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clean_pinned.go 27 kB

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  1. package event
  2. import (
  3. "context"
  4. "fmt"
  5. "math"
  6. "math/rand"
  7. "sync"
  8. "time"
  9. "github.com/samber/lo"
  10. "gitlink.org.cn/cloudream/common/pkgs/bitmap"
  11. "gitlink.org.cn/cloudream/common/pkgs/logger"
  12. cdssdk "gitlink.org.cn/cloudream/common/sdks/storage"
  13. "gitlink.org.cn/cloudream/common/utils/lo2"
  14. "gitlink.org.cn/cloudream/common/utils/math2"
  15. "gitlink.org.cn/cloudream/common/utils/sort2"
  16. "gitlink.org.cn/cloudream/storage/common/consts"
  17. stgglb "gitlink.org.cn/cloudream/storage/common/globals"
  18. stgmod "gitlink.org.cn/cloudream/storage/common/models"
  19. "gitlink.org.cn/cloudream/storage/common/pkgs/distlock/reqbuilder"
  20. "gitlink.org.cn/cloudream/storage/common/pkgs/ioswitch/plans"
  21. agtmq "gitlink.org.cn/cloudream/storage/common/pkgs/mq/agent"
  22. coormq "gitlink.org.cn/cloudream/storage/common/pkgs/mq/coordinator"
  23. scevt "gitlink.org.cn/cloudream/storage/common/pkgs/mq/scanner/event"
  24. )
  25. type CleanPinned struct {
  26. *scevt.CleanPinned
  27. }
  28. func NewCleanPinned(evt *scevt.CleanPinned) *CleanPinned {
  29. return &CleanPinned{
  30. CleanPinned: evt,
  31. }
  32. }
  33. func (t *CleanPinned) TryMerge(other Event) bool {
  34. event, ok := other.(*CleanPinned)
  35. if !ok {
  36. return false
  37. }
  38. return t.PackageID == event.PackageID
  39. }
  40. func (t *CleanPinned) Execute(execCtx ExecuteContext) {
  41. log := logger.WithType[CleanPinned]("Event")
  42. startTime := time.Now()
  43. log.Debugf("begin with %v", logger.FormatStruct(t.CleanPinned))
  44. defer func() {
  45. log.Debugf("end, time: %v", time.Since(startTime))
  46. }()
  47. coorCli, err := stgglb.CoordinatorMQPool.Acquire()
  48. if err != nil {
  49. log.Warnf("new coordinator client: %s", err.Error())
  50. return
  51. }
  52. defer stgglb.CoordinatorMQPool.Release(coorCli)
  53. getObjs, err := coorCli.GetPackageObjectDetails(coormq.ReqGetPackageObjectDetails(t.PackageID))
  54. if err != nil {
  55. log.Warnf("getting package objects: %s", err.Error())
  56. return
  57. }
  58. getLoadLog, err := coorCli.GetPackageLoadLogDetails(coormq.ReqGetPackageLoadLogDetails(t.PackageID))
  59. if err != nil {
  60. log.Warnf("getting package load log details: %s", err.Error())
  61. return
  62. }
  63. readerNodeIDs := lo.Map(getLoadLog.Logs, func(item coormq.PackageLoadLogDetail, idx int) cdssdk.NodeID { return item.Storage.NodeID })
  64. // 注意!需要保证allNodeID包含所有之后可能用到的节点ID
  65. // TOOD 可以考虑设计Cache机制
  66. var allNodeID []cdssdk.NodeID
  67. for _, obj := range getObjs.Objects {
  68. for _, block := range obj.Blocks {
  69. allNodeID = append(allNodeID, block.NodeID)
  70. }
  71. allNodeID = append(allNodeID, obj.PinnedAt...)
  72. }
  73. allNodeID = append(allNodeID, readerNodeIDs...)
  74. getNodeResp, err := coorCli.GetNodes(coormq.NewGetNodes(lo.Union(allNodeID)))
  75. if err != nil {
  76. log.Warnf("getting nodes: %s", err.Error())
  77. return
  78. }
  79. allNodeInfos := make(map[cdssdk.NodeID]*cdssdk.Node)
  80. for _, node := range getNodeResp.Nodes {
  81. n := node
  82. allNodeInfos[node.NodeID] = &n
  83. }
  84. // 只对ec和rep对象进行处理
  85. var ecObjects []stgmod.ObjectDetail
  86. var repObjects []stgmod.ObjectDetail
  87. for _, obj := range getObjs.Objects {
  88. if _, ok := obj.Object.Redundancy.(*cdssdk.ECRedundancy); ok {
  89. ecObjects = append(ecObjects, obj)
  90. } else if _, ok := obj.Object.Redundancy.(*cdssdk.RepRedundancy); ok {
  91. repObjects = append(repObjects, obj)
  92. }
  93. }
  94. planBld := plans.NewPlanBuilder()
  95. pinPlans := make(map[cdssdk.NodeID]*[]string)
  96. plnningNodeIDs := make(map[cdssdk.NodeID]bool)
  97. // 对于rep对象,统计出所有对象块分布最多的两个节点,用这两个节点代表所有rep对象块的分布,去进行退火算法
  98. var repObjectsUpdating []coormq.UpdatingObjectRedundancy
  99. repMostNodeIDs := t.summaryRepObjectBlockNodes(repObjects)
  100. solu := t.startAnnealing(allNodeInfos, readerNodeIDs, annealingObject{
  101. totalBlockCount: 1,
  102. minBlockCnt: 1,
  103. pinnedAt: repMostNodeIDs,
  104. blocks: nil,
  105. })
  106. for _, obj := range repObjects {
  107. repObjectsUpdating = append(repObjectsUpdating, t.makePlansForRepObject(solu, obj, pinPlans))
  108. }
  109. // 对于ec对象,则每个对象单独进行退火算法
  110. var ecObjectsUpdating []coormq.UpdatingObjectRedundancy
  111. for _, obj := range ecObjects {
  112. ecRed := obj.Object.Redundancy.(*cdssdk.ECRedundancy)
  113. solu := t.startAnnealing(allNodeInfos, readerNodeIDs, annealingObject{
  114. totalBlockCount: ecRed.N,
  115. minBlockCnt: ecRed.K,
  116. pinnedAt: obj.PinnedAt,
  117. blocks: obj.Blocks,
  118. })
  119. ecObjectsUpdating = append(ecObjectsUpdating, t.makePlansForECObject(allNodeInfos, solu, obj, planBld, plnningNodeIDs))
  120. }
  121. ioSwRets, err := t.executePlans(execCtx, pinPlans, planBld, plnningNodeIDs)
  122. if err != nil {
  123. log.Warn(err.Error())
  124. return
  125. }
  126. // 根据按照方案进行调整的结果,填充更新元数据的命令
  127. for i := range ecObjectsUpdating {
  128. t.populateECObjectEntry(&ecObjectsUpdating[i], ecObjects[i], ioSwRets)
  129. }
  130. finalEntries := append(repObjectsUpdating, ecObjectsUpdating...)
  131. if len(finalEntries) > 0 {
  132. _, err = coorCli.UpdateObjectRedundancy(coormq.ReqUpdateObjectRedundancy(finalEntries))
  133. if err != nil {
  134. log.Warnf("changing object redundancy: %s", err.Error())
  135. return
  136. }
  137. }
  138. }
  139. func (t *CleanPinned) summaryRepObjectBlockNodes(objs []stgmod.ObjectDetail) []cdssdk.NodeID {
  140. type nodeBlocks struct {
  141. NodeID cdssdk.NodeID
  142. Count int
  143. }
  144. nodeBlocksMap := make(map[cdssdk.NodeID]*nodeBlocks)
  145. for _, obj := range objs {
  146. cacheBlockNodes := make(map[cdssdk.NodeID]bool)
  147. for _, block := range obj.Blocks {
  148. if _, ok := nodeBlocksMap[block.NodeID]; !ok {
  149. nodeBlocksMap[block.NodeID] = &nodeBlocks{
  150. NodeID: block.NodeID,
  151. Count: 0,
  152. }
  153. }
  154. nodeBlocksMap[block.NodeID].Count++
  155. cacheBlockNodes[block.NodeID] = true
  156. }
  157. for _, nodeID := range obj.PinnedAt {
  158. if cacheBlockNodes[nodeID] {
  159. continue
  160. }
  161. if _, ok := nodeBlocksMap[nodeID]; !ok {
  162. nodeBlocksMap[nodeID] = &nodeBlocks{
  163. NodeID: nodeID,
  164. Count: 0,
  165. }
  166. }
  167. nodeBlocksMap[nodeID].Count++
  168. }
  169. }
  170. nodes := lo.Values(nodeBlocksMap)
  171. sort2.Sort(nodes, func(left *nodeBlocks, right *nodeBlocks) int {
  172. return right.Count - left.Count
  173. })
  174. // 只选出块数超过一半的节点,但要保证至少有两个节点
  175. for i := 2; i < len(nodes); i++ {
  176. if nodes[i].Count < len(objs)/2 {
  177. nodes = nodes[:i]
  178. break
  179. }
  180. }
  181. return lo.Map(nodes, func(item *nodeBlocks, idx int) cdssdk.NodeID { return item.NodeID })
  182. }
  183. type annealingState struct {
  184. allNodeInfos map[cdssdk.NodeID]*cdssdk.Node // 所有节点的信息
  185. readerNodeIDs []cdssdk.NodeID // 近期可能访问此对象的节点
  186. nodesSortedByReader map[cdssdk.NodeID][]nodeDist // 拥有数据的节点到每个可能访问对象的节点按距离排序
  187. object annealingObject // 进行退火的对象
  188. blockList []objectBlock // 排序后的块分布情况
  189. nodeBlockBitmaps map[cdssdk.NodeID]*bitmap.Bitmap64 // 用位图的形式表示每一个节点上有哪些块
  190. nodeCombTree combinatorialTree // 节点组合树,用于加速计算容灾度
  191. maxScore float64 // 搜索过程中得到过的最大分数
  192. maxScoreRmBlocks []bool // 最大分数对应的删除方案
  193. rmBlocks []bool // 当前删除方案
  194. inversedIndex int // 当前删除方案是从上一次的方案改动哪个flag而来的
  195. lastScore float64 // 上一次方案的分数
  196. }
  197. type objectBlock struct {
  198. Index int
  199. NodeID cdssdk.NodeID
  200. HasEntity bool // 节点拥有实际的文件数据块
  201. HasShadow bool // 如果节点拥有完整文件数据,那么认为这个节点拥有所有块,这些块被称为影子块
  202. FileHash string // 只有在拥有实际文件数据块时,这个字段才有值
  203. }
  204. type nodeDist struct {
  205. NodeID cdssdk.NodeID
  206. Distance float64
  207. }
  208. type combinatorialTree struct {
  209. nodes []combinatorialTreeNode
  210. blocksMaps map[int]bitmap.Bitmap64
  211. nodeIDToLocalNodeID map[cdssdk.NodeID]int
  212. localNodeIDToNodeID []cdssdk.NodeID
  213. }
  214. type annealingObject struct {
  215. totalBlockCount int
  216. minBlockCnt int
  217. pinnedAt []cdssdk.NodeID
  218. blocks []stgmod.ObjectBlock
  219. }
  220. const (
  221. iterActionNone = 0
  222. iterActionSkip = 1
  223. iterActionBreak = 2
  224. )
  225. func newCombinatorialTree(nodeBlocksMaps map[cdssdk.NodeID]*bitmap.Bitmap64) combinatorialTree {
  226. tree := combinatorialTree{
  227. blocksMaps: make(map[int]bitmap.Bitmap64),
  228. nodeIDToLocalNodeID: make(map[cdssdk.NodeID]int),
  229. }
  230. tree.nodes = make([]combinatorialTreeNode, (1 << len(nodeBlocksMaps)))
  231. for id, mp := range nodeBlocksMaps {
  232. tree.nodeIDToLocalNodeID[id] = len(tree.localNodeIDToNodeID)
  233. tree.blocksMaps[len(tree.localNodeIDToNodeID)] = *mp
  234. tree.localNodeIDToNodeID = append(tree.localNodeIDToNodeID, id)
  235. }
  236. tree.nodes[0].localNodeID = -1
  237. index := 1
  238. tree.initNode(0, &tree.nodes[0], &index)
  239. return tree
  240. }
  241. func (t *combinatorialTree) initNode(minAvaiLocalNodeID int, parent *combinatorialTreeNode, index *int) {
  242. for i := minAvaiLocalNodeID; i < len(t.nodeIDToLocalNodeID); i++ {
  243. curIndex := *index
  244. *index++
  245. bitMp := t.blocksMaps[i]
  246. bitMp.Or(&parent.blocksBitmap)
  247. t.nodes[curIndex] = combinatorialTreeNode{
  248. localNodeID: i,
  249. parent: parent,
  250. blocksBitmap: bitMp,
  251. }
  252. t.initNode(i+1, &t.nodes[curIndex], index)
  253. }
  254. }
  255. // 获得索引指定的节点所在的层
  256. func (t *combinatorialTree) GetDepth(index int) int {
  257. depth := 0
  258. // 反复判断节点在哪个子树。从左到右,子树节点的数量呈现8 4 2的变化,由此可以得到每个子树的索引值的范围
  259. subTreeCount := 1 << len(t.nodeIDToLocalNodeID)
  260. for index > 0 {
  261. if index < subTreeCount {
  262. // 定位到一个子树后,深度+1,然后进入这个子树,使用同样的方法再进行定位。
  263. // 进入子树后需要将索引值-1,因为要去掉子树的根节点
  264. index--
  265. depth++
  266. } else {
  267. // 如果索引值不在这个子树范围内,则将值减去子树的节点数量,
  268. // 这样每一次都可以视为使用同样的逻辑对不同大小的树进行判断。
  269. index -= subTreeCount
  270. }
  271. subTreeCount >>= 1
  272. }
  273. return depth
  274. }
  275. // 更新某一个算力中心节点的块分布位图,同时更新它对应组合树节点的所有子节点。
  276. // 如果更新到某个节点时,已有K个块,那么就不会再更新它的子节点
  277. func (t *combinatorialTree) UpdateBitmap(nodeID cdssdk.NodeID, mp bitmap.Bitmap64, k int) {
  278. t.blocksMaps[t.nodeIDToLocalNodeID[nodeID]] = mp
  279. // 首先定义两种遍历树节点时的移动方式:
  280. // 1. 竖直移动(深度增加):从一个节点移动到它最左边的子节点。每移动一步,index+1
  281. // 2. 水平移动:从一个节点移动到它右边的兄弟节点。每移动一步,根据它所在的深度,index+8,+4,+2
  282. // LocalNodeID从0开始,将其+1后得到移动步数steps。
  283. // 将移动步数拆成多部分,分配到上述的两种移动方式上,并进行任意组合,且保证第一次为至少进行一次的竖直移动,移动之后的节点都会是同一个计算中心节点。
  284. steps := t.nodeIDToLocalNodeID[nodeID] + 1
  285. for d := 1; d <= steps; d++ {
  286. t.iterCombBits(len(t.nodeIDToLocalNodeID)-1, steps-d, 0, func(i int) {
  287. index := d + i
  288. node := &t.nodes[index]
  289. newMp := t.blocksMaps[node.localNodeID]
  290. newMp.Or(&node.parent.blocksBitmap)
  291. node.blocksBitmap = newMp
  292. if newMp.Weight() >= k {
  293. return
  294. }
  295. t.iterChildren(index, func(index, parentIndex, depth int) int {
  296. curNode := &t.nodes[index]
  297. parentNode := t.nodes[parentIndex]
  298. newMp := t.blocksMaps[curNode.localNodeID]
  299. newMp.Or(&parentNode.blocksBitmap)
  300. curNode.blocksBitmap = newMp
  301. if newMp.Weight() >= k {
  302. return iterActionSkip
  303. }
  304. return iterActionNone
  305. })
  306. })
  307. }
  308. }
  309. // 遍历树,找到至少拥有K个块的树节点的最大深度
  310. func (t *combinatorialTree) FindKBlocksMaxDepth(k int) int {
  311. maxDepth := -1
  312. t.iterChildren(0, func(index, parentIndex, depth int) int {
  313. if t.nodes[index].blocksBitmap.Weight() >= k {
  314. if maxDepth < depth {
  315. maxDepth = depth
  316. }
  317. return iterActionSkip
  318. }
  319. // 如果到了叶子节点,还没有找到K个块,那就认为要满足K个块,至少需要再多一个节点,即深度+1。
  320. // 由于遍历时采用的是深度优先的算法,因此遍历到这个叶子节点时,叶子节点再加一个节点的组合已经在前面搜索过,
  321. // 所以用当前叶子节点深度+1来作为当前分支的结果就可以,即使当前情况下增加任意一个节点依然不够K块,
  322. // 可以使用同样的思路去递推到当前叶子节点增加两个块的情况。
  323. if t.nodes[index].localNodeID == len(t.nodeIDToLocalNodeID)-1 {
  324. if maxDepth < depth+1 {
  325. maxDepth = depth + 1
  326. }
  327. }
  328. return iterActionNone
  329. })
  330. if maxDepth == -1 || maxDepth > len(t.nodeIDToLocalNodeID) {
  331. return len(t.nodeIDToLocalNodeID)
  332. }
  333. return maxDepth
  334. }
  335. func (t *combinatorialTree) iterCombBits(width int, count int, offset int, callback func(int)) {
  336. if count == 0 {
  337. callback(offset)
  338. return
  339. }
  340. for b := width; b >= count; b-- {
  341. t.iterCombBits(b-1, count-1, offset+(1<<b), callback)
  342. }
  343. }
  344. func (t *combinatorialTree) iterChildren(index int, do func(index int, parentIndex int, depth int) int) {
  345. curNode := &t.nodes[index]
  346. childIndex := index + 1
  347. curDepth := t.GetDepth(index)
  348. childCounts := len(t.nodeIDToLocalNodeID) - 1 - curNode.localNodeID
  349. if childCounts == 0 {
  350. return
  351. }
  352. childTreeNodeCnt := 1 << (childCounts - 1)
  353. for c := 0; c < childCounts; c++ {
  354. act := t.itering(childIndex, index, curDepth+1, do)
  355. if act == iterActionBreak {
  356. return
  357. }
  358. childIndex += childTreeNodeCnt
  359. childTreeNodeCnt >>= 1
  360. }
  361. }
  362. func (t *combinatorialTree) itering(index int, parentIndex int, depth int, do func(index int, parentIndex int, depth int) int) int {
  363. act := do(index, parentIndex, depth)
  364. if act == iterActionBreak {
  365. return act
  366. }
  367. if act == iterActionSkip {
  368. return iterActionNone
  369. }
  370. curNode := &t.nodes[index]
  371. childIndex := index + 1
  372. childCounts := len(t.nodeIDToLocalNodeID) - 1 - curNode.localNodeID
  373. if childCounts == 0 {
  374. return iterActionNone
  375. }
  376. childTreeNodeCnt := 1 << (childCounts - 1)
  377. for c := 0; c < childCounts; c++ {
  378. act = t.itering(childIndex, index, depth+1, do)
  379. if act == iterActionBreak {
  380. return act
  381. }
  382. childIndex += childTreeNodeCnt
  383. childTreeNodeCnt >>= 1
  384. }
  385. return iterActionNone
  386. }
  387. type combinatorialTreeNode struct {
  388. localNodeID int
  389. parent *combinatorialTreeNode
  390. blocksBitmap bitmap.Bitmap64 // 选择了这个中心之后,所有中心一共包含多少种块
  391. }
  392. type annealingSolution struct {
  393. blockList []objectBlock // 所有节点的块分布情况
  394. rmBlocks []bool // 要删除哪些块
  395. }
  396. func (t *CleanPinned) startAnnealing(allNodeInfos map[cdssdk.NodeID]*cdssdk.Node, readerNodeIDs []cdssdk.NodeID, object annealingObject) annealingSolution {
  397. state := &annealingState{
  398. allNodeInfos: allNodeInfos,
  399. readerNodeIDs: readerNodeIDs,
  400. nodesSortedByReader: make(map[cdssdk.NodeID][]nodeDist),
  401. object: object,
  402. nodeBlockBitmaps: make(map[cdssdk.NodeID]*bitmap.Bitmap64),
  403. }
  404. t.initBlockList(state)
  405. if state.blockList == nil {
  406. return annealingSolution{}
  407. }
  408. t.initNodeBlockBitmap(state)
  409. t.sortNodeByReaderDistance(state)
  410. state.rmBlocks = make([]bool, len(state.blockList))
  411. state.inversedIndex = -1
  412. state.nodeCombTree = newCombinatorialTree(state.nodeBlockBitmaps)
  413. state.lastScore = t.calcScore(state)
  414. state.maxScore = state.lastScore
  415. state.maxScoreRmBlocks = lo2.ArrayClone(state.rmBlocks)
  416. // 模拟退火算法的温度
  417. curTemp := state.lastScore
  418. // 结束温度
  419. finalTemp := curTemp * 0.2
  420. // 冷却率
  421. coolingRate := 0.95
  422. for curTemp > finalTemp {
  423. state.inversedIndex = rand.Intn(len(state.rmBlocks))
  424. block := state.blockList[state.inversedIndex]
  425. state.rmBlocks[state.inversedIndex] = !state.rmBlocks[state.inversedIndex]
  426. state.nodeBlockBitmaps[block.NodeID].Set(block.Index, !state.rmBlocks[state.inversedIndex])
  427. state.nodeCombTree.UpdateBitmap(block.NodeID, *state.nodeBlockBitmaps[block.NodeID], state.object.minBlockCnt)
  428. curScore := t.calcScore(state)
  429. dScore := curScore - state.lastScore
  430. // 如果新方案比旧方案得分低,且没有要求强制接受新方案,那么就将变化改回去
  431. if curScore == 0 || (dScore < 0 && !t.alwaysAccept(curTemp, dScore, coolingRate)) {
  432. state.rmBlocks[state.inversedIndex] = !state.rmBlocks[state.inversedIndex]
  433. state.nodeBlockBitmaps[block.NodeID].Set(block.Index, !state.rmBlocks[state.inversedIndex])
  434. state.nodeCombTree.UpdateBitmap(block.NodeID, *state.nodeBlockBitmaps[block.NodeID], state.object.minBlockCnt)
  435. // fmt.Printf("\n")
  436. } else {
  437. // fmt.Printf(" accept!\n")
  438. state.lastScore = curScore
  439. if state.maxScore < curScore {
  440. state.maxScore = state.lastScore
  441. state.maxScoreRmBlocks = lo2.ArrayClone(state.rmBlocks)
  442. }
  443. }
  444. curTemp *= coolingRate
  445. }
  446. // fmt.Printf("final: %v\n", state.maxScoreRmBlocks)
  447. return annealingSolution{
  448. blockList: state.blockList,
  449. rmBlocks: state.maxScoreRmBlocks,
  450. }
  451. }
  452. func (t *CleanPinned) initBlockList(ctx *annealingState) {
  453. blocksMap := make(map[cdssdk.NodeID][]objectBlock)
  454. // 先生成所有的影子块
  455. for _, pinned := range ctx.object.pinnedAt {
  456. blocks := make([]objectBlock, 0, ctx.object.totalBlockCount)
  457. for i := 0; i < ctx.object.totalBlockCount; i++ {
  458. blocks = append(blocks, objectBlock{
  459. Index: i,
  460. NodeID: pinned,
  461. HasShadow: true,
  462. })
  463. }
  464. blocksMap[pinned] = blocks
  465. }
  466. // 再填充实际块
  467. for _, b := range ctx.object.blocks {
  468. blocks := blocksMap[b.NodeID]
  469. has := false
  470. for i := range blocks {
  471. if blocks[i].Index == b.Index {
  472. blocks[i].HasEntity = true
  473. blocks[i].FileHash = b.FileHash
  474. has = true
  475. break
  476. }
  477. }
  478. if has {
  479. continue
  480. }
  481. blocks = append(blocks, objectBlock{
  482. Index: b.Index,
  483. NodeID: b.NodeID,
  484. HasEntity: true,
  485. FileHash: b.FileHash,
  486. })
  487. blocksMap[b.NodeID] = blocks
  488. }
  489. var sortedBlocks []objectBlock
  490. for _, bs := range blocksMap {
  491. sortedBlocks = append(sortedBlocks, bs...)
  492. }
  493. sortedBlocks = sort2.Sort(sortedBlocks, func(left objectBlock, right objectBlock) int {
  494. d := left.NodeID - right.NodeID
  495. if d != 0 {
  496. return int(d)
  497. }
  498. return left.Index - right.Index
  499. })
  500. ctx.blockList = sortedBlocks
  501. }
  502. func (t *CleanPinned) initNodeBlockBitmap(state *annealingState) {
  503. for _, b := range state.blockList {
  504. mp, ok := state.nodeBlockBitmaps[b.NodeID]
  505. if !ok {
  506. nb := bitmap.Bitmap64(0)
  507. mp = &nb
  508. state.nodeBlockBitmaps[b.NodeID] = mp
  509. }
  510. mp.Set(b.Index, true)
  511. }
  512. }
  513. func (t *CleanPinned) sortNodeByReaderDistance(state *annealingState) {
  514. for _, r := range state.readerNodeIDs {
  515. var nodeDists []nodeDist
  516. for n := range state.nodeBlockBitmaps {
  517. if r == n {
  518. // 同节点时距离视为0.1
  519. nodeDists = append(nodeDists, nodeDist{
  520. NodeID: n,
  521. Distance: consts.NodeDistanceSameNode,
  522. })
  523. } else if state.allNodeInfos[r].LocationID == state.allNodeInfos[n].LocationID {
  524. // 同地区时距离视为1
  525. nodeDists = append(nodeDists, nodeDist{
  526. NodeID: n,
  527. Distance: consts.NodeDistanceSameLocation,
  528. })
  529. } else {
  530. // 不同地区时距离视为5
  531. nodeDists = append(nodeDists, nodeDist{
  532. NodeID: n,
  533. Distance: consts.NodeDistanceOther,
  534. })
  535. }
  536. }
  537. state.nodesSortedByReader[r] = sort2.Sort(nodeDists, func(left, right nodeDist) int { return sort2.Cmp(left.Distance, right.Distance) })
  538. }
  539. }
  540. func (t *CleanPinned) calcScore(state *annealingState) float64 {
  541. dt := t.calcDisasterTolerance(state)
  542. ac := t.calcMinAccessCost(state)
  543. sc := t.calcSpaceCost(state)
  544. dtSc := 1.0
  545. if dt < 1 {
  546. dtSc = 0
  547. } else if dt >= 2 {
  548. dtSc = 1.5
  549. }
  550. newSc := 0.0
  551. if dt == 0 || ac == 0 {
  552. newSc = 0
  553. } else {
  554. newSc = dtSc / (sc * ac)
  555. }
  556. // fmt.Printf("solu: %v, cur: %v, dt: %v, ac: %v, sc: %v \n", state.rmBlocks, newSc, dt, ac, sc)
  557. return newSc
  558. }
  559. // 计算容灾度
  560. func (t *CleanPinned) calcDisasterTolerance(state *annealingState) float64 {
  561. if state.inversedIndex != -1 {
  562. node := state.blockList[state.inversedIndex]
  563. state.nodeCombTree.UpdateBitmap(node.NodeID, *state.nodeBlockBitmaps[node.NodeID], state.object.minBlockCnt)
  564. }
  565. return float64(len(state.nodeBlockBitmaps) - state.nodeCombTree.FindKBlocksMaxDepth(state.object.minBlockCnt))
  566. }
  567. // 计算最小访问数据的代价
  568. func (t *CleanPinned) calcMinAccessCost(state *annealingState) float64 {
  569. cost := math.MaxFloat64
  570. for _, reader := range state.readerNodeIDs {
  571. tarNodes := state.nodesSortedByReader[reader]
  572. gotBlocks := bitmap.Bitmap64(0)
  573. thisCost := 0.0
  574. for _, tar := range tarNodes {
  575. tarNodeMp := state.nodeBlockBitmaps[tar.NodeID]
  576. // 只需要从目的节点上获得缺少的块
  577. curWeigth := gotBlocks.Weight()
  578. // 下面的if会在拿到k个块之后跳出循环,所以or多了块也没关系
  579. gotBlocks.Or(tarNodeMp)
  580. // 但是算读取块的消耗时,不能多算,最多算读了k个块的消耗
  581. willGetBlocks := math2.Min(gotBlocks.Weight()-curWeigth, state.object.minBlockCnt-curWeigth)
  582. thisCost += float64(willGetBlocks) * float64(tar.Distance)
  583. if gotBlocks.Weight() >= state.object.minBlockCnt {
  584. break
  585. }
  586. }
  587. if gotBlocks.Weight() >= state.object.minBlockCnt {
  588. cost = math.Min(cost, thisCost)
  589. }
  590. }
  591. return cost
  592. }
  593. // 计算冗余度
  594. func (t *CleanPinned) calcSpaceCost(ctx *annealingState) float64 {
  595. blockCount := 0
  596. for i, b := range ctx.blockList {
  597. if ctx.rmBlocks[i] {
  598. continue
  599. }
  600. if b.HasEntity {
  601. blockCount++
  602. }
  603. if b.HasShadow {
  604. blockCount++
  605. }
  606. }
  607. // 所有算力中心上拥有的块的总数 / 一个对象被分成了几个块
  608. return float64(blockCount) / float64(ctx.object.minBlockCnt)
  609. }
  610. // 如果新方案得分比旧方案小,那么在一定概率内也接受新方案
  611. func (t *CleanPinned) alwaysAccept(curTemp float64, dScore float64, coolingRate float64) bool {
  612. v := math.Exp(dScore / curTemp / coolingRate)
  613. // fmt.Printf(" -- chance: %v, temp: %v", v, curTemp)
  614. return v > rand.Float64()
  615. }
  616. func (t *CleanPinned) makePlansForRepObject(solu annealingSolution, obj stgmod.ObjectDetail, pinPlans map[cdssdk.NodeID]*[]string) coormq.UpdatingObjectRedundancy {
  617. entry := coormq.UpdatingObjectRedundancy{
  618. ObjectID: obj.Object.ObjectID,
  619. Redundancy: obj.Object.Redundancy,
  620. }
  621. for i, f := range solu.rmBlocks {
  622. hasCache := lo.ContainsBy(obj.Blocks, func(b stgmod.ObjectBlock) bool { return b.NodeID == solu.blockList[i].NodeID }) ||
  623. lo.ContainsBy(obj.PinnedAt, func(n cdssdk.NodeID) bool { return n == solu.blockList[i].NodeID })
  624. willRm := f
  625. if !willRm {
  626. // 如果对象在退火后要保留副本的节点没有副本,则需要在这个节点创建副本
  627. if !hasCache {
  628. pinPlan, ok := pinPlans[solu.blockList[i].NodeID]
  629. if !ok {
  630. pinPlan = &[]string{}
  631. pinPlans[solu.blockList[i].NodeID] = pinPlan
  632. }
  633. *pinPlan = append(*pinPlan, obj.Object.FileHash)
  634. }
  635. entry.Blocks = append(entry.Blocks, stgmod.ObjectBlock{
  636. ObjectID: obj.Object.ObjectID,
  637. Index: solu.blockList[i].Index,
  638. NodeID: solu.blockList[i].NodeID,
  639. FileHash: obj.Object.FileHash,
  640. })
  641. }
  642. }
  643. return entry
  644. }
  645. func (t *CleanPinned) makePlansForECObject(allNodeInfos map[cdssdk.NodeID]*cdssdk.Node, solu annealingSolution, obj stgmod.ObjectDetail, planBld *plans.PlanBuilder, planningNodeIDs map[cdssdk.NodeID]bool) coormq.UpdatingObjectRedundancy {
  646. entry := coormq.UpdatingObjectRedundancy{
  647. ObjectID: obj.Object.ObjectID,
  648. Redundancy: obj.Object.Redundancy,
  649. }
  650. reconstrct := make(map[cdssdk.NodeID]*[]int)
  651. for i, f := range solu.rmBlocks {
  652. block := solu.blockList[i]
  653. if !f {
  654. entry.Blocks = append(entry.Blocks, stgmod.ObjectBlock{
  655. ObjectID: obj.Object.ObjectID,
  656. Index: block.Index,
  657. NodeID: block.NodeID,
  658. FileHash: block.FileHash,
  659. })
  660. // 如果这个块是影子块,那么就要从完整对象里重建这个块
  661. if !block.HasEntity {
  662. re, ok := reconstrct[block.NodeID]
  663. if !ok {
  664. re = &[]int{}
  665. reconstrct[block.NodeID] = re
  666. }
  667. *re = append(*re, block.Index)
  668. }
  669. }
  670. }
  671. ecRed := obj.Object.Redundancy.(*cdssdk.ECRedundancy)
  672. parser := plans.NewParser(*ecRed)
  673. for id, idxs := range reconstrct {
  674. ft := plans.NewFromTo()
  675. ft.AddFrom(plans.NewFromNode(obj.Object.FileHash, allNodeInfos[id], -1))
  676. for _, i := range *idxs {
  677. ft.AddTo(plans.NewToNode(*allNodeInfos[id], i, fmt.Sprintf("%d.%d", obj.Object.ObjectID, i)))
  678. }
  679. err := parser.Parse(ft, planBld)
  680. if err != nil {
  681. // TODO 错误处理
  682. continue
  683. }
  684. planningNodeIDs[id] = true
  685. }
  686. return entry
  687. }
  688. func (t *CleanPinned) executePlans(execCtx ExecuteContext, pinPlans map[cdssdk.NodeID]*[]string, planBld *plans.PlanBuilder, plnningNodeIDs map[cdssdk.NodeID]bool) (map[string]any, error) {
  689. log := logger.WithType[CleanPinned]("Event")
  690. // 统一加锁,有重复也没关系
  691. lockBld := reqbuilder.NewBuilder()
  692. for nodeID := range pinPlans {
  693. lockBld.IPFS().Buzy(nodeID)
  694. }
  695. for id := range plnningNodeIDs {
  696. lockBld.IPFS().Buzy(id)
  697. }
  698. lock, err := lockBld.MutexLock(execCtx.Args.DistLock)
  699. if err != nil {
  700. return nil, fmt.Errorf("acquiring distlock: %w", err)
  701. }
  702. defer lock.Unlock()
  703. wg := sync.WaitGroup{}
  704. // 执行pin操作
  705. var anyPinErr error
  706. for nodeID, pin := range pinPlans {
  707. wg.Add(1)
  708. go func(nodeID cdssdk.NodeID, pin *[]string) {
  709. defer wg.Done()
  710. agtCli, err := stgglb.AgentMQPool.Acquire(nodeID)
  711. if err != nil {
  712. log.Warnf("new agent client: %s", err.Error())
  713. return
  714. }
  715. defer stgglb.AgentMQPool.Release(agtCli)
  716. _, err = agtCli.PinObject(agtmq.ReqPinObject(*pin, false))
  717. if err != nil {
  718. log.Warnf("pinning object: %s", err.Error())
  719. anyPinErr = err
  720. }
  721. }(nodeID, pin)
  722. }
  723. // 执行IO计划
  724. var ioSwRets map[string]any
  725. var ioSwErr error
  726. wg.Add(1)
  727. go func() {
  728. defer wg.Done()
  729. ret, err := planBld.Execute().Wait(context.TODO())
  730. if err != nil {
  731. ioSwErr = fmt.Errorf("executing io switch plan: %w", err)
  732. return
  733. }
  734. ioSwRets = ret
  735. }()
  736. wg.Wait()
  737. if anyPinErr != nil {
  738. return nil, anyPinErr
  739. }
  740. if ioSwErr != nil {
  741. return nil, ioSwErr
  742. }
  743. return ioSwRets, nil
  744. }
  745. func (t *CleanPinned) populateECObjectEntry(entry *coormq.UpdatingObjectRedundancy, obj stgmod.ObjectDetail, ioRets map[string]any) {
  746. for i := range entry.Blocks {
  747. if entry.Blocks[i].FileHash != "" {
  748. continue
  749. }
  750. key := fmt.Sprintf("%d.%d", obj.Object.ObjectID, entry.Blocks[i].Index)
  751. // 不应该出现key不存在的情况
  752. entry.Blocks[i].FileHash = ioRets[key].(string)
  753. }
  754. }
  755. func init() {
  756. RegisterMessageConvertor(NewCleanPinned)
  757. }

本项目旨在将云际存储公共基础设施化,使个人及企业可低门槛使用高效的云际存储服务(安装开箱即用云际存储客户端即可,无需关注其他组件的部署),同时支持用户灵活便捷定制云际存储的功能细节。