From 5bada7789f732661feebb72cc49d0dde84f3e413 Mon Sep 17 00:00:00 2001 From: DragonAura Date: Sun, 5 Mar 2023 15:46:40 +0800 Subject: [PATCH] fix(proto): :bug: fix typo --- dependency/proto/Message2Clients.proto | 1 + 1 file changed, 1 insertion(+) diff --git a/dependency/proto/Message2Clients.proto b/dependency/proto/Message2Clients.proto index 82238c1..df8dc04 100755 --- a/dependency/proto/Message2Clients.proto +++ b/dependency/proto/Message2Clients.proto @@ -163,6 +163,7 @@ message MessageToClient repeated MessageOfObj obj_message = 1; MessageOfMap map_message = 2; GameState game_state = 3; + MessageOfAll all_message = 4; } message MoveRes // 如果打算设计撞墙保留平行速度分量,且需要返回值则可用这个(大概没啥用)