|
- /*
- Original code by Lee Thomason (www.grinninglizard.com)
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must
- not claim that you wrote the original software. If you use this
- software in a product, an acknowledgment in the product documentation
- would be appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source
- distribution.
- */
-
- #ifndef TINYXML2_INCLUDED
- #define TINYXML2_INCLUDED
-
- #if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
- #include <ctype.h>
- #include <limits.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #if defined(__PS3__)
- #include <stddef.h>
- #endif
- #else
- #include <cctype>
- #include <climits>
- #include <cstdio>
- #include <cstdlib>
- #include <cstring>
- #endif
- #include <stdint.h>
-
- /*
- TODO: intern strings instead of allocation.
- */
- /*
- gcc:
- g++ -Wall -DDEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
-
- Formatting, Artistic Style:
- AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor
- tinyxml2.cpp tinyxml2.h
- */
-
- #if defined(_DEBUG) || defined(DEBUG) || defined(__DEBUG__)
- #ifndef DEBUG
- #define DEBUG
- #endif
- #endif
-
- #ifdef _MSC_VER
- #pragma warning(push)
- #pragma warning(disable : 4251)
- #endif
-
- #ifdef _WIN32
- #ifdef TINYXML2_EXPORT
- #define TINYXML2_LIB __declspec(dllexport)
- #elif defined(TINYXML2_IMPORT)
- #define TINYXML2_LIB __declspec(dllimport)
- #else
- #define TINYXML2_LIB
- #endif
- #elif __GNUC__ >= 4
- #define TINYXML2_LIB __attribute__((visibility("default")))
- #else
- #define TINYXML2_LIB
- #endif
-
- #if defined(DEBUG)
- #if defined(_MSC_VER)
- #// "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
- #define TIXMLASSERT(x) \
- if (!((void)0, (x))) { \
- __debugbreak(); \
- }
- #elif defined(ANDROID_NDK)
- #include <android/log.h>
- #define TIXMLASSERT(x) \
- if (!(x)) { \
- __android_log_assert("assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__); \
- }
- #else
- #include <assert.h>
- #define TIXMLASSERT assert
- #endif
- #else
- #define TIXMLASSERT(x) \
- {}
- #endif
-
- /* Versioning, past 1.0.14:
- http://semver.org/
- */
- static const int TIXML2_MAJOR_VERSION = 4;
- static const int TIXML2_MINOR_VERSION = 0;
- static const int TIXML2_PATCH_VERSION = 1;
-
- namespace tinyxml2 {
- class XMLDocument;
- class XMLElement;
- class XMLAttribute;
- class XMLComment;
- class XMLText;
- class XMLDeclaration;
- class XMLUnknown;
- class XMLPrinter;
-
- /*
- A class that wraps strings. Normally stores the start and end
- pointers into the XML file itself, and will apply normalization
- and entity translation if actually read. Can also store (and memory
- manage) a traditional char[]
- */
- class StrPair
- {
- public:
- enum {
- NEEDS_ENTITY_PROCESSING = 0x01,
- NEEDS_NEWLINE_NORMALIZATION = 0x02,
- NEEDS_WHITESPACE_COLLAPSING = 0x04,
-
- TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
- TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
- ATTRIBUTE_NAME = 0,
- ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
- ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
- COMMENT = NEEDS_NEWLINE_NORMALIZATION
- };
-
- StrPair() : _flags(0), _start(0), _end(0)
- {}
- ~StrPair();
-
- void Set(char* start, char* end, int flags)
- {
- TIXMLASSERT(start);
- TIXMLASSERT(end);
- Reset();
- _start = start;
- _end = end;
- _flags = flags | NEEDS_FLUSH;
- }
-
- const char* GetStr();
-
- bool Empty() const
- {
- return _start == _end;
- }
-
- void SetInternedStr(const char* str)
- {
- Reset();
- _start = const_cast<char*>(str);
- }
-
- void SetStr(const char* str, int flags = 0);
-
- char* ParseText(char* in, const char* endTag, int strFlags);
- char* ParseName(char* in);
-
- void TransferTo(StrPair* other);
- void Reset();
-
- private:
- void CollapseWhitespace();
-
- enum { NEEDS_FLUSH = 0x100, NEEDS_DELETE = 0x200 };
-
- int _flags;
- char* _start;
- char* _end;
-
- StrPair(const StrPair& other); // not supported
- void operator=(StrPair& other); // not supported, use TransferTo()
- };
-
- /*
- A dynamic array of Plain Old Data. Doesn't support constructors, etc.
- Has a small initial memory pool, so that low or no usage will not
- cause a call to new/delete
- */
- template<class T, int INITIAL_SIZE>
- class DynArray
- {
- public:
- DynArray()
- {
- _mem = _pool;
- _allocated = INITIAL_SIZE;
- _size = 0;
- }
-
- ~DynArray()
- {
- if (_mem != _pool) {
- delete[] _mem;
- }
- }
-
- void Clear()
- {
- _size = 0;
- }
-
- void Push(T t)
- {
- TIXMLASSERT(_size < INT_MAX);
- EnsureCapacity(_size + 1);
- _mem[_size] = t;
- ++_size;
- }
-
- T* PushArr(int count)
- {
- TIXMLASSERT(count >= 0);
- TIXMLASSERT(_size <= INT_MAX - count);
- EnsureCapacity(_size + count);
- T* ret = &_mem[_size];
- _size += count;
- return ret;
- }
-
- T Pop()
- {
- TIXMLASSERT(_size > 0);
- --_size;
- return _mem[_size];
- }
-
- void PopArr(int count)
- {
- TIXMLASSERT(_size >= count);
- _size -= count;
- }
-
- bool Empty() const
- {
- return _size == 0;
- }
-
- T& operator[](int i)
- {
- TIXMLASSERT(i >= 0 && i < _size);
- return _mem[i];
- }
-
- const T& operator[](int i) const
- {
- TIXMLASSERT(i >= 0 && i < _size);
- return _mem[i];
- }
-
- const T& PeekTop() const
- {
- TIXMLASSERT(_size > 0);
- return _mem[_size - 1];
- }
-
- int Size() const
- {
- TIXMLASSERT(_size >= 0);
- return _size;
- }
-
- int Capacity() const
- {
- TIXMLASSERT(_allocated >= INITIAL_SIZE);
- return _allocated;
- }
-
- const T* Mem() const
- {
- TIXMLASSERT(_mem);
- return _mem;
- }
-
- T* Mem()
- {
- TIXMLASSERT(_mem);
- return _mem;
- }
-
- private:
- DynArray(const DynArray&); // not supported
- void operator=(const DynArray&); // not supported
-
- void EnsureCapacity(int cap)
- {
- TIXMLASSERT(cap > 0);
- if (cap > _allocated) {
- TIXMLASSERT(cap <= INT_MAX / 2);
- int newAllocated = cap * 2;
- T* newMem = new T[newAllocated];
- memcpy(newMem, _mem,
- sizeof(T) * _size); // warning: not using constructors, only works for PODs
- if (_mem != _pool) {
- delete[] _mem;
- }
- _mem = newMem;
- _allocated = newAllocated;
- }
- }
-
- T* _mem;
- T _pool[INITIAL_SIZE];
- int _allocated; // objects allocated
- int _size; // number objects in use
- };
-
- /*
- Parent virtual class of a pool for fast allocation
- and deallocation of objects.
- */
- class MemPool
- {
- public:
- MemPool()
- {}
- virtual ~MemPool()
- {}
-
- virtual int ItemSize() const = 0;
- virtual void* Alloc() = 0;
- virtual void Free(void*) = 0;
- virtual void SetTracked() = 0;
- virtual void Clear() = 0;
- };
-
- /*
- Template child class to create pools of the correct type.
- */
- template<int ITEM_SIZE>
- class MemPoolT : public MemPool
- {
- public:
- MemPoolT() : _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0)
- {}
- ~MemPoolT()
- {
- Clear();
- }
-
- void Clear()
- {
- // Delete the blocks.
- while (!_blockPtrs.Empty()) {
- Block* b = _blockPtrs.Pop();
- delete b;
- }
- _root = 0;
- _currentAllocs = 0;
- _nAllocs = 0;
- _maxAllocs = 0;
- _nUntracked = 0;
- }
-
- virtual int ItemSize() const
- {
- return ITEM_SIZE;
- }
- int CurrentAllocs() const
- {
- return _currentAllocs;
- }
-
- virtual void* Alloc()
- {
- if (!_root) {
- // Need a new block.
- Block* block = new Block();
- _blockPtrs.Push(block);
-
- Item* blockItems = block->items;
- for (int i = 0; i < ITEMS_PER_BLOCK - 1; ++i) {
- blockItems[i].next = &(blockItems[i + 1]);
- }
- blockItems[ITEMS_PER_BLOCK - 1].next = 0;
- _root = blockItems;
- }
- Item* const result = _root;
- TIXMLASSERT(result != 0);
- _root = _root->next;
-
- ++_currentAllocs;
- if (_currentAllocs > _maxAllocs) {
- _maxAllocs = _currentAllocs;
- }
- ++_nAllocs;
- ++_nUntracked;
- return result;
- }
-
- virtual void Free(void* mem)
- {
- if (!mem) {
- return;
- }
- --_currentAllocs;
- Item* item = static_cast<Item*>(mem);
- #ifdef DEBUG
- memset(item, 0xfe, sizeof(*item));
- #endif
- item->next = _root;
- _root = item;
- }
- void Trace(const char* name)
- {
- printf("Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n", name,
- _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs, ITEM_SIZE, _nAllocs,
- _blockPtrs.Size());
- }
-
- void SetTracked()
- {
- --_nUntracked;
- }
-
- int Untracked() const
- {
- return _nUntracked;
- }
-
- // This number is perf sensitive. 4k seems like a good tradeoff on my machine.
- // The test file is large, 170k.
- // Release: VS2010 gcc(no opt)
- // 1k: 4000
- // 2k: 4000
- // 4k: 3900 21000
- // 16k: 5200
- // 32k: 4300
- // 64k: 4000 21000
- // Declared public because some compilers do not accept to use ITEMS_PER_BLOCK
- // in private part if ITEMS_PER_BLOCK is private
- enum { ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE };
-
- private:
- MemPoolT(const MemPoolT&); // not supported
- void operator=(const MemPoolT&); // not supported
-
- union Item {
- Item* next;
- char itemData[ITEM_SIZE];
- };
- struct Block {
- Item items[ITEMS_PER_BLOCK];
- };
- DynArray<Block*, 10> _blockPtrs;
- Item* _root;
-
- int _currentAllocs;
- int _nAllocs;
- int _maxAllocs;
- int _nUntracked;
- };
-
- /**
- Implements the interface to the "Visitor pattern" (see the Accept() method.)
- If you call the Accept() method, it requires being passed a XMLVisitor
- class to handle callbacks. For nodes that contain other nodes (Document, Element)
- you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
- are simply called with Visit().
-
- If you return 'true' from a Visit method, recursive parsing will continue. If you return
- false, <b>no children of this node or its siblings</b> will be visited.
-
- All flavors of Visit methods have a default implementation that returns 'true' (continue
- visiting). You need to only override methods that are interesting to you.
-
- Generally Accept() is called on the XMLDocument, although all nodes support visiting.
-
- You should never change the document from a callback.
-
- @sa XMLNode::Accept()
- */
- class TINYXML2_LIB XMLVisitor
- {
- public:
- virtual ~XMLVisitor()
- {}
-
- /// Visit a document.
- virtual bool VisitEnter(const XMLDocument& /*doc*/)
- {
- return true;
- }
- /// Visit a document.
- virtual bool VisitExit(const XMLDocument& /*doc*/)
- {
- return true;
- }
-
- /// Visit an element.
- virtual bool VisitEnter(const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/)
- {
- return true;
- }
- /// Visit an element.
- virtual bool VisitExit(const XMLElement& /*element*/)
- {
- return true;
- }
-
- /// Visit a declaration.
- virtual bool Visit(const XMLDeclaration& /*declaration*/)
- {
- return true;
- }
- /// Visit a text node.
- virtual bool Visit(const XMLText& /*text*/)
- {
- return true;
- }
- /// Visit a comment node.
- virtual bool Visit(const XMLComment& /*comment*/)
- {
- return true;
- }
- /// Visit an unknown node.
- virtual bool Visit(const XMLUnknown& /*unknown*/)
- {
- return true;
- }
- };
-
- // WARNING: must match XMLDocument::_errorNames[]
- enum XMLError {
- XML_SUCCESS = 0,
- XML_NO_ATTRIBUTE,
- XML_WRONG_ATTRIBUTE_TYPE,
- XML_ERROR_FILE_NOT_FOUND,
- XML_ERROR_FILE_COULD_NOT_BE_OPENED,
- XML_ERROR_FILE_READ_ERROR,
- XML_ERROR_ELEMENT_MISMATCH,
- XML_ERROR_PARSING_ELEMENT,
- XML_ERROR_PARSING_ATTRIBUTE,
- XML_ERROR_IDENTIFYING_TAG,
- XML_ERROR_PARSING_TEXT,
- XML_ERROR_PARSING_CDATA,
- XML_ERROR_PARSING_COMMENT,
- XML_ERROR_PARSING_DECLARATION,
- XML_ERROR_PARSING_UNKNOWN,
- XML_ERROR_EMPTY_DOCUMENT,
- XML_ERROR_MISMATCHED_ELEMENT,
- XML_ERROR_PARSING,
- XML_CAN_NOT_CONVERT_TEXT,
- XML_NO_TEXT_NODE,
-
- XML_ERROR_COUNT
- };
-
- /*
- Utility functionality.
- */
- class XMLUtil
- {
- public:
- static const char* SkipWhiteSpace(const char* p)
- {
- TIXMLASSERT(p);
- while (IsWhiteSpace(*p)) {
- ++p;
- }
- TIXMLASSERT(p);
- return p;
- }
- static char* SkipWhiteSpace(char* p)
- {
- return const_cast<char*>(SkipWhiteSpace(const_cast<const char*>(p)));
- }
-
- // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
- // correct, but simple, and usually works.
- static bool IsWhiteSpace(char p)
- {
- return !IsUTF8Continuation(p) && isspace(static_cast<unsigned char>(p));
- }
-
- inline static bool IsNameStartChar(unsigned char ch)
- {
- if (ch >= 128) {
- // This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
- return true;
- }
- if (isalpha(ch)) {
- return true;
- }
- return ch == ':' || ch == '_';
- }
-
- inline static bool IsNameChar(unsigned char ch)
- {
- return IsNameStartChar(ch) || isdigit(ch) || ch == '.' || ch == '-';
- }
-
- inline static bool StringEqual(const char* p, const char* q, int nChar = INT_MAX)
- {
- if (p == q) {
- return true;
- }
- TIXMLASSERT(p);
- TIXMLASSERT(q);
- TIXMLASSERT(nChar >= 0);
- return strncmp(p, q, nChar) == 0;
- }
-
- inline static bool IsUTF8Continuation(char p)
- {
- return (p & 0x80) != 0;
- }
-
- static const char* ReadBOM(const char* p, bool* hasBOM);
- // p is the starting location,
- // the UTF-8 value of the entity will be placed in value, and length filled in.
- static const char* GetCharacterRef(const char* p, char* value, int* length);
- static void ConvertUTF32ToUTF8(unsigned long input, char* output, int* length);
-
- // converts primitive types to strings
- static void ToStr(int v, char* buffer, int bufferSize);
- static void ToStr(unsigned v, char* buffer, int bufferSize);
- static void ToStr(bool v, char* buffer, int bufferSize);
- static void ToStr(float v, char* buffer, int bufferSize);
- static void ToStr(double v, char* buffer, int bufferSize);
- static void ToStr(int64_t v, char* buffer, int bufferSize);
-
- // converts strings to primitive types
- static bool ToInt(const char* str, int* value);
- static bool ToUnsigned(const char* str, unsigned* value);
- static bool ToBool(const char* str, bool* value);
- static bool ToFloat(const char* str, float* value);
- static bool ToDouble(const char* str, double* value);
- static bool ToInt64(const char* str, int64_t* value);
- };
-
- /** XMLNode is a base class for every object that is in the
- XML Document Object Model (DOM), except XMLAttributes.
- Nodes have siblings, a parent, and children which can
- be navigated. A node is always in a XMLDocument.
- The type of a XMLNode can be queried, and it can
- be cast to its more defined type.
-
- A XMLDocument allocates memory for all its Nodes.
- When the XMLDocument gets deleted, all its Nodes
- will also be deleted.
-
- @verbatim
- A Document can contain: Element (container or leaf)
- Comment (leaf)
- Unknown (leaf)
- Declaration( leaf )
-
- An Element can contain: Element (container or leaf)
- Text (leaf)
- Attributes (not on tree)
- Comment (leaf)
- Unknown (leaf)
-
- @endverbatim
- */
- class TINYXML2_LIB XMLNode
- {
- friend class XMLDocument;
- friend class XMLElement;
-
- public:
- /// Get the XMLDocument that owns this XMLNode.
- const XMLDocument* GetDocument() const
- {
- TIXMLASSERT(_document);
- return _document;
- }
- /// Get the XMLDocument that owns this XMLNode.
- XMLDocument* GetDocument()
- {
- TIXMLASSERT(_document);
- return _document;
- }
-
- /// Safely cast to an Element, or null.
- virtual XMLElement* ToElement()
- {
- return 0;
- }
- /// Safely cast to Text, or null.
- virtual XMLText* ToText()
- {
- return 0;
- }
- /// Safely cast to a Comment, or null.
- virtual XMLComment* ToComment()
- {
- return 0;
- }
- /// Safely cast to a Document, or null.
- virtual XMLDocument* ToDocument()
- {
- return 0;
- }
- /// Safely cast to a Declaration, or null.
- virtual XMLDeclaration* ToDeclaration()
- {
- return 0;
- }
- /// Safely cast to an Unknown, or null.
- virtual XMLUnknown* ToUnknown()
- {
- return 0;
- }
-
- virtual const XMLElement* ToElement() const
- {
- return 0;
- }
- virtual const XMLText* ToText() const
- {
- return 0;
- }
- virtual const XMLComment* ToComment() const
- {
- return 0;
- }
- virtual const XMLDocument* ToDocument() const
- {
- return 0;
- }
- virtual const XMLDeclaration* ToDeclaration() const
- {
- return 0;
- }
- virtual const XMLUnknown* ToUnknown() const
- {
- return 0;
- }
-
- /** The meaning of 'value' changes for the specific type.
- @verbatim
- Document: empty (NULL is returned, not an empty string)
- Element: name of the element
- Comment: the comment text
- Unknown: the tag contents
- Text: the text string
- @endverbatim
- */
- const char* Value() const;
-
- /** Set the Value of an XML node.
- @sa Value()
- */
- void SetValue(const char* val, bool staticMem = false);
-
- /// Get the parent of this node on the DOM.
- const XMLNode* Parent() const
- {
- return _parent;
- }
-
- XMLNode* Parent()
- {
- return _parent;
- }
-
- /// Returns true if this node has no children.
- bool NoChildren() const
- {
- return !_firstChild;
- }
-
- /// Get the first child node, or null if none exists.
- const XMLNode* FirstChild() const
- {
- return _firstChild;
- }
-
- XMLNode* FirstChild()
- {
- return _firstChild;
- }
-
- /** Get the first child element, or optionally the first child
- element with the specified name.
- */
- const XMLElement* FirstChildElement(const char* name = 0) const;
-
- XMLElement* FirstChildElement(const char* name = 0)
- {
- return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement(name));
- }
-
- /// Get the last child node, or null if none exists.
- const XMLNode* LastChild() const
- {
- return _lastChild;
- }
-
- XMLNode* LastChild()
- {
- return _lastChild;
- }
-
- /** Get the last child element or optionally the last child
- element with the specified name.
- */
- const XMLElement* LastChildElement(const char* name = 0) const;
-
- XMLElement* LastChildElement(const char* name = 0)
- {
- return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name));
- }
-
- /// Get the previous (left) sibling node of this node.
- const XMLNode* PreviousSibling() const
- {
- return _prev;
- }
-
- XMLNode* PreviousSibling()
- {
- return _prev;
- }
-
- /// Get the previous (left) sibling element of this node, with an optionally supplied name.
- const XMLElement* PreviousSiblingElement(const char* name = 0) const;
-
- XMLElement* PreviousSiblingElement(const char* name = 0)
- {
- return const_cast<XMLElement*>(
- const_cast<const XMLNode*>(this)->PreviousSiblingElement(name));
- }
-
- /// Get the next (right) sibling node of this node.
- const XMLNode* NextSibling() const
- {
- return _next;
- }
-
- XMLNode* NextSibling()
- {
- return _next;
- }
-
- /// Get the next (right) sibling element of this node, with an optionally supplied name.
- const XMLElement* NextSiblingElement(const char* name = 0) const;
-
- XMLElement* NextSiblingElement(const char* name = 0)
- {
- return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement(name));
- }
-
- /**
- Add a child node as the last (right) child.
- If the child node is already part of the document,
- it is moved from its old location to the new location.
- Returns the addThis argument or 0 if the node does not
- belong to the same document.
- */
- XMLNode* InsertEndChild(XMLNode* addThis);
-
- XMLNode* LinkEndChild(XMLNode* addThis)
- {
- return InsertEndChild(addThis);
- }
- /**
- Add a child node as the first (left) child.
- If the child node is already part of the document,
- it is moved from its old location to the new location.
- Returns the addThis argument or 0 if the node does not
- belong to the same document.
- */
- XMLNode* InsertFirstChild(XMLNode* addThis);
- /**
- Add a node after the specified child node.
- If the child node is already part of the document,
- it is moved from its old location to the new location.
- Returns the addThis argument or 0 if the afterThis node
- is not a child of this node, or if the node does not
- belong to the same document.
- */
- XMLNode* InsertAfterChild(XMLNode* afterThis, XMLNode* addThis);
-
- /**
- Delete all the children of this node.
- */
- void DeleteChildren();
-
- /**
- Delete a child of this node.
- */
- void DeleteChild(XMLNode* node);
-
- /**
- Make a copy of this node, but not its children.
- You may pass in a Document pointer that will be
- the owner of the new Node. If the 'document' is
- null, then the node returned will be allocated
- from the current Document. (this->GetDocument())
-
- Note: if called on a XMLDocument, this will return null.
- */
- virtual XMLNode* ShallowClone(XMLDocument* document) const = 0;
-
- /**
- Test if 2 nodes are the same, but don't test children.
- The 2 nodes do not need to be in the same Document.
-
- Note: if called on a XMLDocument, this will return false.
- */
- virtual bool ShallowEqual(const XMLNode* compare) const = 0;
-
- /** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
- XML tree will be conditionally visited and the host will be called back
- via the XMLVisitor interface.
-
- This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
- the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
- interface versus any other.)
-
- The interface has been based on ideas from:
-
- - http://www.saxproject.org/
- - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
-
- Which are both good references for "visiting".
-
- An example of using Accept():
- @verbatim
- XMLPrinter printer;
- tinyxmlDoc.Accept( &printer );
- const char* xmlcstr = printer.CStr();
- @endverbatim
- */
- virtual bool Accept(XMLVisitor* visitor) const = 0;
-
- /**
- Set user data into the XMLNode. TinyXML-2 in
- no way processes or interprets user data.
- It is initially 0.
- */
- void SetUserData(void* userData)
- {
- _userData = userData;
- }
-
- /**
- Get user data set into the XMLNode. TinyXML-2 in
- no way processes or interprets user data.
- It is initially 0.
- */
- void* GetUserData() const
- {
- return _userData;
- }
-
- protected:
- XMLNode(XMLDocument*);
- virtual ~XMLNode();
-
- virtual char* ParseDeep(char*, StrPair*);
-
- XMLDocument* _document;
- XMLNode* _parent;
- mutable StrPair _value;
-
- XMLNode* _firstChild;
- XMLNode* _lastChild;
-
- XMLNode* _prev;
- XMLNode* _next;
-
- void* _userData;
-
- private:
- MemPool* _memPool;
- void Unlink(XMLNode* child);
- static void DeleteNode(XMLNode* node);
- void InsertChildPreamble(XMLNode* insertThis) const;
- const XMLElement* ToElementWithName(const char* name) const;
-
- XMLNode(const XMLNode&); // not supported
- XMLNode& operator=(const XMLNode&); // not supported
- };
-
- /** XML text.
-
- Note that a text node can have child element nodes, for example:
- @verbatim
- <root>This is <b>bold</b></root>
- @endverbatim
-
- A text node can have 2 ways to output the next. "normal" output
- and CDATA. It will default to the mode it was parsed from the XML file and
- you generally want to leave it alone, but you can change the output mode with
- SetCData() and query it with CData().
- */
- class TINYXML2_LIB XMLText : public XMLNode
- {
- friend class XMLDocument;
-
- public:
- virtual bool Accept(XMLVisitor* visitor) const;
-
- virtual XMLText* ToText()
- {
- return this;
- }
- virtual const XMLText* ToText() const
- {
- return this;
- }
-
- /// Declare whether this should be CDATA or standard text.
- void SetCData(bool isCData)
- {
- _isCData = isCData;
- }
- /// Returns true if this is a CDATA text element.
- bool CData() const
- {
- return _isCData;
- }
-
- virtual XMLNode* ShallowClone(XMLDocument* document) const;
- virtual bool ShallowEqual(const XMLNode* compare) const;
-
- protected:
- XMLText(XMLDocument* doc) : XMLNode(doc), _isCData(false)
- {}
- virtual ~XMLText()
- {}
-
- char* ParseDeep(char*, StrPair* endTag);
-
- private:
- bool _isCData;
-
- XMLText(const XMLText&); // not supported
- XMLText& operator=(const XMLText&); // not supported
- };
-
- /** An XML Comment. */
- class TINYXML2_LIB XMLComment : public XMLNode
- {
- friend class XMLDocument;
-
- public:
- virtual XMLComment* ToComment()
- {
- return this;
- }
- virtual const XMLComment* ToComment() const
- {
- return this;
- }
-
- virtual bool Accept(XMLVisitor* visitor) const;
-
- virtual XMLNode* ShallowClone(XMLDocument* document) const;
- virtual bool ShallowEqual(const XMLNode* compare) const;
-
- protected:
- XMLComment(XMLDocument* doc);
- virtual ~XMLComment();
-
- char* ParseDeep(char*, StrPair* endTag);
-
- private:
- XMLComment(const XMLComment&); // not supported
- XMLComment& operator=(const XMLComment&); // not supported
- };
-
- /** In correct XML the declaration is the first entry in the file.
- @verbatim
- <?xml version="1.0" standalone="yes"?>
- @endverbatim
-
- TinyXML-2 will happily read or write files without a declaration,
- however.
-
- The text of the declaration isn't interpreted. It is parsed
- and written as a string.
- */
- class TINYXML2_LIB XMLDeclaration : public XMLNode
- {
- friend class XMLDocument;
-
- public:
- virtual XMLDeclaration* ToDeclaration()
- {
- return this;
- }
- virtual const XMLDeclaration* ToDeclaration() const
- {
- return this;
- }
-
- virtual bool Accept(XMLVisitor* visitor) const;
-
- virtual XMLNode* ShallowClone(XMLDocument* document) const;
- virtual bool ShallowEqual(const XMLNode* compare) const;
-
- protected:
- XMLDeclaration(XMLDocument* doc);
- virtual ~XMLDeclaration();
-
- char* ParseDeep(char*, StrPair* endTag);
-
- private:
- XMLDeclaration(const XMLDeclaration&); // not supported
- XMLDeclaration& operator=(const XMLDeclaration&); // not supported
- };
-
- /** Any tag that TinyXML-2 doesn't recognize is saved as an
- unknown. It is a tag of text, but should not be modified.
- It will be written back to the XML, unchanged, when the file
- is saved.
-
- DTD tags get thrown into XMLUnknowns.
- */
- class TINYXML2_LIB XMLUnknown : public XMLNode
- {
- friend class XMLDocument;
-
- public:
- virtual XMLUnknown* ToUnknown()
- {
- return this;
- }
- virtual const XMLUnknown* ToUnknown() const
- {
- return this;
- }
-
- virtual bool Accept(XMLVisitor* visitor) const;
-
- virtual XMLNode* ShallowClone(XMLDocument* document) const;
- virtual bool ShallowEqual(const XMLNode* compare) const;
-
- protected:
- XMLUnknown(XMLDocument* doc);
- virtual ~XMLUnknown();
-
- char* ParseDeep(char*, StrPair* endTag);
-
- private:
- XMLUnknown(const XMLUnknown&); // not supported
- XMLUnknown& operator=(const XMLUnknown&); // not supported
- };
-
- /** An attribute is a name-value pair. Elements have an arbitrary
- number of attributes, each with a unique name.
-
- @note The attributes are not XMLNodes. You may only query the
- Next() attribute in a list.
- */
- class TINYXML2_LIB XMLAttribute
- {
- friend class XMLElement;
-
- public:
- /// The name of the attribute.
- const char* Name() const;
-
- /// The value of the attribute.
- const char* Value() const;
-
- /// The next attribute in the list.
- const XMLAttribute* Next() const
- {
- return _next;
- }
-
- /** IntValue interprets the attribute as an integer, and returns the value.
- If the value isn't an integer, 0 will be returned. There is no error checking;
- use QueryIntValue() if you need error checking.
- */
- int IntValue() const
- {
- int i = 0;
- QueryIntValue(&i);
- return i;
- }
-
- int64_t Int64Value() const
- {
- int64_t i = 0;
- QueryInt64Value(&i);
- return i;
- }
-
- /// Query as an unsigned integer. See IntValue()
- unsigned UnsignedValue() const
- {
- unsigned i = 0;
- QueryUnsignedValue(&i);
- return i;
- }
- /// Query as a boolean. See IntValue()
- bool BoolValue() const
- {
- bool b = false;
- QueryBoolValue(&b);
- return b;
- }
- /// Query as a double. See IntValue()
- double DoubleValue() const
- {
- double d = 0;
- QueryDoubleValue(&d);
- return d;
- }
- /// Query as a float. See IntValue()
- float FloatValue() const
- {
- float f = 0;
- QueryFloatValue(&f);
- return f;
- }
-
- /** QueryIntValue interprets the attribute as an integer, and returns the value
- in the provided parameter. The function will return XML_SUCCESS on success,
- and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
- */
- XMLError QueryIntValue(int* value) const;
- /// See QueryIntValue
- XMLError QueryUnsignedValue(unsigned int* value) const;
- /// See QueryIntValue
- XMLError QueryInt64Value(int64_t* value) const;
- /// See QueryIntValue
- XMLError QueryBoolValue(bool* value) const;
- /// See QueryIntValue
- XMLError QueryDoubleValue(double* value) const;
- /// See QueryIntValue
- XMLError QueryFloatValue(float* value) const;
-
- /// Set the attribute to a string value.
- void SetAttribute(const char* value);
- /// Set the attribute to value.
- void SetAttribute(int value);
- /// Set the attribute to value.
- void SetAttribute(unsigned value);
- /// Set the attribute to value.
- void SetAttribute(int64_t value);
- /// Set the attribute to value.
- void SetAttribute(bool value);
- /// Set the attribute to value.
- void SetAttribute(double value);
- /// Set the attribute to value.
- void SetAttribute(float value);
-
- private:
- enum { BUF_SIZE = 200 };
-
- XMLAttribute() : _next(0), _memPool(0)
- {}
- virtual ~XMLAttribute()
- {}
-
- XMLAttribute(const XMLAttribute&); // not supported
- void operator=(const XMLAttribute&); // not supported
- void SetName(const char* name);
-
- char* ParseDeep(char* p, bool processEntities);
-
- mutable StrPair _name;
- mutable StrPair _value;
- XMLAttribute* _next;
- MemPool* _memPool;
- };
-
- /** The element is a container class. It has a value, the element name,
- and can contain other elements, text, comments, and unknowns.
- Elements also contain an arbitrary number of attributes.
- */
- class TINYXML2_LIB XMLElement : public XMLNode
- {
- friend class XMLDocument;
-
- public:
- /// Get the name of an element (which is the Value() of the node.)
- const char* Name() const
- {
- return Value();
- }
- /// Set the name of the element.
- void SetName(const char* str, bool staticMem = false)
- {
- SetValue(str, staticMem);
- }
-
- virtual XMLElement* ToElement()
- {
- return this;
- }
- virtual const XMLElement* ToElement() const
- {
- return this;
- }
- virtual bool Accept(XMLVisitor* visitor) const;
-
- /** Given an attribute name, Attribute() returns the value
- for the attribute of that name, or null if none
- exists. For example:
-
- @verbatim
- const char* value = ele->Attribute( "foo" );
- @endverbatim
-
- The 'value' parameter is normally null. However, if specified,
- the attribute will only be returned if the 'name' and 'value'
- match. This allow you to write code:
-
- @verbatim
- if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
- @endverbatim
-
- rather than:
- @verbatim
- if ( ele->Attribute( "foo" ) ) {
- if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
- }
- @endverbatim
- */
- const char* Attribute(const char* name, const char* value = 0) const;
-
- /** Given an attribute name, IntAttribute() returns the value
- of the attribute interpreted as an integer. The default
- value will be returned if the attribute isn't present,
- or if there is an error. (For a method with error
- checking, see QueryIntAttribute()).
- */
- int IntAttribute(const char* name, int defaultValue = 0) const;
- /// See IntAttribute()
- unsigned UnsignedAttribute(const char* name, unsigned defaultValue = 0) const;
- /// See IntAttribute()
- int64_t Int64Attribute(const char* name, int64_t defaultValue = 0) const;
- /// See IntAttribute()
- bool BoolAttribute(const char* name, bool defaultValue = false) const;
- /// See IntAttribute()
- double DoubleAttribute(const char* name, double defaultValue = 0) const;
- /// See IntAttribute()
- float FloatAttribute(const char* name, float defaultValue = 0) const;
-
- /** Given an attribute name, QueryIntAttribute() returns
- XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
- can't be performed, or XML_NO_ATTRIBUTE if the attribute
- doesn't exist. If successful, the result of the conversion
- will be written to 'value'. If not successful, nothing will
- be written to 'value'. This allows you to provide default
- value:
-
- @verbatim
- int value = 10;
- QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
- @endverbatim
- */
- XMLError QueryIntAttribute(const char* name, int* value) const
- {
- const XMLAttribute* a = FindAttribute(name);
- if (!a) {
- return XML_NO_ATTRIBUTE;
- }
- return a->QueryIntValue(value);
- }
-
- /// See QueryIntAttribute()
- XMLError QueryUnsignedAttribute(const char* name, unsigned int* value) const
- {
- const XMLAttribute* a = FindAttribute(name);
- if (!a) {
- return XML_NO_ATTRIBUTE;
- }
- return a->QueryUnsignedValue(value);
- }
-
- /// See QueryIntAttribute()
- XMLError QueryInt64Attribute(const char* name, int64_t* value) const
- {
- const XMLAttribute* a = FindAttribute(name);
- if (!a) {
- return XML_NO_ATTRIBUTE;
- }
- return a->QueryInt64Value(value);
- }
-
- /// See QueryIntAttribute()
- XMLError QueryBoolAttribute(const char* name, bool* value) const
- {
- const XMLAttribute* a = FindAttribute(name);
- if (!a) {
- return XML_NO_ATTRIBUTE;
- }
- return a->QueryBoolValue(value);
- }
- /// See QueryIntAttribute()
- XMLError QueryDoubleAttribute(const char* name, double* value) const
- {
- const XMLAttribute* a = FindAttribute(name);
- if (!a) {
- return XML_NO_ATTRIBUTE;
- }
- return a->QueryDoubleValue(value);
- }
- /// See QueryIntAttribute()
- XMLError QueryFloatAttribute(const char* name, float* value) const
- {
- const XMLAttribute* a = FindAttribute(name);
- if (!a) {
- return XML_NO_ATTRIBUTE;
- }
- return a->QueryFloatValue(value);
- }
-
- /** Given an attribute name, QueryAttribute() returns
- XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
- can't be performed, or XML_NO_ATTRIBUTE if the attribute
- doesn't exist. It is overloaded for the primitive types,
- and is a generally more convenient replacement of
- QueryIntAttribute() and related functions.
-
- If successful, the result of the conversion
- will be written to 'value'. If not successful, nothing will
- be written to 'value'. This allows you to provide default
- value:
-
- @verbatim
- int value = 10;
- QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
- @endverbatim
- */
- int QueryAttribute(const char* name, int* value) const
- {
- return QueryIntAttribute(name, value);
- }
-
- int QueryAttribute(const char* name, unsigned int* value) const
- {
- return QueryUnsignedAttribute(name, value);
- }
-
- int QueryAttribute(const char* name, int64_t* value) const
- {
- return QueryInt64Attribute(name, value);
- }
-
- int QueryAttribute(const char* name, bool* value) const
- {
- return QueryBoolAttribute(name, value);
- }
-
- int QueryAttribute(const char* name, double* value) const
- {
- return QueryDoubleAttribute(name, value);
- }
-
- int QueryAttribute(const char* name, float* value) const
- {
- return QueryFloatAttribute(name, value);
- }
-
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, const char* value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, int value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, unsigned value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
-
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, int64_t value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
-
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, bool value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, double value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
- /// Sets the named attribute to value.
- void SetAttribute(const char* name, float value)
- {
- XMLAttribute* a = FindOrCreateAttribute(name);
- a->SetAttribute(value);
- }
-
- /**
- Delete an attribute.
- */
- void DeleteAttribute(const char* name);
-
- /// Return the first attribute in the list.
- const XMLAttribute* FirstAttribute() const
- {
- return _rootAttribute;
- }
- /// Query a specific attribute in the list.
- const XMLAttribute* FindAttribute(const char* name) const;
-
- /** Convenience function for easy access to the text inside an element. Although easy
- and concise, GetText() is limited compared to getting the XMLText child
- and accessing it directly.
-
- If the first child of 'this' is a XMLText, the GetText()
- returns the character string of the Text node, else null is returned.
-
- This is a convenient method for getting the text of simple contained text:
- @verbatim
- <foo>This is text</foo>
- const char* str = fooElement->GetText();
- @endverbatim
-
- 'str' will be a pointer to "This is text".
-
- Note that this function can be misleading. If the element foo was created from
- this XML:
- @verbatim
- <foo><b>This is text</b></foo>
- @endverbatim
-
- then the value of str would be null. The first child node isn't a text node, it is
- another element. From this XML:
- @verbatim
- <foo>This is <b>text</b></foo>
- @endverbatim
- GetText() will return "This is ".
- */
- const char* GetText() const;
-
- /** Convenience function for easy access to the text inside an element. Although easy
- and concise, SetText() is limited compared to creating an XMLText child
- and mutating it directly.
-
- If the first child of 'this' is a XMLText, SetText() sets its value to
- the given string, otherwise it will create a first child that is an XMLText.
-
- This is a convenient method for setting the text of simple contained text:
- @verbatim
- <foo>This is text</foo>
- fooElement->SetText( "Hullaballoo!" );
- <foo>Hullaballoo!</foo>
- @endverbatim
-
- Note that this function can be misleading. If the element foo was created from
- this XML:
- @verbatim
- <foo><b>This is text</b></foo>
- @endverbatim
-
- then it will not change "This is text", but rather prefix it with a text element:
- @verbatim
- <foo>Hullaballoo!<b>This is text</b></foo>
- @endverbatim
-
- For this XML:
- @verbatim
- <foo />
- @endverbatim
- SetText() will generate
- @verbatim
- <foo>Hullaballoo!</foo>
- @endverbatim
- */
- void SetText(const char* inText);
- /// Convenience method for setting text inside an element. See SetText() for important
- /// limitations.
- void SetText(int value);
- /// Convenience method for setting text inside an element. See SetText() for important
- /// limitations.
- void SetText(unsigned value);
- /// Convenience method for setting text inside an element. See SetText() for important
- /// limitations.
- void SetText(int64_t value);
- /// Convenience method for setting text inside an element. See SetText() for important
- /// limitations.
- void SetText(bool value);
- /// Convenience method for setting text inside an element. See SetText() for important
- /// limitations.
- void SetText(double value);
- /// Convenience method for setting text inside an element. See SetText() for important
- /// limitations.
- void SetText(float value);
-
- /**
- Convenience method to query the value of a child text node. This is probably best
- shown by example. Given you have a document is this form:
- @verbatim
- <point>
- <x>1</x>
- <y>1.4</y>
- </point>
- @endverbatim
-
- The QueryIntText() and similar functions provide a safe and easier way to get to the
- "value" of x and y.
-
- @verbatim
- int x = 0;
- float y = 0; // types of x and y are contrived for example
- const XMLElement* xElement = pointElement->FirstChildElement( "x" );
- const XMLElement* yElement = pointElement->FirstChildElement( "y" );
- xElement->QueryIntText( &x );
- yElement->QueryFloatText( &y );
- @endverbatim
-
- @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be
- converted to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
-
- */
- XMLError QueryIntText(int* ival) const;
- /// See QueryIntText()
- XMLError QueryUnsignedText(unsigned* uval) const;
- /// See QueryIntText()
- XMLError QueryInt64Text(int64_t* uval) const;
- /// See QueryIntText()
- XMLError QueryBoolText(bool* bval) const;
- /// See QueryIntText()
- XMLError QueryDoubleText(double* dval) const;
- /// See QueryIntText()
- XMLError QueryFloatText(float* fval) const;
-
- int IntText(int defaultValue = 0) const;
-
- /// See QueryIntText()
- unsigned UnsignedText(unsigned defaultValue = 0) const;
- /// See QueryIntText()
- int64_t Int64Text(int64_t defaultValue = 0) const;
- /// See QueryIntText()
- bool BoolText(bool defaultValue = false) const;
- /// See QueryIntText()
- double DoubleText(double defaultValue = 0) const;
- /// See QueryIntText()
- float FloatText(float defaultValue = 0) const;
-
- // internal:
- enum {
- OPEN, // <foo>
- CLOSED, // <foo/>
- CLOSING // </foo>
- };
- int ClosingType() const
- {
- return _closingType;
- }
- virtual XMLNode* ShallowClone(XMLDocument* document) const;
- virtual bool ShallowEqual(const XMLNode* compare) const;
- XMLAttribute* FindAttribute(const char* name)
- {
- return const_cast<XMLAttribute*>(const_cast<const XMLElement*>(this)->FindAttribute(name));
- }
-
- protected:
- char* ParseDeep(char* p, StrPair* endTag);
-
- private:
- XMLElement(XMLDocument* doc);
- virtual ~XMLElement();
- XMLElement(const XMLElement&); // not supported
- void operator=(const XMLElement&); // not supported
-
- XMLAttribute* FindOrCreateAttribute(const char* name);
- // void LinkAttribute( XMLAttribute* attrib );
- char* ParseAttributes(char* p);
- static void DeleteAttribute(XMLAttribute* attribute);
- XMLAttribute* CreateAttribute();
-
- enum { BUF_SIZE = 200 };
- int _closingType;
- // The attribute list is ordered; there is no 'lastAttribute'
- // because the list needs to be scanned for dupes before adding
- // a new attribute.
- XMLAttribute* _rootAttribute;
- };
-
- enum Whitespace { PRESERVE_WHITESPACE, COLLAPSE_WHITESPACE };
-
- /** A Document binds together all the functionality.
- It can be saved, loaded, and printed to the screen.
- All Nodes are connected and allocated to a Document.
- If the Document is deleted, all its Nodes are also deleted.
- */
- class TINYXML2_LIB XMLDocument : public XMLNode
- {
- friend class XMLElement;
-
- public:
- /// constructor
- XMLDocument(bool processEntities = true, Whitespace = PRESERVE_WHITESPACE);
- ~XMLDocument();
-
- virtual XMLDocument* ToDocument()
- {
- TIXMLASSERT(this == _document);
- return this;
- }
- virtual const XMLDocument* ToDocument() const
- {
- TIXMLASSERT(this == _document);
- return this;
- }
-
- /**
- Parse an XML file from a character string.
- Returns XML_SUCCESS (0) on success, or
- an errorID.
-
- You may optionally pass in the 'nBytes', which is
- the number of bytes which will be parsed. If not
- specified, TinyXML-2 will assume 'xml' points to a
- null terminated string.
- */
- XMLError Parse(const char* xml, size_t nBytes = (size_t)(-1));
-
- /**
- Load an XML file from disk.
- Returns XML_SUCCESS (0) on success, or
- an errorID.
- */
- XMLError LoadFile(const char* filename);
-
- /**
- Load an XML file from disk. You are responsible
- for providing and closing the FILE*.
-
- NOTE: The file should be opened as binary ("rb")
- not text in order for TinyXML-2 to correctly
- do newline normalization.
-
- Returns XML_SUCCESS (0) on success, or
- an errorID.
- */
- XMLError LoadFile(FILE*);
-
- /**
- Save the XML file to disk.
- Returns XML_SUCCESS (0) on success, or
- an errorID.
- */
- XMLError SaveFile(const char* filename, bool compact = false);
-
- /**
- Save the XML file to disk. You are responsible
- for providing and closing the FILE*.
-
- Returns XML_SUCCESS (0) on success, or
- an errorID.
- */
- XMLError SaveFile(FILE* fp, bool compact = false);
-
- bool ProcessEntities() const
- {
- return _processEntities;
- }
- Whitespace WhitespaceMode() const
- {
- return _whitespace;
- }
-
- /**
- Returns true if this document has a leading Byte Order Mark of UTF8.
- */
- bool HasBOM() const
- {
- return _writeBOM;
- }
- /** Sets whether to write the BOM when writing the file.
- */
- void SetBOM(bool useBOM)
- {
- _writeBOM = useBOM;
- }
-
- /** Return the root element of DOM. Equivalent to FirstChildElement().
- To get the first node, use FirstChild().
- */
- XMLElement* RootElement()
- {
- return FirstChildElement();
- }
- const XMLElement* RootElement() const
- {
- return FirstChildElement();
- }
-
- /** Print the Document. If the Printer is not provided, it will
- print to stdout. If you provide Printer, this can print to a file:
- @verbatim
- XMLPrinter printer( fp );
- doc.Print( &printer );
- @endverbatim
-
- Or you can use a printer to print to memory:
- @verbatim
- XMLPrinter printer;
- doc.Print( &printer );
- // printer.CStr() has a const char* to the XML
- @endverbatim
- */
- void Print(XMLPrinter* streamer = 0) const;
- virtual bool Accept(XMLVisitor* visitor) const;
-
- /**
- Create a new Element associated with
- this Document. The memory for the Element
- is managed by the Document.
- */
- XMLElement* NewElement(const char* name);
- /**
- Create a new Comment associated with
- this Document. The memory for the Comment
- is managed by the Document.
- */
- XMLComment* NewComment(const char* comment);
- /**
- Create a new Text associated with
- this Document. The memory for the Text
- is managed by the Document.
- */
- XMLText* NewText(const char* text);
- /**
- Create a new Declaration associated with
- this Document. The memory for the object
- is managed by the Document.
-
- If the 'text' param is null, the standard
- declaration is used.:
- @verbatim
- <?xml version="1.0" encoding="UTF-8"?>
- @endverbatim
- */
- XMLDeclaration* NewDeclaration(const char* text = 0);
- /**
- Create a new Unknown associated with
- this Document. The memory for the object
- is managed by the Document.
- */
- XMLUnknown* NewUnknown(const char* text);
-
- /**
- Delete a node associated with this document.
- It will be unlinked from the DOM.
- */
- void DeleteNode(XMLNode* node);
-
- void SetError(XMLError error, const char* str1, const char* str2);
-
- void ClearError()
- {
- SetError(XML_SUCCESS, 0, 0);
- }
-
- /// Return true if there was an error parsing the document.
- bool Error() const
- {
- return _errorID != XML_SUCCESS;
- }
- /// Return the errorID.
- XMLError ErrorID() const
- {
- return _errorID;
- }
- const char* ErrorName() const;
-
- /// Return a possibly helpful diagnostic location or string.
- const char* GetErrorStr1() const
- {
- return _errorStr1.GetStr();
- }
- /// Return a possibly helpful secondary diagnostic location or string.
- const char* GetErrorStr2() const
- {
- return _errorStr2.GetStr();
- }
- /// If there is an error, print it to stdout.
- void PrintError() const;
-
- /// Clear the document, resetting it to the initial state.
- void Clear();
-
- // internal
- char* Identify(char* p, XMLNode** node);
-
- virtual XMLNode* ShallowClone(XMLDocument* /*document*/) const
- {
- return 0;
- }
- virtual bool ShallowEqual(const XMLNode* /*compare*/) const
- {
- return false;
- }
-
- private:
- XMLDocument(const XMLDocument&); // not supported
- void operator=(const XMLDocument&); // not supported
-
- bool _writeBOM;
- bool _processEntities;
- XMLError _errorID;
- Whitespace _whitespace;
- mutable StrPair _errorStr1;
- mutable StrPair _errorStr2;
- char* _charBuffer;
-
- MemPoolT<sizeof(XMLElement)> _elementPool;
- MemPoolT<sizeof(XMLAttribute)> _attributePool;
- MemPoolT<sizeof(XMLText)> _textPool;
- MemPoolT<sizeof(XMLComment)> _commentPool;
-
- static const char* _errorNames[XML_ERROR_COUNT];
-
- void Parse();
- };
-
- /**
- A XMLHandle is a class that wraps a node pointer with null checks; this is
- an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
- DOM structure. It is a separate utility class.
-
- Take an example:
- @verbatim
- <Document>
- <Element attributeA = "valueA">
- <Child attributeB = "value1" />
- <Child attributeB = "value2" />
- </Element>
- </Document>
- @endverbatim
-
- Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
- easy to write a *lot* of code that looks like:
-
- @verbatim
- XMLElement* root = document.FirstChildElement( "Document" );
- if ( root )
- {
- XMLElement* element = root->FirstChildElement( "Element" );
- if ( element )
- {
- XMLElement* child = element->FirstChildElement( "Child" );
- if ( child )
- {
- XMLElement* child2 = child->NextSiblingElement( "Child" );
- if ( child2 )
- {
- // Finally do something useful.
- @endverbatim
-
- And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
- of such code. A XMLHandle checks for null pointers so it is perfectly safe
- and correct to use:
-
- @verbatim
- XMLHandle docHandle( &document );
- XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element"
- ).FirstChildElement().NextSiblingElement(); if ( child2 )
- {
- // do something useful
- @endverbatim
-
- Which is MUCH more concise and useful.
-
- It is also safe to copy handles - internally they are nothing more than node pointers.
- @verbatim
- XMLHandle handleCopy = handle;
- @endverbatim
-
- See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
- */
- class TINYXML2_LIB XMLHandle
- {
- public:
- /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
- XMLHandle(XMLNode* node)
- {
- _node = node;
- }
- /// Create a handle from a node.
- XMLHandle(XMLNode& node)
- {
- _node = &node;
- }
- /// Copy constructor
- XMLHandle(const XMLHandle& ref)
- {
- _node = ref._node;
- }
- /// Assignment
- XMLHandle& operator=(const XMLHandle& ref)
- {
- _node = ref._node;
- return *this;
- }
-
- /// Get the first child of this handle.
- XMLHandle FirstChild()
- {
- return XMLHandle(_node ? _node->FirstChild() : 0);
- }
- /// Get the first child element of this handle.
- XMLHandle FirstChildElement(const char* name = 0)
- {
- return XMLHandle(_node ? _node->FirstChildElement(name) : 0);
- }
- /// Get the last child of this handle.
- XMLHandle LastChild()
- {
- return XMLHandle(_node ? _node->LastChild() : 0);
- }
- /// Get the last child element of this handle.
- XMLHandle LastChildElement(const char* name = 0)
- {
- return XMLHandle(_node ? _node->LastChildElement(name) : 0);
- }
- /// Get the previous sibling of this handle.
- XMLHandle PreviousSibling()
- {
- return XMLHandle(_node ? _node->PreviousSibling() : 0);
- }
- /// Get the previous sibling element of this handle.
- XMLHandle PreviousSiblingElement(const char* name = 0)
- {
- return XMLHandle(_node ? _node->PreviousSiblingElement(name) : 0);
- }
- /// Get the next sibling of this handle.
- XMLHandle NextSibling()
- {
- return XMLHandle(_node ? _node->NextSibling() : 0);
- }
- /// Get the next sibling element of this handle.
- XMLHandle NextSiblingElement(const char* name = 0)
- {
- return XMLHandle(_node ? _node->NextSiblingElement(name) : 0);
- }
-
- /// Safe cast to XMLNode. This can return null.
- XMLNode* ToNode()
- {
- return _node;
- }
- /// Safe cast to XMLElement. This can return null.
- XMLElement* ToElement()
- {
- return (_node ? _node->ToElement() : 0);
- }
- /// Safe cast to XMLText. This can return null.
- XMLText* ToText()
- {
- return (_node ? _node->ToText() : 0);
- }
- /// Safe cast to XMLUnknown. This can return null.
- XMLUnknown* ToUnknown()
- {
- return (_node ? _node->ToUnknown() : 0);
- }
- /// Safe cast to XMLDeclaration. This can return null.
- XMLDeclaration* ToDeclaration()
- {
- return (_node ? _node->ToDeclaration() : 0);
- }
-
- private:
- XMLNode* _node;
- };
-
- /**
- A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
- same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
- */
- class TINYXML2_LIB XMLConstHandle
- {
- public:
- XMLConstHandle(const XMLNode* node)
- {
- _node = node;
- }
- XMLConstHandle(const XMLNode& node)
- {
- _node = &node;
- }
- XMLConstHandle(const XMLConstHandle& ref)
- {
- _node = ref._node;
- }
-
- XMLConstHandle& operator=(const XMLConstHandle& ref)
- {
- _node = ref._node;
- return *this;
- }
-
- const XMLConstHandle FirstChild() const
- {
- return XMLConstHandle(_node ? _node->FirstChild() : 0);
- }
- const XMLConstHandle FirstChildElement(const char* name = 0) const
- {
- return XMLConstHandle(_node ? _node->FirstChildElement(name) : 0);
- }
- const XMLConstHandle LastChild() const
- {
- return XMLConstHandle(_node ? _node->LastChild() : 0);
- }
- const XMLConstHandle LastChildElement(const char* name = 0) const
- {
- return XMLConstHandle(_node ? _node->LastChildElement(name) : 0);
- }
- const XMLConstHandle PreviousSibling() const
- {
- return XMLConstHandle(_node ? _node->PreviousSibling() : 0);
- }
- const XMLConstHandle PreviousSiblingElement(const char* name = 0) const
- {
- return XMLConstHandle(_node ? _node->PreviousSiblingElement(name) : 0);
- }
- const XMLConstHandle NextSibling() const
- {
- return XMLConstHandle(_node ? _node->NextSibling() : 0);
- }
- const XMLConstHandle NextSiblingElement(const char* name = 0) const
- {
- return XMLConstHandle(_node ? _node->NextSiblingElement(name) : 0);
- }
-
- const XMLNode* ToNode() const
- {
- return _node;
- }
- const XMLElement* ToElement() const
- {
- return (_node ? _node->ToElement() : 0);
- }
- const XMLText* ToText() const
- {
- return (_node ? _node->ToText() : 0);
- }
- const XMLUnknown* ToUnknown() const
- {
- return (_node ? _node->ToUnknown() : 0);
- }
- const XMLDeclaration* ToDeclaration() const
- {
- return (_node ? _node->ToDeclaration() : 0);
- }
-
- private:
- const XMLNode* _node;
- };
-
- /**
- Printing functionality. The XMLPrinter gives you more
- options than the XMLDocument::Print() method.
-
- It can:
- -# Print to memory.
- -# Print to a file you provide.
- -# Print XML without a XMLDocument.
-
- Print to Memory
-
- @verbatim
- XMLPrinter printer;
- doc.Print( &printer );
- SomeFunction( printer.CStr() );
- @endverbatim
-
- Print to a File
-
- You provide the file pointer.
- @verbatim
- XMLPrinter printer( fp );
- doc.Print( &printer );
- @endverbatim
-
- Print without a XMLDocument
-
- When loading, an XML parser is very useful. However, sometimes
- when saving, it just gets in the way. The code is often set up
- for streaming, and constructing the DOM is just overhead.
-
- The Printer supports the streaming case. The following code
- prints out a trivially simple XML file without ever creating
- an XML document.
-
- @verbatim
- XMLPrinter printer( fp );
- printer.OpenElement( "foo" );
- printer.PushAttribute( "foo", "bar" );
- printer.CloseElement();
- @endverbatim
- */
- class TINYXML2_LIB XMLPrinter : public XMLVisitor
- {
- public:
- /** Construct the printer. If the FILE* is specified,
- this will print to the FILE. Else it will print
- to memory, and the result is available in CStr().
- If 'compact' is set to true, then output is created
- with only required whitespace and newlines.
- */
- XMLPrinter(FILE* file = 0, bool compact = false, int depth = 0);
- virtual ~XMLPrinter()
- {}
-
- /** If streaming, write the BOM and declaration. */
- void PushHeader(bool writeBOM, bool writeDeclaration);
- /** If streaming, start writing an element.
- The element must be closed with CloseElement()
- */
- void OpenElement(const char* name, bool compactMode = false);
- /// If streaming, add an attribute to an open element.
- void PushAttribute(const char* name, const char* value);
- void PushAttribute(const char* name, int value);
- void PushAttribute(const char* name, unsigned value);
- void PushAttribute(const char* name, int64_t value);
- void PushAttribute(const char* name, bool value);
- void PushAttribute(const char* name, double value);
- /// If streaming, close the Element.
- virtual void CloseElement(bool compactMode = false);
-
- /// Add a text node.
- void PushText(const char* text, bool cdata = false);
- /// Add a text node from an integer.
- void PushText(int value);
- /// Add a text node from an unsigned.
- void PushText(unsigned value);
- /// Add a text node from an unsigned.
- void PushText(int64_t value);
- /// Add a text node from a bool.
- void PushText(bool value);
- /// Add a text node from a float.
- void PushText(float value);
- /// Add a text node from a double.
- void PushText(double value);
-
- /// Add a comment
- void PushComment(const char* comment);
-
- void PushDeclaration(const char* value);
- void PushUnknown(const char* value);
-
- virtual bool VisitEnter(const XMLDocument& /*doc*/);
- virtual bool VisitExit(const XMLDocument& /*doc*/)
- {
- return true;
- }
-
- virtual bool VisitEnter(const XMLElement& element, const XMLAttribute* attribute);
- virtual bool VisitExit(const XMLElement& element);
-
- virtual bool Visit(const XMLText& text);
- virtual bool Visit(const XMLComment& comment);
- virtual bool Visit(const XMLDeclaration& declaration);
- virtual bool Visit(const XMLUnknown& unknown);
-
- /**
- If in print to memory mode, return a pointer to
- the XML file in memory.
- */
- const char* CStr() const
- {
- return _buffer.Mem();
- }
- /**
- If in print to memory mode, return the size
- of the XML file in memory. (Note the size returned
- includes the terminating null.)
- */
- int CStrSize() const
- {
- return _buffer.Size();
- }
- /**
- If in print to memory mode, reset the buffer to the
- beginning.
- */
- void ClearBuffer()
- {
- _buffer.Clear();
- _buffer.Push(0);
- }
-
- protected:
- virtual bool CompactMode(const XMLElement&)
- {
- return _compactMode;
- }
-
- /** Prints out the space before an element. You may override to change
- the space and tabs used. A PrintSpace() override should call Print().
- */
- virtual void PrintSpace(int depth);
- void Print(const char* format, ...);
-
- void SealElementIfJustOpened();
- bool _elementJustOpened;
- DynArray<const char*, 10> _stack;
-
- private:
- void PrintString(const char*,
- bool restrictedEntitySet); // prints out, after detecting entities.
-
- bool _firstElement;
- FILE* _fp;
- int _depth;
- int _textDepth;
- bool _processEntities;
- bool _compactMode;
-
- enum { ENTITY_RANGE = 64, BUF_SIZE = 200 };
- bool _entityFlag[ENTITY_RANGE];
- bool _restrictedEntityFlag[ENTITY_RANGE];
-
- DynArray<char, 20> _buffer;
- };
-
- } // namespace tinyxml2
-
- #if defined(_MSC_VER)
- #pragma warning(pop)
- #endif
-
- #endif // TINYXML2_INCLUDED
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