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<?xml version="1.0" encoding="utf-8"?> |
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> |
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<asset> |
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<contributor> |
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<author>Blender User</author> |
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<authoring_tool>Blender 2.71.0 commit date:2014-06-12, commit time:18:39, hash:169c95b</authoring_tool> |
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</contributor> |
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<created>2015-04-10T16:18:19</created> |
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<modified>2015-04-10T16:18:19</modified> |
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<unit name="meter" meter="1"/> |
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<up_axis>Z_UP</up_axis> |
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</asset> |
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<library_cameras> |
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<camera id="Camera-camera" name="Camera"> |
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<optics> |
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<technique_common> |
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<perspective> |
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<xfov sid="xfov">49.13434</xfov> |
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<aspect_ratio>1.777778</aspect_ratio> |
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<znear sid="znear">0.1</znear> |
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<zfar sid="zfar">100</zfar> |
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</perspective> |
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</technique_common> |
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</optics> |
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<extra> |
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<technique profile="blender"> |
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<YF_dofdist>0</YF_dofdist> |
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<shiftx>0</shiftx> |
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<shifty>0</shifty> |
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</technique> |
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</extra> |
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</camera> |
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<camera id="Camera_001-camera" name="Camera.001"> |
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<optics> |
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<technique_common> |
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<perspective> |
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<xfov sid="xfov">49.13434</xfov> |
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<aspect_ratio>1.777778</aspect_ratio> |
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<znear sid="znear">0.1</znear> |
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<zfar sid="zfar">100</zfar> |
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</perspective> |
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</technique_common> |
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</optics> |
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<extra> |
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<technique profile="blender"> |
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<YF_dofdist>0</YF_dofdist> |
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<shiftx>0</shiftx> |
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<shifty>0</shifty> |
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</technique> |
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</extra> |
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</camera> |
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</library_cameras> |
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<library_lights> |
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<light id="Lamp-light" name="Lamp"> |
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<technique_common> |
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<point> |
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<color sid="color">1 1 1</color> |
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<constant_attenuation>1</constant_attenuation> |
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<linear_attenuation>0</linear_attenuation> |
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<quadratic_attenuation>0.00111109</quadratic_attenuation> |
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</point> |
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</technique_common> |
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<extra> |
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<technique profile="blender"> |
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<adapt_thresh>0.000999987</adapt_thresh> |
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<area_shape>1</area_shape> |
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<area_size>0.1</area_size> |
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<area_sizey>0.1</area_sizey> |
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<area_sizez>1</area_sizez> |
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<atm_distance_factor>1</atm_distance_factor> |
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<atm_extinction_factor>1</atm_extinction_factor> |
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<atm_turbidity>2</atm_turbidity> |
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<att1>0</att1> |
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<att2>1</att2> |
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<backscattered_light>1</backscattered_light> |
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<bias>1</bias> |
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<blue>1</blue> |
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<buffers>1</buffers> |
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<bufflag>0</bufflag> |
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<bufsize>2880</bufsize> |
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<buftype>2</buftype> |
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<clipend>30.002</clipend> |
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<clipsta>1.000799</clipsta> |
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<compressthresh>0.04999995</compressthresh> |
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<dist sid="blender_dist">29.99998</dist> |
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<energy sid="blender_energy">1</energy> |
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<falloff_type>2</falloff_type> |
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<filtertype>0</filtertype> |
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<flag>0</flag> |
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<gamma sid="blender_gamma">1</gamma> |
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<green>1</green> |
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<halo_intensity sid="blnder_halo_intensity">1</halo_intensity> |
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<horizon_brightness>1</horizon_brightness> |
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<mode>8192</mode> |
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<ray_samp>1</ray_samp> |
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<ray_samp_method>1</ray_samp_method> |
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<ray_samp_type>0</ray_samp_type> |
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<ray_sampy>1</ray_sampy> |
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<ray_sampz>1</ray_sampz> |
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<red>1</red> |
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<samp>3</samp> |
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<shadhalostep>0</shadhalostep> |
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<shadow_b sid="blender_shadow_b">0</shadow_b> |
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<shadow_g sid="blender_shadow_g">0</shadow_g> |
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<shadow_r sid="blender_shadow_r">0</shadow_r> |
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<sky_colorspace>0</sky_colorspace> |
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<sky_exposure>1</sky_exposure> |
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<skyblendfac>1</skyblendfac> |
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<skyblendtype>1</skyblendtype> |
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<soft>3</soft> |
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<spotblend>0.15</spotblend> |
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<spotsize>75</spotsize> |
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<spread>1</spread> |
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<sun_brightness>1</sun_brightness> |
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<sun_effect_type>0</sun_effect_type> |
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<sun_intensity>1</sun_intensity> |
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<sun_size>1</sun_size> |
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<type>0</type> |
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</technique> |
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</extra> |
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</light> |
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<light id="Lamp_001-light" name="Lamp.001"> |
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<technique_common> |
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<point> |
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<color sid="color">1 1 1</color> |
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<constant_attenuation>1</constant_attenuation> |
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<linear_attenuation>0</linear_attenuation> |
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<quadratic_attenuation>0.00111109</quadratic_attenuation> |
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</point> |
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</technique_common> |
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<extra> |
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<technique profile="blender"> |
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<adapt_thresh>9.99987e-4</adapt_thresh> |
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<area_shape>1</area_shape> |
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<area_size>0.1</area_size> |
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<area_sizey>0.1</area_sizey> |
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<area_sizez>1</area_sizez> |
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<atm_distance_factor>1</atm_distance_factor> |
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<atm_extinction_factor>1</atm_extinction_factor> |
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<atm_turbidity>2</atm_turbidity> |
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<att1>0</att1> |
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<att2>1</att2> |
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<backscattered_light>1</backscattered_light> |
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<bias>1</bias> |
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<blue>1</blue> |
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<buffers>1</buffers> |
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<bufflag>0</bufflag> |
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<bufsize>2880</bufsize> |
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<buftype>2</buftype> |
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<clipend>30.002</clipend> |
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<clipsta>1.000799</clipsta> |
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<compressthresh>0.04999995</compressthresh> |
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<dist sid="blender_dist">29.99998</dist> |
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<energy sid="blender_energy">1</energy> |
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<falloff_type>2</falloff_type> |
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<filtertype>0</filtertype> |
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<flag>0</flag> |
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<gamma sid="blender_gamma">1</gamma> |
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<green>1</green> |
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<halo_intensity sid="blnder_halo_intensity">1</halo_intensity> |
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<horizon_brightness>1</horizon_brightness> |
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<mode>8192</mode> |
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<ray_samp>1</ray_samp> |
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<ray_samp_method>1</ray_samp_method> |
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<ray_samp_type>0</ray_samp_type> |
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<ray_sampy>1</ray_sampy> |
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<ray_sampz>1</ray_sampz> |
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<red>1</red> |
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<samp>3</samp> |
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<shadhalostep>0</shadhalostep> |
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<shadow_b sid="blender_shadow_b">0</shadow_b> |
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<shadow_g sid="blender_shadow_g">0</shadow_g> |
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<shadow_r sid="blender_shadow_r">0</shadow_r> |
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<sky_colorspace>0</sky_colorspace> |
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<sky_exposure>1</sky_exposure> |
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<skyblendfac>1</skyblendfac> |
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<skyblendtype>1</skyblendtype> |
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<soft>3</soft> |
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<spotblend>0.15</spotblend> |
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<spotsize>75</spotsize> |
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<spread>1</spread> |
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<sun_brightness>1</sun_brightness> |
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<sun_effect_type>0</sun_effect_type> |
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<sun_intensity>1</sun_intensity> |
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<sun_size>1</sun_size> |
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<type>0</type> |
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</technique> |
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</extra> |
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</light> |
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</library_lights> |
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<library_images/> |
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<library_effects> |
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<effect id="Dark-effect"> |
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<profile_COMMON> |
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<technique sid="common"> |
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<phong> |
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<emission> |
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<color sid="emission">0 0 0 1</color> |
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</emission> |
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<ambient> |
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<color sid="ambient">0 0 0 1</color> |
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</ambient> |
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<diffuse> |
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<color sid="diffuse">0.08000001 0.08000001 0.08000001 1</color> |
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</diffuse> |
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<specular> |
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<color sid="specular">0.05 0.05 0.05 1</color> |
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</specular> |
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<shininess> |
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<float sid="shininess">50</float> |
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</shininess> |
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<index_of_refraction> |
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<float sid="index_of_refraction">1</float> |
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</index_of_refraction> |
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</phong> |
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</technique> |
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</profile_COMMON> |
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</effect> |
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</library_effects> |
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<library_materials> |
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<material id="Dark-material" name="Dark"> |
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<instance_effect url="#Dark-effect"/> |
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</material> |
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</library_materials> |
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<library_geometries> |
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<geometry id="Top_Plate-mesh" name="Top Plate"> |
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<mesh> |
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<source id="Top_Plate-mesh-positions"> |
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<float_array id="Top_Plate-mesh-positions-array" count="48">0.305 -0.295 0.00634998 -0.345 -0.295 0.00634998 0.305 -0.295 0 -0.345 -0.295 0 -0.365 -0.275 0 -0.365 0.275 0 -0.345 0.295 0 0.305 0.295 0 0.365 -0.235 0 0.365 0.235 0 0.305 0.295 0.00634998 -0.345 0.295 0.00634998 0.365 -0.235 0.00634998 0.365 0.235 0.00634998 -0.365 -0.275 0.00634998 -0.365 0.275 0.00634998</float_array> |
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<technique_common> |
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<accessor source="#Top_Plate-mesh-positions-array" count="16" stride="3"> |
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<param name="X" type="float"/> |
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<param name="Y" type="float"/> |
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<param name="Z" type="float"/> |
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</accessor> |
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</technique_common> |
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</source> |
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<source id="Top_Plate-mesh-normals"> |
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<float_array id="Top_Plate-mesh-normals-array" count="84">0 -1 0 0 -1 0 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 1 0 0 1 0 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 1 0 0 1 0 0 -1 0 0 -1 0 0 -0.7071063 0.7071074 0 -0.7071063 0.7071074 0 -0.7071063 -0.7071074 0 -0.7071063 -0.7071074 0 0.7071067 -0.707107 0 0.7071067 -0.707107 0 0.7071067 0.707107 0 0.7071067 0.707107 0</float_array> |
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<technique_common> |
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<accessor source="#Top_Plate-mesh-normals-array" count="28" stride="3"> |
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<param name="X" type="float"/> |
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<param name="Y" type="float"/> |
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<param name="Z" type="float"/> |
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</accessor> |
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</technique_common> |
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</source> |
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<vertices id="Top_Plate-mesh-vertices"> |
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<input semantic="POSITION" source="#Top_Plate-mesh-positions"/> |
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</vertices> |
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<polylist material="Dark-material" count="28"> |
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<input semantic="VERTEX" source="#Top_Plate-mesh-vertices" offset="0"/> |
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<input semantic="NORMAL" source="#Top_Plate-mesh-normals" offset="1"/> |
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<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> |
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<p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 3 2 3 3 5 3 6 3 3 4 6 4 2 4 2 5 6 5 7 5 2 6 7 6 8 6 8 7 7 7 9 7 7 8 6 8 10 8 10 9 6 9 11 9 12 10 13 10 0 10 0 11 13 11 10 11 1 12 0 12 14 12 14 13 0 13 10 13 14 14 10 14 15 14 15 15 10 15 11 15 8 16 9 16 12 16 12 17 9 17 13 17 5 18 4 18 15 18 15 19 4 19 14 19 15 20 11 20 5 20 5 21 11 21 6 21 4 22 3 22 14 22 14 23 3 23 1 23 2 24 8 24 0 24 0 25 8 25 12 25 10 26 13 26 7 26 7 27 13 27 9 27</p> |
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</polylist> |
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</mesh> |
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</geometry> |
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</library_geometries> |
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<library_controllers/> |
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<library_visual_scenes> |
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<visual_scene id="Scene" name="Scene"> |
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<node id="Camera" name="Camera" type="NODE"> |
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<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix> |
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<instance_camera url="#Camera-camera"/> |
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</node> |
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<node id="Lamp" name="Lamp" type="NODE"> |
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix> |
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<instance_light url="#Lamp-light"/> |
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</node> |
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<node id="Top_Plate" name="Top_Plate" type="NODE"> |
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<matrix sid="transform">1 0 0 -0.00133478 0 1 0 -0.00296879 0 0 1 4.3182e-5 0 0 0 1</matrix> |
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<instance_geometry url="#Top_Plate-mesh"> |
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<bind_material> |
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<technique_common> |
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<instance_material symbol="Dark-material" target="#Dark-material"/> |
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</technique_common> |
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</bind_material> |
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</instance_geometry> |
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</node> |
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<node id="Camera_001" name="Camera_001" type="NODE"> |
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<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276337 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953431 0.4452454 5.343665 0 0 0 1</matrix> |
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<instance_camera url="#Camera_001-camera"/> |
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</node> |
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<node id="Lamp_001" name="Lamp_001" type="NODE"> |
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<matrix sid="transform">-0.2908647 -0.7711007 0.5663933 4.076245 0.9551713 -0.1998833 0.2183912 1.005454 -0.05518912 0.6045247 0.7946723 5.903862 0 0 0 1</matrix> |
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<instance_light url="#Lamp_001-light"/> |
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</node> |
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</visual_scene> |
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</library_visual_scenes> |
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<scene> |
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<instance_visual_scene url="#Scene"/> |
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</scene> |
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</COLLADA> |