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- //类型允许的潜觉杀,前面的数字是官方数据的类型编号,后面的杀是自己做的图片中的潜觉序号
- var type_allowable_latent = {
- "0":[], //0进化
- "12":[], //12觉醒
- "14":[], //14强化
- "15":[], //15卖钱
- "1":[17,18,19,20,21,22,23,24], //1平衡
- "2":[20,24],//2体力
- "3":[18,22],//3回复
- "4":[20,24],//4龙
- "5":[19],//5神
- "6":[19,23],//6攻击
- "7":[17],//7恶魔
- "8":[17,20,21,24],//8机械
- }
- //仿GM_xmlhttpRequest函数v1.3
- if (typeof(GM_xmlhttpRequest) == "undefined") {
- var GM_xmlhttpRequest = function(GM_param) {
-
- var xhr = new XMLHttpRequest(); //创建XMLHttpRequest对象
- xhr.open(GM_param.method, GM_param.url, true);
- if (GM_param.responseType) xhr.responseType = GM_param.responseType;
- if (GM_param.overrideMimeType) xhr.overrideMimeType(GM_param.overrideMimeType);
- xhr.onreadystatechange = function() //设置回调函数
- {
- if (xhr.readyState === xhr.DONE) {
- if (xhr.status === 200 && GM_param.onload)
- GM_param.onload(xhr);
- if (xhr.status !== 200 && GM_param.onerror)
- GM_param.onerror(xhr);
- }
- }
-
- for (var header in GM_param.headers) {
- xhr.setRequestHeader(header, GM_param.headers[header]);
- }
-
- xhr.send(GM_param.data ? GM_param.data : null);
- }
- }
- //数字补0
- function PrefixInteger(num, length)
- {
- return (Array(length).join('0') + num).slice(-length);
- }
- //获取URL参数
- function getQueryString(name) {
- var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)", "i");
- var r = window.location.search.substr(1).match(reg);
- if (r != null) return decodeURIComponent(r[2]); return null;
- }
- //数组去重
- /* https://www.cnblogs.com/baiyangyuanzi/p/6726258.html
- * 实现思路:获取没重复的最右一值放入新数组。
- * (检测到有重复值时终止当前循环同时进入顶层循环的下一轮判断)*/
- function uniq(array){
- var temp = [];
- var l = array.length;
- for(var i = 0; i < l; i++) {
- for(var j = i + 1; j < l; j++){
- if (array[i] === array[j]){
- i++;
- j = i;
- }
- }
- temp.push(array[i]);
- }
- return temp;
- }
- //计算用了多少潜觉格子
- function usedHole(latent)
- {
- return latent.reduce(function(previous,current){
- return previous + (current>= 12?2:1);
- },0);
- }
- //计算用了多少潜觉格子
- function awokenCountInTeam(formationTeam,ak)
- {
- var allAwokenCount = formationTeam.reduce(function(fc,fm){
- var formationAwokenCount = fm.reduce(function(tc,tm,isAssist){
- var teamAwokenCount = tm.reduce(function(c,m){
- if (m.id<=0)
- { //如果是特殊情况的
- return c;
- }
- var mdAwoken = ms[m.id].awoken; //这个怪物的觉醒数据
- if (!mdAwoken || (isAssist && mdAwoken[0] != 49))
- { //如果没有觉醒 || (如果是辅助队 &&第一个不是武器觉醒)
- return c;
- }
- //启用的觉醒数
- var enableAwoken = mdAwoken.slice(0,m.awoken);
- //相同的觉醒数
- var hasAwoken = enableAwoken.filter(function(a){return a == ak;}).length;
- return c + hasAwoken;
- },0);
- return tc + teamAwokenCount;
- },0)
- return fc + formationAwokenCount;
- },0)
- return allAwokenCount;
- }
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