite");
  1683. transaction.oncomplete = function(event) {
  1684. console.log("Skills 数据库写入完毕。");
  1685. lastCurrentCkey.ckey.skill = currentCkey.ckey.skill;
  1686. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1687. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1688. dealSkillData(Skills);
  1689. };
  1690. const objectStore = transaction.objectStore(`skills`);
  1691. objectStore.put(Skills,currentDataSource.code);
  1692. }else //隐私模式无法启动数据库
  1693. {
  1694. dealSkillData(Skills);
  1695. }
  1696. },
  1697. onerror: function(response) {
  1698. console.error("Skills JSON 数据获取失败", response);
  1699. }
  1700. });
  1701. }
  1702. function dealSkillData(_skills)
  1703. {
  1704. //显示数据更新时间
  1705. let controlBoxHook = setInterval(checkControlBox, 500); //循环检测controlBox
  1706. checkControlBox();
  1707. function checkControlBox()
  1708. {
  1709. if (controlBox)
  1710. {
  1711. const updateTime = controlBox.querySelector(".datasource-updatetime");
  1712. updateTime.textContent = new Date(currentCkey.updateTime).toLocaleString(undefined, { hour12: false });
  1713. clearInterval(controlBoxHook);
  1714. }
  1715. }
  1716. //initialize(); //初始化
  1717. statusLine?.writeText();
  1718. //如果通过的话就载入URL中的怪物数据
  1719. let formationBoxHook = setInterval(checkFormationBox, 500); //循环检测formationBox
  1720. checkFormationBox();
  1721. function checkFormationBox()
  1722. {
  1723. if (formationBox?.querySelector('.teams'))
  1724. {
  1725. reloadFormationData();
  1726. clearInterval(formationBoxHook);
  1727. }
  1728. }
  1729. //读取储存的所有玩家数据
  1730. if (db) dbReadAll(db, "palyer_datas").then(datas=>{
  1731. PlayerDatas = datas.map(data=>new PlayerData(data));
  1732. currentPlayerData = PlayerDatas.find(data=>data.name == localStorage.getItem(cfgPrefix + "default-player-name"));
  1733. //document.body.querySelector("#player-data-frame").show(); //debug用显示
  1734. });
  1735. }
  1736. }
  1737. }
  1738. }
  1739. //重新读取URL中的Data数据并刷新页面
  1740. function reloadFormationData(event) {
  1741. let formationData;
  1742. if (!(formationData = event?.state?.outForm))
  1743. {
  1744. //如果没有现有数据
  1745. try {
  1746. const parameterDataString = getQueryString(["d","data"]);
  1747. formationData = JSON.parse(parameterDataString);
  1748. //console.log("从URL读取",formationData);
  1749. } catch (e) {
  1750. console.error("URL中队伍数据JSON解码出错", e);
  1751. return;
  1752. }
  1753. }
  1754. formation.loadObj(formationData);
  1755. const _id = getQueryString("_id");
  1756. if (_id) {
  1757. const paddbTeamId = document.querySelector("#paddb-team-id");
  1758. paddbTeamId.value = `https://paddb.net/team/${_id}`;
  1759. }
  1760. //编辑模式直接打开编辑框
  1761. let editingTarget = ((str)=>{
  1762. try {
  1763. const arr = JSON.parse(str);
  1764. return (Array.isArray(arr) && arr.length >= 3 && arr.slice(0,3).every(n=>typeof n == "number")) ? arr : null;
  1765. } catch (error) {
  1766. return null;
  1767. }
  1768. })(sessionStorage.getItem('editing'));
  1769. if (!editingTarget && isGuideMod) editingTarget = [0,0,0];
  1770. if (editingTarget)
  1771. {
  1772. const mid = event?.state?.mid ?? parseInt(getQueryString("id"), 10);
  1773. const searchArr = event?.state?.searchArr ?? (str=>{
  1774. try {
  1775. const arr = JSON.parse(str);
  1776. if (Array.isArray(arr) && arr.every(item=>Number.isInteger(item))) {
  1777. return arr;
  1778. } else return;
  1779. } catch (error) {
  1780. return;
  1781. }
  1782. })(getQueryString("show-search")); //显示指定的ID数组
  1783. if (isGuideMod && !isNaN(mid)) {
  1784. formation.teams[editingTarget[0]][editingTarget[1]][editingTarget[2]].id = mid;
  1785. }
  1786. editBox.editMon(editingTarget[0], editingTarget[1], editingTarget[2]);
  1787. if (editingTarget && searchArr)
  1788. {
  1789. showSearch(searchArr);
  1790. }
  1791. } else {
  1792. editBox.hide();
  1793. }
  1794. //恢复上一次的搜索状态
  1795. const searchOptions = ((str)=>{
  1796. try {
  1797. const obj = JSON.parse(str);
  1798. return obj.attrs ? obj : null;
  1799. } catch (error) {
  1800. return null;
  1801. }
  1802. })(getQueryString('search-options') || sessionStorage.getItem('search-options'));
  1803. if (searchOptions) {
  1804. editBox?.querySelector(".search-box")?.recoverySearchStatus(searchOptions);
  1805. }
  1806. refreshAll(formation);
  1807. }
  1808. window.addEventListener('popstate',reloadFormationData); //前进后退时修改页面
  1809. //创建新的分享地址
  1810. function createNewUrl(arg) {
  1811. if (arg == undefined) arg = {};
  1812. if (window.history?.pushState) { // 支持History API
  1813. const language_i18n = arg.language || getQueryString(["l","lang"]); //获取参数指定的语言
  1814. const datasource = arg.datasource || getQueryString("s");
  1815. const _id = arg._id || getQueryString("_id");
  1816. const outObj = formation.outObj();
  1817. const newSearch = new URLSearchParams();
  1818. if (language_i18n) newSearch.set("l", language_i18n);
  1819. if (datasource && datasource != "ja") newSearch.set("s", datasource);
  1820. if (getQueryString("guide")) newSearch.set("guide", getQueryString("guide"));
  1821. if (getQueryString("id")) newSearch.set("id", getQueryString("id"));
  1822. if (outObj)
  1823. {
  1824. const dataJsonStr = JSON.stringify(outObj); //数据部分的字符串
  1825. newSearch.set("d", dataJsonStr);
  1826. }
  1827. if (_id) newSearch.set("_id", _id);
  1828. const newUrl = (arg.url || "") + (newSearch.toString().length > 0 ? '?' + newSearch.toString() : "");
  1829. if (arg.onlyReturnUrl) {
  1830. return newUrl;
  1831. } else {
  1832. historyAction = arg.replaceState ? history.replaceState : history.pushState;
  1833. // 报错 Uncaught TypeError: 'pushState' called on an object that does not implement interface History. 参考 https://www.coder.work/article/2664156
  1834. historyAction.call(history, {outForm: outObj}, null, newUrl.length > 0 ? newUrl : location.pathname);
  1835. }
  1836. }
  1837. }
  1838. function qrObjToUrl(obj)
  1839. {
  1840. let fileName;
  1841. switch (obj.d.f.length)
  1842. {
  1843. case 1:{
  1844. fileName = "solo.html";
  1845. break;
  1846. }
  1847. case 2:{
  1848. fileName = "multi.html";
  1849. break;
  1850. }
  1851. case 3:{
  1852. fileName = "triple.html";
  1853. break;
  1854. }
  1855. }
  1856. const newUrl = new URL(fileName, location);
  1857. newUrl.searchParams.set("d",JSON.stringify(obj.d));
  1858. //数据服版本
  1859. if (!obj.s || obj.s == "ja")
  1860. {
  1861. newUrl.searchParams.delete("s");
  1862. }else
  1863. {
  1864. newUrl.searchParams.set("s", obj.s);
  1865. }
  1866. //保持当前的语言
  1867. let l = getQueryString("l");
  1868. if (l)
  1869. {
  1870. newUrl.searchParams.set("l", l);
  1871. }
  1872. //数据服版本
  1873. if (obj.paddbId)
  1874. {
  1875. newUrl.searchParams.set("_id", obj.paddbId);
  1876. }
  1877. return newUrl;
  1878. }
  1879. //解析从QR图里获取的字符串
  1880. async function inputFromQrString(string)
  1881. {
  1882. const re = {type: 0, error: 0};
  1883. const ERROR_Unsupported_format = 1,
  1884. ERROR_No_formation_data = 2,
  1885. ERROR_illegal_JSON_format = 3,
  1886. ERROR_illegal_URL_format = 4;
  1887. function paddbObjToURL(obj) {
  1888. const newFotmation = paddbFotmationToPdfFotmation(obj);
  1889. const qrObj = newFotmation.getPdfQrObj(false);
  1890. qrObj.paddbId = obj._id;
  1891. return qrObjToUrl(qrObj);
  1892. }
  1893. function sanbonObjToURL(obj, region) {
  1894. const newFotmation = sanbonFotmationToPdfFotmation(obj);
  1895. const qrObj = newFotmation.getPdfQrObj(false);
  1896. if (region == undefined) {
  1897. console.debug("从sanbon json数据中获取数据区域");
  1898. region = obj.pageProps.members["0"].flattened.region;
  1899. }
  1900. switch (region) {
  1901. case "kr": {
  1902. qrObj.s = "ko";
  1903. break;
  1904. }
  1905. case "na": {
  1906. qrObj.s = "en";
  1907. break;
  1908. }
  1909. case "jp":
  1910. default: {
  1911. qrObj.s = "ja";
  1912. break;
  1913. }
  1914. }
  1915. return qrObjToUrl(qrObj);
  1916. }
  1917. //JSON 类
  1918. if (string.startsWith("{") && string.endsWith("}"))
  1919. { //生成的二维码
  1920. try{
  1921. let obj = JSON.parse(string);
  1922. if (typeof obj?.d == "object") { //PADDF的对象格式
  1923. re.type = "PADDF";
  1924. //re.message = "发现队伍数据 | Formation data founded";
  1925. re.url = qrObjToUrl(obj);
  1926. }
  1927. else if (typeof obj?.team == "string" && obj.team[0] === "{" && obj.team[obj.team.length-1] === "}") { //PADDB的对象格式
  1928. re.type = "PADDB";
  1929. re.url = paddbObjToURL(obj)
  1930. }
  1931. else if ("__N_SSG" in obj) { //SANBON的对象格式
  1932. re.type = "SANBON";
  1933. re.url = sanbonObjToURL(obj)
  1934. }
  1935. else if (Array.isArray(obj?.staffs)) { //DADDB的对象格式
  1936. re.type = "DADDB";
  1937. const newFotmation = daddbFotmationToPdfFotmation(obj);
  1938. re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  1939. }
  1940. else {
  1941. re.error = ERROR_No_formation_data;
  1942. //re.message = "无队伍数据 | No formation data";
  1943. }
  1944. }catch(error){
  1945. console.error(error);
  1946. re.error = ERROR_illegal_JSON_format;
  1947. //re.message = "错误的 JSON 格式 | The illegal JSON format";
  1948. }
  1949. }
  1950. //URL 类
  1951. else if (string.startsWith("https://") || string.startsWith("http://") || string.startsWith("file://"))
  1952. { //网址二维码
  1953. let url = new URL(string);
  1954. if (url.searchParams.get('d')) { //PADDF的网址格式
  1955. try{
  1956. let obj = {
  1957. d: JSON.parse(url.searchParams.get('d')),
  1958. s: url.searchParams.get('s'),
  1959. paddbId: url.searchParams.get('_id'),
  1960. }
  1961. re.type = "PADDF";
  1962. //re.message = "发现队伍数据 | Formation data founded";
  1963. re.url = qrObjToUrl(obj);
  1964. } catch(error) {
  1965. console.error(error);
  1966. re.error = ERROR_illegal_URL_format;
  1967. //re.message = "错误的 网址 格式 | The illegal URL format";
  1968. }
  1969. }
  1970. //sanbon.me 的网址格式,之后要调用脚本功能获取跨域JSON
  1971. else if(url.host == "sanbon.me" && url.pathname.includes(paddbPathPrefix)) {
  1972. const teamId = url.pathname.substring(url.pathname.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  1973. re.type = "SANBON";
  1974. const txtStringInput = document.body.querySelector("#qr-code-frame .action-button-box .string-input"); //输入的字符串
  1975. const btnExternalSupport = document.body.querySelector("#external-support");
  1976. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  1977. //获取 sanbon.me 的 buildId
  1978. const mainpageResponse = await btnExternalSupport.asyncGM_xmlhttpRequest({
  1979. method: "GET",
  1980. url: "https://sanbon.me/",
  1981. });
  1982. const domParser = new DOMParser();
  1983. const sanbonMainpage = domParser.parseFromString(mainpageResponse.response, "text/html");
  1984. const __NEXT_DATA__ = sanbonMainpage.getElementById("__NEXT_DATA__");
  1985. const __NEXT_DATA__JSON = JSON.parse(__NEXT_DATA__.innerHTML);
  1986. const buildId = __NEXT_DATA__JSON.buildId;
  1987. console.debug("sanbon.me 网站当前的框架 buildId 是 %s",buildId);
  1988. //获取队伍数据的访问链接
  1989. const langString = url.pathname.substring(1, url.pathname.indexOf(paddbPathPrefix));
  1990. const langReg = /(?:\w{2}\-)?(\w{2})$/i.exec(langString); //实际上只会有(en|ja|ko)\-(jp|na|kr)
  1991. const lang_region = langReg[1];
  1992. const dataUrl = new URL("https://sanbon.me/");
  1993. dataUrl.pathname = `/_next/data/${buildId}/${lang_region}/team/${teamId}.json`;
  1994. dataUrl.searchParams.set("lang_region", lang_region);
  1995. dataUrl.searchParams.set("code", teamId);
  1996. console.debug("当前的 sanbon.me 队伍数据链接是 %o",dataUrl);
  1997. const options = {
  1998. method: "GET",
  1999. url: dataUrl,
  2000. };
  2001. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  2002. try{
  2003. let obj = JSON.parse(txtStringInput.value = response.response);
  2004. re.url = sanbonObjToURL(obj, lang_region);
  2005. } catch(error) {
  2006. console.error(error);
  2007. re.error = ERROR_illegal_JSON_format;
  2008. }
  2009. } else {
  2010. re.error = ERROR_Unsupported_format;
  2011. re.message = localTranslating.link_read_message.need_user_script;
  2012. re.url = ExternalLinkScriptURL;
  2013. re.urlName = localTranslating.link_read_message.user_script_link;
  2014. }
  2015. }
  2016. //PADDB 的网址格式,之后要调用脚本功能获取跨域JSON
  2017. else if(url.host == "paddb.net" && url.pathname.startsWith(paddbPathPrefix)) {
  2018. const teamId = url.pathname.substring(url.pathname.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2019. re.type = "PADDB";
  2020. //re.message = "发现 PADDB 网址 | PADDB URL found";
  2021. const txtStringInput = document.body.querySelector("#qr-code-frame .action-button-box .string-input"); //输入的字符串
  2022. const btnExternalSupport = document.body.querySelector("#external-support");
  2023. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  2024. let postBody = JSON.stringify({id: teamId});
  2025. const options = {
  2026. method: "POST",
  2027. url: "https://api2.paddb.net/getTeam",
  2028. data: postBody,
  2029. headers: {
  2030. "Content-Type": "application/json",
  2031. "User-Agent": "okhttp/4.9.2",
  2032. //如果只有ascii字符可以用postBody.length
  2033. "Content-Length": new Blob([postBody], {type: "application/json"}).size,
  2034. }
  2035. };
  2036. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  2037. try{
  2038. let obj = JSON.parse(txtStringInput.value = response.response);
  2039. re.url = paddbObjToURL(obj)
  2040. } catch(error) {
  2041. console.error(error);
  2042. re.error = ERROR_illegal_JSON_format;
  2043. }
  2044. } else {
  2045. re.error = ERROR_Unsupported_format;
  2046. re.message = localTranslating.link_read_message.need_user_script;
  2047. re.url = ExternalLinkScriptURL;
  2048. re.urlName = localTranslating.link_read_message.user_script_link;
  2049. }
  2050. }
  2051. else {
  2052. re.error = ERROR_No_formation_data;
  2053. //re.message = "无队伍数据 | No formation data";
  2054. }
  2055. }
  2056. //PDC
  2057. else if(/^\d[\d\-\w,\]}]+}/.test(string))
  2058. {
  2059. re.type = "PDC";
  2060. //re.message = "发现 PDC 格式 | PDC format found";
  2061. const newFotmation = pdcFotmationToPdfFotmation(string);
  2062. re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  2063. }
  2064. // //快速输入类,仅为评估支持
  2065. // else if(/^>\s\d+(?:|\d+)?(?:,\s*\d+(?:|\d+)?)*\s*$/.test(string))
  2066. // {
  2067. // re.type = "FastInput";
  2068. // const newFotmation = FastInputToPdfFotmation(string);
  2069. // re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  2070. // }
  2071. else
  2072. {
  2073. re.error = ERROR_Unsupported_format;
  2074. //re.message = "不支持的格式 | Unsupported format";
  2075. }
  2076. return re;
  2077. }
  2078. //解析PDC的数据
  2079. function pdcFotmationToPdfFotmation(inputString)
  2080. {
  2081. function readPDC(string)
  2082. {
  2083. let teamsStr = string.split(']');
  2084. let baseInfo = teamsStr.shift().split(',');
  2085. let teamsArr = teamsStr.map(teamStr=>
  2086. {
  2087. let membersStr = teamStr.split('}').filter(Boolean);
  2088. const team = {
  2089. badge: parseInt(membersStr.shift(),10) //第一个元素是徽章,是10进制。读取并从数组内删掉,剩下的都是队员
  2090. }
  2091. team.members = membersStr.map(memberStr=>{
  2092. let memberArr = memberStr.split(',').map(valueStr=>{
  2093. let idx = parseInt(valueStr.substring(0,2),36);
  2094. let value = valueStr.substring(2);
  2095. if (idx !== 2)
  2096. {
  2097. value = parseInt(value,36);
  2098. }else
  2099. {
  2100. value = value.match(/\w{2}/g).map(v=>parseInt(v,36));
  2101. }
  2102. return [idx, value];
  2103. });
  2104. return new Map(memberArr);
  2105. });
  2106. return team;
  2107. }
  2108. );
  2109. let pdcFotmation = {
  2110. version: parseInt(baseInfo[0],10),
  2111. teamCount: parseInt(baseInfo[1],10)+1,
  2112. teams: teamsArr
  2113. }
  2114. return pdcFotmation;
  2115. }
  2116. let pdcFotmation = readPDC(inputString);
  2117. const f = new Formation(pdcFotmation.teamCount, pdcFotmation.teamCount == 2 ? 5 : 6);
  2118. if (pdcFotmation.teamCount == 2)
  2119. {
  2120. const team1 = pdcFotmation.teams[0].members;
  2121. const team2 = pdcFotmation.teams[1].members;
  2122. let team2Leader = team1.find(member=>member.get(15) == 5);
  2123. if (team2Leader)
  2124. {
  2125. team2Leader.set(15,0);
  2126. team2.unshift(team2Leader);
  2127. team1.splice(team1.indexOf(team2Leader),1);
  2128. }
  2129. }
  2130. pdcFotmation.teams.forEach((pdcTeam,ti)=>{
  2131. const t = f.teams[ti];
  2132. const membersArr = t[0];
  2133. const assistArr = t[1];
  2134. //队伍徽章
  2135. t[2] = pdcTeam.badge === 0 ? 0 : Formation.pdcBadgeMap.find(badge=>badge.pdc === pdcTeam.badge).pdf;
  2136. pdcTeam.members.forEach((member)=>{
  2137. const m = membersArr[member.get(15) || 0];
  2138. const a = assistArr[member.get(15) || 0];
  2139. m.id = member.get(0) || 0;
  2140. a.id = member.get(9) || 0; //延迟是-1刚好一样
  2141. if (member.get(2))
  2142. {
  2143. m.latent = member.get(2).map(pdcLatent=> Formation.pdcLatentMap.find(latent=>latent.pdc === pdcLatent)?.pdf ?? 0);
  2144. }
  2145. m.level = member.get(3) || 1;
  2146. a.level = member.get(10) || 1;
  2147. m.plus[0] = member.get(4) || 0;
  2148. m.plus[1] = member.get(5) || 0;
  2149. m.plus[2] = member.get(6) || 0;
  2150. a.plus[0] = member.get(11) || 0;
  2151. a.plus[1] = member.get(12) || 0;
  2152. a.plus[2] = member.get(13) || 0;
  2153. m.awoken = member.get(7) >= 0 ? member.get(7) : Cards[m.id].awakenings.length;
  2154. a.awoken = member.get(14) >= 0 ? member.get(14) : (a.id > 0 ? Cards[a.id].awakenings.length : 0);
  2155. m.sawoken = member.get(8);
  2156. });
  2157. });
  2158. return f;
  2159. }
  2160. //解析PADDB的数据
  2161. function paddbFotmationToPdfFotmation(obj)
  2162. {
  2163. const team = JSON.parse(obj.team);
  2164. const f = new Formation(1, 6);
  2165. f.title = team.name;
  2166. f.detail = team.memo.replace(new RegExp('\\n?'+uploadMessage,"i"),"");
  2167. const t = f.teams[0];
  2168. //队伍徽章
  2169. t[2] = Formation.paddbBadgeMap.find(badge=>badge.paddb === team.badge).pdf;
  2170. const members = t[0], assists = t[1];
  2171. for (let i = 0; i< members.length; i++) {
  2172. const m = members[i], a = assists[i], dm = team.monsters[i], da = team.assists[i];
  2173. if (dm) {
  2174. if (dm.level > 9934) { //如果等级大于9934,说明是被我改过的,所以需要交换
  2175. m.id = dm.level;
  2176. m.level = dm.transform || dm.num;
  2177. } else {
  2178. m.id = cardFixId(dm.transform || dm.num, false);
  2179. m.level = dm.level;
  2180. }
  2181. m.plus = dm.plus.concat();
  2182. m.awoken = (dm.transform && dm.transform !== dm.num) //有变身状态时
  2183. ? Cards[m.id].awakenings.length //变身后的觉醒全满
  2184. : dm.awoken;
  2185. m.sawoken = dm.super_awoken - 2;
  2186. m.latent = dm.latent_awokens.map(paddbLatent=>Formation.paddbLatentMap.find(latent=>latent.paddb === paddbLatent)?.pdf ?? 0);
  2187. m.skilllevel = dm.active_skill_level;
  2188. }
  2189. if (da) {
  2190. if (da.level > 9934) { //如果等级大于9934,说明是被我改过的,所以需要交换
  2191. a.id = da.level;
  2192. a.level = da.num;
  2193. } else {
  2194. a.id = cardFixId(da.num, false);
  2195. a.level = da.level;
  2196. }
  2197. a.awoken = Cards[a.id].awakenings.length;
  2198. a.plus = da.plus ? [99,99,99]:[0,0,0];
  2199. a.skilllevel = da.active_skill_level;
  2200. }
  2201. }
  2202. return f;
  2203. }
  2204. //解析sanbon.me的数据
  2205. function sanbonFotmationToPdfFotmation(obj)
  2206. {
  2207. const team = obj.pageProps;
  2208. const f = new Formation(1, 6);
  2209. f.title = team.title;
  2210. f.detail = team.content;
  2211. const t = f.teams[0];
  2212. //队伍徽章
  2213. t[2] = team.badge;
  2214. const members = t[0], assists = t[1];
  2215. for (let i = 0; i< members.length; i++) {
  2216. const m = members[i], a = assists[i], dm = team.members[i];
  2217. if (dm) {
  2218. m.id = dm.num;
  2219. m.level = dm.level;
  2220. m.plus = [dm.hpPlus, dm.atkPlus, dm.rcvPlus];
  2221. m.awoken = dm.awokenCount;
  2222. m.sawoken = dm.superAwoken;
  2223. m.latent = dm.latentAwokens;
  2224. a.id = dm.assistNum;
  2225. a.awoken = Cards[a.id].awakenings.length;
  2226. a.plus = dm.assistPlus ? [99,99,99]:[0,0,0];
  2227. a.level = dm.assistLevel;
  2228. }
  2229. }
  2230. return f;
  2231. }
  2232. //解析DADDB的数据
  2233. function daddbFotmationToPdfFotmation(obj)
  2234. {
  2235. const team = obj;
  2236. const f = new Formation(1, 6);
  2237. f.title = team.name;
  2238. const t = f.teams[0];
  2239. //队伍徽章
  2240. t[2] = Formation.daddbBadgeMap.find(badge=>badge.daddb === team.badge).pdf;
  2241. const members = t[0], assists = t[1];
  2242. for (let i = 0; i< members.length; i++) {
  2243. const m = members[i], a = assists[i], dm = team.staffs[i];
  2244. if (dm) {
  2245. m.id = dm.staf > 0 ? dm.staf : 0;
  2246. a.id = dm.eq > 0 ? dm.eq : 0;
  2247. const mCard = m.card, aCard = a.card;
  2248. m.level = mCard.limitBreakIncr ? 120 : mCard.maxLevel;
  2249. a.level = aCard.limitBreakIncr ? 120 : aCard.maxLevel;
  2250. m.plus = [99,99,99];
  2251. a.plus = [99,99,99];
  2252. m.awoken = mCard.awakenings.length;
  2253. a.awoken = aCard.awakenings.length;
  2254. m.sawoken = dm.sawak;
  2255. m.latent = dm.qawak.map(daddbLatent=>Formation.daddbLatentMap.find(latent=>latent.daddb[0] === daddbLatent[0] && latent.daddb[1] === daddbLatent[1])?.pdf ?? 0);
  2256. }
  2257. }
  2258. return f;
  2259. }
  2260. //截图
  2261. function captureScreenshot(target, transparent) {
  2262. statusLine?.writeText(localTranslating.status_message.prepare_capture);
  2263. //去掉可能的空白文字的编辑状态
  2264. formationBox.classList.remove("edit-code");
  2265. const downLink = controlBox.querySelector(".down-capture");
  2266. setTimeout(()=>{
  2267. html2canvas(target, transparent ? {backgroundColor: null} : undefined).then(canvas => {
  2268. canvas.toBlob(function(blob) {
  2269. window.URL.revokeObjectURL(downLink.href);
  2270. downLink.href = URL.createObjectURL(blob);
  2271. downLink.download = `${document.title}.png`;
  2272. downLink.click();
  2273. statusLine?.writeText();
  2274. });
  2275. //document.body.appendChild(canvas);
  2276. });
  2277. },500);
  2278. }
  2279. window.onload = initialize; //界面初始化
  2280. //初始化
  2281. function initialize() {
  2282. const drawScreenshot = document.querySelector("#draw-screenshot");
  2283. const screenshotTransparent = document.querySelector("#screenshot-transparent");
  2284. drawScreenshot.onclick = function(event) {
  2285. if (event.target == this) {
  2286. captureScreenshot(formationBox, screenshotTransparent.checked);
  2287. }
  2288. }
  2289. document.body.lang = currentLanguage.i18n;
  2290. qrcodeReader = new ZXing.BrowserQRCodeReader(); //二维码读取
  2291. qrcodeWriter = new ZXing.BrowserQRCodeSvgWriter(); //二维码生成
  2292. controlBox = document.body.querySelector(".control-box");
  2293. statusLine = controlBox.querySelector(".status"); //显示当前状态的
  2294. statusLine.writeText = function(text) {
  2295. this.innerHTML = '';
  2296. if (text) this.textContent = text;
  2297. };
  2298. formationBox = document.body.querySelector(".formation-box");
  2299. editBox = document.body.querySelector(".edit-box");
  2300. editBox.editMon = editMember;
  2301. formationBox.refreshDocumentTitle = function() {
  2302. let titleStr = txtTitleDisplay.textContent.trim();
  2303. document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title;
  2304. }
  2305. if (isGuideMod) {
  2306. console.info('现在是 怪物图鉴 模式');
  2307. document.body.classList.add('guide-mod');
  2308. }
  2309. //▼添加语言列表开始
  2310. const langSelectDom = controlBox.querySelector(".languages");
  2311. languageList.forEach(lang =>
  2312. langSelectDom.options.add(new Option(lang.name, lang.i18n))
  2313. );
  2314. const langOptionArray = Array.from(langSelectDom.options);
  2315. langOptionArray.find(langOpt => langOpt.value == currentLanguage.i18n).selected = true;
  2316. //▲添加语言列表结束
  2317. //▼添加数据来源列表开始
  2318. const dataSelectDom = controlBox.querySelector(".datasource");
  2319. dataSourceList.forEach(ds =>
  2320. dataSelectDom.options.add(new Option(ds.source, ds.code))
  2321. );
  2322. const dataSourceOptionArray = Array.from(dataSelectDom.options);
  2323. dataSourceOptionArray.find(dataOpt => dataOpt.value == currentDataSource.code).selected = true;
  2324. //添加数据class
  2325. document.body.dataset.gameSource = currentDataSource.code;
  2326. //document.body.classList.add("ds-" + currentDataSource.code);
  2327. //▲添加数据来源列表结束
  2328. //设定初始的显示设置
  2329. //初始化开关
  2330. function initializeSwitch(checkbox) {
  2331. //开关设置的快速保存
  2332. function switchFastSave(event) {
  2333. document.body.classList.toggle(this.id, this.checked);
  2334. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  2335. }
  2336. if (!checkbox) return;
  2337. checkbox.onchange = switchFastSave;
  2338. checkbox.checked = localStorage_getBoolean(cfgPrefix + checkbox.id, true);
  2339. checkbox.onchange(false);
  2340. return checkbox;
  2341. }
  2342. const displaySwitchList = Array.from(document.querySelectorAll(".config-display-list .switch-ipt"));
  2343. displaySwitchList.forEach(initializeSwitch);
  2344. //默认等级
  2345. const iptDefaultLevel = document.getElementById("default-level");
  2346. iptDefaultLevel.value = localStorage.getItem(cfgPrefix + iptDefaultLevel.id);
  2347. iptDefaultLevel.onchange = function(event){
  2348. let num = Number(this.value);
  2349. defaultLevel = num || this.placeholder;
  2350. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, this.value);
  2351. }
  2352. iptDefaultLevel.onchange(false);
  2353. //触屏使用的切换显示的线条
  2354. interchangeSvg = document.body.querySelector("#interchange-line");
  2355. interchangeSvg.line = interchangeSvg.querySelector("g line");
  2356. interchangeSvg.changePoint = function(p1, p2) {
  2357. const line = this.line;
  2358. if (p1 && p1.x != undefined)
  2359. line.setAttribute("x1", p1.x);
  2360. if (p1 && p1.y != undefined)
  2361. line.setAttribute("y1", p1.y);
  2362. if (p2 && p2.x != undefined)
  2363. line.setAttribute("x2", p2.x);
  2364. if (p2 && p2.y != undefined)
  2365. line.setAttribute("y2", p2.y);
  2366. };
  2367. //初始化所有mask的关闭按钮
  2368. const masks = document.body.querySelectorAll(".mask");
  2369. masks.forEach(mask=>{
  2370. mask.show = function(arg){
  2371. this?.initialize?.(arg);
  2372. this.classList.remove(className_displayNone);
  2373. };
  2374. mask.btnClose = mask.querySelector(".mask-close");
  2375. mask.btnClose.onclick = function(){
  2376. mask?.hide?.();
  2377. mask.classList.add(className_displayNone);
  2378. };
  2379. });
  2380. const qrCodeFrame = document.body.querySelector("#qr-code-frame");
  2381. const btnQrCode = controlBox.querySelector(`.btn-qrcode`);
  2382. btnQrCode.onclick = function(){
  2383. qrCodeFrame.show();
  2384. };
  2385. qrCodeFrame.initialize = function(){
  2386. //如果检测到功能
  2387. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  2388. document.body.classList.add("external-link-support");
  2389. }
  2390. const qrSaveBox = this.content.saveBox;
  2391. const qrReadBox = this.content.readBox;
  2392. qrReadBox.info.show('');
  2393. qrReadBox.videoBox.classList.add(className_displayNone);
  2394. let qrTypeRadio = qrSaveBox.qrDataType.find(radio=>radio.checked);
  2395. if (qrTypeRadio) qrTypeRadio.onclick(); //打开二维码窗口就先产生二维码
  2396. //生成sanbon v1链接
  2397. qrCodeFrame.querySelector("#sanbon-v2-link").href = `https://sanbon.me/${sanbonTranslateRegion(currentDataSource.code)}/team-builder`;
  2398. qrCodeFrame.querySelector("#sanbon-v2-script").value = formation.getSanbonV2Script();
  2399. };
  2400. qrCodeFrame.hide = function(){qrcodeReader.reset();};
  2401. const qrContent = qrCodeFrame.content = qrCodeFrame.querySelector(".mask-content");
  2402. const qrReadBox = qrContent.readBox = qrContent.querySelector(".read-qr-box");
  2403. const qrSaveBox = qrContent.saveBox = qrContent.querySelector(".save-qr-box");
  2404. qrReadBox.readString = qrReadBox.querySelector(".read-string");
  2405. qrReadBox.readQrCamera = qrReadBox.querySelector(".read-qr-camera");
  2406. qrReadBox.readQrFile = qrReadBox.querySelector(".read-qr-file");
  2407. qrReadBox.filePicker = qrReadBox.querySelector(".file-select");
  2408. qrReadBox.info = qrReadBox.querySelector(".info");
  2409. qrReadBox.info.code = qrReadBox.info.querySelector(".result-code");
  2410. qrReadBox.info.message = qrReadBox.info.querySelector(".result-message");
  2411. qrReadBox.info.newLink = qrReadBox.info.querySelector(".formation-link-from-string>a");
  2412. qrReadBox.video = qrReadBox.querySelector("#video");
  2413. qrReadBox.videoBox = qrReadBox.querySelector(".video-box");
  2414. qrReadBox.sourceSelect = qrReadBox.querySelector("#sourceSelect");
  2415. qrReadBox.qrStr = qrReadBox.querySelector(".string-input");
  2416. qrReadBox.info.show = function(message, code = 0, error = false, url="", urlName="") {
  2417. qrReadBox.info.message.innerHTML = '';
  2418. qrReadBox.info.message.append(message);
  2419. qrReadBox.info.code.textContent = code;
  2420. qrReadBox.info.code.classList.toggle(className_displayNone, code===0);
  2421. qrReadBox.info.code.classList.toggle("error", error);
  2422. qrReadBox.info.newLink.classList.toggle(className_displayNone, url.length===0);
  2423. qrReadBox.info.newLink.href = url;
  2424. qrReadBox.info.newLink.textContent = urlName;
  2425. }
  2426. qrReadBox.readString.onclick = async function()
  2427. {
  2428. if (qrReadBox.qrStr.value.length === 0) return;
  2429. this.disabled = true;
  2430. let inputResult = await inputFromQrString(qrReadBox.qrStr.value);
  2431. this.disabled = false;
  2432. let lrm = localTranslating.link_read_message;
  2433. let message;
  2434. if (inputResult.message) {
  2435. message = inputResult.message;
  2436. }
  2437. else if (inputResult.type) {
  2438. message = lrm.success({type: lrm.type[inputResult.type]});
  2439. }
  2440. else {
  2441. message = lrm.error[inputResult.error];
  2442. }
  2443. qrReadBox.info.show(
  2444. message,
  2445. inputResult.type || inputResult.error,
  2446. Boolean(inputResult.error),
  2447. inputResult.url,
  2448. inputResult.urlName
  2449. );
  2450. }
  2451. qrSaveBox.qrImage = qrSaveBox.querySelector(".qr-code-image");
  2452. qrSaveBox.qrStr = qrSaveBox.querySelector(".string-output");
  2453. qrSaveBox.qrStr.onchange = function()
  2454. {
  2455. qrCodeFrame.refreshQrCode(this.value);
  2456. }
  2457. qrSaveBox.qrDataType = Array.from(qrSaveBox.querySelectorAll(".qr-data-type-radio"));
  2458. function changeOutputType(){
  2459. const type = this.value;
  2460. const qrstr = formation.getQrStr(type);
  2461. qrSaveBox.qrStr.value = qrstr;
  2462. qrSaveBox.qrStr.onchange();
  2463. }
  2464. qrSaveBox.qrDataType.forEach(radio=>radio.onclick = changeOutputType);
  2465. qrSaveBox.saveQrImg = qrSaveBox.querySelector(".save-qr-img");
  2466. qrCodeFrame.ondragenter = ()=>false;
  2467. qrCodeFrame.ondragover = ()=>false;
  2468. qrCodeFrame.ondrop = function(e)
  2469. {
  2470. imagesSelected(e.dataTransfer.files);
  2471. e.stopPropagation();
  2472. e.preventDefault();
  2473. }
  2474. qrCodeFrame.refreshQrCode = function(string)
  2475. {
  2476. const qrImg = this.content.saveBox.qrImage;
  2477. URL.revokeObjectURL(qrImg.src);
  2478. const hints = new Map();
  2479. const EncodeHintType = ZXing.EncodeHintType;
  2480. //hints.set(EncodeHintType.MARGIN, 0);
  2481. //hints.set(EncodeHintType.CHARACTER_SET, "UTF8");
  2482. const qrWidth = 500,qrHeight = 500;
  2483. let svgElement = qrcodeWriter.write(string, qrWidth, qrHeight, hints);
  2484. let svgData = new XMLSerializer().serializeToString(svgElement);
  2485. let blob = new Blob([svgData], {type : 'image/svg+xml'});
  2486. let svgUrl = URL.createObjectURL(blob);
  2487. qrImg.src = svgUrl;
  2488. loadImage(svgUrl).then(function(img) {
  2489. let cavansWidth = qrWidth * 2, cavansHeight = qrHeight * 2;
  2490. let cavans = document.createElement("canvas");
  2491. cavans.width = cavansWidth;
  2492. cavans.height = cavansHeight;
  2493. let ctx = cavans.getContext('2d');
  2494. ctx.fillStyle="white";
  2495. ctx.fillRect(0, 0, cavansWidth, cavansHeight)
  2496. ctx.drawImage(img, 0, 0, cavansWidth, cavansHeight);
  2497. cavans.toBlob(function(blob) {
  2498. const saveQrImg = qrSaveBox.saveQrImg;
  2499. URL.revokeObjectURL(saveQrImg.href);
  2500. const downLink = URL.createObjectURL(blob);
  2501. saveQrImg.download = formation.title || "PAD Dash Formation QR";
  2502. saveQrImg.href = downLink;
  2503. });
  2504. svgElement = null;
  2505. svgData = null;
  2506. blob = null;
  2507. img = null;
  2508. cavans = null;
  2509. ctx = null;
  2510. }, function(err) {
  2511. console.log(err);
  2512. });
  2513. }
  2514. qrReadBox.readQrFile.onclick = function()
  2515. {
  2516. qrReadBox.filePicker.click();
  2517. }
  2518. qrReadBox.filePicker.onchange = function()
  2519. {
  2520. imagesSelected(this.files);
  2521. }
  2522. async function imagesSelected(myFiles) {
  2523. if (myFiles.length < 1) return;
  2524. const file = myFiles[0];
  2525. let img = await loadImage(URL.createObjectURL(file));
  2526. let cavans = document.createElement("canvas");
  2527. cavans.width = img.width + 100;
  2528. cavans.height = img.height + 100;
  2529. let ctx = cavans.getContext('2d');
  2530. ctx.fillStyle="white";
  2531. ctx.fillRect(0, 0, cavans.width, cavans.height);
  2532. ctx.drawImage(img, 100, 100);
  2533. cavans.toBlob(async function(blob){
  2534. let newFileURL = URL.createObjectURL(blob),
  2535. newImg = await loadImage(newFileURL);
  2536. qrcodeReader.decodeFromImage(newImg).then((result) => {
  2537. console.debug('Found QR code!', result);
  2538. let reText = result.text;
  2539. if (reText.startsWith("\u001a")) reText = reText.substring(1);
  2540. qrReadBox.qrStr.value = reText;
  2541. qrReadBox.readString.onclick();
  2542. }).catch((err) => {
  2543. console.error(err);
  2544. if (err) {
  2545. if (err instanceof ZXing.NotFoundException) {
  2546. qrReadBox.info.show('No QR code found.');
  2547. }
  2548. if (err instanceof ZXing.ChecksumException) {
  2549. qrReadBox.info.show('A code was found, but it\'s read value was not valid.');
  2550. }
  2551. if (err instanceof ZXing.FormatException) {
  2552. qrReadBox.info.show('A code was found, but it was in a invalid format.');
  2553. }
  2554. }
  2555. });
  2556. console.debug(`Started decode for image from ${newImg.src}`);
  2557. });
  2558. // qrcodeReader.decodeFromImage(img).then((result) => {
  2559. // console.debug('Found QR code!', result);
  2560. // qrReadBox.qrStr.value = result.text;
  2561. // qrReadBox.readString.onclick();
  2562. // }).catch((err) => {
  2563. // console.error(err);
  2564. // if (err) {
  2565. // if (err instanceof ZXing.NotFoundException) {
  2566. // qrReadBox.info.show('No QR code found.');
  2567. // }
  2568. // if (err instanceof ZXing.ChecksumException) {
  2569. // qrReadBox.info.show('A code was found, but it\'s read value was not valid.');
  2570. // }
  2571. // if (err instanceof ZXing.FormatException) {
  2572. // qrReadBox.info.show('A code was found, but it was in a invalid format.');
  2573. // }
  2574. // }
  2575. // });
  2576. // console.debug(`Started decode for image from ${img.src}`);
  2577. }
  2578. if (location.protocol == "http:" && location.hostname != "localhost" && location.hostname != "127.0.0.1")
  2579. { //http不支持攝像頭
  2580. //qrReadBox.readQrCamera.classList.add(className_displayNone);
  2581. qrReadBox.readQrCamera.onclick = function()
  2582. {
  2583. if(confirm("需要 https 环境下才支持调用摄像头,是否跳转?\nCalling the camera is required in an https environment, do you want to jump?"))
  2584. location.protocol = "https:" //跳到https
  2585. }
  2586. }else
  2587. {
  2588. function scanContinuously()
  2589. {
  2590. qrcodeReader.decodeFromInputVideoDeviceContinuously(selectedDeviceId, 'video', (result, err) => {
  2591. if (result) {
  2592. // properly decoded qr code
  2593. console.debug('Found QR code!', result);
  2594. qrReadBox.qrStr.value = result.text;
  2595. qrReadBox.readString.onclick();
  2596. }
  2597. if (err) {
  2598. if (err instanceof ZXing.NotFoundException) {
  2599. console.debug('No QR code found.')
  2600. }
  2601. if (err instanceof ZXing.ChecksumException) {
  2602. console.debug('A code was found, but it\'s read value was not valid.')
  2603. }
  2604. if (err instanceof ZXing.FormatException) {
  2605. console.debug('A code was found, but it was in a invalid format.')
  2606. }
  2607. }
  2608. });
  2609. }
  2610. qrcodeReader.getVideoInputDevices()
  2611. .then((videoInputDevices) => {
  2612. const sourceSelect_id = "selected-device-id";
  2613. selectedDeviceId = localStorage.getItem(cfgPrefix + sourceSelect_id);
  2614. if (videoInputDevices.every(device=>device.deviceId != selectedDeviceId))
  2615. {
  2616. selectedDeviceId = videoInputDevices[0].deviceId;
  2617. }
  2618. if (videoInputDevices.length >= 1) {
  2619. videoInputDevices.forEach((element) => {
  2620. const sourceOption = document.createElement('option');
  2621. sourceOption.text = element.label
  2622. sourceOption.value = element.deviceId
  2623. qrReadBox.sourceSelect.appendChild(sourceOption)
  2624. });
  2625. qrReadBox.sourceSelect.selectedIndex = videoInputDevices.findIndex(device=>device.deviceId == selectedDeviceId);
  2626. qrReadBox.sourceSelect.onchange = function() {
  2627. selectedDeviceId = this.value;
  2628. localStorage.setItem(cfgPrefix + sourceSelect_id, this.value);
  2629. if (qrReadBox.readQrCamera.classList.contains("running"))
  2630. {
  2631. qrcodeReader.reset();
  2632. scanContinuously();
  2633. }
  2634. };
  2635. }
  2636. qrReadBox.readQrCamera.onclick = function()
  2637. {
  2638. if (this.classList.contains("running"))
  2639. {
  2640. qrcodeReader.reset();
  2641. qrReadBox.videoBox.classList.add(className_displayNone);
  2642. qrReadBox.info.show('');
  2643. }else
  2644. {
  2645. qrReadBox.videoBox.classList.remove(className_displayNone);
  2646. scanContinuously();
  2647. }
  2648. this.classList.toggle("running");
  2649. }
  2650. })
  2651. .catch((err) => {
  2652. console.error(err)
  2653. });
  2654. }
  2655. const btnExternalSupport = qrCodeFrame.querySelector("#external-support");
  2656. //btnExternalSupport.href = ExternalLinkScriptURL;
  2657. const paddbTeamEdit = qrContent.querySelector(".paddb-team-edit");
  2658. //paddb的用户名和密码
  2659. const paddbUsername = paddbTeamEdit.querySelector("#paddb-username");
  2660. const paddbPassword = paddbTeamEdit.querySelector("#paddb-password");
  2661. paddbUsername.value = localStorage.getItem(cfgPrefix + paddbUsername.id);
  2662. paddbPassword.value = localStorage.getItem(cfgPrefix + paddbPassword.id);
  2663. paddbUsername.onchange = paddbPassword.onchange = function(e){
  2664. if (e) localStorage.setItem(cfgPrefix + this.id, this.value);
  2665. }
  2666. const paddbTeamId = document.querySelector("#paddb-team-id");
  2667. paddbTeamId.onchange = function(){
  2668. try {
  2669. let str = this.value;
  2670. const teamId = str.substring(str.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2671. createNewUrl({_id:teamId});
  2672. } catch (error) {
  2673. console.log(error);
  2674. }
  2675. }
  2676. const paddbSaveOrUpload = document.querySelector("#paddb-save-or-upload-team");
  2677. paddbSaveOrUpload.onclick = async function(){
  2678. this.disabled = true;
  2679. if (!btnExternalSupport?.asyncGM_xmlhttpRequest) {
  2680. alert(localTranslating.link_read_message.need_user_script);
  2681. return;
  2682. }
  2683. let obj = formation.getPaddbQrObj();
  2684. obj.userId = paddbUsername.value;
  2685. obj.password = paddbPassword.value;
  2686. obj.tags = [obj.userId,"PADDashFormation"];
  2687. let postBody = JSON.stringify(obj);
  2688. const options = {
  2689. method: "POST",
  2690. data: postBody,
  2691. headers: {
  2692. "Content-Type": "application/json",
  2693. "User-Agent": "okhttp/4.9.2",
  2694. //如果只有ascii字符可以用postBody.length
  2695. "Content-Length": new Blob([postBody], {type: "application/json"}).size,
  2696. }
  2697. };
  2698. const isNewUpload = paddbTeamId.value.length === 0;
  2699. if (isNewUpload) {
  2700. options.url = "https://api2.paddb.net/uploadTeam";
  2701. } else {
  2702. const teamId = paddbTeamId.value.substring(paddbTeamId.value.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2703. options.url = `https://api2.paddb.net/editTeam/${teamId}`;
  2704. }
  2705. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  2706. if (response.status === 401) {
  2707. alert(localTranslating.link_read_message.paddb_unauthorized);
  2708. } else if (response.status === 200) {
  2709. if (isNewUpload) {
  2710. paddbTeamId.value = response.response;
  2711. paddbTeamId.onchange();
  2712. }
  2713. alert(localTranslating.link_read_message.paddb_success);
  2714. } else {
  2715. alert(localTranslating.link_read_message.error[0]);
  2716. }
  2717. this.disabled = false;
  2718. }
  2719. const playerDataFrame = document.body.querySelector("#player-data-frame");
  2720. const btnPlayerData = controlBox.querySelector(`.btn-player-data`);
  2721. btnPlayerData.onclick = function(){
  2722. playerDataFrame.show();
  2723. };
  2724. playerDataFrame.uploadData = playerDataFrame.querySelector(".upload-data");
  2725. playerDataFrame.filePicker = playerDataFrame.querySelector(".file-select");
  2726. playerDataFrame.playerList = playerDataFrame.querySelector(".player-datas-list");
  2727. playerDataFrame.uploadData.onclick = function(){ playerDataFrame.filePicker.click(); };
  2728. playerDataFrame.filePicker.onchange = function(){ uploadPlayerData(this.files); };
  2729. playerDataFrame.initialize = function(){
  2730. this.playerList.innerHTML = '';
  2731. for (const playerData of PlayerDatas)
  2732. {
  2733. this.playerList.add(playerData);
  2734. }
  2735. };
  2736. function deletPlayerData(e)
  2737. {
  2738. const table = this.parentNode.parentNode.parentNode.parentNode;
  2739. table.parentNode.remove();
  2740. if (currentPlayerData == table.data) currentPlayerData = null;
  2741. PlayerDatas.splice(PlayerDatas.indexOf(table.data), 1);
  2742. const name = table.getAttribute("data-player-name");
  2743. dbDelete(db, "palyer_datas", name);
  2744. }
  2745. function setPlayerDataDefault(e)
  2746. {
  2747. const table = this.parentNode.parentNode.parentNode.parentNode;
  2748. const cfgName = cfgPrefix + "default-player-name";
  2749. const dataPlayerName = table.getAttribute("data-player-name");
  2750. const checkInput = table.parentNode.querySelector("[name=default-player-data]");
  2751. if (localStorage.getItem(cfgName) === dataPlayerName || e === true) {
  2752. currentPlayerData = null;
  2753. localStorage.removeItem(cfgName);
  2754. checkInput.checked = false;
  2755. } else {
  2756. currentPlayerData = table.data;
  2757. localStorage.setItem(cfgName, dataPlayerName);
  2758. checkInput.checked = true;
  2759. }
  2760. }
  2761. function openShowBox(e)
  2762. {
  2763. const table = this.parentNode.parentNode.parentNode.parentNode;
  2764. table.querySelector(".set-default").onclick(); //打开箱子前先绑定这个数据
  2765. showSearch(table.data.parsedCards.map(m=>m.toOldMember()));
  2766. playerDataFrame.btnClose.onclick(true);
  2767. }
  2768. playerDataFrame.playerList.add = function(data) {
  2769. this.appendChild(this.newPlayerData(data));
  2770. }
  2771. playerDataFrame.playerList.newPlayerData = function(data) {
  2772. const t = playerDataFrame.querySelector('#template-player-datas');
  2773. const clone = document.importNode(t.content, true);
  2774. const table = clone.querySelector("table");
  2775. table.data = data;
  2776. if (currentPlayerData == table.data) table.parentNode.querySelector("[name=default-player-data]").checked = true;
  2777. table.setAttribute("data-player-name", data.name);
  2778. const tbody = table.tBodies[0];
  2779. tbody.querySelector(".set-default").onclick = setPlayerDataDefault;
  2780. tbody.querySelector(".delete").onclick = deletPlayerData;
  2781. tbody.querySelector(".open-show-box").onclick = openShowBox;
  2782. changeid({id: data.vs_icon}, tbody.querySelector(".avatar .monster"));
  2783. tbody.querySelector(".avatar .monster").onclick = function (){
  2784. }
  2785. let name = tbody.querySelector(".name");
  2786. name.textContent = data.name;
  2787. name.setAttribute("data-camp", data.camp);
  2788. let lvexp = tbody.querySelector(".lvexp");
  2789. lvexp.querySelector(".progress-bar .bar").style.width = `${(data.exp - data.curLvExp) / (data.nextLvExp - data.curLvExp) * 100}%`;
  2790. lvexp.querySelector(".level").textContent = data.lv;
  2791. let stama = tbody.querySelector(".stama");
  2792. //第一管体力
  2793. stama.querySelector(".progress-bar .bar").style.width = `${Math.min(data.sta / data.sta_max, 1) * 100}%`;
  2794. //第二管体力
  2795. stama.querySelector(".progress-bar .bar2").style.width = `${Math.max(data.sta - data.sta_max, 0) / data.sta_max * 100}%`;
  2796. let sta_cur = stama.querySelector(".sta_number .sta_cur");
  2797. sta_cur.textContent = data.sta;
  2798. if (data.sta > data.sta_max) sta_cur.classList.add("stama-beyond");
  2799. stama.querySelector(".sta_number .sta_max").textContent = data.sta_max;
  2800. tbody.querySelector(".gold").textContent = data.gold.bigNumberToString();
  2801. tbody.querySelector(".coin").textContent = data.coin.bigNumberToString();
  2802. const deckList = tbody.querySelector(".decks .deck");
  2803. const teamLink = tbody.querySelector(".decks .team-link");
  2804. const radioList = tbody.querySelector(".decks .deck-radio-list");
  2805. data.parsedDecks.forEach((deck,idx)=>{
  2806. const li = radioList.appendChild(document.createElement("li"));
  2807. const ipt = li.appendChild(document.createElement("input"));
  2808. ipt.className = "deck-choose";
  2809. ipt.type = "radio";
  2810. ipt.name = `decks-${data.name}`;
  2811. ipt.value = idx;
  2812. ipt.onclick = changeDeck;
  2813. ipt.deck = deck;
  2814. });
  2815. radioList.querySelectorAll(".deck-choose")[data.curDeck < 100 ? (data.curDeck || 0) : (data.curDeck - 100 + data.decksb.decks.length)]?.click();
  2816. function changeDeck(e)
  2817. {
  2818. const deck = this.deck;
  2819. const lis = Array.from(deckList.querySelectorAll(":scope>li"));
  2820. lis.forEach((li,idx)=>{
  2821. changeid(deck.members[idx] ?? {id: 0}, li.querySelector(".monster:not(.assist)"));
  2822. changeid(deck.members[idx]?.assist ?? {id: 0}, li.querySelector(".monster.assist"));
  2823. });
  2824. const newFotmation = deck.toFormation();
  2825. teamLink.href = qrObjToUrl(newFotmation.getPdfQrObj(true));
  2826. }
  2827. return clone;
  2828. }
  2829. async function uploadPlayerData(myFiles) {
  2830. if (myFiles.length < 1) return;
  2831. for (const myFile of myFiles) {
  2832. try {
  2833. const reader = await fileReader(myFile, {readType: "text"});
  2834. const data = JSON.parse(reader.result);
  2835. const playerData = new PlayerData(data);
  2836. let dataCount = 0;
  2837. if (db) {
  2838. dataCount = await dbCount(db, "palyer_datas", data.name);
  2839. await dbWrite(db, "palyer_datas", data);
  2840. }
  2841. let oldIdx = PlayerDatas.findIndex(dt=>dt.name == data.name);
  2842. if (dataCount && oldIdx >= 0) { //如果已经存在,就更新旧的数据
  2843. PlayerDatas.splice(oldIdx, 1, playerData);
  2844. const liArr = playerDataFrame.playerList.querySelectorAll(":scope>li");
  2845. liArr[oldIdx] && liArr[oldIdx].remove();
  2846. playerDataFrame.playerList.insertBefore(playerDataFrame.playerList.newPlayerData(playerData), liArr[oldIdx+1]);
  2847. } else {
  2848. PlayerDatas.push(playerData);
  2849. playerDataFrame.playerList.add(playerData);
  2850. }
  2851. } catch (error) {
  2852. console.error(error);
  2853. }
  2854. }
  2855. }
  2856. let docSelection = document.getSelection();
  2857. //标题和介绍文本框
  2858. const titleBox = formationBox.querySelector(".title-box");
  2859. const detailBox = formationBox.querySelector(".detail-box");
  2860. const txtTitle = titleBox.querySelector(".title-code");
  2861. const txtDetail = detailBox.querySelector(".detail-code");
  2862. const txtTitleDisplay = titleBox.querySelector(".title-display");
  2863. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  2864. const richTextTools = document.getElementById("rich-text-tools");
  2865. const siwtchCodeMode = document.getElementById("siwtch-code-mode");
  2866. const setFontColor = document.getElementById("set-font-color");
  2867. const colorChooser = document.getElementById("color-chooser");
  2868. const insertCardAvatar = document.getElementById("insert-card-avatar");
  2869. const insertAwokenIcon = document.getElementById("insert-awoken-icon");
  2870. const insertLatentIcon = document.getElementById("insert-latent-icon");
  2871. const insertTypeIcon = document.getElementById("insert-type-icon");
  2872. const insertOrbIcon = document.getElementById("insert-orb-icon");
  2873. const insertAwokenIconList = insertAwokenIcon.list = document.createElement("ul");
  2874. insertAwokenIconList.className = "awoken-ul " + className_displayNone;
  2875. const insertLatentIconList = insertLatentIcon.list = document.createElement("ul");
  2876. insertLatentIconList.className = "m-latent-allowable-ul " + className_displayNone;
  2877. const insertTypeIconList = insertTypeIcon.list = document.createElement("ul");
  2878. insertTypeIconList.className = "types-ul " + className_displayNone;
  2879. const insertOrbList = insertOrbIcon.list = document.createElement("ul");
  2880. insertOrbList.className = "orb-ul " + className_displayNone;
  2881. for (let id of official_awoken_sorting) {
  2882. const li = document.createElement("li");
  2883. const icon = li.appendChild(createIndexedIcon('awoken', id));
  2884. icon.onclick = insertIconToText;
  2885. insertAwokenIconList.appendChild(li);
  2886. }
  2887. for (let id of new Set(Formation.pdcLatentMap.map(obj=>obj.pdf))) {
  2888. const li = document.createElement("li");
  2889. const icon = li.appendChild(createIndexedIcon('latent', id));
  2890. icon.onclick = insertIconToText;
  2891. insertLatentIconList.appendChild(li);
  2892. }
  2893. for (let obj of typekiller_for_type) {
  2894. const li = document.createElement("li");
  2895. const icon = li.appendChild(createIndexedIcon('type', obj.type));
  2896. icon.onclick = insertIconToText;
  2897. insertTypeIconList.appendChild(li);
  2898. }
  2899. for (let i=0;i<10;i++) {
  2900. const li = document.createElement("li");
  2901. const icon = li.appendChild(createIndexedIcon('orb', i));
  2902. icon.onclick = insertIconToText;
  2903. insertOrbList.appendChild(li);
  2904. }
  2905. richTextTools.append(
  2906. insertTypeIconList,
  2907. insertAwokenIconList,
  2908. insertLatentIconList,
  2909. insertOrbList
  2910. );
  2911. //切换代码模式
  2912. siwtchCodeMode.onclick = function(){
  2913. if (this.checked) { //进入代码模式
  2914. txtDetail.style.height = txtDetailDisplay.scrollHeight + "px";
  2915. txtTitleDisplay.onblur();
  2916. txtDetailDisplay.onblur();
  2917. } else { //退出代码模式
  2918. txtTitle.onchange();
  2919. txtDetail.onchange();
  2920. }
  2921. formationBox.classList.toggle("edit-code", this.checked);
  2922. }
  2923. siwtchCodeMode.checked = false;
  2924. //设置文字颜色
  2925. function setSelectionFontColor(color) {
  2926. //如果并没有任何选择区,则返回
  2927. if (docSelection.rangeCount < 1) return;
  2928. const range = docSelection.getRangeAt(0);
  2929. let editingCode = formationBox.classList.contains("edit-code");
  2930. let target; //编辑目标
  2931. if (titleBox.contains(range.commonAncestorContainer)) {
  2932. target = editingCode ? txtTitle : txtTitleDisplay;
  2933. }
  2934. else if (detailBox.contains(range.commonAncestorContainer)) {
  2935. target = editingCode ? txtDetail : txtDetailDisplay;
  2936. }
  2937. else {
  2938. return;
  2939. }
  2940. if (editingCode)
  2941. { //文本编辑模式
  2942. let startPos = target.selectionStart;
  2943. let endPos = target.selectionEnd;
  2944. let restoreTop = target.scrollTop;
  2945. let str = target.value.substring(startPos, endPos) //选择区域
  2946. .replace(/\^(\w+?)\^([^\^]+?)\^p/igm, "$2"); //去除之前的颜色
  2947. let colorStr = `^${color.substring(1)}^${str}^p`; //加上新的颜色
  2948. target.setRangeText(str);
  2949. if (restoreTop > 0) {
  2950. target.scrollTop = restoreTop;
  2951. }
  2952. target.setRangeText(colorStr);
  2953. target.focus();
  2954. target.onchange();
  2955. } else
  2956. { //富文本模式
  2957. const docObj = range.extractContents(); //移动了Range 中的内容从文档树到DocumentFragment(文档片段对象)。
  2958. let parent = range.commonAncestorContainer.parentElement;
  2959. if (parent !== target && parent.textContent.length == 0) parent.remove();
  2960. range.deleteContents();
  2961. let dom
  2962. if (color === "#000000") {
  2963. dom = document.createTextNode(docObj.textContent);
  2964. } else {
  2965. dom = document.createElement('span');
  2966. dom.style.color = color;
  2967. dom.append(docObj.textContent);
  2968. }
  2969. range.insertNode(dom);
  2970. range.setStartAfter(dom);
  2971. target.onblur();
  2972. target.focus();
  2973. }
  2974. }
  2975. setFontColor.onclick = function(){
  2976. setSelectionFontColor(colorChooser.value);
  2977. }
  2978. colorChooser.value = localStorage.getItem(cfgPrefix + colorChooser.id) || "#FF0000";
  2979. colorChooser.onchange = function(event){
  2980. setFontColor.style.color = this.value;
  2981. if (event) {
  2982. localStorage.setItem(cfgPrefix + this.id, this.value);
  2983. setFontColor.onclick(); //改变一次颜色
  2984. }
  2985. }
  2986. colorChooser.onchange(false);
  2987. //添加头像图标
  2988. insertCardAvatar.onclick = insertIconToText
  2989. //添加其他序号图标
  2990. function insertIconToText() {
  2991. //如果并没有任何选择区,则返回
  2992. if (docSelection.rangeCount < 1) return;
  2993. const range = docSelection.getRangeAt(0);
  2994. let editingCode = formationBox.classList.contains("edit-code");
  2995. let target; //编辑目标
  2996. if (titleBox.contains(range.commonAncestorContainer)) {
  2997. target = editingCode ? txtTitle : txtTitleDisplay;
  2998. }
  2999. else if (detailBox.contains(range.commonAncestorContainer)) {
  3000. target = editingCode ? txtDetail : txtDetailDisplay;
  3001. }
  3002. else {
  3003. return;
  3004. }
  3005. let type, sType, id;
  3006. if (this == insertCardAvatar) { //插入怪物头像
  3007. type = 'card';
  3008. sType = 'm';
  3009. //首先读取选择的数字
  3010. id = parseInt(
  3011. editingCode
  3012. ? target.value.substring(target.selectionStart, target.selectionEnd)
  3013. : range.toString().trim()
  3014. , 10);
  3015. //如果选择区域不是数字,则请求输入
  3016. if (!Number.isInteger(id)) {
  3017. id = prompt(localTranslating.request_input({info: localTranslating.sort_name.sort_id}).textContent);
  3018. id = parseInt(id,10);
  3019. if (!Number.isInteger(id)) { return; }
  3020. }
  3021. }
  3022. else if(this.classList.contains("awoken-icon")) { //觉醒
  3023. type = 'awoken';
  3024. sType = 'a';
  3025. id = this.getAttribute("data-awoken-icon");
  3026. }
  3027. else if(this.classList.contains("type-icon")) { //类型
  3028. type = 'type';
  3029. sType = 't';
  3030. id = this.getAttribute("data-type-icon");
  3031. }
  3032. else if(this.classList.contains("orb")) { //宝珠
  3033. type = 'orb';
  3034. sType = 'o';
  3035. id = this.getAttribute("data-orb-icon");
  3036. }
  3037. else if(this.classList.contains("latent-icon")) { //潜觉
  3038. type = 'latent';
  3039. sType = 'l';
  3040. id = this.getAttribute("data-latent-icon");
  3041. }
  3042. if (editingCode)
  3043. { //文本编辑模式
  3044. let str = createIndexedIconCode(sType, id);
  3045. // target.setRangeText(str);
  3046. //保持编辑光标在原来的位置
  3047. if (target.selectionStart || target.selectionStart == '0') {
  3048. let startPos = target.selectionStart;
  3049. // let endPos = target.selectionEnd;
  3050. let restoreTop = target.scrollTop;
  3051. // target.value = target.value.substring(0, startPos) + str + target.value.substring(endPos, target.value.length);
  3052. target.setRangeText(str);
  3053. if (restoreTop > 0) {
  3054. target.scrollTop = restoreTop;
  3055. }
  3056. target.focus();
  3057. target.selectionStart = startPos + str.length;
  3058. target.selectionEnd = startPos + str.length;
  3059. } else {
  3060. target.setRangeText(str);
  3061. // target.value += str;
  3062. target.focus();
  3063. }
  3064. target.onchange();
  3065. } else
  3066. { //富文本模式
  3067. let dom = createIndexedIcon(type, id);
  3068. if (range.commonAncestorContainer == target && range.startOffset === 0 && range.endOffset === 0)
  3069. { //内容为空时
  3070. target.appendChild(dom);
  3071. } else {
  3072. range.deleteContents();
  3073. range.insertNode(dom);
  3074. }
  3075. range.setStartAfter(dom);
  3076. target.onblur();
  3077. target.focus();
  3078. }
  3079. }
  3080. function createIndexedIconCode(type, id) {
  3081. return `{${type}.${id}}`;
  3082. }
  3083. function showInsertIconList() {
  3084. //如果自身的列表已经打开了,则隐藏
  3085. if (this.list.classList.toggle(className_displayNone)) return;
  3086. //否则隐藏其他的列表
  3087. [
  3088. insertAwokenIcon.list,
  3089. insertLatentIcon.list,
  3090. insertTypeIcon.list,
  3091. insertOrbIcon.list,
  3092. ].forEach(ul=>ul.classList.toggle(className_displayNone, ul != this.list));
  3093. }
  3094. insertAwokenIcon.onclick = showInsertIconList;
  3095. insertLatentIcon.onclick = showInsertIconList;
  3096. insertTypeIcon.onclick = showInsertIconList;
  3097. insertOrbIcon.onclick = showInsertIconList;
  3098. function richTextToCode(parentElement){
  3099. function rgbToHex(str) { //RGB(A)颜色转换为HEX十六进制的颜色值
  3100. let res = /rgba?\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*(?:,\s*([.\d]+)\s*)?\)/ig.exec(str.replace(/\s/g,''));
  3101. if (res) {
  3102. let [,r,g,b,a] = res;
  3103. let rgb = [r,g,b].map(s=>parseInt(s,10));
  3104. if (a) { //将小数点的Alpha转成8位
  3105. rgb.push(Math.round(parseFloat(a) * 0xFF));
  3106. }
  3107. return rgb.map(n=>n.toString(16).padStart(2,'0')).join('');
  3108. }
  3109. else if (res = /#([a-fA-F0-9]{6,8})/i.exec(str))
  3110. {
  3111. return res[1];
  3112. }
  3113. else if (str === "blue"){ //特殊翻译
  3114. return 'qs';
  3115. }
  3116. else {
  3117. return str;
  3118. }
  3119. }
  3120. let code = [];
  3121. for (let node of parentElement.childNodes) {
  3122. if (node?.lastChild?.nodeName == "BR") node.lastChild.revome();
  3123. if (node.nodeName == "#text"){ //纯文本
  3124. code.push(node.nodeValue);
  3125. continue;
  3126. } else if (node.nodeName == "FONT" && node.color || node.nodeName == "SPAN" && node.style.color) { //文字颜色
  3127. let colorStr = rgbToHex(node.nodeName == "FONT" && node.color || node.nodeName == "SPAN" && node.style.color);
  3128. code.push(`^${colorStr}^${richTextToCode(node)}^p`);
  3129. continue;
  3130. } else if (node.nodeName == "DIV") {
  3131. let lastStr = code[code.length-1];
  3132. if (lastStr && lastStr[lastStr.length-1] !== '\n') {
  3133. code.push('\n');
  3134. }
  3135. code.push(richTextToCode(node)+'\n');
  3136. continue;
  3137. } else if (node.nodeName == "BR") {
  3138. code.push('\n');
  3139. continue;
  3140. }
  3141. let sType, id;
  3142. if(node.classList.contains("detail-mon")) { //卡片头像
  3143. const mon = node.querySelector(".monster");
  3144. if (!mon) continue;
  3145. sType = 'm';
  3146. id = mon.getAttribute("data-cardid");
  3147. }
  3148. else if(node.classList.contains("awoken-icon")) { //觉醒
  3149. sType = 'a';
  3150. id = node.getAttribute("data-awoken-icon");
  3151. }
  3152. else if(node.classList.contains("type-icon")) { //类型
  3153. sType = 't';
  3154. id = node.getAttribute("data-type-icon");
  3155. }
  3156. else if(node.classList.contains("orb")) { //宝珠
  3157. sType = 'o';
  3158. id = node.getAttribute("data-orb-icon");
  3159. }
  3160. else if(node.classList.contains("latent-icon")) { //潜觉
  3161. sType = 'l';
  3162. id = node.getAttribute("data-latent-icon");
  3163. } else {
  3164. continue;
  3165. }
  3166. code.push(createIndexedIconCode(sType, id));
  3167. }
  3168. return code.join('');
  3169. }
  3170. //标题删除所有的换行
  3171. txtTitleDisplay.onblur = function(){
  3172. for (let node of Array.from(this.children)) {
  3173. if (node.nodeName == "BR") node.remove();
  3174. }
  3175. formation.title = txtTitle.value = richTextToCode(this).replaceAll('\n','');
  3176. formationBox.refreshDocumentTitle();
  3177. createNewUrl();
  3178. }
  3179. txtDetailDisplay.onblur = function(){
  3180. //没有内容或者只有一个换行时,清空内容
  3181. if (this.textContent.length == 0 || this.textContent == "\n") {
  3182. for (let node of this.childNodes) {
  3183. if (node.nodeName == "#text" || node.nodeName == "BR") {
  3184. node.remove();
  3185. }
  3186. }
  3187. }
  3188. formation.detail = txtDetail.value = richTextToCode(this);
  3189. createNewUrl();
  3190. }
  3191. txtTitle.onchange = function() {
  3192. formation.title = this.value;
  3193. txtTitleDisplay.innerHTML = '';
  3194. txtTitleDisplay.append(descriptionToHTML(this.value));
  3195. formationBox.refreshDocumentTitle();
  3196. createNewUrl();
  3197. };
  3198. txtDetail.onchange = function() {
  3199. formation.detail = this.value;
  3200. txtDetailDisplay.innerHTML = '';
  3201. txtDetailDisplay.append(descriptionToHTML(this.value));
  3202. createNewUrl();
  3203. };
  3204. //设置为可以拖放已经编辑好的队伍
  3205. function richTextDropHandler(event) {
  3206. let formStr = event.dataTransfer.getData('from');
  3207. if (formStr) {
  3208. event.preventDefault();
  3209. const [teamNum, isAssist, indexInTeam] = JSON.parse(formStr);
  3210. const mon = formation.teams[teamNum][isAssist][indexInTeam]
  3211. event.target.insertAdjacentElement('afterbegin', createIndexedIcon('card', mon.id));
  3212. }
  3213. }
  3214. txtTitleDisplay.ondrop = richTextDropHandler;
  3215. txtDetailDisplay.ondrop = richTextDropHandler;
  3216. //这个写法的目的其实是为了确保添加顺序与1、2、3一致,即便打乱了顺序,也能正确添加
  3217. for (let ti = 0, ti_len = formationBox.querySelectorAll(".team-bigbox").length; ti < ti_len; ti++) {
  3218. teamBigBoxs.push(formationBox.querySelector(`.teams .team-${ti+1}`));
  3219. }
  3220. //将所有怪物头像添加到全局数组
  3221. teamBigBoxs.forEach(teamBigBox => {
  3222. const teamBox = teamBigBox.querySelector(".team-box");
  3223. const members = Array.from(teamBox.querySelectorAll(".team-members .monster"));
  3224. const assist = Array.from(teamBox.querySelectorAll(".team-assist .monster"));
  3225. members.forEach(m => {
  3226. allMembers.push(m);
  3227. });
  3228. assist.forEach(m => {
  3229. allMembers.push(m);
  3230. });
  3231. });
  3232. //从怪物头像获取队员的队伍编号
  3233. function getMemberArrayIndexFromMonHead(headDom) {
  3234. return [
  3235. parseInt(headDom.getAttribute("data-team"), 10), //team
  3236. parseInt(headDom.getAttribute("data-assist"), 10), //assist
  3237. parseInt(headDom.getAttribute("data-index"), 10), //index
  3238. ];
  3239. }
  3240. //编辑界面点击每个怪物的头像的处理
  3241. function clickMonHead(e) {
  3242. const arr = getMemberArrayIndexFromMonHead(this);
  3243. editBox.editMon(arr[0], arr[1], arr[2]);
  3244. return false; //没有false将会打开链接
  3245. }
  3246. //编辑界面每个怪物的头像的拖动
  3247. function dragStartMonHead(event) {
  3248. // const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换”
  3249. // e.dataTransfer.dropEffect = changeSwapToCopy.checked ? 'copy' : 'move';
  3250. event.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this)));
  3251. }
  3252. //编辑界面每个怪物的头像的经过,阻止事件发生
  3253. function dropOverMonHead(event) {
  3254. event.preventDefault();
  3255. }
  3256. //编辑界面每个怪物的头像的放下
  3257. function dropMonHead(event) {
  3258. let formStr = event.dataTransfer.getData('from');
  3259. if (!formStr) return false;
  3260. const dataFrom = JSON.parse(formStr);
  3261. const dataTo = getMemberArrayIndexFromMonHead(this);
  3262. if ((dataTo[0] !== dataFrom[0]) ||
  3263. (dataTo[1] !== dataFrom[1]) ||
  3264. (dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换
  3265. interchangeCard(dataFrom, dataTo, event.ctrlKey);
  3266. }
  3267. return false; //没有false将会打开链接
  3268. }
  3269. //移动端编辑界面每个怪物的头像的放下
  3270. function touchstartMonHead(e) {
  3271. e.stopPropagation();
  3272. //console.log("开始触摸",e,this);
  3273. const tc = e.changedTouches[0];
  3274. const pX = tc.pageX,
  3275. pY = tc.pageY;
  3276. interchangeSvg.style.display = "none";
  3277. interchangeSvg.changePoint({ x: pX, y: pY }, { x: pX, y: pY });
  3278. }
  3279. //移动端编辑界面每个怪物的头像的移动
  3280. function touchmoveMonHead(e) {
  3281. //console.log("移动中",e,this);
  3282. const tc = e.changedTouches[0];
  3283. const pX = tc.pageX,
  3284. pY = tc.pageY;
  3285. const rect = this.getBoundingClientRect();
  3286. const top = rect.top + document.documentElement.scrollTop;
  3287. const left = rect.left + document.documentElement.scrollLeft;
  3288. if ((pY < top) || (pY > (top + rect.height)) ||
  3289. (pX < left) || (pX > (left + rect.width))) {
  3290. interchangeSvg.style.display = "block";
  3291. interchangeSvg.changePoint(null, { x: pX, y: pY });
  3292. } else {
  3293. interchangeSvg.style.display = "none";
  3294. }
  3295. }
  3296. //移动端编辑界面每个怪物的头像的结束
  3297. function touchendMonHead(e) {
  3298. const tc = e.changedTouches[0];
  3299. const pX = tc.pageX,
  3300. pY = tc.pageY;
  3301. //console.log("移动结束",pX,pY,e,this);
  3302. interchangeSvg.style.display = "none";
  3303. interchangeSvg.changePoint(null, { x: pX, y: pY });
  3304. const target = allMembers.find(m => {
  3305. const rect = m.getBoundingClientRect();
  3306. const top = rect.top + document.documentElement.scrollTop;
  3307. const left = rect.left + document.documentElement.scrollLeft;
  3308. const isInRect = (pY > top) && (pY < (top + rect.height)) &&
  3309. (pX > left) && (pX < (left + rect.width));
  3310. return isInRect;
  3311. });
  3312. if (target && this != target) {
  3313. //console.log("找到的对象",targets[0]);
  3314. const dataFrom = getMemberArrayIndexFromMonHead(this);
  3315. const dataTo = getMemberArrayIndexFromMonHead(target);
  3316. if ((dataTo[0] != dataFrom[0]) ||
  3317. (dataTo[1] != dataFrom[1]) ||
  3318. (dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换
  3319. interchangeCard(dataFrom, dataTo);
  3320. }
  3321. }
  3322. }
  3323. //移动端编辑界面每个怪物的头像的取消
  3324. function touchcancelMonHead(event) {
  3325. interchangeSvg.style.display = "none";
  3326. console.log("移动取消", event, this);
  3327. }
  3328. function interchangeCard(formArr, toArr, isCopy) {
  3329. //优先使用传入的复制,然后才是考虑开关
  3330. isCopy = isCopy || controlBox.querySelector("#change-swap-to-copy").checked; //储存交换“复制”和“替换”
  3331. const [fromTeamNum, fromIsAssist, fromIndexInTeam] = formArr;
  3332. const [toTeamNum, toIsAssist, toIndexInTeam] = toArr;
  3333. function changeType(member, isAssist) {
  3334. if (member.id == 0 || (isAssist && member.id == -1)) {
  3335. return new Member();
  3336. } else {
  3337. const newMember = isAssist ? new MemberTeam() : new MemberAssist();
  3338. newMember.loadFromMember(member);
  3339. return newMember;
  3340. }
  3341. }
  3342. let from = formation.teams[fromTeamNum][fromIsAssist][fromIndexInTeam];
  3343. let to = formation.teams[toTeamNum][toIsAssist][toIndexInTeam];
  3344. let fromCard = from.card, toCard = to.card;
  3345. if (toIsAssist && (!fromCard?.canAssist && from.id > 0 || !fromIsAssist && toCard.onlyAssist) ||
  3346. fromIsAssist && (!toCard?.canAssist && to.id > 0 || !toIsAssist && fromCard.onlyAssist))
  3347. {
  3348. [formArr, toArr].filter(([teamNum, isAssist, indexInTeam])=>{
  3349. const member = formation.teams[teamNum][isAssist][indexInTeam];
  3350. const card = member.card;
  3351. if (member.id>0 && (!card?.canAssist || card.onlyAssist)) {
  3352. const teamBigBox = teamBigBoxs[teamNum];
  3353. const teamBox = teamBigBox.querySelector(".team-box");
  3354. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  3355. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  3356. const monsterHead = memberLi.querySelector(".monster");
  3357. monsterHead.classList.add("show-disabled-action");
  3358. monsterHead.onanimationend = function() {
  3359. this.classList.remove("show-disabled-action");
  3360. this.onanimationend = null;
  3361. }
  3362. console.warn("该角色%s%s能作为辅助 %o",
  3363. !card?.canAssist ? "不能" : "",
  3364. card?.onlyAssist ? "只能" : "",
  3365. card);
  3366. } else {
  3367. return false;
  3368. }
  3369. })
  3370. return;
  3371. }
  3372. if (fromIsAssist != toIsAssist) //从武器拖到非武器才改变类型
  3373. {
  3374. from = changeType(from, fromIsAssist);
  3375. if (!isCopy) to = changeType(to, toIsAssist);
  3376. } else if (isCopy) {
  3377. const newFrom = new from.constructor();
  3378. newFrom.loadFromMember(from);
  3379. from = newFrom;
  3380. }
  3381. formation.teams[toTeamNum][toIsAssist][toIndexInTeam] = from;
  3382. if (!isCopy) formation.teams[fromTeamNum][fromIsAssist][fromIndexInTeam] = to;
  3383. createNewUrl(); //刷新URL
  3384. refreshAll(formation); //刷新全部
  3385. }
  3386. function switchLeader(e)
  3387. {
  3388. const headDom = this.parentNode;
  3389. const arr = getMemberArrayIndexFromMonHead(headDom);
  3390. const team = formation.teams[arr[0]];
  3391. const member = team[arr[1]][arr[2]];
  3392. const card = Cards[member.id] || Cards[0];
  3393. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  3394. if (skills.length < 1) return;
  3395. const skill = skills[0];
  3396. if (team[3] > 0) //如果队伍已经换了队长
  3397. {
  3398. if (skill.type == 227 //固定与右侧换队长
  3399. || team[3] == arr[2]) //点的就是换的队长
  3400. {
  3401. team[3] = 0; //还原
  3402. }else
  3403. {
  3404. team[3] = arr[2]; //改变成任何能点的换队长
  3405. }
  3406. }else //如果队伍没有换队长
  3407. {
  3408. if (skill.type == 227) //固定与右侧换队长
  3409. {
  3410. let myTeam = team[0].slice(0,5);
  3411. team[3] = myTeam.length - 1 - myTeam.concat().reverse().findIndex(m=>m.id>0);
  3412. }
  3413. else if(arr[2] > 0) //如果点的不是原队长
  3414. {
  3415. team[3] = arr[2]; //接换成新队长
  3416. }
  3417. }
  3418. createNewUrl(); //刷新URL
  3419. refreshAll(formation); //刷新全部
  3420. e.stopPropagation();
  3421. e.preventDefault();
  3422. }
  3423. //所有怪物头像,添加拖动交换的代码
  3424. allMembers.forEach(m => {
  3425. //点击
  3426. m.onclick = clickMonHead;
  3427. //拖动
  3428. m.draggable = true;
  3429. m.ondragstart = dragStartMonHead;
  3430. m.ondragover = dropOverMonHead;
  3431. m.ondrop = dropMonHead;
  3432. //触摸
  3433. m.ontouchstart = touchstartMonHead;
  3434. m.ontouchmove = touchmoveMonHead;
  3435. m.ontouchend = touchendMonHead;
  3436. m.ontouchcancel = touchcancelMonHead;
  3437. //子元素
  3438. m.querySelector(".switch-leader").onclick = switchLeader;
  3439. });
  3440. //添加徽章
  3441. const className_ChoseBadges = "show-all-badges";
  3442. teamBigBoxs.forEach((teamBigBox, teamIdx) => {
  3443. //徽章
  3444. const teamBadge = teamBigBox.querySelector(".team-badge");
  3445. if (!teamBadge) return;
  3446. const badges = Array.from(teamBadge.querySelectorAll(".badge-radio"));
  3447. function setBadge() {
  3448. if (teamBadge.classList.contains(className_ChoseBadges)) {
  3449. const team = formation.teams[teamIdx];
  3450. teamBadge.classList.remove(className_ChoseBadges);
  3451. team[2] = parseInt(this.value, 10);
  3452. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  3453. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, team, teamIdx);
  3454. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  3455. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, team, teamIdx);
  3456. createNewUrl();
  3457. } else {
  3458. teamBadge.classList.add(className_ChoseBadges);
  3459. }
  3460. }
  3461. badges.forEach(badge => badge.onclick = setBadge);
  3462. });
  3463. //显示HP的详细值
  3464. const hpDetailDialog = formationBox.querySelector(".dialog-hp-detail");
  3465. hpDetailDialog.initialing = function(reduceAttrRanges, reduceAttrRangesWithOutAwoken, tHP, tHPNoAwoken)
  3466. {
  3467. const dialogContent = this.querySelector(".dialog-content");
  3468. const fragment = document.createDocumentFragment();
  3469. function insertHpRangeTable(reduceRanges, reduceRangesWithOutAwoken, tHP, tHPNoAwoken, attr)
  3470. {
  3471. const table = document.createElement("table");
  3472. table.className = "hp-range-table";
  3473. table.setAttribute("data-attr", attr);
  3474. table.createCaption();
  3475. const tHead = table.createTHead();
  3476. const tBody = table.createTBody();
  3477. const rangeRow = tHead.insertRow();
  3478. rangeRow.className = "hp-range";
  3479. rangeRow.appendChild(document.createElement("th"));
  3480. const rageHpRow = tBody.insertRow();
  3481. rageHpRow.className = "general";
  3482. rageHpRow.appendChild(document.createElement("th"));
  3483. const rageHpNoAwokenRow = tBody.insertRow();
  3484. rageHpNoAwokenRow.className = "awoken-bind";
  3485. rageHpNoAwokenRow.appendChild(document.createElement("th"));
  3486. const reduceRow = tBody.insertRow();
  3487. reduceRow.className = "reduce-scale";
  3488. reduceRow.appendChild(document.createElement("th"));
  3489. const reduceHpRow = tBody.insertRow();
  3490. reduceHpRow.className = "reduce-general";
  3491. const reduceHpRowTitle = reduceHpRow.appendChild(document.createElement("th"));
  3492. const reduceHpRowTitleSheild = reduceHpRowTitle.appendChild(document.createElement("icon"));
  3493. reduceHpRowTitleSheild.className = "sheild";
  3494. const reduceHpNoAwokenRow = tBody.insertRow();
  3495. reduceHpNoAwokenRow.className = "reduce-awoken-bind";
  3496. const reduceHpNoAwokenRowTitle = reduceHpNoAwokenRow.appendChild(document.createElement("th"));
  3497. const reduceHpNoAwokenRowTitleSheild = reduceHpNoAwokenRowTitle.appendChild(document.createElement("icon"));
  3498. reduceHpNoAwokenRowTitleSheild.className = "sheild";
  3499. for (let ri=0;ri<reduceRanges.length;ri++) {
  3500. const range = reduceRanges[ri];
  3501. const rangeWOA = reduceRangesWithOutAwoken[ri];
  3502. const hpRange = rangeRow.insertCell();
  3503. const hpRangeMin = hpRange.appendChild(document.createElement("span"));
  3504. hpRangeMin.className = "hp-range-min";
  3505. hpRangeMin.textContent = range.min;
  3506. hpRange.append(" ~ ");
  3507. const hpRangeMax = hpRange.appendChild(document.createElement("span"));
  3508. hpRangeMax.className = "hp-range-max";
  3509. hpRangeMax.textContent = range.max;
  3510. const hpGeneral = rageHpRow.insertCell();
  3511. hpGeneral.textContent = `${Math.round(tHP * (range.min / 100)).bigNumberToString()} ~ ${Math.round(tHP * (range.max/100)).bigNumberToString()}`;
  3512. const hpAwokenBind = rageHpNoAwokenRow.insertCell();
  3513. hpAwokenBind.textContent = `${Math.round(tHPNoAwoken * (range.min / 100)).bigNumberToString()} ~ ${Math.round(tHPNoAwoken * (range.max/100)).bigNumberToString()}`;
  3514. const reduce = reduceRow.insertCell();
  3515. const reduceScale = reduce.appendChild(document.createElement("span"));
  3516. reduceScale.textContent = `${parseFloat((range.scale * 100).toFixed(2))}`;
  3517. if (rangeWOA.scale !== range.scale) {
  3518. reduce.appendChild(document.createTextNode("/"));
  3519. const reduceScaleWithOutAwoken = reduce.appendChild(document.createElement("span"));
  3520. reduceScaleWithOutAwoken.textContent = `${parseFloat((rangeWOA.scale * 100).toFixed(2))}`;
  3521. }
  3522. if (range.probability < 1)
  3523. {
  3524. reduce.append("(");
  3525. const reduceProb = reduce.appendChild(document.createElement("span"));
  3526. reduceProb.className = "reduce-probability";
  3527. reduceProb.textContent = `${(range.probability * 100).toFixed(0)}`;
  3528. reduce.append(")");
  3529. }
  3530. const reduceGeneral = reduceHpRow.insertCell();
  3531. reduceGeneral.textContent = `${Math.round(tHP * (range.min / 100) / (1 - range.scale)).bigNumberToString()} ~ ${Math.round(tHP * (range.max/100) / (1 - range.scale)).bigNumberToString()}`;
  3532. const reduceAwokenBind = reduceHpNoAwokenRow.insertCell();
  3533. reduceAwokenBind.textContent = `${Math.round(tHPNoAwoken * (rangeWOA.min / 100) / (1 - rangeWOA.scale)).bigNumberToString()} ~ ${Math.round(tHPNoAwoken * (rangeWOA.max/100) / (1 - rangeWOA.scale)).bigNumberToString()}`;
  3534. }
  3535. return table;
  3536. }
  3537. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  3538. {
  3539. for (let ri=0;ri<reduceAttrRanges.length;ri++) {
  3540. fragment.appendChild(insertHpRangeTable(reduceAttrRanges[ri], reduceAttrRangesWithOutAwoken[ri], tHP, tHPNoAwoken, ri));
  3541. }
  3542. }
  3543. else //只有阶梯盾
  3544. {
  3545. fragment.appendChild(insertHpRangeTable(reduceAttrRanges[0], reduceAttrRangesWithOutAwoken[0], tHP, tHPNoAwoken, 31));
  3546. }
  3547. dialogContent.innerHTML = "";
  3548. dialogContent.appendChild(fragment);
  3549. }
  3550. //初始化Dialog
  3551. dialogInitialing(hpDetailDialog);
  3552. const reduceDetailsBars = Array.from(formationBox.querySelectorAll(".tIf-total-hp .reduce-details"));
  3553. reduceDetailsBars.forEach(bar => {
  3554. bar.onclick = function(){
  3555. hpDetailDialog.show(this.reduceAttrRangesWithShieldAwoken, this.reduceAttrRanges, this.tHP, this.tHPNoAwoken);
  3556. };
  3557. });
  3558. //设置地下城倍率
  3559. const dungeonEnchanceDialog = document.body.querySelector(".dialog-dungeon-enchance");
  3560. const dialogContent = dungeonEnchanceDialog.querySelector(".dialog-content");
  3561. const rareDoms = Array.from(dialogContent.querySelectorAll(".rare-list .rare-check"));
  3562. const attrDoms = Array.from(dialogContent.querySelectorAll(".attr-list .attr-check"));
  3563. const typeDoms = Array.from(dialogContent.querySelectorAll(".type-list .type-check"));
  3564. const collabIdIpt = dialogContent.querySelector("#dungeon-collab-id");
  3565. const gachaIdIpt = dialogContent.querySelector("#dungeon-gacha-id");
  3566. const benefitDoms = Array.from(dialogContent.querySelectorAll(".benefit-list .benefit-check"));
  3567. const benefit0 = benefitDoms.find(dom=>parseInt(dom.value, 10) == 0);
  3568. const currentStageIpt = dialogContent.querySelector("#current-stage");
  3569. /*const benefitNot0 = benefitDoms.filter(dom=>dom != benefit0);
  3570. const notChecked = function(e){
  3571. console.log(this.checked,e);
  3572. }
  3573. benefitNot0.forEach(dom=>dom.onclick=notChecked);*/
  3574. dungeonEnchanceDialog.initialing = function(formation){
  3575. const dge = formation.dungeonEnchance;
  3576. function runCheck(checkBox){
  3577. checkBox.checked = this.includes(parseInt(checkBox.value, 10));
  3578. }
  3579. rareDoms.forEach(runCheck,dge.rarities);
  3580. attrDoms.forEach(runCheck,dge.attrs);
  3581. typeDoms.forEach(runCheck,dge.types);
  3582. gachaIdIpt.value = dge.gachas.join();
  3583. collabIdIpt.value = dge.collabs.join();
  3584. const {hp, atk, rcv} = dge.rate;
  3585. dialogContent.querySelector("#dungeon-hp").value = hp;
  3586. dialogContent.querySelector("#dungeon-atk").value = atk;
  3587. dialogContent.querySelector("#dungeon-rcv").value = rcv;
  3588. const benefit = dge.benefit || 0;
  3589. benefitDoms.find(dom=>parseInt(dom.value, 10) == benefit).checked = true;
  3590. currentStageIpt.value = dge.stage || 1;
  3591. this.classList.remove(className_displayNone);
  3592. }
  3593. //初始化Dialog
  3594. dialogInitialing(dungeonEnchanceDialog);
  3595. const dungeonEnchanceDialogConfirm = dungeonEnchanceDialog.querySelector(".dialog-confirm");
  3596. dungeonEnchanceDialogConfirm.onclick = function(){
  3597. const rarities = returnCheckBoxsValues(rareDoms).map(Str2Int);
  3598. const attrs = returnCheckBoxsValues(attrDoms).map(Str2Int);
  3599. const types = returnCheckBoxsValues(typeDoms).map(Str2Int);
  3600. const benefit = Str2Int(returnRadiosValue(benefitDoms));
  3601. const dge = formation.dungeonEnchance;
  3602. dge.rarities = rarities;
  3603. dge.attrs = attrs;
  3604. dge.types = types;
  3605. dge.rate.hp = Number(dialogContent.querySelector("#dungeon-hp").value);
  3606. dge.rate.atk = Number(dialogContent.querySelector("#dungeon-atk").value);
  3607. dge.rate.rcv = Number(dialogContent.querySelector("#dungeon-rcv").value);
  3608. dge.collabs = collabIdIpt.value.split(',').map(str=>parseInt(str,10)).filter(Boolean);
  3609. dge.gachas = gachaIdIpt.value.split(',').map(str=>parseInt(str,10)).filter(Boolean);
  3610. dge.benefit = benefit;
  3611. dge.stage = parseInt(currentStageIpt.value, 10);
  3612. dungeonEnchanceDialog.close();
  3613. createNewUrl();
  3614. refreshAll(formation);
  3615. };
  3616. const dungeonEnchanceDialogClear = dungeonEnchanceDialog.querySelector(".dialog-clear");
  3617. dungeonEnchanceDialogClear.onclick = function(){
  3618. function unchecked(checkBox) {
  3619. checkBox.checked = false;
  3620. }
  3621. rareDoms.forEach(unchecked);
  3622. attrDoms.forEach(unchecked);
  3623. typeDoms.forEach(unchecked);
  3624. collabIdIpt.value = '';
  3625. gachaIdIpt.value = '';
  3626. benefit0.checked = true;
  3627. dialogContent.querySelector("#dungeon-hp").value = 1;
  3628. dialogContent.querySelector("#dungeon-atk").value = 1;
  3629. dialogContent.querySelector("#dungeon-rcv").value = 1;
  3630. currentStageIpt.value = 1;
  3631. };
  3632. const dungeonEnchanceDialogOpen = controlBox.querySelector("#btn-set-dungeon-enchance");
  3633. dungeonEnchanceDialogOpen.onclick = function(){
  3634. dungeonEnchanceDialog.show(formation);
  3635. };
  3636. //编辑框
  3637. editBox.mid = null; //储存怪物id
  3638. editBox.latent = []; //储存潜在觉醒
  3639. editBox.isAssist = false; //储存是否为辅助宠物
  3640. editBox.monsterHead = null;
  3641. editBox.latentBox = null;
  3642. editBox.memberIdx = []; //储存队伍数组下标
  3643. editBox.show = function() {
  3644. this.classList.remove(className_displayNone);
  3645. formationBox.classList.add("blur-bg");
  3646. controlBox.classList.add("blur-bg");
  3647. };
  3648. editBox.hide = function() {
  3649. this.classList.add(className_displayNone);
  3650. formationBox.classList.remove("blur-bg");
  3651. controlBox.classList.remove("blur-bg");
  3652. // if (isGuideMod) {
  3653. // const url = new URL(location);
  3654. // url.searchParams.delete("guide");
  3655. // url.searchParams.delete("id");
  3656. // history.replaceState(null,null,url);
  3657. // }
  3658. //删除编辑模式
  3659. sessionStorage.removeItem('editing');
  3660. };
  3661. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  3662. const searchBox = editBox.querySelector(".search-box");
  3663. const settingBox = editBox.querySelector(".setting-box");
  3664. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  3665. mSeriesId.onclick = function() { //搜索系列
  3666. const sid = parseInt(this.getAttribute(dataAttrName), 10);
  3667. if (sid > 0) {
  3668. showSearchBySeriesId(sid, "series");
  3669. }
  3670. };
  3671. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  3672. mCollabId.onclick = function() { //搜索合作
  3673. const sid = parseInt(this.getAttribute(dataAttrName), 10);
  3674. if (sid > 0) {
  3675. showSearchBySeriesId(sid, "collab");
  3676. }
  3677. };
  3678. const mGachaId = monInfoBox.querySelector(".monster-gachaId");
  3679. mGachaId.onclick = function() { //搜索桶
  3680. const sid = parseInt(this.getAttribute(dataAttrName), 10);
  3681. if (sid > 0) {
  3682. showSearchBySeriesId(sid, "gacha");
  3683. }
  3684. };
  3685. //以字符串搜索窗口
  3686. const stringSearchDialog = settingBox.querySelector(".dialog-search-string");
  3687. function searchByString(str)
  3688. { // 考虑了一下onlyInTag被废弃了,因为和游戏内搜索不符
  3689. str = str.trim();
  3690. if (str === '0') { //如果搜索0,则打开最新的50个
  3691. return Cards.filter(card=>card.enabled).slice(-50);
  3692. } else if (str.length>0)
  3693. {
  3694. return Cards.filter(card =>
  3695. {
  3696. const names = [card.name];
  3697. if (card.otLangName)
  3698. {
  3699. names.push(...Object.values(card.otLangName));
  3700. }
  3701. const tags = card.altName.concat();
  3702. if (card.otTags)
  3703. {
  3704. tags.push(...card.otTags);
  3705. }
  3706. return tags.some(astr=>astr.toLowerCase().includes(str.toLowerCase())) ||
  3707. names.some(astr=>astr.toLowerCase().includes(str.toLowerCase()));
  3708. }
  3709. );
  3710. }else
  3711. {
  3712. return [];
  3713. }
  3714. }
  3715. function copyString(input)
  3716. {
  3717. input.focus(); //设input为焦点
  3718. input.select(); //选择全部
  3719. if (navigator?.clipboard?.writeText) { //优先使用新API
  3720. navigator.clipboard.writeText(input.value);
  3721. } else if (document.execCommand('copy')) {
  3722. document.execCommand('copy');
  3723. }
  3724. //input.blur(); //取消焦点
  3725. }
  3726. stringSearchDialog.initialing = function(originalStrArr = [], additionalStrArr = [])
  3727. {
  3728. const stringSearchContent = this.querySelector(".dialog-content");
  3729. const fragment = document.createDocumentFragment();
  3730. if (originalStrArr.length > 0 && originalStrArr[0].length > 0)
  3731. {
  3732. const ul_original = document.createElement("ul");
  3733. ul_original.className = "original-string";
  3734. originalStrArr.forEach(str=>{
  3735. const li = ul_original.appendChild(document.createElement("li"));
  3736. const ipt = li.appendChild(document.createElement("input"));
  3737. ipt.className = "string-value";
  3738. ipt.value = str;
  3739. ipt.readOnly = true;
  3740. const copyBtn = li.appendChild(document.createElement("button"));
  3741. copyBtn.className = "string-copy";
  3742. copyBtn.onclick = function(){copyString(ipt)};
  3743. const searchBtn = li.appendChild(document.createElement("button"));
  3744. searchBtn.className = "string-search";
  3745. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  3746. });
  3747. fragment.appendChild(ul_original);
  3748. }
  3749. if (additionalStrArr.length > 0 && additionalStrArr[0].length > 0)
  3750. {
  3751. const ul_additional = document.createElement("ul");
  3752. ul_additional.className = "additional-string";
  3753. additionalStrArr.forEach(str=>{
  3754. const li = ul_additional.appendChild(document.createElement("li"));
  3755. const ipt = li.appendChild(document.createElement("input"));
  3756. ipt.className = "string-value";
  3757. ipt.value = str;
  3758. ipt.readOnly = true;
  3759. const searchBtn = li.appendChild(document.createElement("button"));
  3760. searchBtn.className = "string-search";
  3761. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  3762. });
  3763. fragment.appendChild(ul_additional);
  3764. }
  3765. stringSearchContent.innerHTML = "";
  3766. stringSearchContent.appendChild(fragment);
  3767. }
  3768. stringSearchDialog.close = function()
  3769. {
  3770. this.classList.add(className_displayNone);
  3771. }
  3772. function dialogShowFunction(...arg){
  3773. this?.initialing(...arg); //自身初始化
  3774. this.classList.remove(className_displayNone);
  3775. };
  3776. function dialogCloseFunction(){
  3777. this.classList.add(className_displayNone);
  3778. };
  3779. function dialogCloseButtonFunction(){
  3780. this.parentElement.parentElement.close();
  3781. };
  3782. function dialogInitialing(dialog){
  3783. dialog.show = dialogShowFunction;
  3784. dialog.close = dialogCloseFunction;
  3785. const closeButton = dialog.querySelector(".dialog-close");
  3786. closeButton.onclick = dialogCloseButtonFunction;
  3787. }
  3788. //初始化Dialog
  3789. dialogInitialing(stringSearchDialog);
  3790. const mAltName = monInfoBox.querySelector(".monster-altName");
  3791. mAltName.onclick = function() { //搜索合作
  3792. //const mid = parseInt(this.getAttribute('data-monId'));
  3793. const card = Cards[editBox.mid];
  3794. if (card)
  3795. {
  3796. stringSearchDialog.show(card.altName, card.otTags);
  3797. }
  3798. };
  3799. //创建一个新的怪物头像
  3800. editBox.createCardHead = function(id, options = {}) {
  3801. function clickHeadToNewMon() {
  3802. monstersID.value = this.card.id;
  3803. monstersID.onchange();
  3804. return false; //取消链接的默认操作
  3805. }
  3806. const cli = document.createElement("li");
  3807. const cdom = cli.head = createCardA(options);
  3808. cli.appendChild(cdom);
  3809. let card;
  3810. if (id instanceof Member) {
  3811. changeid(id, cdom);
  3812. card = id.card;
  3813. } else {
  3814. changeid({ id: id }, cdom);
  3815. card = Cards[id];
  3816. }
  3817. cli.card = card;
  3818. if (card?.canAssist)
  3819. cli.classList.add("allowable-assist");
  3820. if (options.showCD)
  3821. {
  3822. const CDPreview = cli.appendChild(document.createElement("div"));
  3823. CDPreview.className = "cd-preview";
  3824. if (card.activeSkillId>0)
  3825. {
  3826. const skill = Skills[card.activeSkillId];
  3827. const CD_Max = skill.initialCooldown;
  3828. const CD_Min = skill.initialCooldown - skill.maxLevel + 1;
  3829. const CD_MinDom = CDPreview.appendChild(document.createElement("span"));
  3830. CD_MinDom.className = "cd-min";
  3831. if (CD_Max !== CD_Min)
  3832. {
  3833. CD_MinDom.textContent = CD_Min;
  3834. }else
  3835. {
  3836. CD_MinDom.classList.add(className_displayNone);
  3837. }
  3838. const CD_MaxDom = CDPreview.appendChild(document.createElement("span"));
  3839. CD_MaxDom.className = "cd-max";
  3840. CD_MaxDom.textContent = CD_Max;
  3841. if (skill.type === 232 || skill.type === 233) {
  3842. CDPreview.appendChild(document.createElement("br"));
  3843. const CD_EvoDom = CDPreview.appendChild(document.createElement("span"));
  3844. CD_EvoDom.className = "cd-evo";
  3845. CD_EvoDom.textContent = skill.params.slice(1).map(id=>Skills[id].initialCooldown).join('➔');
  3846. if (skill.type === 233) CD_EvoDom.classList.add("loop-evo-skill");
  3847. }
  3848. }
  3849. }
  3850. //产生一个能力值列表
  3851. function creatAbilitiesList(abilities) {
  3852. const abilitiesPreview = document.createElement("ul");
  3853. abilitiesPreview.className = "abilities-preview";
  3854. const hpDom = abilitiesPreview.appendChild(document.createElement("li"));
  3855. hpDom.className = "hp-preview";
  3856. hpDom.textContent = abilities.hp;
  3857. const atkDom = abilitiesPreview.appendChild(document.createElement("li"));
  3858. atkDom.className = "atk-preview";
  3859. atkDom.textContent = abilities.atk;
  3860. const rcvDom = abilitiesPreview.appendChild(document.createElement("li"));
  3861. rcvDom.className = "rcv-preview";
  3862. rcvDom.textContent = abilities.rcv;
  3863. const indexDom = abilitiesPreview.appendChild(document.createElement("li"));
  3864. indexDom.className = "index-preview";
  3865. indexDom.textContent = Math.round(abilities.hp/10 + abilities.atk/5 + abilities.rcv/3);
  3866. return abilitiesPreview;
  3867. }
  3868. if (options.showAbilities || options.showAbilitiesWithAwoken)
  3869. {
  3870. const abilities_2status = calculateAbility_max(id, solo, teamsCount, 120);
  3871. if (options.showAbilities && abilities_2status)
  3872. {
  3873. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.noAwoken));
  3874. }
  3875. if (options.showAbilitiesWithAwoken && abilities_2status)
  3876. {
  3877. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.withAwoken));
  3878. abilitiesPreview.classList.add("abilities-with-awoken-preview");
  3879. }
  3880. }
  3881. if (options.showAwoken)
  3882. {
  3883. //产生一个觉醒列表
  3884. function creatAwokenList(awokens) {
  3885. const ul = document.createElement("ul");
  3886. ul.className = "awoken-ul";
  3887. awokens.forEach(ak=>{
  3888. const li = ul.appendChild(document.createElement("li"));
  3889. const icon = li.appendChild(document.createElement("icon"));
  3890. icon.className = "awoken-icon";
  3891. icon.setAttribute("data-awoken-icon",ak);
  3892. });
  3893. return ul;
  3894. }
  3895. const awokenPreview = cli.appendChild(document.createElement("div"));
  3896. awokenPreview.className = "awoken-preview";
  3897. if (card.awakenings.length)
  3898. {
  3899. const akUl = awokenPreview.appendChild(creatAwokenList(card.awakenings)); //添加觉醒
  3900. akUl.classList.add("awoken-preview-awakenings");
  3901. }
  3902. if (card.superAwakenings.length)
  3903. {
  3904. const sakUl = awokenPreview.appendChild(creatAwokenList(card.superAwakenings)); //添加超觉醒
  3905. sakUl.classList.add("awoken-preview-superAwakenings");
  3906. }
  3907. }
  3908. if (options.customAddition)
  3909. {
  3910. options.customAddition.forEach(func=>{
  3911. const c_addition = cli.appendChild(document.createElement("div"));
  3912. c_addition.className = "custom-addition";
  3913. let content = func(card);
  3914. content && c_addition.append(content);
  3915. });
  3916. }
  3917. cli.onclick = clickHeadToNewMon;
  3918. return cli;
  3919. };
  3920. //显示进化树
  3921. const evolutionaryTreeMask = settingBox.querySelector(".mask-evolutionary-tree");
  3922. evolutionaryTreeMask.initialize = function(monid)
  3923. {
  3924. const maskContent = this.querySelector(".mask-content");
  3925. const fragment = document.createDocumentFragment();
  3926. const evoTree = new EvoTree(monid);
  3927. fragment.appendChild(evoTree.toListNode());
  3928. maskContent.innerHTML = "";
  3929. maskContent.appendChild(fragment);
  3930. }
  3931. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  3932. openEvolutionaryTree.onclick = function(event) {
  3933. if (event.ctrlKey) { //显示进化需求树,不是常用功能,就不做额外的按钮了,所以按住Ctrl点击生效
  3934. evolutionaryTreeMask.showRequirementTree(editBox.mid);
  3935. } else {
  3936. evolutionaryTreeMask.show(editBox.mid);
  3937. }
  3938. };
  3939. //显示进化需求树
  3940. evolutionaryTreeMask.showRequirementTree = function(monid)
  3941. {
  3942. const maskContent = this.querySelector(".mask-content");
  3943. const fragment = document.createDocumentFragment();
  3944. const evoTree = new RequirementTree(monid);
  3945. fragment.appendChild(evoTree.toListNode());
  3946. maskContent.innerHTML = "";
  3947. maskContent.appendChild(fragment);
  3948. this.classList.remove(className_displayNone);
  3949. }
  3950. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  3951. searchEvolutionByThis.onclick = function() {showSearch(Cards.filter(card=>card.evoMaterials.includes(editBox.mid)))};
  3952. const s_attr_lists = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list")).map(list=>Array.from(list.querySelectorAll("input[type=\"radio\"]")));
  3953. const s_fixMainColor = searchBox.querySelector("#fix-main-color");
  3954. const s_typesDiv = searchBox.querySelector(".types-div");
  3955. const s_typeAndOr = s_typesDiv.querySelector("#type-and-or");
  3956. const s_typesUl = s_typesDiv.querySelector(".type-list");
  3957. const s_typesLi = Array.from(s_typesUl.querySelectorAll("li"));
  3958. const s_types = s_typesLi.map(li=>li.querySelector(".type-check")); //checkbox集合
  3959. const attrPreview = searchBox.querySelector(".attrs-div .monster");
  3960. //3种属性选择的预览
  3961. const s_attr_preview_attrs = Array.from(attrPreview.querySelectorAll(".attrs .attr"));
  3962. function s_attr_onclick(){
  3963. const attrIdx = parseInt(this.name[this.name.length-1],10) - 1;
  3964. const valueFlag = parseInt(this.value, 2);
  3965. const values = flags(valueFlag);
  3966. let attr = values.length === 1 ? values[0] : 'any';
  3967. if (attrIdx>0 && attr === 6) attr = -1;
  3968. s_attr_preview_attrs[attrIdx].dataset.attr = attr;
  3969. }
  3970. s_attr_lists.forEach(s_attr_list=>
  3971. s_attr_list.forEach(s_attr=>{
  3972. s_attr.onclick = s_attr_onclick;
  3973. if (s_attr.checked) s_attr.onclick();
  3974. })
  3975. );
  3976. //可以自行打开图片设定头像的彩蛋
  3977. const avatarSelect = attrPreview.querySelector("#avatar-select");
  3978. const customAvatar = attrPreview.querySelector(".custom-avatar");
  3979. avatarSelect.onchange = async function(event){
  3980. let img = await createImageBitmap(event.target.files[0]);
  3981. customAvatar.style.backgroundImage = `none`;
  3982. const ctx = customAvatar.getContext("2d");
  3983. let imgScale = Math.max(customAvatar.offsetWidth / img.width, customAvatar.offsetHeight / img.height);
  3984. //清空画布
  3985. ctx.clearRect(0, 0, customAvatar.offsetWidth, customAvatar.offsetHeight);
  3986. //保持比例居中填充画图
  3987. ctx.drawImage(img,
  3988. -(img.width * imgScale - customAvatar.offsetWidth) / 2,
  3989. -(img.height * imgScale - customAvatar.offsetHeight) / 2,
  3990. img.width * imgScale,
  3991. img.height * imgScale
  3992. );
  3993. img.close();
  3994. btnCustomAvatarSave.classList.remove(className_displayNone);
  3995. };
  3996. const btnCustomAvatarSave = searchBox.querySelector(".attrs-div #avatar-save");
  3997. btnCustomAvatarSave.onclick = function(event) {
  3998. const downLink = controlBox.querySelector(".down-capture");
  3999. html2canvas(attrPreview, {backgroundColor: null}).then(canvas => {
  4000. canvas.toBlob(function(blob) {
  4001. window.URL.revokeObjectURL(downLink.href);
  4002. downLink.href = URL.createObjectURL(blob);
  4003. downLink.download = `custom-avatar.png`;
  4004. downLink.click();
  4005. });
  4006. });
  4007. }
  4008. function s_types_onchange(){
  4009. const newClassName = `type-killer-${this.value}`;
  4010. s_typesUl.classList.toggle(newClassName, this.checked && s_typeAndOr.checked);
  4011. }
  4012. s_types.forEach(checkBox=>checkBox.onchange = s_types_onchange);
  4013. const s_types_latentUl = s_typesDiv.querySelector(".latent-ul");
  4014. const s_types_latentli = Array.from(s_types_latentUl.querySelectorAll("li"));
  4015. function s_types_latentli_onclick(){
  4016. const latenttype = parseInt(this.getAttribute("data-latent-icon"));
  4017. const killerTypes = typekiller_for_type.filter(o=>o.allowableLatent.includes(latenttype)).map(o=>o.type);
  4018. s_types.forEach(checkbox=>{
  4019. const type = parseInt(checkbox.value);
  4020. checkbox.checked = killerTypes.includes(type);
  4021. });
  4022. }
  4023. s_types_latentli.forEach(latent=>latent.onclick = s_types_latentli_onclick);
  4024. s_typeAndOr.onchange = function(){
  4025. s_types.forEach(checkBox=>checkBox.onchange());
  4026. s_types_latentUl.classList.toggle(className_displayNone, this.checked);;
  4027. };
  4028. s_typeAndOr.onchange();
  4029. //稀有度筛选
  4030. const s_rareDiv = searchBox.querySelector(".rare-div");
  4031. const s_rareLst = s_rareDiv.querySelector(".rare-list");
  4032. const s_rareChecks = Array.from(s_rareLst.querySelectorAll("input[name='search-rare']"));
  4033. const s_rareClear = s_rareDiv.querySelector(".rare-clear");
  4034. s_rareClear.onclick = function(){
  4035. s_rareChecks.forEach(i => i.checked = false);
  4036. }
  4037. const s_awokensDiv = searchBox.querySelector(".awoken-div");
  4038. const s_awokensUl = s_awokensDiv.querySelector(":scope .all-awokens .awoken-ul");
  4039. const s_awokensLi = Array.from(s_awokensUl.querySelectorAll(".awoken-count"));
  4040. const s_awokensIcons = s_awokensLi.map(li => li.querySelector(".awoken-icon"));
  4041. s_awokensUl.originalSorting = s_awokensIcons.map(icon => parseInt(icon.getAttribute("data-awoken-icon"), 10)); //储存觉醒列表的原始排序
  4042. const searchMonList = editBox.querySelector(".search-mon-list"); //搜索结果列表
  4043. searchMonList.originalHeads = null; //用于存放原始搜索结果
  4044. const s_awokensEquivalent = searchBox.querySelector("#consider-equivalent-awoken"); //搜索等效觉醒
  4045. const s_canAssist = searchBox.querySelector("#can-assist"); //只搜索辅助
  4046. const s_canLevelLimitBreakthrough = searchBox.querySelector("#can-level-limit-breakthrough"); //可以突破等级上限
  4047. const s_have8LatentSlot = searchBox.querySelector("#have-8-latent-slot"); //有8格潜觉
  4048. const s_notWeapon = searchBox.querySelector("#not-weapon"); //不是武器
  4049. s_notWeapon.onchange = function(){
  4050. //勾选不是武器时,去掉觉醒里的武器
  4051. if (this.checked) {
  4052. const awokenBtn = s_awokensIcons.find(btn => parseInt(btn.getAttribute("data-awoken-icon"), 10) == 49);
  4053. if (awokenBtn) awokenBtn.removeAttribute("data-awoken-count");
  4054. const addedAwokenIcons = Array.from(s_selectedAwokensUl.querySelectorAll('[data-awoken-icon="49"]'));
  4055. addedAwokenIcons.forEach(icon=>icon.parentNode.remove());
  4056. }
  4057. }
  4058. //强调箱子拥有开关
  4059. const s_boxHave = document.getElementById("box-have");
  4060. s_boxHave.checked = localStorage_getBoolean(cfgPrefix + s_boxHave.id);
  4061. s_boxHave.onchange = function(e) {
  4062. document.body.classList.toggle("emphasize-box-have", this.checked);;
  4063. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4064. };
  4065. s_boxHave.onchange(false);
  4066. const s_sawokensDetail = searchBox.querySelector(".sawoken-detail");
  4067. s_sawokensDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-sawoken');
  4068. s_sawokensDetail.querySelector("summary").onclick = function(event) {
  4069. if (event instanceof Event) localStorage.setItem(cfgPrefix + 'hide-sawoken', Number(!s_sawokensDetail.open));
  4070. }
  4071. const s_sawokensUl = s_sawokensDetail.querySelector(".awoken-ul");
  4072. const s_sawokensLi = Array.from(s_sawokensUl.querySelectorAll(".awoken-count"));
  4073. s_sawokensUl.originalSorting = s_sawokensLi.map(li => parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10));
  4074. const s_sawokens = s_sawokensLi.map(li => li.querySelector(".sawoken-check"));
  4075. const s_includeSuperAwoken = searchBox.querySelector("#include-super-awoken"); //搜索超觉醒
  4076. s_includeSuperAwoken.onchange = function() {
  4077. s_sawokensDetail.classList.toggle(className_displayNone, this.checked);;
  4078. };
  4079. s_includeSuperAwoken.onchange();
  4080. //显示官方觉醒排序开关
  4081. const s_showOfficialAwokenSorting = document.getElementById("show-official-awoken-sorting");
  4082. s_showOfficialAwokenSorting.checked = localStorage_getBoolean(cfgPrefix + s_showOfficialAwokenSorting.id);
  4083. s_showOfficialAwokenSorting.onchange = function(e){
  4084. const checked = this.checked;
  4085. if (e) localStorage.setItem(cfgPrefix + this.id, Number(checked));
  4086. const fragmentAwoken = document.createDocumentFragment();
  4087. const fragmentSawoken = document.createDocumentFragment();
  4088. const awokenSorting = checked ? official_awoken_sorting : s_awokensUl.originalSorting;
  4089. const sawokenSorting = checked ? official_awoken_sorting : s_sawokensUl.originalSorting;
  4090. function appendLi(id) {
  4091. const li = this.iconLis.find(li=>
  4092. parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10) === id
  4093. );
  4094. li && this.fragment.appendChild(li);
  4095. }
  4096. awokenSorting.forEach(appendLi, {iconLis: s_awokensLi, fragment: fragmentAwoken});
  4097. sawokenSorting.forEach(appendLi, {iconLis: s_sawokensLi, fragment: fragmentSawoken});
  4098. const className = "official-awoken-sorting";
  4099. s_awokensDiv.classList.toggle(className, checked);
  4100. s_awokensUl.appendChild(fragmentAwoken);
  4101. s_sawokensUl.appendChild(fragmentSawoken);
  4102. };
  4103. s_showOfficialAwokenSorting.onchange(false);
  4104. const s_selectedAwokensUl = searchBox.querySelector(".selected-awokens");
  4105. function search_awokenAdd1() {
  4106. let count = parseInt(this.getAttribute("data-awoken-count") || 0, 10);
  4107. const maxCount = parseInt(this.getAttribute("data-max-count") || 9, 10);
  4108. if (count < maxCount) {
  4109. count++;
  4110. this.setAttribute("data-awoken-count", count);
  4111. const iconLi = document.createElement("li");
  4112. const icon = iconLi.appendChild(document.createElement("icon"))
  4113. icon.className = "awoken-icon";
  4114. icon.setAttribute("data-awoken-icon", this.getAttribute("data-awoken-icon"));
  4115. icon.onclick = search_awokenSub1;
  4116. s_selectedAwokensUl.appendChild(iconLi);
  4117. }
  4118. }
  4119. function search_awokenSub1() {
  4120. const awokenId = this.getAttribute("data-awoken-icon");
  4121. const awokenIcon = s_awokensIcons.find(icon=>icon.getAttribute("data-awoken-icon") == awokenId);
  4122. let count = parseInt(awokenIcon.getAttribute("data-awoken-count") || 0, 10);
  4123. if (count > 0) {
  4124. count--;
  4125. awokenIcon.setAttribute("data-awoken-count", count);
  4126. }
  4127. this.parentNode.remove();
  4128. }
  4129. s_awokensIcons.forEach(btn => {
  4130. btn.onclick = search_awokenAdd1; //每种觉醒增加1
  4131. const aid = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  4132. if (aid == 49) { //如果是武器
  4133. btn.addEventListener('click', function(){
  4134. //自动去掉勾选可以110
  4135. s_canLevelLimitBreakthrough.checked = false;
  4136. //自动去掉勾选8格潜觉
  4137. s_have8LatentSlot.checked = false;
  4138. //自动去掉勾选仅武器
  4139. s_notWeapon.checked = false;
  4140. //自动恢复所有类型
  4141. s_types.forEach(chk=>chk.checked=false);
  4142. //自动恢复所有星级
  4143. s_rareClear.onclick();
  4144. });
  4145. }
  4146. });
  4147. const awokenClear = searchBox.querySelector(".awoken-clear");
  4148. awokenClear.onclick = function() { //清空觉醒选项
  4149. s_awokensIcons.forEach(t => {
  4150. t.setAttribute("data-awoken-count", 0);
  4151. });
  4152. s_sawokens.forEach(t => {
  4153. t.checked = false;
  4154. });
  4155. s_selectedAwokensUl.innerHTML = "";
  4156. };
  4157. //特殊搜索部分
  4158. const s_specialDiv = searchBox.querySelector(".special-div");
  4159. const specialAdd = s_specialDiv.querySelector(".special-add");
  4160. const specialClear = s_specialDiv.querySelector(".special-clear");
  4161. const specialStar = s_specialDiv.querySelector(".special-star");
  4162. const specialFilterUl = s_specialDiv.querySelector(".special-filter-list");
  4163. const specialFilterFirstLi = specialFilterUl.querySelector("li");
  4164. const specialFirstSelect = specialFilterFirstLi.querySelector(".special-filter");
  4165. function newSpecialSearchOption(func, idx1, idx2)
  4166. {
  4167. const funcName = returnMonsterNameArr(func, currentLanguage.searchlist, currentDataSource.code)[0];
  4168. return new Option(
  4169. funcName + (func.addition ? " " + localTranslating.addition_display : ""), //有附加显示的,名称增加一个附加显示图标
  4170. idx1 + (idx2 != null ? "|" + idx2 : "") //值为 组序号|组内序号
  4171. );
  4172. }
  4173. //读取储存的筛选收藏列表
  4174. const strMakedConfig = JSON.parse(localStorage.getItem(cfgPrefix + "marked-filter"));
  4175. if (Array.isArray(strMakedConfig)) {
  4176. strMakedConfig.forEach(([groupName, filterName])=>{
  4177. const idx1 = specialSearchFunctions.findIndex(group=>group.name == groupName);
  4178. if (idx1 < 0 ) return;
  4179. if (filterName !== undefined) {
  4180. const idx2 = specialSearchFunctions[idx1].functions.findIndex(func=>func.name == filterName);
  4181. if (idx2 < 0 ) return;
  4182. markedFilter.push([idx1, idx2]);
  4183. } else {
  4184. markedFilter.push([idx1]);
  4185. }
  4186. });
  4187. }
  4188. specialFirstSelect.refreshList = function() {
  4189. const _this = specialFirstSelect;
  4190. function addNewOption(sfunc, groudIndex){
  4191. if (sfunc.group)
  4192. {
  4193. const groupName = returnMonsterNameArr(sfunc, currentLanguage.searchlist, currentDataSource.code)[0];
  4194. const optgroup = _this.appendChild(document.createElement("optgroup"));
  4195. optgroup.label = groupName;
  4196. if (sfunc.functions)
  4197. {
  4198. sfunc.functions.forEach((_sfunc, filterIndex)=>{
  4199. optgroup.appendChild(newSpecialSearchOption(_sfunc, groudIndex, filterIndex));
  4200. });
  4201. }
  4202. }else
  4203. {
  4204. _this.options.add(newSpecialSearchOption(sfunc, groudIndex));
  4205. }
  4206. }
  4207. _this.innerHTML = '';
  4208. addNewOption(specialSearchFunctions[0], 0);
  4209. if (markedFilter.length > 0) {
  4210. const groupName = "=====★=====";
  4211. const optgroup = _this.appendChild(document.createElement("optgroup"));
  4212. optgroup.label = groupName;
  4213. markedFilter.forEach(([groudIndex, filterIndex])=>{
  4214. const funcObj = filterIndex !== undefined ? specialSearchFunctions[groudIndex].functions[filterIndex] : specialSearchFunctions[groudIndex];
  4215. optgroup.appendChild(newSpecialSearchOption(funcObj, groudIndex, filterIndex));
  4216. });
  4217. }
  4218. for (let idx = 1; idx < specialSearchFunctions.length; idx++) {
  4219. addNewOption(specialSearchFunctions[idx], idx);
  4220. }
  4221. }
  4222. specialFirstSelect.onchange = function() {
  4223. const [selectGroudIndex, selectFilterIndex] = specialFirstSelect.value.split("|").map(Number);
  4224. let markIdx = markedFilter.findIndex(([groudIndex, filterIndex])=>groudIndex === selectGroudIndex && filterIndex === selectFilterIndex);
  4225. if (markIdx >= 0) {//已经存在的收藏
  4226. specialStar.classList.add("marked");
  4227. } else {
  4228. specialStar.classList.remove("marked");
  4229. }
  4230. }
  4231. //只添加第一个列表,后面的全部通过克隆的方式复现
  4232. specialFirstSelect.refreshList();
  4233. specialAdd.onclick = function(event) {
  4234. const specialFilterLi = specialFilterFirstLi.cloneNode(true);
  4235. const specialFilterSelection = specialFilterLi.querySelector(".special-filter");
  4236. specialFilterUl.appendChild(specialFilterLi);
  4237. return specialFilterSelection;
  4238. }
  4239. //specialAdd.onclick(); //先运行一次产生两个
  4240. specialClear.onclick = function() {
  4241. searchMonList.customAddition = null;
  4242. specialFilterUl.innerHTML = "";
  4243. specialFilterUl.appendChild(specialFilterFirstLi);
  4244. specialFirstSelect.selectedIndex = 0;
  4245. }
  4246. specialStar.onclick = function() {
  4247. const indexs = specialFirstSelect.value.split("|").map(Number);
  4248. let markIdx = markedFilter.findIndex(arr=>arr[0] === indexs[0] && arr[1] === indexs[1]);
  4249. if (markIdx >= 0) {//已经存在的收藏
  4250. markedFilter.splice(markIdx,1);
  4251. } else {
  4252. markedFilter.push(indexs);
  4253. }
  4254. specialFirstSelect.refreshList(); //刷新列表
  4255. specialStar.classList.remove("marked"); //去掉自身的收藏标记
  4256. //储存设置
  4257. let strMakedConfig = markedFilter.map(indexs=>{
  4258. let arr = [specialSearchFunctions[indexs[0]].name];
  4259. if (indexs.length > 1) arr.push(specialSearchFunctions[indexs[0]].functions[indexs[1]].name);
  4260. return arr;})
  4261. localStorage.setItem(cfgPrefix + "marked-filter", JSON.stringify(strMakedConfig));
  4262. }
  4263. const s_controlDiv = searchBox.querySelector(".control-div");
  4264. const searchStart = s_controlDiv.querySelector(".search-start");
  4265. const searchClose = s_controlDiv.querySelector(".search-close");
  4266. const searchClear = s_controlDiv.querySelector(".search-clear");
  4267. const searchShare = s_controlDiv.querySelector(".search-share");
  4268. searchShare.onclick = function() {
  4269. const options = searchBox.getSearchOptions();
  4270. const optionJSON = JSON.stringify(options);
  4271. const locationURL = new URL(location);
  4272. locationURL.searchParams.set('search-options', optionJSON);
  4273. const idArr = searchMonList.originalHeads?.map(head=>head.card.id) ?? [];
  4274. locationURL.searchParams.set('show-search', JSON.stringify(idArr));
  4275. showAnyStringDialog.show(locationURL.toString());
  4276. }
  4277. const showAnyStringDialog = settingBox.querySelector(".dialog-show-any-string");
  4278. showAnyStringDialog.initialing = function(str) {
  4279. const ipt = this.querySelector(".string-value");
  4280. ipt.value = str;
  4281. }
  4282. showAnyStringDialog.querySelector('.string-copy').onclick = function(){
  4283. copyString(showAnyStringDialog.querySelector(".string-value"));
  4284. }
  4285. //初始化Dialog
  4286. dialogInitialing(showAnyStringDialog);
  4287. function returnCheckedInput(ipt) {
  4288. return ipt.checked;
  4289. }
  4290. function returnInputValue(ipt) {
  4291. return ipt.value;
  4292. }
  4293. function returnRadiosValue(radioArr) {
  4294. const checkedRadio = radioArr.find(returnCheckedInput);
  4295. const firstCheckedValue = checkedRadio ? returnInputValue(checkedRadio) : undefined;
  4296. return firstCheckedValue;
  4297. }
  4298. function returnCheckBoxsValues(checkBoxsArr) {
  4299. const checkedCheckBoxs = checkBoxsArr.filter(returnCheckedInput);
  4300. const checkedValues = checkedCheckBoxs.map(returnInputValue);
  4301. return checkedValues;
  4302. }
  4303. function Str2Int(str) {
  4304. return parseInt(str, 10);
  4305. }
  4306. //将搜索结果显示出来(也可用于其他的搜索)
  4307. const s_add_show_awoken = searchBox.querySelector("#add-show-awoken"); //是否显示觉醒
  4308. const s_add_show_CD = searchBox.querySelector("#add-show-CD"); //是否显示CD
  4309. const s_add_show_abilities = searchBox.querySelector("#add-show-abilities"); //是否显示三维
  4310. const s_add_show_abilities_with_awoken = searchBox.querySelector("#add-show-abilities-with-awoken"); //是否显示计算觉醒的三维
  4311. const searchResultCount = searchBox.querySelector(".search-list-length");
  4312. showSearch = function(searchArr, customAdditionalFunction)
  4313. {
  4314. if (typeof(searchArr) === "number") {
  4315. searchArr = [searchArr];
  4316. } else if (Array.isArray(searchArr)) { //如果传入的内容是数字,就转成card对象
  4317. searchArr = searchArr.map(id=>typeof(id) === "object" ? id : Cards[id]);
  4318. } else {
  4319. return; //如果不是数组就直接取消下一步
  4320. }
  4321. //如果之前打开了附加显示,继续沿用
  4322. if (customAdditionalFunction === undefined && searchMonList?.customAddition?.length) {
  4323. customAdditionalFunction = searchMonList.customAddition;
  4324. }
  4325. searchBox.open = true;
  4326. searchMonList.classList.remove(className_displayNone);
  4327. editBox.show();
  4328. const createCardHead = editBox.createCardHead;
  4329. searchMonList.classList.add(className_displayNone);
  4330. searchMonList.innerHTML = ""; //清空旧的
  4331. //辅助回收内存
  4332. if (Array.isArray(searchMonList.originalHeads))
  4333. {
  4334. searchMonList.originalHeads.forEach(item=>item = null);
  4335. searchMonList.originalHeads = null;
  4336. }
  4337. if (searchArr.length > 0) {
  4338. const fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4339. //获取原始排序的头像列表
  4340. const additionalOption = { //搜索列表的额外选项
  4341. showAwoken: s_add_show_awoken.checked,
  4342. showCD: s_add_show_CD.checked,
  4343. showAbilities: s_add_show_abilities.checked,
  4344. showAbilitiesWithAwoken: s_add_show_abilities_with_awoken.checked,
  4345. customAddition: Array.isArray(customAdditionalFunction) ? customAdditionalFunction : (typeof customAdditionalFunction == "function" ? [customAdditionalFunction] : [])
  4346. };
  4347. searchMonList.originalHeads = searchArr.map(card => {
  4348. if (card instanceof Member) {
  4349. return createCardHead(card, additionalOption);
  4350. } else {
  4351. return createCardHead(card.id, additionalOption);
  4352. }
  4353. });
  4354. searchMonList.customAddition = additionalOption.customAddition;
  4355. //对头像列表进行排序
  4356. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  4357. headsArray.forEach(head => fragment.appendChild(head));
  4358. searchMonList.appendChild(fragment);
  4359. //目前这里添加会导致无限循环,无法后退
  4360. //const idArr = searchMonList.originalHeads.map(head=>head.card.id);
  4361. //const state = {searchArr:idArr,mid:editBox.mid};
  4362. //history.pushState(state, null, location);
  4363. }
  4364. searchResultCount.setAttribute("data-search-result-count", searchArr.length);
  4365. searchMonList.classList.remove(className_displayNone);
  4366. };
  4367. //对已经搜索到的Cards重新附加显示
  4368. function reShowSearch()
  4369. {
  4370. if (Array.isArray(searchMonList.originalHeads))
  4371. {
  4372. const oldArr = searchMonList.originalHeads.map(head=>head.card);
  4373. showSearch(oldArr, searchMonList.customAddition);
  4374. }
  4375. }
  4376. s_add_show_awoken.onchange = reShowSearch;
  4377. s_add_show_CD.onchange = reShowSearch;
  4378. s_add_show_abilities.onchange = reShowSearch;
  4379. s_add_show_abilities_with_awoken.onchange = reShowSearch;
  4380. //恢复搜索状态
  4381. searchBox.recoverySearchStatus = function({attrs, fixMainColor, types, typeAndOr, rares, awokens, sawokens, equalAk, incSawoken, canAssist, canLv110, is8Latent, notWeapon, specialFilters}) {
  4382. //属性这里是用的2进制写
  4383. attrs.forEach((attr, ai)=>{
  4384. const attr_list = s_attr_lists[ai];
  4385. let ipt = attr_list.find(opt=>parseInt(opt.value,2) == attr) || attr_list[0];
  4386. ipt.checked = true;
  4387. ipt.onclick();
  4388. });
  4389. s_fixMainColor.checked = fixMainColor;
  4390. s_types.forEach(opt=>opt.checked = types.includes(parseInt(opt.value,10)));
  4391. s_typeAndOr.checked = typeAndOr;
  4392. s_rareChecks.forEach(opt=>opt.checked = rares.includes(parseInt(opt.value,10)));
  4393. s_selectedAwokensUl.innerHTML = "";
  4394. //添加觉醒
  4395. s_awokensIcons.forEach(btn=>{
  4396. btn.removeAttribute("data-awoken-count"); //先移除旧的所有数值
  4397. const aid = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  4398. const awoken = awokens.find(ak=>ak.id === aid); //获取觉醒添加个数
  4399. for (let i = 0; i < awoken?.num; i++) { //循环点击那么多次
  4400. btn.onclick();
  4401. }
  4402. });
  4403. s_sawokens.forEach(opt=>opt.checked = sawokens.includes(parseInt(opt.value,10)));
  4404. s_awokensEquivalent.checked = equalAk;
  4405. s_includeSuperAwoken.checked = incSawoken;
  4406. s_canAssist.checked = canAssist;
  4407. s_canLevelLimitBreakthrough.checked = canLv110;
  4408. s_have8LatentSlot.checked = is8Latent;
  4409. s_notWeapon.checked = notWeapon;
  4410. //保留之前的特殊搜索,不需要完全新增
  4411. const specialFilterSelections = Array.from(specialFilterUl.querySelectorAll(".special-filter"));
  4412. //将筛选个数增加到需要的个数
  4413. for (let i = specialFilterSelections.length; i < specialFilters.length; i++) {
  4414. specialFilterSelections.push(specialAdd.onclick());
  4415. }
  4416. //将每一个搜索都设置好
  4417. for (let i = 0; i < specialFilters.length; i++) {
  4418. const filterSelection = specialFilterSelections[i];
  4419. const filter = specialFilters[i];
  4420. filterSelection.value = filter.join("|");
  4421. }
  4422. }
  4423. //导出当前的搜索状态
  4424. searchBox.getSearchOptions = function(){
  4425. const attrs = s_attr_lists.map(list=>parseInt(returnRadiosValue(list), 2) || 0);
  4426. const types = returnCheckBoxsValues(s_types).map(Str2Int);
  4427. const rares = returnCheckBoxsValues(s_rareChecks).map(Str2Int);
  4428. const sawokens = returnCheckBoxsValues(s_sawokens).map(Str2Int);
  4429. const awokens = s_awokensIcons.filter(btn => parseInt(btn.getAttribute("data-awoken-count"), 10) > 0).map(btn => {
  4430. return {
  4431. id: parseInt(btn.getAttribute("data-awoken-icon"), 10),
  4432. num: parseInt(btn.getAttribute("data-awoken-count"), 10)
  4433. };
  4434. });
  4435. //储存设置用于页面刷新的状态恢复
  4436. const specialFilters = Array.from(specialFilterUl.querySelectorAll(".special-filter"))
  4437. .map(select=>select.value.split("|").map(Number)) //将字符串"1|2"转换成数组[1,2]
  4438. .filter(([f1, f2])=>!(f1===0&&f2===undefined)); //去掉0号筛选
  4439. const options = {
  4440. attrs,
  4441. fixMainColor: s_fixMainColor.checked,
  4442. types,
  4443. typeAndOr: s_typeAndOr.checked,
  4444. rares,
  4445. awokens,
  4446. sawokens,
  4447. equalAk: s_awokensEquivalent.checked,
  4448. incSawoken: s_includeSuperAwoken.checked,
  4449. canAssist: s_canAssist.checked,
  4450. canLv110: s_canLevelLimitBreakthrough.checked,
  4451. is8Latent: s_have8LatentSlot.checked,
  4452. notWeapon: s_notWeapon.checked,
  4453. specialFilters,
  4454. };
  4455. return options;
  4456. }
  4457. searchStart.onclick = function(event) {
  4458. let customAdditionalFunction = [];
  4459. const options = searchBox.getSearchOptions();
  4460. let searchResult = searchCards(Cards, options);
  4461. //进行特殊附加搜索
  4462. const specialFilters = options.specialFilters.map(([name1, name2])=>
  4463. name2 !== undefined ? specialSearchFunctions[name1].functions[name2] : specialSearchFunctions[name1]
  4464. );
  4465. searchResult = specialFilters.reduce((pre,funcObj)=>
  4466. {
  4467. if (!funcObj) return pre;
  4468. if (funcObj.addition && !customAdditionalFunction.includes(funcObj.addition)) customAdditionalFunction.push(funcObj.addition); //如果有附加显示,则添加到列表
  4469. return funcObj.function(pre); //结果进一步筛选
  4470. }, searchResult);
  4471. const optionJSON = JSON.stringify(options);
  4472. sessionStorage.setItem('search-options', optionJSON);
  4473. //显示搜索结果
  4474. showSearch(searchResult, customAdditionalFunction);
  4475. if (location.search.includes("search-options=")) {
  4476. //去掉URL内的搜索内容分享,避免干扰
  4477. const locationURL = new URL(location);
  4478. locationURL.searchParams.delete('search-options');
  4479. locationURL.searchParams.delete('show-search');
  4480. history.replaceState(null, null, locationURL);
  4481. }
  4482. };
  4483. searchClose.onclick = function() {
  4484. searchBox.open = false;
  4485. searchMonList.classList.add(className_displayNone);
  4486. };
  4487. searchClear.onclick = function() { //清空搜索选项
  4488. s_attr_lists.forEach(list=>{
  4489. list[0].checked = true;
  4490. list[0].onclick();
  4491. });
  4492. s_types.forEach(t => {
  4493. t.checked = false;
  4494. });
  4495. s_typeAndOr.onchange();
  4496. s_rareClear.onclick();
  4497. awokenClear.onclick();
  4498. specialClear.onclick();
  4499. s_canAssist.checked = false;
  4500. s_canLevelLimitBreakthrough.checked = false;
  4501. s_have8LatentSlot.checked = false;
  4502. searchMonList.originalHeads = null;
  4503. searchResultCount.setAttribute("data-search-result-count", 0);
  4504. searchMonList.innerHTML = "";
  4505. sessionStorage.removeItem('search-options');
  4506. };
  4507. const s_sortList = s_controlDiv.querySelector(".sort-list");
  4508. const s_sortReverse = s_controlDiv.querySelector("#sort-reverse");
  4509. //对heads重新排序
  4510. function sortHeadsArray(heads) {
  4511. if (!heads || heads.length === 0) return; //没有数据时,直接返回
  4512. const sortIndex = parseInt(s_sortList.value, 10);
  4513. const reverse = s_sortReverse.checked;
  4514. let headsArray = heads.concat();
  4515. headsArray.sort((head_a, head_b) => {
  4516. const card_a = head_a.card,
  4517. card_b = head_b.card;
  4518. let sortNumber = sort_function_list[sortIndex].function(card_a, card_b);
  4519. //if (reverse) sortNumber *= -1; //会导致默认情况无法逆序
  4520. return sortNumber;
  4521. });
  4522. if (reverse) headsArray.reverse();
  4523. return headsArray;
  4524. }
  4525. //对已经搜索到的Cards重新排序
  4526. function reSortCards() {
  4527. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  4528. if (!headsArray || headsArray.length === 0) return; //没有数据时,直接返回
  4529. searchMonList.classList.add(className_displayNone);
  4530. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4531. headsArray.forEach(head => fragment.appendChild(head));
  4532. searchMonList.appendChild(fragment);
  4533. searchMonList.classList.remove(className_displayNone);
  4534. }
  4535. s_sortList.onchange = reSortCards;
  4536. s_sortReverse.onchange = reSortCards;
  4537. sort_function_list.forEach((sfunc, idx) => {
  4538. const newOpt = new Option(sfunc.name, idx);
  4539. newOpt.setAttribute("data-tag", sfunc.tag);
  4540. s_sortList.options.add(newOpt);
  4541. });
  4542. //id搜索
  4543. editBox.changeMonId = editBoxChangeMonId;
  4544. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  4545. const btnSearchByString = settingBox.querySelector(".row-mon-id .search-by-string");
  4546. function idChange(event)
  4547. {
  4548. if (/^\d+$/.test(this.value)) {
  4549. const newId = parseInt(this.value, 10);
  4550. if (editBox.mid != newId) //避免多次运行oninput、onchange
  4551. {
  4552. editBox.mid = newId;
  4553. //图鉴模式记录上一次的内容
  4554. if (isGuideMod)
  4555. {
  4556. const idArr = searchMonList.originalHeads?.map(head=>head.card.id) ?? [];
  4557. const state = {searchArr:idArr,mid:newId};
  4558. const locationURL = new URL(location);
  4559. if (newId === 0) {
  4560. locationURL.searchParams.delete('id');
  4561. }else
  4562. {
  4563. locationURL.searchParams.set('id', newId);
  4564. }
  4565. history.pushState(state, null, locationURL);
  4566. }
  4567. editBox.changeMonId(newId);
  4568. }
  4569. return true;
  4570. }else
  4571. {
  4572. return false;
  4573. }
  4574. }
  4575. monstersID.onchange = idChange;
  4576. monstersID.onkeydown = function(event) {
  4577. //如果键入回车,字符串长度大于0,且不是数字,则执行字符串搜索
  4578. if (event.key === "Enter" && this.value.length > 0 && !/^\d+$/.test(this.value))
  4579. {
  4580. showSearch(searchByString(this.value));
  4581. }
  4582. }
  4583. //输入id数字即时更新的开关
  4584. const realTimeClassName = 'real-time-change-card';
  4585. const s_realTimeChangeCard = settingBox.querySelector(`#${realTimeClassName}`);
  4586. s_realTimeChangeCard.onchange = function(e) {
  4587. monstersID.oninput = this.checked ? idChange : null;
  4588. if (e) localStorage.setItem(cfgPrefix + realTimeClassName, Number(this.checked));
  4589. }
  4590. s_realTimeChangeCard.checked = Boolean(Number(localStorage.getItem(cfgPrefix + realTimeClassName)));
  4591. s_realTimeChangeCard.onchange(false);
  4592. //字符串搜索
  4593. btnSearchByString.onclick = function() {
  4594. showSearch(searchByString(monstersID.value));
  4595. };
  4596. //觉醒
  4597. const monEditOuterAwokensRow = editBox.querySelector(".row-awoken-sawoken");
  4598. const monEditAwokensRow = monInfoBox.querySelector(".row-mon-awoken");
  4599. const awokenCountLabel = monEditAwokensRow.querySelector(".awoken-count-num");
  4600. const monEditAwokens = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul input[name='awoken-number']"));
  4601. function checkAwoken() {
  4602. const card = Cards[editBox.mid ?? 0];
  4603. const value = parseInt(this.value, 10);
  4604. awokenCountLabel.setAttribute(dataAttrName, value);
  4605. awokenCountLabel.classList.toggle("full-awoken", value > 0 && value == card?.awakenings?.length);
  4606. reCalculateAbility();
  4607. }
  4608. monEditAwokens.forEach(akDom => akDom.onclick = checkAwoken);
  4609. const monEditAwokensLabel = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul .awoken-icon"));
  4610. function playVoiceAwoken() { //点击label才播放语音
  4611. if (parseInt(this.getAttribute("data-awoken-icon"), 10) === 63) {
  4612. const card = Cards[editBox.mid];
  4613. const sndURL = `sound/voice/${currentDataSource.code}/padv${card.voiceId.toString().padStart(3,'0')}.wav`;
  4614. const decoder = new Adpcm(adpcm_wasm, pcmImportObj);
  4615. decoder.resetDecodeState(new Adpcm.State(0, 0));
  4616. decodeAudio(sndURL, decoder.decode.bind(decoder));
  4617. }
  4618. }
  4619. monEditAwokensLabel.forEach(akDom => akDom.onclick = playVoiceAwoken);
  4620. //超觉醒
  4621. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4622. mSAwokenIcon.onclick = function(){
  4623. this.setAttribute("data-awoken-icon", 0);
  4624. reCalculateAbility();
  4625. }
  4626. //3个快速设置this.ipt为自己的value
  4627. function setIptToMyValue() {
  4628. if (this.ipt.value != this.value) {
  4629. this.ipt.value = this.value;
  4630. this.ipt.onchange();
  4631. }
  4632. }
  4633. //等级
  4634. const monEditLv = settingBox.querySelector(".m-level");
  4635. monEditLv.onchange = function() {
  4636. reCalculateExp();
  4637. reCalculateAbility();
  4638. };
  4639. const monEditLvMin = settingBox.querySelector(".m-level-btn-min");
  4640. const monLvExp = settingBox.querySelector(".m-level-exp");
  4641. monEditLvMin.ipt = monEditLv;
  4642. monEditLvMin.onclick = setIptToMyValue;
  4643. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  4644. monEditLvMax.ipt = monEditLv;
  4645. monEditLvMax.onclick = setIptToMyValue;
  4646. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  4647. monEditLv110.ipt = monEditLv;
  4648. monEditLv110.onclick = setIptToMyValue;
  4649. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  4650. monEditLv120.ipt = monEditLv;
  4651. monEditLv120.onclick = setIptToMyValue;
  4652. //编辑界面重新计算怪物的经验值
  4653. function reCalculateExp() {
  4654. const monid = editBox.mid;
  4655. const level = parseInt(monEditLv.value || 0, 10);
  4656. const tempMon = {
  4657. id: monid,
  4658. level: level
  4659. };
  4660. const needExpArr = calculateExp(tempMon);
  4661. monLvExp.textContent = needExpArr ? needExpArr.map(exp=>exp.bigNumberToString()).join(" + ") : "";
  4662. }
  4663. editBox.reCalculateExp = reCalculateExp;
  4664. //三维
  4665. const rowMonAbility = settingBox.querySelector(".row-mon-ability");
  4666. const monEditHpValue = rowMonAbility.querySelector(".m-hp-li .ability-value");
  4667. const monEditAtkValue = rowMonAbility.querySelector(".m-atk-li .ability-value");
  4668. const monEditRcvValue = rowMonAbility.querySelector(".m-rcv-li .ability-value");
  4669. //加蛋
  4670. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  4671. const monEditAddHp = rowMonPlus.querySelector(".m-plus-hp");
  4672. monEditAddHp.onchange = reCalculateAbility;
  4673. const monEditAddAtk = rowMonPlus.querySelector(".m-plus-atk");
  4674. monEditAddAtk.onchange = reCalculateAbility;
  4675. const monEditAddRcv = rowMonPlus.querySelector(".m-plus-rcv");
  4676. monEditAddRcv.onchange = reCalculateAbility;
  4677. //297按钮
  4678. const monEditPlusFastSettings = Array.from(rowMonPlus.querySelectorAll(".m-plus-fast-setting"));
  4679. monEditPlusFastSettings.forEach(btn=>btn.onclick=plusFastSetting);
  4680. function plusFastSetting(){
  4681. const sumPlus = parseInt(this.value, 10);
  4682. let one_plus = Math.floor(sumPlus / 3);
  4683. monEditAddHp.value = one_plus;
  4684. monEditAddAtk.value = one_plus;
  4685. monEditAddRcv.value = one_plus;
  4686. reCalculateAbility();
  4687. }
  4688. //潜觉
  4689. const monEditLatentUl = settingBox.querySelector(".row-mon-latent .latent-ul");
  4690. const monEditLatents = Array.from(monEditLatentUl?.querySelectorAll("li"));
  4691. const monEditLatentAllowableDetail = settingBox.querySelector(".row-mon-latent details");
  4692. const monEditLatentAllowableUl = monEditLatentAllowableDetail.querySelector(".m-latent-allowable-ul");
  4693. const monEditLatentsAllowable = Array.from(monEditLatentAllowableUl.querySelectorAll("li"));
  4694. monEditLatentAllowableDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-latent');
  4695. monEditLatentAllowableDetail.onclick = function(event) {
  4696. if (event instanceof Event) localStorage.setItem(cfgPrefix + 'hide-latent', Number(!this.open));
  4697. }
  4698. editBox.refreshLatent = function(latent, monid) {//刷新潜觉
  4699. refreshLatent(latent, new Member(monid), monEditLatentUl);
  4700. };
  4701. const rowSkill = settingBox.querySelector(".row-mon-skill");
  4702. const skillBox = rowSkill.querySelector(".skill-box");
  4703. const skillTitle = skillBox.querySelector(".skill-name");
  4704. const skillCD = skillBox.querySelector(".skill-cd");
  4705. const skillLevel = skillBox.querySelector(".m-skill-level");
  4706. const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  4707. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  4708. skillTitle.onclick = fastShowSkill;
  4709. skillLevel.onchange = function() {
  4710. const card = Cards[editBox.mid] || Cards[0]; //怪物固定数据
  4711. const skill = Skills[card.activeSkillId];
  4712. skillCD.textContent = skill?.initialCooldown - this.value + 1;
  4713. };
  4714. skillLevel_1.ipt = skillLevel;
  4715. skillLevel_1.onclick = setIptToMyValue;
  4716. skillLevel_Max.ipt = skillLevel;
  4717. skillLevel_Max.onclick = setIptToMyValue;
  4718. const rowLeaderSkill = settingBox.querySelector(".row-mon-leader-skill");
  4719. const leaderSkillBox = rowLeaderSkill.querySelector(".skill-box");
  4720. const lskillTitle = leaderSkillBox.querySelector(".skill-name");
  4721. lskillTitle.onclick = fastShowSkill;
  4722. //显示原文开关
  4723. const showSkillOriginal = document.getElementById("show-skill-original");
  4724. showSkillOriginal.checked = localStorage_getBoolean(cfgPrefix + showSkillOriginal.id);
  4725. showSkillOriginal.onchange = function(event) {
  4726. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4727. skillBox.classList.toggle(this.id, this.checked);;
  4728. leaderSkillBox.classList.toggle(this.id, this.checked);;
  4729. };
  4730. showSkillOriginal.onchange(false);
  4731. editBox.refreshSkillParse = function(skp, lskp){
  4732. const skillDetailParsed = skp ?? skillBox.querySelector(".skill-datail-parsed");
  4733. const lskillDetailParsed = lskp ?? leaderSkillBox.querySelector(".skill-datail-parsed");
  4734. const card = Cards[this.mid] || Cards[0];
  4735. if (!card) return;
  4736. try {
  4737. skillDetailParsed.innerHTML = "";
  4738. const parsedActiveSkill = skillParser(card.activeSkillId);
  4739. const isEvolvedSkill = parsedActiveSkill.some(skill=>skill.kind == SkillKinds.EvolvedSkills);
  4740. skillBox.classList.toggle("evolved-skill", isEvolvedSkill);
  4741. skillDetailParsed.appendChild(renderSkillEntry(parsedActiveSkill));
  4742. } catch (error) {
  4743. console.error("%o 主动技 %d 解析出错", card, card.activeSkillId, error);
  4744. skillDetailParsed.appendChild(renderSkillEntry([{kind: SkillKinds.Error}]));
  4745. }
  4746. try {
  4747. lskillDetailParsed.innerHTML = "";
  4748. const parsedLeaderSkill = skillParser(card.leaderSkillId);
  4749. lskillDetailParsed.appendChild(renderSkillEntry(parsedLeaderSkill));
  4750. } catch (error) {
  4751. console.error("%o 队长技 %d 解析出错", card, card.leaderSkillId, error);
  4752. lskillDetailParsed.appendChild(renderSkillEntry([{kind: SkillKinds.Error}]));
  4753. }
  4754. };
  4755. //合并技能开关
  4756. const mergeSill = document.getElementById("merge-skill");
  4757. mergeSill.checked = localStorage_getBoolean(cfgPrefix + mergeSill.id, true);
  4758. mergeSill.onchange = function(event){
  4759. if (event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4760. merge_skill = this.checked;
  4761. editBox.refreshSkillParse();
  4762. };
  4763. mergeSill.onchange(false);
  4764. //已有觉醒的去除
  4765. function deleteLatent(e) {
  4766. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  4767. const aIdx = editBox.latent.indexOf(lIdx);
  4768. if (aIdx >= 0)
  4769. {
  4770. editBox.latent.splice(aIdx, 1);
  4771. editBox.reCalculateAbility(); //重计算三维
  4772. editBox.refreshLatent(editBox.latent, editBox.mid); //刷新潜觉
  4773. }
  4774. }
  4775. monEditLatents.forEach(la => la.onclick = deleteLatent);
  4776. //可选觉醒的添加
  4777. function addLatent() {
  4778. if (this.classList.contains("unallowable-latent")) return; //不能选的觉醒直接退出
  4779. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  4780. const maxLatentCount = getMaxLatentCount(editBox.mid); //最大潜觉数量
  4781. const usedHoleN = usedHole(editBox.latent); //已经使用了的格子
  4782. const enabledHole = maxLatentCount - usedHoleN; //还剩余的格子
  4783. if (latentUseHole(lIdx) <= enabledHole)
  4784. editBox.latent.push(lIdx);
  4785. else
  4786. return;
  4787. editBox.reCalculateAbility();
  4788. editBox.refreshLatent(editBox.latent, editBox.mid);
  4789. }
  4790. monEditLatentsAllowable.forEach(la => la.onclick = addLatent);
  4791. //编辑界面重新计算怪物的能力
  4792. function reCalculateAbility() {
  4793. const id = editBox.mid;
  4794. const level = parseInt(monEditLv.value || 0, 10);
  4795. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  4796. const awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  4797. const sawoken = mSAwokenIcon ? parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) : 0;
  4798. const plus = [
  4799. parseInt(monEditAddHp.value || 0, 10),
  4800. parseInt(monEditAddAtk.value || 0, 10),
  4801. parseInt(monEditAddRcv.value || 0, 10)
  4802. ];
  4803. const latent = editBox.latent;
  4804. const tempMon = {
  4805. id,
  4806. level,
  4807. plus,
  4808. awoken,
  4809. sawoken,
  4810. latent
  4811. };
  4812. const abilitys = calculateAbility(tempMon, null, solo, teamsCount);
  4813. monEditLatentUl.classList.toggle("level-super-break", level > 110);; //切换潜觉为120级
  4814. monEditHpValue.textContent = abilitys ? abilitys[0][0].toLocaleString() : 0;
  4815. monEditAtkValue.textContent = abilitys ? abilitys[1][0].toLocaleString() : 0;
  4816. monEditRcvValue.textContent = abilitys ? abilitys[2][0].toLocaleString() : 0;
  4817. }
  4818. editBox.reCalculateAbility = reCalculateAbility;
  4819. const btnCancel = editBox.querySelector(".button-cancel");
  4820. const btnDone = editBox.querySelector(".button-done");
  4821. const btnNull = editBox.querySelector(".button-null");
  4822. const btnDelay = editBox.querySelector(".button-delay");
  4823. btnCancel.onclick = function() {
  4824. btnDone.classList.remove("cant-assist");
  4825. btnDone.disabled = false;
  4826. editBox.memberIdx = [];
  4827. editBox.hide();
  4828. };
  4829. btnDone.onclick = function() {
  4830. if (parseInt(monEditLv.value, 10) == 0) {
  4831. btnNull.onclick();
  4832. return;
  4833. }
  4834. const mon = editBox.isAssist ? new MemberAssist() : new MemberTeam();
  4835. const teamData = formation.teams[editBox.memberIdx[0]];
  4836. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4837. const teamBox = teamBigBox.querySelector(".team-box");
  4838. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4839. mon.id = editBox.mid;
  4840. const card = mon.card || Cards[0];
  4841. const skill = Skills[card.activeSkillId];
  4842. mon.level = parseInt(monEditLv.value, 10);
  4843. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  4844. mon.awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  4845. if (card.superAwakenings.length) //如果支持超觉醒
  4846. {
  4847. mon.sawoken = parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) || 0;
  4848. }
  4849. if (card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) &&
  4850. mon.level >= card.maxLevel) { //当4种特殊type的时候是无法297和打觉醒的,但是不能叠加的在未满级时可以
  4851. mon.plus = [0, 0, 0];
  4852. } else {
  4853. mon.plus[0] = parseInt(monEditAddHp.value) || 0;
  4854. mon.plus[1] = parseInt(monEditAddAtk.value) || 0;
  4855. mon.plus[2] = parseInt(monEditAddRcv.value) || 0;
  4856. if (!editBox.isAssist) { //如果不是辅助,则可以设定潜觉
  4857. mon.latent = editBox.latent.concat();
  4858. }
  4859. }
  4860. const skillLevelNum = parseInt(skillLevel.value, 10);
  4861. if (skillLevelNum < skill.maxLevel) {
  4862. mon.skilllevel = skillLevelNum;
  4863. }
  4864. changeid(mon, editBox.monsterHead,
  4865. editBox.memberIdx[1] ? null : editBox.latentBox, //潜觉Node
  4866. editBox.memberIdx[1] ? null : teamData[1][editBox.memberIdx[2]] //assist数据
  4867. );
  4868. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4869. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4870. let changeAttrTypeWeapon = false;
  4871. let awokens = card.awakenings;
  4872. if (!editBox.isAssist) {//如果改的不是辅助
  4873. awokens = teamData[editBox.memberIdx[1] + 1][editBox.memberIdx[2]].card.awakenings;
  4874. }
  4875. if (awokens.includes(49) && awokens.some(ak => ak >= 83 && ak <= 95)) changeAttrTypeWeapon = true;
  4876. //如果是2人协力,且修改的是队长的情况,为了刷新另一个队伍时间计算,直接刷新整个队形
  4877. if (teamsCount === 2 && editBox.memberIdx[2] === 0 || changeAttrTypeWeapon) {
  4878. refreshAll(formation);
  4879. } else {
  4880. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4881. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  4882. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4883. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4884. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  4885. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, teamData, editBox.memberIdx[0]);
  4886. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  4887. if (teamMemberTypesDom) refreshMemberTypes(teamMemberTypesDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4888. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  4889. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4890. if (teamMemberAwokenDom && teamAssistAwokenDom) refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4891. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4892. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4893. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4894. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4895. //刷新该队员的CD
  4896. refreshMemberSkillCD(teamBox, teamData, editBox.memberIdx[2]);
  4897. }
  4898. createNewUrl();
  4899. editBox.hide();
  4900. };
  4901. window.addEventListener("keydown",function(event) {
  4902. if (!editBox.classList.contains(className_displayNone))
  4903. { //编辑窗打开
  4904. if (event.key === "Escape") { //按下ESC时,自动关闭编辑窗
  4905. btnCancel.onclick();
  4906. }
  4907. }
  4908. else
  4909. {
  4910. let selection = window.getSelection(), selectNodes = selection?.focusNode?.childNodes;
  4911. //如果正在编辑文本,则不执行快捷键操作
  4912. if (selectNodes && Array.from(selectNodes).some(node=>node?.nodeName === "TEXTAREA" || node?.nodeName === "INPUT"))
  4913. return;
  4914. //如果按Ctrl+左右方向键,或者是小键盘上的左右方向键(关闭Num),快速切换变身
  4915. if (event.key === "ArrowLeft"
  4916. && (event.code == "Numpad4" || event.ctrlKey))
  4917. { //变身后退
  4918. henshinStep(-1);
  4919. }
  4920. else if (event.key === "ArrowRight"
  4921. && (event.code == "Numpad6" || event.ctrlKey))
  4922. { //变身前进
  4923. henshinStep(+1);
  4924. }
  4925. }
  4926. });
  4927. btnNull.onclick = function() { //空位置
  4928. const mon = new Member();
  4929. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4930. const teamData = formation.teams[editBox.memberIdx[0]];
  4931. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4932. changeid(mon, editBox.monsterHead, editBox.latentBox);
  4933. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4934. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4935. refreshAll(formation);
  4936. createNewUrl();
  4937. editBox.hide();
  4938. };
  4939. btnDelay.onclick = function() { //应对威吓
  4940. const mon = new MemberDelay();
  4941. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4942. const teamData = formation.teams[editBox.memberIdx[0]];
  4943. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4944. changeid(mon, editBox.monsterHead, editBox.latentBox);
  4945. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4946. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4947. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4948. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  4949. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4950. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4951. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  4952. if (teamMemberTypesDom) refreshMemberTypes(teamMemberTypesDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4953. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  4954. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4955. if (teamMemberAwokenDom && teamAssistAwokenDom) refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4956. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4957. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4958. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4959. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4960. //刷新改队员的CD
  4961. refreshMemberSkillCD(teamBigBox, teamData, editBox.memberIdx[2]);
  4962. createNewUrl();
  4963. editBox.hide();
  4964. };
  4965. //语言选择
  4966. const langList = controlBox.querySelector(".languages");
  4967. langList.onchange = function() {
  4968. createNewUrl({ "language": this.value });
  4969. history.go();
  4970. };
  4971. //数据源选择
  4972. const dataList = controlBox.querySelector(".datasource");
  4973. dataList.onchange = function() {
  4974. createNewUrl({ datasource: this.value });
  4975. history.go();
  4976. };
  4977. /*添对应语言执行的JS*/
  4978. const languageJS = document.head.appendChild(document.createElement("script"));
  4979. languageJS.id = "language-js";
  4980. languageJS.type = "text/javascript";
  4981. languageJS.src = "languages/" + currentLanguage.i18n + ".js";
  4982. if (isGuideMod) //图鉴模式直接打开搜索框
  4983. {
  4984. showSearch([]);
  4985. //if (monstersID.value.length == 0) editBoxChangeMonId(0);
  4986. }
  4987. }
  4988. //搜出一个卡片包含变身的的完整进化树,用于平铺显示
  4989. function buildEvoTreeIdsArray(card, includeHenshin = true) {
  4990. function loopAddHenshin(card, cardSet)
  4991. {
  4992. function idToCard(id) {return Cards[id]}
  4993. function filterCard(_card) {
  4994. return _card && !cardSet.has(_card);
  4995. }
  4996. function addCard(_card) {
  4997. cardSet.add(_card);
  4998. loopAddHenshin(_card, cardSet);
  4999. }
  5000. //从本卡片变身到的
  5001. if (Array.isArray(card.henshinFrom)) {
  5002. const cardTo = card.henshinFrom.map(idToCard).filter(filterCard);
  5003. cardTo.forEach(addCard);
  5004. }
  5005. //变身到本卡片的(多个)
  5006. if (Array.isArray(card.henshinTo)) {
  5007. const cardsFrom = card.henshinTo.map(idToCard).filter(filterCard);
  5008. cardsFrom.forEach(addCard);
  5009. }
  5010. //如果本角色可以变身为其他人,则继续搜索进化链,被变身的就不需要了。
  5011. const evoCards = Cards.filter(_card=>_card.evoRootId == card.evoRootId && !cardSet.has(_card));
  5012. evoCards.forEach(addCard);
  5013. }
  5014. let evoLinkCardsArray = card.evoRootId ? Cards.filter(m=>m.evoRootId == card.evoRootId) : []; //筛选出相同进化链的 Card
  5015. //let evoLinkCardsIdArray = evoLinkCardsArray.map(m=>m.id); //相同进化链的ID
  5016. const evoLinkCardsSet = new Set(evoLinkCardsArray);
  5017. if (includeHenshin) {
  5018. evoLinkCardsArray.forEach(card=>{
  5019. loopAddHenshin(card, evoLinkCardsSet);
  5020. });
  5021. }
  5022. let evoLinkCardsIdArray = [...evoLinkCardsSet].map(card=>card.id); //只保留id
  5023. evoLinkCardsIdArray.sort((a,b)=>a-b); //按ID大小排序
  5024. return evoLinkCardsIdArray;
  5025. }
  5026. //改变一个怪物头像
  5027. function changeid(mon, monDom, latentDom, assist) {
  5028. //let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5029. //const parentNode = monDom.parentNode;
  5030. //fragment.appendChild(monDom);
  5031. const monId = mon.id;
  5032. const card = Cards[monId] || Cards[0]; //怪物固定数据
  5033. if (!card) { //如果搜不到怪物就退出操作
  5034. parentNode.appendChild(fragment);
  5035. return;
  5036. }
  5037. monDom.setAttribute("data-cardid", monId); //设定新的id
  5038. if (monId < 0) //如果是延迟
  5039. {
  5040. monDom.removeAttribute("href");
  5041. monDom.removeAttribute("title");
  5042. monDom.classList.add("delay");
  5043. monDom.classList.remove("null");
  5044. //parentNode.appendChild(fragment);
  5045. if (latentDom) latentDom.classList.add(className_displayNone);
  5046. return;
  5047. } else if (monId == 0) //如果是空
  5048. {
  5049. monDom.removeAttribute("href");
  5050. monDom.removeAttribute("title");
  5051. monDom.classList.add("null");
  5052. monDom.classList.remove("delay");
  5053. //parentNode.appendChild(fragment);
  5054. if (latentDom) latentDom.classList.add(className_displayNone);
  5055. return;
  5056. } else if (monId > -1) //如果提供了id
  5057. {
  5058. monDom.classList.remove("null");
  5059. monDom.classList.remove("delay");
  5060. monDom.setAttribute("data-cards-pic-idx", Math.ceil(monId % 1e5 / 100)); //添加图片编号
  5061. const idxInPage = (monId - 1) % 100; //获取当前页面的总序号
  5062. monDom.setAttribute("data-cards-pic-x", idxInPage % 10); //添加X方向序号
  5063. monDom.setAttribute("data-cards-pic-y", Math.floor(idxInPage / 10)); //添加Y方向序号
  5064. const attrDoms = monDom.querySelectorAll(".attr"); //所有属性边框
  5065. attrDoms[0].setAttribute("data-attr", card.attrs[0]); //主属性
  5066. let subAttribute = card.attrs[1] ?? -1; //正常的副属性
  5067. let assistCard = Cards[assist?.id], assistAwakenings = assistCard?.awakenings?.slice(0, assist.awoken);
  5068. let changeAttr;
  5069. if (assistAwakenings?.includes(49) && //如果传入了辅助武器
  5070. (changeAttr = assistAwakenings.find(ak=>ak >= 91 && ak <= 95)) //搜索改副属性的觉醒
  5071. ) {
  5072. subAttribute = changeAttr - 91; //更改副属性
  5073. }
  5074. attrDoms[1].setAttribute("data-attr", subAttribute); //副属性
  5075. attrDoms[1].classList.toggle("changed-sub-attr", Boolean(changeAttr));
  5076. attrDoms[2].setAttribute("data-attr", card.attrs[2] ?? -1); //第三属性
  5077. monDom.title = "No." + monId + " " + (card.otLangName ? (card.otLangName[currentLanguage.searchlist[0]] || card.name) : card.name);
  5078. monDom.href = currentLanguage.guideURL(monId, card.name);
  5079. monDom.classList.toggle("allowable-assist", card.canAssist);; //可作为辅助
  5080. monDom.classList.toggle("wepon", card.awakenings.includes(49));; //武器
  5081. }
  5082. const levelDom = monDom.querySelector(".level");
  5083. if (levelDom) { //如果提供了等级
  5084. if (mon.level) {
  5085. const level = mon.level ?? 1;
  5086. levelDom.setAttribute(dataAttrName, level);
  5087. levelDom.classList.toggle("max", level === card.maxLevel);;
  5088. //如果等级刚好等于最大等级,则修改为“最大”的字
  5089. if (level >= 111 && level <= 120 && card.limitBreakIncr) {
  5090. levelDom.setAttribute("data-level-range", "120");
  5091. } else if (level >= 99 && level <= 110 && card.limitBreakIncr) {
  5092. levelDom.setAttribute("data-level-range", "110");
  5093. } else if (level > card.maxLevel) {
  5094. levelDom.setAttribute("data-level-range", "error");
  5095. } else {
  5096. levelDom.setAttribute("data-level-range", "99");
  5097. }
  5098. levelDom.classList.remove(className_displayNone);
  5099. } else {
  5100. levelDom.classList.add(className_displayNone);
  5101. }
  5102. }
  5103. const awokenIcon = monDom.querySelector(".awoken-count-num");
  5104. if (awokenIcon) {
  5105. awokenIcon.setAttribute(dataAttrName, mon.awoken || 0);
  5106. if (mon.awoken != null) { //如果提供了觉醒
  5107. awokenIcon.classList.toggle("full-awoken", card.awakenings.length > 0 && mon.awoken >= card.awakenings.length);;
  5108. }else if(card.awakenings.length) {
  5109. awokenIcon.classList.add("full-awoken");
  5110. }
  5111. }
  5112. const sawoken = monDom.querySelector(".super-awoken");
  5113. if (sawoken) { //如果存在超觉醒的DOM
  5114. if (mon?.sawoken > 0 && //怪物超觉醒编号大于0
  5115. //card.superAwakenings.length && //卡片有超觉醒
  5116. mon.level >= 100 && //怪物大于100级
  5117. mon.plus.every(p=>p>=99) //怪物297了
  5118. ) {
  5119. sawoken.classList.remove(className_displayNone);
  5120. const sawokenIcon = sawoken.querySelector(".awoken-icon");
  5121. sawokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
  5122. } else {
  5123. sawoken.classList.add(className_displayNone);
  5124. }
  5125. }
  5126. const m_id = monDom.querySelector(".id");
  5127. if (m_id) { //怪物ID
  5128. m_id.textContent = monId;
  5129. }
  5130. const plusDom = monDom.querySelector(".plus");
  5131. if (plusDom) //如果提供了加值,且怪物头像内有加值
  5132. {
  5133. const plusArr = {
  5134. hp: mon?.plus?.[0] ?? 0,
  5135. atk: mon?.plus?.[1] ?? 0,
  5136. rcv: mon?.plus?.[2] ?? 0,
  5137. };
  5138. const plusCount = plusArr.hp + plusArr.atk + plusArr.rcv;
  5139. if (plusCount <= 0) {
  5140. plusDom.classList.add(className_displayNone);
  5141. } else if (plusCount === 297) {
  5142. plusDom.classList.add("has297");
  5143. plusDom.classList.remove(className_displayNone);
  5144. } else {
  5145. plusDom.querySelector(".hp").textContent = plusArr.hp;
  5146. plusDom.querySelector(".atk").textContent = plusArr.atk;
  5147. plusDom.querySelector(".rcv").textContent = plusArr.rcv;
  5148. plusDom.classList.remove("has297");
  5149. plusDom.classList.remove(className_displayNone);
  5150. }
  5151. }
  5152. if (latentDom) {
  5153. if (mon.latent) //如果提供了潜觉
  5154. {
  5155. const level = mon.level ?? 1;
  5156. const latent = mon.latent;
  5157. if (latent.length < 1) {
  5158. latentDom.classList.add(className_displayNone);
  5159. } else {
  5160. refreshLatent(latent, mon, latentDom, {sort:true, assist});
  5161. latentDom.classList.remove(className_displayNone);
  5162. }
  5163. latentDom.classList.toggle("level-super-break", level > 110);; //切换潜觉为120级
  5164. } else {
  5165. latentDom.classList.add(className_displayNone);
  5166. }
  5167. }
  5168. const skillCdDom = monDom.querySelector(".skill-cd");
  5169. if (skillCdDom) //如果存在技能CD DOM
  5170. {
  5171. skillCdDom.classList.toggle(className_displayNone, !card.activeSkillId);;
  5172. }
  5173. const switchLeaderDom = monDom.querySelector(".switch-leader");
  5174. if (switchLeaderDom) //如果存在队长交换 DOM
  5175. {
  5176. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  5177. switchLeaderDom.classList.toggle(className_displayNone, !skills.length);;
  5178. }
  5179. const m_rarity = monDom.querySelector(".rarity");
  5180. if (m_rarity) { //怪物ID
  5181. m_rarity.setAttribute(dataAttrName,card.rarity);
  5182. }
  5183. const countInBox = monDom.querySelector(".count-in-box");
  5184. if (countInBox && currentPlayerData) { //如果存在当前绑定用户数据
  5185. function cardsCount(pre,cur) {
  5186. return pre + cur.count;
  5187. }
  5188. let sameIdCount = currentPlayerData.parsedCards.filter(mon=>mon.id === monId).reduce(cardsCount, 0);
  5189. monDom.setAttribute("data-box-have", sameIdCount === 0 ? 0 : 1);
  5190. const countSameId = countInBox.querySelector(".same-id");
  5191. if (countSameId) {
  5192. countSameId.setAttribute("data-same-id", sameIdCount);
  5193. }
  5194. const countEvoTree = countInBox.querySelector(".evo-tree");
  5195. if (countEvoTree) {
  5196. let evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  5197. let evoTreeCount = currentPlayerData.parsedCards.filter(mon=>evoLinkCardsIdArray.includes(mon.id)).reduce(cardsCount, 0);
  5198. if (sameIdCount === 0 && evoTreeCount > 0) {
  5199. monDom.setAttribute("data-box-have", 2);
  5200. }
  5201. countEvoTree.setAttribute("data-evo-tree", evoTreeCount - sameIdCount);
  5202. }
  5203. }
  5204. //parentNode.appendChild(fragment);
  5205. }
  5206. //刷新潜觉
  5207. function refreshLatent(latents, member, latentsNode, option) {
  5208. const maxLatentCount = getMaxLatentCount(member.id); //最大潜觉数量
  5209. const iconArr = latentsNode.querySelectorAll('.latent-icon');
  5210. latentsNode.classList.toggle("block-8", maxLatentCount>6);
  5211. latents = latents.concat();
  5212. if (option?.sort) latents.sort((a, b) => latentUseHole(b) - latentUseHole(a));
  5213. //如果传入了辅助,才进行有效觉醒的计算,否则算作只有本人的。
  5214. let effectiveAwokens = option?.assist instanceof Member ? member.effectiveAwokens(option.assist) : null;
  5215. let latentIndex = 0, usedHoleN = 0;
  5216. //如果传入了武器,就添加有效觉醒
  5217. for (let ai = 0; ai < iconArr.length; ai++) {
  5218. const icon = iconArr[ai], latent = latents[latentIndex];
  5219. if (latent != undefined && ai >= usedHoleN && ai < maxLatentCount) //有潜觉
  5220. {
  5221. const thisHoleN = latentUseHole(latent);
  5222. icon.setAttribute("data-latent-icon", latent);
  5223. icon.setAttribute("data-latent-hole", thisHoleN);
  5224. let enableLatent = true;
  5225. //搜索需要觉醒的潜觉
  5226. if (effectiveAwokens) { //如果有有效觉醒,说明需要计算辅助,否则在单人编辑状态是不需要判断是否需要觉醒的
  5227. let needAwokenLatent = allowable_latent.needAwoken.find(obj=>obj.latent == latent);
  5228. if (needAwokenLatent) { //如果是需要觉醒的潜觉
  5229. let needAwokens = new Set([needAwokenLatent.awoken]);
  5230. equivalent_awoken.forEach(obj=>{
  5231. //如果搜索到等效觉醒,把大小值都添加到需要的觉醒
  5232. if (obj.small === needAwokenLatent.awoken || obj.big === needAwokenLatent.awoken) {
  5233. needAwokens.add(obj.small);
  5234. needAwokens.add(obj.big);
  5235. }
  5236. });
  5237. //如果需要的觉醒,在有效觉醒里全都没有
  5238. if ([...needAwokens].every(ak=>!effectiveAwokens.includes(ak)))
  5239. enableLatent = false;
  5240. }
  5241. }
  5242. icon.classList.toggle('unallowable-latent', !enableLatent);
  5243. usedHoleN += thisHoleN;
  5244. latentIndex++;
  5245. } else {
  5246. icon.removeAttribute("data-latent-icon");
  5247. icon.removeAttribute("data-latent-hole");
  5248. }
  5249. }
  5250. };
  5251. //点击怪物头像,出现编辑窗
  5252. function editMember(teamNum, isAssist, indexInTeam) {
  5253. //数据
  5254. const mon = formation.teams[teamNum][isAssist][indexInTeam];
  5255. //设定编辑模式
  5256. sessionStorage.setItem('editing',JSON.stringify([teamNum, isAssist, indexInTeam]));
  5257. const teamBigBox = teamBigBoxs[teamNum];
  5258. const teamBox = teamBigBox.querySelector(".team-box");
  5259. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  5260. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  5261. const monsterHead = memberLi.querySelector(".monster");
  5262. editBox.show();
  5263. editBox.isAssist = isAssist;
  5264. editBox.monsterHead = monsterHead;
  5265. editBox.memberIdx = [teamNum, isAssist, indexInTeam]; //储存队伍数组下标
  5266. if (!isAssist) {
  5267. const latentBox = teamBox.querySelector(".team-latents .latents-" + (indexInTeam + 1) + " .latent-ul");
  5268. editBox.latentBox = latentBox;
  5269. } else {
  5270. editBox.latentBox = null;
  5271. }
  5272. const settingBox = editBox.querySelector(".setting-box");
  5273. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  5274. monstersID.value = mon.id > 0 ? mon.id : 0;
  5275. monstersID.onchange();
  5276. //觉醒
  5277. const monEditOuterAwokensRow = editBox.querySelector(".row-awoken-sawoken");
  5278. const monEditAwokens = monEditOuterAwokensRow.querySelectorAll(".row-mon-awoken .awoken-ul input[name='awoken-number']");
  5279. //if (mon.awoken > 0 && monEditAwokens[mon.awoken]) monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下,为了减少计算次数,把这一条移动到了最后面
  5280. //超觉醒
  5281. //const monEditCurrentSAwokenRow = monEditOuterAwokensRow.querySelector(".current-super-awoken");
  5282. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  5283. mSAwokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
  5284. const monEditLv = settingBox.querySelector(".row-mon-level .m-level");
  5285. monEditLv.value = mon.level || 1;
  5286. const monEditAddHp = settingBox.querySelector(".row-mon-plus .m-plus-hp");
  5287. const monEditAddAtk = settingBox.querySelector(".row-mon-plus .m-plus-atk");
  5288. const monEditAddRcv = settingBox.querySelector(".row-mon-plus .m-plus-rcv");
  5289. if (mon.plus && mon.id > 0) {
  5290. monEditAddHp.value = mon.plus[0];
  5291. monEditAddAtk.value = mon.plus[1];
  5292. monEditAddRcv.value = mon.plus[2];
  5293. }
  5294. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  5295. const skillLevel = settingBox.querySelector(".row-mon-skill .skill-box .m-skill-level");
  5296. if (mon.skilllevel) {
  5297. skillLevel.value = mon.skilllevel;
  5298. }
  5299. skillLevel?.onchange();
  5300. const editBoxTitle = editBox.querySelector(".edit-box-title");
  5301. const btnDelay = editBox.querySelector(".button-box .button-delay");
  5302. if (!isAssist) {
  5303. editBox.latent = mon.latent ? mon.latent.concat() : [];
  5304. editBox.refreshLatent(editBox.latent, mon.id);
  5305. }
  5306. rowMonLatent.classList.toggle(className_displayNone, isAssist);;
  5307. editBoxTitle.classList.toggle("edit-box-title-assist", isAssist);;
  5308. btnDelay.classList.toggle(className_displayNone, !isAssist);;
  5309. editBox.reCalculateExp();
  5310. if (mon.awoken !== undefined && monEditAwokens[mon.awoken])
  5311. monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下
  5312. else
  5313. editBox.reCalculateAbility();
  5314. }
  5315. //编辑窗,修改怪物ID
  5316. function editBoxChangeMonId(id) {
  5317. const card = Cards[id] ?? Cards[0]; //怪物固定数据
  5318. if (!card) { //如果搜不到怪物就直接返回,不做任何操作
  5319. const errorMsg = "The game data has not been loaded successfully.\n游戏数据尚未加载成功。";
  5320. alert(errorMsg);
  5321. console.error(errorMsg);
  5322. return;
  5323. }
  5324. if (card?.id === 0) {
  5325. id = 0;
  5326. }
  5327. //const skill = Skills[card.activeSkillId];
  5328. //const leaderSkill = Skills[card.leaderSkillId];
  5329. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  5330. const settingBox = editBox.querySelector(".setting-box");
  5331. //id搜索
  5332. const monHead = monInfoBox.querySelector(".monster");
  5333. changeid({ id: id }, monHead); //改变图像
  5334. const mId = monInfoBox.querySelector(".monster-id");
  5335. mId.textContent = id;
  5336. const mRare = monInfoBox.querySelector(".monster-rare");
  5337. mRare.setAttribute("data-rarity", card.rarity);
  5338. const mMP = monInfoBox.querySelector(".monster-mp");
  5339. mMP.textContent = card.sellMP.toLocaleString();
  5340. const mName = monInfoBox.querySelector(".monster-name");
  5341. mName.textContent = returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code)[0];
  5342. mName.title = card.name;
  5343. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  5344. mSeriesId.textContent = card.seriesId;
  5345. mSeriesId.setAttribute(dataAttrName, card.seriesId);
  5346. mSeriesId.classList.toggle(className_displayNone, !card.seriesId);
  5347. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  5348. mCollabId.textContent = card.collabId;
  5349. mCollabId.setAttribute(dataAttrName, card.collabId);
  5350. mCollabId.classList.toggle(className_displayNone, !card.collabId);
  5351. const mGachaId = monInfoBox.querySelector(".monster-gachaId");
  5352. mGachaId.textContent = card.gachaId;
  5353. mGachaId.setAttribute(dataAttrName, card.gachaId);
  5354. mGachaId.classList.toggle(className_displayNone, !card.gachaId);
  5355. const mAltName = monInfoBox.querySelector(".monster-altName");
  5356. //没有合作名就隐藏
  5357. mAltName.classList.toggle(className_displayNone, card.altName.length < 1 && card?.otTags?.length < 1);;
  5358. const evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  5359. const createCardHead = editBox.createCardHead;
  5360. const evoCardUl = settingBox.querySelector(".row-mon-id .evo-card-list");
  5361. evoCardUl.classList.add(className_displayNone);
  5362. evoCardUl.innerHTML = ""; //据说直接清空HTML性能更好
  5363. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  5364. if (evoLinkCardsIdArray.length > 1) {
  5365. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5366. evoLinkCardsIdArray.forEach(function(mid) {
  5367. const cli = createCardHead(mid, {noTreeCount: true});
  5368. if (mid == id) {
  5369. cli.classList.add("unable-monster");
  5370. }
  5371. fragment.appendChild(cli);
  5372. });
  5373. evoCardUl.appendChild(fragment);
  5374. evoCardUl.classList.remove(className_displayNone);
  5375. openEvolutionaryTree.classList.remove(className_displayNone); //显示进化树按钮
  5376. }else
  5377. {
  5378. openEvolutionaryTree.classList.add(className_displayNone); //隐藏进化树按钮
  5379. }
  5380. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  5381. //对于进化型才显示
  5382. searchEvolutionByThis.classList.toggle(className_displayNone, !card.types.includes(0));;
  5383. const mType = monInfoBox.querySelectorAll(".monster-type li");
  5384. for (let ti = 0; ti < mType.length; ti++) {
  5385. if (ti < card.types.length && card.types[ti] >= 0) {
  5386. mType[ti].setAttribute("data-type-name", card.types[ti]);
  5387. mType[ti].querySelector(".type-icon").setAttribute("data-type-icon", card.types[ti]);
  5388. mType[ti].classList.remove(className_displayNone);
  5389. } else {
  5390. mType[ti].classList.add(className_displayNone);
  5391. }
  5392. }
  5393. //觉醒
  5394. const monEditOuterAwokensRow = monInfoBox.querySelector(".row-awoken-sawoken");
  5395. //没有觉醒时整体隐藏
  5396. monEditOuterAwokensRow.classList.toggle(className_displayNone, card.awakenings.length == 0 && card.superAwakenings.length == 0);
  5397. const monEditAwokensRow = monEditOuterAwokensRow.querySelector(".row-mon-awoken");
  5398. const mAwokenIcon = monEditAwokensRow.querySelectorAll(".awoken-icon");
  5399. const mAwokenIpt = monEditAwokensRow.querySelectorAll("input[name='awoken-number']");
  5400. monEditAwokensRow.classList.toggle("allowable-assist", card.canAssist);;
  5401. for (let ai = 0; ai < mAwokenIcon.length; ai++) {
  5402. if (ai < card.awakenings.length) {
  5403. mAwokenIcon[ai].setAttribute("data-awoken-icon", card.awakenings[ai]);
  5404. }
  5405. mAwokenIcon[ai].classList.toggle(className_displayNone, ai >= card.awakenings.length);;
  5406. }
  5407. mAwokenIpt[card.awakenings.length].click(); //选择最后一个觉醒
  5408. //超觉醒
  5409. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  5410. const monEditSAwokensRow = monEditOuterAwokensRow.querySelector(".row-mon-super-awoken");
  5411. const monEditSAwokensUl = monEditSAwokensRow.querySelector(".awoken-ul");
  5412. //获得之前的所有超觉醒
  5413. const prevSAwoken = parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) || 0;
  5414. function setSAwoken() {
  5415. const sawoken = parseInt(this.getAttribute("data-awoken-icon"), 10) || 0;
  5416. mSAwokenIcon.setAttribute("data-awoken-icon", sawoken);
  5417. const level = settingBox.querySelector(".row-mon-level .m-level");
  5418. const plusArr = [...settingBox.querySelectorAll(".row-mon-plus input[type='number']")];
  5419. if (sawoken > 0) {
  5420. //自动100级
  5421. if (parseInt(level.value, 10)<100)
  5422. {
  5423. console.debug("点亮超觉醒,自动设定100级");
  5424. level.value = 100;
  5425. }
  5426. //自动打上297
  5427. if (plusArr.some(ipt=>parseInt(ipt.value, 10)<99))
  5428. {
  5429. console.debug("点亮超觉醒,自动设定297");
  5430. plusArr.forEach(ipt=>ipt.value=99);
  5431. }
  5432. }
  5433. editBox.reCalculateAbility();
  5434. }
  5435. //怪物没有超觉醒时隐藏超觉醒
  5436. const monEditCurrentSAwokenRow = monEditOuterAwokensRow.querySelector(".current-super-awoken");
  5437. monEditCurrentSAwokenRow.classList.toggle(className_displayNone, card.superAwakenings.length == 0);
  5438. monEditSAwokensRow.classList.toggle(className_displayNone, card.superAwakenings.length == 0);
  5439. if (!card.superAwakenings.includes(prevSAwoken)){
  5440. mSAwokenIcon.setAttribute("data-awoken-icon", 0);
  5441. //切换后没有相同超觉,则直接撤销这个超觉
  5442. }
  5443. monEditSAwokensUl.innerHTML = ''; //清空旧的超觉醒
  5444. card.superAwakenings.forEach((sak,idx)=>{
  5445. const btn = document.createElement("button");
  5446. btn.className = "awoken-icon";
  5447. btn.setAttribute("data-awoken-icon", sak);
  5448. btn.onclick = setSAwoken;
  5449. monEditSAwokensUl.append(btn);
  5450. });
  5451. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  5452. //monEditLvMax.textContent = monEditLvMax.value = card.maxLevel;
  5453. monEditLvMax.value = card.maxLevel;
  5454. const monEditLv = settingBox.querySelector(".m-level");
  5455. monEditLv.max = card.limitBreakIncr ? 120 : card.maxLevel; //最大可设定等级
  5456. monEditLv.value = Math.min(defaultLevel, card.limitBreakIncr ? 120 : card.maxLevel); //默认等级
  5457. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  5458. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  5459. monEditLv110.setAttribute("data-limit-break-incr",card.limitBreakIncr);
  5460. monEditLv110.classList.toggle(className_displayNone, !card.limitBreakIncr);;
  5461. monEditLv120.classList.toggle(className_displayNone, !card.limitBreakIncr);;
  5462. const mCost = settingBox.querySelector(".monster-cost");
  5463. mCost.textContent = card.cost;
  5464. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  5465. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  5466. const monLatentAllowUl = rowMonLatent.querySelector(".m-latent-allowable-ul");
  5467. let allowLatent = [];
  5468. if (!editBox.isAssist) {
  5469. //该宠Type允许的杀,set不会出现重复的
  5470. //获取类型允许的潜觉
  5471. function getAllowLatent(card) {
  5472. const latentSet = new Set(allowable_latent.common);
  5473. allowable_latent.needAwoken.forEach(obj=>latentSet.add(obj.latent));
  5474. card.types.filter(i => i >= 0)
  5475. .flatMap(type => typekiller_for_type.find(t=>t.type==type).allowableLatent)
  5476. .forEach(t => latentSet.add(t));
  5477. if (card.limitBreakIncr) {
  5478. allowable_latent.v120.forEach(t => (t!==49 || t===49 && card.attrs[0]===6) && latentSet.add(t));
  5479. }
  5480. return Array.from(latentSet);
  5481. }
  5482. allowLatent = getAllowLatent(card);
  5483. const latentIcons = Array.from(monLatentAllowUl.querySelectorAll(`.latent-icon[data-latent-icon]`));
  5484. latentIcons.forEach(icon => { //显示允许的潜觉,隐藏不允许的潜觉
  5485. const ltId = parseInt(icon.getAttribute("data-latent-icon"),10);
  5486. icon.classList.toggle("unallowable-latent", !allowLatent.includes(ltId));;
  5487. });
  5488. }
  5489. //怪物主动技能
  5490. const rowSkill = settingBox.querySelector(".row-mon-skill");
  5491. const skillBox = rowSkill.querySelector(".skill-box");
  5492. const skillTitle = skillBox.querySelector(".skill-name");
  5493. const skillCD = skillBox.querySelector(".skill-cd");
  5494. const skillLevel = skillBox.querySelector(".m-skill-level");
  5495. //const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  5496. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  5497. const skillDetailParsed = skillBox.querySelector(".skill-datail-parsed");
  5498. const skillDetailOriginal = skillBox.querySelector(".skill-datail-original");
  5499. const activeskill = Skills[card.activeSkillId];
  5500. const leaderSkill = Skills[card.leaderSkillId];
  5501. let frg1 = document.createDocumentFragment(); //创建节点用的临时空间
  5502. frg1.appendChild(skillBox);
  5503. skillTitle.textContent = activeskill?.name;
  5504. skillTitle.setAttribute("data-skillid", activeskill?.id);
  5505. skillDetailOriginal.innerHTML = "";
  5506. skillDetailOriginal.appendChild(parseSkillDescription(activeskill));
  5507. const t_maxLevel = card.stacking ? 1 : activeskill?.maxLevel; //遇到不能升技的,最大等级强制为1
  5508. skillLevel.max = t_maxLevel;
  5509. skillLevel.value = t_maxLevel;
  5510. skillLevel_Max.value = t_maxLevel;
  5511. //skillLevel_Max.textContent = activeskill.maxLevel;
  5512. skillCD.textContent = activeskill?.initialCooldown - t_maxLevel + 1;
  5513. //怪物队长技能
  5514. const rowLederSkill = settingBox.querySelector(".row-mon-leader-skill");
  5515. const lskillBox = rowLederSkill.querySelector(".skill-box");
  5516. const lskillTitle = lskillBox.querySelector(".skill-name");
  5517. const lskillDetailParsed = lskillBox.querySelector(".skill-datail-parsed");
  5518. const lskillDetailOriginal = lskillBox.querySelector(".skill-datail-original");
  5519. let frg2 = document.createDocumentFragment(); //创建节点用的临时空间
  5520. frg2.appendChild(lskillBox);
  5521. lskillTitle.textContent = leaderSkill?.name;
  5522. lskillTitle.setAttribute("data-skillid", leaderSkill?.id);
  5523. lskillDetailOriginal.innerHTML = "";
  5524. lskillDetailOriginal.appendChild(parseSkillDescription(leaderSkill));
  5525. editBox.refreshSkillParse(skillDetailParsed, lskillDetailParsed);
  5526. rowSkill.appendChild(frg1);
  5527. rowLederSkill.appendChild(frg2);
  5528. let noPowerup = card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) && card.maxLevel <= 1;
  5529. skillLevel.readOnly = noPowerup;
  5530. rowMonPlus.classList.toggle("disabled", noPowerup);
  5531. rowMonLatent.classList.toggle("disabled", noPowerup || card.onlyAssist); //极少数情况会出现仅允许当武器的,不能打潜觉
  5532. if (noPowerup) { //当可以叠加时,不能打297和潜觉
  5533. rowMonPlus.querySelector(".m-plus-hp").value = 0;
  5534. rowMonPlus.querySelector(".m-plus-atk").value = 0;
  5535. rowMonPlus.querySelector(".m-plus-rcv").value = 0;
  5536. }
  5537. const btnDone = editBox.querySelector(".button-done");
  5538. if (editBox.isAssist) {
  5539. btnDone.classList.toggle("cant-assist", !card.canAssist);
  5540. btnDone.disabled = !card.canAssist;
  5541. } else {
  5542. btnDone.classList.toggle("only-assist", card.onlyAssist);
  5543. btnDone.disabled = card.onlyAssist;
  5544. }
  5545. //去除所有不能再打的潜觉
  5546. editBox.latent = editBox.latent.filter(lat => allowLatent.includes(lat));
  5547. editBox.refreshLatent(editBox.latent, id);
  5548. editBox.reCalculateExp();
  5549. editBox.reCalculateAbility();
  5550. }
  5551. //刷新整个队伍
  5552. function refreshAll(formationData) {
  5553. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5554. const titleBox = formationBox.querySelector(".title-box");
  5555. const detailBox = formationBox.querySelector(".detail-box");
  5556. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  5557. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  5558. const dungeonEnchanceDom = formationBox.querySelector(".dungeon-enchance"); //地下城强化
  5559. fragment.append(...formationBox.childNodes);
  5560. const txtTitle = titleBox.querySelector(".title-code");
  5561. const txtDetail = detailBox.querySelector(".detail-code");
  5562. txtTitle.value = formationData.title || "";
  5563. txtDetail.value = formationData.detail || "";
  5564. const txtTitleDisplay = titleBox.querySelector(".title-display");
  5565. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  5566. txtTitleDisplay.innerHTML = '';
  5567. txtTitleDisplay.append(descriptionToHTML(txtTitle.value));
  5568. formationBox.refreshDocumentTitle();
  5569. txtDetailDisplay.innerHTML = '';
  5570. txtDetailDisplay.append(descriptionToHTML(txtDetail.value));
  5571. //地下城强化的显示,稀有度没有现成的,所以这里来循环生成
  5572. const dge = formationData.dungeonEnchance;
  5573. dungeonEnchanceDom.classList.add(className_displayNone);
  5574. dungeonEnchanceDom.innerHTML = '';
  5575. if (Object.values(dge.rate).some(rate => rate != 1)) //如果有任何一个属性的比率不为1,才产生强化图标
  5576. {
  5577. if (dge.rarities.length > 0) {
  5578. dge.rarities.forEach(rarity=>{
  5579. const icon = dungeonEnchanceDom.appendChild(document.createElement("icon"));
  5580. icon.className = "rare-icon";
  5581. icon.setAttribute("data-rare-icon", rarity);
  5582. })
  5583. }
  5584. const seriesFragment = [];
  5585. if (dge?.collabs?.length) { //添加合作的ID名称
  5586. //搜索并显示合作
  5587. function searchCollab(event) {
  5588. const collabId = parseInt(this.getAttribute(dataAttrName), 10);
  5589. showSearchBySeriesId(collabId, "collab");
  5590. return false;
  5591. }
  5592. const fragment = dge.collabs.map(id=>{
  5593. const lnk = document.createElement("a");
  5594. lnk.className ="series-search card-collabId";
  5595. lnk.setAttribute(dataAttrName, id);
  5596. lnk.onclick = searchCollab;
  5597. lnk.textContent = id;
  5598. return lnk;
  5599. }).nodeJoin(localTranslating?.skill_parse?.word?.slight_pause());
  5600. seriesFragment.push(localTranslating?.skill_parse?.target?.collab_id({id:fragment}));
  5601. }
  5602. if (dge?.gachas?.length) { //添加抽蛋的ID名称
  5603. //搜索并显示抽蛋
  5604. function searchGacha(event) {
  5605. const collabId = parseInt(this.getAttribute(dataAttrName), 10);
  5606. showSearchBySeriesId(collabId, "gacha");
  5607. return false;
  5608. }
  5609. const fragment = dge.gachas.map(id=>{
  5610. const lnk = document.createElement("a");
  5611. lnk.className ="series-search card-gachaId";
  5612. lnk.setAttribute(dataAttrName, id);
  5613. lnk.onclick = searchGacha;
  5614. lnk.textContent = id;
  5615. return lnk;
  5616. }).nodeJoin(localTranslating?.skill_parse?.word?.slight_pause());
  5617. seriesFragment.push(localTranslating?.skill_parse?.target?.gacha_id({id:fragment}));
  5618. }
  5619. const skill = powerUp(dge.attrs, dge.types, p.mul({hp: dge.rate.hp * 100, atk: dge.rate.atk * 100, rcv: dge.rate.rcv * 100}));
  5620. seriesFragment.push(renderSkill(skill));
  5621. dungeonEnchanceDom.appendChild(seriesFragment.nodeJoin(localTranslating?.skill_parse?.word?.comma()));
  5622. }
  5623. if (dge?.benefit) { //添加阴阳
  5624. const benefitAwoken = (dge.benefit & 0b1) ? 128 : 129;
  5625. const icon = document.createElement("icon");
  5626. icon.className ="awoken-icon";
  5627. icon.setAttribute("data-awoken-icon", benefitAwoken);
  5628. if (dge.benefit & 0b10) icon.classList.add("yinyang")
  5629. dungeonEnchanceDom.appendChild(icon);
  5630. }
  5631. if (dge?.stage > 1) { //添加层数
  5632. const states = localTranslating?.skill_parse?.stats;
  5633. const dict = {
  5634. state:states?.cstage(),
  5635. num: dge?.stage
  5636. };
  5637. dungeonEnchanceDom.appendChild(states?.state_is(dict));
  5638. }
  5639. dungeonEnchanceDom.classList.remove(className_displayNone);
  5640. teamBigBoxs.forEach((teamBigBox, teamNum) => {
  5641. const teamBox = teamBigBox.querySelector(".team-box");
  5642. const teamData = formationData.teams[teamNum];
  5643. const badgeBox = teamBigBox.querySelector(".team-badge");
  5644. if (badgeBox) {
  5645. const badge = badgeBox.querySelector(`#team-${teamNum+1}-badge-${teamData[2] || 0}`);
  5646. if (badge)
  5647. {
  5648. //为了解决火狐在代码片段里无法正确修改checked的问题,所以事先把所有的都切换到false
  5649. const badges = Array.from(badgeBox.querySelectorAll(`.badge-radio`));
  5650. badges.forEach(badge=>badge.checked = false);
  5651. badge.checked = true;
  5652. }
  5653. }
  5654. const membersDom = teamBox.querySelector(".team-members");
  5655. const latentsDom = teamBox.querySelector(".team-latents");
  5656. const assistsDom = teamBox.querySelector(".team-assist");
  5657. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  5658. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  5659. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  5660. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  5661. for (let ti = 0, ti_len = membersDom.querySelectorAll(".member").length; ti < ti_len; ti++) {
  5662. const leaderIdx = teamData[3]; //开始设置换队长
  5663. const memberLi = membersDom.querySelector(`.member-${ti+1}`);
  5664. const latentLi = latentsDom.querySelector(`.latents-${ti+1}`);
  5665. const assistsLi = assistsDom.querySelector(`.member-${ti+1}`);
  5666. const teamAbilityLi = teamAbilityDom && teamAbilityDom.querySelector(`.abilitys-${ti+1}`);
  5667. const teamMemberTypesLi = teamMemberTypesDom && teamMemberTypesDom.querySelector(`.member-types-${ti+1}`);
  5668. const teamMemberAwokenLi = teamAbilityDom && teamMemberAwokenDom.querySelector(`.member-awoken-${ti+1}`);
  5669. const teamAssistAwokenLi = teamAbilityDom && teamAssistAwokenDom.querySelector(`.member-awoken-${ti+1}`);
  5670. [
  5671. memberLi,
  5672. latentLi,
  5673. assistsLi,
  5674. teamAbilityLi,
  5675. teamMemberTypesLi,
  5676. teamMemberAwokenLi,
  5677. teamAssistAwokenLi
  5678. ].forEach(dom=>{
  5679. if (!dom) return;
  5680. if (leaderIdx > 0 && ti == 0) //队长
  5681. {
  5682. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-leaderIdx)*-108}px)` : `translateX(${leaderIdx*108}px)`;
  5683. }
  5684. else if (leaderIdx > 0 && ti == leaderIdx) //队长员
  5685. {
  5686. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-ti)*108}px)` : `translateX(${ti*-108}px)`;
  5687. }else
  5688. {
  5689. dom.style.transform = null;
  5690. }
  5691. });
  5692. //修改显示内容
  5693. const memberDom = memberLi.querySelector(`.monster`);
  5694. const assistDom = assistsLi.querySelector(`.monster`);
  5695. const latentDom = latentLi.querySelector(`.latent-ul`);
  5696. const member = teamData[0][ti], assist = teamData[1][ti];
  5697. const memberCard = member.card || Cards[0], assistCard = assist.card || Cards[0];
  5698. changeid(member, memberDom, latentDom, assist); //队员
  5699. changeid(assist, assistDom); //辅助
  5700. const enableBouns = member.id > 0 && assist.id > 0 && ( //基底和武器都不是空
  5701. memberCard.attrs[0] === assistCard.attrs[0] || //如果主属性相等
  5702. memberCard.attrs[0]===6 || assistCard.attrs[0]===6 //或任一为仅副属性
  5703. );
  5704. teamAbilityLi?.classList?.toggle("enable-bouns", enableBouns);
  5705. //隐藏队长的自身换为换队长的技能
  5706. if (ti == 5 || //好友队长永远隐藏
  5707. leaderIdx == 0 && ti == 0 ) //当没换队长时,自身队长的欢队长技能隐藏
  5708. {
  5709. const skills_m = getCardActiveSkills(memberCard, [93, 227]); //更换队长的技能
  5710. const skills_a = getCardActiveSkills(assistCard, [93, 227]); //更换队长的技能
  5711. if (skills_m.length == 0 || skills_m[0].type != 227)
  5712. {
  5713. memberDom.querySelector(".switch-leader").classList.add(className_displayNone);
  5714. }
  5715. if (skills_a.length == 0 || skills_a[0].type != 227)
  5716. {
  5717. assistDom.querySelector(".switch-leader").classList.add(className_displayNone);
  5718. }
  5719. }
  5720. refreshMemberSkillCD(teamBox, teamData, ti); //技能CD
  5721. refreshAbility(teamAbilityDom, teamData, ti); //本人能力值
  5722. refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, ti); //本人觉醒
  5723. refreshMemberTypes(teamMemberTypesDom, teamData, ti); //本人类型
  5724. }
  5725. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  5726. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, teamNum);
  5727. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  5728. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  5729. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  5730. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, teamData, teamNum);
  5731. });
  5732. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  5733. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  5734. formationBox.appendChild(fragment);
  5735. // txtDetail.onblur(); //这个需要放在显示出来后再改才能生效
  5736. }
  5737. //刷新队伍觉醒效果计算
  5738. function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
  5739. const [members, assists, badge, swapId] = team;
  5740. let targetIcon;
  5741. //解析两个队长技
  5742. let leader1 = members[swapId || 0], //换队长或者默认队长
  5743. leader2 = members[5];
  5744. let parseLSkill1 = skillParser(leader1?.card?.leaderSkillId),
  5745. parseLSkill2 = skillParser(leader2?.card?.leaderSkillId);
  5746. //防绑
  5747. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"52\"]")) {
  5748. const teamFlagsMembers = Array.from(targetIcon.parentElement.querySelectorAll(".team-flags li"));
  5749. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 52);
  5750. //储存附加 52 即大防绑的队长技能
  5751. let lsAwoken = parseLSkill1.concat(parseLSkill2).filter(skill=>skill.kind == SkillKinds.ImpartAwakenings);
  5752. for (let mi=0; mi < members.length; mi++) {
  5753. const memberData = members[mi];
  5754. const assistData = assists[mi];
  5755. let thisAwokenNum = 0;
  5756. if (badge === 8 && mi === 0) {
  5757. thisAwokenNum = 2;
  5758. } else {
  5759. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5760. if (lsAwoken.length) { //增加队长技赋予的觉醒
  5761. const {attrs=[], types=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5762. lsAwoken.forEach(pls=>{
  5763. if (attrs.some(a => pls.attrs.includes(a)) || types.some(t => pls.types.includes(t))) {
  5764. effectiveAwokens.push(...pls.awakenings);
  5765. }
  5766. });
  5767. }
  5768. thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5769. }
  5770. teamFlagsMembers[mi].setAttribute(dataAttrName, Math.round(Math.min(thisAwokenNum/2,1)*100));
  5771. }
  5772. }
  5773. //自动回复
  5774. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"9\"]")) {
  5775. const targetValue = targetIcon.parentElement.querySelector(".count");
  5776. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 9);
  5777. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5778. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5779. let count = thisAwokenNum * 1000; //普通觉醒每个加1000
  5780. //自动回复的队长技能
  5781. let lsAwoken1 = parseLSkill1.filter(skill=>skill.kind == SkillKinds.AutoHeal),
  5782. lsAwoken2 = parseLSkill2.filter(skill=>skill.kind == SkillKinds.AutoHeal);
  5783. if (lsAwoken1.length) {
  5784. const [,,rcv] = leader1.ability;
  5785. count += rcv * lsAwoken1[0].value.value;
  5786. }
  5787. if (lsAwoken2.length) {
  5788. const [,,rcv] = leader2.ability;
  5789. count += rcv * lsAwoken2[0].value.value;
  5790. }
  5791. for (let mi=0; mi < members.length; mi++) {
  5792. const memberData = members[mi];
  5793. let latentCount = memberData?.latent?.filter(l=>l===5).length;
  5794. if (latentCount>0) { //自动回复潜觉,不考虑任何297和觉醒
  5795. let memberCard = memberData.card;
  5796. //计算没有297的纯三维
  5797. let memberRCV = Math.round(curve(memberCard.rcv, memberData.level, memberCard.maxLevel, memberCard.limitBreakIncr, 5));
  5798. count += Math.round(memberRCV * 0.15 * latentCount); //回复力的15%
  5799. } else {
  5800. continue;
  5801. }
  5802. }
  5803. targetValue.setAttribute(dataAttrName, count.bigNumberToString());
  5804. }
  5805. //颜色盾
  5806. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"4\"]")) {
  5807. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5808. const teamLatents = members.flatMap(m=>m.latent); //因为盾是固定值,所以直接平面化所有的潜觉
  5809. for (let oi=0; oi < orbs.length; oi++) {
  5810. let orb = orbs[oi];
  5811. const thisAwokenNum = awokenCountInTeam(team, 4+oi, solo, teamsCount);
  5812. let prob = thisAwokenNum * 0.07 //普通觉醒7%
  5813. + teamLatents.filter(l=>l===6+oi).length * 0.01 //小潜觉 1%
  5814. + teamLatents.filter(l=>l===32+oi).length * 0.03; //大潜觉 3%
  5815. orb.setAttribute(dataAttrName,Math.round(Math.min(prob,1)*100));
  5816. }
  5817. }
  5818. //掉+珠
  5819. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"14\"]")) {
  5820. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5821. for (let oi=0; oi < orbs.length; oi++) {
  5822. let orb = orbs[oi];
  5823. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === (oi < 5 ? 14+oi : 29));
  5824. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5825. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5826. let prob = thisAwokenNum * 0.2; //普通觉醒20%
  5827. orb.setAttribute(dataAttrName,Math.round(prob*100));
  5828. orb.classList.toggle("gt100", prob > 1);
  5829. }
  5830. }
  5831. //SX
  5832. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"28\"]")) {
  5833. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5834. const thisAwokenNum = awokenCountInTeam(team, 28, solo, teamsCount);
  5835. let prob = thisAwokenNum / 5;
  5836. if (badge == 9) prob += 0.5;
  5837. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5838. }
  5839. //暗
  5840. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"68\"]")) {
  5841. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5842. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 68);
  5843. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5844. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5845. let prob = thisAwokenNum / 5;
  5846. if (badge == 12) prob += 0.5;
  5847. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5848. }
  5849. //废
  5850. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"69\"]")) {
  5851. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5852. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 69);
  5853. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5854. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5855. let prob = thisAwokenNum / 5;
  5856. if (badge == 13) prob += 0.5;
  5857. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5858. }
  5859. //毒
  5860. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"70\"]")) {
  5861. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5862. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 70);
  5863. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5864. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5865. let prob = thisAwokenNum / 5;
  5866. if (badge == 14) prob += 0.5;
  5867. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5868. }
  5869. //云
  5870. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"54\"]")) {
  5871. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5872. const thisAwokenNum = awokenCountInTeam(team, 54, solo, teamsCount);
  5873. let prob = thisAwokenNum / 1;
  5874. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5875. }
  5876. //封条
  5877. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"55\"]")) {
  5878. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5879. const thisAwokenNum = awokenCountInTeam(team, 55, solo, teamsCount);
  5880. let prob = thisAwokenNum / 1;
  5881. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5882. }
  5883. //掉废
  5884. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"14\"]")) {
  5885. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5886. let prob = members.some(member=>member?.latent?.includes(14)) ? 1 : 0;
  5887. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5888. }
  5889. //掉毒
  5890. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"15\"]")) {
  5891. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5892. let prob = members.some(member=>member?.latent?.includes(15)) ? 1 : 0;
  5893. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5894. }
  5895. //心横解转转
  5896. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"40\"]")) {
  5897. const targetValue = targetIcon.parentElement.querySelector(".count");
  5898. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 20);
  5899. let count = 0;
  5900. for (let mi=0; mi < members.length; mi++) {
  5901. const memberData = members[mi];
  5902. const assistData = assists[mi];
  5903. if (memberData?.latent?.includes(40)) {
  5904. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5905. count += effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5906. } else {
  5907. continue;
  5908. }
  5909. }
  5910. targetValue.setAttribute(dataAttrName, count);
  5911. }
  5912. //心追解云封
  5913. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"46\"]")) {
  5914. const targetValue = targetIcon.parentElement.querySelector(".count");
  5915. let count = 0;
  5916. for (let mi=0; mi < members.length; mi++) {
  5917. const memberData = members[mi];
  5918. const assistData = assists[mi];
  5919. if (memberData?.latent?.includes(46)) {
  5920. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5921. count += effectiveAwokens.filter(ak=>ak==45).length;
  5922. } else {
  5923. continue;
  5924. }
  5925. }
  5926. targetValue.setAttribute(dataAttrName, count);
  5927. }
  5928. //普通L
  5929. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"60\"]")) {
  5930. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5931. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 60);
  5932. let count = new Array(orbs.length).fill(0);
  5933. for (let mi=0; mi < members.length; mi++) {
  5934. const memberData = members[mi];
  5935. const assistData = assists[mi];
  5936. let effectiveAwokens = memberData?.effectiveAwokens(assistData);
  5937. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5938. if (thisAwokenNum == 0) continue;
  5939. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5940. attrs.distinct().forEach(attr=>{
  5941. count[attr] += thisAwokenNum;
  5942. });
  5943. }
  5944. orbs.forEach((orb,oi)=>{
  5945. orb.setAttribute(dataAttrName,count[oi]);
  5946. });
  5947. }
  5948. //L解禁武器
  5949. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"48\"]")) {
  5950. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5951. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 60);
  5952. let count = new Array(orbs.length).fill(0);
  5953. for (let mi=0; mi < members.length; mi++) {
  5954. const memberData = members[mi];
  5955. //const assistData = assists[mi]; //L解禁武器,武器上的L无意义
  5956. if (memberData?.latent?.includes(48)) {
  5957. let effectiveAwokens = memberData.effectiveAwokens();
  5958. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5959. if (thisAwokenNum == 0) continue;
  5960. const {attrs=[]} = memberData.getAttrsTypesWithWeapon() || {};
  5961. attrs.distinct().forEach(attr=>{
  5962. count[attr] += thisAwokenNum;
  5963. });
  5964. } else {
  5965. continue;
  5966. }
  5967. }
  5968. orbs.forEach((orb,oi)=>{
  5969. orb.setAttribute(dataAttrName,count[oi]);
  5970. });
  5971. }
  5972. //普通十字
  5973. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"78\"]")) {
  5974. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5975. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5976. let count = new Array(orbs.length).fill(0);
  5977. for (let mi=0; mi < members.length; mi++) {
  5978. const memberData = members[mi];
  5979. const assistData = assists[mi];
  5980. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5981. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5982. if (thisAwokenNum == 0) continue;
  5983. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5984. attrs.distinct().forEach(attr=>{
  5985. count[attr] += thisAwokenNum;
  5986. });
  5987. }
  5988. orbs.forEach((orb,oi)=>{
  5989. orb.setAttribute(dataAttrName,count[oi]);
  5990. });
  5991. }
  5992. //U解禁消
  5993. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"41\"]")) {
  5994. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5995. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 27);
  5996. let count = new Array(orbs.length).fill(0);
  5997. for (let mi=0; mi < members.length; mi++) {
  5998. const memberData = members[mi];
  5999. const assistData = assists[mi];
  6000. if (memberData?.latent?.includes(41)) {
  6001. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  6002. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  6003. if (thisAwokenNum == 0) continue;
  6004. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  6005. attrs.distinct().forEach(attr=>{
  6006. count[attr] += thisAwokenNum;
  6007. });
  6008. } else {
  6009. continue;
  6010. }
  6011. }
  6012. orbs.forEach((orb,oi)=>{
  6013. orb.setAttribute(dataAttrName,count[oi]);
  6014. });
  6015. }
  6016. //普通C珠
  6017. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"62\"]")) {
  6018. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  6019. //目前没有大觉醒
  6020. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  6021. let count = new Array(orbs.length).fill(0);
  6022. for (let mi=0; mi < members.length; mi++) {
  6023. const memberData = members[mi];
  6024. const assistData = assists[mi];
  6025. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  6026. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  6027. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==62).length;
  6028. if (thisAwokenNum == 0) continue;
  6029. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  6030. attrs.distinct().forEach(attr=>{
  6031. count[attr] += thisAwokenNum;
  6032. });
  6033. }
  6034. orbs.forEach((orb,oi)=>{
  6035. orb.setAttribute(dataAttrName,count[oi]);
  6036. });
  6037. }
  6038. //C珠破吸
  6039. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"39\"]")) {
  6040. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  6041. //目前没有大觉醒
  6042. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 27);
  6043. let count = new Array(orbs.length).fill(0);
  6044. for (let mi=0; mi < members.length; mi++) {
  6045. const memberData = members[mi];
  6046. const assistData = assists[mi];
  6047. if (memberData.latent.includes(39)) {
  6048. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  6049. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  6050. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==62).length;
  6051. if (thisAwokenNum == 0) continue;
  6052. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  6053. attrs.distinct().forEach(attr=>{
  6054. count[attr] += thisAwokenNum;
  6055. });
  6056. } else {
  6057. continue;
  6058. }
  6059. }
  6060. orbs.forEach((orb,oi)=>{
  6061. orb.setAttribute(dataAttrName,count[oi]);
  6062. });
  6063. }
  6064. //普通T字
  6065. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"126\"]")) {
  6066. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  6067. //目前没有大觉醒
  6068. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  6069. let count = new Array(orbs.length).fill(0);
  6070. for (let mi=0; mi < members.length; mi++) {
  6071. const memberData = members[mi];
  6072. const assistData = assists[mi];
  6073. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  6074. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  6075. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==126).length;
  6076. if (thisAwokenNum == 0) continue;
  6077. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  6078. attrs.distinct().forEach(attr=>{
  6079. count[attr] += thisAwokenNum;
  6080. });
  6081. }
  6082. orbs.forEach((orb,oi)=>{
  6083. orb.setAttribute(dataAttrName,count[oi]);
  6084. });
  6085. }
  6086. }
  6087. //刷新队伍觉醒统计
  6088. function refreshTeamAwokenCount(awokenDom, team) {
  6089. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  6090. official_awoken_sorting.forEach(ak=>{
  6091. let totalNum = 0;
  6092. //搜索等效觉醒
  6093. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ak || eak.big === ak);
  6094. if (equivalentAwoken?.small === ak)
  6095. { //等效觉醒小
  6096. totalNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  6097. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  6098. } else if (equivalentAwoken?.big === ak)
  6099. { //等效觉醒大就跳过
  6100. return;
  6101. } else
  6102. { //普通觉醒
  6103. totalNum = awokenCountInTeam(team, ak, solo, teamsCount);
  6104. }
  6105. if (totalNum == 0) return;
  6106. const li = document.createElement("li");
  6107. li.className = "awoken-count";
  6108. const icon = li.appendChild(document.createElement("icon"));
  6109. icon.className = "awoken-icon";
  6110. icon.setAttribute("data-awoken-icon", ak);
  6111. const span = li.appendChild(document.createElement("span"));
  6112. span.className = "count";
  6113. span.textContent = totalNum;
  6114. fragment.appendChild(li);
  6115. });
  6116. const awokenUL = awokenDom.querySelector(".awoken-ul");
  6117. awokenUL.innerHTML = '';
  6118. awokenUL.append(fragment);
  6119. }
  6120. //刷新阵型觉醒统计
  6121. function refreshFormationAwokenCount(awokenDom, teams) {
  6122. function awokenSetCount(aicon, number) {
  6123. if (!aicon) return; //没有这个觉醒就撤回
  6124. const ali = aicon.parentNode;
  6125. const countDom = ali.querySelector(".count");
  6126. countDom.textContent = number;
  6127. if (number)
  6128. ali.classList.remove(className_displayNone);
  6129. else
  6130. ali.classList.add(className_displayNone);
  6131. }
  6132. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  6133. const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
  6134. const aicons = Array.from(awokenUL.querySelectorAll(`.awoken-icon[data-awoken-icon]`));
  6135. const acs = aicons.map(aicon=>{
  6136. const ai = parseInt(aicon.getAttribute("data-awoken-icon"),10);
  6137. let totalNum = 0;
  6138. //搜索等效觉醒
  6139. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ai || eak.big === ai);
  6140. if (equivalentAwoken)
  6141. {
  6142. if (equivalentAwoken.small === ai)
  6143. {
  6144. totalNum = awokenCountInFormation(teams, equivalentAwoken.small, solo) +
  6145. awokenCountInFormation(teams, equivalentAwoken.big, solo) * equivalentAwoken.times;
  6146. }
  6147. } else
  6148. {
  6149. totalNum = awokenCountInFormation(teams, ai, solo);
  6150. }
  6151. awokenSetCount(aicon, totalNum);
  6152. return {a:ai,c:totalNum};
  6153. });
  6154. if (acs.every(ac=>ac.c==0))
  6155. {
  6156. awokenDom.classList.add(className_displayNone);
  6157. } else
  6158. {
  6159. awokenDom.classList.remove(className_displayNone);
  6160. }
  6161. awokenDom.appendChild(fragment);
  6162. }
  6163. //刷新能力值
  6164. function refreshAbility(abilityDom, team, idx) {
  6165. const memberData = team[0][idx];
  6166. const assistData = team[1][idx];
  6167. //基底三维,如果辅助是武器,还要加上辅助的觉醒
  6168. const mainAbility = calculateAbility(memberData, assistData, solo, teamsCount);
  6169. if (mainAbility && memberData.ability) {
  6170. for (let ai = 0; ai < 3; ai++) {
  6171. memberData.ability[ai] = mainAbility[ai][0];
  6172. memberData.abilityNoAwoken[ai] = mainAbility[ai][1];
  6173. }
  6174. }
  6175. if (!abilityDom) return; //如果没有dom,直接跳过
  6176. const abilityLi = abilityDom.querySelector(".abilitys-" + (idx + 1));
  6177. const hpDom = abilityLi.querySelector(".hp");
  6178. const atkDom = abilityLi.querySelector(".atk");
  6179. const rcvDom = abilityLi.querySelector(".rcv");
  6180. [hpDom, atkDom, rcvDom].forEach(function(div, ai) {
  6181. if (mainAbility) {
  6182. div.classList.remove(className_displayNone);
  6183. div.textContent = memberData.ability[ai];
  6184. } else {
  6185. div.classList.add(className_displayNone);
  6186. div.textContent = 0;
  6187. }
  6188. });
  6189. }
  6190. //刷新队员
  6191. function refreshMemberTypes(memberTypesDom, team, idx) {
  6192. if (!memberTypesDom) return; //如果没有dom,直接跳过
  6193. const member = team[0][idx];
  6194. const assist = team[1][idx];
  6195. let {types = [], isAppendType = false, appendTypes} = member.getAttrsTypesWithWeapon(assist) || {};
  6196. function typeIcon(tid, isAppendType = false) {
  6197. const iconLi = document.createElement("li");
  6198. const icon = iconLi.appendChild(document.createElement("icon"))
  6199. icon.className = "type-icon";
  6200. icon.setAttribute("data-type-icon", tid);
  6201. if (isAppendType) {
  6202. iconLi.classList.add('append-type');
  6203. }
  6204. return iconLi;
  6205. }
  6206. const fragment = document.createDocumentFragment();
  6207. member.card.types.forEach(tid=>fragment.appendChild(typeIcon(tid)));
  6208. if (isAppendType) {
  6209. appendTypes.forEach(tid=>fragment.appendChild(typeIcon(tid, true)));
  6210. }
  6211. const memberTypesUl = memberTypesDom.querySelector(`.member-types-${idx + 1} .types-ul`);
  6212. memberTypesUl.innerHTML = '';
  6213. memberTypesUl.appendChild(fragment);
  6214. }
  6215. //刷新队员觉醒
  6216. function refreshMemberAwoken(memberAwokenDom, assistAwokenDom, team, idx) {
  6217. if (!memberAwokenDom) return; //如果没有dom,直接跳过
  6218. const memberData = team[0][idx];
  6219. const assistData = team[1][idx];
  6220. // const memberCard = Cards[memberData.id] || Cards[0];
  6221. // const assistCard = Cards[assistData.id] || Cards[0];
  6222. //队员觉醒
  6223. let memberAwokens = memberData.effectiveAwokens() || [];
  6224. //memberAwokens.sort();
  6225. //武器觉醒
  6226. let assistAwokens = assistData.effectiveAwokens() || [];
  6227. if (!assistAwokens?.includes(49)) assistAwokens = []; //清空非武器的觉醒
  6228. //assistAwokens.sort();
  6229. /*if (assistAwokens.includes(49))
  6230. {
  6231. memberAwokens = memberAwokens.concat(assistAwokens);
  6232. }*/
  6233. const memberAwokenUl = memberAwokenDom.querySelector(`.member-awoken-${idx + 1} .awoken-ul`);
  6234. const assistAwokenUl = assistAwokenDom.querySelector(`.member-awoken-${idx + 1} .awoken-ul`);
  6235. /* //通用的
  6236. function countNum(arr) {
  6237. const map = arr.reduce(function(preMap, value){
  6238. return preMap.set(value, (preMap.get(value) || 0) + 1);
  6239. }, new Map());
  6240. return Array.from(map);
  6241. };*/
  6242. function countAwokenNum(arr) {
  6243. const map = arr.reduce(function(preMap, value){
  6244. const eak = equivalent_awoken.find(eako => eako.big === value);
  6245. if (eak)
  6246. {
  6247. return preMap.set(eak.small, (preMap.get(eak.small) || 0) + eak.times);
  6248. }else
  6249. {
  6250. return preMap.set(value, (preMap.get(value) || 0) + 1);
  6251. }
  6252. }, new Map());
  6253. return Array.from(map);
  6254. };
  6255. /*const hideAwokens = [49,1,2,3,63];
  6256. if (solo) hideAwokens.push(30); //协力觉醒
  6257. if (!solo) hideAwokens.push(63); //掉落觉醒
  6258. memberAwokens = memberAwokens.filter(ak=>!hideAwokens.includes(ak));*/
  6259. let memberAwokensCount = countAwokenNum(memberAwokens);
  6260. memberAwokenUl.innerHTML = '';
  6261. memberAwokensCount.forEach(akc=>{
  6262. const iconLi = document.createElement("li");
  6263. const icon = iconLi.appendChild(document.createElement("icon"))
  6264. icon.className = "awoken-icon";
  6265. icon.setAttribute("data-awoken-icon", akc[0]);
  6266. icon.setAttribute("data-awoken-count", akc[1]);
  6267. memberAwokenUl.appendChild(iconLi);
  6268. });
  6269. let assistAwokensCount = countAwokenNum(assistAwokens);
  6270. assistAwokenUl.innerHTML = '';
  6271. assistAwokensCount.forEach(akc=>{
  6272. const iconLi = document.createElement("li");
  6273. const icon = iconLi.appendChild(document.createElement("icon"))
  6274. icon.className = "awoken-icon";
  6275. icon.setAttribute("data-awoken-icon", akc[0]);
  6276. icon.setAttribute("data-awoken-count", akc[1]);
  6277. assistAwokenUl.appendChild(iconLi);
  6278. });
  6279. }
  6280. function setTextContentAndAttribute(dom,str)
  6281. {
  6282. if (!dom) return;
  6283. dom.textContent = str;
  6284. dom.setAttribute(dataAttrName, str);
  6285. }
  6286. function drawHpInfo(hpBarDom, reduceAttrRanges)
  6287. {
  6288. const width = hpBarDom.width, height = hpBarDom.height;
  6289. let ctx = hpBarDom.getContext("2d");
  6290. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  6291. {
  6292. const attrColors = ['crimson','cornflowerblue','green','goldenrod','purple'];
  6293. reduceAttrRanges.forEach((reduceRanges, ridx)=>{
  6294. //console.table(reduceRanges);
  6295. ctx.fillStyle = attrColors[ridx];
  6296. ctx.fillRect(0, height / 5 * ridx, width, height / 5 * (ridx + 1));
  6297. reduceRanges.forEach(range=>{
  6298. ctx.fillStyle = `rgba(0, 0, 0, 0.5)`;
  6299. ctx.fillRect(width * (range.min / 100), height / 5 * ridx, width * (range.max / 100), height / 5 * (1 - range.scale));
  6300. });
  6301. });
  6302. }
  6303. else //只有阶梯盾
  6304. {
  6305. const reduceRanges = reduceAttrRanges[0];
  6306. //创建线性颜色渐变对象
  6307. const canvasGradient = ctx.createLinearGradient(0, 0, 0, height);
  6308. canvasGradient.addColorStop(0, "#EE99AA");
  6309. canvasGradient.addColorStop(0.4, "#FFDDEE");
  6310. canvasGradient.addColorStop(1, "#EE9999");
  6311. ctx.fillStyle = canvasGradient;
  6312. ctx.fillRect(0, 0, width, height);
  6313. reduceRanges.forEach(range=>{
  6314. ctx.fillStyle = `rgba(204, 0 ,85, 0.7)`;
  6315. ctx.fillRect(width * (range.min / 100), 0, width * ((range.max - range.min) / 100), height * (1 - range.scale));
  6316. });
  6317. }
  6318. }
  6319. //刷新队伍能力值合计
  6320. function refreshTeamTotalHP(totalDom, team, teamIdx) {
  6321. //计算总的生命值
  6322. if (!totalDom) return;
  6323. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  6324. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  6325. const tMoveDom = totalDom.querySelector(".tIf-total-move");
  6326. const tEffectDom = totalDom.querySelector(".tIf-effect");
  6327. const [members, assists, badge, swapId] = team;
  6328. const teams = formation.teams;
  6329. const [teamsA=[], teamsB=[], teamsC=[]] = teams;
  6330. const [teamsA_members, teamsA_assists, teamsA_badge] = teamsA;
  6331. const [teamsB_members, teamsB_assists, teamsB_badge] = teamsB;
  6332. const leader1id = members[swapId || 0].id;
  6333. const leader2id = teamsCount===2 ? (teamIdx === 1 ? teamsA_members[teamsA_badge || 0].id : teamsB_members[teamsB_badge || 0].id) : members[5].id;
  6334. //计算当前队伍,2P时则是需要特殊处理
  6335. const team_2p = teamsCount===2 ? members.concat((teamIdx === 1 ? teamsA_members[0] : teamsB_members[0])) : members;
  6336. const assistTeam_2p = teamsCount===2 ? assists.concat((teamIdx === 1 ? teamsA_assists[0] : teamsB_assists[0])) : assists;
  6337. if (tHpDom) {
  6338. const reduceScales1 = getReduceScales(leader1id);
  6339. const reduceScales2 = getReduceScales(leader2id);
  6340. const reduceAttrSeildAwokenScales = getAttrShieldAwokenReduceScales(team);
  6341. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  6342. const reduceAttrRangesWithShieldAwoken = getReduceRange(reduceScales1.concat(reduceScales2, reduceAttrSeildAwokenScales));
  6343. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  6344. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  6345. const hpBar = totalDom.querySelector(".reduce-details");
  6346. if (reduceAttrRangesWithShieldAwoken.some(r=>r != reduceAttrRangesWithShieldAwoken[0]) ||
  6347. reduceAttrRangesWithShieldAwoken[0].length > 1 ||
  6348. reduceAttrRangesWithShieldAwoken[0][0].probability < 1) //有HP阶梯盾或者有指定属性减伤或者减伤几率不是100%
  6349. {
  6350. drawHpInfo(hpBar, reduceAttrRangesWithShieldAwoken);
  6351. hpBar.classList.remove(className_displayNone);
  6352. }else
  6353. {
  6354. hpBar.classList.add(className_displayNone);
  6355. }
  6356. const totalReduce = leastScale.scale;
  6357. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  6358. const teamHPNoAwokenArr = countTeamHp(team, leader1id, leader2id, solo, true);
  6359. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount), teamHPAwokenScale = (1 + 0.05 * teamHPAwoken); //全队大血包个数
  6360. const badgeHPScale = teamsCount == 2 ? 1 : (badge=>{ //徽章倍率
  6361. switch (badge) {
  6362. case 5: return 1.05; //小血
  6363. case 18: return 1.15; //大血
  6364. case 20: return 1.10; //全属性
  6365. default: return 1;
  6366. }
  6367. })(badge);
  6368. //由于JS的小数和强类型语言不完全一致,+1e-12后再做四舍五入会更准确符合游戏内数字
  6369. let tHP = teamHPArr.reduce((pv, v) => pv + Math.round(v * teamHPAwokenScale * badgeHPScale + 1e-12), 0); //队伍计算的总HP
  6370. let tHPNoAwoken = teamHPNoAwokenArr.reduce((pv, v) => pv + Math.round(v * badgeHPScale + 1e-12), 0); //队伍计算的总HP无觉醒
  6371. //记录到bar中,方便打开详情时调用
  6372. hpBar.reduceAttrRangesWithShieldAwoken = reduceAttrRangesWithShieldAwoken; //有盾觉醒的
  6373. hpBar.reduceAttrRanges = reduceAttrRanges; //没有盾觉醒的
  6374. hpBar.tHP = tHP;
  6375. hpBar.tHPNoAwoken = tHPNoAwoken;
  6376. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  6377. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  6378. const tHpDom_general = tHpDom.querySelector(".general");
  6379. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  6380. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  6381. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  6382. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  6383. tHpDom_reduce.classList.toggle("no-reduce", totalReduce == 0);
  6384. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  6385. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  6386. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  6387. }
  6388. if (tSBDom) {
  6389. const sbn = countTeamSB(team, solo);
  6390. const tSBDom_general = tSBDom.querySelector(".general");
  6391. setTextContentAndAttribute(tSBDom_general, sbn);
  6392. }
  6393. if (tMoveDom) {
  6394. const moveTime = countMoveTime(team, leader1id, leader2id, teamIdx);
  6395. const tMoveDom_general = tMoveDom.querySelector(".general");
  6396. const tMoveDom_noAwoken = tMoveDom.querySelector(".awoken-bind");
  6397. if (moveTime.fixed) //固定时间的
  6398. {
  6399. tMoveDom.classList.add("fixed-move-time");
  6400. setTextContentAndAttribute(tMoveDom_general, moveTime.duration.leader);
  6401. setTextContentAndAttribute(tMoveDom_noAwoken, moveTime.duration.leader);
  6402. } else
  6403. {
  6404. tMoveDom.classList.remove("fixed-move-time");
  6405. setTextContentAndAttribute(tMoveDom_general, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge + moveTime.duration.awoken).keepCounts());
  6406. setTextContentAndAttribute(tMoveDom_noAwoken, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge).keepCounts());
  6407. }
  6408. }
  6409. const tRarityDom = totalDom.querySelector(".tIf-rarity");
  6410. const tAttrsDom = totalDom.querySelector(".tIf-attrs");
  6411. const tTypesDom = totalDom.querySelector(".tIf-types");
  6412. //统计队伍稀有度总数
  6413. if (tRarityDom)
  6414. {
  6415. const rarityDoms = tRarityDom.querySelector(".rarity");
  6416. const rarityCount = members.slice(0,5).reduce((pre,member)=>{
  6417. if (member.id <= 0) return pre;
  6418. const card = member.card;
  6419. return pre + (card?.rarity ?? 0);
  6420. },0);
  6421. rarityDoms.setAttribute(dataAttrName, rarityCount);
  6422. }
  6423. //统计队伍属性/类型个数
  6424. if (tAttrsDom || tTypesDom)
  6425. {
  6426. const {attrs, types} = countTeamTotalAttrsTypes(team_2p, assistTeam_2p);
  6427. if (tAttrsDom) {
  6428. const attrDoms = Array.from(tAttrsDom.querySelectorAll(".attr"));
  6429. attrDoms.forEach(attrDom=>{
  6430. const attrId = parseInt(attrDom.getAttribute("data-attr-icon"));
  6431. attrDom.setAttribute(dataAttrName, attrs[attrId] || 0);
  6432. });
  6433. }
  6434. if (tTypesDom) {
  6435. const typeDoms = Array.from(tTypesDom.querySelectorAll(".type-icon"));
  6436. typeDoms.forEach(typeDom=>{
  6437. const typeId = parseInt(typeDom.getAttribute("data-type-icon"));
  6438. typeDom.setAttribute(dataAttrName, types[typeId] || 0);
  6439. });
  6440. }
  6441. }
  6442. if (tEffectDom) {
  6443. //76版队长技能不被换队长所影响
  6444. const leader1id_original = members[0].id;
  6445. const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teamsA_members[0].id : teamsB_members[0].id) : members[5].id;
  6446. let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
  6447. refreshEffectDom(tEffectDom, effect);
  6448. }
  6449. }
  6450. function refreshEffectDom(tEffectDom, effect) {
  6451. const _76board = tEffectDom.querySelector(".icon-skill[data-icon-type='board-size-change']");
  6452. _76board && _76board.classList.toggle(className_displayNone, !effect.board76);
  6453. const noSkyfall = tEffectDom.querySelector(".icon-skill[data-icon-type='no-skyfall']");
  6454. noSkyfall && noSkyfall.classList.toggle(className_displayNone, !effect.noSkyfall);
  6455. const poisonNoEffect = tEffectDom.querySelector(".poison-no-effect");
  6456. poisonNoEffect && poisonNoEffect.classList.toggle(className_displayNone, !effect.poisonNoEffect);
  6457. const resolve = tEffectDom.querySelector(".icon-skill[data-icon-type='resolve']");
  6458. resolve && resolve.classList.toggle(className_displayNone, !effect.resolve);
  6459. const addCombo = tEffectDom.querySelector(".icon-skill[data-icon-type='add-combo']");
  6460. if (addCombo) {
  6461. addCombo.classList.toggle(className_displayNone, effect.addCombo.every(n=>n<1));
  6462. addCombo.setAttribute("data-add-combo", effect.addCombo.filter(Boolean).join("/"));
  6463. }
  6464. const inflicts = tEffectDom.querySelector(".inflicts");
  6465. if (inflicts) {
  6466. inflicts.classList.toggle(className_displayNone, effect.inflicts.every(n=>n<1));
  6467. inflicts.setAttribute("data-inflicts", effect.inflicts.filter(Boolean).map(v=>v.bigNumberToString()).join("/"));
  6468. }
  6469. }
  6470. //刷新所有队伍能力值合计
  6471. function refreshFormationTotalHP(totalDom, teams) {
  6472. //计算总的生命值
  6473. if (!totalDom) return;
  6474. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  6475. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  6476. const tEffectDom = totalDom.querySelector(".tIf-effect");
  6477. const [teamsA=[], teamsB=[], teamsC=[]] = teams;
  6478. const [teamsA_members,,teamsA_badge] = teamsA;
  6479. const [teamsB_members,,teamsB_badge] = teamsB;
  6480. //因为目前仅用于2P,所以直接在外面固定写了
  6481. const leader1id = teamsA_members[teamsA_badge || 0].id;
  6482. const leader2id = teamsB_members[teamsB_badge || 0].id;
  6483. if (tHpDom) {
  6484. const reduceScales1 = getReduceScales(leader1id);
  6485. const reduceScales2 = getReduceScales(leader2id);
  6486. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  6487. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  6488. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  6489. const hpBar = totalDom.querySelector(".reduce-details");
  6490. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0]) || reduceAttrRanges[0].length > 1 || reduceAttrRanges[0][0].probability < 1) //有阶梯盾或者有指定属性减伤或者减伤比例不是100%
  6491. {
  6492. drawHpInfo(hpBar, reduceAttrRanges);
  6493. hpBar.classList.remove(className_displayNone);
  6494. }else
  6495. {
  6496. hpBar.classList.add(className_displayNone);
  6497. }
  6498. const totalReduce = leastScale.scale;
  6499. const tHPArr = teams.map(team=>{
  6500. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  6501. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount), teamHPAwokenScale = (1 + 0.05 * teamHPAwoken); //全队大血包个数
  6502. const teamTHP = teamHPArr.reduce((pv, v) => pv + Math.round(v * teamHPAwokenScale + 1e-12)); //队伍计算的总HP
  6503. return teamTHP;
  6504. });
  6505. const tHPNoAwokenArr = teams.map(team=>{
  6506. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo, true);
  6507. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  6508. return Math.round(teamTHP);
  6509. });
  6510. const tHP = tHPArr.reduce((pv, v) => pv + v);
  6511. const tHPNoAwoken = tHPNoAwokenArr.reduce((pv, v) => pv + v);
  6512. //记录到bar中,方便打开详情时调用
  6513. hpBar.reduceAttrRanges = reduceAttrRanges;
  6514. hpBar.tHP = tHP;
  6515. hpBar.tHPNoAwoken = tHPNoAwoken;
  6516. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  6517. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  6518. const tHpDom_general = tHpDom.querySelector(".general");
  6519. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  6520. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  6521. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  6522. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  6523. if (totalReduce > 0)
  6524. tHpDom_reduce.classList.remove("no-reduce");
  6525. else
  6526. tHpDom_reduce.classList.add("no-reduce");
  6527. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  6528. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  6529. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  6530. }
  6531. if (tSBDom) {
  6532. const sbn1 = countTeamSB(teamsA, solo);
  6533. const sbn2 = countTeamSB(teamsB, solo);
  6534. const tSBDom_general = tSBDom.querySelector(".general");
  6535. setTextContentAndAttribute(tSBDom_general, sbn1 + sbn2);
  6536. }
  6537. if (tEffectDom) {
  6538. //76版队长技能不被换队长所影响
  6539. const leader1id_original = teamsA_members[0].id;
  6540. const leader2id_original = teamsB_members[0].id;
  6541. let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
  6542. refreshEffectDom(tEffectDom, effect);
  6543. }
  6544. }
  6545. //刷新单人技能CD
  6546. function refreshMemberSkillCD(teamDom, team, idx) {
  6547. const memberMonDom = teamDom.querySelector(`.team-members .member-${idx+1} .monster`);
  6548. const assistMonDom = teamDom.querySelector(`.team-assist .member-${idx+1} .monster`);
  6549. const member = team[0][idx];
  6550. const assist = team[1][idx];
  6551. const memberCard = Cards[member.id] || Cards[0];
  6552. const memberSkill = Skills[memberCard?.activeSkillId];
  6553. const assistCard = Cards[assist.id] || Cards[0];
  6554. const assistSkill = Skills[assistCard?.activeSkillId];
  6555. const memberSkillCdDom = memberMonDom.querySelector(".skill-cd");
  6556. const assistSkillCdDom = assistMonDom.querySelector(".skill-cd");
  6557. const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel || memberSkill.maxLevel) + 1) : 0;
  6558. const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel || assistSkill.maxLevel) + 1) : 0;
  6559. memberSkillCdDom.innerHTML = '';
  6560. assistSkillCdDom.innerHTML = '';
  6561. memberSkillCdDom.classList.toggle("loop-skill", memberSkill.type == 233);
  6562. if (memberSkill.type == 232 || memberSkill.type == 233) //232是单向进化技能,显示。233是循环进化技能,就不显示了
  6563. {
  6564. memberSkillCdDom.append(memberSkillCd);
  6565. assistSkillCdDom.append(memberSkillCd+ assistSkillCd);
  6566. memberSkill.params.slice(1).forEach(subSkillId=>{
  6567. const subSkill = Skills[subSkillId];
  6568. const memberEvoSkillCd = subSkill.initialCooldown - subSkill.maxLevel + 1;
  6569. memberSkillCdDom.append(document.createElement("br"),memberEvoSkillCd);
  6570. assistSkillCdDom.append(document.createElement("br"),memberEvoSkillCd+ assistSkillCd);
  6571. });
  6572. } else {
  6573. memberSkillCdDom.append(memberSkillCd);
  6574. assistSkillCdDom.append(memberSkillCd + assistSkillCd);
  6575. }
  6576. if (member?.skilllevel != undefined && member?.skilllevel < memberSkill?.maxLevel) {
  6577. memberSkillCdDom.classList.remove("max-skill");
  6578. } else {
  6579. memberSkillCdDom.classList.add("max-skill");
  6580. }
  6581. if (assist?.skilllevel != undefined && assist?.skilllevel < assistSkill?.maxLevel) {
  6582. assistSkillCdDom.classList.remove("max-skill");
  6583. } else {
  6584. assistSkillCdDom.classList.add("max-skill");
  6585. }
  6586. }
  6587. //按住Ctrl点击技能在控制台输出技能的对象
  6588. function fastShowSkill(event) {
  6589. const skillId = parseInt(this.getAttribute("data-skillid"), 10); //获得当前技能ID
  6590. if (event.ctrlKey) {
  6591. const skillId = parseInt(this.getAttribute("data-skillid"), 10);
  6592. console.debug(Skills[skillId]);
  6593. return;
  6594. };
  6595. const s_cards = Cards.filter(card => card.activeSkillId === skillId || card.leaderSkillId === skillId); //搜索同技能怪物
  6596. if (s_cards.length > 1) {
  6597. showSearch(s_cards); //显示
  6598. }
  6599. }
  6600. function localisation($tra) {
  6601. if (!$tra) return;
  6602. document.title = $tra.webpage_title;
  6603. controlBox.querySelector(".datasource-updatetime").title = $tra.force_reload_data;
  6604. formationBox.querySelector(".title-box .title-code").placeholder = $tra.title_blank;
  6605. formationBox.querySelector(".title-box .title-display").setAttribute("placeholder",$tra.title_blank);
  6606. formationBox.querySelector(".detail-box .detail-code").placeholder = $tra.detail_blank;
  6607. formationBox.querySelector(".detail-box .detail-display").setAttribute("placeholder",$tra.detail_blank);
  6608. const s_sortList = editBox.querySelector(".search-box .sort-div .sort-list");
  6609. const sortOptions = Array.from(s_sortList.options);
  6610. sortOptions.forEach(opt => {
  6611. const tag = opt.getAttribute("data-tag");
  6612. const trans = $tra.sort_name[tag];
  6613. if (trans) {
  6614. opt.text = trans;
  6615. }
  6616. });
  6617. }

智龙迷城队伍图制作工具