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@@ -48,7 +48,7 @@ namespace Preparation.Interface |
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public int alertnessRadius = (int)(GameData.basicGhostAlertnessRadius * 1.3); |
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public int AlertnessRadius => alertnessRadius; |
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public int viewRange = (int)(GameData.basicGhostViewRange * 1.3); |
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public int viewRange = (int)(GameData.basicGhostViewRange * 1.2); |
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public int ViewRange => viewRange; |
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public int speedOfOpeningOrLocking = GameData.basicSpeedOfOpeningOrLocking; |
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@@ -62,7 +62,7 @@ namespace Preparation.Interface |
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} |
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public class Klee : IGhostType |
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{ |
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private const int moveSpeed = (int)(GameData.basicGhostMoveSpeed * 155 / 127); |
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private const int moveSpeed = GameData.basicGhostMoveSpeed; |
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public int MoveSpeed => moveSpeed; |
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private const int maxHp = GameData.basicHp; |
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@@ -76,16 +76,16 @@ namespace Preparation.Interface |
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public double concealment = GameData.basicConcealment; |
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public double Concealment => concealment; |
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public int alertnessRadius = (int)(GameData.basicGhostAlertnessRadius * 1.069); |
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public int alertnessRadius = GameData.basicGhostAlertnessRadius; |
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public int AlertnessRadius => alertnessRadius; |
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public int viewRange = (int)(GameData.basicGhostViewRange * 1.1); |
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public int viewRange = GameData.basicGhostViewRange ; |
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public int ViewRange => viewRange; |
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public int speedOfOpeningOrLocking = (int)(GameData.basicSpeedOfOpeningOrLocking / 1.1); |
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public int speedOfOpeningOrLocking = GameData.basicSpeedOfOpeningOrLocking ; |
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public int SpeedOfOpeningOrLocking => speedOfOpeningOrLocking; |
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public int speedOfClimbingThroughWindows = (int)(GameData.basicGhostSpeedOfClimbingThroughWindows / 1.1); |
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public int speedOfClimbingThroughWindows = GameData.basicGhostSpeedOfClimbingThroughWindows ; |
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public int SpeedOfClimbingThroughWindows => speedOfClimbingThroughWindows; |
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public int speedOfOpenChest = (int)(GameData.basicSpeedOfOpenChest * 1.1); |
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