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@@ -269,25 +269,21 @@ __kernel void BroadcastNHWC4Add_IMG(__read_only image2d_t input_a, __read_only i |
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const int4 output_shape, float act_min, float act_max) { |
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const int4 output_shape, float act_min, float act_max) { |
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int X = get_global_id(0); // C4 |
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int X = get_global_id(0); // C4 |
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int Y = get_global_id(1); // W |
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int Y = get_global_id(1); // W |
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int Z = get_global_id(2); // N * H |
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int N = Z / output_shape.y; |
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int H = Z % output_shape.y; |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.x * output_shape.y) { |
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int Z = get_global_id(2); // H |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.y) { |
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return; |
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return; |
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} |
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} |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_h = H < a_shape.y ? H : a_shape.y - 1; |
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int a_n = N < a_shape.x ? N : a_shape.x - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_n * a_shape.y + a_h)); |
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int a_h = Z < a_shape.y ? Z : a_shape.y - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_h)); |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_h = H < b_shape.y ? H : b_shape.y - 1; |
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int b_n = N < b_shape.x ? N : b_shape.x - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_n * b_shape.y + b_h)); |
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int b_h = Z < b_shape.y ? Z : b_shape.y - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_h)); |
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FLT4 result = a + b; |
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FLT4 result = a + b; |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, N * output_shape.y + H), result); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, Z), result); |
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} |
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} |
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__kernel void BroadcastNHWC4Sub_IMG(__read_only image2d_t input_a, __read_only image2d_t input_b, |
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__kernel void BroadcastNHWC4Sub_IMG(__read_only image2d_t input_a, __read_only image2d_t input_b, |
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@@ -295,25 +291,21 @@ __kernel void BroadcastNHWC4Sub_IMG(__read_only image2d_t input_a, __read_only i |
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const int4 output_shape, float act_min, float act_max) { |
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const int4 output_shape, float act_min, float act_max) { |
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int X = get_global_id(0); // C4 |
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int X = get_global_id(0); // C4 |
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int Y = get_global_id(1); // W |
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int Y = get_global_id(1); // W |
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int Z = get_global_id(2); // N * H |
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int N = Z / output_shape.y; |
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int H = Z % output_shape.y; |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.x * output_shape.y) { |
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int Z = get_global_id(2); // H |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.y) { |
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return; |
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return; |
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} |
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} |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_h = H < a_shape.y ? H : a_shape.y - 1; |
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int a_n = N < a_shape.x ? N : a_shape.x - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_n * a_shape.y + a_h)); |
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int a_h = Z < a_shape.y ? Z : a_shape.y - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_h)); |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_h = H < b_shape.y ? H : b_shape.y - 1; |
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int b_n = N < b_shape.x ? N : b_shape.x - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_n * b_shape.y + b_h)); |
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int b_h = Z < b_shape.y ? Z : b_shape.y - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_h)); |
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FLT4 result = a - b; |
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FLT4 result = a - b; |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, N * output_shape.y + H), result); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, Z), result); |
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} |
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} |
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__kernel void BroadcastNHWC4Mul_IMG(__read_only image2d_t input_a, __read_only image2d_t input_b, |
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__kernel void BroadcastNHWC4Mul_IMG(__read_only image2d_t input_a, __read_only image2d_t input_b, |
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@@ -321,25 +313,21 @@ __kernel void BroadcastNHWC4Mul_IMG(__read_only image2d_t input_a, __read_only i |
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const int4 output_shape, float act_min, float act_max) { |
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const int4 output_shape, float act_min, float act_max) { |
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int X = get_global_id(0); // C4 |
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int X = get_global_id(0); // C4 |
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int Y = get_global_id(1); // W |
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int Y = get_global_id(1); // W |
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int Z = get_global_id(2); // N * H |
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int N = Z / output_shape.y; |
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int H = Z % output_shape.y; |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.x * output_shape.y) { |
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int Z = get_global_id(2); // H |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.y) { |
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return; |
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return; |
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} |
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} |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_h = H < a_shape.y ? H : a_shape.y - 1; |
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int a_n = N < a_shape.x ? N : a_shape.x - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_n * a_shape.y + a_h)); |
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int a_h = Z < a_shape.y ? Z : a_shape.y - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_h)); |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_h = H < b_shape.y ? H : b_shape.y - 1; |
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int b_n = N < b_shape.x ? N : b_shape.x - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_n * b_shape.y + b_h)); |
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int b_h = Z < b_shape.y ? Z : b_shape.y - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_h)); |
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FLT4 result = a * b; |
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FLT4 result = a * b; |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, N * output_shape.y + H), result); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, Z), result); |
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} |
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} |
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__kernel void BroadcastNHWC4Div_IMG(__read_only image2d_t input_a, __read_only image2d_t input_b, |
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__kernel void BroadcastNHWC4Div_IMG(__read_only image2d_t input_a, __read_only image2d_t input_b, |
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@@ -347,25 +335,21 @@ __kernel void BroadcastNHWC4Div_IMG(__read_only image2d_t input_a, __read_only i |
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const int4 output_shape, float act_min, float act_max) { |
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const int4 output_shape, float act_min, float act_max) { |
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int X = get_global_id(0); // C4 |
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int X = get_global_id(0); // C4 |
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int Y = get_global_id(1); // W |
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int Y = get_global_id(1); // W |
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int Z = get_global_id(2); // N * H |
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int N = Z / output_shape.y; |
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int H = Z % output_shape.y; |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.x * output_shape.y) { |
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int Z = get_global_id(2); // H |
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if (X >= output_shape.w || Y >= output_shape.z || Z >= output_shape.y) { |
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return; |
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return; |
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} |
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} |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_c = X < a_shape.w ? X : a_shape.w - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_w = Y < a_shape.z ? Y : a_shape.z - 1; |
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int a_h = H < a_shape.y ? H : a_shape.y - 1; |
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int a_n = N < a_shape.x ? N : a_shape.x - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_n * a_shape.y + a_h)); |
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int a_h = Z < a_shape.y ? Z : a_shape.y - 1; |
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FLT4 a = READ_IMAGE(input_a, smp_none, (int2)(a_w * a_shape.w + a_c, a_h)); |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_c = X < b_shape.w ? X : b_shape.w - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_w = Y < b_shape.z ? Y : b_shape.z - 1; |
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int b_h = H < b_shape.y ? H : b_shape.y - 1; |
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int b_n = N < b_shape.x ? N : b_shape.x - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_n * b_shape.y + b_h)); |
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int b_h = Z < b_shape.y ? Z : b_shape.y - 1; |
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FLT4 b = READ_IMAGE(input_b, smp_none, (int2)(b_w * b_shape.w + b_c, b_h)); |
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FLT4 result = a / b; |
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FLT4 result = a / b; |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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result = clamp(result, (FLT)(act_min), (FLT)(act_max)); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, N * output_shape.y + H), result); |
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WRITE_IMAGE(output, (int2)(Y * output_shape.w + X, Z), result); |
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} |
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} |
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__kernel void BroadcastAnd_IMG(__read_only image2d_t input_a, float b, __write_only image2d_t output, |
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__kernel void BroadcastAnd_IMG(__read_only image2d_t input_a, float b, __write_only image2d_t output, |
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