You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

script.js 253 kB

2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
2 years ago
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953395439553956395739583959396039613962396339643965396639673968396939703971397239733974397539763977397839793980398139823983398439853986398739883989399039913992399339943995399639973998399940004001400240034004400540064007400840094010401140124013401440154016401740184019402040214022402340244025402640274028402940304031403240334034403540364037403840394040404140424043404440454046404740484049405040514052405340544055405640574058405940604061406240634064406540664067406840694070407140724073407440754076407740784079408040814082408340844085408640874088408940904091409240934094409540964097409840994100410141024103410441054106410741084109411041114112411341144115411641174118411941204121412241234124412541264127412841294130413141324133413441354136413741384139414041414142414341444145414641474148414941504151415241534154415541564157415841594160416141624163416441654166416741684169417041714172417341744175417641774178417941804181418241834184418541864187418841894190419141924193419441954196419741984199420042014202420342044205420642074208420942104211421242134214421542164217421842194220422142224223422442254226422742284229423042314232423342344235423642374238423942404241424242434244424542464247424842494250425142524253425442554256425742584259426042614262426342644265426642674268426942704271427242734274427542764277427842794280428142824283428442854286428742884289429042914292429342944295429642974298429943004301430243034304430543064307430843094310431143124313431443154316431743184319432043214322432343244325432643274328432943304331433243334334433543364337433843394340434143424343434443454346434743484349435043514352435343544355435643574358435943604361436243634364436543664367436843694370437143724373437443754376437743784379438043814382438343844385438643874388438943904391439243934394439543964397439843994400440144024403440444054406440744084409441044114412441344144415441644174418441944204421442244234424442544264427442844294430443144324433443444354436443744384439444044414442444344444445444644474448444944504451445244534454445544564457445844594460446144624463446444654466446744684469447044714472447344744475447644774478447944804481448244834484448544864487448844894490449144924493449444954496449744984499450045014502450345044505450645074508450945104511451245134514451545164517451845194520452145224523452445254526452745284529453045314532453345344535453645374538453945404541454245434544454545464547454845494550455145524553455445554556455745584559456045614562456345644565456645674568456945704571457245734574457545764577457845794580458145824583458445854586458745884589459045914592459345944595459645974598459946004601460246034604460546064607460846094610461146124613461446154616461746184619462046214622462346244625462646274628462946304631463246334634463546364637463846394640464146424643464446454646464746484649465046514652465346544655465646574658465946604661466246634664466546664667466846694670467146724673467446754676467746784679468046814682468346844685468646874688468946904691469246934694469546964697469846994700470147024703470447054706470747084709471047114712471347144715471647174718471947204721472247234724472547264727472847294730473147324733473447354736473747384739474047414742474347444745474647474748474947504751475247534754475547564757475847594760476147624763476447654766476747684769477047714772477347744775477647774778477947804781478247834784478547864787478847894790479147924793479447954796479747984799480048014802480348044805480648074808480948104811481248134814481548164817481848194820482148224823482448254826482748284829483048314832483348344835483648374838483948404841484248434844484548464847484848494850485148524853485448554856485748584859486048614862486348644865486648674868486948704871487248734874487548764877487848794880488148824883488448854886488748884889489048914892489348944895489648974898489949004901490249034904490549064907490849094910491149124913491449154916491749184919492049214922492349244925492649274928492949304931493249334934493549364937493849394940494149424943494449454946494749484949495049514952495349544955495649574958495949604961496249634964496549664967496849694970497149724973497449754976497749784979498049814982498349844985498649874988498949904991499249934994499549964997499849995000500150025003500450055006500750085009501050115012501350145015501650175018501950205021502250235024502550265027502850295030503150325033503450355036503750385039504050415042504350445045504650475048504950505051505250535054505550565057505850595060506150625063506450655066506750685069507050715072507350745075507650775078507950805081508250835084508550865087508850895090509150925093509450955096509750985099510051015102510351045105510651075108510951105111511251135114511551165117511851195120512151225123512451255126512751285129513051315132513351345135513651375138513951405141514251435144514551465147514851495150515151525153515451555156515751585159516051615162516351645165516651675168516951705171517251735174517551765177517851795180518151825183518451855186518751885189519051915192519351945195519651975198519952005201520252035204520552065207520852095210521152125213521452155216521752185219522052215222522352245225522652275228522952305231523252335234523552365237523852395240524152425243524452455246524752485249525052515252525352545255525652575258525952605261526252635264526552665267526852695270527152725273527452755276527752785279528052815282528352845285528652875288528952905291529252935294529552965297529852995300530153025303530453055306530753085309531053115312531353145315531653175318531953205321532253235324532553265327532853295330533153325333533453355336533753385339534053415342534353445345534653475348534953505351535253535354535553565357535853595360536153625363536453655366536753685369537053715372537353745375537653775378537953805381538253835384538553865387538853895390539153925393539453955396539753985399540054015402540354045405540654075408540954105411541254135414541554165417541854195420542154225423542454255426542754285429543054315432543354345435543654375438543954405441544254435444544554465447544854495450545154525453545454555456545754585459546054615462546354645465546654675468546954705471547254735474547554765477547854795480548154825483548454855486548754885489549054915492549354945495549654975498549955005501550255035504550555065507550855095510551155125513551455155516551755185519552055215522552355245525552655275528552955305531553255335534553555365537553855395540554155425543554455455546554755485549555055515552555355545555555655575558555955605561556255635564556555665567556855695570557155725573557455755576557755785579558055815582558355845585558655875588558955905591559255935594559555965597559855995600560156025603560456055606560756085609561056115612561356145615561656175618561956205621562256235624562556265627562856295630563156325633563456355636563756385639564056415642564356445645564656475648564956505651565256535654565556565657565856595660566156625663566456655666566756685669567056715672567356745675567656775678567956805681568256835684568556865687568856895690569156925693569456955696569756985699570057015702570357045705570657075708570957105711571257135714571557165717571857195720572157225723572457255726572757285729573057315732573357345735573657375738573957405741574257435744574557465747574857495750575157525753575457555756575757585759576057615762576357645765576657675768576957705771577257735774577557765777577857795780578157825783578457855786578757885789579057915792579357945795579657975798579958005801580258035804580558065807580858095810581158125813581458155816581758185819582058215822582358245825582658275828582958305831583258335834583558365837583858395840584158425843584458455846584758485849585058515852585358545855585658575858585958605861586258635864586558665867586858695870587158725873587458755876587758785879588058815882588358845885588658875888588958905891589258935894589558965897589858995900590159025903590459055906590759085909591059115912591359145915591659175918591959205921592259235924592559265927592859295930593159325933593459355936593759385939594059415942594359445945594659475948594959505951595259535954595559565957595859595960596159625963596459655966596759685969597059715972597359745975597659775978597959805981598259835984598559865987598859895990599159925993599459955996599759985999600060016002600360046005600660076008600960106011601260136014601560166017601860196020602160226023602460256026602760286029603060316032603360346035603660376038603960406041604260436044604560466047604860496050605160526053605460556056605760586059606060616062606360646065606660676068606960706071607260736074607560766077607860796080608160826083608460856086608760886089609060916092609360946095609660976098609961006101610261036104610561066107610861096110611161126113611461156116611761186119612061216122612361246125612661276128612961306131613261336134613561366137613861396140614161426143614461456146614761486149615061516152615361546155615661576158615961606161616261636164616561666167616861696170617161726173617461756176617761786179618061816182618361846185618661876188618961906191619261936194619561966197619861996200620162026203620462056206620762086209621062116212621362146215621662176218621962206221622262236224622562266227622862296230623162326233623462356236623762386239624062416242624362446245624662476248624962506251625262536254625562566257625862596260626162626263626462656266626762686269627062716272627362746275627662776278627962806281628262836284628562866287628862896290629162926293629462956296629762986299630063016302630363046305630663076308630963106311631263136314631563166317631863196320632163226323632463256326632763286329633063316332633363346335633663376338633963406341634263436344634563466347634863496350635163526353635463556356635763586359636063616362636363646365636663676368636963706371637263736374637563766377637863796380638163826383638463856386638763886389639063916392639363946395639663976398639964006401640264036404640564066407640864096410641164126413641464156416641764186419642064216422642364246425642664276428642964306431643264336434643564366437643864396440644164426443644464456446644764486449645064516452645364546455645664576458645964606461646264636464646564666467646864696470647164726473647464756476647764786479648064816482648364846485648664876488648964906491649264936494649564966497649864996500650165026503650465056506650765086509651065116512651365146515651665176518
  1. let Cards = []; //怪物数据
  2. let Skills = []; //技能数据
  3. let PlayerDatas = []; //玩家数据
  4. let currentLanguage; //当前语言
  5. let currentDataSource; //当前数据
  6. let currentPlayerData; //当前玩家数据
  7. let markedFilter = []; //收藏的特殊搜索
  8. let defaultLevel = 99; //默认等级
  9. const teamBigBoxs = []; //储存全部teamBigBox
  10. const allMembers = []; //储存所有成员,包含辅助
  11. let interchangeSvg; //储存划线的SVG
  12. let controlBox; //储存整个controlBox
  13. let statusLine; //储存状态栏
  14. let formationBox; //储存整个formationBox
  15. let editBox; //储存整个editBox
  16. let showSearch; //整个程序都可以用的显示搜索函数
  17. let qrcodeReader; //二维码读取
  18. let qrcodeWriter; //二维码输出
  19. let selectedDeviceId; //视频源id
  20. const dataStructure = 5; //阵型输出数据的结构版本
  21. const cfgPrefix = "PADDF-"; //设置名称的前缀
  22. const className_displayNone = "display-none";
  23. const dataAttrName = "data-value"; //用于储存默认数据的属性名
  24. const isGuideMod = !unsupportFeatures.length && Boolean(Number(getQueryString("guide"))); //是否以图鉴模式启动
  25. //用油猴扩展装上,把GM_xmlhttpRequest引入的脚本
  26. const ExternalLinkScriptURL = "https://greasyfork.org/scripts/458521";
  27. const paddbPathPrefix = "/team/"; //PADDB的获取队伍网址格式
  28. const uploadMessage = "Use PADDashFormation to read the Team URL and restore correct team for ID > 9934.\nhttps://github.com/Mapaler/PADDashFormation";
  29. if (location.search.includes('&')) {
  30. location.search = location.search.replace(/&/ig, '&');
  31. }
  32. if ('serviceWorker' in navigator) {
  33. navigator.serviceWorker.register('service-worker.js', {scope: './'})
  34. .then(function(registration) {
  35. console.debug('service worker 注册成功',registration);
  36. }).catch(function(error) {
  37. console.error('servcie worker 注册失败',error);
  38. });
  39. } else {
  40. console.error('浏览器不支持 servcie worker');
  41. }
  42. //一开始就加载当前语言
  43. if (currentLanguage == undefined)
  44. {
  45. const parameter_i18n = getQueryString(["l","lang"]); //获取参数指定的语言
  46. const browser_i18n = navigator.language; //获取浏览器语言
  47. if (parameter_i18n) //有指定语言的话,只找i18n完全相同的
  48. {
  49. currentLanguage = languageList.find(lang => lang.i18n == parameter_i18n) || languageList[0];
  50. }
  51. if (!currentLanguage) //如果还没有就直接搜索浏览器语言
  52. {
  53. currentLanguage = languageList.find(lang => { //筛选出符合的语言
  54. if (lang.i18n_RegExp)
  55. {
  56. return lang.i18n_RegExp.test(browser_i18n); //匹配正则表达式
  57. }else
  58. {
  59. return browser_i18n.includes(lang.i18n); //文字上的搜索包含
  60. }
  61. }) || languageList[0]; //没有找到指定语言的情况下,自动用第一个语言(英语)
  62. }
  63. //因为Script在Head里面,所以可以这里head已经加载好可以使用
  64. document.head.querySelector("#language-css").href = `languages/${currentLanguage.i18n}.css`;
  65. }
  66. //一开始就加载当前数据
  67. if (currentDataSource == undefined)
  68. {
  69. const parameter_dsCode = getQueryString("s"); //获取参数指定的数据来源
  70. currentDataSource = dataSourceList.find(ds => ds.code == parameter_dsCode) || dataSourceList[0]; //筛选出符合的数据源
  71. }
  72. const dbName = "PADDF";
  73. let db = null;
  74. const DBOpenRequest = indexedDB.open(dbName, 4);
  75. DBOpenRequest.onsuccess = function(event) {
  76. db = event.target.result; //DBOpenRequest.result;
  77. console.log("PADDF:数据库已可使用");
  78. loadData();
  79. };
  80. DBOpenRequest.onerror = function(event) {
  81. // 错误处理
  82. console.log("PADDF:数据库无法启用,删除可能存在的异常数据库。",event);
  83. indexedDB.deleteDatabase(dbName); //直接把整个数据库删掉
  84. console.log("也可能是隐私模式导致无法启用数据库,于是尝试不保存的情况下读取数据。");
  85. loadData();
  86. //alert('Some errors have occurred, please refresh the page.');
  87. //history.go(); //直接强制刷新
  88. };
  89. DBOpenRequest.onupgradeneeded = function(event) {
  90. let db = event.target.result;
  91. let store;
  92. switch (true)
  93. {
  94. case event.oldVersion < 2:
  95. store = db.createObjectStore("cards");
  96. store = db.createObjectStore("skills");
  97. case event.oldVersion < 3:
  98. store = db.createObjectStore("palyer_datas", { keyPath: 'name' });
  99. }
  100. // 使用事务的 oncomplete 事件确保在插入数据前对象仓库已经创建完毕
  101. store.transaction.oncomplete = function(event) {
  102. console.log("PADDF:数据库建立完毕");
  103. };
  104. };
  105. /*class Member2
  106. {
  107. constructor(oldmember, isAssist)
  108. {
  109. //this.index = oldmember?.index ?? 0;
  110. this.id = oldmember?.id ?? 0;
  111. //this.exp = oldmember?.exp ?? 0;
  112. this.level = oldmember?.level ?? 1;
  113. this.plus = oldmember?.plus ?? {hp:0,atk:0,rcv:0};
  114. this.awoken = oldmember.awoken ?? 0;
  115. this.superAwoken = oldmember.superAwoken ?? null;
  116. this.latent = oldmember?.latent.concat() ?? [];
  117. this.skillLevel = oldmember.skillLevel ?? 0;
  118. this.assist = oldmember.assist ?? null;
  119. this.isAssist = Boolean(isAssist !== undefined ? isAssist : oldmember?.isAssist);
  120. }
  121. calculateAbility(solo,teamCount){
  122. const card = Cards[this.id];
  123. let bonus = null;
  124. if (!this.isAssist &&
  125. this.assist &&
  126. this.assist.id>0 &&
  127. Cards[this.assist.id].attrs[0] === card.attrs[0]
  128. ){
  129. bonus = this.assist.calculateAbility(solo,teamCount);
  130. }
  131. }
  132. toJSON(){
  133. }
  134. }*/
  135. //队员基本的留空
  136. var Member = function(id = 0) {
  137. this.id = id;
  138. this.ability = [0, 0, 0];
  139. this.abilityNoAwoken = [0, 0, 0];
  140. };
  141. //让 Member 能直接获取 card
  142. Object.defineProperty(Member.prototype, "card", {
  143. get() { return Cards[this.id]; }
  144. })
  145. Member.prototype.effectiveAwokens = function(assist) {
  146. const memberCard = this.card;
  147. let enableAwoken = memberCard?.awakenings?.slice(0, this.awoken) || [];
  148. //单人、3人时,大于等于100级且297时增加超觉醒
  149. if ((solo || teamsCount === 3) && this.sawoken > 0 && this.level >= 100 && this.plus.every(p=>p>=99)) {
  150. enableAwoken.push(this.sawoken);
  151. }
  152. //添加武器
  153. if (assist instanceof Member && assist?.card?.awakenings?.includes(49)) {
  154. enableAwoken.push(...assist.card.awakenings.slice(0, assist.awoken));
  155. }
  156. return enableAwoken;
  157. }
  158. Member.prototype.getAttrsTypesWithWeapon = function(assist) {
  159. let memberCard = this.card, assistCard = assist?.card,
  160. assistAwakenings = assistCard?.awakenings?.slice(0, assist.awoken);
  161. if (this.id <= 0 || !memberCard) return null; //跳过 id 0
  162. let attrs = [...memberCard.attrs]; //属性只有两个,因此用固定的数组
  163. let types = new Set(memberCard.types); //Type 用Set,确保不会重复
  164. let changeAttr, appendTypes;
  165. if (assistAwakenings?.includes(49)) { //如果有武器
  166. //更改副属性
  167. changeAttr = assistAwakenings.find(ak=>ak >= 91 && ak <= 95); //筛选出武器觉醒
  168. if (changeAttr) attrs[1] = changeAttr - 91; //变换为属性
  169. //添加类型
  170. appendTypes = assistAwakenings.filter(ak=>ak >= 83 && ak <= 90); //筛选出武器觉醒
  171. appendTypes = appendTypes.map(type=> //变换为类型
  172. typekiller_for_type.find(t=>(type - 52) === t.awoken).type);
  173. appendTypes = appendTypes.filter(ak=>!types.has(ak)); //去除重复的
  174. appendTypes.forEach(appendType=>types.add(appendType)); //添加到类型里
  175. }
  176. return {
  177. attrs: attrs, isChangeAttr: Boolean(changeAttr),
  178. types: Array.from(types), isAppendType: Boolean(appendTypes?.length), appendTypes
  179. };
  180. }
  181. Member.prototype.outObj = function() {
  182. const m = this;
  183. if (m.id == 0) return null;
  184. let obj = [m.id];
  185. if (m.level != undefined) obj[1] = m.level;
  186. if (m.awoken != undefined) obj[2] = m.awoken;
  187. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) != 0) {
  188. if (m.plus[0] === m.plus[1] && m.plus[0] === m.plus[2]) { //当3个加值一样时只生成第一个减少长度
  189. obj[3] = m.plus[0];
  190. } else {
  191. obj[3] = m.plus;
  192. }
  193. }
  194. if (Array.isArray(m?.latent) && m.latent.length >= 1) obj[4] = m.latent;
  195. if (m?.sawoken >= 0) obj[5] = m.sawoken;
  196. const card = Cards[m.id] || Cards[0]; //怪物固定数据
  197. const skill = Skills[card.activeSkillId];
  198. //有技能等级,并且技能等级低于最大等级时才记录技能
  199. if (m.skilllevel != undefined && m.skilllevel < skill.maxLevel) obj[6] = m.skilllevel;
  200. return obj;
  201. };
  202. Member.prototype.loadObj = function(m, dataVersion) {
  203. if (m == undefined) //如果没有提供数据,直接返回默认
  204. {
  205. this.id = 0;
  206. return;
  207. }
  208. if (dataVersion == undefined) dataVersion = 1;
  209. this.id = dataVersion > 1 ? m[0] : m.id;
  210. this.level = dataVersion > 1 ? m[1] : m.level;
  211. this.awoken = dataVersion > 1 ? m[2] : m.awoken;
  212. if (dataVersion > 1) {
  213. if (isNaN(m[3]) || m[3] == null) {
  214. this.plus = m[3];
  215. } else {
  216. const singlePlus = parseInt(m[3], 10); //如果只有一个数字时,复制3份
  217. this.plus = [singlePlus, singlePlus, singlePlus];
  218. }
  219. } else {
  220. this.plus = m.plus;
  221. }
  222. if (!Array.isArray(this.plus)) this.plus = [0, 0, 0]; //如果加值不是数组,则改变
  223. this.latent = dataVersion > 1 ? m[4] : m.latent;
  224. if (Array.isArray(this.latent) && dataVersion <= 2) this.latent = this.latent.map(l => l >= 13 ? l + 3 : l); //修复以前自己编的潜觉编号为官方编号
  225. if (!Array.isArray(this.latent)) this.latent = []; //如果潜觉不是数组,则改变
  226. this.sawoken = dataVersion > 1 ?
  227. (dataVersion < 5 ?
  228. Cards[this.id].superAwakenings[m[5]] //第四版前,是超觉醒的顺序
  229. : m[5] ) //第5版开始,超觉醒使用觉醒编号而不是顺序
  230. : m.sawoken;
  231. this.skilllevel = m[6] || null;
  232. };
  233. Member.prototype.loadFromMember = function(m) {
  234. if (m == undefined) //如果没有提供数据,直接返回默认
  235. {
  236. return;
  237. }
  238. this.id = m.id;
  239. };
  240. //只用来防坐的任何队员
  241. var MemberDelay = function() {
  242. this.id = -1;
  243. };
  244. MemberDelay.prototype = Object.create(Member.prototype);
  245. MemberDelay.prototype.constructor = MemberDelay;
  246. //辅助队员
  247. var MemberAssist = function() {
  248. this.level = 0;
  249. this.awoken = 0;
  250. this.plus = [0, 0, 0];
  251. Member.call(this);
  252. };
  253. MemberAssist.prototype = Object.create(Member.prototype);
  254. MemberAssist.prototype.constructor = MemberAssist;
  255. MemberAssist.prototype.loadFromMember = function(m) {
  256. if (m == undefined) //如果没有提供数据,直接返回默认
  257. {
  258. return;
  259. }
  260. this.id = m.id;
  261. if (m.level != undefined) this.level = m.level;
  262. if (m.awoken != undefined) this.awoken = m.awoken;
  263. if (m.plus != undefined && Array.isArray(m.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  264. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  265. };
  266. //正式队伍
  267. var MemberTeam = function() {
  268. this.latent = [];
  269. MemberAssist.call(this);
  270. //sawoken作为可选项目,默认不在内
  271. };
  272. MemberTeam.prototype = Object.create(MemberAssist.prototype);
  273. MemberTeam.prototype.constructor = MemberTeam;
  274. MemberTeam.prototype.loadFromMember = function(m) {
  275. if (m == undefined) //如果没有提供数据,直接返回默认
  276. {
  277. return;
  278. }
  279. this.id = m.id;
  280. if (m.level != undefined) this.level = m.level;
  281. if (m.awoken != undefined) this.awoken = m.awoken;
  282. if (Array.isArray(m?.plus) && m.plus.length >= 3 && (m.plus[0] + m.plus[1] + m.plus[2]) > 0) this.plus = JSON.parse(JSON.stringify(m.plus));
  283. if (Array.isArray(m?.latent) && m.latent.length >= 1) this.latent = JSON.parse(JSON.stringify(m.latent));
  284. if (m.sawoken != undefined) this.sawoken = m.sawoken;
  285. if (Array.isArray(m?.ability) && m.ability.length >= 3) this.ability = JSON.parse(JSON.stringify(m.ability));
  286. if (Array.isArray(m?.abilityNoAwoken) && m.abilityNoAwoken.length >= 3) this.abilityNoAwoken = JSON.parse(JSON.stringify(m.abilityNoAwoken));
  287. if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
  288. };
  289. let Formation = function(teamCount, memberCount) {
  290. this.title = "";
  291. this.detail = "";
  292. this.teams = [];
  293. this.dungeonEnchance = {
  294. attrs: [],
  295. types: [],
  296. rarities: [],
  297. collabs: [],
  298. gachas: [],
  299. rate: {
  300. hp: 1,
  301. atk: 1,
  302. rcv: 1
  303. }
  304. }
  305. for (let ti = 0; ti < teamCount; ti++) {
  306. const team = [
  307. [], //队员
  308. [], //辅助
  309. 0, //徽章
  310. 0, //队长更换序号
  311. ];
  312. for (let mi = 0; mi < memberCount; mi++) {
  313. team[0].push(new MemberTeam());
  314. team[1].push(new MemberAssist());
  315. }
  316. this.teams.push(team);
  317. }
  318. };
  319. //初始化队伍结构
  320. let formation = new Formation(teamsCount, teamsCount == 2 ? 5 : 6);
  321. Formation.prototype.outObj = function() {
  322. const obj = {};
  323. if (this?.title?.length > 0) obj.t = this.title;
  324. if (this?.detail?.length > 0) obj.d = this.detail;
  325. obj.f = this.teams.map(t => {
  326. const teamArr = [];
  327. teamArr[0] = t[0].map(m =>
  328. m.outObj()
  329. ).deleteLatter();
  330. teamArr[1] = t[1].map(m =>
  331. m.outObj()
  332. ).deleteLatter();
  333. if (t[2]) teamArr[2] = t[2];
  334. if (t[3]) teamArr[3] = t[3];
  335. return teamArr;
  336. });
  337. let dge = this.dungeonEnchance;
  338. if (Object.values(dge.rate).some(rate => rate != 1) || dge.benefit) obj.r = [
  339. [reflags(dge.types),reflags(dge.attrs),reflags(dge.rarities),dge.collabs.length ? dge.collabs : 0,dge.gachas.length ? dge.gachas : 0].deleteLatter(0), //类型,属性,星级
  340. [dge.rate.hp,dge.rate.atk,dge.rate.rcv].deleteLatter(1),
  341. dge.benefit || 0 //地下城阴阳加护
  342. ];
  343. obj.v = dataStructure;
  344. /*if (obj.f.every(team=>team[0].length == 0 && team[1].length == 0 && team[2] == undefined) &&
  345. !obj.t &&
  346. !obj.d)
  347. return null;*/
  348. return obj;
  349. };
  350. Formation.prototype.loadObj = function(f) {
  351. let dge = this.dungeonEnchance;
  352. if (f == undefined) //如果没有提供数据,要返回空的
  353. {
  354. this.title = "";
  355. this.detail = "";
  356. this.teams.forEach(function(t, ti) {
  357. t[0].forEach(function(m, mi) {
  358. m.loadObj(null);
  359. });
  360. t[1].forEach(function(m, mi) {
  361. m.loadObj(null);
  362. });
  363. t[2] = 1;
  364. t[3] = 0;
  365. });
  366. dge.rarities.length = 0;
  367. dge.attrs.length = 0;
  368. dge.types.length = 0;
  369. dge.rate.hp = 1;
  370. dge.rate.atk = 1;
  371. dge.rate.rcv = 1;
  372. dge.benefit = 0;
  373. return;
  374. }
  375. const dataVeision = f?.v ?? (f.f ? 2 : 1); //是第几版格式
  376. this.title = dataVeision > 1 ? f.t : f.title;
  377. this.detail = dataVeision > 1 ? f.d : f.detail;
  378. const loadTeamArr = dataVeision > 1 ? f.f : f.team;
  379. this.teams.forEach(function(t, ti) {
  380. const tf = loadTeamArr[ti];
  381. if (tf) {
  382. t[0].forEach(function(m, mi) {
  383. const fm = tf[0][mi];
  384. m.loadObj(fm, dataVeision);
  385. });
  386. t[1].forEach(function(m, mi) {
  387. const fm = tf[1][mi];
  388. m.loadObj(fm, dataVeision);
  389. });
  390. t[2] = dataVeision > 3 ? //徽章
  391. (dataVeision < 5 && tf[2] == 50 ? PAD_PASS_BADGE : tf[2]) //5版开始月卡徽章用开关1<<7来识别
  392. : badgeConvert(tf[2]); //1、2版老数据的徽章
  393. t[3] = tf[3] ?? 0; //队长
  394. }
  395. });
  396. function badgeConvert(old)
  397. {
  398. switch (old)
  399. {
  400. case 0:case 1:case 2:case 3:case 4:case 5:case 6:case 7:case 8: {
  401. return old + 1;
  402. }
  403. case 9: {
  404. return 11;
  405. }
  406. case 10:case 11:case 12: {
  407. return old + 7;
  408. }
  409. case 13: {
  410. return 21;
  411. }
  412. case 14: {
  413. return 10;
  414. }
  415. case 15:case 16:case 17: {
  416. return old - 3;
  417. }
  418. case 18: { //月卡
  419. return 1<<7 | 1 ;
  420. }
  421. default: return 1;
  422. }
  423. }
  424. if (f.r)
  425. {
  426. if (Array.isArray(f.r[0])) {
  427. const [[types, attrs, rarities, collabs, gachas] = [], [hp , atk, rcv] = [], benefit] = f.r;
  428. dge.types = flags(types ?? 0);
  429. dge.attrs = flags(attrs ?? 0);
  430. dge.rarities = flags(rarities ?? 0);
  431. dge.collabs = collabs?.length ? collabs : [];
  432. dge.gachas = gachas?.length ? gachas : [];
  433. dge.rate.hp = hp ?? 1;
  434. dge.rate.atk = atk ?? 1;
  435. dge.rate.rcv = rcv ?? 1;
  436. dge.benefit = benefit || 0;
  437. } else {
  438. dge.attrs = flags(f.r[0] ?? 0);
  439. dge.types = flags(f.r[1] ?? 0);
  440. dge.rarities.length = 0;
  441. dge.rate.hp = f.r[2] ?? 1;
  442. dge.rate.atk = f.r[3] ?? 1;
  443. dge.rate.rcv = f.r[4] ?? 1;
  444. }
  445. }
  446. if (f.b)
  447. this.teams[0][2] = f.b; //原来模式的徽章
  448. };
  449. Formation.prototype.getPdfQrObj = function(keepDataSource = true)
  450. {
  451. let qrObj = {
  452. d:this.outObj()
  453. };
  454. if (keepDataSource) qrObj.s = currentDataSource.code;
  455. return qrObj;
  456. }
  457. Formation.prototype.getPdcQrStr = function()
  458. {
  459. function genMemberMap(m, a, position = 0)
  460. {
  461. const o = new Map();
  462. o.set(0, m.id);
  463. if (m.latent.length)
  464. o.set(2, m.latent.map(pdfLtent=>pdcLatentMap.find(latent=>latent.pdf === pdfLtent).pdc.toString(36).padStart(2,'0')).join('')); //潜觉
  465. o.set(3, m.level);
  466. o.set(4, m.plus[0]);
  467. o.set(5, m.plus[1]);
  468. o.set(6, m.plus[2]);
  469. o.set(7, (m?.awoken >= Cards[m.id].awakenings.length) ? -1 : m.awoken);
  470. o.set(8, m?.sawoken ?? 0);
  471. if (a.id != 0)
  472. {
  473. o.set(9, a.id);
  474. o.set(10, a.level);
  475. o.set(11, a.plus[0]);
  476. o.set(12, a.plus[1]);
  477. o.set(13, a.plus[2]);
  478. o.set(14, (a.awoken != null && a.awoken >= Cards[a.id].awakenings.length) ? -1 : a.awoken);
  479. }
  480. o.set(15, position);
  481. return o;
  482. }
  483. let outArr = [
  484. [1,this.teams.length - 1]
  485. ];
  486. if (this.teams.length == 2)
  487. {
  488. const team1 = this.teams[0];
  489. const team2 = this.teams[1];
  490. team1[0].push(team2[0].shift());
  491. team1[1].push(team2[1].shift());
  492. }
  493. let pdcTeamsStr = this.teams.map((t,idx,arr)=>{
  494. let teamArr = [
  495. pdcBadgeMap.find(badge=>badge.pdf === t[2])?.pdc || 0 //徽章
  496. ];
  497. const membersArr = t[0];
  498. const assistArr = t[1];
  499. for (let i=0;i<membersArr.length;i++)
  500. {
  501. if (membersArr[i].id > 0 || assistArr[i].id > 0)
  502. {
  503. let pdcMemberMap = genMemberMap(membersArr[i], assistArr[i], (arr.length == 2 && idx == 1) ? i+1 : i); //2人协力时,队伍2编号0是空的
  504. let pdcMemberArr = Array.from(pdcMemberMap);
  505. pdcMemberStr = pdcMemberArr.map(item => {
  506. if (item[1] == undefined)
  507. {
  508. return null;
  509. }
  510. return [
  511. item[0].toString(36).padStart(2,'0'),
  512. item[1].toString(36).padStart(2,'0')
  513. ].join('')}).filter(item=>item).join(',');
  514. teamArr.push(pdcMemberStr);
  515. }
  516. }
  517. return teamArr.join('}');
  518. });
  519. if (this.teams.length == 2)
  520. {
  521. const team1 = this.teams[0];
  522. const team2 = this.teams[1];
  523. team2[0].splice(0,0,team1[0].pop());
  524. team2[1].splice(0,0,team1[1].pop());
  525. }
  526. outArr = outArr.concat(pdcTeamsStr);
  527. return outArr.join(']');
  528. }
  529. Formation.prototype.getPaddbQrObj = function(keepDataSource = true)
  530. {
  531. //PadDb服务器出现没有的怪物就会崩溃,在这里主动保护一下,转换为 1319
  532. function protectPadDbId(cardid) {
  533. if (cardid === null) return cardid;
  534. return cardid > 9934 ? 1319 : cardFixId(cardid, true);
  535. }
  536. //PadDb服务器出现没有的怪物就会崩溃,在这里主动保护一下,转换为 1319
  537. function changePadDbIdLevel(cardid) {
  538. return cardid > 9934 ;
  539. }
  540. //PADDB目前只支持单人队伍
  541. const t = this.teams[0];
  542. let teamObj = {
  543. name: this.title,
  544. badge: paddbBadgeMap.find(badge=>badge.pdf === t[2]).paddb,
  545. memo: (this.detail || '') + '\n' + uploadMessage,
  546. monsters: {},
  547. assists: {},
  548. }
  549. //返回一个变身角色的变身根ID
  550. function returnHenshinRootId(mid)
  551. {
  552. const m = Cards[mid];
  553. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  554. { //只有变身来源小于目前id的,才继续找base
  555. mid = returnHenshinRootId(m.henshinFrom[0]);
  556. }
  557. return mid;
  558. }
  559. for (let i = 0; i < t[0].length; i++) {
  560. const m = t[0][i], a = t[1][i];
  561. //计算基底的变身情况
  562. let num, transform;
  563. if (m.card?.henshinFrom?.length > 0 //是变身
  564. && m.level <= m.card.maxLevel //等级不超过99
  565. ) {
  566. num = returnHenshinRootId(m.id);
  567. transform = m.id;
  568. } else {
  569. num = m.id;
  570. transform = null;
  571. }
  572. let memberIdChange = changePadDbIdLevel(transform || num);
  573. teamObj.monsters[i] = m.id <= 0 ? null : {
  574. num: memberIdChange ? m.level : num,// protectPadDbId(num, true),
  575. level: memberIdChange ? (transform || num) : m.level,
  576. awoken: m.awoken,
  577. plus: m.plus.concat(),
  578. active_skill_level: m.skilllevel ?? Skills[m.card.activeSkillId].maxLevel,
  579. transform: memberIdChange ? m.level : num,
  580. super_awoken: m.sawoken + 2,
  581. latent_awokens: m.latent.map(n=>paddbLatentMap.find(latent=>latent.pdf === n).paddb),
  582. };
  583. let assistIdChange = changePadDbIdLevel(a.id);
  584. teamObj.assists[i] = a.id <= 0 ? null : {
  585. num: assistIdChange ? a.level : a.id,
  586. level: assistIdChange ? a.id : a.level,
  587. plus: a.plus.every(n=>n>=99), //只需要true和false
  588. active_skill_level: a.skilllevel ?? Skills[a.card.activeSkillId].maxLevel,
  589. };
  590. }
  591. let qrObj = {
  592. // userId:"",
  593. // password:"",
  594. name: this.title,
  595. // "tags":[""],
  596. mons: t[0].concat(t[1]).map(m=>m.id > 0 ? protectPadDbId(m.id, true) : ""),
  597. team: JSON.stringify(teamObj),
  598. };
  599. return qrObj;
  600. }
  601. Formation.prototype.getQrStr = function(type)
  602. {
  603. switch (type) {
  604. case 'paddf': {
  605. return JSON.stringify(this.getPdfQrObj());
  606. }
  607. case 'paddb': {
  608. return JSON.stringify(this.getPaddbQrObj());
  609. }
  610. case 'pdc':
  611. default: {
  612. return this.getPdcQrStr();
  613. }
  614. }
  615. }
  616. Formation.prototype.removeAssist = function() {
  617. this.teams.forEach(team=>{
  618. const assists = team[1];
  619. for (let i = 0; i < assists.length; i++) {
  620. assists[i] = new MemberAssist();
  621. }
  622. });
  623. createNewUrl();
  624. refreshAll(formation);
  625. }
  626. class PlayerData
  627. {
  628. constructor(data)
  629. {
  630. Object.assign(this, data);
  631. this.parsedCards = PlayerDataCard.parseDataArray(data.card);
  632. this.parsedDecks = PlayerDataDeck.parseDataArray(
  633. data.decksb.decks,
  634. data?.decksbs?.decks,
  635. this.parsedCards);
  636. }
  637. }
  638. class PlayerDataDeck {
  639. constructor(data, parsedCards) {
  640. const e = data.entries();
  641. this.membersIndex = [
  642. e.next().value[1],
  643. e.next().value[1],
  644. e.next().value[1],
  645. e.next().value[1],
  646. e.next().value[1],
  647. ];
  648. this.badge = e.next().value[1];
  649. this.membersIndex.push(e.next().value[1]);
  650. if (parsedCards)
  651. {
  652. this.members = this.membersIndex.map(id=>id===0 ? null : parsedCards.find(m=>m.index === id));
  653. }
  654. e.next(); //未知
  655. e.next(); //未知
  656. if (!e.next().done)
  657. {
  658. console.warn("出现未知的用户队伍数据");
  659. }
  660. }
  661. static parseDataArray(decks1, decks2, parsedCards)
  662. {
  663. let datas = decks1.concat(decks2 ?? []);
  664. let decks = datas.map(deck=>new PlayerDataDeck(deck, parsedCards));
  665. if (Boolean(decks2)) //如果开了月卡
  666. {
  667. decks.forEach(deck=>{if (deck.badge === 1) deck.badge |= 1 << 7;}); //觉醒1打开月卡flag
  668. }
  669. return decks;
  670. }
  671. toFormation()
  672. {
  673. const f = new Formation(1, 6);
  674. const team = f.teams[0];
  675. team[2] = this.badge;
  676. const tMembers = team[0];
  677. const tAssists = team[1];
  678. this.members.forEach((member, idx)=>{
  679. const tm = tMembers[idx];
  680. const ta = tAssists[idx];
  681. if (member) {
  682. tm.loadFromMember(member);
  683. tm.sawoken = member.superAwoken;
  684. tm.plus = Object.values(member.plus);
  685. tm.skilllevel = member.skillLevel;
  686. if (member.assist) {
  687. ta.loadFromMember(member.assist);
  688. ta.sawoken = member.assist.superAwoken;
  689. ta.plus = Object.values(member.assist.plus);
  690. ta.skilllevel = member.assist.skillLevel;
  691. }
  692. }
  693. });
  694. return f;
  695. }
  696. }
  697. class PlayerDataCard {
  698. constructor(data) {
  699. const e = data.entries();
  700. this.index = e.next().value[1];
  701. this.exp = e.next().value[1];
  702. this.level = e.next().value[1];
  703. this.skillLevel = e.next().value[1]; //未知
  704. e.next(); //未知
  705. this.id = e.next().value[1];
  706. //叠加型用他们的经验来表示数量
  707. const card = Cards[this.id];
  708. this.count = 1;
  709. if (card && card.stacking)
  710. {
  711. this.count = this.exp;
  712. this.exp = 0;
  713. }
  714. this.plus = {
  715. hp : e.next().value[1],
  716. atk: e.next().value[1],
  717. rcv: e.next().value[1]
  718. };
  719. this.awoken = e.next().value[1];
  720. let parsedLatent = this.parseLatent(e.next().value[1]);
  721. this.latentBlocksNum = parsedLatent.latentBlocksNum;
  722. this.latent = this.deleteRepeatLatent(parsedLatent.latent.reverse());
  723. this.assistIndex = e.next().value[1];
  724. e.next(); //未知
  725. this.superAwoken = e.next().value[1];
  726. e.next(); //未知
  727. if (!e.next().done)
  728. {
  729. console.warn("出现未知的用户箱子卡片数据");
  730. }
  731. //console.log(b);
  732. }
  733. toOldMember()
  734. {
  735. const m = new Member();
  736. m.id = this.id;
  737. m.level = this.level;
  738. m.awoken = this.awoken;
  739. m.skilllevel = this.skillLevel;
  740. m.plus = [this.plus.hp,this.plus.atk,this.plus.rcv];
  741. m.sawoken = this.superAwoken;
  742. m.latent = this.latent.concat();
  743. return m;
  744. }
  745. static parseDataArray(datas)
  746. {
  747. const parsedCards = datas.map(ocard=>new PlayerDataCard(ocard));
  748. parsedCards.forEach(mon=>{
  749. mon.assist = mon.assistIndex === 0 ? null : parsedCards.find(m=>m.index === mon.assistIndex);
  750. });
  751. return parsedCards;
  752. }
  753. parseLatent(number)
  754. {
  755. let latentNumber = BigInt(number);
  756. const obj = {
  757. latent: [],
  758. latentBlocksNum: 6,
  759. };
  760. //console.log("原始数字",latentNumber.toString(2));
  761. const latentVersion = latentNumber & 0b111n; //记录版本,111是用几位来做记录,也就是最多7位
  762. latentNumber >>= 3n; //右移3位
  763. //console.log("读取潜觉记录位数",latentNumber.toString(2));
  764. const changeLatentBlocksNum = Boolean(latentNumber & 1n); //1时就是开孔了
  765. latentNumber >>= 1n; //右移1位
  766. //console.log("读取潜觉格子数是否改变",latentNumber.toString(2));
  767. if (changeLatentBlocksNum)
  768. {
  769. obj.latentBlocksNum = Number(latentNumber & 0b1111n);
  770. latentNumber >>= 4n;
  771. //console.log("读取潜觉格子数",latentNumber.toString(2));
  772. }
  773. const rightbnum = latentVersion > 6n ? 7n : 5n; //右移的距离
  774. const getbnum = (1n << rightbnum) - 1n; //逻辑与的数字 //latentVersion > 6 ? 0b1111111n : 0b11111n;
  775. while (latentNumber > 0n)
  776. {
  777. obj.latent.push(Number(latentNumber & getbnum));
  778. latentNumber >>= rightbnum;
  779. //console.log("读取一个潜觉",latentNumber.toString(2));
  780. }
  781. return obj;
  782. }
  783. deleteRepeatLatent(olatents)
  784. {
  785. //splice性能太差,改成push一个新的数组
  786. const latents = [];
  787. for (let ai = 0; ai < olatents.length;)
  788. {
  789. const latent = olatents[ai];
  790. latents.push(latent);
  791. const useHole = latentUseHole(latent);
  792. ai += useHole;
  793. }
  794. return latents;
  795. }
  796. }
  797. //进化树
  798. class EvoTree
  799. {
  800. constructor(mid, parent = null)
  801. {
  802. if (!mid) return;
  803. const _this = this;
  804. this.parent = parent;
  805. if (parent == null) //如果没有提供父级,则寻找进化根
  806. {
  807. //返回一个角色的根ID
  808. function returnRootId(mid)
  809. {
  810. mid = Cards[mid].evoRootId;
  811. const m = Cards[mid];
  812. if (Array.isArray(m.henshinFrom) && m.henshinFrom[0] < m.id)
  813. { //只有变身来源小于目前id的,才继续找base,为了解决黑魔导女孩的问题,将来如果需要要可以改成检测是否能110级
  814. mid = returnRootId(m.henshinFrom[0]);
  815. }
  816. return mid;
  817. }
  818. mid = returnRootId(mid);
  819. }
  820. const card = Cards[mid];
  821. this.id = mid;
  822. this.idArr = parent ? parent.idArr.concat() : [];
  823. this.card = card;
  824. this.children = [];
  825. this.evoType = null;
  826. if (parent == null)
  827. {
  828. this.evoType = "Base";
  829. }
  830. else if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  831. {
  832. if (parent.card.henshinTo.length > 1) {
  833. this.evoType = "Random Henshin";
  834. //限定最多两层随机变身
  835. if (parent?.parent?.card?.henshinTo?.length > 1) {
  836. return this;
  837. }
  838. }
  839. else
  840. this.evoType = "Henshin";
  841. }
  842. else
  843. {
  844. if (card.evoMaterials[0] === 0xFFFF) //试练进化
  845. {
  846. this.evoType = "Ordeal Evo";
  847. }else if (card.evoMaterials.includes(3826)) //像素进化
  848. {
  849. this.evoType = "Pixel Evo";
  850. }else if (card.awakenings.includes(49)) //武器
  851. {
  852. this.evoType = "Assist Evo";
  853. }else if (card.isUltEvo) //究进
  854. {
  855. if (parent.card.isUltEvo) //超究进
  856. {
  857. this.evoType = "Super Ult Evo";
  858. }else
  859. {
  860. this.evoType = "Ult Evo";
  861. }
  862. }else
  863. {
  864. if (parent.card.isUltEvo) //转生
  865. {
  866. this.evoType = "Reincarnation";
  867. }else if(parent.evoType == "Reincarnation")
  868. {
  869. this.evoType = "Super Reincarnation";
  870. }else
  871. {
  872. this.evoType = "Evolution";
  873. }
  874. }
  875. }
  876. if (this.idArr.includes(mid))
  877. {
  878. if (Array.isArray(card.henshinFrom) && card.henshinFrom.includes(parent.id))
  879. {
  880. this.evoType = "Henshin Loop";
  881. }
  882. return this;
  883. }else
  884. {
  885. this.idArr.push(mid);
  886. }
  887. if (Array.isArray(card.henshinTo)) {
  888. card.henshinTo.forEach(toId=>this.children.push(new EvoTree(toId, _this)), this);
  889. }
  890. if (this.evoType != "Henshin")
  891. this.children.push(...Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  892. //this.children = (card.henshinTo && card.henshinTo != card.evoRootId ? [new EvoTree(card.henshinTo,_this)] : []).concat(Cards.filter(scard=>scard.evoBaseId == mid && scard.id != mid).map(scard=>new EvoTree(scard.id,_this)));
  893. };
  894. toListNode()
  895. {
  896. const createCardHead = editBox.createCardHead;
  897. const tBox = document.createElement("div");
  898. tBox.className = "evo-box";
  899. const evoPanel = tBox.appendChild(document.createElement("div"));
  900. evoPanel.className = "evo-panel " + this.evoType.toLowerCase().replace(/\s/g,"-");
  901. const evotPanel_L = evoPanel.appendChild(document.createElement("div"));
  902. evotPanel_L.className = "evo-panel-left";
  903. const evotPanel_R = evoPanel.appendChild(document.createElement("div"));
  904. evotPanel_R.className = "evo-panel-right";
  905. const evoTypeDiv = evotPanel_L.appendChild(document.createElement("div"));
  906. evoTypeDiv.className = "evo-type-div";
  907. const evoType = evoTypeDiv.appendChild(document.createElement("span"));
  908. evoType.className = "evo-type";
  909. const monHead = evotPanel_L.appendChild(createCardHead(this.id, {noTreeCount: true}));
  910. monHead.className = "monster-head";
  911. const monName = evotPanel_R.appendChild(document.createElement("div"));
  912. monName.className = "monster-name";
  913. monName.textContent = returnMonsterNameArr(this.card, currentLanguage.searchlist, currentDataSource.code)[0];
  914. const evotMaterials = evotPanel_R.appendChild(document.createElement("ul"));
  915. evotMaterials.className = "evo-materials";
  916. (this.evoType === "Ordeal Evo" ? [0,0,0,0,0] : this.card.evoMaterials).forEach(mid=>{
  917. //const li = evotMaterials.appendChild(document.createElement("li"));
  918. evotMaterials.appendChild(createCardHead(mid, {noTreeCount: true}));
  919. });
  920. const evoSubEvo = tBox.appendChild(document.createElement("ul"));
  921. evoSubEvo.className = "evo-subevo";
  922. this.children.forEach(subEvo=>{
  923. const li = evoSubEvo.appendChild(document.createElement("li"));
  924. li.appendChild(subEvo.toListNode());
  925. });
  926. return tBox;
  927. };
  928. }
  929. //进化树
  930. class RequirementTree extends EvoTree
  931. {
  932. static gemNames = {
  933. ja: "希石",
  934. en: "Gem",
  935. ko: "휘석",
  936. };
  937. constructor(mid, parent = null)
  938. {
  939. if (!mid) return;
  940. super();
  941. const _this = this;
  942. this.parent = parent;
  943. const card = Cards[mid];
  944. this.id = mid;
  945. this.idArr = parent ? parent.idArr.concat() : [];
  946. this.card = card;
  947. this.children = [];
  948. this.evoType = "requirement";
  949. this.idArr.push(mid);
  950. let gemName = RequirementTree.gemNames[currentDataSource.code];
  951. if (card.evoBaseId && card.evoRootId !== mid) {
  952. let realMaterials = []
  953. for (const materialId of card.evoMaterials.filter(Boolean)) {
  954. const materialCard = Cards[materialId];
  955. if (!materialCard) continue;
  956. if (materialCard.types.includes(0) && materialCard.name.includes(gemName)) { //必须是进化型,并且有稀石字样
  957. //console.log("查咨进化素材:", materialCard);
  958. let maybeCard = Cards.find(_card =>
  959. !_card.types.includes(0) && //必须不是进化类型
  960. _card.activeSkillId === materialCard.activeSkillId && //技能一致
  961. materialCard.name.includes(_card.name) && //稀石名字包含原始名字
  962. _card.evoRootId != _card.id //忽略原始形态没有进化的
  963. );
  964. //console.log("查询结果:", maybeCard);
  965. if (maybeCard && !_this.idArr.includes(maybeCard.id)) {
  966. //console.log(card, maybeCard);
  967. realMaterials.push(maybeCard.id);
  968. };
  969. }
  970. }
  971. let materials = realMaterials.map(materialId=>new RequirementTree(materialId, _this));
  972. this.children.push(...materials);
  973. this.children.push(new RequirementTree(card.evoBaseId, _this));
  974. }
  975. };
  976. }
  977. //队长技能类型的翻译
  978. class LeaderSkillType{
  979. constructor(flags1, flags2){
  980. this.matchMode = {
  981. multipleAttr: Boolean(flags1 & 1 << 0),
  982. rowMatch: Boolean(flags1 & 1 << 1),
  983. combo: Boolean(flags1 & 1 << 2),
  984. sameColor: Boolean(flags1 & 1 << 3),
  985. LShape: Boolean(flags1 & 1 << 4),
  986. crossMatch: Boolean(flags1 & 1 << 5),
  987. heartCrossMatch: Boolean(flags1 & 1 << 6),
  988. remainOrbs: Boolean(flags1 & 1 << 7),
  989. enhanced5Orbs: Boolean(flags1 & 1 << 8),
  990. };
  991. this.restriction = {
  992. attrEnhance: Boolean(flags1 & 1 << 9),
  993. typeEnhance: Boolean(flags1 & 1 << 10),
  994. board7x6: Boolean(flags1 & 1 << 11),
  995. noSkyfall: Boolean(flags1 & 1 << 12),
  996. HpRange: Boolean(flags1 & 1 << 13),
  997. useSkill: Boolean(flags1 & 1 << 14),
  998. moveTimeDecrease_Fixed: Boolean(flags1 & 1 << 15),
  999. minMatchLen: Boolean(flags1 & 1 << 16),
  1000. specialTeam: Boolean(flags1 & 1 << 17),
  1001. effectWhenRecover: Boolean(flags1 & 1 << 18),
  1002. };
  1003. this.appendEffects = {
  1004. addCombo: Boolean(flags1 & 1 << 21),
  1005. fixedFollowAttack: Boolean(flags1 & 1 << 22),
  1006. scaleFollowAttack: Boolean(flags1 & 1 << 23),
  1007. reduce49down: Boolean(flags1 & 1 << 24),
  1008. reduce50: Boolean(flags1 & 1 << 25),
  1009. reduce51up: Boolean(flags1 & 1 << 26),
  1010. moveTimeIncrease: Boolean(flags1 & 1 << 20),
  1011. rateMultiplyExp_Coin: Boolean(flags1 & 1 << 27),
  1012. rateMultiplyDrop: Boolean(flags1 & 1 << 28),
  1013. voidPoison: Boolean(flags1 & 1 << 29),
  1014. counterAttack: Boolean(flags1 & 1 << 30),
  1015. autoHeal: Boolean(flags1 & 1 << 31),
  1016. unbindAwokenBind: Boolean(flags1 & 1 << 19),
  1017. resolve: Boolean(flags2 & 1 << 0),
  1018. predictionFalling: Boolean(flags2 & 1 << 1),
  1019. };
  1020. }
  1021. }
  1022. //清除数据
  1023. function clearData()
  1024. {
  1025. const locationURL = new URL(location);
  1026. locationURL.searchParams.delete('d'); //删除数据
  1027. locationURL.searchParams.delete('l'); //删除语言
  1028. locationURL.searchParams.delete('_id'); //删除PADDB的ID
  1029. location = locationURL.toString();
  1030. }
  1031. //轮换ABC队伍
  1032. function swapABCteam()
  1033. {
  1034. if (formation.teams.length > 1) {
  1035. formation.teams.push(formation.teams.splice(0, 1)[0]); //将队伍1移动到最后
  1036. createNewUrl();
  1037. refreshAll(formation);
  1038. }
  1039. }
  1040. function henshinStep(step)
  1041. {
  1042. if (step == 0) return;
  1043. function gotoHenshin(card, nstep)
  1044. {
  1045. if (nstep > 0 && Array.isArray(card.henshinTo))
  1046. {
  1047. let max = Math.randomInteger(card.henshinTo.length - 1);
  1048. return gotoHenshin(Cards[card.henshinTo[max]], --nstep);
  1049. }
  1050. else if (nstep < 0 && Array.isArray(card.henshinFrom))
  1051. {
  1052. return gotoHenshin(Cards[card.henshinFrom[0]], ++nstep);
  1053. }
  1054. else
  1055. {
  1056. return card;
  1057. }
  1058. }
  1059. formation.teams.forEach(team=>{
  1060. team[0].forEach(member=>{
  1061. const mid = member.id;
  1062. const card = Cards[mid];
  1063. if (step > 0 ? Array.isArray(card.henshinTo) : (Array.isArray(card.henshinFrom) && member.level <= 99))
  1064. { //要变身前的才进行操作
  1065. const _card = gotoHenshin(card, step);
  1066. member.id = _card.id;
  1067. member.awoken = _card.awakenings.length;
  1068. }
  1069. });
  1070. });
  1071. createNewUrl({replaceState: true});
  1072. refreshAll(formation);
  1073. }
  1074. //在单人和多人之间转移数据
  1075. function turnPage(toPage, e = null) {
  1076. let pagename = null;
  1077. switch (toPage) {
  1078. case 1:
  1079. if (formation.teams[0][0].length < 6) {
  1080. //把第二支队伍的队长添加到最后方
  1081. formation.teams[0][0].push(formation.teams[1][0][0]);
  1082. formation.teams[0][1].push(formation.teams[1][1][0]);
  1083. }
  1084. //删掉第2支开始的队伍
  1085. formation.teams.splice(1);
  1086. pagename = "solo.html";
  1087. break;
  1088. case 2:
  1089. if (formation.teams.length < 2) { //从1人到2人
  1090. formation.teams[1] = [
  1091. [],
  1092. []
  1093. ];
  1094. //把右边的队长加到第二支队伍最后面
  1095. formation.teams[1][0].splice(0, 0, formation.teams[0][0].splice(5, 1)[0]);
  1096. formation.teams[1][1].splice(0, 0, formation.teams[0][1].splice(5, 1)[0]);
  1097. } else { //从3人到2人,直接删除后面两个队伍
  1098. //删掉第3支开始的队伍
  1099. formation.teams.splice(2);
  1100. //删掉前面两支队伍的战友
  1101. formation.teams[0][0].splice(5);
  1102. formation.teams[0][1].splice(5);
  1103. formation.teams[1][0].splice(5);
  1104. formation.teams[1][1].splice(5);
  1105. }
  1106. formation.badge = 0;
  1107. pagename = "multi.html";
  1108. break;
  1109. case 3:
  1110. if (formation.teams.length < 2) { //从1人到3人
  1111. } else { //从2人到3人
  1112. formation.teams[0][0].push(formation.teams[1][0][0]);
  1113. formation.teams[0][1].push(formation.teams[1][1][0]);
  1114. formation.teams[1][0].push(formation.teams[0][0][0]);
  1115. formation.teams[1][1].push(formation.teams[0][1][0]);
  1116. }
  1117. formation.badge = 0;
  1118. pagename = "triple.html";
  1119. break;
  1120. }
  1121. const newURL = createNewUrl({ url: pagename, onlyReturnUrl: true });
  1122. if (e && e.ctrlKey) {
  1123. window.open(newURL);
  1124. } else {
  1125. location.href = newURL;
  1126. }
  1127. }
  1128. function loadData(force = false)
  1129. {
  1130. if (force)
  1131. console.info('强制更新数据。');
  1132. const _time = new Date().getTime();
  1133. //开始读取解析怪物数据
  1134. const sourceDataFolder = "monsters-info";
  1135. statusLine?.writeText(localTranslating.status_message.loading_check_version);
  1136. GM_xmlhttpRequest({
  1137. method: "GET",
  1138. url: `${sourceDataFolder}/ckey.json${force?`?t=${_time}`:''}`, //版本文件
  1139. onload: function(response) {
  1140. dealCkeyData(response.response);
  1141. },
  1142. onerror: function(response) {
  1143. console.error("新的 Ckey JSON 数据获取失败。", response);
  1144. return;
  1145. }
  1146. });
  1147. //处理返回的数据
  1148. function dealCkeyData(responseText)
  1149. { //处理数据版本
  1150. let newCkeys; //当前的Ckey们
  1151. let lastCkeys; //以前Ckey们
  1152. let currentCkey; //获取当前语言的ckey
  1153. let lastCurrentCkey; //以前的当前语言的ckey
  1154. try {
  1155. newCkeys = JSON.parse(responseText);
  1156. } catch (e) {
  1157. console.error("新的 Ckey 数据 JSON 解码出错。", e);
  1158. return;
  1159. }
  1160. console.debug("目前使用的数据区服是 %s。", currentDataSource.code);
  1161. currentCkey = newCkeys.find(ckey => ckey.code == currentDataSource.code); //获取当前语言的ckey
  1162. try {
  1163. lastCkeys = JSON.parse(localStorage.getItem(cfgPrefix + "ckey")); //读取本地储存的原来的ckey
  1164. if (!Boolean(lastCkeys) || !Array.isArray(lastCkeys))
  1165. lastCkeys = [];
  1166. } catch (e) {
  1167. console.error("旧的 Ckey 数据 JSON 解码出错。", e);
  1168. lastCkeys = [];
  1169. }
  1170. lastCurrentCkey = lastCkeys.find(ckey => ckey.code == currentDataSource.code);
  1171. if (!lastCurrentCkey) { //如果未找到上个ckey,则添加个新的
  1172. lastCurrentCkey = {
  1173. code: currentDataSource.code,
  1174. ckey: {},
  1175. updateTime: null
  1176. };
  1177. lastCkeys.push(lastCurrentCkey);
  1178. }
  1179. statusLine?.writeText(localTranslating.status_message.loading_mon_info);
  1180. if (!force && db && currentCkey.ckey.card == lastCurrentCkey.ckey.card) {
  1181. console.debug("Cards ckey相等,直接读取已有的数据。");
  1182. const transaction = db.transaction([`cards`]);
  1183. const objectStore = transaction.objectStore(`cards`);
  1184. const request = objectStore.get(currentDataSource.code);
  1185. request.onerror = function(event) {
  1186. console.error("Cards 数据库内容读取失败,需重新下载。");
  1187. downloadCardsData();
  1188. };
  1189. request.onsuccess = function(event) {
  1190. if (Array.isArray(request.result))
  1191. {
  1192. Cards = loadExtraCardsData(request.result);
  1193. dealCardsData(Cards);
  1194. }else
  1195. {
  1196. console.info("Cards 数据库内容不存在,需重新下载。");
  1197. downloadCardsData();
  1198. }
  1199. };
  1200. } else {
  1201. console.log("Cards 需重新下载。");
  1202. downloadCardsData();
  1203. }
  1204. function downloadCardsData()
  1205. {
  1206. GM_xmlhttpRequest({
  1207. method: "GET",
  1208. url: `${sourceDataFolder}/mon_${currentDataSource.code}.json?t=${_time}`, //Cards数据文件
  1209. onload: function(response) {
  1210. try {
  1211. Cards = loadExtraCardsData(JSON.parse(response.response));
  1212. } catch (e) {
  1213. console.error("Cards 数据 JSON 解码出错。", e);
  1214. return;
  1215. }
  1216. if (db)
  1217. {
  1218. const transaction = db.transaction([`cards`], "readwrite");
  1219. transaction.oncomplete = function(event) {
  1220. console.log("Cards 数据库写入完毕。");
  1221. lastCurrentCkey.ckey.card = currentCkey.ckey.card;
  1222. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1223. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1224. dealCardsData(Cards);
  1225. };
  1226. const objectStore = transaction.objectStore(`cards`);
  1227. objectStore.put(Cards,currentDataSource.code);
  1228. }else //隐私模式无法启动数据库
  1229. {
  1230. dealCardsData(Cards);
  1231. }
  1232. },
  1233. onerror: function(response) {
  1234. console.error("Cards JSON 数据获取失败。", response);
  1235. }
  1236. });
  1237. }
  1238. function loadExtraCardsData(_cards)
  1239. {
  1240. let splitIdx = _cards.findIndex((card, id)=>card?.id !== id);
  1241. let cards = _cards.slice(0, splitIdx);
  1242. for (let i = splitIdx + 1; i < _cards.length; i++)
  1243. {
  1244. const card = _cards[i];
  1245. if (card.searchFlags) card.leaderSkillTypes = new LeaderSkillType(...card.searchFlags);
  1246. card.onlyAssist = Boolean(card.flags & 1<<4);
  1247. /*card.unk01p = flags(card.unk01);
  1248. card.unk02p = flags(card.unk02);
  1249. card.unk03p = flags(card.unk03);
  1250. card.unk04p = flags(card.unk04);
  1251. card.unk05p = flags(card.unk05);
  1252. card.unk06p = flags(card.unk06);
  1253. card.unk07p = flags(card.unk07);
  1254. card.unk08p = flags(card.unk08);*/
  1255. cards[card?.id] = card;
  1256. }
  1257. return cards;
  1258. }
  1259. function dealCardsData(_cards)
  1260. {
  1261. if (editBox)
  1262. {
  1263. const monstersList = editBox.querySelector("#monsters-name-list");
  1264. let fragment = document.createDocumentFragment();
  1265. _cards.forEach(function(card, idx, arr) { //添加下拉框候选
  1266. const opt = fragment.appendChild(document.createElement("option"));
  1267. opt.value = card.id;
  1268. opt.label = card.id + " - " + returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code).join(" | ");
  1269. });
  1270. monstersList.appendChild(fragment);
  1271. }
  1272. statusLine?.writeText(localTranslating.status_message.loading_skill_info);
  1273. if (!force && db && currentCkey.ckey.skill == lastCurrentCkey.ckey.skill) {
  1274. console.debug("Skills ckey相等,直接读取已有的数据。");
  1275. const transaction = db.transaction([`skills`]);
  1276. const objectStore = transaction.objectStore(`skills`);
  1277. const request = objectStore.get(currentDataSource.code);
  1278. request.onerror = function(event) {
  1279. console.error("Skills 数据库内容读取失败。");
  1280. };
  1281. request.onsuccess = function(event) {
  1282. if (Array.isArray(request.result))
  1283. {
  1284. Skills = request.result;
  1285. dealSkillData(Skills);
  1286. }else
  1287. {
  1288. console.info("Skills 数据库内容不存在,需重新下载。");
  1289. downloadSkillData();
  1290. }
  1291. };
  1292. } else {
  1293. console.log("Skills 需重新下载。");
  1294. downloadSkillData();
  1295. }
  1296. function downloadSkillData()
  1297. {
  1298. GM_xmlhttpRequest({
  1299. method: "GET",
  1300. url: `${sourceDataFolder}/skill_${currentDataSource.code}.json?t=${_time}`, //Skills数据文件
  1301. onload: function(response) {
  1302. try {
  1303. Skills = JSON.parse(response.response);
  1304. } catch (e) {
  1305. console.log("Skills 数据 JSON 解码出错", e);
  1306. return;
  1307. }
  1308. if (db)
  1309. {
  1310. const transaction = db.transaction([`skills`], "readwrite");
  1311. transaction.oncomplete = function(event) {
  1312. console.log("Skills 数据库写入完毕。");
  1313. lastCurrentCkey.ckey.skill = currentCkey.ckey.skill;
  1314. lastCurrentCkey.updateTime = currentCkey.updateTime;
  1315. localStorage.setItem(cfgPrefix + "ckey", JSON.stringify(lastCkeys)); //储存新的ckey
  1316. dealSkillData(Skills);
  1317. };
  1318. const objectStore = transaction.objectStore(`skills`);
  1319. objectStore.put(Skills,currentDataSource.code);
  1320. }else //隐私模式无法启动数据库
  1321. {
  1322. dealSkillData(Skills);
  1323. }
  1324. },
  1325. onerror: function(response) {
  1326. console.error("Skills JSON 数据获取失败", response);
  1327. }
  1328. });
  1329. }
  1330. function dealSkillData(_skills)
  1331. {
  1332. //显示数据更新时间
  1333. let controlBoxHook = setInterval(checkControlBox, 500); //循环检测controlBox
  1334. checkControlBox();
  1335. function checkControlBox()
  1336. {
  1337. if (controlBox)
  1338. {
  1339. const updateTime = controlBox.querySelector(".datasource-updatetime");
  1340. updateTime.textContent = new Date(currentCkey.updateTime).toLocaleString(undefined, { hour12: false });
  1341. clearInterval(controlBoxHook);
  1342. }
  1343. }
  1344. //initialize(); //初始化
  1345. statusLine?.writeText();
  1346. //如果通过的话就载入URL中的怪物数据
  1347. let formationBoxHook = setInterval(checkFormationBox, 500); //循环检测formationBox
  1348. checkFormationBox();
  1349. function checkFormationBox()
  1350. {
  1351. if (formationBox?.querySelector('.teams'))
  1352. {
  1353. reloadFormationData();
  1354. clearInterval(formationBoxHook);
  1355. }
  1356. }
  1357. //读取储存的所有玩家数据
  1358. if (db) dbReadAll(db, "palyer_datas").then(datas=>{
  1359. PlayerDatas = datas.map(data=>new PlayerData(data));
  1360. currentPlayerData = PlayerDatas.find(data=>data.name == localStorage.getItem(cfgPrefix + "default-player-name"));
  1361. //document.body.querySelector("#player-data-frame").show(); //debug用显示
  1362. });
  1363. }
  1364. }
  1365. }
  1366. }
  1367. //重新读取URL中的Data数据并刷新页面
  1368. function reloadFormationData(event) {
  1369. let formationData;
  1370. if (!(formationData = event?.state?.outForm))
  1371. {
  1372. //如果没有现有数据
  1373. try {
  1374. const parameterDataString = getQueryString(["d","data"]);
  1375. formationData = JSON.parse(parameterDataString);
  1376. //console.log("从URL读取",formationData);
  1377. } catch (e) {
  1378. console.error("URL中队伍数据JSON解码出错", e);
  1379. return;
  1380. }
  1381. }
  1382. formation.loadObj(formationData);
  1383. const _id = getQueryString("_id");
  1384. if (_id) {
  1385. const paddbTeamId = document.querySelector("#paddb-team-id");
  1386. paddbTeamId.value = `https://paddb.net/team/${_id}`;
  1387. }
  1388. //编辑模式直接打开编辑框
  1389. let editingTarget = ((str)=>{
  1390. try {
  1391. const arr = JSON.parse(str);
  1392. return (Array.isArray(arr) && arr.length >= 3 && arr.slice(0,3).every(n=>typeof n == "number")) ? arr : null;
  1393. } catch (error) {
  1394. return null;
  1395. }
  1396. })(sessionStorage.getItem('editing'));
  1397. if (!editingTarget && isGuideMod) editingTarget = [0,0,0];
  1398. if (editingTarget)
  1399. {
  1400. const mid = event?.state?.mid ?? parseInt(getQueryString("id"), 10);
  1401. const searchArr = event?.state?.searchArr ?? (str=>{
  1402. try {
  1403. const arr = JSON.parse(str);
  1404. if (Array.isArray(arr) && arr.every(item=>Number.isInteger(item))) {
  1405. return arr;
  1406. } else return;
  1407. } catch (error) {
  1408. return;
  1409. }
  1410. })(getQueryString("show-search")); //显示指定的ID数组
  1411. if (isGuideMod && !isNaN(mid)) {
  1412. formation.teams[editingTarget[0]][editingTarget[1]][editingTarget[2]].id = mid;
  1413. }
  1414. editBox.editMon(editingTarget[0], editingTarget[1], editingTarget[2]);
  1415. if (editingTarget && searchArr)
  1416. {
  1417. showSearch(searchArr);
  1418. }
  1419. } else {
  1420. editBox.hide();
  1421. }
  1422. //恢复上一次的搜索状态
  1423. const searchOptions = ((str)=>{
  1424. try {
  1425. const obj = JSON.parse(str);
  1426. return obj.attrs ? obj : null;
  1427. } catch (error) {
  1428. return null;
  1429. }
  1430. })(getQueryString('search-options') || sessionStorage.getItem('search-options'));
  1431. if (searchOptions) {
  1432. editBox?.querySelector(".search-box")?.recoverySearchStatus(searchOptions);
  1433. }
  1434. refreshAll(formation);
  1435. }
  1436. window.addEventListener('popstate',reloadFormationData); //前进后退时修改页面
  1437. //创建新的分享地址
  1438. function createNewUrl(arg) {
  1439. if (arg == undefined) arg = {};
  1440. if (window.history?.pushState) { // 支持History API
  1441. const language_i18n = arg.language || getQueryString(["l","lang"]); //获取参数指定的语言
  1442. const datasource = arg.datasource || getQueryString("s");
  1443. const _id = arg._id || getQueryString("_id");
  1444. const outObj = formation.outObj();
  1445. const newSearch = new URLSearchParams();
  1446. if (language_i18n) newSearch.set("l", language_i18n);
  1447. if (datasource && datasource != "ja") newSearch.set("s", datasource);
  1448. if (getQueryString("guide")) newSearch.set("guide", getQueryString("guide"));
  1449. if (getQueryString("id")) newSearch.set("id", getQueryString("id"));
  1450. if (outObj)
  1451. {
  1452. const dataJsonStr = JSON.stringify(outObj); //数据部分的字符串
  1453. newSearch.set("d", dataJsonStr);
  1454. }
  1455. if (_id) newSearch.set("_id", _id);
  1456. const newUrl = (arg.url || "") + (newSearch.toString().length > 0 ? '?' + newSearch.toString() : "");
  1457. if (arg.onlyReturnUrl) {
  1458. return newUrl;
  1459. } else {
  1460. historyAction = arg.replaceState ? history.replaceState : history.pushState;
  1461. // 报错 Uncaught TypeError: 'pushState' called on an object that does not implement interface History. 参考 https://www.coder.work/article/2664156
  1462. historyAction.call(history, {outForm: outObj}, null, newUrl.length > 0 ? newUrl : location.pathname);
  1463. }
  1464. }
  1465. }
  1466. function qrObjToUrl(obj)
  1467. {
  1468. let fileName;
  1469. switch (obj.d.f.length)
  1470. {
  1471. case 1:{
  1472. fileName = "solo.html";
  1473. break;
  1474. }
  1475. case 2:{
  1476. fileName = "multi.html";
  1477. break;
  1478. }
  1479. case 3:{
  1480. fileName = "triple.html";
  1481. break;
  1482. }
  1483. }
  1484. const newUrl = new URL(fileName, location);
  1485. newUrl.searchParams.set("d",JSON.stringify(obj.d));
  1486. //数据服版本
  1487. if (!obj.s || obj.s == "ja")
  1488. {
  1489. newUrl.searchParams.delete("s");
  1490. }else
  1491. {
  1492. newUrl.searchParams.set("s", obj.s);
  1493. }
  1494. //保持当前的语言
  1495. let l = getQueryString("l");
  1496. if (l)
  1497. {
  1498. newUrl.searchParams.set("l", l);
  1499. }
  1500. //数据服版本
  1501. if (obj.paddbId)
  1502. {
  1503. newUrl.searchParams.set("_id", obj.paddbId);
  1504. }
  1505. return newUrl;
  1506. }
  1507. //解析从QR图里获取的字符串
  1508. async function inputFromQrString(string)
  1509. {
  1510. const re = {type: 0, error: 0};
  1511. const ERROR_Unsupported_format = 1,
  1512. ERROR_No_formation_data = 2,
  1513. ERROR_illegal_JSON_format = 3,
  1514. ERROR_illegal_URL_format = 4;
  1515. function paddbObjToURL(obj) {
  1516. const newFotmation = paddbFotmationToPdfFotmation(obj);
  1517. const qrObj = newFotmation.getPdfQrObj(false);
  1518. qrObj.paddbId = obj._id;
  1519. return qrObjToUrl(qrObj);
  1520. }
  1521. //JSON 类
  1522. if (string.startsWith("{") && string.endsWith("}"))
  1523. { //生成的二维码
  1524. try{
  1525. let obj = JSON.parse(string);
  1526. if (typeof obj?.d == "object") { //PADDF的对象格式
  1527. re.type = "PADDF";
  1528. //re.message = "发现队伍数据 | Formation data founded";
  1529. re.url = qrObjToUrl(obj);
  1530. }
  1531. else if (typeof obj?.team == "string" && obj.team[0] === "{" && obj.team[obj.team.length-1] === "}") { //PADDB的对象格式
  1532. re.type = "PADDB";
  1533. re.url = paddbObjToURL(obj)
  1534. }
  1535. else {
  1536. re.error = ERROR_No_formation_data;
  1537. //re.message = "无队伍数据 | No formation data";
  1538. }
  1539. }catch(error){
  1540. console.error(error);
  1541. re.error = ERROR_illegal_JSON_format;
  1542. //re.message = "错误的 JSON 格式 | The illegal JSON format";
  1543. }
  1544. }
  1545. //URL 类
  1546. else if (string.startsWith("https://") || string.startsWith("http://") || string.startsWith("file://"))
  1547. { //网址二维码
  1548. let url = new URL(string);
  1549. if (url.searchParams.get('d')) { //PADDF的网址格式
  1550. try{
  1551. let obj = {
  1552. d: JSON.parse(url.searchParams.get('d')),
  1553. s: url.searchParams.get('s'),
  1554. paddbId: url.searchParams.get('_id'),
  1555. }
  1556. re.type = "PADDF";
  1557. //re.message = "发现队伍数据 | Formation data founded";
  1558. re.url = qrObjToUrl(obj);
  1559. } catch(error) {
  1560. console.error(error);
  1561. re.error = ERROR_illegal_URL_format;
  1562. //re.message = "错误的 网址 格式 | The illegal URL format";
  1563. }
  1564. }
  1565. //PADDB 的网址格式,之后要调用脚本功能获取跨域JSON
  1566. else if(url.host == "paddb.net" && url.pathname.startsWith(paddbPathPrefix)) {
  1567. const teamId = url.pathname.substring(url.pathname.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  1568. re.type = "PADDB";
  1569. //re.message = "发现 PADDB 网址 | PADDB URL found";
  1570. const txtStringInput = document.body.querySelector("#qr-code-frame .action-button-box .string-input"); //输入的字符串
  1571. const btnExternalSupport = document.body.querySelector("#external-support");
  1572. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  1573. let postBody = JSON.stringify({id: teamId});
  1574. const options = {
  1575. method: "POST",
  1576. url: "https://api2.paddb.net/getTeam",
  1577. data: postBody,
  1578. headers: {
  1579. "Content-Type": "application/json",
  1580. "User-Agent": "okhttp/4.9.2",
  1581. //如果只有ascii字符可以用postBody.length
  1582. "Content-Length": new Blob([postBody], {type: "application/json"}).size,
  1583. }
  1584. };
  1585. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  1586. try{
  1587. let obj = JSON.parse(txtStringInput.value = response.response);
  1588. re.url = paddbObjToURL(obj)
  1589. } catch(error) {
  1590. console.error(error);
  1591. re.error = ERROR_illegal_JSON_format;
  1592. }
  1593. } else {
  1594. re.error = ERROR_Unsupported_format;
  1595. re.message = localTranslating.link_read_message.need_user_script;
  1596. re.url = ExternalLinkScriptURL;
  1597. re.urlName = localTranslating.link_read_message.user_script_link;
  1598. }
  1599. }
  1600. else {
  1601. re.error = ERROR_No_formation_data;
  1602. //re.message = "无队伍数据 | No formation data";
  1603. }
  1604. }
  1605. //PDC
  1606. else if(/^\d[\d\-\w,\]}]+}/.test(string))
  1607. {
  1608. re.type = "PDC";
  1609. //re.message = "发现 PDC 格式 | PDC format found";
  1610. const newFotmation = pdcFotmationToPdfFotmation(string);
  1611. re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  1612. }
  1613. // //快速输入类,仅为评估支持
  1614. // else if(/^>\s\d+(?:|\d+)?(?:,\s*\d+(?:|\d+)?)*\s*$/.test(string))
  1615. // {
  1616. // re.type = "FastInput";
  1617. // const newFotmation = FastInputToPdfFotmation(string);
  1618. // re.url = qrObjToUrl(newFotmation.getPdfQrObj(false));
  1619. // }
  1620. else
  1621. {
  1622. re.error = ERROR_Unsupported_format;
  1623. //re.message = "不支持的格式 | Unsupported format";
  1624. }
  1625. return re;
  1626. }
  1627. //解析PDC的数据
  1628. function pdcFotmationToPdfFotmation(inputString)
  1629. {
  1630. function readPDC(string)
  1631. {
  1632. let teamsStr = string.split(']');
  1633. let baseInfo = teamsStr.shift().split(',');
  1634. let teamsArr = teamsStr.map(teamStr=>
  1635. {
  1636. let membersStr = teamStr.split('}').filter(Boolean);
  1637. const team = {
  1638. badge: parseInt(membersStr.shift(),10) //第一个元素是徽章,是10进制。读取并从数组内删掉,剩下的都是队员
  1639. }
  1640. team.members = membersStr.map(memberStr=>{
  1641. let memberArr = memberStr.split(',').map(valueStr=>{
  1642. let idx = parseInt(valueStr.substring(0,2),36);
  1643. let value = valueStr.substring(2);
  1644. if (idx !== 2)
  1645. {
  1646. value = parseInt(value,36);
  1647. }else
  1648. {
  1649. value = value.match(/\w{2}/g).map(v=>parseInt(v,36));
  1650. }
  1651. return [idx, value];
  1652. });
  1653. return new Map(memberArr);
  1654. });
  1655. return team;
  1656. }
  1657. );
  1658. let pdcFotmation = {
  1659. version: parseInt(baseInfo[0],10),
  1660. teamCount: parseInt(baseInfo[1],10)+1,
  1661. teams: teamsArr
  1662. }
  1663. return pdcFotmation;
  1664. }
  1665. let pdcFotmation = readPDC(inputString);
  1666. const f = new Formation(pdcFotmation.teamCount, pdcFotmation.teamCount == 2 ? 5 : 6);
  1667. if (pdcFotmation.teamCount == 2)
  1668. {
  1669. const team1 = pdcFotmation.teams[0].members;
  1670. const team2 = pdcFotmation.teams[1].members;
  1671. let team2Leader = team1.find(member=>member.get(15) == 5);
  1672. if (team2Leader)
  1673. {
  1674. team2Leader.set(15,0);
  1675. team2.unshift(team2Leader);
  1676. team1.splice(team1.indexOf(team2Leader),1);
  1677. }
  1678. }
  1679. pdcFotmation.teams.forEach((pdcTeam,ti)=>{
  1680. const t = f.teams[ti];
  1681. const membersArr = t[0];
  1682. const assistArr = t[1];
  1683. //队伍徽章
  1684. t[2] = pdcTeam.badge === 0 ? 0 : pdcBadgeMap.find(badge=>badge.pdc === pdcTeam.badge).pdf;
  1685. pdcTeam.members.forEach((member)=>{
  1686. const m = membersArr[member.get(15) || 0];
  1687. const a = assistArr[member.get(15) || 0];
  1688. m.id = member.get(0) || 0;
  1689. a.id = member.get(9) || 0; //延迟是-1刚好一样
  1690. if (member.get(2))
  1691. {
  1692. m.latent = member.get(2).map(pdcLatent=>pdcLatentMap.find(latent=>latent.pdc === pdcLatent)?.pdf ?? 0);
  1693. }
  1694. m.level = member.get(3) || 1;
  1695. a.level = member.get(10) || 1;
  1696. m.plus[0] = member.get(4) || 0;
  1697. m.plus[1] = member.get(5) || 0;
  1698. m.plus[2] = member.get(6) || 0;
  1699. a.plus[0] = member.get(11) || 0;
  1700. a.plus[1] = member.get(12) || 0;
  1701. a.plus[2] = member.get(13) || 0;
  1702. m.awoken = member.get(7) >= 0 ? member.get(7) : Cards[m.id].awakenings.length;
  1703. a.awoken = member.get(14) >= 0 ? member.get(14) : (a.id > 0 ? Cards[a.id].awakenings.length : 0);
  1704. m.sawoken = member.get(8);
  1705. });
  1706. });
  1707. return f;
  1708. }
  1709. //解析PADDB的数据
  1710. function paddbFotmationToPdfFotmation(obj)
  1711. {
  1712. const team = JSON.parse(obj.team);
  1713. const f = new Formation(1, 6);
  1714. f.title = team.name;
  1715. f.detail = team.memo.replace(new RegExp('\\n?'+uploadMessage,"i"),"");
  1716. const t = f.teams[0];
  1717. //队伍徽章
  1718. t[2] = paddbBadgeMap.find(badge=>badge.paddb === team.badge).pdf;
  1719. const members = t[0], assists = t[1];
  1720. for (let i = 0; i< members.length; i++) {
  1721. const m = members[i], a = assists[i], dm = team.monsters[i], da = team.assists[i];
  1722. if (dm) {
  1723. if (dm.level > 9934) { //如果等级大于9934,说明是被我改过的,所以需要交换
  1724. m.id = dm.level;
  1725. m.level = dm.transform || dm.num;
  1726. } else {
  1727. m.id = cardFixId(dm.transform || dm.num, false);
  1728. m.level = dm.level;
  1729. }
  1730. m.plus = dm.plus.concat();
  1731. m.awoken = (dm.transform && dm.transform !== dm.num) //有变身状态时
  1732. ? Cards[m.id].awakenings.length //变身后的觉醒全满
  1733. : dm.awoken;
  1734. m.sawoken = dm.super_awoken - 2;
  1735. m.latent = dm.latent_awokens.map(paddbLatent=>paddbLatentMap.find(latent=>latent.paddb === paddbLatent)?.pdf ?? 0);
  1736. m.skilllevel = dm.active_skill_level;
  1737. }
  1738. if (da) {
  1739. if (da.level > 9934) { //如果等级大于9934,说明是被我改过的,所以需要交换
  1740. a.id = da.level;
  1741. a.level = da.num;
  1742. } else {
  1743. a.id = cardFixId(da.num, false);
  1744. a.level = da.level;
  1745. }
  1746. a.awoken = Cards[a.id].awakenings.length;
  1747. a.plus = da.plus ? [99,99,99]:[0,0,0];
  1748. a.skilllevel = da.active_skill_level;
  1749. }
  1750. }
  1751. return f;
  1752. }
  1753. //截图
  1754. function captureScreenshot(target, transparent) {
  1755. statusLine?.writeText(localTranslating.status_message.prepare_capture);
  1756. //去掉可能的空白文字的编辑状态
  1757. formationBox.classList.remove("edit-code");
  1758. const downLink = controlBox.querySelector(".down-capture");
  1759. setTimeout(()=>{
  1760. html2canvas(target, transparent ? {backgroundColor: null} : undefined).then(canvas => {
  1761. canvas.toBlob(function(blob) {
  1762. window.URL.revokeObjectURL(downLink.href);
  1763. downLink.href = URL.createObjectURL(blob);
  1764. downLink.download = `${document.title}.png`;
  1765. downLink.click();
  1766. statusLine?.writeText();
  1767. });
  1768. //document.body.appendChild(canvas);
  1769. });
  1770. },500);
  1771. }
  1772. window.onload = initialize; //界面初始化
  1773. //初始化
  1774. function initialize() {
  1775. const drawScreenshot = document.querySelector("#draw-screenshot");
  1776. const screenshotTransparent = document.querySelector("#screenshot-transparent");
  1777. drawScreenshot.onclick = function(event) {
  1778. if (event.target == this) {
  1779. captureScreenshot(formationBox, screenshotTransparent.checked);
  1780. }
  1781. }
  1782. document.body.lang = currentLanguage.i18n;
  1783. qrcodeReader = new ZXing.BrowserQRCodeReader(); //二维码读取
  1784. qrcodeWriter = new ZXing.BrowserQRCodeSvgWriter(); //二维码生成
  1785. controlBox = document.body.querySelector(".control-box");
  1786. statusLine = controlBox.querySelector(".status"); //显示当前状态的
  1787. statusLine.writeText = function(text) {
  1788. this.innerHTML = '';
  1789. if (text) this.textContent = text;
  1790. };
  1791. formationBox = document.body.querySelector(".formation-box");
  1792. editBox = document.body.querySelector(".edit-box");
  1793. editBox.editMon = editMember;
  1794. formationBox.refreshDocumentTitle = function() {
  1795. let titleStr = txtTitleDisplay.textContent.trim();
  1796. document.title = titleStr.length > 0 ? `${titleStr.trim()} - ${localTranslating.webpage_title}` : localTranslating.webpage_title;
  1797. }
  1798. if (isGuideMod) {
  1799. console.info('现在是 怪物图鉴 模式');
  1800. document.body.classList.add('guide-mod');
  1801. }
  1802. //▼添加语言列表开始
  1803. const langSelectDom = controlBox.querySelector(".languages");
  1804. languageList.forEach(lang =>
  1805. langSelectDom.options.add(new Option(lang.name, lang.i18n))
  1806. );
  1807. const langOptionArray = Array.from(langSelectDom.options);
  1808. langOptionArray.find(langOpt => langOpt.value == currentLanguage.i18n).selected = true;
  1809. //▲添加语言列表结束
  1810. //▼添加数据来源列表开始
  1811. const dataSelectDom = controlBox.querySelector(".datasource");
  1812. dataSourceList.forEach(ds =>
  1813. dataSelectDom.options.add(new Option(ds.source, ds.code))
  1814. );
  1815. const dataSourceOptionArray = Array.from(dataSelectDom.options);
  1816. dataSourceOptionArray.find(dataOpt => dataOpt.value == currentDataSource.code).selected = true;
  1817. //添加数据class
  1818. document.body.dataset.gameSource = currentDataSource.code;
  1819. //document.body.classList.add("ds-" + currentDataSource.code);
  1820. //▲添加数据来源列表结束
  1821. //设定初始的显示设置
  1822. //初始化开关
  1823. function initializeSwitch(checkbox) {
  1824. //开关设置的快速保存
  1825. function switchFastSave(event) {
  1826. document.body.classList.toggle(this.id, this.checked);
  1827. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  1828. }
  1829. if (!checkbox) return;
  1830. checkbox.onchange = switchFastSave;
  1831. checkbox.checked = localStorage_getBoolean(cfgPrefix + checkbox.id, true);
  1832. checkbox.onchange(false);
  1833. return checkbox;
  1834. }
  1835. const displaySwitchList = Array.from(document.querySelectorAll(".config-display-list .switch-ipt"));
  1836. displaySwitchList.forEach(initializeSwitch);
  1837. //默认等级
  1838. const iptDefaultLevel = document.getElementById("default-level");
  1839. iptDefaultLevel.value = localStorage.getItem(cfgPrefix + iptDefaultLevel.id);
  1840. iptDefaultLevel.onchange = function(event){
  1841. let num = Number(this.value);
  1842. defaultLevel = num || this.placeholder;
  1843. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, this.value);
  1844. }
  1845. iptDefaultLevel.onchange(false);
  1846. //触屏使用的切换显示的线条
  1847. interchangeSvg = document.body.querySelector("#interchange-line");
  1848. interchangeSvg.line = interchangeSvg.querySelector("g line");
  1849. interchangeSvg.changePoint = function(p1, p2) {
  1850. const line = this.line;
  1851. if (p1 && p1.x != undefined)
  1852. line.setAttribute("x1", p1.x);
  1853. if (p1 && p1.y != undefined)
  1854. line.setAttribute("y1", p1.y);
  1855. if (p2 && p2.x != undefined)
  1856. line.setAttribute("x2", p2.x);
  1857. if (p2 && p2.y != undefined)
  1858. line.setAttribute("y2", p2.y);
  1859. };
  1860. //初始化所有mask的关闭按钮
  1861. const masks = document.body.querySelectorAll(".mask");
  1862. masks.forEach(mask=>{
  1863. mask.show = function(arg){
  1864. this?.initialize?.(arg);
  1865. this.classList.remove(className_displayNone);
  1866. };
  1867. mask.btnClose = mask.querySelector(".mask-close");
  1868. mask.btnClose.onclick = function(){
  1869. mask?.hide?.();
  1870. mask.classList.add(className_displayNone);
  1871. };
  1872. });
  1873. const qrCodeFrame = document.body.querySelector("#qr-code-frame");
  1874. const btnQrCode = controlBox.querySelector(`.btn-qrcode`);
  1875. btnQrCode.onclick = function(){
  1876. qrCodeFrame.show();
  1877. };
  1878. qrCodeFrame.initialize = function(){
  1879. //如果检测到功能
  1880. if (btnExternalSupport?.asyncGM_xmlhttpRequest) {
  1881. document.body.classList.add("external-link-support");
  1882. }
  1883. const qrSaveBox = this.content.saveBox;
  1884. const qrReadBox = this.content.readBox;
  1885. qrReadBox.info.show('');
  1886. qrReadBox.videoBox.classList.add(className_displayNone);
  1887. let qrTypeRadio = qrSaveBox.qrDataType.find(radio=>radio.checked);
  1888. if (qrTypeRadio) qrTypeRadio.onclick(); //打开二维码窗口就先产生二维码
  1889. };
  1890. qrCodeFrame.hide = function(){qrcodeReader.reset();};
  1891. const qrContent = qrCodeFrame.content = qrCodeFrame.querySelector(".mask-content");
  1892. const qrReadBox = qrContent.readBox = qrContent.querySelector(".read-qr-box");
  1893. const qrSaveBox = qrContent.saveBox = qrContent.querySelector(".save-qr-box");
  1894. qrReadBox.readString = qrReadBox.querySelector(".read-string");
  1895. qrReadBox.readQrCamera = qrReadBox.querySelector(".read-qr-camera");
  1896. qrReadBox.readQrFile = qrReadBox.querySelector(".read-qr-file");
  1897. qrReadBox.filePicker = qrReadBox.querySelector(".file-select");
  1898. qrReadBox.info = qrReadBox.querySelector(".info");
  1899. qrReadBox.info.code = qrReadBox.info.querySelector(".result-code");
  1900. qrReadBox.info.message = qrReadBox.info.querySelector(".result-message");
  1901. qrReadBox.info.newLink = qrReadBox.info.querySelector(".formation-link-from-string>a");
  1902. qrReadBox.video = qrReadBox.querySelector("#video");
  1903. qrReadBox.videoBox = qrReadBox.querySelector(".video-box");
  1904. qrReadBox.sourceSelect = qrReadBox.querySelector("#sourceSelect");
  1905. qrReadBox.qrStr = qrReadBox.querySelector(".string-input");
  1906. qrReadBox.info.show = function(message, code = 0, error = false, url="", urlName="") {
  1907. qrReadBox.info.message.innerHTML = '';
  1908. qrReadBox.info.message.append(message);
  1909. qrReadBox.info.code.textContent = code;
  1910. qrReadBox.info.code.classList.toggle(className_displayNone, code===0);
  1911. qrReadBox.info.code.classList.toggle("error", error);
  1912. qrReadBox.info.newLink.classList.toggle(className_displayNone, url.length===0);
  1913. qrReadBox.info.newLink.href = url;
  1914. qrReadBox.info.newLink.textContent = urlName;
  1915. }
  1916. qrReadBox.readString.onclick = async function()
  1917. {
  1918. if (qrReadBox.qrStr.value.length === 0) return;
  1919. this.disabled = true;
  1920. let inputResult = await inputFromQrString(qrReadBox.qrStr.value);
  1921. this.disabled = false;
  1922. let lrm = localTranslating.link_read_message;
  1923. let message;
  1924. if (inputResult.message) {
  1925. message = inputResult.message;
  1926. }
  1927. else if (inputResult.type) {
  1928. message = lrm.success({type: lrm.type[inputResult.type]});
  1929. }
  1930. else {
  1931. message = lrm.error[inputResult.error];
  1932. }
  1933. qrReadBox.info.show(
  1934. message,
  1935. inputResult.type || inputResult.error,
  1936. Boolean(inputResult.error),
  1937. inputResult.url,
  1938. inputResult.urlName
  1939. );
  1940. }
  1941. qrSaveBox.qrImage = qrSaveBox.querySelector(".qr-code-image");
  1942. qrSaveBox.qrStr = qrSaveBox.querySelector(".string-output");
  1943. qrSaveBox.qrStr.onchange = function()
  1944. {
  1945. qrCodeFrame.refreshQrCode(this.value);
  1946. }
  1947. qrSaveBox.qrDataType = Array.from(qrSaveBox.querySelectorAll(".qr-data-type-radio"));
  1948. qrSaveBox.qrDataType.forEach(radio=>radio.onclick = function(){
  1949. let qrstr = formation.getQrStr(this.value);
  1950. qrSaveBox.qrStr.value = qrstr;
  1951. qrSaveBox.qrStr.onchange();
  1952. });
  1953. qrSaveBox.saveQrImg = qrSaveBox.querySelector(".save-qr-img");
  1954. qrCodeFrame.ondragenter = ()=>false;
  1955. qrCodeFrame.ondragover = ()=>false;
  1956. qrCodeFrame.ondrop = function(e)
  1957. {
  1958. imagesSelected(e.dataTransfer.files);
  1959. e.stopPropagation();
  1960. e.preventDefault();
  1961. }
  1962. qrCodeFrame.refreshQrCode = function(string)
  1963. {
  1964. const qrImg = this.content.saveBox.qrImage;
  1965. URL.revokeObjectURL(qrImg.src);
  1966. const hints = new Map();
  1967. const EncodeHintType = ZXing.EncodeHintType;
  1968. //hints.set(EncodeHintType.MARGIN, 0);
  1969. //hints.set(EncodeHintType.CHARACTER_SET, "UTF8");
  1970. const qrWidth = 500,qrHeight = 500;
  1971. let svgElement = qrcodeWriter.write(string, qrWidth, qrHeight, hints);
  1972. let svgData = new XMLSerializer().serializeToString(svgElement);
  1973. let blob = new Blob([svgData], {type : 'image/svg+xml'});
  1974. let svgUrl = URL.createObjectURL(blob);
  1975. qrImg.src = svgUrl;
  1976. loadImage(svgUrl).then(function(img) {
  1977. let cavansWidth = qrWidth * 2, cavansHeight = qrHeight * 2;
  1978. let cavans = document.createElement("canvas");
  1979. cavans.width = cavansWidth;
  1980. cavans.height = cavansHeight;
  1981. let ctx = cavans.getContext('2d');
  1982. ctx.fillStyle="white";
  1983. ctx.fillRect(0, 0, cavansWidth, cavansHeight)
  1984. ctx.drawImage(img, 0, 0, cavansWidth, cavansHeight);
  1985. cavans.toBlob(function(blob) {
  1986. const saveQrImg = qrSaveBox.saveQrImg;
  1987. URL.revokeObjectURL(saveQrImg.href);
  1988. const downLink = URL.createObjectURL(blob);
  1989. saveQrImg.download = formation.title || "PAD Dash Formation QR";
  1990. saveQrImg.href = downLink;
  1991. });
  1992. svgElement = null;
  1993. svgData = null;
  1994. blob = null;
  1995. img = null;
  1996. cavans = null;
  1997. ctx = null;
  1998. }, function(err) {
  1999. console.log(err);
  2000. });
  2001. }
  2002. qrReadBox.readQrFile.onclick = function()
  2003. {
  2004. qrReadBox.filePicker.click();
  2005. }
  2006. qrReadBox.filePicker.onchange = function()
  2007. {
  2008. imagesSelected(this.files);
  2009. }
  2010. async function imagesSelected(myFiles) {
  2011. if (myFiles.length < 1) return;
  2012. const file = myFiles[0];
  2013. let img = await loadImage(URL.createObjectURL(file));
  2014. let cavans = document.createElement("canvas");
  2015. cavans.width = img.width + 100;
  2016. cavans.height = img.height + 100;
  2017. let ctx = cavans.getContext('2d');
  2018. ctx.fillStyle="white";
  2019. ctx.fillRect(0, 0, cavans.width, cavans.height);
  2020. ctx.drawImage(img, 100, 100);
  2021. cavans.toBlob(async function(blob){
  2022. let newFileURL = URL.createObjectURL(blob),
  2023. newImg = await loadImage(newFileURL);
  2024. qrcodeReader.decodeFromImage(newImg).then((result) => {
  2025. console.debug('Found QR code!', result);
  2026. let reText = result.text;
  2027. if (reText.startsWith("\u001a")) reText = reText.substring(1);
  2028. qrReadBox.qrStr.value = reText;
  2029. qrReadBox.readString.onclick();
  2030. }).catch((err) => {
  2031. console.error(err);
  2032. if (err) {
  2033. if (err instanceof ZXing.NotFoundException) {
  2034. qrReadBox.info.show('No QR code found.');
  2035. }
  2036. if (err instanceof ZXing.ChecksumException) {
  2037. qrReadBox.info.show('A code was found, but it\'s read value was not valid.');
  2038. }
  2039. if (err instanceof ZXing.FormatException) {
  2040. qrReadBox.info.show('A code was found, but it was in a invalid format.');
  2041. }
  2042. }
  2043. });
  2044. console.debug(`Started decode for image from ${newImg.src}`);
  2045. });
  2046. // qrcodeReader.decodeFromImage(img).then((result) => {
  2047. // console.debug('Found QR code!', result);
  2048. // qrReadBox.qrStr.value = result.text;
  2049. // qrReadBox.readString.onclick();
  2050. // }).catch((err) => {
  2051. // console.error(err);
  2052. // if (err) {
  2053. // if (err instanceof ZXing.NotFoundException) {
  2054. // qrReadBox.info.show('No QR code found.');
  2055. // }
  2056. // if (err instanceof ZXing.ChecksumException) {
  2057. // qrReadBox.info.show('A code was found, but it\'s read value was not valid.');
  2058. // }
  2059. // if (err instanceof ZXing.FormatException) {
  2060. // qrReadBox.info.show('A code was found, but it was in a invalid format.');
  2061. // }
  2062. // }
  2063. // });
  2064. // console.debug(`Started decode for image from ${img.src}`);
  2065. }
  2066. if (location.protocol == "http:" && location.host != "localhost" && location.host != "127.0.0.1")
  2067. { //http不支持攝像頭
  2068. //qrReadBox.readQrCamera.classList.add(className_displayNone);
  2069. qrReadBox.readQrCamera.onclick = function()
  2070. {
  2071. if(confirm("需要 https 环境下才支持调用摄像头,是否跳转?\nCalling the camera is required in an https environment, do you want to jump?"))
  2072. location.protocol = "https:" //跳到https
  2073. }
  2074. }else
  2075. {
  2076. function scanContinuously()
  2077. {
  2078. qrcodeReader.decodeFromInputVideoDeviceContinuously(selectedDeviceId, 'video', (result, err) => {
  2079. if (result) {
  2080. // properly decoded qr code
  2081. console.debug('Found QR code!', result);
  2082. qrReadBox.qrStr.value = result.text;
  2083. qrReadBox.readString.onclick();
  2084. }
  2085. if (err) {
  2086. if (err instanceof ZXing.NotFoundException) {
  2087. console.debug('No QR code found.')
  2088. }
  2089. if (err instanceof ZXing.ChecksumException) {
  2090. console.debug('A code was found, but it\'s read value was not valid.')
  2091. }
  2092. if (err instanceof ZXing.FormatException) {
  2093. console.debug('A code was found, but it was in a invalid format.')
  2094. }
  2095. }
  2096. });
  2097. }
  2098. qrcodeReader.getVideoInputDevices()
  2099. .then((videoInputDevices) => {
  2100. const sourceSelect_id = "selected-device-id";
  2101. selectedDeviceId = localStorage.getItem(cfgPrefix + sourceSelect_id);
  2102. if (videoInputDevices.every(device=>device.deviceId != selectedDeviceId))
  2103. {
  2104. selectedDeviceId = videoInputDevices[0].deviceId;
  2105. }
  2106. if (videoInputDevices.length >= 1) {
  2107. videoInputDevices.forEach((element) => {
  2108. const sourceOption = document.createElement('option');
  2109. sourceOption.text = element.label
  2110. sourceOption.value = element.deviceId
  2111. qrReadBox.sourceSelect.appendChild(sourceOption)
  2112. });
  2113. qrReadBox.sourceSelect.selectedIndex = videoInputDevices.findIndex(device=>device.deviceId == selectedDeviceId);
  2114. qrReadBox.sourceSelect.onchange = function() {
  2115. selectedDeviceId = this.value;
  2116. localStorage.setItem(cfgPrefix + sourceSelect_id, this.value);
  2117. if (qrReadBox.readQrCamera.classList.contains("running"))
  2118. {
  2119. qrcodeReader.reset();
  2120. scanContinuously();
  2121. }
  2122. };
  2123. }
  2124. qrReadBox.readQrCamera.onclick = function()
  2125. {
  2126. if (this.classList.contains("running"))
  2127. {
  2128. qrcodeReader.reset();
  2129. qrReadBox.videoBox.classList.add(className_displayNone);
  2130. qrReadBox.info.show('');
  2131. }else
  2132. {
  2133. qrReadBox.videoBox.classList.remove(className_displayNone);
  2134. scanContinuously();
  2135. }
  2136. this.classList.toggle("running");
  2137. }
  2138. })
  2139. .catch((err) => {
  2140. console.error(err)
  2141. });
  2142. }
  2143. const btnExternalSupport = qrCodeFrame.querySelector("#external-support");
  2144. //btnExternalSupport.href = ExternalLinkScriptURL;
  2145. const paddbTeamEdit = qrContent.querySelector(".paddb-team-edit");
  2146. //paddb的用户名和密码
  2147. const paddbUsername = paddbTeamEdit.querySelector("#paddb-username");
  2148. const paddbPassword = paddbTeamEdit.querySelector("#paddb-password");
  2149. paddbUsername.value = localStorage.getItem(cfgPrefix + paddbUsername.id);
  2150. paddbPassword.value = localStorage.getItem(cfgPrefix + paddbPassword.id);
  2151. paddbUsername.onchange = paddbPassword.onchange = function(e){
  2152. if (e) localStorage.setItem(cfgPrefix + this.id, this.value);
  2153. }
  2154. const paddbTeamId = document.querySelector("#paddb-team-id");
  2155. paddbTeamId.onchange = function(){
  2156. try {
  2157. let str = this.value;
  2158. const teamId = str.substring(str.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2159. createNewUrl({_id:teamId});
  2160. } catch (error) {
  2161. console.log(error);
  2162. }
  2163. }
  2164. const paddbSaveOrUpload = document.querySelector("#paddb-save-or-upload-team");
  2165. paddbSaveOrUpload.onclick = async function(){
  2166. this.disabled = true;
  2167. if (!btnExternalSupport?.asyncGM_xmlhttpRequest) {
  2168. alert(localTranslating.link_read_message.need_user_script);
  2169. return;
  2170. }
  2171. let obj = formation.getPaddbQrObj();
  2172. obj.userId = paddbUsername.value;
  2173. obj.password = paddbPassword.value;
  2174. obj.tags = [obj.userId,"PADDashFormation"];
  2175. let postBody = JSON.stringify(obj);
  2176. const options = {
  2177. method: "POST",
  2178. data: postBody,
  2179. headers: {
  2180. "Content-Type": "application/json",
  2181. "User-Agent": "okhttp/4.9.2",
  2182. //如果只有ascii字符可以用postBody.length
  2183. "Content-Length": new Blob([postBody], {type: "application/json"}).size,
  2184. }
  2185. };
  2186. const isNewUpload = paddbTeamId.value.length === 0;
  2187. if (isNewUpload) {
  2188. options.url = "https://api2.paddb.net/uploadTeam";
  2189. } else {
  2190. const teamId = paddbTeamId.value.substring(paddbTeamId.value.indexOf(paddbPathPrefix) + paddbPathPrefix.length);
  2191. options.url = `https://api2.paddb.net/editTeam/${teamId}`;
  2192. }
  2193. const response = await btnExternalSupport.asyncGM_xmlhttpRequest(options);
  2194. if (response.status === 401) {
  2195. alert(localTranslating.link_read_message.paddb_unauthorized);
  2196. } else if (response.status === 200) {
  2197. if (isNewUpload) {
  2198. paddbTeamId.value = response.response;
  2199. paddbTeamId.onchange();
  2200. }
  2201. alert(localTranslating.link_read_message.paddb_success);
  2202. } else {
  2203. alert(localTranslating.link_read_message.error[0]);
  2204. }
  2205. this.disabled = false;
  2206. }
  2207. const playerDataFrame = document.body.querySelector("#player-data-frame");
  2208. const btnPlayerData = controlBox.querySelector(`.btn-player-data`);
  2209. btnPlayerData.onclick = function(){
  2210. playerDataFrame.show();
  2211. };
  2212. playerDataFrame.uploadData = playerDataFrame.querySelector(".upload-data");
  2213. playerDataFrame.filePicker = playerDataFrame.querySelector(".file-select");
  2214. playerDataFrame.playerList = playerDataFrame.querySelector(".player-datas-list");
  2215. playerDataFrame.uploadData.onclick = function(){ playerDataFrame.filePicker.click(); };
  2216. playerDataFrame.filePicker.onchange = function(){ uploadPlayerData(this.files); };
  2217. playerDataFrame.initialize = function(){
  2218. this.playerList.innerHTML = '';
  2219. for (const playerData of PlayerDatas)
  2220. {
  2221. this.playerList.add(playerData);
  2222. }
  2223. };
  2224. function deletPlayerData(e)
  2225. {
  2226. const table = this.parentNode.parentNode.parentNode.parentNode;
  2227. table.parentNode.remove();
  2228. if (currentPlayerData == table.data) currentPlayerData = null;
  2229. PlayerDatas.splice(PlayerDatas.indexOf(table.data), 1);
  2230. const name = table.getAttribute("data-player-name");
  2231. dbDelete(db, "palyer_datas", name);
  2232. }
  2233. function setPlayerDataDefault(e)
  2234. {
  2235. const table = this.parentNode.parentNode.parentNode.parentNode;
  2236. const cfgName = cfgPrefix + "default-player-name";
  2237. const dataPlayerName = table.getAttribute("data-player-name");
  2238. const checkInput = table.parentNode.querySelector("[name=default-player-data]");
  2239. if (localStorage.getItem(cfgName) === dataPlayerName || e === true) {
  2240. currentPlayerData = null;
  2241. localStorage.removeItem(cfgName);
  2242. checkInput.checked = false;
  2243. } else {
  2244. currentPlayerData = table.data;
  2245. localStorage.setItem(cfgName, dataPlayerName);
  2246. checkInput.checked = true;
  2247. }
  2248. }
  2249. function openShowBox(e)
  2250. {
  2251. const table = this.parentNode.parentNode.parentNode.parentNode;
  2252. table.querySelector(".set-default").onclick(); //打开箱子前先绑定这个数据
  2253. showSearch(table.data.parsedCards.map(m=>m.toOldMember()));
  2254. playerDataFrame.btnClose.onclick(true);
  2255. }
  2256. playerDataFrame.playerList.add = function(data) {
  2257. this.appendChild(this.newPlayerData(data));
  2258. }
  2259. playerDataFrame.playerList.newPlayerData = function(data) {
  2260. const t = playerDataFrame.querySelector('#template-player-datas');
  2261. const clone = document.importNode(t.content, true);
  2262. const table = clone.querySelector("table");
  2263. table.data = data;
  2264. if (currentPlayerData == table.data) table.parentNode.querySelector("[name=default-player-data]").checked = true;
  2265. table.setAttribute("data-player-name", data.name);
  2266. const tbody = table.tBodies[0];
  2267. tbody.querySelector(".set-default").onclick = setPlayerDataDefault;
  2268. tbody.querySelector(".delete").onclick = deletPlayerData;
  2269. tbody.querySelector(".open-show-box").onclick = openShowBox;
  2270. changeid({id: data.vs_icon}, tbody.querySelector(".avatar .monster"));
  2271. tbody.querySelector(".avatar .monster").onclick = function (){
  2272. }
  2273. let name = tbody.querySelector(".name");
  2274. name.textContent = data.name;
  2275. name.setAttribute("data-camp", data.camp);
  2276. let lvexp = tbody.querySelector(".lvexp");
  2277. lvexp.querySelector(".progress-bar .bar").style.width = `${(data.exp - data.curLvExp) / (data.nextLvExp - data.curLvExp) * 100}%`;
  2278. lvexp.querySelector(".level").textContent = data.lv;
  2279. let stama = tbody.querySelector(".stama");
  2280. //第一管体力
  2281. stama.querySelector(".progress-bar .bar").style.width = `${Math.min(data.sta / data.sta_max, 1) * 100}%`;
  2282. //第二管体力
  2283. stama.querySelector(".progress-bar .bar2").style.width = `${Math.max(data.sta - data.sta_max, 0) / data.sta_max * 100}%`;
  2284. let sta_cur = stama.querySelector(".sta_number .sta_cur");
  2285. sta_cur.textContent = data.sta;
  2286. if (data.sta > data.sta_max) sta_cur.classList.add("stama-beyond");
  2287. stama.querySelector(".sta_number .sta_max").textContent = data.sta_max;
  2288. tbody.querySelector(".gold").textContent = data.gold.bigNumberToString();
  2289. tbody.querySelector(".coin").textContent = data.coin.bigNumberToString();
  2290. const deckList = tbody.querySelector(".decks .deck");
  2291. const teamLink = tbody.querySelector(".decks .team-link");
  2292. const radioList = tbody.querySelector(".decks .deck-radio-list");
  2293. data.parsedDecks.forEach((deck,idx)=>{
  2294. const li = radioList.appendChild(document.createElement("li"));
  2295. const ipt = li.appendChild(document.createElement("input"));
  2296. ipt.className = "deck-choose";
  2297. ipt.type = "radio";
  2298. ipt.name = `decks-${data.name}`;
  2299. ipt.value = idx;
  2300. ipt.onclick = changeDeck;
  2301. ipt.deck = deck;
  2302. });
  2303. radioList.querySelectorAll(".deck-choose")[data.curDeck < 100 ? (data.curDeck || 0) : (data.curDeck - 100 + data.decksb.decks.length)]?.click();
  2304. function changeDeck(e)
  2305. {
  2306. const deck = this.deck;
  2307. const lis = Array.from(deckList.querySelectorAll(":scope>li"));
  2308. lis.forEach((li,idx)=>{
  2309. changeid(deck.members[idx] ?? {id: 0}, li.querySelector(".monster:not(.assist)"));
  2310. changeid(deck.members[idx]?.assist ?? {id: 0}, li.querySelector(".monster.assist"));
  2311. });
  2312. const newFotmation = deck.toFormation();
  2313. teamLink.href = qrObjToUrl(newFotmation.getPdfQrObj(true));
  2314. }
  2315. return clone;
  2316. }
  2317. async function uploadPlayerData(myFiles) {
  2318. if (myFiles.length < 1) return;
  2319. for (const myFile of myFiles) {
  2320. try {
  2321. const reader = await fileReader(myFile, {readType: "text"});
  2322. const data = JSON.parse(reader.result);
  2323. const playerData = new PlayerData(data);
  2324. let dataCount = 0;
  2325. if (db) {
  2326. dataCount = await dbCount(db, "palyer_datas", data.name);
  2327. await dbWrite(db, "palyer_datas", data);
  2328. }
  2329. let oldIdx = PlayerDatas.findIndex(dt=>dt.name == data.name);
  2330. if (dataCount && oldIdx >= 0) { //如果已经存在,就更新旧的数据
  2331. PlayerDatas.splice(oldIdx, 1, playerData);
  2332. const liArr = playerDataFrame.playerList.querySelectorAll(":scope>li");
  2333. liArr[oldIdx] && liArr[oldIdx].remove();
  2334. playerDataFrame.playerList.insertBefore(playerDataFrame.playerList.newPlayerData(playerData), liArr[oldIdx+1]);
  2335. } else {
  2336. PlayerDatas.push(playerData);
  2337. playerDataFrame.playerList.add(playerData);
  2338. }
  2339. } catch (error) {
  2340. console.error(error);
  2341. }
  2342. }
  2343. }
  2344. let docSelection = document.getSelection();
  2345. //标题和介绍文本框
  2346. const titleBox = formationBox.querySelector(".title-box");
  2347. const detailBox = formationBox.querySelector(".detail-box");
  2348. const txtTitle = titleBox.querySelector(".title-code");
  2349. const txtDetail = detailBox.querySelector(".detail-code");
  2350. const txtTitleDisplay = titleBox.querySelector(".title-display");
  2351. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  2352. const richTextTools = document.getElementById("rich-text-tools");
  2353. const siwtchCodeMode = document.getElementById("siwtch-code-mode");
  2354. const setFontColor = document.getElementById("set-font-color");
  2355. const colorChooser = document.getElementById("color-chooser");
  2356. const insertCardAvatar = document.getElementById("insert-card-avatar");
  2357. const insertAwokenIcon = document.getElementById("insert-awoken-icon");
  2358. const insertLatentIcon = document.getElementById("insert-latent-icon");
  2359. const insertTypeIcon = document.getElementById("insert-type-icon");
  2360. const insertOrbIcon = document.getElementById("insert-orb-icon");
  2361. const insertAwokenIconList = insertAwokenIcon.list = document.createElement("ul");
  2362. insertAwokenIconList.className = "awoken-ul " + className_displayNone;
  2363. const insertLatentIconList = insertLatentIcon.list = document.createElement("ul");
  2364. insertLatentIconList.className = "m-latent-allowable-ul " + className_displayNone;
  2365. const insertTypeIconList = insertTypeIcon.list = document.createElement("ul");
  2366. insertTypeIconList.className = "types-ul " + className_displayNone;
  2367. const insertOrbList = insertOrbIcon.list = document.createElement("ul");
  2368. insertOrbList.className = "orb-ul " + className_displayNone;
  2369. for (let id of official_awoken_sorting) {
  2370. const li = document.createElement("li");
  2371. const icon = li.appendChild(createIndexedIcon('awoken', id));
  2372. icon.onclick = insertIconToText;
  2373. insertAwokenIconList.appendChild(li);
  2374. }
  2375. for (let id of new Set(pdcLatentMap.map(obj=>obj.pdf))) {
  2376. const li = document.createElement("li");
  2377. const icon = li.appendChild(createIndexedIcon('latent', id));
  2378. icon.onclick = insertIconToText;
  2379. insertLatentIconList.appendChild(li);
  2380. }
  2381. for (let obj of typekiller_for_type) {
  2382. const li = document.createElement("li");
  2383. const icon = li.appendChild(createIndexedIcon('type', obj.type));
  2384. icon.onclick = insertIconToText;
  2385. insertTypeIconList.appendChild(li);
  2386. }
  2387. for (let i=0;i<10;i++) {
  2388. const li = document.createElement("li");
  2389. const icon = li.appendChild(createIndexedIcon('orb', i));
  2390. icon.onclick = insertIconToText;
  2391. insertOrbList.appendChild(li);
  2392. }
  2393. richTextTools.append(
  2394. insertTypeIconList,
  2395. insertAwokenIconList,
  2396. insertLatentIconList,
  2397. insertOrbList
  2398. );
  2399. //切换代码模式
  2400. siwtchCodeMode.onclick = function(){
  2401. if (this.checked) { //进入代码模式
  2402. txtDetail.style.height = txtDetailDisplay.scrollHeight + "px";
  2403. txtTitleDisplay.onblur();
  2404. txtDetailDisplay.onblur();
  2405. } else { //退出代码模式
  2406. txtTitle.onchange();
  2407. txtDetail.onchange();
  2408. }
  2409. formationBox.classList.toggle("edit-code", this.checked);
  2410. }
  2411. siwtchCodeMode.checked = false;
  2412. //设置文字颜色
  2413. function setSelectionFontColor(color) {
  2414. //如果并没有任何选择区,则返回
  2415. if (docSelection.rangeCount < 1) return;
  2416. const range = docSelection.getRangeAt(0);
  2417. let editingCode = formationBox.classList.contains("edit-code");
  2418. let target; //编辑目标
  2419. if (titleBox.contains(range.commonAncestorContainer)) {
  2420. target = editingCode ? txtTitle : txtTitleDisplay;
  2421. }
  2422. else if (detailBox.contains(range.commonAncestorContainer)) {
  2423. target = editingCode ? txtDetail : txtDetailDisplay;
  2424. }
  2425. else {
  2426. return;
  2427. }
  2428. if (editingCode)
  2429. { //文本编辑模式
  2430. let startPos = target.selectionStart;
  2431. let endPos = target.selectionEnd;
  2432. let restoreTop = target.scrollTop;
  2433. let str = target.value.substring(startPos, endPos) //选择区域
  2434. .replace(/\^(\w+?)\^([^\^]+?)\^p/igm, "$2"); //去除之前的颜色
  2435. let colorStr = `^${color.substring(1)}^${str}^p`; //加上新的颜色
  2436. target.setRangeText(str);
  2437. if (restoreTop > 0) {
  2438. target.scrollTop = restoreTop;
  2439. }
  2440. target.setRangeText(colorStr);
  2441. target.focus();
  2442. target.onchange();
  2443. } else
  2444. { //富文本模式
  2445. const docObj = range.extractContents(); //移动了Range 中的内容从文档树到DocumentFragment(文档片段对象)。
  2446. let parent = range.commonAncestorContainer.parentElement;
  2447. if (parent !== target && parent.textContent.length == 0) parent.remove();
  2448. range.deleteContents();
  2449. let dom
  2450. if (color === "#000000") {
  2451. dom = document.createTextNode(docObj.textContent);
  2452. } else {
  2453. dom = document.createElement('span');
  2454. dom.style.color = color;
  2455. dom.append(docObj.textContent);
  2456. }
  2457. range.insertNode(dom);
  2458. range.setStartAfter(dom);
  2459. target.onblur();
  2460. target.focus();
  2461. }
  2462. }
  2463. setFontColor.onclick = function(){
  2464. setSelectionFontColor(colorChooser.value);
  2465. }
  2466. colorChooser.value = localStorage.getItem(cfgPrefix + colorChooser.id) || "#FF0000";
  2467. colorChooser.onchange = function(event){
  2468. setFontColor.style.color = this.value;
  2469. if (event) {
  2470. localStorage.setItem(cfgPrefix + this.id, this.value);
  2471. setFontColor.onclick(); //改变一次颜色
  2472. }
  2473. }
  2474. colorChooser.onchange(false);
  2475. //添加头像图标
  2476. insertCardAvatar.onclick = insertIconToText
  2477. //添加其他序号图标
  2478. function insertIconToText() {
  2479. //如果并没有任何选择区,则返回
  2480. if (docSelection.rangeCount < 1) return;
  2481. const range = docSelection.getRangeAt(0);
  2482. let editingCode = formationBox.classList.contains("edit-code");
  2483. let target; //编辑目标
  2484. if (titleBox.contains(range.commonAncestorContainer)) {
  2485. target = editingCode ? txtTitle : txtTitleDisplay;
  2486. }
  2487. else if (detailBox.contains(range.commonAncestorContainer)) {
  2488. target = editingCode ? txtDetail : txtDetailDisplay;
  2489. }
  2490. else {
  2491. return;
  2492. }
  2493. let type, sType, id;
  2494. if (this == insertCardAvatar) { //插入怪物头像
  2495. type = 'card';
  2496. sType = 'm';
  2497. //首先读取选择的数字
  2498. id = parseInt(
  2499. editingCode
  2500. ? target.value.substring(target.selectionStart, target.selectionEnd)
  2501. : range.toString().trim()
  2502. , 10);
  2503. //如果选择区域不是数字,则请求输入
  2504. if (!Number.isInteger(id)) {
  2505. id = prompt(localTranslating.request_input({info: localTranslating.sort_name.sort_id}).textContent);
  2506. id = parseInt(id,10);
  2507. if (!Number.isInteger(id)) { return; }
  2508. }
  2509. }
  2510. else if(this.classList.contains("awoken-icon")) { //觉醒
  2511. type = 'awoken';
  2512. sType = 'a';
  2513. id = this.getAttribute("data-awoken-icon");
  2514. }
  2515. else if(this.classList.contains("type-icon")) { //类型
  2516. type = 'type';
  2517. sType = 't';
  2518. id = this.getAttribute("data-type-icon");
  2519. }
  2520. else if(this.classList.contains("orb")) { //宝珠
  2521. type = 'orb';
  2522. sType = 'o';
  2523. id = this.getAttribute("data-orb-icon");
  2524. }
  2525. else if(this.classList.contains("latent-icon")) { //潜觉
  2526. type = 'latent';
  2527. sType = 'l';
  2528. id = this.getAttribute("data-latent-icon");
  2529. }
  2530. if (editingCode)
  2531. { //文本编辑模式
  2532. let str = createIndexedIconCode(sType, id);
  2533. // target.setRangeText(str);
  2534. //保持编辑光标在原来的位置
  2535. if (target.selectionStart || target.selectionStart == '0') {
  2536. let startPos = target.selectionStart;
  2537. // let endPos = target.selectionEnd;
  2538. let restoreTop = target.scrollTop;
  2539. // target.value = target.value.substring(0, startPos) + str + target.value.substring(endPos, target.value.length);
  2540. target.setRangeText(str);
  2541. if (restoreTop > 0) {
  2542. target.scrollTop = restoreTop;
  2543. }
  2544. target.focus();
  2545. target.selectionStart = startPos + str.length;
  2546. target.selectionEnd = startPos + str.length;
  2547. } else {
  2548. target.setRangeText(str);
  2549. // target.value += str;
  2550. target.focus();
  2551. }
  2552. target.onchange();
  2553. } else
  2554. { //富文本模式
  2555. let dom = createIndexedIcon(type, id);
  2556. if (range.commonAncestorContainer == target && range.startOffset === 0 && range.endOffset === 0)
  2557. { //内容为空时
  2558. target.appendChild(dom);
  2559. } else {
  2560. range.deleteContents();
  2561. range.insertNode(dom);
  2562. }
  2563. range.setStartAfter(dom);
  2564. target.onblur();
  2565. target.focus();
  2566. }
  2567. }
  2568. function createIndexedIconCode(type, id) {
  2569. return `{${type}.${id}}`;
  2570. }
  2571. function showInsertIconList() {
  2572. //如果自身的列表已经打开了,则隐藏
  2573. if (this.list.classList.toggle(className_displayNone)) return;
  2574. //否则隐藏其他的列表
  2575. [
  2576. insertAwokenIcon.list,
  2577. insertLatentIcon.list,
  2578. insertTypeIcon.list,
  2579. insertOrbIcon.list,
  2580. ].forEach(ul=>ul.classList.toggle(className_displayNone, ul != this.list));
  2581. }
  2582. insertAwokenIcon.onclick = showInsertIconList;
  2583. insertLatentIcon.onclick = showInsertIconList;
  2584. insertTypeIcon.onclick = showInsertIconList;
  2585. insertOrbIcon.onclick = showInsertIconList;
  2586. function richTextToCode(parentElement){
  2587. function rgbToHex(str) { //RGB(A)颜色转换为HEX十六进制的颜色值
  2588. let res = /rgba?\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*(?:,\s*([.\d]+)\s*)?\)/ig.exec(str.replace(/\s/g,''));
  2589. if (res) {
  2590. let [,r,g,b,a] = res;
  2591. let rgb = [r,g,b].map(s=>parseInt(s,10));
  2592. if (a) { //将小数点的Alpha转成8位
  2593. rgb.push(Math.round(parseFloat(a) * 0xFF));
  2594. }
  2595. return rgb.map(n=>n.toString(16).padStart(2,'0')).join('');
  2596. }
  2597. else if (res = /#([a-fA-F0-9]{6,8})/i.exec(str))
  2598. {
  2599. return res[1];
  2600. }
  2601. else if (str === "blue"){ //特殊翻译
  2602. return 'qs';
  2603. }
  2604. else {
  2605. return str;
  2606. }
  2607. }
  2608. let code = [];
  2609. for (let node of parentElement.childNodes) {
  2610. if (node?.lastChild?.nodeName == "BR") node.lastChild.revome();
  2611. if (node.nodeName == "#text"){ //纯文本
  2612. code.push(node.nodeValue);
  2613. continue;
  2614. } else if (node.nodeName == "FONT" && node.color || node.nodeName == "SPAN" && node.style.color) { //文字颜色
  2615. let colorStr = rgbToHex(node.nodeName == "FONT" && node.color || node.nodeName == "SPAN" && node.style.color);
  2616. code.push(`^${colorStr}^${richTextToCode(node)}^p`);
  2617. continue;
  2618. } else if (node.nodeName == "DIV") {
  2619. let lastStr = code[code.length-1];
  2620. if (lastStr && lastStr[lastStr.length-1] !== '\n') {
  2621. code.push('\n');
  2622. }
  2623. code.push(richTextToCode(node)+'\n');
  2624. continue;
  2625. } else if (node.nodeName == "BR") {
  2626. code.push('\n');
  2627. continue;
  2628. }
  2629. let sType, id;
  2630. if(node.classList.contains("detail-mon")) { //卡片头像
  2631. const mon = node.querySelector(".monster");
  2632. if (!mon) continue;
  2633. sType = 'm';
  2634. id = mon.getAttribute("data-cardid");
  2635. }
  2636. else if(node.classList.contains("awoken-icon")) { //觉醒
  2637. sType = 'a';
  2638. id = node.getAttribute("data-awoken-icon");
  2639. }
  2640. else if(node.classList.contains("type-icon")) { //类型
  2641. sType = 't';
  2642. id = node.getAttribute("data-type-icon");
  2643. }
  2644. else if(node.classList.contains("orb")) { //宝珠
  2645. sType = 'o';
  2646. id = node.getAttribute("data-orb-icon");
  2647. }
  2648. else if(node.classList.contains("latent-icon")) { //潜觉
  2649. sType = 'l';
  2650. id = node.getAttribute("data-latent-icon");
  2651. } else {
  2652. continue;
  2653. }
  2654. code.push(createIndexedIconCode(sType, id));
  2655. }
  2656. return code.join('');
  2657. }
  2658. //标题删除所有的换行
  2659. txtTitleDisplay.onblur = function(){
  2660. for (let node of Array.from(this.children)) {
  2661. if (node.nodeName == "BR") node.remove();
  2662. }
  2663. formation.title = txtTitle.value = richTextToCode(this).replaceAll('\n','');
  2664. formationBox.refreshDocumentTitle();
  2665. createNewUrl();
  2666. }
  2667. txtDetailDisplay.onblur = function(){
  2668. //没有内容或者只有一个换行时,清空内容
  2669. if (this.textContent.length == 0 || this.textContent == "\n") {
  2670. for (let node of this.childNodes) {
  2671. if (node.nodeName == "#text" || node.nodeName == "BR") {
  2672. node.remove();
  2673. }
  2674. }
  2675. }
  2676. formation.detail = txtDetail.value = richTextToCode(this);
  2677. createNewUrl();
  2678. }
  2679. txtTitle.onchange = function() {
  2680. formation.title = this.value;
  2681. txtTitleDisplay.innerHTML = '';
  2682. txtTitleDisplay.append(descriptionToHTML(this.value));
  2683. formationBox.refreshDocumentTitle();
  2684. createNewUrl();
  2685. };
  2686. txtDetail.onchange = function() {
  2687. formation.detail = this.value;
  2688. txtDetailDisplay.innerHTML = '';
  2689. txtDetailDisplay.append(descriptionToHTML(this.value));
  2690. createNewUrl();
  2691. };
  2692. //设置为可以拖放已经编辑好的队伍
  2693. function richTextDropHandler(event) {
  2694. let formStr = event.dataTransfer.getData('from');
  2695. if (formStr) {
  2696. event.preventDefault();
  2697. const [teamNum, isAssist, indexInTeam] = JSON.parse(formStr);
  2698. const mon = formation.teams[teamNum][isAssist][indexInTeam]
  2699. event.target.insertAdjacentElement('afterbegin', createIndexedIcon('card', mon.id));
  2700. }
  2701. }
  2702. txtTitleDisplay.ondrop = richTextDropHandler;
  2703. txtDetailDisplay.ondrop = richTextDropHandler;
  2704. //这个写法的目的其实是为了确保添加顺序与1、2、3一致,即便打乱了顺序,也能正确添加
  2705. for (let ti = 0, ti_len = formationBox.querySelectorAll(".team-bigbox").length; ti < ti_len; ti++) {
  2706. teamBigBoxs.push(formationBox.querySelector(`.teams .team-${ti+1}`));
  2707. }
  2708. //将所有怪物头像添加到全局数组
  2709. teamBigBoxs.forEach(teamBigBox => {
  2710. const teamBox = teamBigBox.querySelector(".team-box");
  2711. const members = Array.from(teamBox.querySelectorAll(".team-members .monster"));
  2712. const assist = Array.from(teamBox.querySelectorAll(".team-assist .monster"));
  2713. members.forEach(m => {
  2714. allMembers.push(m);
  2715. });
  2716. assist.forEach(m => {
  2717. allMembers.push(m);
  2718. });
  2719. });
  2720. //从怪物头像获取队员的队伍编号
  2721. function getMemberArrayIndexFromMonHead(headDom) {
  2722. return [
  2723. parseInt(headDom.getAttribute("data-team"), 10), //team
  2724. parseInt(headDom.getAttribute("data-assist"), 10), //assist
  2725. parseInt(headDom.getAttribute("data-index"), 10), //index
  2726. ];
  2727. }
  2728. //编辑界面点击每个怪物的头像的处理
  2729. function clickMonHead(e) {
  2730. const arr = getMemberArrayIndexFromMonHead(this);
  2731. editBox.editMon(arr[0], arr[1], arr[2]);
  2732. return false; //没有false将会打开链接
  2733. }
  2734. //编辑界面每个怪物的头像的拖动
  2735. function dragStartMonHead(event) {
  2736. // const changeSwapToCopy = controlBox.querySelector("#change-swap-to-copy"); //储存交换“复制”和“替换”
  2737. // e.dataTransfer.dropEffect = changeSwapToCopy.checked ? 'copy' : 'move';
  2738. event.dataTransfer.setData('from', JSON.stringify(getMemberArrayIndexFromMonHead(this)));
  2739. }
  2740. //编辑界面每个怪物的头像的经过,阻止事件发生
  2741. function dropOverMonHead(event) {
  2742. event.preventDefault();
  2743. }
  2744. //编辑界面每个怪物的头像的放下
  2745. function dropMonHead(event) {
  2746. let formStr = event.dataTransfer.getData('from');
  2747. if (!formStr) return false;
  2748. const dataFrom = JSON.parse(formStr);
  2749. const dataTo = getMemberArrayIndexFromMonHead(this);
  2750. if ((dataTo[0] !== dataFrom[0]) ||
  2751. (dataTo[1] !== dataFrom[1]) ||
  2752. (dataTo[2] !== dataFrom[2])) { //必须有所不同才继续交换
  2753. interchangeCard(dataFrom, dataTo, event.ctrlKey);
  2754. }
  2755. return false; //没有false将会打开链接
  2756. }
  2757. //移动端编辑界面每个怪物的头像的放下
  2758. function touchstartMonHead(e) {
  2759. e.stopPropagation();
  2760. //console.log("开始触摸",e,this);
  2761. const tc = e.changedTouches[0];
  2762. const pX = tc.pageX,
  2763. pY = tc.pageY;
  2764. interchangeSvg.style.display = "none";
  2765. interchangeSvg.changePoint({ x: pX, y: pY }, { x: pX, y: pY });
  2766. }
  2767. //移动端编辑界面每个怪物的头像的移动
  2768. function touchmoveMonHead(e) {
  2769. //console.log("移动中",e,this);
  2770. const tc = e.changedTouches[0];
  2771. const pX = tc.pageX,
  2772. pY = tc.pageY;
  2773. const rect = this.getBoundingClientRect();
  2774. const top = rect.top + document.documentElement.scrollTop;
  2775. const left = rect.left + document.documentElement.scrollLeft;
  2776. if ((pY < top) || (pY > (top + rect.height)) ||
  2777. (pX < left) || (pX > (left + rect.width))) {
  2778. interchangeSvg.style.display = "block";
  2779. interchangeSvg.changePoint(null, { x: pX, y: pY });
  2780. } else {
  2781. interchangeSvg.style.display = "none";
  2782. }
  2783. }
  2784. //移动端编辑界面每个怪物的头像的结束
  2785. function touchendMonHead(e) {
  2786. const tc = e.changedTouches[0];
  2787. const pX = tc.pageX,
  2788. pY = tc.pageY;
  2789. //console.log("移动结束",pX,pY,e,this);
  2790. interchangeSvg.style.display = "none";
  2791. interchangeSvg.changePoint(null, { x: pX, y: pY });
  2792. const target = allMembers.find(m => {
  2793. const rect = m.getBoundingClientRect();
  2794. const top = rect.top + document.documentElement.scrollTop;
  2795. const left = rect.left + document.documentElement.scrollLeft;
  2796. const isInRect = (pY > top) && (pY < (top + rect.height)) &&
  2797. (pX > left) && (pX < (left + rect.width));
  2798. return isInRect;
  2799. });
  2800. if (target && this != target) {
  2801. //console.log("找到的对象",targets[0]);
  2802. const dataFrom = getMemberArrayIndexFromMonHead(this);
  2803. const dataTo = getMemberArrayIndexFromMonHead(target);
  2804. if ((dataTo[0] != dataFrom[0]) ||
  2805. (dataTo[1] != dataFrom[1]) ||
  2806. (dataTo[2] != dataFrom[2])) { //必须有所不同才继续交换
  2807. interchangeCard(dataFrom, dataTo);
  2808. }
  2809. }
  2810. }
  2811. //移动端编辑界面每个怪物的头像的取消
  2812. function touchcancelMonHead(event) {
  2813. interchangeSvg.style.display = "none";
  2814. console.log("移动取消", event, this);
  2815. }
  2816. function interchangeCard(formArr, toArr, isCopy) {
  2817. //优先使用传入的复制,然后才是考虑开关
  2818. isCopy = isCopy || controlBox.querySelector("#change-swap-to-copy").checked; //储存交换“复制”和“替换”
  2819. const [fromTeamNum, fromIsAssist, fromIndexInTeam] = formArr;
  2820. const [toTeamNum, toIsAssist, toIndexInTeam] = toArr;
  2821. function changeType(member, isAssist) {
  2822. if (member.id == 0 || (isAssist && member.id == -1)) {
  2823. return new Member();
  2824. } else {
  2825. const newMember = isAssist ? new MemberTeam() : new MemberAssist();
  2826. newMember.loadFromMember(member);
  2827. return newMember;
  2828. }
  2829. }
  2830. let from = formation.teams[fromTeamNum][fromIsAssist][fromIndexInTeam];
  2831. let to = formation.teams[toTeamNum][toIsAssist][toIndexInTeam];
  2832. let fromCard = from.card, toCard = to.card;
  2833. if (toIsAssist && (!fromCard?.canAssist && from.id > 0 || !fromIsAssist && toCard.onlyAssist) ||
  2834. fromIsAssist && (!toCard?.canAssist && to.id > 0 || !toIsAssist && fromCard.onlyAssist))
  2835. {
  2836. [formArr, toArr].filter(([teamNum, isAssist, indexInTeam])=>{
  2837. const member = formation.teams[teamNum][isAssist][indexInTeam];
  2838. const card = member.card;
  2839. if (member.id>0 && (!card?.canAssist || card.onlyAssist)) {
  2840. const teamBigBox = teamBigBoxs[teamNum];
  2841. const teamBox = teamBigBox.querySelector(".team-box");
  2842. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  2843. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  2844. const monsterHead = memberLi.querySelector(".monster");
  2845. monsterHead.classList.add("show-disabled-action");
  2846. monsterHead.onanimationend = function() {
  2847. this.classList.remove("show-disabled-action");
  2848. this.onanimationend = null;
  2849. }
  2850. console.warn("该角色%s%s能作为辅助 %o",
  2851. !card?.canAssist ? "不能" : "",
  2852. card?.onlyAssist ? "只能" : "",
  2853. card);
  2854. } else {
  2855. return false;
  2856. }
  2857. })
  2858. return;
  2859. }
  2860. if (fromIsAssist != toIsAssist) //从武器拖到非武器才改变类型
  2861. {
  2862. from = changeType(from, fromIsAssist);
  2863. if (!isCopy) to = changeType(to, toIsAssist);
  2864. } else if (isCopy) {
  2865. const newFrom = new from.constructor();
  2866. newFrom.loadFromMember(from);
  2867. from = newFrom;
  2868. }
  2869. formation.teams[toTeamNum][toIsAssist][toIndexInTeam] = from;
  2870. if (!isCopy) formation.teams[fromTeamNum][fromIsAssist][fromIndexInTeam] = to;
  2871. createNewUrl(); //刷新URL
  2872. refreshAll(formation); //刷新全部
  2873. }
  2874. function switchLeader(e)
  2875. {
  2876. const headDom = this.parentNode;
  2877. const arr = getMemberArrayIndexFromMonHead(headDom);
  2878. const team = formation.teams[arr[0]];
  2879. const member = team[arr[1]][arr[2]];
  2880. const card = Cards[member.id] || Cards[0];
  2881. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  2882. if (skills.length < 1) return;
  2883. const skill = skills[0];
  2884. if (team[3] > 0) //如果队伍已经换了队长
  2885. {
  2886. if (skill.type == 227 //固定与右侧换队长
  2887. || team[3] == arr[2]) //点的就是换的队长
  2888. {
  2889. team[3] = 0; //还原
  2890. }else
  2891. {
  2892. team[3] = arr[2]; //改变成任何能点的换队长
  2893. }
  2894. }else //如果队伍没有换队长
  2895. {
  2896. if (skill.type == 227) //固定与右侧换队长
  2897. {
  2898. let myTeam = team[0].slice(0,5);
  2899. team[3] = myTeam.length - 1 - myTeam.concat().reverse().findIndex(m=>m.id>0);
  2900. }
  2901. else if(arr[2] > 0) //如果点的不是原队长
  2902. {
  2903. team[3] = arr[2]; //接换成新队长
  2904. }
  2905. }
  2906. createNewUrl(); //刷新URL
  2907. refreshAll(formation); //刷新全部
  2908. e.stopPropagation();
  2909. e.preventDefault();
  2910. }
  2911. //所有怪物头像,添加拖动交换的代码
  2912. allMembers.forEach(m => {
  2913. //点击
  2914. m.onclick = clickMonHead;
  2915. //拖动
  2916. m.draggable = true;
  2917. m.ondragstart = dragStartMonHead;
  2918. m.ondragover = dropOverMonHead;
  2919. m.ondrop = dropMonHead;
  2920. //触摸
  2921. m.ontouchstart = touchstartMonHead;
  2922. m.ontouchmove = touchmoveMonHead;
  2923. m.ontouchend = touchendMonHead;
  2924. m.ontouchcancel = touchcancelMonHead;
  2925. //子元素
  2926. m.querySelector(".switch-leader").onclick = switchLeader;
  2927. });
  2928. //添加徽章
  2929. const className_ChoseBadges = "show-all-badges";
  2930. teamBigBoxs.forEach((teamBigBox, teamIdx) => {
  2931. //徽章
  2932. const teamBadge = teamBigBox.querySelector(".team-badge");
  2933. if (!teamBadge) return;
  2934. const badges = Array.from(teamBadge.querySelectorAll(".badge-radio"));
  2935. function setBadge() {
  2936. if (teamBadge.classList.contains(className_ChoseBadges)) {
  2937. const team = formation.teams[teamIdx];
  2938. teamBadge.classList.remove(className_ChoseBadges);
  2939. team[2] = parseInt(this.value, 10);
  2940. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  2941. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, team, teamIdx);
  2942. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  2943. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, team, teamIdx);
  2944. createNewUrl();
  2945. } else {
  2946. teamBadge.classList.add(className_ChoseBadges);
  2947. }
  2948. }
  2949. badges.forEach(badge => badge.onclick = setBadge);
  2950. });
  2951. //显示HP的详细值
  2952. const hpDetailDialog = formationBox.querySelector(".dialog-hp-detail");
  2953. hpDetailDialog.initialing = function(reduceAttrRanges, reduceAttrRangesWithOutAwoken, tHP, tHPNoAwoken)
  2954. {
  2955. const dialogContent = this.querySelector(".dialog-content");
  2956. const fragment = document.createDocumentFragment();
  2957. function insertHpRangeTable(reduceRanges, reduceRangesWithOutAwoken, tHP, tHPNoAwoken, attr)
  2958. {
  2959. const table = document.createElement("table");
  2960. table.className = "hp-range-table";
  2961. table.setAttribute("data-attr", attr);
  2962. table.createCaption();
  2963. const tHead = table.createTHead();
  2964. const tBody = table.createTBody();
  2965. const rangeRow = tHead.insertRow();
  2966. rangeRow.className = "hp-range";
  2967. rangeRow.appendChild(document.createElement("th"));
  2968. const rageHpRow = tBody.insertRow();
  2969. rageHpRow.className = "general";
  2970. rageHpRow.appendChild(document.createElement("th"));
  2971. const rageHpNoAwokenRow = tBody.insertRow();
  2972. rageHpNoAwokenRow.className = "awoken-bind";
  2973. rageHpNoAwokenRow.appendChild(document.createElement("th"));
  2974. const reduceRow = tBody.insertRow();
  2975. reduceRow.className = "reduce-scale";
  2976. reduceRow.appendChild(document.createElement("th"));
  2977. const reduceHpRow = tBody.insertRow();
  2978. reduceHpRow.className = "reduce-general";
  2979. const reduceHpRowTitle = reduceHpRow.appendChild(document.createElement("th"));
  2980. const reduceHpRowTitleSheild = reduceHpRowTitle.appendChild(document.createElement("icon"));
  2981. reduceHpRowTitleSheild.className = "sheild";
  2982. const reduceHpNoAwokenRow = tBody.insertRow();
  2983. reduceHpNoAwokenRow.className = "reduce-awoken-bind";
  2984. const reduceHpNoAwokenRowTitle = reduceHpNoAwokenRow.appendChild(document.createElement("th"));
  2985. const reduceHpNoAwokenRowTitleSheild = reduceHpNoAwokenRowTitle.appendChild(document.createElement("icon"));
  2986. reduceHpNoAwokenRowTitleSheild.className = "sheild";
  2987. for (let ri=0;ri<reduceRanges.length;ri++) {
  2988. const range = reduceRanges[ri];
  2989. const rangeWOA = reduceRangesWithOutAwoken[ri];
  2990. const hpRange = rangeRow.insertCell();
  2991. const hpRangeMin = hpRange.appendChild(document.createElement("span"));
  2992. hpRangeMin.className = "hp-range-min";
  2993. hpRangeMin.textContent = range.min;
  2994. hpRange.append(" ~ ");
  2995. const hpRangeMax = hpRange.appendChild(document.createElement("span"));
  2996. hpRangeMax.className = "hp-range-max";
  2997. hpRangeMax.textContent = range.max;
  2998. const hpGeneral = rageHpRow.insertCell();
  2999. hpGeneral.textContent = `${Math.round(tHP * (range.min / 100)).bigNumberToString()} ~ ${Math.round(tHP * (range.max/100)).bigNumberToString()}`;
  3000. const hpAwokenBind = rageHpNoAwokenRow.insertCell();
  3001. hpAwokenBind.textContent = `${Math.round(tHPNoAwoken * (range.min / 100)).bigNumberToString()} ~ ${Math.round(tHPNoAwoken * (range.max/100)).bigNumberToString()}`;
  3002. const reduce = reduceRow.insertCell();
  3003. const reduceScale = reduce.appendChild(document.createElement("span"));
  3004. reduceScale.textContent = `${parseFloat((range.scale * 100).toFixed(2))}`;
  3005. if (rangeWOA.scale !== range.scale) {
  3006. reduce.appendChild(document.createTextNode("/"));
  3007. const reduceScaleWithOutAwoken = reduce.appendChild(document.createElement("span"));
  3008. reduceScaleWithOutAwoken.textContent = `${parseFloat((rangeWOA.scale * 100).toFixed(2))}`;
  3009. }
  3010. if (range.probability < 1)
  3011. {
  3012. reduce.append("(");
  3013. const reduceProb = reduce.appendChild(document.createElement("span"));
  3014. reduceProb.className = "reduce-probability";
  3015. reduceProb.textContent = `${(range.probability * 100).toFixed(0)}`;
  3016. reduce.append(")");
  3017. }
  3018. const reduceGeneral = reduceHpRow.insertCell();
  3019. reduceGeneral.textContent = `${Math.round(tHP * (range.min / 100) / (1 - range.scale)).bigNumberToString()} ~ ${Math.round(tHP * (range.max/100) / (1 - range.scale)).bigNumberToString()}`;
  3020. const reduceAwokenBind = reduceHpNoAwokenRow.insertCell();
  3021. reduceAwokenBind.textContent = `${Math.round(tHPNoAwoken * (rangeWOA.min / 100) / (1 - rangeWOA.scale)).bigNumberToString()} ~ ${Math.round(tHPNoAwoken * (rangeWOA.max/100) / (1 - rangeWOA.scale)).bigNumberToString()}`;
  3022. }
  3023. return table;
  3024. }
  3025. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  3026. {
  3027. for (let ri=0;ri<reduceAttrRanges.length;ri++) {
  3028. fragment.appendChild(insertHpRangeTable(reduceAttrRanges[ri], reduceAttrRangesWithOutAwoken[ri], tHP, tHPNoAwoken, ri));
  3029. }
  3030. }
  3031. else //只有阶梯盾
  3032. {
  3033. fragment.appendChild(insertHpRangeTable(reduceAttrRanges[0], reduceAttrRangesWithOutAwoken[0], tHP, tHPNoAwoken, 31));
  3034. }
  3035. dialogContent.innerHTML = "";
  3036. dialogContent.appendChild(fragment);
  3037. }
  3038. //初始化Dialog
  3039. dialogInitialing(hpDetailDialog);
  3040. const reduceDetailsBars = Array.from(formationBox.querySelectorAll(".tIf-total-hp .reduce-details"));
  3041. reduceDetailsBars.forEach(bar => {
  3042. bar.onclick = function(){
  3043. hpDetailDialog.show(this.reduceAttrRangesWithShieldAwoken, this.reduceAttrRanges, this.tHP, this.tHPNoAwoken);
  3044. };
  3045. });
  3046. //设置地下城倍率
  3047. const dungeonEnchanceDialog = document.body.querySelector(".dialog-dungeon-enchance");
  3048. const dialogContent = dungeonEnchanceDialog.querySelector(".dialog-content");
  3049. const rareDoms = Array.from(dialogContent.querySelectorAll(".rare-list .rare-check"));
  3050. const attrDoms = Array.from(dialogContent.querySelectorAll(".attr-list .attr-check"));
  3051. const typeDoms = Array.from(dialogContent.querySelectorAll(".type-list .type-check"));
  3052. const collabIdIpt = dialogContent.querySelector("#dungeon-collab-id");
  3053. const gachaIdIpt = dialogContent.querySelector("#dungeon-gacha-id");
  3054. const benefitDoms = Array.from(dialogContent.querySelectorAll(".benefit-list .benefit-check"));
  3055. const benefit0 = benefitDoms.find(dom=>parseInt(dom.value, 10) == 0);
  3056. /*const benefitNot0 = benefitDoms.filter(dom=>dom != benefit0);
  3057. const notChecked = function(e){
  3058. console.log(this.checked,e);
  3059. }
  3060. benefitNot0.forEach(dom=>dom.onclick=notChecked);*/
  3061. dungeonEnchanceDialog.initialing = function(formation){
  3062. const dge = formation.dungeonEnchance;
  3063. function runCheck(checkBox){
  3064. checkBox.checked = this.includes(parseInt(checkBox.value, 10));
  3065. }
  3066. rareDoms.forEach(runCheck,dge.rarities);
  3067. attrDoms.forEach(runCheck,dge.attrs);
  3068. typeDoms.forEach(runCheck,dge.types);
  3069. gachaIdIpt.value = dge.gachas.join();
  3070. const benefit = dge.benefit || 0;
  3071. benefitDoms.find(dom=>parseInt(dom.value, 10) == benefit).checked = true;
  3072. collabIdIpt.value = dge.collabs.join();
  3073. const {hp, atk, rcv} = dge.rate;
  3074. dialogContent.querySelector("#dungeon-hp").value = hp;
  3075. dialogContent.querySelector("#dungeon-atk").value = atk;
  3076. dialogContent.querySelector("#dungeon-rcv").value = rcv;
  3077. this.classList.remove(className_displayNone);
  3078. }
  3079. //初始化Dialog
  3080. dialogInitialing(dungeonEnchanceDialog);
  3081. const dungeonEnchanceDialogConfirm = dungeonEnchanceDialog.querySelector(".dialog-confirm");
  3082. dungeonEnchanceDialogConfirm.onclick = function(){
  3083. const rarities = returnCheckBoxsValues(rareDoms).map(Str2Int);
  3084. const attrs = returnCheckBoxsValues(attrDoms).map(Str2Int);
  3085. const types = returnCheckBoxsValues(typeDoms).map(Str2Int);
  3086. const benefit = Str2Int(returnRadiosValue(benefitDoms));
  3087. const dge = formation.dungeonEnchance;
  3088. dge.rarities = rarities;
  3089. dge.attrs = attrs;
  3090. dge.types = types;
  3091. dge.rate.hp = Number(dialogContent.querySelector("#dungeon-hp").value);
  3092. dge.rate.atk = Number(dialogContent.querySelector("#dungeon-atk").value);
  3093. dge.rate.rcv = Number(dialogContent.querySelector("#dungeon-rcv").value);
  3094. dge.collabs = collabIdIpt.value.split(',').map(str=>parseInt(str,10)).filter(Boolean);
  3095. dge.gachas = gachaIdIpt.value.split(',').map(str=>parseInt(str,10)).filter(Boolean);
  3096. dge.benefit = benefit;
  3097. dungeonEnchanceDialog.close();
  3098. createNewUrl();
  3099. refreshAll(formation);
  3100. };
  3101. const dungeonEnchanceDialogClear = dungeonEnchanceDialog.querySelector(".dialog-clear");
  3102. dungeonEnchanceDialogClear.onclick = function(){
  3103. function unchecked(checkBox) {
  3104. checkBox.checked = false;
  3105. }
  3106. rareDoms.forEach(unchecked);
  3107. attrDoms.forEach(unchecked);
  3108. typeDoms.forEach(unchecked);
  3109. collabIdIpt.value = '';
  3110. gachaIdIpt.value = '';
  3111. benefit0.checked = true;
  3112. dialogContent.querySelector("#dungeon-hp").value = 1;
  3113. dialogContent.querySelector("#dungeon-atk").value = 1;
  3114. dialogContent.querySelector("#dungeon-rcv").value = 1;
  3115. };
  3116. const dungeonEnchanceDialogOpen = controlBox.querySelector("#btn-set-dungeon-enchance");
  3117. dungeonEnchanceDialogOpen.onclick = function(){
  3118. dungeonEnchanceDialog.show(formation);
  3119. };
  3120. //编辑框
  3121. editBox.mid = null; //储存怪物id
  3122. editBox.latent = []; //储存潜在觉醒
  3123. editBox.isAssist = false; //储存是否为辅助宠物
  3124. editBox.monsterHead = null;
  3125. editBox.latentBox = null;
  3126. editBox.memberIdx = []; //储存队伍数组下标
  3127. editBox.show = function() {
  3128. this.classList.remove(className_displayNone);
  3129. formationBox.classList.add("blur-bg");
  3130. controlBox.classList.add("blur-bg");
  3131. };
  3132. editBox.hide = function() {
  3133. this.classList.add(className_displayNone);
  3134. formationBox.classList.remove("blur-bg");
  3135. controlBox.classList.remove("blur-bg");
  3136. // if (isGuideMod) {
  3137. // const url = new URL(location);
  3138. // url.searchParams.delete("guide");
  3139. // url.searchParams.delete("id");
  3140. // history.replaceState(null,null,url);
  3141. // }
  3142. //删除编辑模式
  3143. sessionStorage.removeItem('editing');
  3144. };
  3145. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  3146. const searchBox = editBox.querySelector(".search-box");
  3147. const settingBox = editBox.querySelector(".setting-box");
  3148. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  3149. mSeriesId.onclick = function() { //搜索系列
  3150. const seriesId = parseInt(this.getAttribute(dataAttrName), 10);
  3151. if (seriesId > 0) {
  3152. showSearch(Cards.filter(card => card.seriesId == seriesId));
  3153. }
  3154. };
  3155. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  3156. mCollabId.onclick = function() { //搜索合作
  3157. const collabId = parseInt(this.getAttribute(dataAttrName), 10);
  3158. if (collabId > 0); {
  3159. showSearch(Cards.filter(card => card.collabId == collabId));
  3160. }
  3161. };
  3162. const mGachaId = monInfoBox.querySelector(".monster-gachaId");
  3163. mGachaId.onclick = function() { //搜索合作
  3164. const gachaId = parseInt(this.getAttribute(dataAttrName), 10);
  3165. if (gachaId > 0); {
  3166. showSearch(Cards.filter(card => card.gachaId == gachaId));
  3167. }
  3168. };
  3169. //以字符串搜索窗口
  3170. const stringSearchDialog = settingBox.querySelector(".dialog-search-string");
  3171. function searchByString(str)
  3172. { // 考虑了一下onlyInTag被废弃了,因为和游戏内搜索不符
  3173. str = str.trim();
  3174. if (str === '0') { //如果搜索0,则打开最新的50个
  3175. return Cards.filter(card=>card.enabled).slice(-50);
  3176. } else if (str.length>0)
  3177. {
  3178. return Cards.filter(card =>
  3179. {
  3180. const names = [card.name];
  3181. if (card.otLangName)
  3182. {
  3183. names.push(...Object.values(card.otLangName));
  3184. }
  3185. const tags = card.altName.concat();
  3186. if (card.otTags)
  3187. {
  3188. tags.push(...card.otTags);
  3189. }
  3190. return tags.some(astr=>astr.toLowerCase().includes(str.toLowerCase())) ||
  3191. names.some(astr=>astr.toLowerCase().includes(str.toLowerCase()));
  3192. }
  3193. );
  3194. }else
  3195. {
  3196. return [];
  3197. }
  3198. }
  3199. function copyString(input)
  3200. {
  3201. input.focus(); //设input为焦点
  3202. input.select(); //选择全部
  3203. if (navigator?.clipboard?.writeText) { //优先使用新API
  3204. navigator.clipboard.writeText(input.value);
  3205. } else if (document.execCommand('copy')) {
  3206. document.execCommand('copy');
  3207. }
  3208. //input.blur(); //取消焦点
  3209. }
  3210. stringSearchDialog.initialing = function(originalStrArr = [], additionalStrArr = [])
  3211. {
  3212. const stringSearchContent = this.querySelector(".dialog-content");
  3213. const fragment = document.createDocumentFragment();
  3214. if (originalStrArr.length > 0 && originalStrArr[0].length > 0)
  3215. {
  3216. const ul_original = document.createElement("ul");
  3217. ul_original.className = "original-string";
  3218. originalStrArr.forEach(str=>{
  3219. const li = ul_original.appendChild(document.createElement("li"));
  3220. const ipt = li.appendChild(document.createElement("input"));
  3221. ipt.className = "string-value";
  3222. ipt.value = str;
  3223. ipt.readOnly = true;
  3224. const copyBtn = li.appendChild(document.createElement("button"));
  3225. copyBtn.className = "string-copy";
  3226. copyBtn.onclick = function(){copyString(ipt)};
  3227. const searchBtn = li.appendChild(document.createElement("button"));
  3228. searchBtn.className = "string-search";
  3229. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  3230. });
  3231. fragment.appendChild(ul_original);
  3232. }
  3233. if (additionalStrArr.length > 0 && additionalStrArr[0].length > 0)
  3234. {
  3235. const ul_additional = document.createElement("ul");
  3236. ul_additional.className = "additional-string";
  3237. additionalStrArr.forEach(str=>{
  3238. const li = ul_additional.appendChild(document.createElement("li"));
  3239. const ipt = li.appendChild(document.createElement("input"));
  3240. ipt.className = "string-value";
  3241. ipt.value = str;
  3242. ipt.readOnly = true;
  3243. const searchBtn = li.appendChild(document.createElement("button"));
  3244. searchBtn.className = "string-search";
  3245. searchBtn.onclick = function(){showSearch(searchByString(ipt.value))};
  3246. });
  3247. fragment.appendChild(ul_additional);
  3248. }
  3249. stringSearchContent.innerHTML = "";
  3250. stringSearchContent.appendChild(fragment);
  3251. }
  3252. stringSearchDialog.close = function()
  3253. {
  3254. this.classList.add(className_displayNone);
  3255. }
  3256. function dialogShowFunction(...arg){
  3257. this?.initialing(...arg); //自身初始化
  3258. this.classList.remove(className_displayNone);
  3259. };
  3260. function dialogCloseFunction(){
  3261. this.classList.add(className_displayNone);
  3262. };
  3263. function dialogCloseButtonFunction(){
  3264. this.parentElement.parentElement.close();
  3265. };
  3266. function dialogInitialing(dialog){
  3267. dialog.show = dialogShowFunction;
  3268. dialog.close = dialogCloseFunction;
  3269. const closeButton = dialog.querySelector(".dialog-close");
  3270. closeButton.onclick = dialogCloseButtonFunction;
  3271. }
  3272. //初始化Dialog
  3273. dialogInitialing(stringSearchDialog);
  3274. const mAltName = monInfoBox.querySelector(".monster-altName");
  3275. mAltName.onclick = function() { //搜索合作
  3276. //const mid = parseInt(this.getAttribute('data-monId'));
  3277. const card = Cards[editBox.mid];
  3278. if (card)
  3279. {
  3280. stringSearchDialog.show(card.altName, card.otTags);
  3281. }
  3282. };
  3283. //创建一个新的怪物头像
  3284. editBox.createCardHead = function(id, options = {}) {
  3285. function clickHeadToNewMon() {
  3286. monstersID.value = this.card.id;
  3287. monstersID.onchange();
  3288. return false; //取消链接的默认操作
  3289. }
  3290. const cli = document.createElement("li");
  3291. const cdom = cli.head = createCardA(options);
  3292. cli.appendChild(cdom);
  3293. let card;
  3294. if (id instanceof Member) {
  3295. changeid(id, cdom);
  3296. card = id.card;
  3297. } else {
  3298. changeid({ id: id }, cdom);
  3299. card = Cards[id];
  3300. }
  3301. cli.card = card;
  3302. if (card?.canAssist)
  3303. cli.classList.add("allowable-assist");
  3304. if (options.showCD)
  3305. {
  3306. const CDPreview = cli.appendChild(document.createElement("div"));
  3307. CDPreview.className = "cd-preview";
  3308. if (card.activeSkillId>0)
  3309. {
  3310. const skill = Skills[card.activeSkillId];
  3311. const CD_Max = skill.initialCooldown;
  3312. const CD_Min = skill.initialCooldown - skill.maxLevel + 1;
  3313. const CD_MinDom = CDPreview.appendChild(document.createElement("span"));
  3314. CD_MinDom.className = "cd-min";
  3315. if (CD_Max !== CD_Min)
  3316. {
  3317. CD_MinDom.textContent = CD_Min;
  3318. }else
  3319. {
  3320. CD_MinDom.classList.add(className_displayNone);
  3321. }
  3322. const CD_MaxDom = CDPreview.appendChild(document.createElement("span"));
  3323. CD_MaxDom.className = "cd-max";
  3324. CD_MaxDom.textContent = CD_Max;
  3325. if (skill.type === 232 || skill.type === 233) {
  3326. CDPreview.appendChild(document.createElement("br"));
  3327. const CD_EvoDom = CDPreview.appendChild(document.createElement("span"));
  3328. CD_EvoDom.className = "cd-evo";
  3329. CD_EvoDom.textContent = skill.params.slice(1).map(id=>Skills[id].initialCooldown).join('➔');
  3330. if (skill.type === 233) CD_EvoDom.classList.add("loop-evo-skill");
  3331. }
  3332. }
  3333. }
  3334. //产生一个能力值列表
  3335. function creatAbilitiesList(abilities) {
  3336. const abilitiesPreview = document.createElement("ul");
  3337. abilitiesPreview.className = "abilities-preview";
  3338. const hpDom = abilitiesPreview.appendChild(document.createElement("li"));
  3339. hpDom.className = "hp-preview";
  3340. hpDom.textContent = abilities.hp;
  3341. const atkDom = abilitiesPreview.appendChild(document.createElement("li"));
  3342. atkDom.className = "atk-preview";
  3343. atkDom.textContent = abilities.atk;
  3344. const rcvDom = abilitiesPreview.appendChild(document.createElement("li"));
  3345. rcvDom.className = "rcv-preview";
  3346. rcvDom.textContent = abilities.rcv;
  3347. const indexDom = abilitiesPreview.appendChild(document.createElement("li"));
  3348. indexDom.className = "index-preview";
  3349. indexDom.textContent = Math.round(abilities.hp/10 + abilities.atk/5 + abilities.rcv/3);
  3350. return abilitiesPreview;
  3351. }
  3352. if (options.showAbilities || options.showAbilitiesWithAwoken)
  3353. {
  3354. const abilities_2status = calculateAbility_max(id, solo, teamsCount, 120);
  3355. if (options.showAbilities && abilities_2status)
  3356. {
  3357. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.noAwoken));
  3358. }
  3359. if (options.showAbilitiesWithAwoken && abilities_2status)
  3360. {
  3361. const abilitiesPreview = cli.appendChild(creatAbilitiesList(abilities_2status.withAwoken));
  3362. abilitiesPreview.classList.add("abilities-with-awoken-preview");
  3363. }
  3364. }
  3365. if (options.showAwoken)
  3366. {
  3367. //产生一个觉醒列表
  3368. function creatAwokenList(awokens) {
  3369. const ul = document.createElement("ul");
  3370. ul.className = "awoken-ul";
  3371. awokens.forEach(ak=>{
  3372. const li = ul.appendChild(document.createElement("li"));
  3373. const icon = li.appendChild(document.createElement("icon"));
  3374. icon.className = "awoken-icon";
  3375. icon.setAttribute("data-awoken-icon",ak);
  3376. });
  3377. return ul;
  3378. }
  3379. const awokenPreview = cli.appendChild(document.createElement("div"));
  3380. awokenPreview.className = "awoken-preview";
  3381. if (card.awakenings.length)
  3382. {
  3383. const akUl = awokenPreview.appendChild(creatAwokenList(card.awakenings)); //添加觉醒
  3384. akUl.classList.add("awoken-preview-awakenings");
  3385. }
  3386. if (card.superAwakenings.length)
  3387. {
  3388. const sakUl = awokenPreview.appendChild(creatAwokenList(card.superAwakenings)); //添加超觉醒
  3389. sakUl.classList.add("awoken-preview-superAwakenings");
  3390. }
  3391. }
  3392. if (options.customAddition)
  3393. {
  3394. options.customAddition.forEach(func=>{
  3395. const c_addition = cli.appendChild(document.createElement("div"));
  3396. c_addition.className = "custom-addition";
  3397. let content = func(card);
  3398. content && c_addition.append(content);
  3399. });
  3400. }
  3401. cli.onclick = clickHeadToNewMon;
  3402. return cli;
  3403. };
  3404. //显示进化树
  3405. const evolutionaryTreeMask = settingBox.querySelector(".mask-evolutionary-tree");
  3406. evolutionaryTreeMask.initialize = function(monid)
  3407. {
  3408. const maskContent = this.querySelector(".mask-content");
  3409. const fragment = document.createDocumentFragment();
  3410. const evoTree = new EvoTree(monid);
  3411. fragment.appendChild(evoTree.toListNode());
  3412. maskContent.innerHTML = "";
  3413. maskContent.appendChild(fragment);
  3414. }
  3415. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  3416. openEvolutionaryTree.onclick = function(event) {
  3417. if (event.ctrlKey) { //显示进化需求树,不是常用功能,就不做额外的按钮了,所以按住Ctrl点击生效
  3418. evolutionaryTreeMask.showRequirementTree(editBox.mid);
  3419. } else {
  3420. evolutionaryTreeMask.show(editBox.mid);
  3421. }
  3422. };
  3423. //显示进化需求树
  3424. evolutionaryTreeMask.showRequirementTree = function(monid)
  3425. {
  3426. const maskContent = this.querySelector(".mask-content");
  3427. const fragment = document.createDocumentFragment();
  3428. const evoTree = new RequirementTree(monid);
  3429. fragment.appendChild(evoTree.toListNode());
  3430. maskContent.innerHTML = "";
  3431. maskContent.appendChild(fragment);
  3432. this.classList.remove(className_displayNone);
  3433. }
  3434. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  3435. searchEvolutionByThis.onclick = function() {showSearch(Cards.filter(card=>card.evoMaterials.includes(editBox.mid)))};
  3436. const s_attr_lists = Array.from(searchBox.querySelectorAll(".attrs-div .attr-list")).map(list=>Array.from(list.querySelectorAll("input[type=\"radio\"]")));
  3437. const s_fixMainColor = searchBox.querySelector("#fix-main-color");
  3438. const s_typesDiv = searchBox.querySelector(".types-div");
  3439. const s_typeAndOr = s_typesDiv.querySelector("#type-and-or");
  3440. const s_typesUl = s_typesDiv.querySelector(".type-list");
  3441. const s_typesLi = Array.from(s_typesUl.querySelectorAll("li"));
  3442. const s_types = s_typesLi.map(li=>li.querySelector(".type-check")); //checkbox集合
  3443. const attrPreview = searchBox.querySelector(".attrs-div .monster");
  3444. //3种属性选择的预览
  3445. const s_attr_preview_attrs = Array.from(attrPreview.querySelectorAll(".attrs .attr"));
  3446. function s_attr_onclick(){
  3447. const attrIdx = parseInt(this.name[this.name.length-1],10) - 1;
  3448. const valueFlag = parseInt(this.value, 2);
  3449. const values = flags(valueFlag);
  3450. let attr = values.length === 1 ? values[0] : 'any';
  3451. if (attrIdx>0 && attr === 6) attr = -1;
  3452. s_attr_preview_attrs[attrIdx].dataset.attr = attr;
  3453. }
  3454. s_attr_lists.forEach(s_attr_list=>
  3455. s_attr_list.forEach(s_attr=>{
  3456. s_attr.onclick = s_attr_onclick;
  3457. if (s_attr.checked) s_attr.onclick();
  3458. })
  3459. );
  3460. //可以自行打开图片设定头像的彩蛋
  3461. const avatarSelect = attrPreview.querySelector("#avatar-select");
  3462. const customAvatar = attrPreview.querySelector(".custom-avatar");
  3463. avatarSelect.onchange = async function(event){
  3464. let img = await createImageBitmap(event.target.files[0]);
  3465. customAvatar.style.backgroundImage = `none`;
  3466. const ctx = customAvatar.getContext("2d");
  3467. let imgScale = Math.max(customAvatar.offsetWidth / img.width, customAvatar.offsetHeight / img.height);
  3468. //清空画布
  3469. ctx.clearRect(0, 0, customAvatar.offsetWidth, customAvatar.offsetHeight);
  3470. //保持比例居中填充画图
  3471. ctx.drawImage(img,
  3472. -(img.width * imgScale - customAvatar.offsetWidth) / 2,
  3473. -(img.height * imgScale - customAvatar.offsetHeight) / 2,
  3474. img.width * imgScale,
  3475. img.height * imgScale
  3476. );
  3477. img.close();
  3478. btnCustomAvatarSave.classList.remove(className_displayNone);
  3479. };
  3480. const btnCustomAvatarSave = searchBox.querySelector(".attrs-div #avatar-save");
  3481. btnCustomAvatarSave.onclick = function(event) {
  3482. const downLink = controlBox.querySelector(".down-capture");
  3483. html2canvas(attrPreview, {backgroundColor: null}).then(canvas => {
  3484. canvas.toBlob(function(blob) {
  3485. window.URL.revokeObjectURL(downLink.href);
  3486. downLink.href = URL.createObjectURL(blob);
  3487. downLink.download = `custom-avatar.png`;
  3488. downLink.click();
  3489. });
  3490. });
  3491. }
  3492. function s_types_onchange(){
  3493. const newClassName = `type-killer-${this.value}`;
  3494. s_typesUl.classList.toggle(newClassName, this.checked && s_typeAndOr.checked);
  3495. }
  3496. s_types.forEach(checkBox=>checkBox.onchange = s_types_onchange);
  3497. const s_types_latentUl = s_typesDiv.querySelector(".latent-list");
  3498. const s_types_latentli = Array.from(s_types_latentUl.querySelectorAll("li"));
  3499. function s_types_latentli_onclick(){
  3500. const latenttype = parseInt(this.getAttribute("data-latent-icon"));
  3501. const killerTypes = typekiller_for_type.filter(o=>o.allowableLatent.includes(latenttype)).map(o=>o.type);
  3502. s_types.forEach(checkbox=>{
  3503. const type = parseInt(checkbox.value);
  3504. checkbox.checked = killerTypes.includes(type);
  3505. });
  3506. }
  3507. s_types_latentli.forEach(latent=>latent.onclick = s_types_latentli_onclick);
  3508. s_typeAndOr.onchange = function(){
  3509. s_types.forEach(checkBox=>checkBox.onchange());
  3510. s_types_latentUl.classList.toggle(className_displayNone, this.checked);;
  3511. };
  3512. s_typeAndOr.onchange();
  3513. //稀有度筛选
  3514. const s_rareDiv = searchBox.querySelector(".rare-div");
  3515. const s_rareLst = s_rareDiv.querySelector(".rare-list");
  3516. const s_rareChecks = Array.from(s_rareLst.querySelectorAll("input[name='search-rare']"));
  3517. const s_rareClear = s_rareDiv.querySelector(".rare-clear");
  3518. s_rareClear.onclick = function(){
  3519. s_rareChecks.forEach(i => i.checked = false);
  3520. }
  3521. const s_awokensDiv = searchBox.querySelector(".awoken-div");
  3522. const s_awokensUl = s_awokensDiv.querySelector(":scope .all-awokens .awoken-ul");
  3523. const s_awokensLi = Array.from(s_awokensUl.querySelectorAll(".awoken-count"));
  3524. const s_awokensIcons = s_awokensLi.map(li => li.querySelector(".awoken-icon"));
  3525. s_awokensUl.originalSorting = s_awokensIcons.map(icon => parseInt(icon.getAttribute("data-awoken-icon"), 10)); //储存觉醒列表的原始排序
  3526. const searchMonList = editBox.querySelector(".search-mon-list"); //搜索结果列表
  3527. searchMonList.originalHeads = null; //用于存放原始搜索结果
  3528. const s_awokensEquivalent = searchBox.querySelector("#consider-equivalent-awoken"); //搜索等效觉醒
  3529. const s_canAssist = searchBox.querySelector("#can-assist"); //只搜索辅助
  3530. const s_canLevelLimitBreakthrough = searchBox.querySelector("#can-level-limit-breakthrough"); //可以突破等级上限
  3531. const s_have8LatentSlot = searchBox.querySelector("#have-8-latent-slot"); //有8格潜觉
  3532. const s_notWeapon = searchBox.querySelector("#not-weapon"); //不是武器
  3533. s_notWeapon.onchange = function(){
  3534. //勾选不是武器时,去掉觉醒里的武器
  3535. if (this.checked) {
  3536. const awokenBtn = s_awokensIcons.find(btn => parseInt(btn.getAttribute("data-awoken-icon"), 10) == 49);
  3537. if (awokenBtn) awokenBtn.removeAttribute("data-awoken-count");
  3538. const addedAwokenIcons = Array.from(s_selectedAwokensUl.querySelectorAll('[data-awoken-icon="49"]'));
  3539. addedAwokenIcons.forEach(icon=>icon.parentNode.remove());
  3540. }
  3541. }
  3542. //强调箱子拥有开关
  3543. const s_boxHave = document.getElementById("box-have");
  3544. s_boxHave.checked = localStorage_getBoolean(cfgPrefix + s_boxHave.id);
  3545. s_boxHave.onchange = function(e) {
  3546. document.body.classList.toggle("emphasize-box-have", this.checked);;
  3547. if (e) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  3548. };
  3549. s_boxHave.onchange(false);
  3550. const s_sawokensDetail = searchBox.querySelector(".sawoken-detail");
  3551. s_sawokensDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-sawoken');
  3552. s_sawokensDetail.querySelector("summary").onclick = function(event) {
  3553. if (event instanceof Event) localStorage.setItem(cfgPrefix + 'hide-sawoken', Number(!s_sawokensDetail.open));
  3554. }
  3555. const s_sawokensUl = s_sawokensDetail.querySelector(".awoken-ul");
  3556. const s_sawokensLi = Array.from(s_sawokensUl.querySelectorAll(".awoken-count"));
  3557. s_sawokensUl.originalSorting = s_sawokensLi.map(li => parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10));
  3558. const s_sawokens = s_sawokensLi.map(li => li.querySelector(".sawoken-check"));
  3559. const s_includeSuperAwoken = searchBox.querySelector("#include-super-awoken"); //搜索超觉醒
  3560. s_includeSuperAwoken.onchange = function() {
  3561. s_sawokensDetail.classList.toggle(className_displayNone, this.checked);;
  3562. };
  3563. s_includeSuperAwoken.onchange();
  3564. //显示官方觉醒排序开关
  3565. const s_showOfficialAwokenSorting = document.getElementById("show-official-awoken-sorting");
  3566. s_showOfficialAwokenSorting.checked = localStorage_getBoolean(cfgPrefix + s_showOfficialAwokenSorting.id);
  3567. s_showOfficialAwokenSorting.onchange = function(e){
  3568. const checked = this.checked;
  3569. if (e) localStorage.setItem(cfgPrefix + this.id, Number(checked));
  3570. const fragmentAwoken = document.createDocumentFragment();
  3571. const fragmentSawoken = document.createDocumentFragment();
  3572. const awokenSorting = checked ? official_awoken_sorting : s_awokensUl.originalSorting;
  3573. const sawokenSorting = checked ? official_awoken_sorting : s_sawokensUl.originalSorting;
  3574. function appendLi(id) {
  3575. const li = this.iconLis.find(li=>
  3576. parseInt(li.querySelector(".awoken-icon").getAttribute("data-awoken-icon"), 10) === id
  3577. );
  3578. li && this.fragment.appendChild(li);
  3579. }
  3580. awokenSorting.forEach(appendLi, {iconLis: s_awokensLi, fragment: fragmentAwoken});
  3581. sawokenSorting.forEach(appendLi, {iconLis: s_sawokensLi, fragment: fragmentSawoken});
  3582. const className = "official-awoken-sorting";
  3583. s_awokensDiv.classList.toggle(className, checked);
  3584. s_awokensUl.appendChild(fragmentAwoken);
  3585. s_sawokensUl.appendChild(fragmentSawoken);
  3586. };
  3587. s_showOfficialAwokenSorting.onchange(false);
  3588. const s_selectedAwokensUl = searchBox.querySelector(".selected-awokens");
  3589. function search_awokenAdd1() {
  3590. let count = parseInt(this.getAttribute("data-awoken-count") || 0, 10);
  3591. const maxCount = parseInt(this.getAttribute("data-max-count") || 9, 10);
  3592. if (count < maxCount) {
  3593. count++;
  3594. this.setAttribute("data-awoken-count", count);
  3595. const iconLi = document.createElement("li");
  3596. const icon = iconLi.appendChild(document.createElement("icon"))
  3597. icon.className = "awoken-icon";
  3598. icon.setAttribute("data-awoken-icon", this.getAttribute("data-awoken-icon"));
  3599. icon.onclick = search_awokenSub1;
  3600. s_selectedAwokensUl.appendChild(iconLi);
  3601. }
  3602. }
  3603. function search_awokenSub1() {
  3604. const awokenId = this.getAttribute("data-awoken-icon");
  3605. const awokenIcon = s_awokensIcons.find(icon=>icon.getAttribute("data-awoken-icon") == awokenId);
  3606. let count = parseInt(awokenIcon.getAttribute("data-awoken-count") || 0, 10);
  3607. if (count > 0) {
  3608. count--;
  3609. awokenIcon.setAttribute("data-awoken-count", count);
  3610. }
  3611. this.parentNode.remove();
  3612. }
  3613. s_awokensIcons.forEach(btn => {
  3614. btn.onclick = search_awokenAdd1; //每种觉醒增加1
  3615. const aid = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  3616. if (aid == 49) { //如果是武器
  3617. btn.addEventListener('click', function(){
  3618. //自动去掉勾选可以110
  3619. s_canLevelLimitBreakthrough.checked = false;
  3620. //自动去掉勾选8格潜觉
  3621. s_have8LatentSlot.checked = false;
  3622. //自动去掉勾选仅武器
  3623. s_notWeapon.checked = false;
  3624. //自动恢复所有类型
  3625. s_types.forEach(chk=>chk.checked=false);
  3626. //自动恢复所有星级
  3627. s_rareClear.onclick();
  3628. });
  3629. }
  3630. });
  3631. const awokenClear = searchBox.querySelector(".awoken-clear");
  3632. awokenClear.onclick = function() { //清空觉醒选项
  3633. s_awokensIcons.forEach(t => {
  3634. t.setAttribute("data-awoken-count", 0);
  3635. });
  3636. s_sawokens.forEach(t => {
  3637. t.checked = false;
  3638. });
  3639. s_selectedAwokensUl.innerHTML = "";
  3640. };
  3641. //特殊搜索部分
  3642. const s_specialDiv = searchBox.querySelector(".special-div");
  3643. const specialAdd = s_specialDiv.querySelector(".special-add");
  3644. const specialClear = s_specialDiv.querySelector(".special-clear");
  3645. const specialStar = s_specialDiv.querySelector(".special-star");
  3646. const specialFilterUl = s_specialDiv.querySelector(".special-filter-list");
  3647. const specialFilterFirstLi = specialFilterUl.querySelector("li");
  3648. const specialFirstSelect = specialFilterFirstLi.querySelector(".special-filter");
  3649. function newSpecialSearchOption(func, idx1, idx2)
  3650. {
  3651. const funcName = returnMonsterNameArr(func, currentLanguage.searchlist, currentDataSource.code)[0];
  3652. return new Option(
  3653. funcName + (func.addition ? " " + localTranslating.addition_display : ""), //有附加显示的,名称增加一个附加显示图标
  3654. idx1 + (idx2 != null ? "|" + idx2 : "") //值为 组序号|组内序号
  3655. );
  3656. }
  3657. //读取储存的筛选收藏列表
  3658. const strMakedConfig = JSON.parse(localStorage.getItem(cfgPrefix + "marked-filter"));
  3659. if (Array.isArray(strMakedConfig)) {
  3660. strMakedConfig.forEach(([groupName, filterName])=>{
  3661. const idx1 = specialSearchFunctions.findIndex(group=>group.name == groupName);
  3662. if (idx1 < 0 ) return;
  3663. if (filterName !== undefined) {
  3664. const idx2 = specialSearchFunctions[idx1].functions.findIndex(func=>func.name == filterName);
  3665. if (idx2 < 0 ) return;
  3666. markedFilter.push([idx1, idx2]);
  3667. } else {
  3668. markedFilter.push([idx1]);
  3669. }
  3670. });
  3671. }
  3672. specialFirstSelect.refreshList = function() {
  3673. const _this = specialFirstSelect;
  3674. function addNewOption(sfunc, groudIndex){
  3675. if (sfunc.group)
  3676. {
  3677. const groupName = returnMonsterNameArr(sfunc, currentLanguage.searchlist, currentDataSource.code)[0];
  3678. const optgroup = _this.appendChild(document.createElement("optgroup"));
  3679. optgroup.label = groupName;
  3680. if (sfunc.functions)
  3681. {
  3682. sfunc.functions.forEach((_sfunc, filterIndex)=>{
  3683. optgroup.appendChild(newSpecialSearchOption(_sfunc, groudIndex, filterIndex));
  3684. });
  3685. }
  3686. }else
  3687. {
  3688. _this.options.add(newSpecialSearchOption(sfunc, groudIndex));
  3689. }
  3690. }
  3691. _this.innerHTML = '';
  3692. addNewOption(specialSearchFunctions[0], 0);
  3693. if (markedFilter.length > 0) {
  3694. const groupName = "=====★=====";
  3695. const optgroup = _this.appendChild(document.createElement("optgroup"));
  3696. optgroup.label = groupName;
  3697. markedFilter.forEach(([groudIndex, filterIndex])=>{
  3698. const funcObj = filterIndex !== undefined ? specialSearchFunctions[groudIndex].functions[filterIndex] : specialSearchFunctions[groudIndex];
  3699. optgroup.appendChild(newSpecialSearchOption(funcObj, groudIndex, filterIndex));
  3700. });
  3701. }
  3702. for (let idx = 1; idx < specialSearchFunctions.length; idx++) {
  3703. addNewOption(specialSearchFunctions[idx], idx);
  3704. }
  3705. }
  3706. specialFirstSelect.onchange = function() {
  3707. const [selectGroudIndex, selectFilterIndex] = specialFirstSelect.value.split("|").map(Number);
  3708. let markIdx = markedFilter.findIndex(([groudIndex, filterIndex])=>groudIndex === selectGroudIndex && filterIndex === selectFilterIndex);
  3709. if (markIdx >= 0) {//已经存在的收藏
  3710. specialStar.classList.add("marked");
  3711. } else {
  3712. specialStar.classList.remove("marked");
  3713. }
  3714. }
  3715. //只添加第一个列表,后面的全部通过克隆的方式复现
  3716. specialFirstSelect.refreshList();
  3717. specialAdd.onclick = function(event) {
  3718. const specialFilterLi = specialFilterFirstLi.cloneNode(true);
  3719. const specialFilterSelection = specialFilterLi.querySelector(".special-filter");
  3720. specialFilterUl.appendChild(specialFilterLi);
  3721. return specialFilterSelection;
  3722. }
  3723. //specialAdd.onclick(); //先运行一次产生两个
  3724. specialClear.onclick = function() {
  3725. searchMonList.customAddition = null;
  3726. specialFilterUl.innerHTML = "";
  3727. specialFilterUl.appendChild(specialFilterFirstLi);
  3728. specialFirstSelect.selectedIndex = 0;
  3729. }
  3730. specialStar.onclick = function() {
  3731. const indexs = specialFirstSelect.value.split("|").map(Number);
  3732. let markIdx = markedFilter.findIndex(arr=>arr[0] === indexs[0] && arr[1] === indexs[1]);
  3733. if (markIdx >= 0) {//已经存在的收藏
  3734. markedFilter.splice(markIdx,1);
  3735. } else {
  3736. markedFilter.push(indexs);
  3737. }
  3738. specialFirstSelect.refreshList(); //刷新列表
  3739. specialStar.classList.remove("marked"); //去掉自身的收藏标记
  3740. //储存设置
  3741. let strMakedConfig = markedFilter.map(indexs=>{
  3742. let arr = [specialSearchFunctions[indexs[0]].name];
  3743. if (indexs.length > 1) arr.push(specialSearchFunctions[indexs[0]].functions[indexs[1]].name);
  3744. return arr;})
  3745. localStorage.setItem(cfgPrefix + "marked-filter", JSON.stringify(strMakedConfig));
  3746. }
  3747. const s_controlDiv = searchBox.querySelector(".control-div");
  3748. const searchStart = s_controlDiv.querySelector(".search-start");
  3749. const searchClose = s_controlDiv.querySelector(".search-close");
  3750. const searchClear = s_controlDiv.querySelector(".search-clear");
  3751. const searchShare = s_controlDiv.querySelector(".search-share");
  3752. searchShare.onclick = function() {
  3753. const options = searchBox.getSearchOptions();
  3754. const optionJSON = JSON.stringify(options);
  3755. const locationURL = new URL(location);
  3756. locationURL.searchParams.set('search-options', optionJSON);
  3757. const idArr = searchMonList.originalHeads?.map(head=>head.card.id) ?? [];
  3758. locationURL.searchParams.set('show-search', JSON.stringify(idArr));
  3759. showAnyStringDialog.show(locationURL.toString());
  3760. }
  3761. const showAnyStringDialog = settingBox.querySelector(".dialog-show-any-string");
  3762. showAnyStringDialog.initialing = function(str) {
  3763. const ipt = this.querySelector(".string-value");
  3764. ipt.value = str;
  3765. }
  3766. showAnyStringDialog.querySelector('.string-copy').onclick = function(){
  3767. copyString(showAnyStringDialog.querySelector(".string-value"));
  3768. }
  3769. //初始化Dialog
  3770. dialogInitialing(showAnyStringDialog);
  3771. function returnCheckedInput(ipt) {
  3772. return ipt.checked;
  3773. }
  3774. function returnInputValue(ipt) {
  3775. return ipt.value;
  3776. }
  3777. function returnRadiosValue(radioArr) {
  3778. const checkedRadio = radioArr.find(returnCheckedInput);
  3779. const firstCheckedValue = checkedRadio ? returnInputValue(checkedRadio) : undefined;
  3780. return firstCheckedValue;
  3781. }
  3782. function returnCheckBoxsValues(checkBoxsArr) {
  3783. const checkedCheckBoxs = checkBoxsArr.filter(returnCheckedInput);
  3784. const checkedValues = checkedCheckBoxs.map(returnInputValue);
  3785. return checkedValues;
  3786. }
  3787. function Str2Int(str) {
  3788. return parseInt(str, 10);
  3789. }
  3790. //将搜索结果显示出来(也可用于其他的搜索)
  3791. const s_add_show_awoken = searchBox.querySelector("#add-show-awoken"); //是否显示觉醒
  3792. const s_add_show_CD = searchBox.querySelector("#add-show-CD"); //是否显示CD
  3793. const s_add_show_abilities = searchBox.querySelector("#add-show-abilities"); //是否显示三维
  3794. const s_add_show_abilities_with_awoken = searchBox.querySelector("#add-show-abilities-with-awoken"); //是否显示计算觉醒的三维
  3795. const searchResultCount = searchBox.querySelector(".search-list-length");
  3796. showSearch = function(searchArr, customAdditionalFunction)
  3797. {
  3798. if (typeof(searchArr) === "number") {
  3799. searchArr = [searchArr];
  3800. } else if (Array.isArray(searchArr)) { //如果传入的内容是数字,就转成card对象
  3801. searchArr = searchArr.map(id=>typeof(id) === "object" ? id : Cards[id]);
  3802. } else {
  3803. return; //如果不是数组就直接取消下一步
  3804. }
  3805. //如果之前打开了附加显示,继续沿用
  3806. if (customAdditionalFunction === undefined && searchMonList?.customAddition?.length) {
  3807. customAdditionalFunction = searchMonList.customAddition;
  3808. }
  3809. searchBox.open = true;
  3810. searchMonList.classList.remove(className_displayNone);
  3811. editBox.show();
  3812. const createCardHead = editBox.createCardHead;
  3813. searchMonList.classList.add(className_displayNone);
  3814. searchMonList.innerHTML = ""; //清空旧的
  3815. //辅助回收内存
  3816. if (Array.isArray(searchMonList.originalHeads))
  3817. {
  3818. searchMonList.originalHeads.forEach(item=>item = null);
  3819. searchMonList.originalHeads = null;
  3820. }
  3821. if (searchArr.length > 0) {
  3822. const fragment = document.createDocumentFragment(); //创建节点用的临时空间
  3823. //获取原始排序的头像列表
  3824. const additionalOption = { //搜索列表的额外选项
  3825. showAwoken: s_add_show_awoken.checked,
  3826. showCD: s_add_show_CD.checked,
  3827. showAbilities: s_add_show_abilities.checked,
  3828. showAbilitiesWithAwoken: s_add_show_abilities_with_awoken.checked,
  3829. customAddition: Array.isArray(customAdditionalFunction) ? customAdditionalFunction : (typeof customAdditionalFunction == "function" ? [customAdditionalFunction] : [])
  3830. };
  3831. searchMonList.originalHeads = searchArr.map(card => {
  3832. if (card instanceof Member) {
  3833. return createCardHead(card, additionalOption);
  3834. } else {
  3835. return createCardHead(card.id, additionalOption);
  3836. }
  3837. });
  3838. searchMonList.customAddition = additionalOption.customAddition;
  3839. //对头像列表进行排序
  3840. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  3841. headsArray.forEach(head => fragment.appendChild(head));
  3842. searchMonList.appendChild(fragment);
  3843. //目前这里添加会导致无限循环,无法后退
  3844. //const idArr = searchMonList.originalHeads.map(head=>head.card.id);
  3845. //const state = {searchArr:idArr,mid:editBox.mid};
  3846. //history.pushState(state, null, location);
  3847. }
  3848. searchResultCount.setAttribute("data-search-result-count", searchArr.length);
  3849. searchMonList.classList.remove(className_displayNone);
  3850. };
  3851. //对已经搜索到的Cards重新附加显示
  3852. function reShowSearch()
  3853. {
  3854. if (Array.isArray(searchMonList.originalHeads))
  3855. {
  3856. const oldArr = searchMonList.originalHeads.map(head=>head.card);
  3857. showSearch(oldArr, searchMonList.customAddition);
  3858. }
  3859. }
  3860. s_add_show_awoken.onchange = reShowSearch;
  3861. s_add_show_CD.onchange = reShowSearch;
  3862. s_add_show_abilities.onchange = reShowSearch;
  3863. s_add_show_abilities_with_awoken.onchange = reShowSearch;
  3864. //恢复搜索状态
  3865. searchBox.recoverySearchStatus = function({attrs, fixMainColor, types, typeAndOr, rares, awokens, sawokens, equalAk, incSawoken, canAssist, canLv110, is8Latent, notWeapon, specialFilters}) {
  3866. //属性这里是用的2进制写
  3867. attrs.forEach((attr, ai)=>{
  3868. const attr_list = s_attr_lists[ai];
  3869. let ipt = attr_list.find(opt=>parseInt(opt.value,2) == attr) || attr_list[0];
  3870. ipt.checked = true;
  3871. ipt.onclick();
  3872. });
  3873. s_fixMainColor.checked = fixMainColor;
  3874. s_types.forEach(opt=>opt.checked = types.includes(parseInt(opt.value,10)));
  3875. s_typeAndOr.checked = typeAndOr;
  3876. s_rareChecks.forEach(opt=>opt.checked = rares.includes(parseInt(opt.value,10)));
  3877. s_selectedAwokensUl.innerHTML = "";
  3878. //添加觉醒
  3879. s_awokensIcons.forEach(btn=>{
  3880. btn.removeAttribute("data-awoken-count"); //先移除旧的所有数值
  3881. const aid = parseInt(btn.getAttribute("data-awoken-icon"), 10);
  3882. const awoken = awokens.find(ak=>ak.id === aid); //获取觉醒添加个数
  3883. for (let i = 0; i < awoken?.num; i++) { //循环点击那么多次
  3884. btn.onclick();
  3885. }
  3886. });
  3887. s_sawokens.forEach(opt=>opt.checked = sawokens.includes(parseInt(opt.value,10)));
  3888. s_awokensEquivalent.checked = equalAk;
  3889. s_includeSuperAwoken.checked = incSawoken;
  3890. s_canAssist.checked = canAssist;
  3891. s_canLevelLimitBreakthrough.checked = canLv110;
  3892. s_have8LatentSlot.checked = is8Latent;
  3893. s_notWeapon.checked = notWeapon;
  3894. //保留之前的特殊搜索,不需要完全新增
  3895. const specialFilterSelections = Array.from(specialFilterUl.querySelectorAll(".special-filter"));
  3896. //将筛选个数增加到需要的个数
  3897. for (let i = specialFilterSelections.length; i < specialFilters.length; i++) {
  3898. specialFilterSelections.push(specialAdd.onclick());
  3899. }
  3900. //将每一个搜索都设置好
  3901. for (let i = 0; i < specialFilters.length; i++) {
  3902. const filterSelection = specialFilterSelections[i];
  3903. const filter = specialFilters[i];
  3904. filterSelection.value = filter.join("|");
  3905. }
  3906. }
  3907. //导出当前的搜索状态
  3908. searchBox.getSearchOptions = function(){
  3909. const attrs = s_attr_lists.map(list=>parseInt(returnRadiosValue(list), 2) || 0);
  3910. const types = returnCheckBoxsValues(s_types).map(Str2Int);
  3911. const rares = returnCheckBoxsValues(s_rareChecks).map(Str2Int);
  3912. const sawokens = returnCheckBoxsValues(s_sawokens).map(Str2Int);
  3913. const awokens = s_awokensIcons.filter(btn => parseInt(btn.getAttribute("data-awoken-count"), 10) > 0).map(btn => {
  3914. return {
  3915. id: parseInt(btn.getAttribute("data-awoken-icon"), 10),
  3916. num: parseInt(btn.getAttribute("data-awoken-count"), 10)
  3917. };
  3918. });
  3919. //储存设置用于页面刷新的状态恢复
  3920. const specialFilters = Array.from(specialFilterUl.querySelectorAll(".special-filter"))
  3921. .map(select=>select.value.split("|").map(Number)) //将字符串"1|2"转换成数组[1,2]
  3922. .filter(([f1, f2])=>!(f1===0&&f2===undefined)); //去掉0号筛选
  3923. const options = {
  3924. attrs,
  3925. fixMainColor: s_fixMainColor.checked,
  3926. types,
  3927. typeAndOr: s_typeAndOr.checked,
  3928. rares,
  3929. awokens,
  3930. sawokens,
  3931. equalAk: s_awokensEquivalent.checked,
  3932. incSawoken: s_includeSuperAwoken.checked,
  3933. canAssist: s_canAssist.checked,
  3934. canLv110: s_canLevelLimitBreakthrough.checked,
  3935. is8Latent: s_have8LatentSlot.checked,
  3936. notWeapon: s_notWeapon.checked,
  3937. specialFilters,
  3938. };
  3939. return options;
  3940. }
  3941. searchStart.onclick = function(event) {
  3942. let customAdditionalFunction = [];
  3943. const options = searchBox.getSearchOptions();
  3944. let searchResult = searchCards(Cards, options);
  3945. //进行特殊附加搜索
  3946. const specialFilters = options.specialFilters.map(([name1, name2])=>
  3947. name2 !== undefined ? specialSearchFunctions[name1].functions[name2] : specialSearchFunctions[name1]
  3948. );
  3949. searchResult = specialFilters.reduce((pre,funcObj)=>
  3950. {
  3951. if (!funcObj) return pre;
  3952. if (funcObj.addition && !customAdditionalFunction.includes(funcObj.addition)) customAdditionalFunction.push(funcObj.addition); //如果有附加显示,则添加到列表
  3953. return funcObj.function(pre); //结果进一步筛选
  3954. }, searchResult);
  3955. const optionJSON = JSON.stringify(options);
  3956. sessionStorage.setItem('search-options', optionJSON);
  3957. //显示搜索结果
  3958. showSearch(searchResult, customAdditionalFunction);
  3959. if (location.search.includes("search-options=")) {
  3960. //去掉URL内的搜索内容分享,避免干扰
  3961. const locationURL = new URL(location);
  3962. locationURL.searchParams.delete('search-options');
  3963. locationURL.searchParams.delete('show-search');
  3964. history.replaceState(null, null, locationURL);
  3965. }
  3966. };
  3967. searchClose.onclick = function() {
  3968. searchBox.open = false;
  3969. searchMonList.classList.add(className_displayNone);
  3970. };
  3971. searchClear.onclick = function() { //清空搜索选项
  3972. s_attr_lists.forEach(list=>{
  3973. list[0].checked = true;
  3974. list[0].onclick();
  3975. });
  3976. s_types.forEach(t => {
  3977. t.checked = false;
  3978. });
  3979. s_typeAndOr.onchange();
  3980. s_rareClear.onclick();
  3981. awokenClear.onclick();
  3982. specialClear.onclick();
  3983. s_canAssist.checked = false;
  3984. s_canLevelLimitBreakthrough.checked = false;
  3985. s_have8LatentSlot.checked = false;
  3986. searchMonList.originalHeads = null;
  3987. searchResultCount.setAttribute("data-search-result-count", 0);
  3988. searchMonList.innerHTML = "";
  3989. sessionStorage.removeItem('search-options');
  3990. };
  3991. const s_sortList = s_controlDiv.querySelector(".sort-list");
  3992. const s_sortReverse = s_controlDiv.querySelector("#sort-reverse");
  3993. //对heads重新排序
  3994. function sortHeadsArray(heads) {
  3995. if (!heads || heads.length === 0) return; //没有数据时,直接返回
  3996. const sortIndex = parseInt(s_sortList.value, 10);
  3997. const reverse = s_sortReverse.checked;
  3998. let headsArray = heads.concat();
  3999. headsArray.sort((head_a, head_b) => {
  4000. const card_a = head_a.card,
  4001. card_b = head_b.card;
  4002. let sortNumber = sort_function_list[sortIndex].function(card_a, card_b);
  4003. //if (reverse) sortNumber *= -1; //会导致默认情况无法逆序
  4004. return sortNumber;
  4005. });
  4006. if (reverse) headsArray.reverse();
  4007. return headsArray;
  4008. }
  4009. //对已经搜索到的Cards重新排序
  4010. function reSortCards() {
  4011. const headsArray = sortHeadsArray(searchMonList.originalHeads);
  4012. if (!headsArray || headsArray.length === 0) return; //没有数据时,直接返回
  4013. searchMonList.classList.add(className_displayNone);
  4014. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4015. headsArray.forEach(head => fragment.appendChild(head));
  4016. searchMonList.appendChild(fragment);
  4017. searchMonList.classList.remove(className_displayNone);
  4018. }
  4019. s_sortList.onchange = reSortCards;
  4020. s_sortReverse.onchange = reSortCards;
  4021. sort_function_list.forEach((sfunc, idx) => {
  4022. const newOpt = new Option(sfunc.name, idx);
  4023. newOpt.setAttribute("data-tag", sfunc.tag);
  4024. s_sortList.options.add(newOpt);
  4025. });
  4026. //id搜索
  4027. editBox.changeMonId = editBoxChangeMonId;
  4028. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  4029. const btnSearchByString = settingBox.querySelector(".row-mon-id .search-by-string");
  4030. function idChange(event)
  4031. {
  4032. if (/^\d+$/.test(this.value)) {
  4033. const newId = parseInt(this.value, 10);
  4034. if (editBox.mid != newId) //避免多次运行oninput、onchange
  4035. {
  4036. editBox.mid = newId;
  4037. //图鉴模式记录上一次的内容
  4038. if (isGuideMod)
  4039. {
  4040. const idArr = searchMonList.originalHeads?.map(head=>head.card.id) ?? [];
  4041. const state = {searchArr:idArr,mid:newId};
  4042. const locationURL = new URL(location);
  4043. if (newId === 0) {
  4044. locationURL.searchParams.delete('id');
  4045. }else
  4046. {
  4047. locationURL.searchParams.set('id', newId);
  4048. }
  4049. history.pushState(state, null, locationURL);
  4050. }
  4051. editBox.changeMonId(newId);
  4052. }
  4053. return true;
  4054. }else
  4055. {
  4056. return false;
  4057. }
  4058. }
  4059. monstersID.onchange = idChange;
  4060. monstersID.onkeydown = function(event) {
  4061. //如果键入回车,字符串长度大于0,且不是数字,则执行字符串搜索
  4062. if (event.key === "Enter" && this.value.length > 0 && !/^\d+$/.test(this.value))
  4063. {
  4064. showSearch(searchByString(this.value));
  4065. }
  4066. }
  4067. //输入id数字即时更新的开关
  4068. const realTimeClassName = 'real-time-change-card';
  4069. const s_realTimeChangeCard = settingBox.querySelector(`#${realTimeClassName}`);
  4070. s_realTimeChangeCard.onchange = function(e) {
  4071. monstersID.oninput = this.checked ? idChange : null;
  4072. if (e) localStorage.setItem(cfgPrefix + realTimeClassName, Number(this.checked));
  4073. }
  4074. s_realTimeChangeCard.checked = Boolean(Number(localStorage.getItem(cfgPrefix + realTimeClassName)));
  4075. s_realTimeChangeCard.onchange(false);
  4076. //字符串搜索
  4077. btnSearchByString.onclick = function() {
  4078. showSearch(searchByString(monstersID.value));
  4079. };
  4080. //觉醒
  4081. const monEditOuterAwokensRow = editBox.querySelector(".row-awoken-sawoken");
  4082. const monEditAwokensRow = monInfoBox.querySelector(".row-mon-awoken");
  4083. const awokenCountLabel = monEditAwokensRow.querySelector(".awoken-count-num");
  4084. const monEditAwokens = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul input[name='awoken-number']"));
  4085. function checkAwoken() {
  4086. const card = Cards[editBox.mid ?? 0];
  4087. const value = parseInt(this.value, 10);
  4088. awokenCountLabel.setAttribute(dataAttrName, value);
  4089. awokenCountLabel.classList.toggle("full-awoken", value > 0 && value == card?.awakenings?.length);
  4090. reCalculateAbility();
  4091. }
  4092. monEditAwokens.forEach(akDom => akDom.onclick = checkAwoken);
  4093. const monEditAwokensLabel = Array.from(monEditAwokensRow.querySelectorAll(".awoken-ul .awoken-icon"));
  4094. function playVoiceAwoken() { //点击label才播放语音
  4095. if (parseInt(this.getAttribute("data-awoken-icon"), 10) === 63) {
  4096. const card = Cards[editBox.mid];
  4097. const sndURL = `sound/voice/${currentDataSource.code}/padv${card.voiceId.toString().padStart(3,'0')}.wav`;
  4098. const decoder = new Adpcm(adpcm_wasm, pcmImportObj);
  4099. decoder.resetDecodeState(new Adpcm.State(0, 0));
  4100. decodeAudio(sndURL, decoder.decode.bind(decoder));
  4101. }
  4102. }
  4103. monEditAwokensLabel.forEach(akDom => akDom.onclick = playVoiceAwoken);
  4104. //超觉醒
  4105. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4106. mSAwokenIcon.onclick = function(){
  4107. this.setAttribute("data-awoken-icon", 0);
  4108. reCalculateAbility();
  4109. }
  4110. //3个快速设置this.ipt为自己的value
  4111. function setIptToMyValue() {
  4112. if (this.ipt.value != this.value) {
  4113. this.ipt.value = this.value;
  4114. this.ipt.onchange();
  4115. }
  4116. }
  4117. //等级
  4118. const monEditLv = settingBox.querySelector(".m-level");
  4119. monEditLv.onchange = function() {
  4120. reCalculateExp();
  4121. reCalculateAbility();
  4122. };
  4123. const monEditLvMin = settingBox.querySelector(".m-level-btn-min");
  4124. const monLvExp = settingBox.querySelector(".m-level-exp");
  4125. monEditLvMin.ipt = monEditLv;
  4126. monEditLvMin.onclick = setIptToMyValue;
  4127. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  4128. monEditLvMax.ipt = monEditLv;
  4129. monEditLvMax.onclick = setIptToMyValue;
  4130. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  4131. monEditLv110.ipt = monEditLv;
  4132. monEditLv110.onclick = setIptToMyValue;
  4133. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  4134. monEditLv120.ipt = monEditLv;
  4135. monEditLv120.onclick = setIptToMyValue;
  4136. //编辑界面重新计算怪物的经验值
  4137. function reCalculateExp() {
  4138. const monid = editBox.mid;
  4139. const level = parseInt(monEditLv.value || 0, 10);
  4140. const tempMon = {
  4141. id: monid,
  4142. level: level
  4143. };
  4144. const needExpArr = calculateExp(tempMon);
  4145. monLvExp.textContent = needExpArr ? needExpArr.map(exp=>exp.bigNumberToString()).join(" + ") : "";
  4146. }
  4147. editBox.reCalculateExp = reCalculateExp;
  4148. //三维
  4149. const rowMonAbility = settingBox.querySelector(".row-mon-ability");
  4150. const monEditHpValue = rowMonAbility.querySelector(".m-hp-li .ability-value");
  4151. const monEditAtkValue = rowMonAbility.querySelector(".m-atk-li .ability-value");
  4152. const monEditRcvValue = rowMonAbility.querySelector(".m-rcv-li .ability-value");
  4153. //加蛋
  4154. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  4155. const monEditAddHp = rowMonPlus.querySelector(".m-plus-hp");
  4156. monEditAddHp.onchange = reCalculateAbility;
  4157. const monEditAddAtk = rowMonPlus.querySelector(".m-plus-atk");
  4158. monEditAddAtk.onchange = reCalculateAbility;
  4159. const monEditAddRcv = rowMonPlus.querySelector(".m-plus-rcv");
  4160. monEditAddRcv.onchange = reCalculateAbility;
  4161. //297按钮
  4162. const monEditPlusFastSettings = Array.from(rowMonPlus.querySelectorAll(".m-plus-fast-setting"));
  4163. monEditPlusFastSettings.forEach(btn=>btn.onclick=plusFastSetting);
  4164. function plusFastSetting(){
  4165. const sumPlus = parseInt(this.value, 10);
  4166. let one_plus = Math.floor(sumPlus / 3);
  4167. monEditAddHp.value = one_plus;
  4168. monEditAddAtk.value = one_plus;
  4169. monEditAddRcv.value = one_plus;
  4170. reCalculateAbility();
  4171. }
  4172. //潜觉
  4173. const monEditLatentUl = settingBox.querySelector(".row-mon-latent .latent-ul");
  4174. const monEditLatents = Array.from(monEditLatentUl?.querySelectorAll("li"));
  4175. const monEditLatentAllowableDetail = settingBox.querySelector(".row-mon-latent details");
  4176. const monEditLatentAllowableUl = monEditLatentAllowableDetail.querySelector(".m-latent-allowable-ul");
  4177. const monEditLatentsAllowable = Array.from(monEditLatentAllowableUl.querySelectorAll("li"));
  4178. monEditLatentAllowableDetail.open = localStorage_getBoolean(cfgPrefix + 'hide-latent');
  4179. monEditLatentAllowableDetail.onclick = function(event) {
  4180. if (event instanceof Event) localStorage.setItem(cfgPrefix + 'hide-latent', Number(!this.open));
  4181. }
  4182. editBox.refreshLatent = function(latent, monid) {//刷新潜觉
  4183. refreshLatent(latent, new Member(monid), monEditLatentUl);
  4184. };
  4185. const rowSkill = settingBox.querySelector(".row-mon-skill");
  4186. const skillBox = rowSkill.querySelector(".skill-box");
  4187. const skillTitle = skillBox.querySelector(".skill-name");
  4188. const skillCD = skillBox.querySelector(".skill-cd");
  4189. const skillLevel = skillBox.querySelector(".m-skill-level");
  4190. const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  4191. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  4192. skillTitle.onclick = fastShowSkill;
  4193. skillLevel.onchange = function() {
  4194. const card = Cards[editBox.mid] || Cards[0]; //怪物固定数据
  4195. const skill = Skills[card.activeSkillId];
  4196. skillCD.textContent = skill?.initialCooldown - this.value + 1;
  4197. };
  4198. skillLevel_1.ipt = skillLevel;
  4199. skillLevel_1.onclick = setIptToMyValue;
  4200. skillLevel_Max.ipt = skillLevel;
  4201. skillLevel_Max.onclick = setIptToMyValue;
  4202. const rowLeaderSkill = settingBox.querySelector(".row-mon-leader-skill");
  4203. const leaderSkillBox = rowLeaderSkill.querySelector(".skill-box");
  4204. const lskillTitle = leaderSkillBox.querySelector(".skill-name");
  4205. lskillTitle.onclick = fastShowSkill;
  4206. //显示原文开关
  4207. const showSkillOriginal = document.getElementById("show-skill-original");
  4208. showSkillOriginal.checked = localStorage_getBoolean(cfgPrefix + showSkillOriginal.id);
  4209. showSkillOriginal.onchange = function(event) {
  4210. if (event instanceof Event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4211. skillBox.classList.toggle(this.id, this.checked);;
  4212. leaderSkillBox.classList.toggle(this.id, this.checked);;
  4213. };
  4214. showSkillOriginal.onchange(false);
  4215. editBox.refreshSkillParse = function(skp, lskp){
  4216. const skillDetailParsed = skp ?? skillBox.querySelector(".skill-datail-parsed");
  4217. const lskillDetailParsed = lskp ?? leaderSkillBox.querySelector(".skill-datail-parsed");
  4218. const card = Cards[this.mid] || Cards[0];
  4219. if (!card) return;
  4220. try {
  4221. skillDetailParsed.innerHTML = "";
  4222. const parsedActiveSkill = skillParser(card.activeSkillId);
  4223. const isEvolvedSkill = parsedActiveSkill.some(skill=>skill.kind == SkillKinds.EvolvedSkills);
  4224. skillBox.classList.toggle("evolved-skill", isEvolvedSkill);
  4225. skillDetailParsed.appendChild(renderSkillEntry(parsedActiveSkill));
  4226. } catch (error) {
  4227. console.error("%o 主动技 %d 解析出错", card, card.activeSkillId, error);
  4228. skillDetailParsed.appendChild(renderSkillEntry([{kind: SkillKinds.Error}]));
  4229. }
  4230. try {
  4231. lskillDetailParsed.innerHTML = "";
  4232. const parsedLeaderSkill = skillParser(card.leaderSkillId);
  4233. lskillDetailParsed.appendChild(renderSkillEntry(parsedLeaderSkill));
  4234. } catch (error) {
  4235. console.error("%o 队长技 %d 解析出错", card, card.leaderSkillId, error);
  4236. lskillDetailParsed.appendChild(renderSkillEntry([{kind: SkillKinds.Error}]));
  4237. }
  4238. };
  4239. //合并技能开关
  4240. const mergeSill = document.getElementById("merge-skill");
  4241. mergeSill.checked = localStorage_getBoolean(cfgPrefix + mergeSill.id, true);
  4242. mergeSill.onchange = function(event){
  4243. if (event) localStorage.setItem(cfgPrefix + this.id, Number(this.checked));
  4244. merge_skill = this.checked;
  4245. editBox.refreshSkillParse();
  4246. };
  4247. mergeSill.onchange(false);
  4248. //已有觉醒的去除
  4249. function deleteLatent(e) {
  4250. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  4251. const aIdx = editBox.latent.indexOf(lIdx);
  4252. if (aIdx >= 0)
  4253. {
  4254. editBox.latent.splice(aIdx, 1);
  4255. editBox.reCalculateAbility(); //重计算三维
  4256. editBox.refreshLatent(editBox.latent, editBox.mid); //刷新潜觉
  4257. }
  4258. }
  4259. monEditLatents.forEach(la => la.onclick = deleteLatent);
  4260. //可选觉醒的添加
  4261. function addLatent() {
  4262. if (this.classList.contains("unallowable-latent")) return; //不能选的觉醒直接退出
  4263. const lIdx = parseInt(this.getAttribute("data-latent-icon"), 10); //潜觉的序号
  4264. const maxLatentCount = getMaxLatentCount(editBox.mid); //最大潜觉数量
  4265. const usedHoleN = usedHole(editBox.latent); //已经使用了的格子
  4266. const enabledHole = maxLatentCount - usedHoleN; //还剩余的格子
  4267. if (latentUseHole(lIdx) <= enabledHole)
  4268. editBox.latent.push(lIdx);
  4269. else
  4270. return;
  4271. editBox.reCalculateAbility();
  4272. editBox.refreshLatent(editBox.latent, editBox.mid);
  4273. }
  4274. monEditLatentsAllowable.forEach(la => la.onclick = addLatent);
  4275. //编辑界面重新计算怪物的能力
  4276. function reCalculateAbility() {
  4277. const id = editBox.mid;
  4278. const level = parseInt(monEditLv.value || 0, 10);
  4279. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  4280. const awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  4281. const sawoken = mSAwokenIcon ? parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) : 0;
  4282. const plus = [
  4283. parseInt(monEditAddHp.value || 0, 10),
  4284. parseInt(monEditAddAtk.value || 0, 10),
  4285. parseInt(monEditAddRcv.value || 0, 10)
  4286. ];
  4287. const latent = editBox.latent;
  4288. const tempMon = {
  4289. id,
  4290. level,
  4291. plus,
  4292. awoken,
  4293. sawoken,
  4294. latent
  4295. };
  4296. const abilitys = calculateAbility(tempMon, null, solo, teamsCount);
  4297. monEditLatentUl.classList.toggle("level-super-break", level > 110);; //切换潜觉为120级
  4298. monEditHpValue.textContent = abilitys ? abilitys[0][0].toLocaleString() : 0;
  4299. monEditAtkValue.textContent = abilitys ? abilitys[1][0].toLocaleString() : 0;
  4300. monEditRcvValue.textContent = abilitys ? abilitys[2][0].toLocaleString() : 0;
  4301. }
  4302. editBox.reCalculateAbility = reCalculateAbility;
  4303. const btnCancel = editBox.querySelector(".button-cancel");
  4304. const btnDone = editBox.querySelector(".button-done");
  4305. const btnNull = editBox.querySelector(".button-null");
  4306. const btnDelay = editBox.querySelector(".button-delay");
  4307. btnCancel.onclick = function() {
  4308. btnDone.classList.remove("cant-assist");
  4309. btnDone.disabled = false;
  4310. editBox.memberIdx = [];
  4311. editBox.hide();
  4312. };
  4313. btnDone.onclick = function() {
  4314. if (parseInt(monEditLv.value, 10) == 0) {
  4315. btnNull.onclick();
  4316. return;
  4317. }
  4318. const mon = editBox.isAssist ? new MemberAssist() : new MemberTeam();
  4319. const teamData = formation.teams[editBox.memberIdx[0]];
  4320. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4321. const teamBox = teamBigBox.querySelector(".team-box");
  4322. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4323. mon.id = editBox.mid;
  4324. const card = mon.card || Cards[0];
  4325. const skill = Skills[card.activeSkillId];
  4326. mon.level = parseInt(monEditLv.value, 10);
  4327. const mAwokenNumIpt = monEditAwokensRow.querySelector("input[name='awoken-number']:checked");
  4328. mon.awoken = mAwokenNumIpt ? parseInt(mAwokenNumIpt.value, 10) : 0;
  4329. if (card.superAwakenings.length) //如果支持超觉醒
  4330. {
  4331. mon.sawoken = parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) || 0;
  4332. }
  4333. if (card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) &&
  4334. mon.level >= card.maxLevel) { //当4种特殊type的时候是无法297和打觉醒的,但是不能叠加的在未满级时可以
  4335. mon.plus = [0, 0, 0];
  4336. } else {
  4337. mon.plus[0] = parseInt(monEditAddHp.value) || 0;
  4338. mon.plus[1] = parseInt(monEditAddAtk.value) || 0;
  4339. mon.plus[2] = parseInt(monEditAddRcv.value) || 0;
  4340. if (!editBox.isAssist) { //如果不是辅助,则可以设定潜觉
  4341. mon.latent = editBox.latent.concat();
  4342. }
  4343. }
  4344. const skillLevelNum = parseInt(skillLevel.value, 10);
  4345. if (skillLevelNum < skill.maxLevel) {
  4346. mon.skilllevel = skillLevelNum;
  4347. }
  4348. changeid(mon, editBox.monsterHead,
  4349. editBox.memberIdx[1] ? null : editBox.latentBox, //潜觉Node
  4350. editBox.memberIdx[1] ? null : teamData[1][editBox.memberIdx[2]] //assist数据
  4351. );
  4352. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4353. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4354. let changeAttrTypeWeapon = false;
  4355. let awokens = card.awakenings;
  4356. if (!editBox.isAssist) {//如果改的不是辅助
  4357. awokens = teamData[editBox.memberIdx[1] + 1][editBox.memberIdx[2]].card.awakenings;
  4358. }
  4359. if (awokens.includes(49) && awokens.some(ak => ak >= 83 && ak <= 95)) changeAttrTypeWeapon = true;
  4360. //如果是2人协力,且修改的是队长的情况,为了刷新另一个队伍时间计算,直接刷新整个队形
  4361. if (teamsCount === 2 && editBox.memberIdx[2] === 0 || changeAttrTypeWeapon) {
  4362. refreshAll(formation);
  4363. } else {
  4364. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4365. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  4366. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4367. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4368. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  4369. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, teamData, editBox.memberIdx[0]);
  4370. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  4371. if (teamMemberTypesDom) refreshMemberTypes(teamMemberTypesDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4372. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  4373. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4374. if (teamMemberAwokenDom && teamAssistAwokenDom) refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4375. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4376. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4377. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4378. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4379. //刷新该队员的CD
  4380. refreshMemberSkillCD(teamBox, teamData, editBox.memberIdx[2]);
  4381. }
  4382. createNewUrl();
  4383. editBox.hide();
  4384. };
  4385. window.addEventListener("keydown",function(event) {
  4386. if (!editBox.classList.contains(className_displayNone))
  4387. { //编辑窗打开
  4388. if (event.key === "Escape") { //按下ESC时,自动关闭编辑窗
  4389. btnCancel.onclick();
  4390. }
  4391. }
  4392. else
  4393. {
  4394. let selection = window.getSelection(), selectNodes = selection?.focusNode?.childNodes;
  4395. //如果正在编辑文本,则不执行快捷键操作
  4396. if (selectNodes && Array.from(selectNodes).some(node=>node?.nodeName === "TEXTAREA" || node?.nodeName === "INPUT"))
  4397. return;
  4398. //如果按Ctrl+左右方向键,或者是小键盘上的左右方向键(关闭Num),快速切换变身
  4399. if (event.key === "ArrowLeft"
  4400. && (event.code == "Numpad4" || event.ctrlKey))
  4401. { //变身后退
  4402. henshinStep(-1);
  4403. }
  4404. else if (event.key === "ArrowRight"
  4405. && (event.code == "Numpad6" || event.ctrlKey))
  4406. { //变身前进
  4407. henshinStep(+1);
  4408. }
  4409. }
  4410. });
  4411. btnNull.onclick = function() { //空位置
  4412. const mon = new Member();
  4413. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4414. const teamData = formation.teams[editBox.memberIdx[0]];
  4415. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4416. changeid(mon, editBox.monsterHead, editBox.latentBox);
  4417. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4418. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4419. refreshAll(formation);
  4420. createNewUrl();
  4421. editBox.hide();
  4422. };
  4423. btnDelay.onclick = function() { //应对威吓
  4424. const mon = new MemberDelay();
  4425. const teamBigBox = teamBigBoxs[editBox.memberIdx[0]];
  4426. const teamData = formation.teams[editBox.memberIdx[0]];
  4427. teamData[editBox.memberIdx[1]][editBox.memberIdx[2]] = mon;
  4428. changeid(mon, editBox.monsterHead, editBox.latentBox);
  4429. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  4430. refreshAbility(teamAbilityDom, teamData, editBox.memberIdx[2]); //本人能力值
  4431. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  4432. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, editBox.memberIdx[0]);
  4433. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  4434. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  4435. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  4436. if (teamMemberTypesDom) refreshMemberTypes(teamMemberTypesDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4437. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  4438. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  4439. if (teamMemberAwokenDom && teamAssistAwokenDom) refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, editBox.memberIdx[2]); //刷新本人觉醒
  4440. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  4441. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  4442. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  4443. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  4444. //刷新改队员的CD
  4445. refreshMemberSkillCD(teamBigBox, teamData, editBox.memberIdx[2]);
  4446. createNewUrl();
  4447. editBox.hide();
  4448. };
  4449. //语言选择
  4450. const langList = controlBox.querySelector(".languages");
  4451. langList.onchange = function() {
  4452. createNewUrl({ "language": this.value });
  4453. history.go();
  4454. };
  4455. //数据源选择
  4456. const dataList = controlBox.querySelector(".datasource");
  4457. dataList.onchange = function() {
  4458. createNewUrl({ datasource: this.value });
  4459. history.go();
  4460. };
  4461. /*添对应语言执行的JS*/
  4462. const languageJS = document.head.appendChild(document.createElement("script"));
  4463. languageJS.id = "language-js";
  4464. languageJS.type = "text/javascript";
  4465. languageJS.src = "languages/" + currentLanguage.i18n + ".js";
  4466. if (isGuideMod) //图鉴模式直接打开搜索框
  4467. {
  4468. showSearch([]);
  4469. //if (monstersID.value.length == 0) editBoxChangeMonId(0);
  4470. }
  4471. }
  4472. //搜出一个卡片包含变身的的完整进化树,用于平铺显示
  4473. function buildEvoTreeIdsArray(card, includeHenshin = true) {
  4474. function loopAddHenshin(card, cardSet)
  4475. {
  4476. function idToCard(id) {return Cards[id]}
  4477. function filterCard(_card) {
  4478. return _card && !cardSet.has(_card);
  4479. }
  4480. function addCard(_card) {
  4481. cardSet.add(_card);
  4482. loopAddHenshin(_card, cardSet);
  4483. }
  4484. //从本卡片变身到的
  4485. if (Array.isArray(card.henshinFrom)) {
  4486. const cardTo = card.henshinFrom.map(idToCard).filter(filterCard);
  4487. cardTo.forEach(addCard);
  4488. }
  4489. //变身到本卡片的(多个)
  4490. if (Array.isArray(card.henshinTo)) {
  4491. const cardsFrom = card.henshinTo.map(idToCard).filter(filterCard);
  4492. cardsFrom.forEach(addCard);
  4493. }
  4494. //如果本角色可以变身为其他人,则继续搜索进化链,被变身的就不需要了。
  4495. const evoCards = Cards.filter(_card=>_card.evoRootId == card.evoRootId && !cardSet.has(_card));
  4496. evoCards.forEach(addCard);
  4497. }
  4498. let evoLinkCardsArray = card.evoRootId ? Cards.filter(m=>m.evoRootId == card.evoRootId) : []; //筛选出相同进化链的 Card
  4499. //let evoLinkCardsIdArray = evoLinkCardsArray.map(m=>m.id); //相同进化链的ID
  4500. const evoLinkCardsSet = new Set(evoLinkCardsArray);
  4501. if (includeHenshin) {
  4502. evoLinkCardsArray.forEach(card=>{
  4503. loopAddHenshin(card, evoLinkCardsSet);
  4504. });
  4505. }
  4506. let evoLinkCardsIdArray = [...evoLinkCardsSet].map(card=>card.id); //只保留id
  4507. evoLinkCardsIdArray.sort((a,b)=>a-b); //按ID大小排序
  4508. return evoLinkCardsIdArray;
  4509. }
  4510. //改变一个怪物头像
  4511. function changeid(mon, monDom, latentDom, assist) {
  4512. //let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4513. //const parentNode = monDom.parentNode;
  4514. //fragment.appendChild(monDom);
  4515. const monId = mon.id;
  4516. const card = Cards[monId] || Cards[0]; //怪物固定数据
  4517. if (!card) { //如果搜不到怪物就退出操作
  4518. parentNode.appendChild(fragment);
  4519. return;
  4520. }
  4521. monDom.setAttribute("data-cardid", monId); //设定新的id
  4522. if (monId < 0) //如果是延迟
  4523. {
  4524. monDom.removeAttribute("href");
  4525. monDom.removeAttribute("title");
  4526. monDom.classList.add("delay");
  4527. monDom.classList.remove("null");
  4528. //parentNode.appendChild(fragment);
  4529. if (latentDom) latentDom.classList.add(className_displayNone);
  4530. return;
  4531. } else if (monId == 0) //如果是空
  4532. {
  4533. monDom.removeAttribute("href");
  4534. monDom.removeAttribute("title");
  4535. monDom.classList.add("null");
  4536. monDom.classList.remove("delay");
  4537. //parentNode.appendChild(fragment);
  4538. if (latentDom) latentDom.classList.add(className_displayNone);
  4539. return;
  4540. } else if (monId > -1) //如果提供了id
  4541. {
  4542. monDom.classList.remove("null");
  4543. monDom.classList.remove("delay");
  4544. monDom.setAttribute("data-cards-pic-idx", Math.ceil(monId % 1e5 / 100)); //添加图片编号
  4545. const idxInPage = (monId - 1) % 100; //获取当前页面的总序号
  4546. monDom.setAttribute("data-cards-pic-x", idxInPage % 10); //添加X方向序号
  4547. monDom.setAttribute("data-cards-pic-y", Math.floor(idxInPage / 10)); //添加Y方向序号
  4548. const attrDoms = monDom.querySelectorAll(".attr"); //所有属性边框
  4549. attrDoms[0].setAttribute("data-attr", card.attrs[0]); //主属性
  4550. let subAttribute = card.attrs[1] ?? -1; //正常的副属性
  4551. let assistCard = Cards[assist?.id], assistAwakenings = assistCard?.awakenings?.slice(0, assist.awoken);
  4552. let changeAttr;
  4553. if (assistAwakenings?.includes(49) && //如果传入了辅助武器
  4554. (changeAttr = assistAwakenings.find(ak=>ak >= 91 && ak <= 95)) //搜索改副属性的觉醒
  4555. ) {
  4556. subAttribute = changeAttr - 91; //更改副属性
  4557. }
  4558. attrDoms[1].setAttribute("data-attr", subAttribute); //副属性
  4559. attrDoms[1].classList.toggle("changed-sub-attr", Boolean(changeAttr));
  4560. attrDoms[2].setAttribute("data-attr", card.attrs[2] ?? -1); //第三属性
  4561. monDom.title = "No." + monId + " " + (card.otLangName ? (card.otLangName[currentLanguage.searchlist[0]] || card.name) : card.name);
  4562. monDom.href = currentLanguage.guideURL(monId, card.name);
  4563. monDom.classList.toggle("allowable-assist", card.canAssist);; //可作为辅助
  4564. monDom.classList.toggle("wepon", card.awakenings.includes(49));; //武器
  4565. }
  4566. const levelDom = monDom.querySelector(".level");
  4567. if (levelDom) { //如果提供了等级
  4568. if (mon.level) {
  4569. const level = mon.level ?? 1;
  4570. levelDom.setAttribute(dataAttrName, level);
  4571. levelDom.classList.toggle("max", level === card.maxLevel);;
  4572. //如果等级刚好等于最大等级,则修改为“最大”的字
  4573. if (level >= 111 && level <= 120 && card.limitBreakIncr) {
  4574. levelDom.setAttribute("data-level-range", "120");
  4575. } else if (level >= 99 && level <= 110 && card.limitBreakIncr) {
  4576. levelDom.setAttribute("data-level-range", "110");
  4577. } else if (level > card.maxLevel) {
  4578. levelDom.setAttribute("data-level-range", "error");
  4579. } else {
  4580. levelDom.setAttribute("data-level-range", "99");
  4581. }
  4582. levelDom.classList.remove(className_displayNone);
  4583. } else {
  4584. levelDom.classList.add(className_displayNone);
  4585. }
  4586. }
  4587. const awokenIcon = monDom.querySelector(".awoken-count-num");
  4588. if (awokenIcon) {
  4589. awokenIcon.setAttribute(dataAttrName, mon.awoken || 0);
  4590. if (mon.awoken != null) { //如果提供了觉醒
  4591. awokenIcon.classList.toggle("full-awoken", card.awakenings.length > 0 && mon.awoken >= card.awakenings.length);;
  4592. }else if(card.awakenings.length) {
  4593. awokenIcon.classList.add("full-awoken");
  4594. }
  4595. }
  4596. const sawoken = monDom.querySelector(".super-awoken");
  4597. if (sawoken) { //如果存在超觉醒的DOM
  4598. if (mon?.sawoken > 0 && //怪物超觉醒编号大于0
  4599. //card.superAwakenings.length && //卡片有超觉醒
  4600. mon.level >= 100 && //怪物大于100级
  4601. mon.plus.every(p=>p>=99) //怪物297了
  4602. ) {
  4603. sawoken.classList.remove(className_displayNone);
  4604. const sawokenIcon = sawoken.querySelector(".awoken-icon");
  4605. sawokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
  4606. } else {
  4607. sawoken.classList.add(className_displayNone);
  4608. }
  4609. }
  4610. const m_id = monDom.querySelector(".id");
  4611. if (m_id) { //怪物ID
  4612. m_id.textContent = monId;
  4613. }
  4614. const plusDom = monDom.querySelector(".plus");
  4615. if (plusDom) //如果提供了加值,且怪物头像内有加值
  4616. {
  4617. const plusArr = {
  4618. hp: mon?.plus?.[0] ?? 0,
  4619. atk: mon?.plus?.[1] ?? 0,
  4620. rcv: mon?.plus?.[2] ?? 0,
  4621. };
  4622. const plusCount = plusArr.hp + plusArr.atk + plusArr.rcv;
  4623. if (plusCount <= 0) {
  4624. plusDom.classList.add(className_displayNone);
  4625. } else if (plusCount === 297) {
  4626. plusDom.classList.add("has297");
  4627. plusDom.classList.remove(className_displayNone);
  4628. } else {
  4629. plusDom.querySelector(".hp").textContent = plusArr.hp;
  4630. plusDom.querySelector(".atk").textContent = plusArr.atk;
  4631. plusDom.querySelector(".rcv").textContent = plusArr.rcv;
  4632. plusDom.classList.remove("has297");
  4633. plusDom.classList.remove(className_displayNone);
  4634. }
  4635. }
  4636. if (latentDom) {
  4637. if (mon.latent) //如果提供了潜觉
  4638. {
  4639. const level = mon.level ?? 1;
  4640. const latent = mon.latent;
  4641. if (latent.length < 1) {
  4642. latentDom.classList.add(className_displayNone);
  4643. } else {
  4644. refreshLatent(latent, mon, latentDom, {sort:true, assist});
  4645. latentDom.classList.remove(className_displayNone);
  4646. }
  4647. latentDom.classList.toggle("level-super-break", level > 110);; //切换潜觉为120级
  4648. } else {
  4649. latentDom.classList.add(className_displayNone);
  4650. }
  4651. }
  4652. const skillCdDom = monDom.querySelector(".skill-cd");
  4653. if (skillCdDom) //如果存在技能CD DOM
  4654. {
  4655. skillCdDom.classList.toggle(className_displayNone, !card.activeSkillId);;
  4656. }
  4657. const switchLeaderDom = monDom.querySelector(".switch-leader");
  4658. if (switchLeaderDom) //如果存在队长交换 DOM
  4659. {
  4660. const skills = getCardActiveSkills(card, [93, 227]); //更换队长的技能
  4661. switchLeaderDom.classList.toggle(className_displayNone, !skills.length);;
  4662. }
  4663. const m_rarity = monDom.querySelector(".rarity");
  4664. if (m_rarity) { //怪物ID
  4665. m_rarity.setAttribute(dataAttrName,card.rarity);
  4666. }
  4667. const countInBox = monDom.querySelector(".count-in-box");
  4668. if (countInBox && currentPlayerData) { //如果存在当前绑定用户数据
  4669. function cardsCount(pre,cur) {
  4670. return pre + cur.count;
  4671. }
  4672. let sameIdCount = currentPlayerData.parsedCards.filter(mon=>mon.id === monId).reduce(cardsCount, 0);
  4673. monDom.setAttribute("data-box-have", sameIdCount === 0 ? 0 : 1);
  4674. const countSameId = countInBox.querySelector(".same-id");
  4675. if (countSameId) {
  4676. countSameId.setAttribute("data-same-id", sameIdCount);
  4677. }
  4678. const countEvoTree = countInBox.querySelector(".evo-tree");
  4679. if (countEvoTree) {
  4680. let evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  4681. let evoTreeCount = currentPlayerData.parsedCards.filter(mon=>evoLinkCardsIdArray.includes(mon.id)).reduce(cardsCount, 0);
  4682. if (sameIdCount === 0 && evoTreeCount > 0) {
  4683. monDom.setAttribute("data-box-have", 2);
  4684. }
  4685. countEvoTree.setAttribute("data-evo-tree", evoTreeCount - sameIdCount);
  4686. }
  4687. }
  4688. //parentNode.appendChild(fragment);
  4689. }
  4690. //刷新潜觉
  4691. function refreshLatent(latents, member, latentsNode, option) {
  4692. const maxLatentCount = getMaxLatentCount(member.id); //最大潜觉数量
  4693. const iconArr = latentsNode.querySelectorAll('.latent-icon');
  4694. latentsNode.classList.toggle("block-8", maxLatentCount>6);
  4695. latents = latents.concat();
  4696. if (option?.sort) latents.sort((a, b) => latentUseHole(b) - latentUseHole(a));
  4697. //如果传入了辅助,才进行有效觉醒的计算,否则算作只有本人的。
  4698. let effectiveAwokens = option?.assist instanceof Member ? member.effectiveAwokens(option.assist) : null;
  4699. let latentIndex = 0, usedHoleN = 0;
  4700. //如果传入了武器,就添加有效觉醒
  4701. for (let ai = 0; ai < iconArr.length; ai++) {
  4702. const icon = iconArr[ai], latent = latents[latentIndex];
  4703. if (latent != undefined && ai >= usedHoleN && ai < maxLatentCount) //有潜觉
  4704. {
  4705. const thisHoleN = latentUseHole(latent);
  4706. icon.setAttribute("data-latent-icon", latent);
  4707. icon.setAttribute("data-latent-hole", thisHoleN);
  4708. let enableLatent = true;
  4709. //搜索需要觉醒的潜觉
  4710. if (effectiveAwokens) { //如果有有效觉醒,说明需要计算辅助,否则在单人编辑状态是不需要判断是否需要觉醒的
  4711. let needAwokenLatent = allowable_latent.needAwoken.find(obj=>obj.latent == latent);
  4712. if (needAwokenLatent) { //如果是需要觉醒的潜觉
  4713. let needAwokens = new Set([needAwokenLatent.awoken]);
  4714. equivalent_awoken.forEach(obj=>{
  4715. //如果搜索到等效觉醒,把大小值都添加到需要的觉醒
  4716. if (obj.small === needAwokenLatent.awoken || obj.big === needAwokenLatent.awoken) {
  4717. needAwokens.add(obj.small);
  4718. needAwokens.add(obj.big);
  4719. }
  4720. });
  4721. //如果需要的觉醒,在有效觉醒里全都没有
  4722. if ([...needAwokens].every(ak=>!effectiveAwokens.includes(ak)))
  4723. enableLatent = false;
  4724. }
  4725. }
  4726. icon.classList.toggle('unallowable-latent', !enableLatent);
  4727. usedHoleN += thisHoleN;
  4728. latentIndex++;
  4729. } else {
  4730. icon.removeAttribute("data-latent-icon");
  4731. icon.removeAttribute("data-latent-hole");
  4732. }
  4733. }
  4734. };
  4735. //点击怪物头像,出现编辑窗
  4736. function editMember(teamNum, isAssist, indexInTeam) {
  4737. //数据
  4738. const mon = formation.teams[teamNum][isAssist][indexInTeam];
  4739. //设定编辑模式
  4740. sessionStorage.setItem('editing',JSON.stringify([teamNum, isAssist, indexInTeam]));
  4741. const teamBigBox = teamBigBoxs[teamNum];
  4742. const teamBox = teamBigBox.querySelector(".team-box");
  4743. const memberBox = teamBox.querySelector(isAssist ? ".team-assist" : ".team-members");
  4744. const memberLi = memberBox.querySelector(`.member-${indexInTeam+1}`);
  4745. const monsterHead = memberLi.querySelector(".monster");
  4746. editBox.show();
  4747. editBox.isAssist = isAssist;
  4748. editBox.monsterHead = monsterHead;
  4749. editBox.memberIdx = [teamNum, isAssist, indexInTeam]; //储存队伍数组下标
  4750. if (!isAssist) {
  4751. const latentBox = teamBox.querySelector(".team-latents .latents-" + (indexInTeam + 1) + " .latent-ul");
  4752. editBox.latentBox = latentBox;
  4753. } else {
  4754. editBox.latentBox = null;
  4755. }
  4756. const settingBox = editBox.querySelector(".setting-box");
  4757. const monstersID = settingBox.querySelector(".row-mon-id .m-id");
  4758. monstersID.value = mon.id > 0 ? mon.id : 0;
  4759. monstersID.onchange();
  4760. //觉醒
  4761. const monEditOuterAwokensRow = editBox.querySelector(".row-awoken-sawoken");
  4762. const monEditAwokens = monEditOuterAwokensRow.querySelectorAll(".row-mon-awoken .awoken-ul input[name='awoken-number']");
  4763. //if (mon.awoken > 0 && monEditAwokens[mon.awoken]) monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下,为了减少计算次数,把这一条移动到了最后面
  4764. //超觉醒
  4765. //const monEditCurrentSAwokenRow = monEditOuterAwokensRow.querySelector(".current-super-awoken");
  4766. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4767. mSAwokenIcon.setAttribute("data-awoken-icon", mon.sawoken);
  4768. const monEditLv = settingBox.querySelector(".row-mon-level .m-level");
  4769. monEditLv.value = mon.level || 1;
  4770. const monEditAddHp = settingBox.querySelector(".row-mon-plus .m-plus-hp");
  4771. const monEditAddAtk = settingBox.querySelector(".row-mon-plus .m-plus-atk");
  4772. const monEditAddRcv = settingBox.querySelector(".row-mon-plus .m-plus-rcv");
  4773. if (mon.plus && mon.id > 0) {
  4774. monEditAddHp.value = mon.plus[0];
  4775. monEditAddAtk.value = mon.plus[1];
  4776. monEditAddRcv.value = mon.plus[2];
  4777. }
  4778. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  4779. const skillLevel = settingBox.querySelector(".row-mon-skill .skill-box .m-skill-level");
  4780. if (mon.skilllevel) {
  4781. skillLevel.value = mon.skilllevel;
  4782. }
  4783. skillLevel?.onchange();
  4784. const editBoxTitle = editBox.querySelector(".edit-box-title");
  4785. const btnDelay = editBox.querySelector(".button-box .button-delay");
  4786. if (!isAssist) {
  4787. editBox.latent = mon.latent ? mon.latent.concat() : [];
  4788. editBox.refreshLatent(editBox.latent, mon.id);
  4789. }
  4790. rowMonLatent.classList.toggle(className_displayNone, isAssist);;
  4791. editBoxTitle.classList.toggle("edit-box-title-assist", isAssist);;
  4792. btnDelay.classList.toggle(className_displayNone, !isAssist);;
  4793. editBox.reCalculateExp();
  4794. if (mon.awoken !== undefined && monEditAwokens[mon.awoken])
  4795. monEditAwokens[mon.awoken].click(); //涉及到觉醒数字的显示,所以需要点一下
  4796. else
  4797. editBox.reCalculateAbility();
  4798. }
  4799. //编辑窗,修改怪物ID
  4800. function editBoxChangeMonId(id) {
  4801. const card = Cards[id] ?? Cards[0]; //怪物固定数据
  4802. if (!card) { //如果搜不到怪物就直接返回,不做任何操作
  4803. const errorMsg = "The game data has not been loaded successfully.\n游戏数据尚未加载成功。";
  4804. alert(errorMsg);
  4805. console.error(errorMsg);
  4806. return;
  4807. }
  4808. if (card?.id === 0) {
  4809. id = 0;
  4810. }
  4811. //const skill = Skills[card.activeSkillId];
  4812. //const leaderSkill = Skills[card.leaderSkillId];
  4813. const monInfoBox = editBox.querySelector(".monsterinfo-box");
  4814. const settingBox = editBox.querySelector(".setting-box");
  4815. //id搜索
  4816. const monHead = monInfoBox.querySelector(".monster");
  4817. changeid({ id: id }, monHead); //改变图像
  4818. const mId = monInfoBox.querySelector(".monster-id");
  4819. mId.textContent = id;
  4820. const mRare = monInfoBox.querySelector(".monster-rare");
  4821. mRare.setAttribute("data-rarity", card.rarity);
  4822. const mMP = monInfoBox.querySelector(".monster-mp");
  4823. mMP.textContent = card.sellMP.toLocaleString();
  4824. const mName = monInfoBox.querySelector(".monster-name");
  4825. mName.textContent = returnMonsterNameArr(card, currentLanguage.searchlist, currentDataSource.code)[0];
  4826. mName.title = card.name;
  4827. const mSeriesId = monInfoBox.querySelector(".monster-seriesId");
  4828. mSeriesId.textContent = card.seriesId;
  4829. mSeriesId.setAttribute(dataAttrName, card.seriesId);
  4830. mSeriesId.classList.toggle(className_displayNone, !card.seriesId);
  4831. const mCollabId = monInfoBox.querySelector(".monster-collabId");
  4832. mCollabId.textContent = card.collabId;
  4833. mCollabId.setAttribute(dataAttrName, card.collabId);
  4834. mCollabId.classList.toggle(className_displayNone, !card.collabId);
  4835. const mGachaId = monInfoBox.querySelector(".monster-gachaId");
  4836. mGachaId.textContent = card.gachaId;
  4837. mGachaId.setAttribute(dataAttrName, card.gachaId);
  4838. mGachaId.classList.toggle(className_displayNone, !card.gachaId);
  4839. const mAltName = monInfoBox.querySelector(".monster-altName");
  4840. //没有合作名就隐藏
  4841. mAltName.classList.toggle(className_displayNone, card.altName.length < 1 && card?.otTags?.length < 1);;
  4842. const evoLinkCardsIdArray = buildEvoTreeIdsArray(card);
  4843. const createCardHead = editBox.createCardHead;
  4844. const evoCardUl = settingBox.querySelector(".row-mon-id .evo-card-list");
  4845. evoCardUl.classList.add(className_displayNone);
  4846. evoCardUl.innerHTML = ""; //据说直接清空HTML性能更好
  4847. const openEvolutionaryTree = settingBox.querySelector(".row-mon-id .open-evolutionary-tree");
  4848. if (evoLinkCardsIdArray.length > 1) {
  4849. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  4850. evoLinkCardsIdArray.forEach(function(mid) {
  4851. const cli = createCardHead(mid, {noTreeCount: true});
  4852. if (mid == id) {
  4853. cli.classList.add("unable-monster");
  4854. }
  4855. fragment.appendChild(cli);
  4856. });
  4857. evoCardUl.appendChild(fragment);
  4858. evoCardUl.classList.remove(className_displayNone);
  4859. openEvolutionaryTree.classList.remove(className_displayNone); //显示进化树按钮
  4860. }else
  4861. {
  4862. openEvolutionaryTree.classList.add(className_displayNone); //隐藏进化树按钮
  4863. }
  4864. const searchEvolutionByThis = settingBox.querySelector(".row-mon-id .search-evolution-by-this");
  4865. //对于进化型才显示
  4866. searchEvolutionByThis.classList.toggle(className_displayNone, !card.types.includes(0));;
  4867. const mType = monInfoBox.querySelectorAll(".monster-type li");
  4868. for (let ti = 0; ti < mType.length; ti++) {
  4869. if (ti < card.types.length && card.types[ti] >= 0) {
  4870. mType[ti].setAttribute("data-type-name", card.types[ti]);
  4871. mType[ti].querySelector(".type-icon").setAttribute("data-type-icon", card.types[ti]);
  4872. mType[ti].classList.remove(className_displayNone);
  4873. } else {
  4874. mType[ti].classList.add(className_displayNone);
  4875. }
  4876. }
  4877. //觉醒
  4878. const monEditOuterAwokensRow = monInfoBox.querySelector(".row-awoken-sawoken");
  4879. //没有觉醒时整体隐藏
  4880. monEditOuterAwokensRow.classList.toggle(className_displayNone, card.awakenings.length == 0 && card.superAwakenings.length == 0);
  4881. const monEditAwokensRow = monEditOuterAwokensRow.querySelector(".row-mon-awoken");
  4882. const mAwokenIcon = monEditAwokensRow.querySelectorAll(".awoken-icon");
  4883. const mAwokenIpt = monEditAwokensRow.querySelectorAll("input[name='awoken-number']");
  4884. monEditAwokensRow.classList.toggle("allowable-assist", card.canAssist);;
  4885. for (let ai = 0; ai < mAwokenIcon.length; ai++) {
  4886. if (ai < card.awakenings.length) {
  4887. mAwokenIcon[ai].setAttribute("data-awoken-icon", card.awakenings[ai]);
  4888. }
  4889. mAwokenIcon[ai].classList.toggle(className_displayNone, ai >= card.awakenings.length);;
  4890. }
  4891. mAwokenIpt[card.awakenings.length].click(); //选择最后一个觉醒
  4892. //超觉醒
  4893. const mSAwokenIcon = monEditOuterAwokensRow.querySelector("#current-super-awoken-icon");
  4894. const monEditSAwokensRow = monEditOuterAwokensRow.querySelector(".row-mon-super-awoken");
  4895. const monEditSAwokensUl = monEditSAwokensRow.querySelector(".awoken-ul");
  4896. //获得之前的所有超觉醒
  4897. const prevSAwoken = parseInt(mSAwokenIcon.getAttribute("data-awoken-icon"), 10) || 0;
  4898. function setSAwoken() {
  4899. const sawoken = parseInt(this.getAttribute("data-awoken-icon"), 10) || 0;
  4900. mSAwokenIcon.setAttribute("data-awoken-icon", sawoken);
  4901. const level = settingBox.querySelector(".row-mon-level .m-level");
  4902. const plusArr = [...settingBox.querySelectorAll(".row-mon-plus input[type='number']")];
  4903. if (sawoken > 0) {
  4904. //自动100级
  4905. if (parseInt(level.value, 10)<100)
  4906. {
  4907. console.debug("点亮超觉醒,自动设定100级");
  4908. level.value = 100;
  4909. }
  4910. //自动打上297
  4911. if (plusArr.some(ipt=>parseInt(ipt.value, 10)<99))
  4912. {
  4913. console.debug("点亮超觉醒,自动设定297");
  4914. plusArr.forEach(ipt=>ipt.value=99);
  4915. }
  4916. }
  4917. editBox.reCalculateAbility();
  4918. }
  4919. //怪物没有超觉醒时隐藏超觉醒
  4920. const monEditCurrentSAwokenRow = monEditOuterAwokensRow.querySelector(".current-super-awoken");
  4921. monEditCurrentSAwokenRow.classList.toggle(className_displayNone, card.superAwakenings.length == 0);
  4922. monEditSAwokensRow.classList.toggle(className_displayNone, card.superAwakenings.length == 0);
  4923. if (!card.superAwakenings.includes(prevSAwoken)){
  4924. mSAwokenIcon.setAttribute("data-awoken-icon", 0);
  4925. //切换后没有相同超觉,则直接撤销这个超觉
  4926. }
  4927. monEditSAwokensUl.innerHTML = ''; //清空旧的超觉醒
  4928. card.superAwakenings.forEach((sak,idx)=>{
  4929. const btn = document.createElement("button");
  4930. btn.className = "awoken-icon";
  4931. btn.setAttribute("data-awoken-icon", sak);
  4932. btn.onclick = setSAwoken;
  4933. monEditSAwokensUl.append(btn);
  4934. });
  4935. const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
  4936. //monEditLvMax.textContent = monEditLvMax.value = card.maxLevel;
  4937. monEditLvMax.value = card.maxLevel;
  4938. const monEditLv = settingBox.querySelector(".m-level");
  4939. monEditLv.max = card.limitBreakIncr ? 120 : card.maxLevel; //最大可设定等级
  4940. monEditLv.value = Math.min(defaultLevel, card.limitBreakIncr ? 120 : card.maxLevel); //默认等级
  4941. const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
  4942. const monEditLv120 = settingBox.querySelector(".m-level-btn-120");
  4943. monEditLv110.setAttribute("data-limit-break-incr",card.limitBreakIncr);
  4944. monEditLv110.classList.toggle(className_displayNone, !card.limitBreakIncr);;
  4945. monEditLv120.classList.toggle(className_displayNone, !card.limitBreakIncr);;
  4946. const mCost = settingBox.querySelector(".monster-cost");
  4947. mCost.textContent = card.cost;
  4948. const rowMonPlus = settingBox.querySelector(".row-mon-plus");
  4949. const rowMonLatent = settingBox.querySelector(".row-mon-latent");
  4950. const monLatentAllowUl = rowMonLatent.querySelector(".m-latent-allowable-ul");
  4951. let allowLatent = [];
  4952. if (!editBox.isAssist) {
  4953. //该宠Type允许的杀,set不会出现重复的
  4954. //获取类型允许的潜觉
  4955. function getAllowLatent(card) {
  4956. const latentSet = new Set(allowable_latent.common);
  4957. allowable_latent.needAwoken.forEach(obj=>latentSet.add(obj.latent));
  4958. card.types.filter(i => i >= 0)
  4959. .map(type => typekiller_for_type.find(t=>t.type==type).allowableLatent)
  4960. .forEach(tA => tA.forEach(t => latentSet.add(t)));
  4961. if (card.limitBreakIncr) {
  4962. allowable_latent.v120.forEach(t => (t!==49 || t===49 && card.attrs[0]===6) && latentSet.add(t));
  4963. }
  4964. return Array.from(latentSet);
  4965. }
  4966. allowLatent = getAllowLatent(card);
  4967. const latentIcons = Array.from(monLatentAllowUl.querySelectorAll(`.latent-icon[data-latent-icon]`));
  4968. latentIcons.forEach(icon => { //显示允许的潜觉,隐藏不允许的潜觉
  4969. const ltId = parseInt(icon.getAttribute("data-latent-icon"),10);
  4970. icon.classList.toggle("unallowable-latent", !allowLatent.includes(ltId));;
  4971. });
  4972. }
  4973. //怪物主动技能
  4974. const rowSkill = settingBox.querySelector(".row-mon-skill");
  4975. const skillBox = rowSkill.querySelector(".skill-box");
  4976. const skillTitle = skillBox.querySelector(".skill-name");
  4977. const skillCD = skillBox.querySelector(".skill-cd");
  4978. const skillLevel = skillBox.querySelector(".m-skill-level");
  4979. //const skillLevel_1 = skillBox.querySelector(".m-skill-lv-1");
  4980. const skillLevel_Max = skillBox.querySelector(".m-skill-lv-max");
  4981. const skillDetailParsed = skillBox.querySelector(".skill-datail-parsed");
  4982. const skillDetailOriginal = skillBox.querySelector(".skill-datail-original");
  4983. const activeskill = Skills[card.activeSkillId];
  4984. const leaderSkill = Skills[card.leaderSkillId];
  4985. let frg1 = document.createDocumentFragment(); //创建节点用的临时空间
  4986. frg1.appendChild(skillBox);
  4987. skillTitle.textContent = activeskill?.name;
  4988. skillTitle.setAttribute("data-skillid", activeskill?.id);
  4989. skillDetailOriginal.innerHTML = "";
  4990. skillDetailOriginal.appendChild(parseSkillDescription(activeskill));
  4991. const t_maxLevel = card.stacking ? 1 : activeskill?.maxLevel; //遇到不能升技的,最大等级强制为1
  4992. skillLevel.max = t_maxLevel;
  4993. skillLevel.value = t_maxLevel;
  4994. skillLevel_Max.value = t_maxLevel;
  4995. //skillLevel_Max.textContent = activeskill.maxLevel;
  4996. skillCD.textContent = activeskill?.initialCooldown - t_maxLevel + 1;
  4997. //怪物队长技能
  4998. const rowLederSkill = settingBox.querySelector(".row-mon-leader-skill");
  4999. const lskillBox = rowLederSkill.querySelector(".skill-box");
  5000. const lskillTitle = lskillBox.querySelector(".skill-name");
  5001. const lskillDetailParsed = lskillBox.querySelector(".skill-datail-parsed");
  5002. const lskillDetailOriginal = lskillBox.querySelector(".skill-datail-original");
  5003. let frg2 = document.createDocumentFragment(); //创建节点用的临时空间
  5004. frg2.appendChild(lskillBox);
  5005. lskillTitle.textContent = leaderSkill?.name;
  5006. lskillTitle.setAttribute("data-skillid", leaderSkill?.id);
  5007. lskillDetailOriginal.innerHTML = "";
  5008. lskillDetailOriginal.appendChild(parseSkillDescription(leaderSkill));
  5009. editBox.refreshSkillParse(skillDetailParsed, lskillDetailParsed);
  5010. rowSkill.appendChild(frg1);
  5011. rowLederSkill.appendChild(frg2);
  5012. let noPowerup = card.stacking || card.types.some(t=>[0,12,14,15].includes(t)) && card.maxLevel <= 1;
  5013. skillLevel.readOnly = noPowerup;
  5014. rowMonPlus.classList.toggle("disabled", noPowerup);
  5015. rowMonLatent.classList.toggle("disabled", noPowerup || card.onlyAssist); //极少数情况会出现仅允许当武器的,不能打潜觉
  5016. if (noPowerup) { //当可以叠加时,不能打297和潜觉
  5017. rowMonPlus.querySelector(".m-plus-hp").value = 0;
  5018. rowMonPlus.querySelector(".m-plus-atk").value = 0;
  5019. rowMonPlus.querySelector(".m-plus-rcv").value = 0;
  5020. }
  5021. const btnDone = editBox.querySelector(".button-done");
  5022. if (editBox.isAssist) {
  5023. btnDone.classList.toggle("cant-assist", !card.canAssist);
  5024. btnDone.disabled = !card.canAssist;
  5025. } else {
  5026. btnDone.classList.toggle("only-assist", card.onlyAssist);
  5027. btnDone.disabled = card.onlyAssist;
  5028. }
  5029. //去除所有不能再打的潜觉
  5030. editBox.latent = editBox.latent.filter(lat => allowLatent.includes(lat));
  5031. editBox.refreshLatent(editBox.latent, id);
  5032. editBox.reCalculateExp();
  5033. editBox.reCalculateAbility();
  5034. }
  5035. //刷新整个队伍
  5036. function refreshAll(formationData) {
  5037. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5038. const titleBox = formationBox.querySelector(".title-box");
  5039. const detailBox = formationBox.querySelector(".detail-box");
  5040. const formationTotalInfoDom = formationBox.querySelector(".formation-total-info"); //所有队伍能力值合计
  5041. const formationAwokenDom = formationBox.querySelector(".formation-awoken"); //所有队伍觉醒合计
  5042. const dungeonEnchanceDom = formationBox.querySelector(".dungeon-enchance"); //地下城强化
  5043. fragment.append(...formationBox.childNodes);
  5044. const txtTitle = titleBox.querySelector(".title-code");
  5045. const txtDetail = detailBox.querySelector(".detail-code");
  5046. txtTitle.value = formationData.title || "";
  5047. txtDetail.value = formationData.detail || "";
  5048. const txtTitleDisplay = titleBox.querySelector(".title-display");
  5049. const txtDetailDisplay = detailBox.querySelector(".detail-display");
  5050. txtTitleDisplay.innerHTML = '';
  5051. txtTitleDisplay.append(descriptionToHTML(txtTitle.value));
  5052. formationBox.refreshDocumentTitle();
  5053. txtDetailDisplay.innerHTML = '';
  5054. txtDetailDisplay.append(descriptionToHTML(txtDetail.value));
  5055. //地下城强化的显示,稀有度没有现成的,所以这里来循环生成
  5056. const dge = formationData.dungeonEnchance;
  5057. if (Object.values(dge.rate).some(rate => rate != 1) || dge?.benefit) //如果有任何一个属性的比率不为1,才产生强化图标
  5058. {
  5059. dungeonEnchanceDom.innerHTML = '';
  5060. if (dge.rarities.length > 0) {
  5061. dge.rarities.forEach(rarity=>{
  5062. const icon = dungeonEnchanceDom.appendChild(document.createElement("icon"));
  5063. icon.className = "rare-icon";
  5064. icon.setAttribute("data-rare-icon", rarity);
  5065. })
  5066. }
  5067. if (dge?.collabs?.length) { //添加合作的ID名称
  5068. dungeonEnchanceDom.appendChild(localTranslating?.skill_parse?.target?.collab_id({id:dge.collabs.join()}));
  5069. }
  5070. if (dge?.gachas?.length) { //添加抽蛋的ID名称
  5071. dungeonEnchanceDom.appendChild(localTranslating?.skill_parse?.target?.gacha_id({id:dge.gachas.join()}));
  5072. }
  5073. let skill = powerUp(dge.attrs, dge.types, p.mul({hp: dge.rate.hp * 100, atk: dge.rate.atk * 100, rcv: dge.rate.rcv * 100}));
  5074. dungeonEnchanceDom.appendChild(renderSkill(skill));
  5075. if (dge?.benefit) { //添加阴阳
  5076. const benefitAwoken = (dge.benefit & 0b1) ? 128 : 129;
  5077. const icon = document.createElement("icon");
  5078. icon.className ="awoken-icon";
  5079. icon.setAttribute("data-awoken-icon", benefitAwoken);
  5080. if (dge.benefit & 0b10) icon.classList.add("yinyang")
  5081. dungeonEnchanceDom.appendChild(icon);
  5082. }
  5083. dungeonEnchanceDom.classList.remove(className_displayNone);
  5084. }else
  5085. {
  5086. dungeonEnchanceDom.classList.add(className_displayNone);
  5087. }
  5088. teamBigBoxs.forEach((teamBigBox, teamNum) => {
  5089. const teamBox = teamBigBox.querySelector(".team-box");
  5090. const teamData = formationData.teams[teamNum];
  5091. const badgeBox = teamBigBox.querySelector(".team-badge");
  5092. if (badgeBox) {
  5093. const badge = badgeBox.querySelector(`#team-${teamNum+1}-badge-${teamData[2] || 0}`);
  5094. if (badge)
  5095. {
  5096. //为了解决火狐在代码片段里无法正确修改checked的问题,所以事先把所有的都切换到false
  5097. const badges = Array.from(badgeBox.querySelectorAll(`.badge-radio`));
  5098. badges.forEach(badge=>badge.checked = false);
  5099. badge.checked = true;
  5100. }
  5101. }
  5102. const membersDom = teamBox.querySelector(".team-members");
  5103. const latentsDom = teamBox.querySelector(".team-latents");
  5104. const assistsDom = teamBox.querySelector(".team-assist");
  5105. const teamAbilityDom = teamBigBox.querySelector(".team-ability");
  5106. const teamMemberTypesDom = teamBigBox.querySelector(".team-member-types"); //队员类型
  5107. const teamMemberAwokenDom = teamBigBox.querySelector(".team-member-awoken"); //队员觉醒
  5108. const teamAssistAwokenDom = teamBigBox.querySelector(".team-assist-awoken"); //辅助觉醒
  5109. for (let ti = 0, ti_len = membersDom.querySelectorAll(".member").length; ti < ti_len; ti++) {
  5110. const leaderIdx = teamData[3]; //开始设置换队长
  5111. const memberLi = membersDom.querySelector(`.member-${ti+1}`);
  5112. const latentLi = latentsDom.querySelector(`.latents-${ti+1}`);
  5113. const assistsLi = assistsDom.querySelector(`.member-${ti+1}`);
  5114. const teamAbilityLi = teamAbilityDom && teamAbilityDom.querySelector(`.abilitys-${ti+1}`);
  5115. const teamMemberTypesLi = teamMemberTypesDom && teamMemberTypesDom.querySelector(`.member-types-${ti+1}`);
  5116. const teamMemberAwokenLi = teamAbilityDom && teamMemberAwokenDom.querySelector(`.member-awoken-${ti+1}`);
  5117. const teamAssistAwokenLi = teamAbilityDom && teamAssistAwokenDom.querySelector(`.member-awoken-${ti+1}`);
  5118. [
  5119. memberLi,
  5120. latentLi,
  5121. assistsLi,
  5122. teamAbilityLi,
  5123. teamMemberTypesLi,
  5124. teamMemberAwokenLi,
  5125. teamAssistAwokenLi
  5126. ].forEach(dom=>{
  5127. if (!dom) return;
  5128. if (leaderIdx > 0 && ti == 0) //队长
  5129. {
  5130. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-leaderIdx)*-108}px)` : `translateX(${leaderIdx*108}px)`;
  5131. }
  5132. else if (leaderIdx > 0 && ti == leaderIdx) //队长员
  5133. {
  5134. dom.style.transform = formation.teams.length == 2 && teamNum == 1 ? `translateX(${(5-ti)*108}px)` : `translateX(${ti*-108}px)`;
  5135. }else
  5136. {
  5137. dom.style.transform = null;
  5138. }
  5139. });
  5140. //修改显示内容
  5141. const memberDom = memberLi.querySelector(`.monster`);
  5142. const assistDom = assistsLi.querySelector(`.monster`);
  5143. const latentDom = latentLi.querySelector(`.latent-ul`);
  5144. const member = teamData[0][ti], assist = teamData[1][ti];
  5145. const memberCard = member.card || Cards[0], assistCard = assist.card || Cards[0];
  5146. changeid(member, memberDom, latentDom, assist); //队员
  5147. changeid(assist, assistDom); //辅助
  5148. const enableBouns = member.id > 0 && assist.id > 0 && ( //基底和武器都不是空
  5149. memberCard.attrs[0] === assistCard.attrs[0] || //如果主属性相等
  5150. memberCard.attrs[0]===6 || assistCard.attrs[0]===6 //或任一为仅副属性
  5151. );
  5152. teamAbilityLi?.classList?.toggle("enable-bouns", enableBouns);
  5153. //隐藏队长的自身换为换队长的技能
  5154. if (ti == 5 || //好友队长永远隐藏
  5155. leaderIdx == 0 && ti == 0 ) //当没换队长时,自身队长的欢队长技能隐藏
  5156. {
  5157. const skills_m = getCardActiveSkills(memberCard, [93, 227]); //更换队长的技能
  5158. const skills_a = getCardActiveSkills(assistCard, [93, 227]); //更换队长的技能
  5159. if (skills_m.length == 0 || skills_m[0].type != 227)
  5160. {
  5161. memberDom.querySelector(".switch-leader").classList.add(className_displayNone);
  5162. }
  5163. if (skills_a.length == 0 || skills_a[0].type != 227)
  5164. {
  5165. assistDom.querySelector(".switch-leader").classList.add(className_displayNone);
  5166. }
  5167. }
  5168. refreshMemberSkillCD(teamBox, teamData, ti); //技能CD
  5169. refreshAbility(teamAbilityDom, teamData, ti); //本人能力值
  5170. refreshMemberAwoken(teamMemberAwokenDom, teamAssistAwokenDom, teamData, ti); //本人觉醒
  5171. refreshMemberTypes(teamMemberTypesDom, teamData, ti); //本人类型
  5172. }
  5173. const teamTotalInfoDom = teamBigBox.querySelector(".team-total-info"); //队伍能力值合计
  5174. if (teamTotalInfoDom) refreshTeamTotalHP(teamTotalInfoDom, teamData, teamNum);
  5175. const teamAwokenDom = teamBigBox.querySelector(".team-awoken"); //队伍觉醒合计
  5176. if (teamAwokenDom) refreshTeamAwokenCount(teamAwokenDom, teamData);
  5177. const teamAwokenEffectDom = teamBigBox.querySelector(".team-awoken-effect"); //队伍觉醒效果计算
  5178. if (teamAwokenEffectDom) refreshTeamAwokenEfeect(teamAwokenEffectDom, teamData, teamNum);
  5179. });
  5180. if (formationTotalInfoDom) refreshFormationTotalHP(formationTotalInfoDom, formation.teams);
  5181. if (formationAwokenDom) refreshFormationAwokenCount(formationAwokenDom, formation.teams);
  5182. formationBox.appendChild(fragment);
  5183. // txtDetail.onblur(); //这个需要放在显示出来后再改才能生效
  5184. }
  5185. //刷新队伍觉醒效果计算
  5186. function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
  5187. const [members, assists, badge, swapId] = team;
  5188. let targetIcon;
  5189. //解析两个队长技
  5190. let leader1 = members[swapId || 0], //换队长或者默认队长
  5191. leader2 = members[5];
  5192. let parseLSkill1 = skillParser(leader1?.card?.leaderSkillId),
  5193. parseLSkill2 = skillParser(leader2?.card?.leaderSkillId);
  5194. //防绑
  5195. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"52\"]")) {
  5196. const teamFlagsMembers = Array.from(targetIcon.parentElement.querySelectorAll(".team-flags li"));
  5197. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 52);
  5198. //储存附加 52 即大防绑的队长技能
  5199. let lsAwoken = parseLSkill1.concat(parseLSkill2).filter(skill=>skill.kind == SkillKinds.ImpartAwakenings);
  5200. for (let mi=0; mi < members.length; mi++) {
  5201. const memberData = members[mi];
  5202. const assistData = assists[mi];
  5203. let thisAwokenNum = 0;
  5204. if (badge === 8 && mi === 0) {
  5205. thisAwokenNum = 2;
  5206. } else {
  5207. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5208. if (lsAwoken.length) { //增加队长技赋予的觉醒
  5209. const {attrs=[], types=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5210. lsAwoken.forEach(pls=>{
  5211. if (attrs.some(a => pls.attrs.includes(a)) || types.some(t => pls.types.includes(t))) {
  5212. effectiveAwokens.push(...pls.awakenings);
  5213. }
  5214. });
  5215. }
  5216. thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5217. }
  5218. teamFlagsMembers[mi].setAttribute(dataAttrName, Math.round(Math.min(thisAwokenNum/2,1)*100));
  5219. }
  5220. }
  5221. //自动回复
  5222. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"9\"]")) {
  5223. const targetValue = targetIcon.parentElement.querySelector(".count");
  5224. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 9);
  5225. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5226. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5227. let count = thisAwokenNum * 1000; //普通觉醒每个加1000
  5228. //自动回复的队长技能
  5229. let lsAwoken1 = parseLSkill1.filter(skill=>skill.kind == SkillKinds.AutoHeal),
  5230. lsAwoken2 = parseLSkill2.filter(skill=>skill.kind == SkillKinds.AutoHeal);
  5231. if (lsAwoken1.length) {
  5232. const [,,rcv] = leader1.ability;
  5233. count += rcv * lsAwoken1[0].value.value;
  5234. }
  5235. if (lsAwoken2.length) {
  5236. const [,,rcv] = leader2.ability;
  5237. count += rcv * lsAwoken2[0].value.value;
  5238. }
  5239. for (let mi=0; mi < members.length; mi++) {
  5240. const memberData = members[mi];
  5241. let latentCount = memberData?.latent?.filter(l=>l===5).length;
  5242. if (latentCount>0) { //自动回复潜觉,不考虑任何297和觉醒
  5243. let memberCard = memberData.card;
  5244. //计算没有297的纯三维
  5245. let memberRCV = Math.round(curve(memberCard.rcv, memberData.level, memberCard.maxLevel, memberCard.limitBreakIncr, 5));
  5246. count += Math.round(memberRCV * 0.15 * latentCount); //回复力的15%
  5247. } else {
  5248. continue;
  5249. }
  5250. }
  5251. targetValue.setAttribute(dataAttrName, count.bigNumberToString());
  5252. }
  5253. //颜色盾
  5254. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"4\"]")) {
  5255. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5256. const teamLatents = members.flatMap(m=>m.latent); //因为盾是固定值,所以直接平面化所有的潜觉
  5257. for (let oi=0; oi < orbs.length; oi++) {
  5258. let orb = orbs[oi];
  5259. const thisAwokenNum = awokenCountInTeam(team, 4+oi, solo, teamsCount);
  5260. let prob = thisAwokenNum * 0.07 //普通觉醒7%
  5261. + teamLatents.filter(l=>l===6+oi).length * 0.01 //小潜觉 1%
  5262. + teamLatents.filter(l=>l===32+oi).length * 0.03; //大潜觉 3%
  5263. orb.setAttribute(dataAttrName,Math.round(Math.min(prob,1)*100));
  5264. }
  5265. }
  5266. //掉+珠
  5267. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"14\"]")) {
  5268. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5269. for (let oi=0; oi < orbs.length; oi++) {
  5270. let orb = orbs[oi];
  5271. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === (oi < 5 ? 14+oi : 29));
  5272. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5273. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5274. let prob = thisAwokenNum * 0.2; //普通觉醒20%
  5275. orb.setAttribute(dataAttrName,Math.round(prob*100));
  5276. orb.classList.toggle("gt100", prob > 1);
  5277. }
  5278. }
  5279. //SX
  5280. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"28\"]")) {
  5281. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5282. const thisAwokenNum = awokenCountInTeam(team, 28, solo, teamsCount);
  5283. let prob = thisAwokenNum / 5;
  5284. if (badge == 9) prob += 0.5;
  5285. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5286. }
  5287. //暗
  5288. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"68\"]")) {
  5289. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5290. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 68);
  5291. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5292. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5293. let prob = thisAwokenNum / 5;
  5294. if (badge == 12) prob += 0.5;
  5295. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5296. }
  5297. //废
  5298. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"69\"]")) {
  5299. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5300. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 69);
  5301. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5302. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5303. let prob = thisAwokenNum / 5;
  5304. if (badge == 13) prob += 0.5;
  5305. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5306. }
  5307. //毒
  5308. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"70\"]")) {
  5309. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5310. const equivalentAwoken = equivalent_awoken.find(eak => eak.big === 70);
  5311. const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5312. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5313. let prob = thisAwokenNum / 5;
  5314. if (badge == 14) prob += 0.5;
  5315. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5316. }
  5317. //云
  5318. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"54\"]")) {
  5319. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5320. const thisAwokenNum = awokenCountInTeam(team, 54, solo, teamsCount);
  5321. let prob = thisAwokenNum / 1;
  5322. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5323. }
  5324. //封条
  5325. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"55\"]")) {
  5326. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5327. const thisAwokenNum = awokenCountInTeam(team, 55, solo, teamsCount);
  5328. let prob = thisAwokenNum / 1;
  5329. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5330. }
  5331. //掉废
  5332. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"14\"]")) {
  5333. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5334. let prob = members.some(member=>member?.latent?.includes(14)) ? 1 : 0;
  5335. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5336. }
  5337. //掉毒
  5338. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"15\"]")) {
  5339. const targetValue = targetIcon.parentElement.querySelector(".prob");
  5340. let prob = members.some(member=>member?.latent?.includes(15)) ? 1 : 0;
  5341. targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
  5342. }
  5343. //心横解转转
  5344. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"40\"]")) {
  5345. const targetValue = targetIcon.parentElement.querySelector(".count");
  5346. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 20);
  5347. let count = 0;
  5348. for (let mi=0; mi < members.length; mi++) {
  5349. const memberData = members[mi];
  5350. const assistData = assists[mi];
  5351. if (memberData?.latent?.includes(40)) {
  5352. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5353. count += effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5354. } else {
  5355. continue;
  5356. }
  5357. }
  5358. targetValue.setAttribute(dataAttrName, count);
  5359. }
  5360. //心追解云封
  5361. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"46\"]")) {
  5362. const targetValue = targetIcon.parentElement.querySelector(".count");
  5363. let count = 0;
  5364. for (let mi=0; mi < members.length; mi++) {
  5365. const memberData = members[mi];
  5366. const assistData = assists[mi];
  5367. if (memberData?.latent?.includes(46)) {
  5368. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5369. count += effectiveAwokens.filter(ak=>ak==45).length;
  5370. } else {
  5371. continue;
  5372. }
  5373. }
  5374. targetValue.setAttribute(dataAttrName, count);
  5375. }
  5376. //普通L
  5377. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"60\"]")) {
  5378. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5379. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 60);
  5380. let count = new Array(orbs.length).fill(0);
  5381. for (let mi=0; mi < members.length; mi++) {
  5382. const memberData = members[mi];
  5383. const assistData = assists[mi];
  5384. let effectiveAwokens = memberData?.effectiveAwokens(assistData);
  5385. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5386. if (thisAwokenNum == 0) continue;
  5387. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5388. attrs.distinct().forEach(attr=>{
  5389. count[attr] += thisAwokenNum;
  5390. });
  5391. }
  5392. orbs.forEach((orb,oi)=>{
  5393. orb.setAttribute(dataAttrName,count[oi]);
  5394. });
  5395. }
  5396. //L解禁武器
  5397. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"48\"]")) {
  5398. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5399. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 60);
  5400. let count = new Array(orbs.length).fill(0);
  5401. for (let mi=0; mi < members.length; mi++) {
  5402. const memberData = members[mi];
  5403. //const assistData = assists[mi]; //L解禁武器,武器上的L无意义
  5404. if (memberData?.latent?.includes(48)) {
  5405. let effectiveAwokens = memberData.effectiveAwokens();
  5406. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5407. if (thisAwokenNum == 0) continue;
  5408. const {attrs=[]} = memberData.getAttrsTypesWithWeapon() || {};
  5409. attrs.distinct().forEach(attr=>{
  5410. count[attr] += thisAwokenNum;
  5411. });
  5412. } else {
  5413. continue;
  5414. }
  5415. }
  5416. orbs.forEach((orb,oi)=>{
  5417. orb.setAttribute(dataAttrName,count[oi]);
  5418. });
  5419. }
  5420. //普通十字
  5421. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"78\"]")) {
  5422. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5423. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5424. let count = new Array(orbs.length).fill(0);
  5425. for (let mi=0; mi < members.length; mi++) {
  5426. const memberData = members[mi];
  5427. const assistData = assists[mi];
  5428. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5429. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5430. if (thisAwokenNum == 0) continue;
  5431. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5432. attrs.distinct().forEach(attr=>{
  5433. count[attr] += thisAwokenNum;
  5434. });
  5435. }
  5436. orbs.forEach((orb,oi)=>{
  5437. orb.setAttribute(dataAttrName,count[oi]);
  5438. });
  5439. }
  5440. //U解禁消
  5441. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"41\"]")) {
  5442. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5443. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 27);
  5444. let count = new Array(orbs.length).fill(0);
  5445. for (let mi=0; mi < members.length; mi++) {
  5446. const memberData = members[mi];
  5447. const assistData = assists[mi];
  5448. if (memberData?.latent?.includes(41)) {
  5449. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5450. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5451. if (thisAwokenNum == 0) continue;
  5452. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5453. attrs.distinct().forEach(attr=>{
  5454. count[attr] += thisAwokenNum;
  5455. });
  5456. } else {
  5457. continue;
  5458. }
  5459. }
  5460. orbs.forEach((orb,oi)=>{
  5461. orb.setAttribute(dataAttrName,count[oi]);
  5462. });
  5463. }
  5464. //普通C珠
  5465. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"62\"]")) {
  5466. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5467. //目前没有大觉醒
  5468. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5469. let count = new Array(orbs.length).fill(0);
  5470. for (let mi=0; mi < members.length; mi++) {
  5471. const memberData = members[mi];
  5472. const assistData = assists[mi];
  5473. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5474. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5475. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==62).length;
  5476. if (thisAwokenNum == 0) continue;
  5477. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5478. attrs.distinct().forEach(attr=>{
  5479. count[attr] += thisAwokenNum;
  5480. });
  5481. }
  5482. orbs.forEach((orb,oi)=>{
  5483. orb.setAttribute(dataAttrName,count[oi]);
  5484. });
  5485. }
  5486. //C珠破吸
  5487. if (targetIcon = awokenEffectDom.querySelector(".latent-icon[data-latent-icon=\"39\"]")) {
  5488. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5489. //目前没有大觉醒
  5490. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 27);
  5491. let count = new Array(orbs.length).fill(0);
  5492. for (let mi=0; mi < members.length; mi++) {
  5493. const memberData = members[mi];
  5494. const assistData = assists[mi];
  5495. if (memberData.latent.includes(39)) {
  5496. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5497. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5498. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==62).length;
  5499. if (thisAwokenNum == 0) continue;
  5500. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5501. attrs.distinct().forEach(attr=>{
  5502. count[attr] += thisAwokenNum;
  5503. });
  5504. } else {
  5505. continue;
  5506. }
  5507. }
  5508. orbs.forEach((orb,oi)=>{
  5509. orb.setAttribute(dataAttrName,count[oi]);
  5510. });
  5511. }
  5512. //普通T字
  5513. if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"126\"]")) {
  5514. const orbs = Array.from(targetIcon.parentElement.querySelectorAll(".orb-list .orb"));
  5515. //目前没有大觉醒
  5516. //const equivalentAwoken = equivalent_awoken.find(eak => eak.small === 78);
  5517. let count = new Array(orbs.length).fill(0);
  5518. for (let mi=0; mi < members.length; mi++) {
  5519. const memberData = members[mi];
  5520. const assistData = assists[mi];
  5521. let effectiveAwokens = memberData.effectiveAwokens(assistData);
  5522. //let thisAwokenNum = effectiveAwokens.filter(ak=>ak==equivalentAwoken.small).length + effectiveAwokens.filter(ak=>ak==equivalentAwoken.big).length * equivalentAwoken.times;
  5523. let thisAwokenNum = effectiveAwokens.filter(ak=>ak==126).length;
  5524. if (thisAwokenNum == 0) continue;
  5525. const {attrs=[]} = memberData.getAttrsTypesWithWeapon(assistData) || {};
  5526. attrs.distinct().forEach(attr=>{
  5527. count[attr] += thisAwokenNum;
  5528. });
  5529. }
  5530. orbs.forEach((orb,oi)=>{
  5531. orb.setAttribute(dataAttrName,count[oi]);
  5532. });
  5533. }
  5534. }
  5535. //刷新队伍觉醒统计
  5536. function refreshTeamAwokenCount(awokenDom, team) {
  5537. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5538. official_awoken_sorting.forEach(ak=>{
  5539. let totalNum = 0;
  5540. //搜索等效觉醒
  5541. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ak || eak.big === ak);
  5542. if (equivalentAwoken?.small === ak)
  5543. { //等效觉醒小
  5544. totalNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
  5545. awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
  5546. } else if (equivalentAwoken?.big === ak)
  5547. { //等效觉醒大就跳过
  5548. return;
  5549. } else
  5550. { //普通觉醒
  5551. totalNum = awokenCountInTeam(team, ak, solo, teamsCount);
  5552. }
  5553. if (totalNum == 0) return;
  5554. const li = document.createElement("li");
  5555. li.className = "awoken-count";
  5556. const icon = li.appendChild(document.createElement("icon"));
  5557. icon.className = "awoken-icon";
  5558. icon.setAttribute("data-awoken-icon", ak);
  5559. const span = li.appendChild(document.createElement("span"));
  5560. span.className = "count";
  5561. span.textContent = totalNum;
  5562. fragment.appendChild(li);
  5563. });
  5564. const awokenUL = awokenDom.querySelector(".awoken-ul");
  5565. awokenUL.innerHTML = '';
  5566. awokenUL.append(fragment);
  5567. }
  5568. //刷新阵型觉醒统计
  5569. function refreshFormationAwokenCount(awokenDom, teams) {
  5570. function awokenSetCount(aicon, number) {
  5571. if (!aicon) return; //没有这个觉醒就撤回
  5572. const ali = aicon.parentNode;
  5573. const countDom = ali.querySelector(".count");
  5574. countDom.textContent = number;
  5575. if (number)
  5576. ali.classList.remove(className_displayNone);
  5577. else
  5578. ali.classList.add(className_displayNone);
  5579. }
  5580. let fragment = document.createDocumentFragment(); //创建节点用的临时空间
  5581. const awokenUL = fragment.appendChild(awokenDom.querySelector(".awoken-ul"));
  5582. const aicons = Array.from(awokenUL.querySelectorAll(`.awoken-icon[data-awoken-icon]`));
  5583. const acs = aicons.map(aicon=>{
  5584. const ai = parseInt(aicon.getAttribute("data-awoken-icon"),10);
  5585. let totalNum = 0;
  5586. //搜索等效觉醒
  5587. const equivalentAwoken = equivalent_awoken.find(eak => eak.small === ai || eak.big === ai);
  5588. if (equivalentAwoken)
  5589. {
  5590. if (equivalentAwoken.small === ai)
  5591. {
  5592. totalNum = awokenCountInFormation(teams, equivalentAwoken.small, solo) +
  5593. awokenCountInFormation(teams, equivalentAwoken.big, solo) * equivalentAwoken.times;
  5594. }
  5595. } else
  5596. {
  5597. totalNum = awokenCountInFormation(teams, ai, solo);
  5598. }
  5599. awokenSetCount(aicon, totalNum);
  5600. return {a:ai,c:totalNum};
  5601. });
  5602. if (acs.every(ac=>ac.c==0))
  5603. {
  5604. awokenDom.classList.add(className_displayNone);
  5605. } else
  5606. {
  5607. awokenDom.classList.remove(className_displayNone);
  5608. }
  5609. awokenDom.appendChild(fragment);
  5610. }
  5611. //刷新能力值
  5612. function refreshAbility(abilityDom, team, idx) {
  5613. const memberData = team[0][idx];
  5614. const assistData = team[1][idx];
  5615. //基底三维,如果辅助是武器,还要加上辅助的觉醒
  5616. const mainAbility = calculateAbility(memberData, assistData, solo, teamsCount);
  5617. if (mainAbility && memberData.ability) {
  5618. for (let ai = 0; ai < 3; ai++) {
  5619. memberData.ability[ai] = mainAbility[ai][0];
  5620. memberData.abilityNoAwoken[ai] = mainAbility[ai][1];
  5621. }
  5622. }
  5623. if (!abilityDom) return; //如果没有dom,直接跳过
  5624. const abilityLi = abilityDom.querySelector(".abilitys-" + (idx + 1));
  5625. const hpDom = abilityLi.querySelector(".hp");
  5626. const atkDom = abilityLi.querySelector(".atk");
  5627. const rcvDom = abilityLi.querySelector(".rcv");
  5628. [hpDom, atkDom, rcvDom].forEach(function(div, ai) {
  5629. if (mainAbility) {
  5630. div.classList.remove(className_displayNone);
  5631. div.textContent = memberData.ability[ai];
  5632. } else {
  5633. div.classList.add(className_displayNone);
  5634. div.textContent = 0;
  5635. }
  5636. });
  5637. }
  5638. //刷新队员
  5639. function refreshMemberTypes(memberTypesDom, team, idx) {
  5640. if (!memberTypesDom) return; //如果没有dom,直接跳过
  5641. const member = team[0][idx];
  5642. const assist = team[1][idx];
  5643. let {types = [], isAppendType = false, appendTypes} = member.getAttrsTypesWithWeapon(assist) || {};
  5644. function typeIcon(tid, isAppendType = false) {
  5645. const iconLi = document.createElement("li");
  5646. const icon = iconLi.appendChild(document.createElement("icon"))
  5647. icon.className = "type-icon";
  5648. icon.setAttribute("data-type-icon", tid);
  5649. if (isAppendType) {
  5650. iconLi.classList.add('append-type');
  5651. }
  5652. return iconLi;
  5653. }
  5654. const fragment = document.createDocumentFragment();
  5655. member.card.types.forEach(tid=>fragment.appendChild(typeIcon(tid)));
  5656. if (isAppendType) {
  5657. appendTypes.forEach(tid=>fragment.appendChild(typeIcon(tid, true)));
  5658. }
  5659. const memberTypesUl = memberTypesDom.querySelector(`.member-types-${idx + 1} .types-ul`);
  5660. memberTypesUl.innerHTML = '';
  5661. memberTypesUl.appendChild(fragment);
  5662. }
  5663. //刷新队员觉醒
  5664. function refreshMemberAwoken(memberAwokenDom, assistAwokenDom, team, idx) {
  5665. if (!memberAwokenDom) return; //如果没有dom,直接跳过
  5666. const memberData = team[0][idx];
  5667. const assistData = team[1][idx];
  5668. // const memberCard = Cards[memberData.id] || Cards[0];
  5669. // const assistCard = Cards[assistData.id] || Cards[0];
  5670. //队员觉醒
  5671. let memberAwokens = memberData.effectiveAwokens() || [];
  5672. //memberAwokens.sort();
  5673. //武器觉醒
  5674. let assistAwokens = assistData.effectiveAwokens() || [];
  5675. if (!assistAwokens?.includes(49)) assistAwokens = []; //清空非武器的觉醒
  5676. //assistAwokens.sort();
  5677. /*if (assistAwokens.includes(49))
  5678. {
  5679. memberAwokens = memberAwokens.concat(assistAwokens);
  5680. }*/
  5681. const memberAwokenUl = memberAwokenDom.querySelector(`.member-awoken-${idx + 1} .awoken-ul`);
  5682. const assistAwokenUl = assistAwokenDom.querySelector(`.member-awoken-${idx + 1} .awoken-ul`);
  5683. /* //通用的
  5684. function countNum(arr) {
  5685. const map = arr.reduce(function(preMap, value){
  5686. return preMap.set(value, (preMap.get(value) || 0) + 1);
  5687. }, new Map());
  5688. return Array.from(map);
  5689. };*/
  5690. function countAwokenNum(arr) {
  5691. const map = arr.reduce(function(preMap, value){
  5692. const eak = equivalent_awoken.find(eako => eako.big === value);
  5693. if (eak)
  5694. {
  5695. return preMap.set(eak.small, (preMap.get(eak.small) || 0) + eak.times);
  5696. }else
  5697. {
  5698. return preMap.set(value, (preMap.get(value) || 0) + 1);
  5699. }
  5700. }, new Map());
  5701. return Array.from(map);
  5702. };
  5703. /*const hideAwokens = [49,1,2,3,63];
  5704. if (solo) hideAwokens.push(30); //协力觉醒
  5705. if (!solo) hideAwokens.push(63); //掉落觉醒
  5706. memberAwokens = memberAwokens.filter(ak=>!hideAwokens.includes(ak));*/
  5707. let memberAwokensCount = countAwokenNum(memberAwokens);
  5708. memberAwokenUl.innerHTML = '';
  5709. memberAwokensCount.forEach(akc=>{
  5710. const iconLi = document.createElement("li");
  5711. const icon = iconLi.appendChild(document.createElement("icon"))
  5712. icon.className = "awoken-icon";
  5713. icon.setAttribute("data-awoken-icon", akc[0]);
  5714. icon.setAttribute("data-awoken-count", akc[1]);
  5715. memberAwokenUl.appendChild(iconLi);
  5716. });
  5717. let assistAwokensCount = countAwokenNum(assistAwokens);
  5718. assistAwokenUl.innerHTML = '';
  5719. assistAwokensCount.forEach(akc=>{
  5720. const iconLi = document.createElement("li");
  5721. const icon = iconLi.appendChild(document.createElement("icon"))
  5722. icon.className = "awoken-icon";
  5723. icon.setAttribute("data-awoken-icon", akc[0]);
  5724. icon.setAttribute("data-awoken-count", akc[1]);
  5725. assistAwokenUl.appendChild(iconLi);
  5726. });
  5727. }
  5728. function setTextContentAndAttribute(dom,str)
  5729. {
  5730. if (!dom) return;
  5731. dom.textContent = str;
  5732. dom.setAttribute(dataAttrName, str);
  5733. }
  5734. function drawHpInfo(hpBarDom, reduceAttrRanges)
  5735. {
  5736. const width = hpBarDom.width, height = hpBarDom.height;
  5737. let ctx = hpBarDom.getContext("2d");
  5738. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0])) //有指定属性减伤
  5739. {
  5740. const attrColors = ['crimson','cornflowerblue','green','goldenrod','purple'];
  5741. reduceAttrRanges.forEach((reduceRanges, ridx)=>{
  5742. //console.table(reduceRanges);
  5743. ctx.fillStyle = attrColors[ridx];
  5744. ctx.fillRect(0, height / 5 * ridx, width, height / 5 * (ridx + 1));
  5745. reduceRanges.forEach(range=>{
  5746. ctx.fillStyle = `rgba(0, 0, 0, 0.5)`;
  5747. ctx.fillRect(width * (range.min / 100), height / 5 * ridx, width * (range.max / 100), height / 5 * (1 - range.scale));
  5748. });
  5749. });
  5750. }
  5751. else //只有阶梯盾
  5752. {
  5753. const reduceRanges = reduceAttrRanges[0];
  5754. //创建线性颜色渐变对象
  5755. const canvasGradient = ctx.createLinearGradient(0, 0, 0, height);
  5756. canvasGradient.addColorStop(0, "#EE99AA");
  5757. canvasGradient.addColorStop(0.4, "#FFDDEE");
  5758. canvasGradient.addColorStop(1, "#EE9999");
  5759. ctx.fillStyle = canvasGradient;
  5760. ctx.fillRect(0, 0, width, height);
  5761. reduceRanges.forEach(range=>{
  5762. ctx.fillStyle = `rgba(204, 0 ,85, 0.7)`;
  5763. ctx.fillRect(width * (range.min / 100), 0, width * ((range.max - range.min) / 100), height * (1 - range.scale));
  5764. });
  5765. }
  5766. }
  5767. //刷新队伍能力值合计
  5768. function refreshTeamTotalHP(totalDom, team, teamIdx) {
  5769. //计算总的生命值
  5770. if (!totalDom) return;
  5771. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  5772. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  5773. const tMoveDom = totalDom.querySelector(".tIf-total-move");
  5774. const tEffectDom = totalDom.querySelector(".tIf-effect");
  5775. const [members, assists, badge, swapId] = team;
  5776. const teams = formation.teams;
  5777. const [teamsA=[], teamsB=[], teamsC=[]] = teams;
  5778. const [teamsA_members, teamsA_assists, teamsA_badge] = teamsA;
  5779. const [teamsB_members, teamsB_assists, teamsB_badge] = teamsB;
  5780. const leader1id = members[swapId || 0].id;
  5781. const leader2id = teamsCount===2 ? (teamIdx === 1 ? teamsA_members[teamsA_badge || 0].id : teamsB_members[teamsB_badge || 0].id) : members[5].id;
  5782. //计算当前队伍,2P时则是需要特殊处理
  5783. const team_2p = teamsCount===2 ? members.concat((teamIdx === 1 ? teamsA_members[0] : teamsB_members[0])) : members;
  5784. const assistTeam_2p = teamsCount===2 ? assists.concat((teamIdx === 1 ? teamsA_assists[0] : teamsB_assists[0])) : assists;
  5785. if (tHpDom) {
  5786. const reduceScales1 = getReduceScales(leader1id);
  5787. const reduceScales2 = getReduceScales(leader2id);
  5788. const reduceAttrSeildAwokenScales = getAttrShieldAwokenReduceScales(team);
  5789. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  5790. const reduceAttrRangesWithShieldAwoken = getReduceRange(reduceScales1.concat(reduceScales2, reduceAttrSeildAwokenScales));
  5791. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  5792. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  5793. const hpBar = totalDom.querySelector(".reduce-details");
  5794. if (reduceAttrRangesWithShieldAwoken.some(r=>r != reduceAttrRangesWithShieldAwoken[0]) ||
  5795. reduceAttrRangesWithShieldAwoken[0].length > 1 ||
  5796. reduceAttrRangesWithShieldAwoken[0][0].probability < 1) //有HP阶梯盾或者有指定属性减伤或者减伤几率不是100%
  5797. {
  5798. drawHpInfo(hpBar, reduceAttrRangesWithShieldAwoken);
  5799. hpBar.classList.remove(className_displayNone);
  5800. }else
  5801. {
  5802. hpBar.classList.add(className_displayNone);
  5803. }
  5804. const totalReduce = leastScale.scale;
  5805. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  5806. const teamHPNoAwokenArr = countTeamHp(team, leader1id, leader2id, solo, true);
  5807. let tHP = teamHPArr.reduce((pv, v) => pv + v, 0); //队伍计算的总HP
  5808. let tHPNoAwoken = teamHPNoAwokenArr.reduce((pv, v) => pv + v, 0); //队伍计算的总HP无觉醒
  5809. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount); //全队大血包个数
  5810. let badgeHPScale = 1; //徽章倍率
  5811. if (badge === 5 && (solo || teamsCount === 3)) {
  5812. badgeHPScale = 1.05;
  5813. } else if (badge === 18 && (solo || teamsCount === 3)) {
  5814. badgeHPScale = 1.15;
  5815. } else if (badge === 20 && (solo || teamsCount === 3)) {
  5816. badgeHPScale = 1.10;
  5817. }
  5818. tHP = Math.round(tHP * (1 + 0.05 * teamHPAwoken) * badgeHPScale);
  5819. tHPNoAwoken = Math.round(tHPNoAwoken * badgeHPScale);
  5820. //记录到bar中,方便打开详情时调用
  5821. hpBar.reduceAttrRangesWithShieldAwoken = reduceAttrRangesWithShieldAwoken; //有盾觉醒的
  5822. hpBar.reduceAttrRanges = reduceAttrRanges; //没有盾觉醒的
  5823. hpBar.tHP = tHP;
  5824. hpBar.tHPNoAwoken = tHPNoAwoken;
  5825. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  5826. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  5827. const tHpDom_general = tHpDom.querySelector(".general");
  5828. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  5829. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  5830. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  5831. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  5832. tHpDom_reduce.classList.toggle("no-reduce", totalReduce == 0);
  5833. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  5834. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  5835. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  5836. }
  5837. if (tSBDom) {
  5838. const sbn = countTeamSB(team, solo);
  5839. const tSBDom_general = tSBDom.querySelector(".general");
  5840. setTextContentAndAttribute(tSBDom_general, sbn);
  5841. }
  5842. if (tMoveDom) {
  5843. const moveTime = countMoveTime(team, leader1id, leader2id, teamIdx);
  5844. const tMoveDom_general = tMoveDom.querySelector(".general");
  5845. const tMoveDom_noAwoken = tMoveDom.querySelector(".awoken-bind");
  5846. if (moveTime.fixed) //固定时间的
  5847. {
  5848. tMoveDom.classList.add("fixed-move-time");
  5849. setTextContentAndAttribute(tMoveDom_general, moveTime.duration.leader);
  5850. setTextContentAndAttribute(tMoveDom_noAwoken, moveTime.duration.leader);
  5851. } else
  5852. {
  5853. tMoveDom.classList.remove("fixed-move-time");
  5854. setTextContentAndAttribute(tMoveDom_general, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge + moveTime.duration.awoken).keepCounts());
  5855. setTextContentAndAttribute(tMoveDom_noAwoken, (moveTime.duration.default + moveTime.duration.leader + moveTime.duration.badge).keepCounts());
  5856. }
  5857. }
  5858. const tRarityDom = totalDom.querySelector(".tIf-rarity");
  5859. const tAttrsDom = totalDom.querySelector(".tIf-attrs");
  5860. const tTypesDom = totalDom.querySelector(".tIf-types");
  5861. //统计队伍稀有度总数
  5862. if (tRarityDom)
  5863. {
  5864. const rarityDoms = tRarityDom.querySelector(".rarity");
  5865. const rarityCount = members.slice(0,5).reduce((pre,member)=>{
  5866. if (member.id <= 0) return pre;
  5867. const card = member.card;
  5868. return pre + (card?.rarity ?? 0);
  5869. },0);
  5870. rarityDoms.setAttribute(dataAttrName, rarityCount);
  5871. }
  5872. //统计队伍属性/类型个数
  5873. if (tAttrsDom || tTypesDom)
  5874. {
  5875. const {attrs, types} = countTeamTotalAttrsTypes(team_2p, assistTeam_2p);
  5876. if (tAttrsDom) {
  5877. const attrDoms = Array.from(tAttrsDom.querySelectorAll(".attr"));
  5878. attrDoms.forEach(attrDom=>{
  5879. const attrId = parseInt(attrDom.getAttribute("data-attr-icon"));
  5880. attrDom.setAttribute(dataAttrName, attrs[attrId] || 0);
  5881. });
  5882. }
  5883. if (tTypesDom) {
  5884. const typeDoms = Array.from(tTypesDom.querySelectorAll(".type-icon"));
  5885. typeDoms.forEach(typeDom=>{
  5886. const typeId = parseInt(typeDom.getAttribute("data-type-icon"));
  5887. typeDom.setAttribute(dataAttrName, types[typeId] || 0);
  5888. });
  5889. }
  5890. }
  5891. if (tEffectDom) {
  5892. //76版队长技能不被换队长所影响
  5893. const leader1id_original = members[0].id;
  5894. const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teamsA_members[0].id : teamsB_members[0].id) : members[5].id;
  5895. let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
  5896. refreshEffectDom(tEffectDom, effect);
  5897. }
  5898. }
  5899. function refreshEffectDom(tEffectDom, effect) {
  5900. const _76board = tEffectDom.querySelector(".icon-skill[data-icon-type='board-size-change']");
  5901. _76board && _76board.classList.toggle(className_displayNone, !effect.board76);
  5902. const noSkyfall = tEffectDom.querySelector(".icon-skill[data-icon-type='no-skyfall']");
  5903. noSkyfall && noSkyfall.classList.toggle(className_displayNone, !effect.noSkyfall);
  5904. const poisonNoEffect = tEffectDom.querySelector(".poison-no-effect");
  5905. poisonNoEffect && poisonNoEffect.classList.toggle(className_displayNone, !effect.poisonNoEffect);
  5906. const resolve = tEffectDom.querySelector(".icon-skill[data-icon-type='resolve']");
  5907. resolve && resolve.classList.toggle(className_displayNone, !effect.resolve);
  5908. const addCombo = tEffectDom.querySelector(".icon-skill[data-icon-type='add-combo']");
  5909. if (addCombo) {
  5910. addCombo.classList.toggle(className_displayNone, effect.addCombo.every(n=>n<1));
  5911. addCombo.setAttribute("data-add-combo", effect.addCombo.filter(Boolean).join("/"));
  5912. }
  5913. const inflicts = tEffectDom.querySelector(".inflicts");
  5914. if (inflicts) {
  5915. inflicts.classList.toggle(className_displayNone, effect.inflicts.every(n=>n<1));
  5916. inflicts.setAttribute("data-inflicts", effect.inflicts.filter(Boolean).map(v=>v.bigNumberToString()).join("/"));
  5917. }
  5918. }
  5919. //刷新所有队伍能力值合计
  5920. function refreshFormationTotalHP(totalDom, teams) {
  5921. //计算总的生命值
  5922. if (!totalDom) return;
  5923. const tHpDom = totalDom.querySelector(".tIf-total-hp");
  5924. const tSBDom = totalDom.querySelector(".tIf-total-skill-boost");
  5925. const tEffectDom = totalDom.querySelector(".tIf-effect");
  5926. const [teamsA=[], teamsB=[], teamsC=[]] = teams;
  5927. const [teamsA_members,,teamsA_badge] = teamsA;
  5928. const [teamsB_members,,teamsB_badge] = teamsB;
  5929. //因为目前仅用于2P,所以直接在外面固定写了
  5930. const leader1id = teamsA_members[teamsA_badge || 0].id;
  5931. const leader2id = teamsB_members[teamsB_badge || 0].id;
  5932. if (tHpDom) {
  5933. const reduceScales1 = getReduceScales(leader1id);
  5934. const reduceScales2 = getReduceScales(leader2id);
  5935. const reduceAttrRanges = getReduceRange(reduceScales1.concat(reduceScales2));
  5936. //将所有范围平铺,然后选择盾最少那个作为基础盾值
  5937. const leastScale = reduceAttrRanges.flat().sort((a,b)=>a.scale-b.scale)[0];
  5938. const hpBar = totalDom.querySelector(".reduce-details");
  5939. if (reduceAttrRanges.some(r=>r != reduceAttrRanges[0]) || reduceAttrRanges[0].length > 1 || reduceAttrRanges[0][0].probability < 1) //有阶梯盾或者有指定属性减伤或者减伤比例不是100%
  5940. {
  5941. drawHpInfo(hpBar, reduceAttrRanges);
  5942. hpBar.classList.remove(className_displayNone);
  5943. }else
  5944. {
  5945. hpBar.classList.add(className_displayNone);
  5946. }
  5947. const totalReduce = leastScale.scale;
  5948. const tHPArr = teams.map(function(team) {
  5949. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo);
  5950. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  5951. const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount); //全队大血包个数
  5952. return Math.round(teamTHP * (1 + 0.05 * teamHPAwoken));
  5953. });
  5954. const tHPNoAwokenArr = teams.map(function(team) {
  5955. const teamHPArr = countTeamHp(team, leader1id, leader2id, solo, true);
  5956. const teamTHP = teamHPArr.reduce((pv, v) => pv + v); //队伍计算的总HP
  5957. return Math.round(teamTHP);
  5958. });
  5959. const tHP = tHPArr.reduce((pv, v) => pv + v);
  5960. const tHPNoAwoken = tHPNoAwokenArr.reduce((pv, v) => pv + v);
  5961. //记录到bar中,方便打开详情时调用
  5962. hpBar.reduceAttrRanges = reduceAttrRanges;
  5963. hpBar.tHP = tHP;
  5964. hpBar.tHPNoAwoken = tHPNoAwoken;
  5965. const tReduceHP = Math.floor(tHP / (1 - totalReduce)); //队伍正常满血加上盾能承受的最大伤害
  5966. const tReduceHPNoAwoken = Math.floor(tHPNoAwoken / (1 - totalReduce)); //队伍封觉醒满血加上盾能承受的最大伤害
  5967. const tHpDom_general = tHpDom.querySelector(".general");
  5968. const tHpDom_noAwoken = tHpDom.querySelector(".awoken-bind");
  5969. const tHpDom_reduce = tHpDom.querySelector(".reduce");
  5970. setTextContentAndAttribute(tHpDom_general, tHP.bigNumberToString());
  5971. setTextContentAndAttribute(tHpDom_noAwoken, tHPNoAwoken.bigNumberToString());
  5972. if (totalReduce > 0)
  5973. tHpDom_reduce.classList.remove("no-reduce");
  5974. else
  5975. tHpDom_reduce.classList.add("no-reduce");
  5976. setTextContentAndAttribute(tHpDom_reduce.querySelector(".reduce-scale"), (totalReduce * 100).toFixed(2));
  5977. setTextContentAndAttribute(tHpDom_reduce.querySelector(".general"), tReduceHP.bigNumberToString());
  5978. setTextContentAndAttribute(tHpDom_reduce.querySelector(".awoken-bind"), tReduceHPNoAwoken.bigNumberToString());
  5979. }
  5980. if (tSBDom) {
  5981. const sbn1 = countTeamSB(teamsA, solo);
  5982. const sbn2 = countTeamSB(teamsB, solo);
  5983. const tSBDom_general = tSBDom.querySelector(".general");
  5984. setTextContentAndAttribute(tSBDom_general, sbn1 + sbn2);
  5985. }
  5986. if (tEffectDom) {
  5987. //76版队长技能不被换队长所影响
  5988. const leader1id_original = teamsA_members[0].id;
  5989. const leader2id_original = teamsB_members[0].id;
  5990. let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
  5991. refreshEffectDom(tEffectDom, effect);
  5992. }
  5993. }
  5994. //刷新单人技能CD
  5995. function refreshMemberSkillCD(teamDom, team, idx) {
  5996. const memberMonDom = teamDom.querySelector(`.team-members .member-${idx+1} .monster`);
  5997. const assistMonDom = teamDom.querySelector(`.team-assist .member-${idx+1} .monster`);
  5998. const member = team[0][idx];
  5999. const assist = team[1][idx];
  6000. const memberCard = Cards[member.id] || Cards[0];
  6001. const memberSkill = Skills[memberCard?.activeSkillId];
  6002. const assistCard = Cards[assist.id] || Cards[0];
  6003. const assistSkill = Skills[assistCard?.activeSkillId];
  6004. const memberSkillCdDom = memberMonDom.querySelector(".skill-cd");
  6005. const assistSkillCdDom = assistMonDom.querySelector(".skill-cd");
  6006. const memberSkillCd = memberSkill ? (memberSkill.initialCooldown - (member.skilllevel || memberSkill.maxLevel) + 1) : 0;
  6007. const assistSkillCd = assistSkill ? (assistSkill.initialCooldown - (assist.skilllevel || assistSkill.maxLevel) + 1) : 0;
  6008. memberSkillCdDom.innerHTML = '';
  6009. assistSkillCdDom.innerHTML = '';
  6010. memberSkillCdDom.classList.toggle("loop-skill", memberSkill.type == 233);
  6011. if (memberSkill.type == 232 || memberSkill.type == 233) //232是单向进化技能,显示。233是循环进化技能,就不显示了
  6012. {
  6013. memberSkillCdDom.append(memberSkillCd);
  6014. assistSkillCdDom.append(memberSkillCd+ assistSkillCd);
  6015. memberSkill.params.slice(1).forEach(subSkillId=>{
  6016. const subSkill = Skills[subSkillId];
  6017. const memberEvoSkillCd = subSkill.initialCooldown - subSkill.maxLevel + 1;
  6018. memberSkillCdDom.append(document.createElement("br"),memberEvoSkillCd);
  6019. assistSkillCdDom.append(document.createElement("br"),memberEvoSkillCd+ assistSkillCd);
  6020. });
  6021. } else {
  6022. memberSkillCdDom.append(memberSkillCd);
  6023. assistSkillCdDom.append(memberSkillCd + assistSkillCd);
  6024. }
  6025. if (member?.skilllevel != undefined && member?.skilllevel < memberSkill?.maxLevel) {
  6026. memberSkillCdDom.classList.remove("max-skill");
  6027. } else {
  6028. memberSkillCdDom.classList.add("max-skill");
  6029. }
  6030. if (assist?.skilllevel != undefined && assist?.skilllevel < assistSkill?.maxLevel) {
  6031. assistSkillCdDom.classList.remove("max-skill");
  6032. } else {
  6033. assistSkillCdDom.classList.add("max-skill");
  6034. }
  6035. }
  6036. //按住Ctrl点击技能在控制台输出技能的对象
  6037. function fastShowSkill(event) {
  6038. const skillId = parseInt(this.getAttribute("data-skillid"), 10); //获得当前技能ID
  6039. if (event.ctrlKey) {
  6040. const skillId = parseInt(this.getAttribute("data-skillid"), 10);
  6041. console.debug(Skills[skillId]);
  6042. return;
  6043. };
  6044. const s_cards = Cards.filter(card => card.activeSkillId === skillId || card.leaderSkillId === skillId); //搜索同技能怪物
  6045. if (s_cards.length > 1) {
  6046. showSearch(s_cards); //显示
  6047. }
  6048. }
  6049. function localisation($tra) {
  6050. if (!$tra) return;
  6051. document.title = $tra.webpage_title;
  6052. controlBox.querySelector(".datasource-updatetime").title = $tra.force_reload_data;
  6053. formationBox.querySelector(".title-box .title-code").placeholder = $tra.title_blank;
  6054. formationBox.querySelector(".title-box .title-display").setAttribute("placeholder",$tra.title_blank);
  6055. formationBox.querySelector(".detail-box .detail-code").placeholder = $tra.detail_blank;
  6056. formationBox.querySelector(".detail-box .detail-display").setAttribute("placeholder",$tra.detail_blank);
  6057. const s_sortList = editBox.querySelector(".search-box .sort-div .sort-list");
  6058. const sortOptions = Array.from(s_sortList.options);
  6059. sortOptions.forEach(opt => {
  6060. const tag = opt.getAttribute("data-tag");
  6061. const trans = $tra.sort_name[tag];
  6062. if (trans) {
  6063. opt.text = trans;
  6064. }
  6065. });
  6066. }

智龙迷城队伍图制作工具