#include #include #include #include #include #include #include"../matrix/matrix_def.h" #include"../welcome/score_wel.cpp" #include"../matrix/matrix_pro.h" struct testMatrix { int row=100,col=100; float **matrix; }Matrix_1; int main(){ Matrix a=ones(4,4); Matrix b=CreateRandMat(4,4); str_Matrix c=CreateStr_Ma(4,4); cout_mat(a); cout<<"=----------="<