/**
 * Copyright 2020 Huawei Technologies Co., Ltd
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "../utils/util.cuh"
using namespace akg_reduce;
using namespace std;

int main() {
  int items = 100;
  int bytes = items * sizeof(float);
  float *h_I, *d_I;
  h_I = (float *)malloc(bytes);

  GetGpuErr(cudaMalloc((void **)&d_I, bytes));
  // check if GetGpuErr can detect and return properly.
  GetGpuErr(cudaMemcpy((void *)d_I, (void *)h_I, bytes + 99, cudaMemcpyHostToDevice));
  GetGpuErr(cudaFree(d_I));
  free(h_I);

  return 0;
}
