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Use actual pose in visualization instead of pytorch kinematics

tags/v0.3.12-fix
haixuantao 6 months ago
parent
commit
df6633bd49
1 changed files with 3 additions and 3 deletions
  1. +3
    -3
      examples/so101/arm_gamepad_control.yml

+ 3
- 3
examples/so101/arm_gamepad_control.yml View File

@@ -20,7 +20,7 @@ nodes:
- cmd_vel
env:
MODEL_NAME: "so_arm101_description"
END_EFFECTOR_LINK: "gripper"
END_EFFECTOR_LINK: "gripper"
TRANSFORM: "0. 0. 0. 1. 0. 0. 0."
POSITION_TOLERANCE: 0.01
ROTATION_TOLERANCE: 0.03
@@ -37,12 +37,12 @@ nodes:
MAX_LINEAR_SPEED: 0.01
MAX_ANGULAR_SPEED: 0.05

# comment below path if you don't want to visualize the arm in rerun
# comment below path if you don't want to visualize the arm in rerun
- id: plot
build: pip install -e ../../node-hub/dora-rerun
path: dora-rerun
inputs:
jointstate_so101_new_calib: pytorch_kinematics/cmd_vel
jointstate_so101_new_calib: so101/pose
env:
so101_new_calib_urdf: "so_arm101_description"
so101_new_calib_transform: "0. 0. 0. 1. 0. 0. 0."

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